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M2U - Wicked Fate

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Lasse
as requested ingame

hitsounding
volume overall seems way too loud, you could reduce all timing points by like 10%

the hitnormals don't really fit, you have these heavy kicks, but the song is mainly other instruments
could probably just delete the soft-hitnormal files, default fits the song better

you can notice the song has snares on spots like 01:09:033 - 01:10:747 - which should really be hitsounded
simple solution with your current hs: add a snare hitsound as normal-hitclap, then do http://i.imgur.com/xL6ymae.png on every snare

generally also uitilizing whistles better would be great, for example sliderheads of 01:29:176 (1,3,1,3) - for the stronger piano
part around 00:36:033 - does it a bit better

10
00:14:390 (3,4,5) - this has piano on all notes, unlike triples before, so you could make it different (like more spacing, or stacking the others)
00:15:354 (8) - doesnt make that much sense emphasis wise and looks a bit gross. why not sth like http://lasse.s-ul.eu/St076HXn.jpg or http://lasse.s-ul.eu/pJJErbQG.jpg
00:17:069 - should end on the red tick or at least mute sliderend // 01:12:676 (5) - too
00:18:354 - idk why this one is not muted
00:47:176 (3) - why lol. this doesnt fit yiour other visuals or spacing stuff. looks more like a mistake. could rearrange things a bit to get sth like http://lasse.s-ul.eu/NPhZzrqP.jpg
01:02:604 (7,8,9) - could make this cute by arranging it so it makes a perfect square https://streamable.com/6rsb0
01:13:104 (6) - how about making this a 1/4 slider cause of the blue tick kick?
01:13:747 (1) - one of the strongest beats in this part so underemphasized. should really be a more harsh angle/more spacing/...
01:38:604 (1,2,3) - sudden spike in reading difficulty in one of the calmest parts at the end seems uncalled for. could do something like http://lasse.s-ul.eu/FGjwmj6x.jpg
same for 01:39:354 (4,1) -

7
00:22:747 (2,3) - so clumped and also makes it look like 2 would only repeat once due to placement (on such difficulties you usually have the repeat lead into the next note , not away from it on 1/4 gaps). http://lasse.s-ul.eu/dlPhpFfD.jpg something like this would be nice
00:27:890 (2,3) - here you did it right lol
00:28:319 (3) - should be 1/2 slider, sound is not really worth an extended slider and makes density here more reasonable
00:32:176 (4) - similar to first point, just do sth like http://lasse.s-ul.eu/vx2jCI5r.jpg
01:01:319 (6,1) - just space these a bit more it's so cluttered :c could do http://lasse.s-ul.eu/OPVMOiRf.jpg for nice visual spacing
01:13:747 - why the 25% sv increase? it pretty much repeats the part before. maybe 1.1 would be fine already.. but current makes them seem too different in intensity (or keep this and make 01:00:033 - 1.1x or 1.15x?)

4
needs more circles, less sliders
if you need more details read what I wrote for easy here: p/5946580
00:03:462 (1,2,1,2,1,2,1,2) - for example coudl replace some with one or two circles
generally don't like the usage of 1/2 sliders on such low diffs, but since bpm is quite low and song has really dense rhythm it's probablöy alright. forcing and even lower diff on this seems not very reasonable considering difficulty of this
00:31:319 (2,3) - avoid overlapping head+tail. things like http://lasse.s-ul.eu/TfzUVgLF.jpg are more clear
00:38:604 (3,1) - could be more like ^too
00:45:462 (2) - could be 3 circles? (or make it 1/1 + circle)
01:03:462 (1,2) - too clumped, get sliderbodes away from each other http://lasse.s-ul.eu/NfYnjVxL.jpg

map overall seems alright, but hitsounding really needs to be improved
if you can do that feel free to call me back
Finshie

Lasse wrote:

as requested ingame

hitsounding
volume overall seems way too loud, you could reduce all timing points by like 10%

the hitnormals don't really fit, you have these heavy kicks, but the song is mainly other instruments
could probably just delete the soft-hitnormal files, default fits the song better

you can notice the song has snares on spots like 01:09:033 - 01:10:747 - which should really be hitsounded
simple solution with your current hs: add a snare hitsound as normal-hitclap, then do http://lasse.s-ul.eu/cShMeDHP.jpg on every snare

generally also uitilizing whistles better would be great, for example sliderheads of 01:29:176 (1,3,1,3) - for the stronger piano
part around 00:36:033 - does it a bit better


7
00:22:747 (2,3) - so clumped and also makes it look like 2 would only repeat once due to placement (on such difficulties you usually have the repeat lead into the next note , not away from it on 1/4 gaps). http://lasse.s-ul.eu/dlPhpFfD.jpg something like this would be nice applied
00:27:890 (2,3) - here you did it right lol yea since all are straight sliders its kinda easier
00:28:319 (3) - should be 1/2 slider, sound is not really worth an extended slider and makes density here more reasonable Fixed
00:32:176 (4) - similar to first point, just do sth like http://lasse.s-ul.eu/vx2jCI5r.jpg applied
01:01:319 (6,1) - just space these a bit more it's so cluttered :c could do http://lasse.s-ul.eu/OPVMOiRf.jpg for nice visual spacing
01:13:747 - why the 25% sv increase? it pretty much repeats the part before. maybe 1.1 would be fine already.. but current makes them seem too different in intensity (or keep this and make 01:00:033 - 1.1x or 1.15x?) the 1.25x was 1.1x before but it doesnt look liked something changed so i made it 1.25x the increase of intensity is noticeable though but i made 01:00:033 - as you requested since this part is kinda the chorus part of the song anyway.

Also decrease volume by 10% on all timings.

map overall seems alright, but hitsounding really needs to be improved
if you can do that feel free to call me back
Thanks for modding! :D \\

Update
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 59604
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.8

[Metadata]
Title:Wicked Fate
TitleUnicode:Wicked Fate
Artist:M2U
ArtistUnicode:M2U
Creator:Su1fu7
Version:Finshie's LV.7
Source:Deemo
Tags:m2ustudio rayark finshie myosotis
BeatmapID:1272066
BeatmapSetID:591635

[Difficulty]
HPDrainRate:4
CircleSize:3.8
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"very-witch-lady-yes-now-is-lower.png",0,0
//Break Periods
2,46519,52276
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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17069,-100,4,2,1,5,0,0
17176,-111.111111111111,4,2,1,50,0,0
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102890,-100,4,2,1,20,0,0
103747,-100,4,2,1,10,0,0
104604,-100,4,2,1,5,0,0


[Colours]
Combo1 : 140,46,0
Combo2 : 140,140,140
Combo3 : 63,102,129

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511,76,62390,2,0,P|453:54|375:82,1,143.000004364014,8|0,0:0|0:0,0:0:0:0:
289,137,63033,2,0,L|211:132,1,71.5000021820069,8|0,0:0|0:0,0:0:0:0:
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118,177,63783,1,0,0:0:0:0:
118,177,63890,1,0,0:0:0:0:
70,273,64104,2,0,P|127:291|201:257,1,143.000004364014,8|0,0:0|0:0,0:0:0:0:
298,214,64747,2,0,L|293:309,1,71.5000021820069,8|0,0:0|0:0,0:0:0:0:
385,342,65176,6,0,L|388:270,1,71.5000021820069,8|0,0:0|0:0,0:0:0:0:
419,253,65497,1,0,0:0:0:0:
419,253,65604,2,0,L|422:174,1,71.5000021820069,8|0,0:0|0:0,0:0:0:0:
453,164,65926,1,0,0:0:0:0:
453,164,66033,2,0,L|456:85,1,71.5000021820069,8|0,0:0|0:0,0:0:0:0:
381,15,66462,2,0,P|336:8|296:19,1,71.5000021820069,8|0,0:0|0:0,0:0:0:0:
280,115,66890,6,0,P|237:118|196:109,1,71.5000021820069,8|0,0:0|0:0,0:0:0:0:
209,113,67212,1,0,0:0:0:0:
209,113,67319,1,0,0:0:0:0:
132,38,67533,2,0,B|101:70|101:70|103:172,1,143.000004364014,8|0,0:0|0:0,0:0:0:0:
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314,181,68604,6,0,L|312:98,1,71.5000021820069,8|0,0:0|0:0,0:0:0:0:
313,110,68926,1,0,0:0:0:0:
313,110,69033,1,0,0:0:0:0:
254,20,69247,2,0,P|326:-2|403:35,1,143.000004364014,8|0,0:0|0:0,0:0:0:0:
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339,271,70640,1,0,0:0:0:0:
339,271,70747,1,0,0:0:0:0:
261,195,70962,2,0,B|229:215|229:215|229:330,1,143.000004364014,8|0,0:0|0:0,0:0:0:0:
138,378,71604,2,0,P|88:380|66:375,1,71.5000021820069,8|0,0:0|0:0,0:0:0:0:
53,264,72033,6,0,P|103:262|125:267,1,71.5000021820069,8|0,0:0|0:0,0:0:0:0:
124,267,72354,1,0,0:0:0:0:
124,267,72462,1,8,0:0:0:0:
229,320,72676,2,0,B|261:300|261:300|261:185,1,143.000004364014
173,132,73319,2,0,L|95:129,1,71.5000021820069,0|8,0:0|0:0,0:0:0:0:
261,195,73747,6,0,L|353:197,1,81.25,4|0,0:0|0:0,0:0:0:0:
342,196,74069,1,0,0:0:0:0:
342,196,74176,1,8,0:0:0:0:
453,147,74390,2,0,L|454:246,2,81.25
346,86,75033,2,0,L|260:83,1,81.25,8|0,0:0|0:0,0:0:0:0:
148,45,75462,6,0,L|145:130,1,81.25,8|0,0:0|0:0,0:0:0:0:
145,126,75783,1,0,0:0:0:0:
145,126,75890,1,8,0:0:0:0:
186,240,76104,2,0,L|72:238,2,81.25
229,354,76747,2,0,P|160:360|127:346,1,81.25,8|0,0:0|0:0,0:0:0:0:
186,240,77176,6,0,P|254:234|287:248,1,81.25,8|0,0:0|0:0,0:0:0:0:
265,237,77497,1,0,0:0:0:0:
265,237,77604,1,8,0:0:0:0:
320,127,77819,2,0,P|359:133|399:124,2,81.25,0|8|0,0:0|0:0|0:0,0:0:0:0:
238,36,78462,2,0,L|138:33,1,81.25,8|0,0:0|0:0,0:0:0:0:
99,140,78890,6,0,L|180:142,1,81.25,8|0,0:0|0:0,0:0:0:0:
213,165,79212,1,0,0:0:0:0:
213,165,79319,2,0,L|294:167,1,81.25,8|0,0:0|0:0,0:0:0:0:
327,190,79640,1,0,0:0:0:0:
327,190,79747,2,0,P|333:228|326:268,1,81.25,8|0,0:0|0:0,0:0:0:0:
234,351,80176,2,0,L|153:349,1,81.25,8|0,0:0|0:0,0:0:0:0:
54,277,80604,6,0,P|47:238|54:198,1,81.25,8|0,0:0|0:0,0:0:0:0:
55,197,80926,1,0,0:0:0:0:
55,197,81033,1,8,0:0:0:0:
133,104,81247,2,0,B|35:102,2,81.25,0|8|0,0:0|0:0|0:0,0:0:0:0:
245,152,81890,2,0,B|246:54,1,81.25,8|0,0:0|0:0,0:0:0:0:
359,24,82319,6,0,B|441:22,1,81.25,8|0,0:0|0:0,0:0:0:0:
441,22,82640,1,0,0:0:0:0:
441,22,82747,1,8,0:0:0:0:
408,139,82962,2,0,B|490:137,2,81.25,0|8|0,0:0|0:0|0:0,0:0:0:0:
360,246,83604,2,0,P|400:253|441:248,1,81.25,8|0,0:0|0:0,0:0:0:0:
408,139,84033,6,0,P|357:133|306:146,1,81.25,8|0,0:0|0:0,0:0:0:0:
327,137,84354,1,0,0:0:0:0:
327,137,84462,1,8,0:0:0:0:
213,181,84676,2,0,B|214:100,2,81.25,0|8|0,0:0|0:0|0:0,0:0:0:0:
123,97,85319,2,0,B|121:178,1,81.25,8|0,0:0|0:0,0:0:0:0:
212,262,85747,6,0,B|213:180,1,81.25,8|0,0:0|0:0,0:0:0:0:
213,180,86069,1,0,0:0:0:0:
213,180,86176,1,8,0:0:0:0:
302,101,86390,2,0,B|303:263|303:263|348:194,1,243.75,4|0,0:0|0:0,0:0:0:0:
392,126,87247,1,0,0:0:0:0:
410,207,87462,6,0,P|378:207|348:194,1,65,8|0,0:0|0:0,0:0:0:0:
303,263,87890,2,0,P|280:239|268:209,1,65,0|0,0:0|0:0,0:0:0:0:
187,225,88319,2,0,P|187:192|200:162,1,65,8|0,0:0|0:0,0:0:0:0:
131,116,88747,2,0,P|154:92|184:80,1,65,0|0,0:0|0:0,0:0:0:0:
187,225,89176,6,0,L|132:225,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
268,209,89604,2,0,L|333:209,1,65,0|0,0:0|0:0,0:0:0:0:
221,316,90033,2,0,L|166:316,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
302,300,90462,2,0,L|376:300,1,65
475,228,90890,6,0,L|410:228,1,65,2|0,0:0|0:0,0:0:0:0:
444,135,91319,2,0,L|379:135,1,65
284,111,91747,2,0,L|284:176,1,65,2|0,0:0|0:0,0:0:0:0:
191,142,92176,2,0,L|191:207,1,65,0|0,0:0|0:0,0:0:0:0:
184,304,92604,6,0,P|85:317|41:299,1,130,2|0,0:0|0:0,0:0:0:0:
284,111,93462,2,0,P|383:98|427:116,1,130,2|0,0:0|0:0,0:0:0:0:
499,144,94104,1,0,0:0:0:0:
493,241,94319,6,0,L|489:312,1,65,2|0,0:0|0:0,0:0:0:0:
395,381,94747,2,0,L|392:317,1,65,2|0,0:0|0:0,0:0:0:0:
297,240,95176,2,0,L|293:304,1,65,2|0,0:0|0:0,0:0:0:0:
198,381,95604,2,0,L|194:316,1,65,2|0,0:0|0:0,0:0:0:0:
171,292,95926,1,0,0:0:0:0:
171,292,96033,6,0,P|125:289|96:299,1,65,2|0,0:0|0:0,0:0:0:0:
0,229,96462,2,0,P|14:232|31:232,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
138,173,96890,2,0,P|122:170|105:170,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
0,111,97319,2,0,P|16:111|32:109,2,32.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
172,49,97747,6,0,P|141:43|109:48,1,65,2|0,0:0|0:0,0:0:0:0:
138,173,98176,2,0,P|169:179|201:174,1,65,2|0,0:0|0:0,0:0:0:0:
247,158,98497,1,0,0:0:0:0:
247,158,98604,2,0,B|249:69,1,65,2|0,0:0|0:0,0:0:0:0:
324,35,99033,2,0,P|373:25|434:44,1,97.5,2|0,0:0|0:0,0:0:0:0:
447,52,99462,6,0,B|463:86|463:86|459:203,1,130,2|2,0:0|0:0,0:0:0:0:
365,247,100104,1,0,0:0:0:0:
365,247,100212,1,0,0:0:0:0:
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256,192,100854,12,0,104604,0:0:0:0:
Topic Starter
Sulfur
Fixed stuff from Lasse's mod, ill apply hitsound changes/upload/properly reply tomorrow coz its getting really late ;_;
Topic Starter
Sulfur

Lasse wrote:

as requested ingame

hitsounding
volume overall seems way too loud, you could reduce all timing points by like 10%

the hitnormals don't really fit, you have these heavy kicks, but the song is mainly other instruments
could probably just delete the soft-hitnormal files, default fits the song better

you can notice the song has snares on spots like 01:09:033 - 01:10:747 - which should really be hitsounded
simple solution with your current hs: add a snare hitsound as normal-hitclap, then do http://i.imgur.com/xL6ymae.png on every snare

generally also uitilizing whistles better would be great, for example sliderheads of 01:29:176 (1,3,1,3) - for the stronger piano
part around 00:36:033 - does it a bit better

10
00:14:390 (3,4,5) - this has piano on all notes, unlike triples before, so you could make it different (like more spacing, or stacking the others) slightly increased spacing and changed shape a bit
00:15:354 (8) - doesnt make that much sense emphasis wise and looks a bit gross. why not sth like http://lasse.s-ul.eu/St076HXn.jpg or http://lasse.s-ul.eu/pJJErbQG.jpg 2px overlaps here we go
00:17:069 - should end on the red tick or at least mute sliderend // 01:12:676 (5) - too muted sliderends on both
00:18:354 - idk why this one is not muted fixed
00:47:176 (3) - why lol. this doesnt fit yiour other visuals or spacing stuff. looks more like a mistake. could rearrange things a bit to get sth like http://lasse.s-ul.eu/NPhZzrqP.jpg fixed i guess
01:02:604 (7,8,9) - could make this cute by arranging it so it makes a perfect square https://streamable.com/6rsb0 done
01:13:104 (6) - how about making this a 1/4 slider cause of the blue tick kick? done
01:13:747 (1) - one of the strongest beats in this part so underemphasized. should really be a more harsh angle/more spacing/... increased spacing a bit
01:38:604 (1,2,3) - sudden spike in reading difficulty in one of the calmest parts at the end seems uncalled for. could do something like http://lasse.s-ul.eu/FGjwmj6x.jpg
same for 01:39:354 (4,1) - fixed

4
needs more circles, less sliders
if you need more details read what I wrote for easy here: p/5946580
00:03:462 (1,2,1,2,1,2,1,2) - for example coudl replace some with one or two circles changed some 1/1 sliders to two circles here and there should be better now
generally don't like the usage of 1/2 sliders on such low diffs, but since bpm is quite low and song has really dense rhythm it's probablöy alright. forcing and even lower diff on this seems not very reasonable considering difficulty of this
00:31:319 (2,3) - avoid overlapping head+tail. things like http://lasse.s-ul.eu/TfzUVgLF.jpg are more clear
00:38:604 (3,1) - could be more like ^too fixed those
00:45:462 (2) - could be 3 circles? (or make it 1/1 + circle) done
01:03:462 (1,2) - too clumped, get sliderbodes away from each other http://lasse.s-ul.eu/NfYnjVxL.jpg fixed

map overall seems alright, but hitsounding really needs to be improved
if you can do that feel free to call me back Thanks for mod c: (im still working on hitsounding part,its gonna be fixed somewhat soon™) fixed hitsounds, should be alright now
Lasse
top diff: 01:26:819 (2) - doesnt follow anything, think it would be nice of you just made (1) a 1/1 slider

alright, let me know when I can qualify
Topic Starter
Sulfur

Lasse wrote:

top diff: 01:26:819 (2) - doesnt follow anything, think it would be nice of you just made (1) a 1/1 slider sure

alright, let me know when I can qualify
Nao Tomori
a
Topic Starter
Sulfur
Thanks
Lasse
Xinnoh
gratz!
notaweebdesu
why the circles are so small on lvl10??

btw good luck on this map, it's so good to see people mapping Deemo songs
Kyouren
Gratzz, actually this song is not connection with Myosotis and why don't add M2UxNICODE collection to tags? This song from that collection of Deemo uwu
Topic Starter
Sulfur

KittyAdventure wrote:

Gratzz, actually this song is not connection with Myosotis and why don't add M2UxNICODE collection to tags? This song from that collection of Deemo uwu Ill add NICODE to tags, i somehow managed to forget about it ;_;. Myosotis is in tags because its the name of EP this song from. Thanks for help c:
Deif
Disqualified upon request of the mapper!
Topic Starter
Sulfur
Fixed tags, should be good now
Deif
Namki
congrats!
awesome map
worst fl player

Deif wrote:

Kyouren
Regratzz! :3
Topic Starter
Sulfur
Thanks guys
Ankanogradiel
grats
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