And also its children friendly
Taiko is easy if you ignore accuracyRingsOfRage wrote:
Indeed, accuracy!YunoFanatic wrote:
accuracy
I initially don't take a strong liking to taiko in the first place due to the tendency to miss more often than not. When I played standard more, accuracy was better. And it was that second chance that I gave to taiko a months back that gave me this sensation of going with the rhythm, a sensation I myself can't compare elsewhere as of now.
Another reason I think taiko is not so receptive here is the MP. You don't see a multi player game that facilitates a fun multi player game. The way I look at it, many games use Oni difficulties for maps or had a significant number of veterans playing together.
Bottom-Line: Taiko is tough at first, but will reward dedication that conquers its initially steep learning curve.