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ave;new feat.Sakura Saori - Graceful Anomaly [Taiko]

posted
Total Posts
27
Topic Starter
JUDYDANNY
This beatmap was submitted using in-game submission on 2017年2月13日 at 14:12:30

Artist: ave;new feat.Sakura Saori
Title: Graceful Anomaly
Source: Magical Charming!
Tags: Lump of Sugar ランプオブシュガー Visual Novel Opening Jerry
BPM: 164
Filesize: 16183kb
Play Time: 01:40
Difficulties Available:
  1. Futsuu (2.22 stars, 197 notes)
  2. Kantan (1.6 stars, 108 notes)
  3. Muzukashii (2.82 stars, 332 notes)
  4. Oni (3.59 stars, 462 notes)
Download: ave;new feat.Sakura Saori - Graceful Anomaly
Information: Scores/Beatmap Listing
---------------
#68  Story Board by Jerry ٩(๑>◡<๑)۶  and his mapset.

“恋” して “愛” する 幻想曲(ファンタジア)

Story Board is for Widescreen players(16:9).
If you use Normal resolution(4:3) , please download this and replace the file (with default .osb)

PV (Youtube)





Modders
Niko-nyan
toara_fict
BlackHairEND
Lost The Lights
Renka
 
Prophecy
Will mod soon, senpai :3
Niko-nyan
C: best troll KANTAN WOOHOO

:C rip me

btw here is my mod for half of the map (i think)

[SB]
  1. WHO IS THE GHOST IN THE INTRO JERRY?!?!?!
[Kantan]
  1. General Things : I would prefer HP 8 instead of 7.5. This Kantan can be passed by last 45 notes.
  2. 01:36:411 - I prefer to remove this spinner to make some flow and just add a note.
  3. 01:38:240 - Add spinner maybe? The music isn't finished yet.
[Futsuu]
  1. General Things : I would prefer HP 7 for this.
  2. 00:27:448 - I prefer to end the spinner here to make a break before the next note.
  3. 00:34:033 (10) - Quite awkward for me when this note is here in this difficulty. I prefer to remove this to make more break for Futsuu because the next part quite hard.
  4. 01:17:387 (5,6) - Another missing finisher for both notes. But i'm not sure with it because there are drumpy sound from the drummer.
  5. 01:36:411 - I prefer to remove this spinner to make some flow and just add a note.
  6. 01:38:240 - Add spinner maybe? The music isn't finished yet.
[Muzukashii]
  1. 01:17:387 (5,6) - Another missing finisher for both notes. But i'm not sure with it because there are drumpy sound from the drummer.
  2. 01:38:240 - Add spinner maybe? The music isn't finished yet.
[Oni]
  1. 00:03:362 - Missing note? I prefer to add note here to make some flow instead of only dk here.
  2. 00:25:619 (4,5,6,7,8) - Quite consider with this pattern. You're following vocal in this section but the pattern isn't following at all. Suggestion : kkdkd D for this or keep the (8) because d and k works for that note.
  3. 00:57:526 - Consider to add note here to make the current sound is better and following the music that increasing.
  4. 01:07:143 (1) - Missing finisher? You added finisher when the drumpy sound is there and this one is missing.
  5. 01:17:387 (5,6) - Another missing finisher for both notes. But i'm not sure with it because there are drumpy sound from the drummer.
  6. 01:32:753 (1,2,3,4,5) - I prefer to kkdkd since you followed a bit of vocal here. To make a good flow.
  7. 01:38:240 - Add spinner maybe? The music isn't finished yet.
Kantan mapped perfectly for me but need some dense for me @.@
Also you need to check SR.

Kantan ----- Futsuu ---- Muzukashii --------- Oni

which you need to make Muzukashii a bit harder :3


goodluck :3
toara_fict


  • [ Kantan]
  1. SV100HPOD10残してKantanをdeleteしてqfさせて
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Futsuu]
  1. 00:46:838 - ~ 00:49:765 - ( https://osu.ppy.sh/ss/5211997 -> https://osu.ppy.sh/ss/5212036 : 00:42:448 (3,4,5,6,7,8) - ここと同じにして尚色の反転とかどうですか? )

  2. 00:26:167 (1) - sliderのケツここ 00:27:448 - ( 01:36:411 (1) - こっちとあわせて )
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Muzukashii]
  1. 00:48:484 (6) - move 00:48:301 (6) - ? ( Futsuu を変えるならここに置いてあげていいかなあ )

  2. 00:29:003 (7,8) - delete ? ( 失速感やばいけど序盤だし3連打2つ置かなくてもいいかなあって )

  3. 01:22:875 - add d ( 完全な主観だけど01:21:228 (9,10,11,1) - Vocalに沿ってるしこっちもaddしていいんじゃないかなって )
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Oni]
  1. 00:52:234 (54) - move 00:52:051 (53) - & change d ? ( こっちのほうが3連いいんじゃないかな? けっこうddk続くしって意味で )
- - - - - - - - - - - - - - - - - - - - - - - - -testplayで気になったとこ言っちゃったからこんくらいしかnai

8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) :lol: 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-)
Topic Starter
JUDYDANNY
"Niko-nyan"
C: best troll KANTAN WOOHOO

:C rip me

btw here is my mod for half of the map (i think)

[SB]
  1. WHO IS THE GHOST IN THE INTRO JERRY?!?!?!
[Kantan]
  1. General Things : I would prefer HP 8 instead of 7.5. This Kantan can be passed by last 45 notes.
    :arrow: http://osu.ppy.sh/ss/5219869 I hope to keep...
  2. 01:36:411 - I prefer to remove this spinner to make some flow and just add a note.
  3. 01:38:240 - Add spinner maybe? The music isn't finished yet.
    :arrow: :arrow: Sure.
[Futsuu]
  1. General Things : I would prefer HP 7 for this.
    :arrow: Same Kantan.
  2. 00:27:448 - I prefer to end the spinner here to make a break before the next note.
    :arrow: lol , fixed.
  3. 00:34:033 (10) - Quite awkward for me when this note is here in this difficulty. I prefer to remove this to make more break for Futsuu because the next part quite hard.
    :arrow: yep.
  4. 01:17:387 (5,6) - Another missing finisher for both notes. But i'm not sure with it because there are drumpy sound from the drummer.
    :arrow: no missing... Sounds not same stronger.
  5. 01:36:411 - I prefer to remove this spinner to make some flow and just add a note.
  6. 01:38:240 - Add spinner maybe? The music isn't finished yet.
    :arrow: :arrow: Sure.
[Muzukashii]
  1. 01:17:387 (5,6) - Another missing finisher for both notes. But i'm not sure with it because there are drumpy sound from the drummer.
    :arrow: Same Futsuu.
  2. 01:38:240 - Add spinner maybe? The music isn't finished yet.
    :arrow: Sure.
[Oni]
  1. 00:03:362 - Missing note? I prefer to add note here to make some flow instead of only dk here.
    :arrow: Keep for now, I want to make a gap between to Louder part.
  2. 00:25:619 (4,5,6,7,8) - Quite consider with this pattern. You're following vocal in this section but the pattern isn't following at all. Suggestion : kkdkd D for this or keep the (8) because d and k works for that note.
    :arrow: uum.... I dont think so.. mixing the kdk**, **kdk or dkd** , *dkd 5plets seem not the best to me.
  3. 00:57:526 - Consider to add note here to make the current sound is better and following the music that increasing.
    :arrow: Same.
  4. 01:07:143 (1) - Missing finisher? You added finisher when the drumpy sound is there and this one is missing.
    :arrow: OK.
  5. 01:17:387 (5,6) - Another missing finisher for both notes. But i'm not sure with it because there are drumpy sound from the drummer.
    :arrow: Same Futsuu.
  6. 01:32:753 (1,2,3,4,5) - I prefer to kkdkd since you followed a bit of vocal here. To make a good flow.
    :arrow: same 25:619/
  7. 01:38:240 - Add spinner maybe? The music isn't finished yet.
    :arrow: Sure.
Kantan mapped perfectly for me but need some dense for me @.@
:arrow: Thanks ヾ(๑>◡<)ノ"
Also you need to check SR.

Kantan ----- Futsuu ---- Muzukashii --------- Oni

which you need to make Muzukashii a bit harder :3

:arrow: But I have no idea that's Muzukashii makes harder... It's underrated SR and already large gap between to Futsuu... Not all for SR to me.
So, keep for now , and Thank you for your comment >_</

goodluck :3
"toara_fict"


  • [ Kantan]
  1. SV100HPOD10残してKantanをdeleteしてqfさせて
    :arrow: 泡つくまで今回は残してみるか

- - - - - - - - - - - - - - - - - - - - - - - - -


[ Futsuu]
  1. 00:46:838 - ~ 00:49:765 - ( https://osu.ppy.sh/ss/5211997 -> https://osu.ppy.sh/ss/5212036 : 00:42:448 (3,4,5,6,7,8) - ここと同じにして尚色の反転とかどうですか? )
    :arrow: 4/4リズムよりは 変化をやっぱ取ってみたい感 もう少し意見募って考えます。

  2. 00:26:167 (1) - sliderのケツここ 00:27:448 - ( 01:36:411 (1) - こっちとあわせて )
    :arrow: WWW fixed.
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Muzukashii]
  1. 00:48:484 (6) - move 00:48:301 (6) - ? ( Futsuu を変えるならここに置いてあげていいかなあ )
    :arrow: Same Futsuu.

  2. 00:29:003 (7,8) - delete ? ( 失速感やばいけど序盤だし3連打2つ置かなくてもいいかなあって )
    :arrow: 言ってるように 次のd-kk-kのパートと1/2が同じ音に聞こえちゃうのは やっぱり失速感やばいなのno changeで 序盤といっても1曲の長さで見れば初っ端って程でもないし

  3. 01:22:875 - add d ( 完全な主観だけど01:21:228 (9,10,11,1) - Vocalに沿ってるしこっちもaddしていいんじゃないかなって )
    :arrow: ここまでの1/1間隔の休憩があまりないんで 1/1リズムを意識させて気持ちクールダウンさせてあげたいです。 この後も詰まるし
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Oni]
  1. 00:52:234 (54) - move 00:52:051 (53) - & change d ? ( こっちのほうが3連いいんじゃないかな? けっこうddk続くしって意味で )
    :arrow: fixed.
- - - - - - - - - - - - - - - - - - - - - - - - -testplayで気になったとこ言っちゃったからこんくらいしかnai
:arrow: Testplayもmodもいつもありがとなす~~~
8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) :lol: 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-)
Thanks for mod( ・∀・)ノ
Lost The Lights
what is this shit mod doing here

d=don
k=kat
D=Big Don
K=Big Kat
r=remove
(?)=Suggestion

[General]
  1. why do you torture me with whistle mapping ;_;
[Kantan]
  1. 00:46:106 - I think d would fit better for the buildup.
  2. 01:03:301 - d sounds better imo, you can ignore this if you don't like it.
  3. 01:25:436 (2,5) - These two sound better as k, all d makes it sound off since they are not the same sound tbh.
  4. 01:28:362 (7,10) - ^ Same but d.
[Futsuu]
  1. 00:30:009 - You should move this note to 00:29:826 - since both the vocal and the little sound are there.
  2. 00:31:472 - ^ Same, move it to 00:31:289 - .
  3. 00:55:436 - Shouldn't this have a finisher? It's marking a change in the pace of the song imo.
  4. 00:58:545 - 01:03:667 - Maybe try this, in my opinion it follows better the vocal and flows better with the music:
[Muzukashii]
  1. 00:18:667 - Since it's a muzu, I think you should add a note here, there's a clear sound there.
  2. 00:47:936 - I see you're following vocals, so the correct thing to do would be moving the note here to 00:48:301 -
  3. 00:59:826 - Maybe instead of a triplet you can make d D for the cymbal sound in 01:00:009 - (Also I hear nothing that would justify a ddd)
  4. 01:11:167 - This is a similar case, and I understand why you used a ddd here, but the best option in my opinion would be to delete the d in the middle, change 01:11:350 - to d and 01:11:533 - to k, it would end being d d k d.
  5. 01:19:216 - I can understand you miss this vocal, but I don't think you should miss this one 01:19:948 - so add maybe add a note.
  6. 01:32:021 - There's a cymbal sound here, so maybe you might want to add a finisher to this note.
  7. 01:32:753 - ddd kkk might be a little too hard, so I recommend deleting the ddd, and just leaving the first d note.
[Oni]
  1. 00:59:826 - Maybe same as muzu, and remove the dkd to make a d D for the cymbal sound at 01:00:009 -
  2. 01:00:192 - Delete for a little break, I think the pattern might be too long and unfitting for this type of song.
  3. 01:02:112 (7,8) - Same thing, delete for a break.
  4. 01:11:899 - Repeat the process here and 01:13:820 (7,8) - here.
  5. 01:24:521 - Maybe instead of a K do a ddk for the buildup?
  6. I think you overdid the last kiai a little bit too much, comparing it to the first part (which is almost the same part of the song). Try to add some breaks on parts like 01:26:167 - , 01:27:814 - , 01:29:094 - , 01:30:740 - and 01:32:021 - like you did here 01:33:667 -.
That's all, good luck!
BlackHairEND
IRC mod 2016-06-04 game-in chat
2016-06-04 15:36 BlackHairEND: mod消化しまっする
2016-06-04 15:36 JUDYDANNY: やったぜ
2016-06-04 15:36 JUDYDANNY: 待ってる
2016-06-04 15:36 BlackHairEND: IRCがいい?
2016-06-04 15:37 JUDYDANNY: omakase
2016-06-04 15:37 JUDYDANNY: でも六時からあたしいないぞ
2016-06-04 15:37 JUDYDANNY: 明日は一日中いるけど
2016-06-04 15:38 BlackHairEND: 今からやるからすぐ終わるよ
2016-06-04 15:38 JUDYDANNY: oouw
2016-06-04 15:38 BlackHairEND: いきますね~
2016-06-04 15:38 BlackHairEND: ACTION is editing [http://osu.ppy.sh/b/972452 ave;new feat. Sakura Saori - Graceful Anomaly [Kantan]]
2016-06-04 15:39 JUDYDANNY: ou
2016-06-04 15:41 BlackHairEND: 00:43:911 - ~ 00:49:765 - ここらへんがちょっと違和感を感じた
2016-06-04 15:42 BlackHairEND: たぶんふつうからそのまま持ってきたんだと思うんやけど
2016-06-04 15:42 BlackHairEND: なんていえばいいんだろうな、3連の位置かな~
2016-06-04 15:43 BlackHairEND: たとえばこれを 00:45:740 (7) -
2016-06-04 15:43 BlackHairEND: 00:46:472 -  こっちにもってたりとか
2016-06-04 15:43 BlackHairEND: 配色は今考えてないからねw
2016-06-04 15:44 JUDYDANNY: http://puu.sh/pgb9s/6ede214bd5.jpg
2016-06-04 15:44 BlackHairEND: それだ
2016-06-04 15:44 BlackHairEND: それがいいと思う
2016-06-04 15:44 BlackHairEND: 00:40:984 - ~00:45:375 -
2016-06-04 15:44 BlackHairEND: が同じような配置で
2016-06-04 15:44 BlackHairEND: 00:46:106 - ~00:49:033 -
2016-06-04 15:44 BlackHairEND: が同じだと
2016-06-04 15:45 BlackHairEND: いい感じにみえるってのを
2016-06-04 15:45 BlackHairEND: いいたかった
2016-06-04 15:45 BlackHairEND: Kantanはそれぐらいかな
2016-06-04 15:45 JUDYDANNY: http://puu.sh/pgbdH/6ca82edcf6.jpg
2016-06-04 15:46 JUDYDANNY: なおd-k-ddk-D-k-d-kkdは以前の形
2016-06-04 15:46 BlackHairEND: うーんそっちだと微妙な感じ
2016-06-04 15:47 JUDYDANNY: まぁkkd-ddkにしようか
2016-06-04 15:48 BlackHairEND: oke~
2016-06-04 15:48 BlackHairEND: ACTION is editing [http://osu.ppy.sh/b/983626 ave;new feat. Sakura Saori - Graceful Anomaly [Futsuu]]
2016-06-04 15:48 BlackHairEND: Futsuuいきまっする
2016-06-04 15:48 BlackHairEND: ゆうてKantanもさ
2016-06-04 15:48 JUDYDANNY: ・3・
2016-06-04 15:48 BlackHairEND: あれなんよね
2016-06-04 15:48 BlackHairEND: 難しいよね
2016-06-04 15:48 BlackHairEND: 1/2の配置おおかったしそうするしかないきがするから
2016-06-04 15:48 JUDYDANNY: 相当見やすくしたけどね
2016-06-04 15:48 BlackHairEND: あそこあたりは触れないほうがいいと思ったわ
2016-06-04 15:48 BlackHairEND: うむ
2016-06-04 15:48 JUDYDANNY: SV100mappingは助かる
2016-06-04 15:51 BlackHairEND: ないわ
2016-06-04 15:52 JUDYDANNY: ?www
2016-06-04 15:52 JUDYDANNY: majiw
2016-06-04 15:52 BlackHairEND: いやふつうの指摘箇所がない
2016-06-04 15:52 BlackHairEND: なんかボーカルとりだから
2016-06-04 15:52 BlackHairEND: あってるし
2016-06-04 15:52 BlackHairEND: ないw
2016-06-04 15:52 BlackHairEND: 無駄に後ろの音とらせるのもアレだから
2016-06-04 15:52 BlackHairEND: このままでいいじゃないすかね
2016-06-04 15:53 BlackHairEND: ACTION is editing [http://osu.ppy.sh/b/972453 ave;new feat. Sakura Saori - Graceful Anomaly [Muzukashii]]
2016-06-04 15:54 BlackHairEND: 00:36:228 (5,10) -
2016-06-04 15:54 BlackHairEND: delete?
2016-06-04 15:54 BlackHairEND: ちょっと休憩がほしいかなと思った
2016-06-04 15:54 BlackHairEND: 自分で提案しておいてなんだがこれは微妙な提案である
2016-06-04 15:54 BlackHairEND: (笑)
2016-06-04 15:56 JUDYDANNY: じゃあ代わりに
2016-06-04 15:56 JUDYDANNY: 00:31:655 (8,9,10) k,remove,d ,00:34:216 - removeでどうでしょうか
2016-06-04 15:56 JUDYDANNY: 00:31:655 (8,9,10) - k,remove,d 00:34:216 - removeでどうでしょうか
2016-06-04 15:57 BlackHairEND: あ~そっちでいいと思う
2016-06-04 15:58 BlackHairEND: あとは~
2016-06-04 15:58 BlackHairEND: ここだな
2016-06-04 15:58 BlackHairEND: 00:50:679 -
2016-06-04 15:58 BlackHairEND: と00:52:143 -
2016-06-04 15:58 BlackHairEND: これ
2016-06-04 15:58 BlackHairEND: 00:52:143 - こっちが音なくて
2016-06-04 15:59 BlackHairEND: 00:50:679 - こっちが音あるんよなー
2016-06-04 15:59 JUDYDANNY: どっちもバス音あるよw
2016-06-04 15:59 BlackHairEND: マジ?
2016-06-04 15:59 JUDYDANNY: 00:49:765 (1) - ~~
2016-06-04 15:59 JUDYDANNY: d-kd-dk-d-kdddkって音ですよ元々
2016-06-04 16:00 JUDYDANNY: よく聞きたいなら
2016-06-04 16:00 JUDYDANNY: d-kd--k-d-kdd-kdKって漢字で置いたらわかるかな
2016-06-04 16:01 BlackHairEND: ダメだ俺には聞こえんわ
2016-06-04 16:01 JUDYDANNY: d-k-ddk-d-kkddk。。。うーん
2016-06-04 16:02 JUDYDANNY: あんまり置かないけどこうしようかなぁ
2016-06-04 16:02 BlackHairEND: フィーリングで配置するってことで別にかえなくてもいいよww
2016-06-04 16:03 BlackHairEND: d-kd-dk-d-kkd-kkdってドラム音がきこえるなー
2016-06-04 16:06 JUDYDANNY: 変えないで置こう
2016-06-04 16:06 JUDYDANNY: 元々vocal押しだし
2016-06-04 16:06 BlackHairEND: おけーい
2016-06-04 16:06 BlackHairEND: じゃあむずかしいもなしです()
2016-06-04 16:07 BlackHairEND: サビも形できてるしないですね~
2016-06-04 16:07 JUDYDANNY: はええよw
2016-06-04 16:07 BlackHairEND: いや~
2016-06-04 16:07 BlackHairEND: ちょっと僕には荷が重い
2016-06-04 16:07 JUDYDANNY: ・3・;;
2016-06-04 16:07 JUDYDANNY: chaicaはんmodまだしてくれない
2016-06-04 16:08 BlackHairEND: あいつは急かせばするy
2016-06-04 16:09 JUDYDANNY: www
2016-06-04 16:10 BlackHairEND: Oniの配置
2016-06-04 16:10 BlackHairEND: なんか
2016-06-04 16:10 BlackHairEND: 俺が作ったらこんな形になりそうな
2016-06-04 16:10 BlackHairEND: 配置してる
2016-06-04 16:10 JUDYDANNY: おおうw
2016-06-04 16:10 BlackHairEND: それのせいか違和感を感じない
2016-06-04 16:10 BlackHairEND: mod 完
2016-06-04 16:11 JUDYDANNY: 00:31:289 (36) - kの方がいい?
2016-06-04 16:11 BlackHairEND: ボーカルとるならkかな
2016-06-04 16:12 BlackHairEND: 00:37:509 - k?
2016-06-04 16:12 BlackHairEND: ボーカルとりまん
2016-06-04 16:13 JUDYDANNY: そこはドラムベースd
2016-06-04 16:13 JUDYDANNY: で
2016-06-04 16:13 BlackHairEND: kk
2016-06-04 16:14 BlackHairEND: 01:37:783 - add d
2016-06-04 16:14 BlackHairEND: ピアノ取り
2016-06-04 16:14 BlackHairEND: あ
2016-06-04 16:14 BlackHairEND: まって
2016-06-04 16:14 BlackHairEND: 01:37:326 - ~スピンまで
2016-06-04 16:14 BlackHairEND: で
2016-06-04 16:15 BlackHairEND: kkd-kkddkでどうでしょ
2016-06-04 16:15 BlackHairEND: うか
2016-06-04 16:15 BlackHairEND: msった
2016-06-04 16:15 BlackHairEND: k-kkddkだ
2016-06-04 16:15 BlackHairEND: 5連が欲しく感じました
2016-06-04 16:16 BlackHairEND: 無理やりな気がするけど
2016-06-04 16:16 JUDYDANNY: kkddk
2016-06-04 16:18 BlackHairEND: こんなもんじゃね
2016-06-04 16:19 BlackHairEND: 割とまじめに見たけど
2016-06-04 16:19 BlackHairEND: いい譜面だと思います
2016-06-04 16:19 JUDYDANNY: そう思ってもらえたら
2016-06-04 16:19 JUDYDANNY: 幸いです
2016-06-04 16:19 JUDYDANNY: アプデした
2016-06-04 16:19 BlackHairEND: あい~

Good luck! :)
Jerry
Here's the new and improved SB that I promised:

>> DOWNLOAD <<

I suggest turning on the "Epilepsy warning" in the song setup because there's alot of white flashes in the storyboard :V
Prophecy
I don't think SV100 is allowed. Consider to remove this difficulties.
OnosakiHito
It isn't allowed. And I doubt that Judy really goes for it, to be honest. lol
komasy
こんにちは! ゲームチャットでお願いさせていただいたM4Mです

Mod初心者なので微妙な提案が多いかもしれませんが一生懸命やらせていただきました

よろしくお願いします

Kantan
いいと思います!

Futsuu
00:28:545 (2,3) - 1/2で1個分左へmove? ドラムの音の方が聞こえやすいですし、ここは拾った方が違和感ないと思います。あとリズミカルになると思います。

01:36:960 - add k? 完全僕の好みです。

Muzukashii
00:19:948 (18,19,20) - change to kkk? 明るい雰囲気の高音の音をアプローチしたいです。低音のdddだと少し重たい雰囲気がしてしまう…?それと個々の付近の1/4は全てkkkなので、そういう意味でも統一したほうがいいかもしれないです。

00:26:533 - add d? 微妙に間抜きされた間隔になっていて、リズミカルさが失われている気がしました。

00:38:058 (11,12,13,14) - change to dkkd? 付近では1拍目がdなので揃えた方がいいのと音の高低的にもこちらの方が違和感がないと思いました。

00:38:972 (15) - change to d? ^

00:46:106 (19) - delete? 1/4が少ないMuzukashiiでは独立させた方が1/4が強調されより効果的になると思います。

Oni
00:14:094 (6,7,8,9,10) - change to kkddk? 大音符と同じ色を隣接させてしまうと大音符の効力が下がってしまう気がします。個人的には音の高低的にもこちらの方が合っている気がしました。

00:23:972 (6,7,8,9,10,11) - ddk kdd かdkk kkdにした方が対称配置になり、視覚的に綺麗だと思います。

00:34:673 (51) - delete? この地帯では周りの1/4の3連に合わせ、短めに切った方が、リズミカルに叩けると思います。

00:40:070 (21,22,23,24,25,26) - こちらも00:23:972と同様です。

00:43:728 (12) - change to d or delete? クラップ音を強調するためにもkは隣接させない方がいいと思います。

01:09:338 (4) - change to D? 次の高音のkkkkkを強調させたいです。

01:24:887 - ここからの配置、上手く譜面の雰囲気を変えられていて、疾走感も出ていて個人的に好きです :)

GOODLUCK :)
Intelli
Hi, mod for m4m, if you accept the pm request:

Kantan:
  1. 00:37:143 (4) - k maybe? This diff is good lol
Futsuu:
  1. 00:25:070 (3) - Maybe change to kK, since the crack is only on the 4. It also might be easier for Futsuu players (same goes for Muzu and Oni)

  2. 00:36:960 (6) - ctrl+g with next note, or just set 7 to k.

  3. 01:18:667 (8) - Maybe remove this note because it currently doesn't really match the rhythm well

  4. 01:35:314 (14) - Same as 00:25:070
Muzu:
  1. 00:29:277 (1) - This section should match Futsuu better (d dk d d kk d....)

  2. 01:23:789 (7) - d (same for oni)
Oni:
  1. 01:09:521 (1) - kdkdk?
Awesome SB :D
tasuke912
Hi. M4M
エンカウンターのBNが既に2人集まってしまったので代わりにこちらを見てもらえると助かります

[ General]
  1. 音量調整 00:29:277 - この辺り低めに。あとSpinner
[ Storyboard]
  1. Can you disable bg1-4 for having lower sb loading
  2. I don't think "side border.jpg" is needed
  3. scroll bar.jpg should be on top layer.
[ Kantan]
  1. Remove all
[ Kantan(SV100HPOD10)]
  1. 宵。
  2. 01:06:594 - 直前のパターンと同じようにkを追加してみてはどうでしょう。恐らく休憩の為に削ったのだと思いますが、ここで入れるよりは(1)と(3)の間に入れた方が、k-Dによる統一感が増すと思います。
  3. 01:16:838 (2) - Finish不要感
[ Futsuu]
  1. 00:17:204 - 00:20:131 - 後者でkを置くなら前者でもkが欲しいところです。
  2. 00:29:277 (1,2,3,4,5) - 1/1のリズムはあまり曲の雰囲気に合っていないように感じます。Muzu同様にボーカルやピアノのリズムに合わせて裏拍にノーツを置いてみてはどうでしょう。
  3. 01:03:301 (15) - 後半と同様ボーカル合わせで2拍右へ移動?
[ Muzukashii]
  1. 00:45:375 (15,16,17,18,19,20,21,22,23,1) - 周囲に比べてパターンが長すぎるように見えます。(19)を削除、or (16)を削除して(17-19)でkdk?
  2. 00:53:423 (4,5,6,1) - 1/3を試したうえでの判断でしょうか?一応確認。Oniも同様
[ Oni]
  1. 終盤のddkkd/kkddk, ddk/kkd等シンプルなパターンの多さが物量感を助長しているように感じます(Oni)。thinkingから弄る方向で提案
  2. 01:30:283 (3) - 1/2左に移動してドラムのフォロー、配色はkd-kkk等。単調さを拭えると思います
  3. 01:18:301 (2,3,4,5) - kd-dkで跳ねさせるよりはk--dkで軽くボーカルを拾いつつ01:18:850 (6) - からkkd等でドラムに焦点を当てた方が自然に流れになるのではないかなと思います。(k--dk-kkd)

  4. 00:16:655 - 休憩過剰感。kkk等で埋めても良し
  5. 00:19:125 - 後半で入れた場合は同様にk入れるのも有り
  6. 00:23:698 - 裏拍のドラムを拾いたい (10)削除してノート追加?配色はdk-ddd-k-k-D---K-K等
Call me back
Jerry

tasuke912 wrote:

[ Storyboard]
  1. Can you disable bg1-4 for having lower sb loading :arrow: Okay, done~
  2. I don't think "side border.jpg" is needed :arrow: Only included it to make the sprites not look too messy in the editor but if removing it reduces the SB load then sure, removed.
  3. scroll bar.jpg should be on top layer. :arrow: Putting it on the top layer will cause all the other sprites to cover it up like this, so I think I'll be keeping this one on the lower layers
Thanks for the mod~ :3
Nardoxyribonucleic
Hi, here comes a taiko mod as requested.

  • [General]

  1. Artist: ave;new feat.佐倉紗織
  2. Romanised Artist: ave;new feat.Sakura Saori
  3. BGs with 1366x768 resolution can be found here
  4. Remove Kantan(SV100HPOD10) and thinking... ._. diffs ._.
  • [Kantan]
  1. 01:08:972 (4,5) - consider swapping these notes to k d to follow the decrease in vocal pitch ?
  • [Futsuu]
  1. 00:37:143 (7) - maybe k to accompany the relatively high-pitched vocal there ?
  2. 01:23:058 (4) - same as ^
  • [Muzukashii]

    Maybe try OD4.5 for a better transition to Oni ?
  1. 00:37:143 (8) - same as Futsuu
  2. 01:23:058 (4) - ^
  3. 00:53:423 (4,5,6,1) - the drums are 1/3 but vocals are snapped in 1/4, so you may keep the current pattern if you want to follow vocal. Same in Oni.
  • [Oni]
  1. 00:37:143 (9) - same as Futsuu
  2. 01:33:027 (4) - move to 01:33:210 - and change 01:33:119 (4,5,6,7,8) - to kkddk to match the pitch changes ?
  3. 01:34:490 (2) - try to move this note to 01:34:308 - to enhance pattern variety here ?
Good storyboard Jerry btw~
You may call me back after that~ :D
Topic Starter
JUDYDANNY
Pink :arrow: Fixed
Blue :arrow: No change.
Green :arrow: Thinking, changed the other way or keep.

*-1 :arrow: To focus the Pure drums.
*-2 :arrow: To focus the Vocal.
*-3 :arrow: To focus the Instrument and accompaniment.
*-4 :arrow: To keep the wave of don-kat(1/2) sounds.
"Lost The Lights"
[Kantan]
  1. 00:46:106 - I think d would fit better for the buildup.
    :arrow: k-k-d seems not for buildup imo... no change.
  2. 01:03:301 - d sounds better imo, you can ignore this if you don't like it.
    :arrow: keep the k~
  3. 01:25:436 (2,5) - These two sound better as k, all d makes it sound off since they are not the same sound tbh.
    :arrow: still early imo, percussion sounds not mixture.
  4. 01:28:362 (7,10) - ^ Same but d.
    :arrow: same.
[Futsuu]
  1. 00:30:009 - You should move this note to 00:29:826 - since both the vocal and the little sound are there.
    :arrow: changed something.
  2. 00:31:472 - ^ Same, move it to 00:31:289 - .
    :arrow: same.
  3. 00:55:436 - Shouldn't this have a finisher? It's marking a change in the pace of the song imo.
    :arrow: no finisher~.
  4. 00:58:545 - 01:03:667 - Maybe try this, in my opinion it follows better the vocal and flows better with the music:
    :arrow: not well following the accompaniment, the flow seems not smoothing, wont agree..
[Muzukashii]
  1. 00:18:667 - Since it's a muzu, I think you should add a note here, there's a clear sound there.
    :arrow: still early following imo.
  2. 00:47:936 - I see you're following vocals, so the correct thing to do would be moving the note here to 00:48:301 -
    :arrow: no change, following the drums too. *-4
  3. 00:59:826 - Maybe instead of a triplet you can make d D for the cymbal sound in 01:00:009 - (Also I hear nothing that would justify a ddd)
    :arrow: same Oni , *-2
  4. 01:11:167 - This is a similar case, and I understand why you used a ddd here, but the best option in my opinion would be to delete the d in the middle, change 01:11:350 - to d and 01:11:533 - to k, it would end being d d k d.
    :arrow: *-1 high priority put on k sounds on snare, I wont change d there.
  5. 01:19:216 - I can understand you miss this vocal, but I don't think you should miss this one 01:19:948 - so add maybe add a note.
    :arrow: the Reverberation for plays the finisher.
  6. 01:32:021 - There's a cymbal sound here, so maybe you might want to add a finisher to this note.
    :arrow: no change... making a lower of frequency finisher on purpose. (to avoid the monotone finishers)
  7. 01:32:753 - ddd kkk might be a little too hard, so I recommend deleting the ddd, and just leaving the first d note.
    :arrow: not too hard. like Natsu-matsuri...? lol
[Oni]
  1. 00:59:826 - Maybe same as muzu, and remove the dkd to make a d D for the cymbal sound at 01:00:009 -
    :arrow: no change, *-2
  2. 01:00:192 - Delete for a little break, I think the pattern might be too long and unfitting for this type of song.
    :arrow: same
  3. 01:02:112 (7,8) - Same thing, delete for a break.
    :arrow: same
  4. 01:11:899 - Repeat the process here and 01:13:820 (7,8) - here.
    :arrow: same
  5. 01:24:521 - Maybe instead of a K do a ddk for the buildup?
    :arrow: finisher K seems better with plays and sounds crash *-1
  6. I think you overdid the last kiai a little bit too much, comparing it to the first part (which is almost the same part of the song). Try to add some breaks on parts like 01:26:167 - , 01:27:814 - , 01:29:094 - , 01:30:740 - and 01:32:021 - like you did here 01:33:667 -.
    :arrow: Finally, I remapped there.
"komasy"
[Futsuu]00:28:545 (2,3) - 1/2で1個分左へmove? ドラムの音の方が聞こえやすいですし、ここは拾った方が違和感ないと思います。あとリズミカルになると思います。
:arrow: keepで、バランス考慮しても無理に裏拍に配置するよりはビート重視で滑らかに取ってあげた方がこのdiffにとって自然だと思います。

01:36:960 - add k? 完全僕の好みです。
:arrow: keepで~
[Muzukashii]00:19:948 (18,19,20) - change to kkk? 明るい雰囲気の高音の音をアプローチしたいです。低音のdddだと少し重たい雰囲気がしてしまう…?それと個々の付近の1/4は全てkkkなので、そういう意味でも統一したほうがいいかもしれないです。
:arrow: 全てkkkになっちゃうからこそddd-kでピッチアップ表現の変化をとりました... kばかりだと伴奏音のバランスも考えて浮いてしまいます*-3 , *-4

00:26:533 - add d? 微妙に間抜きされた間隔になっていて、リズミカルさが失われている気がしました。
:arrow: ボーカルの波が終わったので一時休息です、これまで相当の密度なので...

00:38:058 (11,12,13,14) - change to dkkd? 付近では1拍目がdなので揃えた方がいいのと音の高低的にもこちらの方が違和感がないと思いました。
:arrow: 伴奏音、シンバル音共にkスタートの方が違和感がないと思いました。 *-1 *-2 *-3

00:38:972 (15) - change to d? ^
:arrow: そのボーカルの流れを汲みとってるのでno change. *-2 *-4

00:46:106 (19) - delete? 1/4が少ないMuzukashiiでは独立させた方が1/4が強調されより効果的になると思います。
:arrow: 結構ここは1年前から悩みましたが、削るべき音が無さすぎる上にボーカルもきっちり4音鳴って、どこ削っても中途半端な感じがするのでこのままにします

[Oni]00:14:094 (6,7,8,9,10) - change to kkddk? 大音符と同じ色を隣接させてしまうと大音符の効力が下がってしまう気がします。個人的には音の高低的にもこちらの方が合っている気がしました。
:arrow: 高低的にも現状が合ってると思いました、k-d-kと1/2間隔でうねってるようには聞こえない... *-1 *-4

00:23:972 (6,7,8,9,10,11) - ddk kdd かdkk kkdにした方が対称配置になり、視覚的に綺麗だと思います。 
:arrow: 使ってないパターンを行使するほどの変化にも感じないのでno change.

00:34:673 (51) - delete? この地帯では周りの1/4の3連に合わせ、短めに切った方が、リズミカルに叩けると思います。
:arrow: no change ddk-kとすると、最後のkの浮き具合がかなり目立ってしまうので個人的に同意しかねました

00:40:070 (21,22,23,24,25,26) - こちらも00:23:972と同様です。
:arrow: same, no change.

00:43:728 (12) - change to d or delete? クラップ音を強調するためにもkは隣接させない方がいいと思います。
:arrow: deleted.

01:09:338 (4) - change to D? 次の高音のkkkkkを強調させたいです。
:arrow: Dに変えずともkkkkkの音は付属的なものですし、現状のままで既に元々ある曲調程度に強調されていると思います
01:24:887 - ここからの配置、上手く譜面の雰囲気を変えられていて、疾走感も出ていて個人的に好きです :)
:arrow: 残念ながら変えちゃいました... Trash canのdiffに残してます
"Intelli"
Kantan:
  1. 00:37:143 (4) - k maybe?
    :arrow: d probably.
    This diff is good lol
Futsuu:
  1. 00:25:070 (3) - Maybe change to kK, since the crack is only on the 4. It also might be easier for Futsuu players (same goes for Muzu and Oni)
    :arrow: KK plays much better,,, *-2
  2. 00:36:960 (6) - ctrl+g with next note, or just set 7 to k.
    :arrow: no change *-1
  3. 01:18:667 (8) - Maybe remove this note because it currently doesn't really match the rhythm well
    :arrow: plays very airy... and it doesnt fit , *-1
  4. 01:35:314 (14) - Same as 00:25:070
    :arrow: same *-2
Muzu:
  1. 00:29:277 (1) - This section should match Futsuu better (d dk d d kk d....)
    :arrow: no change, *-3
  2. 01:23:789 (7) - d (same for oni)
    :arrow: ? no change , and Oni is same k here. *-3
Oni:
  1. 01:09:521 (1) - kdkdk?
    :arrow: no change, kdkdk feels heavy sounds with plays. Making the pure seems better.
"tasuke912"
[ General]
  1. 音量調整 00:29:277 - この辺り低めに。あとSpinner
    :arrow: -15% , Spinnerは音量落ちてないのでノータッチ
[ Kantan]
  1. Remove all

:arrow: Removed... :arrow: Removed SV100 instead... orz....
[ Kantan(SV100HPOD10)]
  1. 宵。 :arrow: yay
  2. 01:06:594 - 直前のパターンと同じようにkを追加してみてはどうでしょう。恐らく休憩の為に削ったのだと思いますが、ここで入れるよりは(1)と(3)の間に入れた方が、k-Dによる統一感が増すと思います。
    :arrow: 比較的密度も高めなのでやっぱり休憩は残しておきたいです k-Dもあまり多用したくないのもありました
  3. 01:16:838 (2) - Finish不要感
    :arrow: lol , fixed.
[ Futsuu]
  1. 00:17:204 - 00:20:131 - 後者でkを置くなら前者でもkが欲しいところです。
    :arrow: 後者はその後のリズムにのせるため起きました。 ので前者はビルドアップ表現も兼ねて入れないままにします
  2. 00:29:277 (1,2,3,4,5) - 1/1のリズムはあまり曲の雰囲気に合っていないように感じます。Muzu同様にボーカルやピアノのリズムに合わせて裏拍にノーツを置いてみてはどうでしょう。
    :arrow: changed something.
  3. 01:03:301 (15) - 後半と同様ボーカル合わせで2拍右へ移動?
    :arrow: 低音との兼ね合いでこのままで *-1
[ Muzukashii]
  1. 00:45:375 (15,16,17,18,19,20,21,22,23,1) - 周囲に比べてパターンが長すぎるように見えます。(19)を削除、or (16)を削除して(17-19)でkdk?
    :arrow: 結構ここは1年前から悩みましたが、削るべき音が無さすぎる上にボーカルもきっちり4音鳴って、どこ削っても中途半端な感じがするのでこのままにします
  2. 00:53:423 (4,5,6,1) - 1/3を試したうえでの判断でしょうか?一応確認。Oniも同様
    :arrow: 1/3試してます、ハイ
[ Oni]
  1. 終盤のddkkd/kkddk, ddk/kkd等シンプルなパターンの多さが物量感を助長しているように感じます(Oni)。thinkingから弄る方向で提案
  2. 01:30:283 (3) - 1/2左に移動してドラムのフォロー、配色はkd-kkk等。単調さを拭えると思います
    :arrow: イントロアウトロ関連、ここだけfixed.
  3. 01:18:301 (2,3,4,5) - kd-dkで跳ねさせるよりはk--dkで軽くボーカルを拾いつつ01:18:850 (6) - からkkd等でドラムに焦点を当てた方が自然に流れになるのではないかなと思います。(k--dk-kkd)
    :arrow: k--kd-kkdにしました...
  4. 00:16:655 - 休憩過剰感。kkk等で埋めても良し
    :arrow: 序盤からゴースト多用もしたくないので、埋めなくてもきっとよし
  5. 00:19:125 - 後半で入れた場合は同様にk入れるのも有り
    :arrow: no change,
    後半は入れましたが序盤でも入れてもドラム音カバーにしては8分までのビートと伴奏音がしっかりしてる分、少し違和感が強かったです 後半はドラムカバーしてますし、伴奏音もガラっと変わってるので入れることにしました。
  6. 00:23:698 - 裏拍のドラムを拾いたい (10)削除してノート追加?配色はdk-ddd-k-k-D---K-K等
    :arrow: 同じ理由、 no change.
"Nardoxyribonucleic"
  • [General]
  1. Artist: ave;new feat.佐倉紗織
  2. Romanised Artist: ave;new feat.Sakura Saori
  3. BGs with 1366x768 resolution can be found here
    :arrow: lol, fixed all~~
  4. Remove Kantan(SV100HPOD10) and thinking... ._. diffs ._.
    :arrow: ._. omg.... when KantanSV100 can be ranked.... lol
  • [Kantan]
  1. 01:08:972 (4,5) - consider swapping these notes to k d to follow the decrease in vocal pitch ?
    :arrow: no change , want to keep the instrumental following (high priority).
  • [Futsuu]
  1. 00:37:143 (7) - maybe k to accompany the relatively high-pitched vocal there ?
    :arrow: no change there, *-1
  2. 01:23:058 (4) - same as ^
    :arrow: Good, fixed~
  • [Muzukashii]

    Maybe try OD4.5 for a better transition to Oni ?
    :arrow: Yeah~~~
  1. 00:37:143 (8) - same as Futsuu
    :arrow: same, *-1
  2. 01:23:058 (4) - ^
    :arrow: same, fixed.
  3. 00:53:423 (4,5,6,1) - the drums are 1/3 but vocals are snapped in 1/4, so you may keep the current pattern if you want to follow vocal. Same in Oni.
    :arrow: yes, I want to follow the vocal.
  • [Oni]
  1. 00:37:143 (9) - same as Futsuu
    :arrow: same, *-1
  2. 01:33:027 (4) - move to 01:33:210 - and change 01:33:119 (4,5,6,7,8) - to kkddk to match the pitch changes ?
  3. 01:34:490 (2) - try to move this note to 01:34:308 - to enhance pattern variety here ?
    :arrow: Changed the patterns on the last kiai,(thinking... ._.)
I'm very sorry to late the reply :?
Thanks for mods everyone!
Nardoxyribonucleic
A quick recheck here. (no kd)

  • [Storyboard]
  1. "introductionback.jpg" has a resolution of 3000x1080, so I guess this violates the ranking criteria. Maybe Jerry you can resize that image so that its length would be within 1920 pixels?
Jerry

Nardoxyribonucleic wrote:

A quick recheck here. (no kd)

  • [Storyboard]
  1. "introductionback.jpg" has a resolution of 3000x1080, so I guess this violates the ranking criteria. Maybe Jerry you can resize that image so that its length would be within 1920 pixels?
woops, my bad ._."
Also noticed abit of an error with another one of the sprites, so I fixed that up too.

Update:
New "introductionback.jpg", "names.png" & .osb file

Updated Normal 4:3 Resolution .osb; just replace the link in the description with this, Juda :D
Topic Starter
JUDYDANNY
Updated~ (¦3[___]
Nardoxyribonucleic
The set looks fine with a balanced spread. Pattern arrangements are quite consistent and rest moments are sufficient in lower difficulties.

Bubbled~
Topic Starter
JUDYDANNY
Thanks~ :)
Metaku
Grats
tasuke912
Qualified!
Volta
gratzz xD
yuzu__rinrin
omedeto~! :3
yatta~ wa-i wa-i :)
Topic Starter
JUDYDANNY
Thanks !! ヾ(๑>◡<)ノ"
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