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nano - PARALYZE:D [Taiko]

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Total Posts
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Topic Starter
Snowy Heat
This beatmap was submitted using in-game submission on Friday, March 2, 2018 at 9:28:41 PM

Artist: nano
Title: PARALYZE:D
Source: RE:VICE[D]
Tags: INFINITY≠ZERO / SABLE Rock on. west ground visual novel otomate 2014 idea factory paralyzed リヴァイスディー
BPM: 180
Filesize: 5000kb
Play Time: 01:21
Difficulties Available:
  1. Futsuu (2.39 stars, 215 notes)
  2. Inner Oni (4.12 stars, 526 notes)
  3. Kantan (1.77 stars, 112 notes)
  4. Muzukashii (2.81 stars, 311 notes)
  5. Oni (3.43 stars, 422 notes)
Download: nano - PARALYZE:D
Information: Scores/Beatmap Listing
---------------

osu!taiko needs more nano

BN's loops of madness
(love, love, love and love you two)
frukoturdakul
Surono/
frukoyurdakul /
Surono
strickluke
Hello! This is a m4m from your queue. My map: goreshit - the nature of dying (click)

Key
Suggestions
Unrankable issues


:idea: General
  1. You could change the vertical placement of the bg picture by changing this number in the .osu (Increase the number to move it down, decrease the number to move it up, keep the number at zero to have it the way it is currently.
  2. The tags on the difficulties are inconsistent!


Kantan
  1. 00:22:833 (44,45,46,47,48,49,50,51,52,53) - This part isn't consistent
  2. 00:28:166 (54,55,56,57,58,59,60,61,62,63,64) - I would suggest altering this entire section so that you can hit this 00:33:499 (65) - strong beat, as well as general consistency.
  3. 00:37:833 (73) - d
  4. 00:39:333 (76) - Add a finisher here
  5. 00:40:166 (77,78) - You could make these notes d
  6. 00:41:166 (79) - Delete this note for consistency
  7. 00:41:999 (81) - Add a finisher here
  8. 01:00:166 (116,117,118,119,120) - You should make this pattern something like this
  9. 01:02:833 (121,122,123,124,125) - ^
  10. 01:20:833 (157,158) - Instead of doing these two notes, you could put a spinner at 01:19:999 (155) - and have it end on 01:21:333 (1) -




Futsuu
  1. 00:06:166 (16) - You could make this k for some variation
  2. 00:11:500 (33) - Again, you could make this k for some variation
  3. 00:11:833 (34) - You could delete this note for a short break for the more unexperienced players to catch up.
  4. 00:16:833 (50) - k
  5. 00:28:166 (86,87,88,89,90,91,92,93) - I would highly recommend mapping more to the vocals in this part
  6. 00:40:999 (125) - d
  7. 00:46:499 (142) - Delete this note
  8. 00:54:499 (166,167,168,169,170,171,172,173,174,175,176) - This entire part is kind of bland, you could try mapping to the vocals here
  9. 01:05:499 (202) - A finisher note on 1/2 is kind of weird for Futsuu and inconsistent compared to the rest of the song, I suggest removing the next note or changing this to a normal d
  10. 01:21:166 (258,259) - change these to d in my opinion




Muzukashii
  1. You forgot to snap the notes on this diff after changing offset! They are a bit early.
  2. 00:25:333 (101,102,103) - Generally for Muzukashii diffs, you should use kkk or ddd on 1/4. This might not be a problem in the future for this difficulty, but keep it in mind.
  3. 00:41:833 (177,178,179,180,181,182,183,184,185,186) - This 1/2 pattern is pretty long, and kind of boring. You could delete this note to fix that 00:42:333 (180) -
  4. 00:49:833 (212,213,214,215,216) - You could change this pattern to something like this
  5. 01:10:166 (307,308,309,310,311,312) - You could change this pattern to something like this
  6. 01:20:999 (361) - Change this to d :P




Oni
  1. 00:12:000 (55) - You could delete this note because it doesn't have a guitar noise on it
  2. 00:14:666 (70,71) - Change these two notes to dk
  3. 00:27:499 (134) - k
  4. 00:41:333 (207) - Change this to d so that the player can prepare for the K
  5. 01:08:666 (357,358,359) - You could change this pattern to kkd
  6. 01:12:665 (383,384,385) - ^
  7. 01:17:666 (411) - Change this to k

I can't mod the Inner Oni because I am not good enough to pass it, sorry... :?

Good luck with this map!
Topic Starter
Snowy Heat
thanks for your mod! i'll do yours according to the queue
sorry sorry sorry i have a lot of questions and also the answers for the suggestions too c:

SPOILER
General

You could change the vertical placement of the bg picture by changing this number in the .osu (Increase the number to move it down, decrease the number to move it up, keep the number at zero to have it the way it is currently.
so is there an issue with the number i put or..? i just don't understand, sorry ^^'

Kantan
00:22:833 (44,45,46,47,48,49,50,51,52,53) - This part isn't consistent
what can i actually do to fix this?
00:28:166 (54,55,56,57,58,59,60,61,62,63,64) - I would suggest altering this entire section so that you can hit this 00:33:499 (65) - strong beat, as well as general consistency.
so you mean switching to the alternate hitsound? (sorry if u'm bothering you too much, it's just the first time i've got my map modded so.. :D)
00:37:833 (73) - d
i guess you're right, accepted
00:41:999 (81) - Add a finisher here
accepted
00:39:333 (76) - Add a finisher here
ok but i guess then 77 too
00:40:166 (77,78) - You could make these notes d
yeah, you're right, accepted
01:00:166 (116,117,118,119,120) - You should make this pattern something like this
01:02:833 (121,122,123,124,125) - ^
at first thought it's not "my style" but yeah, according to the music it's fine so i accept it
01:20:833 (157,158) - Instead of doing these two notes, you could put a spinner at 01:19:999 (155) - and have it end on 01:21:333 (1) -
omg it's so much better than what i've done, thx!!
Futsuu
00:06:166 (16) - You could make this k for some variation
00:11:500 (33) - Again, you could make this k for some variation
yep, didn't think much about it i guess, accepted
00:11:833 (34) - You could delete this note for a short break for the more unexperienced players to catch up.
yeah, good idea; accepted
00:16:833 (50) - k
accepted
00:28:166 (86,87,88,89,90,91,92,93) - I would highly recommend mapping more to the vocals in this part
not a problem, i'll remap this part a little bit; accepted
00:40:999 (125) - d
accepted
00:46:499 (142) - Delete this note
accepted
00:54:499 (166,167,168,169,170,171,172,173,174,175,176) - This entire part is kind of bland, you could try mapping to the vocals here
accepted; will be remapped
01:05:499 (202) - A finisher note on 1/2 is kind of weird for Futsuu and inconsistent compared to the rest of the song, I suggest removing the next note or changing this to a normal d
accepted, removed next note
01:21:166 (258,259) - change these to d in my opinion
yeah for some variation is good; accepted

Muzukashii
You forgot to snap the notes on this diff after changing offset! They are a bit early.
lol embarassing but thanks :'D
00:25:333 (101,102,103) - Generally for Muzukashii diffs, you should use kkk or ddd on 1/4. This might not be a problem in the future for this difficulty, but keep it in mind.
i kinda hate those rules because of how much muzu and oni can be different compared to each other but i can't break them
and i forgot about it to be honest xD
thx and fixed all the issues with that; accepted
00:41:833 (177,178,179,180,181,182,183,184,185,186) - This 1/2 pattern is pretty long, and kind of boring. You could delete this note to fix that 00:42:333 (180) -
yeah, perfect with music; accepted
00:49:833 (212,213,214,215,216) - You could change this pattern to something like this
omg wtf a moron mapped that, i'd probably do the same as you added to the post, dunno what happened to me
accepted
01:10:166 (307,308,309,310,311,312) - You could change this pattern to something like this
seems kinda strange for me i'll change that one to this better i think
01:20:999 (361) - Change this to d :P
yeah you're right
Oni
00:12:000 (55) - You could delete this note because it doesn't have a guitar noise on it
actually it has but not so loud anyway i'll keep it
this one rejected
00:14:666 (70,71) - Change these two notes to dk
this one i don't understand D:
00:27:499 (134) - k
accepted
00:41:333 (207) - Change this to d so that the player can prepare for the K
accepted
01:08:666 (357,358,359) - You could change this pattern to kkd
01:12:665 (383,384,385) - ^
yeah food idea; accepted
01:17:666 (411) - Change this to k
ok let it be; accepted

UPDATED
Ceryuia
Hi~ M4M from your queue.

[General]
  1. Please uncheck "Widescreen support" and "Enable Countdown" in Song Setup -> Design.
  2. Your Source on Kantan, Futsuu, Muzukashii and Oni are "Re:vice[D]" Please change it to "Re:Vice[D]".
  3. What strickluke was trying to say was that going into your .osu file (Which you have to go into your Osu file -> Songs -> nano - PARALYZE:D). All this does is change the position of the background when you're playing the map so that players can see the main part of the background. (If you're still having trouble try and find me in-game possibly)
[Kantan]
  1. 00:24:499 (47) - Change this to a kat as this is to be consistent with what you have been doing before this (k k dk)
  2. 00:29:499 (57) - Move this to 00:30:833 so give a two note break (You have done kdk kdk, which could be better and easier if it was like kdk k k kdk)
  3. 00:31:499 (61) - Same as above ^ (Move to 00:33:499)
  4. 00:34:166 (66) - Remove this don if you have applied the two suggestions above as this with break the consistency of kdk k k kdk.
  5. 00:36:499 (70) - Change this to a kat to be consistent with what you have been doing before.
  6. 00:37:833 (72,73) - Flip these two notes around (Ctrl+G) so that it's kd as this matches the song better.
  7. 01:19:999 (1) - Extend this spinner to 01:21:499 as the song doesn't finish until here.
[Futsuu]
  1. In your Futsuu, I think you can add a few more 1/4 patterns in (For instance; 00:19:999 or 00:27:999) as your Kantan is almost 2 stars and your Futsuu is 2.3 stars which isn't that big of a difference. You can possibly make your Kantan a bit easier by removing some of the notes that land on "Red Ticks".
  2. 00:16:833 (50) - Change this to a don to be consistent with the pattern of k dk k.
  3. 01:21:166 (259,260) - Change these to kats like you have done in the rest of your diffs (Muzukashii, Oni, Inner Oni)
[Muzukashii]
  1. 00:06:500 (22) - Change this to a kat instead of a don to make a little easier to play.
  2. 00:19:999 (79,80) - Change this to kkk, adding a note on 00:20:083 as you have done the same at 00:25:333
  3. 01:19:416 (349) - Remove this note as there isn't a strong enough sound to put it there.
  4. 01:20:999 (356) - Change this to a kat instead like you have done in your Oni and Inner Oni.
[Oni]
  1. 00:20:333 - Add a don here as it feels weird to play kkd and then have nothing after it.
  2. 00:22:749 - Add a kat here to make it a triplet as there is a clap sound in the song.
  3. 00:41:999 (211,216,219) - Add finishers to these notes? There are really strong cymbal sounds here.
[Inner Oni]
  1. 00:20:333 - Same as Oni, add a don here.
  2. 00:26:666 - Change this stream to be kdkdddk? It sounds better and fits the melody a bit better.
  3. 00:49:083 (283,284) - Flip these two around (Ctrl+G) as there is a lower note on 00:49:833 rather than 00:49:833.

That's all from me, Good Luck with this map!
Topic Starter
Snowy Heat

Ceryuia wrote:

Hi~ M4M from your queue.

[General]
  1. Please uncheck "Widescreen support" and "Enable Countdown" in Song Setup -> Design. Thx. Done
  2. Your Source on Kantan, Futsuu, Muzukashii and Oni are "Re:vice[D]" Please change it to "Re:Vice[D]". Thx for noticing, fixed
  3. What strickluke was trying to say was that going into your .osu file (Which you have to go into your Osu file -> Songs -> nano - PARALYZE:D). All this does is change the position of the background when you're playing the map so that players can see the main part of the background. (If you're still having trouble try and find me in-game possibly). Oh I guess I was blind that the part of the bg I wanted players to see is a bit lower than it should be. Thx.
[Kantan]
  1. 00:24:499 (47) - Change this to a kat as this is to be consistent with what you have been doing before this (k k dk) Done
  2. 00:29:499 (57) - Move this to 00:30:833 so give a two note break (You have done kdk kdk, which could be better and easier if it was like kdk k k kdk) Done
  3. 00:31:499 (61) - Same as above ^ (Move to 00:33:499) Done
  4. 00:34:166 (66) - Remove this don if you have applied the two suggestions above as this with break the consistency of kdk k k kdk. Done
  5. 00:36:499 (70) - Change this to a kat to be consistent with what you have been doing before. Done
  6. 00:37:833 (72,73) - Flip these two notes around (Ctrl+G) so that it's kd as this matches the song better. Yeah, you're right. Done
  7. 01:19:999 (1) - Extend this spinner to 01:21:499 as the song doesn't finish until here. Done


[Futsuu]
  1. In your Futsuu, I think you can add a few more 1/4 patterns in (For instance; 00:19:999 or 00:27:999) as your Kantan is almost 2 stars and your Futsuu is 2.3 stars which isn't that big of a difference. You can possibly make your Kantan a bit easier by removing some of the notes that land on "Red Ticks". Added some notes where suggested
  2. 00:16:833 (50) - Change this to a don to be consistent with the pattern of k dk k. Done
  3. 01:21:166 (259,260) - Change these to kats like you have done in the rest of your diffs (Muzukashii, Oni, Inner Oni) Done


[Muzukashii]
  1. 00:06:500 (22) - Change this to a kat instead of a don to make a little easier to play. Done; pretty much right decision if i try to remember my pain when hitting lots of same notes
  2. 00:19:999 (79,80) - Change this to kkk, adding a note on 00:20:083 as you have done the same at 00:25:333 Done
  3. 01:19:416 (349) - Remove this note as there isn't a strong enough sound to put it there. Done and changed 01:19:666 (351) to a k
  4. 01:20:999 (356) - Change this to a kat instead like you have done in your Oni and Inner Oni. That's how it was without previous suggestion and i liked it better than with. Changed back
[Oni]
  1. 00:20:333 - Add a don here as it feels weird to play kkd and then have nothing after it. I don't think so, no music signs for doing that except guitar noise which is ot that hearable. Pass
  2. 00:22:749 - Add a kat here to make it a triplet as there is a clap sound in the song. Done
  3. 00:41:999 (211,216,219) - Add finishers to these notes? There are really strong cymbal sounds here. Added to the 217 instead
[Inner Oni]
  1. 00:20:333 - Same as Oni, add a don here. Same as oni - nope :'D
  2. 00:26:666 - Change this stream to be kdkdddk? It sounds better and fits the melody a bit better. I think this one 00:26:999 (144) should go with k and i tried that pattern, for me it didn't work. Pass
  3. 00:49:083 (283,284) - Flip these two around (Ctrl+G) as there is a lower note on 00:49:833 rather than 00:49:833. Done for now

That's all from me, Good Luck with this map!
Thanks for your mod, very useful one. <3
I'll do my part today or tomorrow if i won't have much time.
Feerum
Hello

From p/5786867

Try it with offset 1493. Looks very accurate for me.
Also please add "West Ground" into tags, see as reference: http://puu.sh/tLWtx/7a56ce4ec2.jpg

Also i'm note sure but shouldn't the tag "otome" be "otomate" ?
Also the Source "Re:Vice[D]" Should be "RE:VICE[D]" // Full capitalized. See as reference the official website and this

No Kudosu

Good luck!
Topic Starter
Snowy Heat

Feerum wrote:

Hello

From p/5786867

Try it with offset 1493. Looks very accurate for me.
Also please add "West Ground" into tags, see as reference: http://puu.sh/tLWtx/7a56ce4ec2.jpg

Also i'm note sure but shouldn't the tag "otome" be "otomate" ?
Also the Source "Re:Vice[D]" Should be "RE:VICE[D]" // Full capitalized. See as reference the official website and this

No Kudosu

Good luck!
Thanks for help <3
Fantazy
hihi~~

Inner Oni
00:26:992 (144,145,146,147,148,149,150,151,152) - kdd ddk kdk
00:33:992 (191,192,193) - kdk
00:50:492 (294,295) - k d
00:51:992 (303,304,305) - try dkd?
01:02:659 - ddd
00:59:826 (361,362,363,364,365) - kkddk is better?
00:46:992 - 00:47:326 - add note here hv drum sound~
Oni
00:46:992 - 00:47:326 - add here too
00:47:992 - add d ?
Muzukashii
00:59:492 (256,257,258,259,260) - ddkdk?
01:08:826 (301,302,303,304) - kdkd
Futsuu
add some 00:33:659 - or 00:33:992 -
01:00:159 (190,191) - k d
01:18:326 - add d
01:20:992 - add k ?
Kantan
00:17:826 - to 00:37:826 - make some color change
00:38:492 - add d
gooood luck~~ and EXPLOSION!!!!!!!!!!!!
Topic Starter
Snowy Heat

Fantazy wrote:

hihi~~

Inner Oni
00:26:992 (144,145,146,147,148,149,150,151,152) - kdd ddk kdk Hmm~ Yeah, I like it, makes a bit harder to play and sounds good. Accepted.
00:33:992 (191,192,193) - kdk Naaah, doesn't sound good, k in the end even doesn't matches the song. Rejected. But i'll switch to kkd for now.
00:50:492 (294,295) - k d Probably not because there is drum sound when you suggested d.
00:51:992 (303,304,305) - try dkd? I made this part with a bunch of dons because part with kats is upcoming so no. And not k there because no music sign too. Rejected
01:02:659 - ddd Yeah why not. Accepted.
00:59:826 (361,362,363,364,365) - kkddk is better? Tried it but I don't like it. Still good suggestion but I'll stick with what I've made. Rejected.
00:46:992 - 00:47:326 - add note here hv drum sound~ Omg yes! Accepted and added d at 00:47:326 too.

Oni
00:46:992 - 00:47:326 - add here too Accepted.
00:47:992 - add d ? Accepted.
Muzukashii
00:59:492 (256,257,258,259,260) - ddkdk? Accepted.
01:08:826 (301,302,303,304) - kdkd Accepted.

Futsuu
add some 00:33:659 - or 00:33:992 - Accepted. Added at first.
01:00:159 (190,191) - k d Accepted.
01:18:326 - add d Accepted.
01:20:992 - add k ? Hmm~ Nope I guess, because I don't want it to be the same as in harder diffs. Rejected.
Kantan
00:17:826 - to 00:37:826 - make some color change Accepted and done.
00:38:492 - add d Accepted.

gooood luck~~ and EXPLOSION!!!!!!!!!!!! Ha-ha, thank you! And EXPLOSION!!!!!!!!! to you too xD
Thanks for your mod! Appreciate it~
strickluke

Hitsu wrote:

thanks for your mod! i'll do yours according to the queue
sorry sorry sorry i have a lot of questions and also the answers for the suggestions too c:

SPOILER
General

You could change the vertical placement of the bg picture by changing this number in the .osu (Increase the number to move it down, decrease the number to move it up, keep the number at zero to have it the way it is currently.
so is there an issue with the number i put or..? i just don't understand, sorry ^^' there is not a bug or anything, this is a simple aesthetic suggestion. you can change in the .osu file where the background is placed.

Kantan
00:22:833 (44,45,46,47,48,49,50,51,52,53) - This part isn't consistent
what can i actually do to fix this? move this note 00:27:826 (53) - to the red tick before it

00:28:166 (54,55,56,57,58,59,60,61,62,63,64) - I would suggest altering this entire section so that you can hit this 00:33:499 (65) - strong beat, as well as general consistency.
so you mean switching to the alternate hitsound? (sorry if u'm bothering you too much, it's just the first time i've got my map modded so.. :D) for this part i suggest remapping so that it can hit a few more of the strong beats

UPDATED
Hope I answered your questions well ;)
Topic Starter
Snowy Heat
Hope I answered your questions well ;)
Thank you again~ Appreciate your help <3
Nofool
The OD/HP scaling doesn't work this way in Taiko.
Also the use of finisher seems unconsistent regarding the song, there are many beat that could've been emphasized more with finishers.

[Kantan]
OD4 HP8
* - 00:06:826 - to - 00:17:492 - Too repetitiv considering the previous part that has the same patterns. Try moving - 00:07:659 (13) - to - 00:07:492 - instead => repeat for the whole part.
Also i would stick to that structure and not randomly use another like for - 00:11:826 (21) - / -00:14:159 (26,27) -.
Try having a break at the end to show the change in the song => remove - 00:16:826 (33) - at least imo.
* - 00:27:659 (53) - Better removing that one for the reason above. You made just no break at all and here we move to another part of the song again.
* - 00:44:159 (85) - That could probably be a finisher.
* - I would rather remove those and use a spinner or a slider to emphasize the vocal here, that also count for a break.
* - 01:00:159 - to - 01:04:826 - Plays awkward tbh, you should use again what you did the first half of the kiai which sounds much better.
* - 01:19:992 (1) - That doesn't quite sound like a spinner, maybe add one or two notes instead, consistency with other diffs that also don't use a spinner there.

[Futsuu]
OD4.5 HP7
* - 00:17:159 (51) - Remove? Break before the second part, also just for the sake of consistency since there is nothing at - 00:11:826 -.
* - 00:18:159 - On the other hand that break is weird since the vocal is up and you kinda follow it for that whole part. - 00:17:492 (52,53,54,55,56,57,58) - :
d - k - - - k - d - k - d k => d - k - d - k k - d - k
Well what you are following is unclear since some stuff ignore the vocal for drums, so instead you could also just add a ddk 1/2 instead of the break.
* - 00:27:659 (85,86,87,88) - might be too much before that finisher, i would use only 2 notes here like d D or k D, also to get a break showing the song's change.
* - 00:28:159 - to - 00:38:826 - Also that whole part seems weird to me. Doesn't really follow the vocal nor drums. - 00:32:326 (102,103) - for example heres a weird transition between vocal/drum follow, and the break at - 00:35:492 - doesn't make much sense either. I suggest you just to focus more on one or another to get the whole thing more logic. Having break is indeed important but try to get them at the right time, for example i would've one at - 00:33:159 (105) - before the finisher.
* - 00:43:159 (137) - Remove to emphasize the voca/also consistency with - 00:40:492 -.
* - 00:46:826 (147,148,149,150,151) - As suggested in the muzu, this difficulty is still low enough to use spinner/slider to emphasize that kinda sound.
* - 00:54:492 (170) - / - 01:05:159 (207) - Remove those for more breaks/to emphasize the following finishers.

[Muzukashii]
OD5 HP6
* - 00:11:993 (44) - move to - 00:11:409 - ? consistency with - 00:06:076 (19,20,21,22,23) -.
* - 00:16:992 (66) - / - 00:17:326 (68) - Remove those? a bit overdone.
* - 00:27:492 (113,114,115,116,117) - 3/4 rythm usable here, by removing - 00:27:826 (115) - and moving - 00:27:659 (114) - to - 00:27:742 -. Adds a bit of variety.
* - 00:37:492 (158) - move to - 00:36:940 - ? Fits the vocal.
* - 00:54:992 (236) - / - 00:55:659 (239) - I would remove those to emphasize the strong vocal beat here, they could even be used with finishers.
* - 01:05:659 (287) - / - 01:06:326 (290) - ^.
* - 01:16:742 (336) - Plays weird.
This diff still heavily lacks breaks to be honest, requires more break in kantan/futsuu to begin with tho.


[Oni]
OD5 or 5.5, HP5
* - 00:03:409 (10) - / - 00:06:076 (24) - Maybe remove those 2, the following part is literally as dense as that one, which is not the case in all lower difficulties.
* - 00:30:826 (151) - Sounds weird, even muzukashii used previous/following beats instead for the vocal.
* - 00:37:492 (185) - Move to - 00:37:320 - ? For the vocal, as suggested in the muzu.
* - 00:54:992 (283,284) - Change to dk? As used at - 01:05:659 (342,343) -, sounds much better to me.
Some parts look barely denser than in the muzukashii, espacially the long one that starts at - 00:17:492 (85) -.

[Inner Oni]
OD5 or 6, HP5 or 6
* - 00:26:659 (140,141,142,143,144,145,146) - Try something like dddkd k instead ? Fits better the feeling of the song here imo.
* - 00:37:492 (209) - Same suggestion i made in other difficulties.
Same comment about density, only the kiai seems harder than the rest overall. Parts around the beginning could be harder.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

good luck
Topic Starter
Snowy Heat
SPOILER

Nofool wrote:

The OD/HP scaling doesn't work this way in Taiko.
Also the use of finisher seems unconsistent regarding the song, there are many beat that could've been emphasized more with finishers.

[Kantan]
OD4 HP8
* - 00:06:826 - to - 00:17:492 - Too repetitiv considering the previous part that has the same patterns. Try moving - 00:07:659 (13) - to - 00:07:492 - instead => repeat for the whole part.
Also i would stick to that structure and not randomly use another like for - 00:11:826 (21) - / -00:14:159 (26,27) -.
Try having a break at the end to show the change in the song => remove - 00:16:826 (33) - at least imo.
* - 00:27:659 (53) - Better removing that one for the reason above. You made just no break at all and here we move to another part of the song again.
* - 00:44:159 (85) - That could probably be a finisher.
* - I would rather remove those and use a spinner or a slider to emphasize the vocal here, that also count for a break.
* - 01:00:159 - to - 01:04:826 - Plays awkward tbh, you should use again what you did the first half of the kiai which sounds much better.
* - 01:19:992 (1) - That doesn't quite sound like a spinner, maybe add one or two notes instead, consistency with other diffs that also don't use a spinner there.
All applied

[Futsuu]
OD4.5 HP7
* - 00:17:159 (51) - Remove? Break before the second part, also just for the sake of consistency since there is nothing at - 00:11:826 -.
* - 00:18:159 - On the other hand that break is weird since the vocal is up and you kinda follow it for that whole part. - 00:17:492 (52,53,54,55,56,57,58) - :
d - k - - - k - d - k - d k => d - k - d - k k - d - k
Well what you are following is unclear since some stuff ignore the vocal for drums, so instead you could also just add a ddk 1/2 instead of the break.
* - 00:27:659 (85,86,87,88) - might be too much before that finisher, i would use only 2 notes here like d D or k D, also to get a break showing the song's change.
* - 00:28:159 - to - 00:38:826 - Also that whole part seems weird to me. Doesn't really follow the vocal nor drums. - 00:32:326 (102,103) - for example heres a weird transition between vocal/drum follow, and the break at - 00:35:492 - doesn't make much sense either. I suggest you just to focus more on one or another to get the whole thing more logic. Having break is indeed important but try to get them at the right time, for example i would've one at - 00:33:159 (105) - before the finisher.
* - 00:43:159 (137) - Remove to emphasize the voca/also consistency with - 00:40:492 -.
* - 00:46:826 (147,148,149,150,151) - As suggested in the muzu, this difficulty is still low enough to use spinner/slider to emphasize that kinda sound.
* - 00:54:492 (170) - / - 01:05:159 (207) - Remove those for more breaks/to emphasize the following finishers.
All applied

[Muzukashii]
OD5 HP6
* - 00:11:993 (44) - move to - 00:11:409 - ? consistency with - 00:06:076 (19,20,21,22,23) -.
* - 00:16:992 (66) - / - 00:17:326 (68) - Remove those? a bit overdone.
* - 00:27:492 (113,114,115,116,117) - 3/4 rythm usable here, by removing - 00:27:826 (115) - and moving - 00:27:659 (114) - to - 00:27:742 -. Adds a bit of variety.
* - 00:37:492 (158) - move to - 00:36:940 - ? Fits the vocal.
* - 00:54:992 (236) - / - 00:55:659 (239) - I would remove those to emphasize the strong vocal beat here, they could even be used with finishers.
* - 01:05:659 (287) - / - 01:06:326 (290) - ^.
* - 01:16:742 (336) - Plays weird. Deleted then
This diff still heavily lacks breaks to be honest, requires more break in kantan/futsuu to begin with tho. Added some breaks in all three
All applied

[Oni]
OD5 or 5.5, HP5
* - 00:03:409 (10) - / - 00:06:076 (24) - Maybe remove those 2, the following part is literally as dense as that one, which is not the case in all lower difficulties.
* - 00:30:826 (151) - Sounds weird, even muzukashii used previous/following beats instead for the vocal. Added a d before
* - 00:37:492 (185) - Move to - 00:37:320 - ? For the vocal, as suggested in the muzu.
* - 00:54:992 (283,284) - Change to dk? As used at - 01:05:659 (342,343) -, sounds much better to me. Yeah probably, and also same is in inner
Some parts look barely denser than in the muzukashii, espacially the long one that starts at - 00:17:492 (85) -. Mm, yeah you're right
All applied

[Inner Oni]
OD5 or 6, HP5 or 6
* - 00:26:659 (140,141,142,143,144,145,146) - Try something like dddkd k instead ? Fits better the feeling of the song here imo. Lol this one was changed couple of times, it was kkdkddk which I prefer and now too, so I better switch to the first version of this stream again.
* - 00:37:492 (209) - Same suggestion i made in other difficulties. Got it
Same comment about density, only the kiai seems harder than the rest overall. Parts around the beginning could be harder. Made it harder a bit
All applied

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

good luck
Thanks for your tender mode~ <3
Appreciate that you decided to help me with this when I suddenly wrote you. To be honest it was Arrival's idea, he recommended me to contact you.
Lol I was so scared xD
Thx a lot again, your mode was really useful
Topic Starter
Snowy Heat
Lol nobody had mentioned unsnapped kiai ending and I didn't notice
That one is fixed

UPDATED

^ now with Nofool's mod
Essey6
Greetings from my queue! \o

Kantan:
00:03:159 (5) – I’ve gotten snapped at before (multiple times) for using sliders of similar length, people claiming they’re too short. I’m not entirely sure what the rule is on there, but uh… yeah.
00:06:826 (11) – Notes like these should be big kats. It sounds better to me.
00:12:492 – to 00:16:492 – Why is this section different from 00:06:826 - ? It’s the same as far as I can tell and changing it can make players confused.

Futsuu:
00:03:492 (8) – Change to kat. It’s the same as 00:06:159 (16) –
00:06:826 (17) – Like in Kantan, I think this sounds better as a big kat.
00:16:826 (50) – This should be a kat. It’s a higher pitch than 00:16:492 (49) –
00:18:159 (53,54,55) – Triplets like these are not allowed in Futsuu
00:45:492 (137) – This note isn’t different from the others, make it a don.
00:54:159 (17) – This should be a kat. It’s a similar pitch to the previous note.

Muzukashii:
00:06:826 (23) – Like the other difficulties, big kat.
00:53:659 (218,219,220) – Switch. (Control + G)
00:54:159 (221) – Kat? Sounds better.

Oni:
00:03:659 (11) – Change to kat, matches guitar pitch.
00:06:326 (24,25) - ^^
00:06:826 (26) – Like the rest, big kat.

Inner Oni:
Your background isn’t positioned like the rest of the difficulties.
00:06:326 (29,30) - Kat? Matches guitar pitch.
00:06:826 (31) – Like the rest, big kat.

That’s all I could find. Sorry for delay, I opened the queue and then got sick, whoops :’D
Good luck with rank! o/
Topic Starter
Snowy Heat
That’s all I could find. Sorry for delay, I opened the queue and then got sick, whoops :’D
Not a problem! Anything can happen in this life lol. Hope you feel better now <3
Thanks for your mod! I'll look through it when I'll have time~
Arrival
Hello !

[General]
You don't use a lot the inhereted section. I'd suggest to put the song at 90% volume / and the kiai at 100% to make an emphasis. You can also make a small speed up of x1.05 for the kiai.

01:19:992 (427) - Maybe add one here and put it to 80%, since the song is clearly lowering.

[Kantan]

00:42:826 (78,79) - Consider putting these 2 as dons, to remain cosistent with 00:40:159 (73,74) - and avoiding to have too many kats in a row.

Well nothing to say more !

[Futsuu]

00:38:659 - Add a note here ? For a better build up ?
00:39:326 (121) - 00:41:992 (128) - Put these two as finishers, they have the same sounds as the ones just before.
01:00:159 (38) - + 01:10:826 (71) - Finisher here

Of course if you make these finisher changes don't forget to do it in all your diffs !

[Muzukashii]

00:22:492 (86) - Consider deleting this note, doesn't fit with any sound here, and will emphasize the previous note.

Nothing more to say here

[Oni]

00:22:159 (105) - Move this note here 00:21:992 -
00:43:159 (221) - Delete this note for a little break and emphasis on the song ?
00:53:659 (278,279,280) - You put a triplet here, which is fine, but on the next part of the kiai you have a triplet here 01:04:659 (338,339,340) - Maybe make them correspond to each other.
01:16:742 (408,409,410,411,412,413,414,415,416,417,418,419,420,421,422) - This is a really long pattern compared at what you've done in the song overall. What about deleting this 01:18:326 (419) - ?

[Inner Oni]

00:03:826 (14,15,16) - Triplet here feels unecessery and forced. Consider letting only the k, or k + a note here 00:03:992 -
00:22:159 (118) - Move this here 00:21:992 -
00:33:326 (189,190,191,192,193,194,195,196,197,198,199,200) - Too many triplets in a row here, too many notes break the emphasis of themselves, I'd suggest deleting this note 00:34:076 (196) -
00:41:159 (240,241) - What about making these ones kats ?
00:52:659 (317,318,319,320) - Make this a quintuplet ? Like a kdkkd
00:54:409 - You should add a note here. Tbh the music feels like it

Good luck !
Topic Starter
Snowy Heat

poots_mcgoots wrote:

Greetings from my queue! \o

Kantan:
00:03:159 (5) – I’ve gotten snapped at before (multiple times) for using sliders of similar length, people claiming they’re too short. I’m not entirely sure what the rule is on there, but uh… yeah. Lol wth is wrong with this :DDD I won't change this but thanks for mentioning.
00:06:826 (11) – Notes like these should be big kats. It sounds better to me. No high pitch there so I'll keep it d.
00:12:492 – to 00:16:492 – Why is this section different from 00:06:826 - ? It’s the same as far as I can tell and changing it can make players confused. Well the first part is like introduction and then it's main song thing lol. I'm keeping it like this.

Futsuu:
00:03:492 (8) – Change to kat. It’s the same as 00:06:159 (16) – I did that for variety; keeping
00:06:826 (17) – Like in Kantan, I think this sounds better as a big kat. Like in kantan, keeping the way it is
00:16:826 (50) – This should be a kat. It’s a higher pitch than 00:16:492 (49) – Applied
00:18:159 (53,54,55) – Triplets like these are not allowed in Futsuu Are you sure about that? Many ranked maps contain 1/2 triplets in futsuu. And nobody here haf mentioned anything about that before
00:45:492 (137) – This note isn’t different from the others, make it a don. Okie-dokie, applied
00:54:159 (17) – This should be a kat. It’s a similar pitch to the previous note. Previous one is not about pitch, it's about drum sound. Keeping as it is

Muzukashii:
00:06:826 (23) – Like the other difficulties, big kat. Like in other diffs~
00:53:659 (218,219,220) – Switch. (Control + G) I guess so. Applied
00:54:159 (221) – Kat? Sounds better. I don't think so but thx for suggestion anyway

Oni:
00:03:659 (11) – Change to kat, matches guitar pitch. Than previous one should be k too, keeping as it is
00:06:326 (24,25) - ^^ Next one should be that too, keeping
00:06:826 (26) – Like the rest, big kat. Like in the rest~

Inner Oni:
Your background isn’t positioned like the rest of the difficulties. Lol whoops, Thanks for noticing!
00:06:326 (29,30) - Kat? Matches guitar pitch. Same as previous suggestions about that
00:06:826 (31) – Like the rest, big kat. Like in the rest~


That’s all I could find. Sorry for delay, I opened the queue and then got sick, whoops :’D
Good luck with rank! o/

Thanks for your mod!
Topic Starter
Snowy Heat

Arrival wrote:

Hello !

[General]
You don't use a lot the inhereted section. I'd suggest to put the song at 90% volume / and the kiai at 100% to make an emphasis. You can also make a small speed up of x1.05 for the kiai.

01:19:992 (427) - Maybe add one here and put it to 80%, since the song is clearly lowering.
All applied, thanks~

[Kantan]

00:42:826 (78,79) - Consider putting these 2 as dons, to remain cosistent with 00:40:159 (73,74) - and avoiding to have too many kats in a row. Applied

Well nothing to say more !

[Futsuu]

00:38:659 - Add a note here ? For a better build up ? Yeah, sure; applied
00:39:326 (121) - 00:41:992 (128) - Put these two as finishers, they have the same sounds as the ones just before. Applied
01:00:159 (38) - + 01:10:826 (71) - Finisher here 38 nope because it doesn't have that kind of sound there; 71 applied

Of course if you make these finisher changes don't forget to do it in all your diffs !

[Muzukashii]

00:22:492 (86) - Consider deleting this note, doesn't fit with any sound here, and will emphasize the previous note. Applied

Nothing more to say here

[Oni]

00:22:159 (105) - Move this note here 00:21:992 - Applied
00:43:159 (221) - Delete this note for a little break and emphasis on the song ? Good idea, applied
00:53:659 (278,279,280) - You put a triplet here, which is fine, but on the next part of the kiai you have a triplet here 01:04:659 (338,339,340) - Maybe make them correspond to each other. Applied
01:16:742 (408,409,410,411,412,413,414,415,416,417,418,419,420,421,422) - This is a really long pattern compared at what you've done in the song overall. What about deleting this 01:18:326 (419) - ? Good idea, applied

[Inner Oni]

00:03:826 (14,15,16) - Triplet here feels unecessery and forced. Consider letting only the k, or k + a note here 00:03:992 - I changed that the last time but yeah, that feels pretty bad; changed like it was before
00:22:159 (118) - Move this here 00:21:992 - Applied
00:33:326 (189,190,191,192,193,194,195,196,197,198,199,200) - Too many triplets in a row here, too many notes break the emphasis of themselves, I'd suggest deleting this note 00:34:076 (196) - Applied
00:41:159 (240,241) - What about making these ones kats ? I thought of that too, change for now
00:52:659 (317,318,319,320) - Make this a quintuplet ? Like a kdkkd I'll try that one for now! Applied
00:54:409 - You should add a note here. Tbh the music feels like it Pretty much yes, applied
Lol +0.2 to star difficulty xD

Good luck !

Thanks for your mod, Arrival-chi <3
Good luck with your one too~
Gemu-
Hi! ^w^

Request from Gemu's Taiko & Mania Queue (M4M & GD)


M4M


d
k
D (Big d)
K (Big k)


  • [ Kantan]

    OD: 2
  1. 00:12:493 (22) - Remove because this note is interfering the finish 00:12:159 (21) -
  2. 00:17:492 (32) - Put a finish D and remove 00:17:826 (33) - to emphasis and flow of finish.
  3. 00:28:492 (51) - Remove to flow and emphasize the finish (If you apply the previous suggestion to consistency in both parts)
  4. 00:38:159 (69,70) - Remove to put a little break to the palyers can be antentive with the next patterns. Also, the notes 69 and 70 is interfering the flow of the finish 00:38:826 (71,72) -
  5. 00:40:659 (74) - Put a finish D for the sequence and consistency with the finish 73 and to emphasize it.
  6. 00:41:159 (75) - Remove because the note 75 is interfering with the flow and the emphasis of the finish 00:41:492 (76,77) -
  7. 00:42:826 (78,79) - You forgot put finish K in these notes to consistency with the previous finish 00:38:826 (71,72,73,74,76,77) -
  8. 00:43:826 (80) - Remove to emphasize and flow the finish 00:42:826 (78,79,81) -
  9. 00:49:492 (1) - You can put a finish D and remove 00:49:826 (2) - to flow.
  10. 00:55:159 (14) - Change to d and move to 00:55:492 - to emphasis the finish.
  11. 01:00:159 (22) - Put a finish D and remove 01:00:493 (23) - to consistency with 00:49:492 (1,2,3) -
  12. 01:05:826 (35) - Change to d and move to 01:06:159 - to keep consistency with 00:54:826 (13,14,15) -
  13. 01:16:492 (56) - This note is interfering the finish 01:16:159 (55) - I suggest you change to d the note 56 and move to 01:16:826 -
  • [ Futsuu]

    OD: 3
  1. 00:38:659 (120) - Change to k to emphasize the finish K 00:38:826 (121) -
  2. 00:40:159 (125) - You forgot put a finish K.
  3. 00:42:826 (132,133) - ^
  4. 00:44:159 (136) - You forgot put a finish D.
  5. 00:48:826 (1) - Remove to put a break to the players can be attentive to the next patterns.
  6. 00:49:492 (2) - You can put a finish D and remove 00:49:826 (3) -
  7. 01:00:159 (38) - Put a finish K, the voice increases and the drum too.
  8. 01:11:159 (72) - Remove to flow the finish 01:10:826 (71) -
  9. 01:16:492 (90) - Change to d and move to 01:16:826 - sounds much better.

  • [ Muzukashii]

    HP: 4
  1. 00:40:159 (163,164) - You forgot put finishs K.
  2. 00:41:826 (169) - Remove this, because is causing interefence the finish K 00:41:492 (168,170) -
  3. 00:43:159 (175) - Remove and put finish this notes 00:42:826 (174,176) -
  4. 00:44:159 (179) - Put a finish D because you have this finish and all dificulties.
  5. 00:49:597 - If you want can put a finish D.

  • [ Oni]

    OD: 5
  1. This parts 00:24:992 (120,121,122,123) - sounds weird without a note here 00:25:159 - so add a d.
  2. 00:40:159 (204,206) - You forgot put finishs K.
  3. 00:42:826 (219,221) - ^
  4. 00:47:326 - Add a d and change to k 00:47:492 (241,242) - to better the density and sounds very good.
  5. 01:00:159 (312) - You forgot put a finish D.

  • [ Inner Oni]
  1. 00:49:242 (293) - Change to d, the stream sounds much better.

I hope my mod has been helpful you, Good luck!
Topic Starter
Snowy Heat

game rock wrote:

Hi! ^w^

Request from Gemu's Taiko & Mania Queue (M4M & GD)


M4M


d
k
D (Big d)
K (Big k)


  • [ Kantan]

    OD: 2
  1. 00:12:493 (22) - Remove because this note is interfering the finish 00:12:159 (21) - Applied
  2. 00:17:492 (32) - Put a finish D and remove 00:17:826 (33) - to emphasis and flow of finish. Applied
  3. 00:28:492 (51) - Remove to flow and emphasize the finish (If you apply the previous suggestion to consistency in both parts) Applied
  4. 00:38:159 (69,70) - Remove to put a little break to the palyers can be antentive with the next patterns. Also, the notes 69 and 70 is interfering the flow of the finish 00:38:826 (71,72) - Only 69 removed
  5. 00:40:659 (74) - Put a finish D for the sequence and consistency with the finish 73 and to emphasize it. Applied
  6. 00:41:159 (75) - Remove because the note 75 is interfering with the flow and the emphasis of the finish 00:41:492 (76,77) - Applied
  7. 00:42:826 (78,79) - You forgot put finish K in these notes to consistency with the previous finish 00:38:826 (71,72,73,74,76,77) - I guess that's better, applied
  8. 00:43:826 (80) - Remove to emphasize and flow the finish 00:42:826 (78,79,81) - Applied
  9. 00:49:492 (1) - You can put a finish D and remove 00:49:826 (2) - to flow. Good idea, applied
  10. 00:55:159 (14) - Change to d and move to 00:55:492 - to emphasis the finish. Applied
  11. 01:00:159 (22) - Put a finish D and remove 01:00:493 (23) - to consistency with 00:49:492 (1,2,3) - Applied
  12. 01:05:826 (35) - Change to d and move to 01:06:159 - to keep consistency with 00:54:826 (13,14,15) - Applied
  13. 01:16:492 (56) - This note is interfering the finish 01:16:159 (55) - I suggest you change to d the note 56 and move to 01:16:826 - Applied
  • [ Futsuu]

    OD: 3
  1. 00:38:659 (120) - Change to k to emphasize the finish K 00:38:826 (121) - Applied
  2. 00:40:159 (125) - You forgot put a finish K. Applied
  3. 00:42:826 (132,133) - ^ ^
  4. 00:44:159 (136) - You forgot put a finish D. Applied
  5. 00:48:826 (1) - Remove to put a break to the players can be attentive to the next patterns. Applied
  6. 00:49:492 (2) - You can put a finish D and remove 00:49:826 (3) - Applied
  7. 01:00:159 (38) - Put a finish K, the voice increases and the drum too. No finish on other diffs and no cymbals at that part, keeping as it is
  8. 01:11:159 (72) - Remove to flow the finish 01:10:826 (71) - Applied
  9. 01:16:492 (90) - Change to d and move to 01:16:826 - sounds much better. Applied

  • [ Muzukashii]

    HP: 4
  1. 00:40:159 (163,164) - You forgot put finishs K. Applied
  2. 00:41:826 (169) - Remove this, because is causing interefence the finish K 00:41:492 (168,170) - Applied and removed 00:42:159 (170) - because sounds strange
  3. 00:43:159 (175) - Remove and put finish this notes 00:42:826 (174,176) - Applied to 176, 174 is strange to put a finisher there.
  4. 00:44:159 (179) - Put a finish D because you have this finish and all dificulties. Applied
  5. 00:49:597 - If you want can put a finish D. Applied

  • [ Oni]

    OD: 5
  1. This parts 00:24:992 (120,121,122,123) - sounds weird without a note here 00:25:159 - so add a d. I put there a break because of there is no voice sound and music sound is not that loud
  2. 00:40:159 (204,206) - You forgot put finishs K. Applied
  3. 00:42:826 (219,221) - ^ ^
  4. 00:47:326 - Add a d and change to k 00:47:492 (241,242) - to better the density and sounds very good. Yeah, you're right. Applied
  5. 01:00:159 (312) - You forgot put a finish D. Same as above, no finish there.

  • [ Inner Oni]
  1. 00:49:242 (293) - Change to d, the stream sounds much better. I don't like kkddkkd there. At first that one was dkkkkkd and I like that the most of all. But what is now is fine to me so I'm keeping it.

I hope my mod has been helpful you, Good luck!

Thanks for your mod! I'm starting yours right now~
Raphalge
quite a lot of mods again, hope I can be of use :?

[Kantan]
I can't really mod kantan well enough to give you any good suggestions. :o

[Futsuu]
00:33:659 (103) - move to 00:33:992 - and change to k?
00:35:826 - change this part to this? or something similar.
00:45:826 (138) - think a k sounds better here
00:52:159 (8) - move to 00:52:326 - ?
00:57:160 (25) - sounds better if you move it to 00:57:326 - ?

some of the doubles were placed a bit weirdly but overall really good diff

[Muzukashii]
00:31:326 (125) - k?
00:37:492 - add note?
00:57:326 (230) - k for variation
01:05:159 (265) - delete and add note at 01:06:159 - ? sounds like a better break point imo

pretty solid diff.

[Oni]
00:20:326 - think you should add a note here and delete the one at 00:20:659 - , the lone triple feels a bit off imo
00:20:992 (99) - change to k maybe?
00:34:159 (171,172) - k k and 00:34:492 (173,174) - ctrl g, the amount of d's here doesn't feel natural to play
00:42:159 (215,216,217,218,219,220) - cutting this section and having the longer one be at 00:43:326 - makes more sense if you ask me, makes for a more intense drop into the slowdown
00:51:326 (265) - I think a k sounds a lot better, needs some variation considering how many times you use d d k d in this diff.
00:55:409 (288) - k cause I hate kdd :^)
00:57:326 (299) - k here? the way she says "boku wa" sounds like it should be mapped as k k d if you ask me
01:03:659 (333) - think you could get away with a k here, would feel smoother to play.

[Inner Oni]
00:02:159 (4) - k? Don't see why this part has to be mostly d's considering it's an inner oni, and dd d d k just feels weird to play imo :roll:
00:03:992 (15) - k
00:04:826 (19) - k?
00:06:493 (29) - k
00:08:743 (40) - k? Think it plays better than a kdd
00:20:326 (110) - add a k here and change 00:20:659 (112) - to k? Think you should make this as dense as the part at 00:20:659 (112) - considering they're pretty much the same in terms of intensity.
00:43:992 (264,265) - think a k d sounds better than a triple here
00:25:159 (1) - add a note here maybe?
00:30:326 (38) - change to k?
00:55:409 (338) - think a k's better here, purely subjective
01:01:159 (381,382) - ctrl g?
01:02:076 (386) - k here again for the same reason as the last one
01:08:076 (433) - k to contrast with the kdd before it

if you accept the k's at the start you should probably do these too
01:11:492 (461) - k
01:11:492 (461) - k
01:11:492 (461) - ctrl g
01:19:409 (513,514) - ctrl g

Really solid patterning, some of the pattern lengths were a bit odd, but it still felt good to play 8-)

GL with rank!
Topic Starter
Snowy Heat

Raphalge wrote:

quite a lot of mods again, hope I can be of use :?

[Kantan]
I can't really mod kantan well enough to give you any good suggestions. :o Not a problem! thanks for the honesty then~

[Futsuu]
00:33:659 (103) - move to 00:33:992 - and change to k? I guess it's good. Applied
00:35:826 - change this part to this? or something similar. I like this one! Applied
00:45:826 (138) - think a k sounds better here Yeah, that's right. Applied
00:52:159 (8) - move to 00:52:326 - ? Mm, sounds better for me. Applied
00:57:160 (25) - sounds better if you move it to 00:57:326 - ? That type of placement would be good for the first part of song, but there it is consistent 1/4 drum to bass, so nope.

some of the doubles were placed a bit weirdly but overall really good diff Thanks~

[Muzukashii]
00:31:326 (125) - k? For variety yes. Applied
00:37:492 - add note? Better at 00:37:326 (151) - strong voice here
00:57:326 (230) - k for variation Yep, and due to the voice too. Applied
01:05:159 (265) - delete and add note at 01:06:159 - ? sounds like a better break point imo Yeah, probably. Applied

pretty solid diff. Thanks!

[Oni]
00:20:326 - think you should add a note here and delete the one at 00:20:659 - , the lone triple feels a bit off imo Both sounded good for me but i'll stick with yours. Applied
00:20:992 (99) - change to k maybe? No reason for that, sounds strange
00:34:159 (171,172) - k k and 00:34:492 (173,174) - ctrl g, the amount of d's here doesn't feel natural to play I'll just add k to 00:33:992 (170) because i don't like yours
00:42:159 (215,216,217,218,219,220) - cutting this section and having the longer one be at 00:43:326 - makes more sense if you ask me, makes for a more intense drop into the slowdown I made smth like this instead
00:51:326 (265) - I think a k sounds a lot better, needs some variation considering how many times you use d d k d in this diff. Yep. Applied
00:55:409 (288) - k cause I hate kdd :^) I'll stick with kdd, sorry xD
00:57:326 (299) - k here? the way she says "boku wa" sounds like it should be mapped as k k d if you ask me YASSSSSSS lol. Applied
01:03:659 (333) - think you could get away with a k here, would feel smoother to play. Nah, I'll put k here01:03:992 (334) - though i forgot to put it there, there's drum sound

[Inner Oni] lol the longest mod for inner now :DDD
00:02:159 (4) - k? Don't see why this part has to be mostly d's considering it's an inner oni, and dd d d k just feels weird to play imo :roll: If you'd ask me where to put k, it would be there 00:02:076 (3) - for me this one sounds better, so i'll stick with this; higher pitch there too
00:03:992 (15) - k I guess do. Applied
00:04:826 (19) - k? Same as previous about that
00:06:493 (29) - k I will never put k there because meeeeeeeeeeeeeeh i don't like k there at alllll; mb because of low guitar sound and electro sound there
00:08:743 (40) - k? Think it plays better than a kdd I like kdd there and next part exists with kkd
00:20:326 (110) - add a k here and change 00:20:659 (112) - to k? Think you should make this as dense as the part at 00:20:659 (112) - considering they're pretty much the same in terms of intensity. First is alredy k and i son't like second one with k
00:43:992 (264,265) - think a k d sounds better than a triple here Hmm, yeah. Applied and added finisher to a d
00:25:159 (1) - add a note here maybe? There's pretty much silent moment, so nope
00:30:326 (38) - change to k? Sounds bad for me
00:55:409 (338) - think a k's better here, purely subjective I've already understood that you hate kdd xDDDD But yeah, kkd is better there
01:01:159 (381,382) - ctrl g? Nope. K where the drum, d where's no drum
01:02:076 (386) - k here again for the same reason as the last one Don't like here
01:08:076 (433) - k to contrast with the kdd before it Yep, applied

if you accept the k's at the start you should probably do these too
01:11:492 (461) - k Keeping
01:11:492 (461) - k Keeping
01:11:492 (461) - ctrl g Keeping
01:19:409 (513,514) - ctrl g Keeping

Really solid patterning, some of the pattern lengths were a bit odd, but it still felt good to play 8-) Thanks!

GL with rank!

Thanks for your mod!
Shadowa Pinkman
from my queue o/

[Muzukashii]
  1. 00:06:076 (19,20) - That 1/4 doublet inconsistent.
  2. 00:11:409 (41,42) - ^
  3. 00:15:826 (59) - Delete,it breaks consistency.
  4. 00:36:826 (147,148,149) - 1/4 triplet isn't fit here for a muzukashii diff.
  5. 00:40:492 - Add a note for better vocal emphasis.
  6. 01:00:659 (244,245,246) - That shouldn't be 1/4 triplet,it seems awkward.
  7. 01:13:492 - That's same as intro part,apply my suggestions about intro part for here.
[Oni]
  1. 00:17:492 (83) - Why didn't you add finisher?That note should be finisher imo.
[Inner Oni]
  1. 00:02:076 (3) - Change to don,because that sound is same as 00:02:159 -.
  2. 00:02:493 (6) - Delete,there is no sound here.
  3. 00:03:326 (10) - ^
  4. 00:04:743 (18) - Same suggestion as 00:02:076 (3) -
  5. 00:05:993 (25) - Same suggestion as 00:02:493 (6) -
  6. 00:08:659 (39) - ^
  7. 00:11:326 (55) - ^
  8. 00:11:993 (61) - Change to don,that sound is low,not high.
  9. 00:12:159 (62) - Change to kat finisher,because there is too strong cymbal or snare sound.
  10. 00:13:992 (71,72) - Delete,no drum sound here.
  11. 00:17:492 (95) - Add finisher,too strong drum sound.
  12. 00:38:742 (226) - You can delete it and 00:38:826 (227) - add finisher.But that's not major issue,just a suggestion.
  13. 00:47:576 (280) - Delete it.ddddkdkkd seems not good,d ddkdkkd would be better.
  14. 00:49:242 (292) - If you followed drum here,change to don.Because there is no snare sound.
  15. 00:51:659 (308,309) - Ctrl+G for better vocal emphasis.
  16. 00:59:659 (368,369,370,371,372,373,374) - If you followed drum here,that's not fit as drum.
  17. 01:10:159 (449,450,451,452,453,454,455,456,457) - ^
  18. 01:11:159 - That's same as intro part,apply my suggestions about intro part for here.

Good luck :)
Topic Starter
Snowy Heat

zigizigiefe wrote:

from my queue o/

[Muzukashii]
  1. 00:06:076 (19,20) - That 1/4 doublet inconsistent. Don't think so, that doublet i put there to make difference and add variety to the simple 1/2 patterns
  2. 00:11:409 (41,42) - ^ ^
  3. 00:15:826 (59) - Delete,it breaks consistency. Applied
  4. 00:36:826 (147,148,149) - 1/4 triplet isn't fit here for a muzukashii diff. Changed to 1/2
  5. 00:40:492 - Add a note for better vocal emphasis. Applied
  6. 01:00:659 (244,245,246) - That shouldn't be 1/4 triplet,it seems awkward. Why so? That's not the reason for me, keeping
  7. 01:13:492 - That's same as intro part,apply my suggestions about intro part for here. Keeping as it is for this part
[Oni]
  1. 00:17:492 (83) - Why didn't you add finisher?That note should be finisher imo. Then i should switch that to finisher in all other diffs but i don't want to do that
[Inner Oni]
  1. 00:02:076 (3) - Change to don,because that sound is same as 00:02:159 -. Just changed to k but yeah, d probably better for me
  2. 00:02:493 (6) - Delete,there is no sound here. Applied
  3. 00:03:326 (10) - ^ ????? For me triplet is good here
  4. 00:04:743 (18) - Same suggestion as 00:02:076 (3) - Ok
  5. 00:05:993 (25) - Same suggestion as 00:02:493 (6) - Ok
  6. 00:08:659 (39) - ^ Ok
  7. 00:11:326 (55) - ^ I like kkd here
  8. 00:11:993 (61) - Change to don,that sound is low,not high. Still higher than next, keeping
  9. 00:12:159 (62) - Change to kat finisher,because there is too strong cymbal or snare sound. Ok
  10. 00:13:992 (71,72) - Delete,no drum sound here. I like triplet here
  11. 00:17:492 (95) - Add finisher,too strong drum sound. I HATE big notes at the end of the streams, big-big no to this
  12. 00:38:742 (226) - You can delete it and 00:38:826 (227) - add finisher.But that's not major issue,just a suggestion. This Inner is already not that hard to make such things
  13. 00:47:576 (280) - Delete it.ddddkdkkd seems not good,d ddkdkkd would be better. I like it the way it is
  14. 00:49:242 (292) - If you followed drum here,change to don.Because there is no snare sound. Someone wrote this before, but i don't like kkddkkd here
  15. 00:51:659 (308,309) - Ctrl+G for better vocal emphasis. Then the drum sound is missing, ya know. Added k to 309 instead
  16. 00:59:659 (368,369,370,371,372,373,374) - If you followed drum here,that's not fit as drum. I just like this pattern here
  17. 01:10:159 (449,450,451,452,453,454,455,456,457) - ^ Same
  18. 01:11:159 - That's same as intro part,apply my suggestions about intro part for here. Ok

Good luck :)

Thanks for your mod!
frukoyurdakul
Hello from my modding queue.

Kantan
I don't think the sliders are neccesary. That's a general issue for this map. Otherwise it's good.

Futsuu
00:19:492 (58) - How about a don here? The next note will emphasize snare much better with this way.

00:27:826 (85) - I think you can move this note to 00:27:659 - here and add a kat 00:27:992 - here. First one will support vocals better and second one will be on the drum attack.

00:40:659 - You need to add here a KAT to keep consistency. The other parts have a KAT finisher here, and you can put it here because of the crash cymbal.

00:48:992 - Why skipped this drum attack? You can fill it with 1/2 kats starting from here.

Muzukashii is good enough.

Oni
00:03:409 - Why skipped this kick sound here? I recommend adding a don.

00:06:076 - Same as above.

00:59:742 (309) - How about moving this note to 01:00:076 - here? It will support the snare sound at this position.

01:04:742 - I think you can add a kat here, there is a slight snare sound.

01:12:742 (387) - You can change this one to don, since there is a kick sound.

01:15:409 - Same as above.

Inner Oni
00:06:492 (28) - You can change this to kat to emphasize the guitar slide sound + the snare sound.

00:17:242 (91,92,93) - I think these notes are excess. There is no drum sound except a very slight light cymbal and it is very hard to hear in gameplay. You can delete these.

00:26:742 (145) - d? The keyboard reverbs can be heard at 00:26:659 (144,147,150) - these 3 notes only.

00:38:826 (226) - This is a personal preference, but how about deleting the previous note and changing it to a finisher? I think it sound better than this one. Because the crash cymbal sound is very strong.

00:49:576 - Well, instead of using 2 inherited points to trigger kiai twice, I think you can raise the SV on 00:48:826 (287,288,289,290,291,292,293) - these notes, like putting 4 inherited points at 00:48:992 - here, 00:49:159 - here, 00:49:242 - here and 00:49:409 - here and raise the SV on 00:49:492 (294) - this inherited point to 1.05x. I think with this way it'll look better.

01:05:492 - After this part these patterns sound like a power metal rhythm actually. Maybe you can make it similiar to other rhythms that are exist on the song, d k ddk d kkddk etc. don't suit here imo.

01:12:992 (468,469) - Ctrl + g? This way you can emphasize the hi-hat sound on a kat note and kick sound on a don.

Good luck getting it ranked~
Topic Starter
Snowy Heat

frukoyurdakul wrote:

Hello from my modding queue.

Kantan
I don't think the sliders are neccesary. That's a general issue for this map. Otherwise it's good. Oh, k. Maybe it's a good idea to remove them. And thanks!

Futsuu
00:19:492 (58) - How about a don here? The next note will emphasize snare much better with this way. Ok

00:27:826 (85) - I think you can move this note to 00:27:659 - here and add a kat 00:27:992 - here. First one will support vocals better and second one will be on the drum attack. Yep

00:40:659 - You need to add here a KAT to keep consistency. The other parts have a KAT finisher here, and you can put it here because of the crash cymbal. Added

00:48:992 - Why skipped this drum attack? You can fill it with 1/2 kats starting from here. Added two kats in there 00:48:826 (1,2) -

Muzukashii is good enough. Oh, thank you!

Oni
00:03:409 - Why skipped this kick sound here? I recommend adding a don. That was for making difference between oni and inner, i'll keep that for now

00:06:076 - Same as above. Same

00:59:742 (309) - How about moving this note to 01:00:076 - here? It will support the snare sound at this position. Ok, and changed to kat

01:04:742 - I think you can add a kat here, there is a slight snare sound. For me sounds better as it is now

01:12:742 (387) - You can change this one to don, since there is a kick sound. Ok

01:15:409 - Same as above. I made it k cause it's the same pitch as the previous note, and i have lots of d d k through the song

Inner Oni
00:06:492 (28) - You can change this to kat to emphasize the guitar slide sound + the snare sound. I wrote this before, i made it d because of low guitar sound there and because i like the way it sounds now

00:17:242 (91,92,93) - I think these notes are excess. There is no drum sound except a very slight light cymbal and it is very hard to hear in gameplay. You can delete these. I like the way it is. I always map such things but only because i think it's better to support the flow of song and to improve what's already in the song. Keeping

00:26:742 (145) - d? The keyboard reverbs can be heard at 00:26:659 (144,147,150) - these 3 notes only. For me sounds better as it is, i experimented a lot with this pattern

00:38:826 (226) - This is a personal preference, but how about deleting the previous note and changing it to a finisher? I think it sound better than this one. Because the crash cymbal sound is very strong. Again, i wrote that before. I don't want to make inner easier that it already is + for me if i do that this part will be a bit empty

00:49:576 - Well, instead of using 2 inherited points to trigger kiai twice, I think you can raise the SV on 00:48:826 (287,288,289,290,291,292,293) - these notes, like putting 4 inherited points at 00:48:992 - here, 00:49:159 - here, 00:49:242 - here and 00:49:409 - here and raise the SV on 00:49:492 (294) - this inherited point to 1.05x. I think with this way it'll look better. For me this kinda strange, keeping what i have now

01:05:492 - After this part these patterns sound like a power metal rhythm actually. Maybe you can make it similiar to other rhythms that are exist on the song, d k ddk d kkddk etc. don't suit here imo. I like this part quite a lot; any modder or tester didn't notice anything about it so i'm keeping this

01:12:992 (468,469) - Ctrl + g? This way you can emphasize the hi-hat sound on a kat note and kick sound on a don. I don't really like k d k d in my maps and don't really use them + for me k k d there sounds a lot better.

Good luck getting it ranked~
Hi! And thanks for your mod~
Skeuddy
Лень оформлять, так что лови что есть

Они:
  1. 00:02:076 - 00:17:492 - Однообразные дд д д к, попробуй хоть что-то поменять
  2. 00:26:159 - Как же не люблю, когда саунды оставляют без ноты
  3. 00:33:492 (166) - Финишер (к)
  4. 00:43:992 (225,227) - к
  5. 00:54:826 (283) - ^
  6. 01:05:492 (342) - ^
Иннер Они:
  1. 00:12:159 (61) - д
  2. 00:19:659 (105) - ^
  3. 00:24:992 (135) - ^
  4. 00:03:326 (9) - к
  5. 00:06:492 (28) - ^
  6. 00:42:326 (249,252) - ^
  7. 00:06:992 - Нота
  8. 00:16:159 - ^
  9. 00:26:159 - ^
  10. 00:17:492 (94) - Финишер (я бы впихнул, хоть и в конце стрима)
  11. 00:38:826 (226) - ^
  12. 00:41:492 (243) - ^
  13. 00:33:492 (191) - ^ (к), и перенеси/убери 00:33:409 (190)
  14. 00:54:826 (332) - ^, но нужно заменять стрим
  15. 00:27:742 (155) - Отсюда перенеси 00:28:076 - сюда, и замени на к
Topic Starter
Snowy Heat

Skeuddy wrote:

Лень оформлять, так что лови что есть

Они:
  1. 00:02:076 - 00:17:492 - Однообразные дд д д к, попробуй хоть что-то поменять Ок, добавлю катов кое-где
  2. 00:26:159 - Как же не люблю, когда саунды оставляют без ноты Излишне там пихать что-то, мне не нравится там дон, а поскольку там кик саунд, то только его логично пихать
  3. 00:33:492 (166) - Финишер (к) Я экспериментировала с этим, финишер нет, а кат так тем более
  4. 00:43:992 (225,227) - к Ок
  5. 00:54:826 (283) - ^ Нооуп, оно классно с д тут стоит
  6. 01:05:492 (342) - ^ Сейм щит


Иннер Они:
  1. 00:12:159 (61) - д Ок
  2. 00:19:659 (105) - ^ Оу щщщит, определенно
  3. 00:24:992 (135) - ^ А тут оставлю для разнообразия
  4. 00:03:326 (9) - к Ок и эти две тогда пока сменю 00:05:993 (24,25) -
  5. 00:06:492 (28) - ^ СЮКА ГОРИТ сказала же не писать об этом :^)
  6. 00:42:326 (249,252) - ^ Свапнула эти местами 00:42:326 (249,250) - и 252 принято
  7. 00:06:992 - Нота Ок, но с этим и сюда 00:07:326 (32) - иначе мне вообще не звучит оно никак
  8. 00:16:159 - ^ Ок, кат
  9. 00:26:159 - ^ Нит
  10. 00:17:492 (94) - Финишер (я бы впихнул, хоть и в конце стрима) Мне предлагали, но я хейчу финишеры в конце стримов
  11. 00:38:826 (226) - ^ Там если и финишер, то только кат, поэтому нет
  12. 00:41:492 (243) - ^ Так это анранкабл
  13. 00:33:492 (191) - ^ (к), и перенеси/убери 00:33:409 (190) Блин, а четко переделала, перенос сюда 00:33:909 (197) - , но финишер будет д, соси
  14. 00:54:826 (332) - ^, но нужно заменять стрим Ни за что, спс
  15. 00:27:742 (155) - Отсюда перенеси 00:28:076 - сюда, и замени на к Ну тут ты упоролся, там во первых в конце финишер тогда, а во вторых не звучит вообще

Сяяяп~
Skeuddy

Hitsu wrote:

Ну тут ты упоролся
Только тут?
Мне кажется, я везде упорот
Topic Starter
Snowy Heat

Skeuddy wrote:

Только тут?
Мне кажется, я везде упорот
ну вот там ты прям такое ощущение, что только вштырило
но так упорот да, со своими финишами особенно
Topic Starter
Snowy Heat
All updated~
Still waiting for M4M's
Smallwu
Hello, mod from my queue (m4m)
[General]
Tag "nano" should be remove, because it's already in the artist title

and... Is the sound effect has delayed, especially kat and Kat ?w? They're strange in my opinion
[Inner Oni]
00:06:492 (27) - k? Here's a very loud guitar, use k to highlight

00:14:326 (75,76) - Ctrl+G to highlight cymbals

00:16:826 (90) - k I find that you're following the sound likes... electronic organ at this part?

00:19:659 (108) - k? Because you also use kat at 00:24:992 (138) , do this to keep consistency? and the change is more fit on me :3

00:33:326 (192) - d I cannot find any sound effect higher than (191) or same as like (191). So I think here need to use don to highlight (191)

00:43:326 (259) - K to keep consistency (00:38:826 - 00:40:659 ; k K - K K)

00:53:159 (321) - d (It's follow music) 00:53:326 (322) has louder drums, (321) not. So I think it's need to use d :3

01:03:826 (400,401) - Ctrl+G to follow music - It's strange that all of the Kiai Time you follow music, and only here you follow voice

01:19:992 - Volume down to 70% or 60%? Player can't feel only the 10% change I guess
[Oni]
HP5.5?

00:06:493 (25) - k? Reason same as Inner Oni

00:53:159 (275) - d ^

01:03:826 (333) - ^ ^

01:19:992 - Volume down to 70% or 60% ^

Good diff, cannot find more mistake :3
[Muzukashii]
01:19:992 - Volume down to 70% or 60% Reason same as Inner Oni

I can't even find any mistake at Muzu, good job =w=

=====
Sorry for late, hope it will help you
GL with Rank :3
Topic Starter
Snowy Heat

Smallwu wrote:

Hello, mod from my queue (m4m)
[General]
Tag "nano" should be remove, because it's already in the artist title Ok

and... Is the sound effect has delayed, especially kat and Kat ?w? They're strange in my opinion Dunno about that, I didn't and don't notice smth like that
[Inner Oni]
00:06:492 (27) - k? Here's a very loud guitar, use k to highlight Here are two competing sounds for me - loud for guitar and really low for bass, i like the second one better here

00:14:326 (75,76) - Ctrl+G to highlight cymbals Interesting suggestion, I'll give it a shot

00:16:826 (90) - k I find that you're following the sound likes... electronic organ at this part? I like guitar thing more, but thx ^

00:19:659 (108) - k? Because you also use kat at 00:24:992 (138) , do this to keep consistency? and the change is more fit on me :3 This one is for variety

00:33:326 (192) - d I cannot find any sound effect higher than (191) or same as like it, so I think here need to use don to highlight (191) Yeah, probably

00:43:326 (259) - K to keep consistency (00:38:826 - 00:40:659 ; k K - K K) Sure! I just forgot

00:53:159 (321) - d (It's follow music) 00:53:326 (322) has louder drums, (321) not. So I think it's need to use d :3 Yeah, kick sound here

01:03:826 (400,401) - Ctrl+G to follow music - It's strange that all of the Kiai Time you follow music, and only here you follow voice Lol dunno what happened, thanks for noticing

01:19:992 - Volume down to 70% or 60%? Player can't feel only the 10% change I guess For me this volume is quite good, keeping
[Oni]
HP5.5? Okie, fixed

00:06:493 (25) - k? Reason same as Inner Oni Same too

00:53:159 (275) - d ^ Ok

01:03:826 (333) - ^ ^ Ok

01:19:992 - Volume down to 70% or 60% Same as everywhere

Good diff, cannot find more mistake :3
[Muzukashii]
01:19:992 - Volume down to 70% or 60% Reason same as Inner Oni For me this volume is quite good, keeping

I can't even find any mistake at Muzu, good job =w= It have had a lot but thanks to modders all of them are gone i guess ^^

=====
Sorry for late, hope it will help you
GL with Rank :3
thanks for mod!
Jonarwhal
Hello M4M here
Remember to only apply what seems good to you!!
[General]
  1. Your don hit sounds are too quiet, please amplify them as they must be loud and audible.
  2. Remove "nano" from your tags as it is already the artist.
[Kantan]
  1. overall I recommend following the drums or vocals to avoid having to over simply the guitar but I guess it's too late?
  2. 00:01:826 (2,3) - / 00:04:493 (7,8) - 3/4 spacing like this should generally be avoided in Kantan because it's too complicated for Easy players to follow. The exception is if you're emphasizing a finish, but that's not here. Instead I recommend you move 00:02:326 - this 1/2 back and 00:02:659 - this 1/2 forward. This will map the pattern more loosely so that Kantan players can follow a similar, less accurate, but simpler rhythm.
  3. 00:03:159 (5) - / 00:05:826 (10) - I don't recommend you use a slider here. Sliders should be used sparingly to emphasize weird noises, and this is not that. Instead, map it normally.
  4. 00:07:492 (13,14,15) - you're using a lot of 3/4 patterns actually. You need to fix these for the reasons mentioned earlier, especially at this bpm. This can mostly be done by moving each red tick circle to the following white tick, but you will have to check that the pattern still loosely makes sense.
    im gonna stop there and you're gonna fix that ^^
[Futsuu]
  1. 00:06:159 (16) - maybe switch to k because it's inconsistent with 00:03:492 (8) - this and you only use k for kicks in this section
  2. 00:11:493 (33) - switch to k because it's inconsistent with previous and the pitch here is lowering anyway (00:16:826 (50) - you can keep it here if you want because the pitch does something weird)
  3. 00:17:492 (51) - consider switching this to k if you want because the pitch is similar to the next note, and it prevents the section from mostly being k=kick
  4. 00:20:159 (60) - similar as above, since the pitch is the same as the previous note, you can consider mapping this as a k too if you want
  5. 00:24:992 (77) - consider switching this to a d because, most importantly, the kick you indicate with a k is not present here. Also, you can consider this because it should match, 00:25:492 (78) - this, which is rightfully a d.
  6. 00:29:159 (90,91) - consider switching this to kk because the vocal rises dramatically there
  7. 00:32:659 (101) - consider switching this to a d because the vocals start to slightly fade here
  8. 00:51:492 - / 00:52:826 - / 00:54:159 - please switch all of these to k because the vocals are the same pitch as the previous
  9. 00:55:492 - / 00:58:159 - please switch all of these to k because the vocals are the same pitch as the previous
  10. 01:02:159 - / 01:03:492 - / 01:04:826 - please switch all of these to k because the vocals are the same pitch as the previous
  11. 01:06:159 - please switch this to k because the vocals are the same pitch as the previous
  12. 01:08:826 (62) - (this is already a k?)
[Muzukashii]
  1. 00:14:659 - add a k here to be consistent with 00:09:326 (33) - there
  2. 00:16:992 - add a d here to be consistent with 00:11:659 (43) - there
  3. 00:18:159 (67) - / 00:23:492 (88) - switch it to k to be consistent with the previous note as the pitch is the same
  4. 00:20:826 (79) - switch it to k to be consistent with the next note as the pitch is the same
  5. 00:28:826 (111) - / 00:34:159 (134) - switch it to k to be consistent with the previous note as the pitch is the same
  6. 00:44:159 (175) - consider switching this to a big K to match with 00:45:492 (179) - this
  7. 00:51:492 - / 00:52:826 - / 00:54:159 - please switch all of these to k because the vocals are the same pitch as the previous
  8. 00:55:492 - / 00:58:159 - please switch all of these to k because the vocals are the same pitch as the previous
  9. 01:02:159 - / 01:03:492 - / 01:08:826 - please switch all of these to k because the vocals are the same pitch as the previous
[Oni]
  1. 00:06:159 (23,24,25) - / 00:06:159 (23,24,25) - kdk to match with with 00:03:492 (10,11,12) - this perhaps?
  2. 00:18:159 (86) - / 00:23:492 (113) - / 00:28:826 (141) - switch it to k to be consistent with the previous note as the pitch is the same
  3. 00:48:992 (249,250,251,252,253,254) - why is the most important note the d? ;w; 00:49:409 (253) - remove this 00:49:492 (254) - big D because kiai generally starts on a big note
  4. 00:51:326 (263,264) - / 00:53:992 (279,280) - ctrl+g both of these to better show the pitches falling then rising
  5. 01:01:992 (321,322) - ctrl+g this to better show the pitches falling then rising
  6. 01:04:826 (338) - switch this to k to better show the pitches falling then rising
  7. 01:10:742 (375) - remove and switch 01:10:826 (376) - this to big D because kiai generally finishes on a big note too
best if luck! :)
Diva Days


[Oni]

00:02:492 (6) - no sound here, delete this.
00:05:159 (19) - ^
00:06:159 - previous modder said make it to kdk but i think ddk more fit here.
00:14:576 (66) - suddenly added stream? that's not, should delete this note.
00:30:659 (152) - make it to k cuz same sound as (151)
00:40:159 (204) - it's wrong to highlight vocal end sound, better remove finish.
00:40:659 (206) - ^
00:42:826 (218) - what did you think that this note should add finish?
00:43:326 (220) - ^

sorry for short mod .-.

gonna sleep now....
Topic Starter
Snowy Heat
overall I recommend following the drums or vocals to avoid having to over simply the guitar but I guess it's too late?


I'll think about that.

---------------------------

sorry for short mod .-.
Any mod is good for me, don't worry about that~

---------------------------

Thanks for mods! I'll still be working on this mapset to improve it.
I guess some things are still need to be fixed.
Topic Starter
Snowy Heat

Jonawaga wrote:

Hello M4M here
Remember to only apply what seems good to you!!
[General]
  1. Your don hit sounds are too quiet, please amplify them as they must be loud and audible. I'll try to do smth with that
  2. Remove "nano" from your tags as it is already the artist. Already removed
[Kantan]
  1. overall I recommend following the drums or vocals to avoid having to over simply the guitar but I guess it's too late?
  2. 00:01:826 (2,3) - / 00:04:493 (7,8) - 3/4 spacing like this should generally be avoided in Kantan because it's too complicated for Easy players to follow. The exception is if you're emphasizing a finish, but that's not here. Instead I recommend you move 00:02:326 - this 1/2 back and 00:02:659 - this 1/2 forward. This will map the pattern more loosely so that Kantan players can follow a similar, less accurate, but simpler rhythm. Well, I don't know about that fir sure. May be it is not good, but I'd better keep this at it is for now, maybe bn will notice that and then I'll be completely sure it's good. But thanks for noticing this.
  3. 00:03:159 (5) - / 00:05:826 (10) - I don't recommend you use a slider here. Sliders should be used sparingly to emphasize weird noises, and this is not that. Instead, map it normally. Also were removed earlier
  4. 00:07:492 (13,14,15) - you're using a lot of 3/4 patterns actually. You need to fix these for the reasons mentioned earlier, especially at this bpm. This can mostly be done by moving each red tick circle to the following white tick, but you will have to check that the pattern still loosely makes sense.
    im gonna stop there and you're gonna fix that ^^ Same as first
[Futsuu]
  1. 00:06:159 (16) - maybe switch to k because it's inconsistent with 00:03:492 (8) - this and you only use k for kicks in this section Already changed
  2. 00:11:493 (33) - switch to k because it's inconsistent with previous and the pitch here is lowering anyway (00:16:826 (50) - you can keep it here if you want because the pitch does something weird) Already changed
  3. 00:17:492 (51) - consider switching this to k if you want because the pitch is similar to the next note, and it prevents the section from mostly being k=kick Ok
  4. 00:20:159 (60) - similar as above, since the pitch is the same as the previous note, you can consider mapping this as a k too if you want Well this no because next note is a drum sound
  5. 00:24:992 (77) - consider switching this to a d because, most importantly, the kick you indicate with a k is not present here. Also, you can consider this because it should match, 00:25:492 (78) - this, which is rightfully a d. It's k because of pitch
  6. 00:29:159 (90,91) - consider switching this to kk because the vocal rises dramatically there xD Ok
  7. 00:32:659 (101) - consider switching this to a d because the vocals start to slightly fade here I like k more here
  8. 00:51:492 - / 00:52:826 - / 00:54:159 - please switch all of these to k because the vocals are the same pitch as the previous Ok, simplifies a bit
  9. 00:55:492 - / 00:58:159 - please switch all of these to k because the vocals are the same pitch as the previous Ok
  10. 01:02:159 - / 01:03:492 - / 01:04:826 - please switch all of these to k because the vocals are the same pitch as the previous I hear that at these points voice is lowing down a bit so no
  11. 01:06:159 - please switch this to k because the vocals are the same pitch as the previous Ok
  12. 01:08:826 (62) - (this is already a k?) Yep xD
[Muzukashii]
  1. 00:14:659 - add a k here to be consistent with 00:09:326 (33) - there Ok
  2. 00:16:992 - add a d here to be consistent with 00:11:659 (43) - there Ok
  3. 00:18:159 (67) - / 00:23:492 (88) - switch it to k to be consistent with the previous note as the pitch is the same Ok let it be
  4. 00:20:826 (79) - switch it to k to be consistent with the next note as the pitch is the same For me feeling of a kick sound is stronger than the pitch here
  5. 00:28:826 (111) - / 00:34:159 (134) - switch it to k to be consistent with the previous note as the pitch is the same Same
  6. 00:44:159 (175) - consider switching this to a big K to match with 00:45:492 (179) - this For me D is better
  7. 00:51:492 - / 00:52:826 - / 00:54:159 - please switch all of these to k because the vocals are the same pitch as the previous 1 nope, 2-3 ok
  8. 00:55:492 - / 00:58:159 - please switch all of these to k because the vocals are the same pitch as the previous 1 nope 2 is already k
  9. 01:02:159 - / 01:03:492 - / 01:08:826 - please switch all of these to k because the vocals are the same pitch as the previous In all three is kick sound
[Oni]
  1. 00:06:159 (23,24,25) - / 00:06:159 (23,24,25) - kdk to match with with 00:03:492 (10,11,12) - this perhaps? I'm keeping this part similar to the inner
  2. 00:18:159 (86) - / 00:23:492 (113) - / 00:28:826 (141) - switch it to k to be consistent with the previous note as the pitch is the same Nope to all, kick sounds
  3. 00:48:992 (249,250,251,252,253,254) - why is the most important note the d? ;w; 00:49:409 (253) - remove this 00:49:492 (254) - big D because kiai generally starts on a big note I don't have any finisher at this point in any hard difficulty and I don't see a reason to change this
  4. 00:51:326 (263,264) - / 00:53:992 (279,280) - ctrl+g both of these to better show the pitches falling then rising I guess this part was already changed
  5. 01:01:992 (321,322) - ctrl+g this to better show the pitches falling then rising Same
  6. 01:04:826 (338) - switch this to k to better show the pitches falling then rising Same
  7. 01:10:742 (375) - remove and switch 01:10:826 (376) - this to big D because kiai generally finishes on a big note too You suggest me to simplify already simple oni, r u serious???? :D
best if luck! :)
Thank you~
Topic Starter
Snowy Heat

Diva Days wrote:



[Oni]

00:02:492 (6) - no sound here, delete this. Hmm, ok
00:05:159 (19) - ^ Ok
00:06:159 - previous modder said make it to kdk but i think ddk more fit here. I still like ddd here
00:14:576 (66) - suddenly added stream? that's not, should delete this note. I don't see a stream here, it's just a triplet
00:30:659 (152) - make it to k cuz same sound as (151) Ok
00:40:159 (204) - it's wrong to highlight vocal end sound, better remove finish. It will break all the consistency in this and all other diffs o_O
00:40:659 (206) - ^ Same
00:42:826 (218) - what did you think that this note should add finish? That was one of the modders suggestions. Don't offend our collective work here, please?
00:43:326 (220) - ^ Same

sorry for short mod .-.

gonna sleep now....
Thank you~
Topic Starter
Snowy Heat
Yep, here we go.

Updated Inner! Remapped some things, added some finishers at the end of streams as many modders suggested (well I guess that was not that bad actually).

Yeah lol, I continue on working on my maps even without modders. I can pretty much see my own mistakes when some time passes :v (mostly on harder difficulties but still)
Selfmodding is important!~
Jerry

Banner by taiko_maniac1811


Hello~ Here's your mod as requested via forum-PM



  • :!: Add these tags:
  1. リヴァイスディー - Japanese title of the game
  2. Paralyzed - people might search for the song without the colon



  1. 00:12:159 (19,20,21,22,23,24,25,26,27,28) - Remap this part with some reference to what you did before at 00:06:826 - and 00:09:493 -. The current pattern here is rather messy and will be very confusing to new players



  1. 00:26:992 - Move this to 00:26:326 -, it compliments the previous ddk that you set at 00:23:492 - and also flows with the guitars in the music better

  2. 00:31:159 - Move this over to 00:31:492 - to follow the vocals more closely?

  3. 00:59:492 - Move this to 00:59:326 - and then change it to a don? It matches the flow of the music better imo



  1. 00:26:826 - This gap here ruins the flow for this part imo, I'd suggest adding a note here to follow the drums in the music

  2. 00:37:326 - Change this to a don, it accompanies the lowering of the vocal's pitch better

  3. 00:45:492 - Don for this? Creates a consistent d d rhythm with the one before at 00:44:159 -

  4. 00:52:159 - Move this to 00:52:659 -, that way you'll have a more solid "oo oooo" rhythm starting from 00:50:492 - to 00:54:159 -

  5. 01:00:992 - Remove this note, it allows for a more consistent and strong overall rhythm for this part. It also flows better with the vocals

  6. 01:02:826 - Move to 01:02:992 -, reason being the same as above ^ (You can add a don at 01:03:326 - as a little extra as well, for the sake of consistency with all the other 4-note patterns)



  1. 00:04:992 (17) - I suggest using a don for this instead as the beat here in the music is deep and heavy, just like 00:02:326 (5) -

  2. 00:52:992 (272) - Change this to kat, it matches the flow of the vocals notes here

  3. 01:15:992 (402) - Change this to a don? The music's direction kinda goes downwards here which would be better accompanied with a don before capping it off with the Finish afterwards



  1. 00:46:659 (277,278) - Swap these two notes to k d, you can have a consistent d k d rhythm with what you've set at 00:45:159 -.

  2. 00:05:159 (20) - Remove this for the sake of consistency with 00:02:492 - since there's no sound here?

The harder difficulties (mainly Oni and Inner Oni) are pretty much solid, however I suggest getting more mods for Kantan and Futsuu as those difficulties can be further improved in the aspects of pattern consistencies and flow ;)

Good luck!
Topic Starter
Snowy Heat
The harder difficulties (mainly Oni and Inner Oni) are pretty much solid, however I suggest getting more mods for Kantan and Futsuu as those difficulties can be further improved in the aspects of pattern consistencies and flow ;)
Well things were otherwise most of the time. Enormous mods for oni and inner and then tiny for kantan, futsuu and muzukashii.

Well, thank you! I will add tags and see what to change in diffs.
Topic Starter
Snowy Heat

Jerry wrote:


Banner by taiko_maniac1811


Hello~ Here's your mod as requested via forum-PM



  • :!: Add these tags:
  1. リヴァイスディー - Japanese title of the game
  2. Paralyzed - people might search for the song without the colon



  1. 00:12:159 (19,20,21,22,23,24,25,26,27,28) - Remap this part with some reference to what you did before at 00:06:826 - and 00:09:493 -. The current pattern here is rather messy and will be very confusing to new players Well ok, added note after finisher to make it more similar



  1. 00:26:992 - Move this to 00:26:326 -, it compliments the previous ddk that you set at 00:23:492 - and also flows with the guitars in the music better Ok

  2. 00:31:159 - Move this over to 00:31:492 - to follow the vocals more closely? I like it better the way it is

  3. 00:59:492 - Move this to 00:59:326 - and then change it to a don? It matches the flow of the music better imo Yeah, it is



  1. 00:26:826 - This gap here ruins the flow for this part imo, I'd suggest adding a note here to follow the drums in the music Ok

  2. 00:37:326 - Change this to a don, it accompanies the lowering of the vocal's pitch better Ok

  3. 00:45:492 - Don for this? Creates a consistent d d rhythm with the one before at 00:44:159 - But it's the same pitch as previous k, that's why it is as it is

  4. 00:52:159 - Move this to 00:52:659 -, that way you'll have a more solid "oo oooo" rhythm starting from 00:50:492 - to 00:54:159 - Ok, also switched to k

  5. 01:00:992 - Remove this note, it allows for a more consistent and strong overall rhythm for this part. It also flows better with the vocals Ok

  6. 01:02:826 - Move to 01:02:992 -, reason being the same as above ^ (You can add a don at 01:03:326 - as a little extra as well, for the sake of consistency with all the other 4-note patterns) All applied




  1. 00:04:992 (17) - I suggest using a don for this instead as the beat here in the music is deep and heavy, just like 00:02:326 (5) - Ok, let's give it a shot

  2. 00:52:992 (272) - Change this to kat, it matches the flow of the vocals notes here Na-ah. Well if you think for a moment, I mapped that as don because I follow the music, not the vocals. Though there's no drum sound I won't change it because it will ruin the consistency and the structure of this map in my mind and i don't want that to happen at all. Even it will cost me a ranking for this map lol
  3. 01:15:992 (402) - Change this to a don? The music's direction kinda goes downwards here which would be better accompanied with a don before capping it off with the Finish afterwards Ok



  1. 00:46:659 (277,278) - Swap these two notes to k d, you can have a consistent d k d rhythm with what you've set at 00:45:159 -. I like don on 277 more.

  2. 00:05:159 (20) - Remove this for the sake of consistency with 00:02:492 - since there's no sound here? Ok

The harder difficulties (mainly Oni and Inner Oni) are pretty much solid, however I suggest getting more mods for Kantan and Futsuu as those difficulties can be further improved in the aspects of pattern consistencies and flow ;)

Good luck!

thanks for mod!

Updated!

Yuzeyun
burn:soon
Topic Starter
Snowy Heat

Unmei Muma wrote:

burn:soon
excuse me? xd
i don't understand what that means
Yuzeyun

Hitsu wrote:

Unmei Muma wrote:

burn:soon
excuse me? xd
i don't understand what that means
it's just another pokemon status condition
and soon as in

mod soon
Topic Starter
Snowy Heat

Unmei Muma wrote:

it's just another pokemon status condition
and soon as in

mod soon
oh, ok then
thanks!
Yuzeyun
3good5me, if i were bn i would have bubbled this tbh
only thing is in kantan/futsuu, the 1.05 may be reduced to 1.00
Topic Starter
Snowy Heat

Unmei Muma wrote:

3good5me, if i were bn i would have bubbled this tbh
only thing is in kantan/futsuu, the 1.05 may be reduced to 1.00
wow lol, thanks, will change that thing now
well, contacted three bns already, one rejected other two ignored or mb on their queue

lol gave kudos to wrong post, sry
whatever for now i guess
Topic Starter
Snowy Heat
changed some things in inner
/me is still Hachiko
Arrival
Same this would have been bubbled already if I were one lol
show more
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