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Aqours - Jingle Bells ga Tomaranai [Taiko]

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Total Posts
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Topic Starter
xtrem3x
This beatmap was submitted using in-game submission on viernes, 12 de enero de 2018 at 12:46:01 a.m.

Artist: Aqours
Title: Jingle Bells ga Tomaranai
Source: ラブライブ!スクールアイドルフェスティバル
Tags: Love Live! School idol festival SIF christmas xmas december Mitsumasu Hajime EFFY Hata Aki
BPM: 240
Filesize: 3417kb
Play Time: 01:55
Difficulties Available:
  1. Futsuu (1.97 stars, 223 notes)
  2. Kantan (1.4 stars, 142 notes)
  3. Muzukashii (2.54 stars, 341 notes)
  4. Oni (3.04 stars, 465 notes)
Download: Aqours - Jingle Bells ga Tomaranai
Information: Scores/Beatmap Listing
---------------
Christmas mapset ...

Remapped -w-


Modders
ensan71714
JessiChan
Jonawaga
Senritsu
Skylish
game rock
Deneb
Nifty
Aloda
Karee Pan
Jonawaga (again)
mancuso_JM_
-Sh1n1-
[Bau]
Podría hacer el Oni, te parece? :3
Cloudchaser
xtrem3x stole the precious thing
Topic Starter
xtrem3x
^ buena esa XD!!
UnagiDon
nice song :D first time modding, hope this will be helpful ;)
Kantan
00:32:977 - add a k
00:51:221 - add a finish sound
01:20:471 - delete
01:27:221 - delete
Muzukashii
00:03:221 - 00:03:471 - delete note number 3 and 5
00:28:471 - delete
00:29:096 - move this note to 00:28:971
00:51:721 - move to 00:51:471
00:51:971 - move to 00:51:846
01:00:721 - move to 01:00:596
Oni
Overall - maybe change the speed to x0.9? bpm 240 is really fast
00:10:971 - change to a d
00:11:596 - delete
00:29:971 - 00:30:221 - change to dkd. I feel that the pattern kdk is overused
00:45:971 - 00:46:221 - also change to dkd
00:56:221 - change to D
01:10:658 - add a k
01:11:158 - add a d
01:13:721 - add a k
01:16:221 - 01:16:471 ddk
01:17:721 - add a d
01:28:221 - change to K
01:28:471 - change to D
01:29:221 - add a d
01:42:221 - add a k
01:43:971 - 01:44:221 dkd
01:49:033 - delete. Too much clutter
01:49:158 - also delete
Topic Starter
xtrem3x
Blue = OK
Red = N0
Green = Undecided
Orange = Conditional


ensan71714 wrote:

nice song :D first time modding, hope this will be helpful ;)

Kantan
00:32:977 - add a k <<< nou ... have pattern of 5 notes in a row and is hard obtain a good consistence with more notes.
00:51:221 - add a finish sound <<< is possible.
01:20:471 - delete <<< is kiai time, is need more density.
01:27:221 - delete <<< Same

Muzukashii
00:03:221 - 00:03:471 - delete note number 3 and 5 <<< is intentional ... but is in consideration.
00:28:471 - delete <<< deleted other note.
00:29:096 - move this note to 00:28:971 <<< ^
00:51:721 - move to 00:51:471 <<< interesing ... is good
00:51:971 - move to 00:51:846 <<< ^
01:00:721 - move to 01:00:596 <<< ^

Oni
Overall - maybe change the speed to x0.9? bpm 240 is really fast <<< possible
00:10:971 - change to a d <<< nou ... have "chin" sound...
00:11:596 - delete <<< this is possible and is more fluid with above point.
00:29:971 - 00:30:221 - change to dkd. I feel that the pattern kdk is overused <<< comparing with similar sequence in 00:21:471- is better for high vocal sounds ...
00:45:971 - 00:46:221 - also change to dkd <<< same reason ^
00:56:221 - change to D <<< possible ...
01:10:658 - add a k <<< nou ... is to avoid density.
01:11:158 - add a d <<< nope ^
01:13:721 - add a k <<< this was intentional but good .. ok
01:16:221 - 01:16:471 ddk <<< is better dkd
01:17:721 - add a d <<< possible with other combination
01:28:221 - change to K <<< following vocal sounds is correct.
01:28:471 - change to D <<< nou ^
01:29:221 - add a d <<< Emphasis in Merry! Merry!
01:42:221 - add a k <<< is Questionable .... but for now in consideration.
01:43:971 - 01:44:221 dkd <<< same sequence as 00:13:471-
01:49:033 - delete. Too much clutter <<< see below ...
01:49:158 - also delete <<< this part have 1/3 sound ... then is better some moves.
Thanks for your mod -w-
Topic Starter
xtrem3x
Futsuu Added...

All ready -w-
JessiChan
Hola señor extremo uvu Aca le modeo porque quiero.(?

Ya sabes cómo modeo, d, k, D, K. Recuerde que son sólo consejos, no tiene que aplicar todo lo que diga, blabla.(?

Kantan


  1. 00:03:221 (2) - Puedes quitarlo, si quieres. No suena mal, es sólo para que sea más fácil de jugar, sabes es un kantan.(?
  2. 00:17:471 (27) - d
  3. 00:25:471 (38) - d
  4. 00:29:471 (42) - d
  5. Prueba esto a ver si te gusta: Borra esta nota: 00:34:971 (51) - Y mueve esta: 00:35:471 (52) - para aca: 00:35:221 - Sólo prueba a ver si te gusta así.
  6. 00:43:971 (63) - d
  7. 00:45:471 (65) - d
  8. 01:02:471 (91) - Mueve este para aca: 01:02:721 -
  9. Quizá puedas mover esta nota: 01:41:846 (157) - para aca: 01:41:971 - Es sólo por cuestión de espacio, pero no suena mal, puedes dejarlo así si te gusta más. -w-


Futsuu


  1. Prueba esto, borra esta nota: 00:34:971 (73) - Y mueve esta: 00:35:471 (74) - Para acá: 00:35:221 -
  2. Prueba esto(? 00:50:471 (108,109) - ctrl + g, Borras estas notas: 00:50:971 (110,111) - Y mueves esta: 00:51:471 (112) - Para acá: 00:51:221 -
  3. 01:32:221 (216,217) - ctrl + g, para que el 217 sea el que tenga el Finisher


Muzukashii


  1. 00:03:283 (3) - Mejor borra esta nota, si quieres.
  2. Prueba esto. Coloca 1/3 y pon una nota azul aca: 00:34:887 - Y vas a borrar esta nota: 00:35:471 (117) - Que para mi, está de más allí.
  3. Hmm... coloca un azul aca: 00:50:846 - y cambia esta nota a azul: 00:50:971 Esta: (170) - 00:51:221 (171) - D finisher y borra esta: 00:51:471 (172) - Que creo que también está de más allí.


Oni


  1. 00:14:471 (55,56) - ctrl + g Creo que se oye mejor así.
  2. 00:25:471 (104,105) - ctrl + g igual
  3. Agrega una d aca: 01:11:158 - y aca: 01:11:346 -
  4. 01:23:471 (370) - k
Buena suerte con el map -w- No me gusta love live pero el mapa está bonito igual :3 <3
Topic Starter
xtrem3x

JessiChan wrote:

Hola señor extremo uvu Aca le modeo porque quiero.(?

Ya sabes cómo modeo, d, k, D, K. Recuerde que son sólo consejos, no tiene que aplicar todo lo que diga, blabla.(?

Kantan


  1. 00:03:221 (2) - Puedes quitarlo, si quieres. No suena mal, es sólo para que sea más fácil de jugar, sabes es un kantan.(? <<< puede que sea bueno ...
  2. 00:17:471 (27) - d <<< prefiero que sea la siguiente nota
  3. 00:25:471 (38) - d <<< olvidé ese pequeño enfasis de vocal XD
  4. 00:29:471 (42) - d <<< ps si ^
  5. Prueba esto a ver si te gusta: Borra esta nota: 00:34:971 (51) - Y mueve esta: 00:35:471 (52) - para aca: 00:35:221 - Sólo prueba a ver si te gusta así. <<< no creo, perdería el énfasis en el sonido de platillo .-.
  6. 00:43:971 (63) - d <<< posible ...
  7. 00:45:471 (65) - d <<< es cierto ....
  8. 01:02:471 (91) - Mueve este para aca: 01:02:721 - <<< entiendo lo que quieres hacer pero por alguna razón me obligaría a poner otra nota detrás de este cambio.
  9. Quizá puedas mover esta nota: 01:41:846 (157) - para aca: 01:41:971 - Es sólo por cuestión de espacio, pero no suena mal, puedes dejarlo así si te gusta más. -w- <<< despues de mover un poco esta sección este punto es válido.

Futsuu


  1. Prueba esto, borra esta nota: 00:34:971 (73) - Y mueve esta: 00:35:471 (74) - Para acá: 00:35:221 - <<< el mismo caso que en kantan ...
  2. Prueba esto(? 00:50:471 (108,109) - ctrl + g, Borras estas notas: 00:50:971 (110,111) - Y mueves esta: 00:51:471 (112) - Para acá: 00:51:221 - <<< 1 - saldría mejor como kdkdK / 2 - resultaría en lo mismo que el punto anterior.
  3. 01:32:221 (216,217) - ctrl + g, para que el 217 sea el que tenga el Finisher <<< me ha tenido en duda esta parte por que quieren enfatizar el grito en vez de mi sencuencia, lo intentaré.


Muzukashii


  1. 00:03:283 (3) - Mejor borra esta nota, si quieres. <<< vi un problema con mi diff y debe ser ddd d ... (esto no se si descartarlo o ponerlo como aplicado)
  2. Prueba esto. Coloca 1/3 y pon una nota azul aca: 00:34:887 - Y vas a borrar esta nota: 00:35:471 (117) - Que para mi, está de más allí. <<< está confuso lo que dices en esta parte .-.
  3. Hmm... coloca un azul aca: 00:50:846 - y cambia esta nota a azul: 00:50:971 Esta: (170) - 00:51:221 (171) - D finisher y borra esta: 00:51:471 (172) - Que creo que también está de más allí. <<< cambiado de alguna forma, pero por que eso de cambiar el platillo mas notorio?, tendré que pedirle al BN que vea esto que me ayude con ese asunto para saber si debo seguir el vocal o de plano seguir el platillo.


Oni


  1. 00:14:471 (55,56) - ctrl + g Creo que se oye mejor así. <<< correcto
  2. 00:25:471 (104,105) - ctrl + g igual <<< posible ...
  3. Agrega una d aca: 01:11:158 - y aca: 01:11:346 - <<< traté de hacerlo denso y accesible pero supongo que confunde, pero en el 2do ahi la niego, necesito dejar un espacio para hacer énfasis.
  4. 01:23:471 (370) - k <<< con unos ligeros cambios hice valido este punto.
Buena suerte con el map -w- No me gusta love live pero el mapa está bonito igual :3 <3
Gracias jess, ya te pagué por adelantado así que a buscar el insta-rank si es necesario.
Jonarwhal
hola aqui es mi mod
lo siento para mi espanol :P
dime si tu no entiendes y tu prefieres ingles
[Kantan]
  1. 00:05:471 (5) - cambia a d por que d es mas básico para el primero objeto
  2. 00:09:971 (14) - retira objeto por que los sonidos mas que ruidoso estan 00:09:721 - / 00:09:846 - aqui y tu dedes enfatizar estos, y Kantan debe ser facil
  3. 00:09:846 - quizas añade un objecto aqui
  4. 00:13:471 (20) - igual que 00:05:471 (5) - aqui
  5. 00:21:471 (31) - igual
  6. 00:53:471 - / 00:57:471 - basta k, quizas cambia 00:53:471 (77) - / 00:55:471 (80) - / 01:01:471 (88) - estos a d, lo parece mas divertido
  7. 01:20:221 (117) - retira este, es basta dificil para Kantan
  8. 01:43:471 (156) - cambia a D o K por que es el fin de la kiai
[Futsuu]
  1. 00:09:471 - etse ritma parece mas corrrecto:
  2. 00:11:971 (21) - cambia a k por que el tono parece mas alto que el otro tono
  3. 00:27:971 (57) - cambia a d por que el tono parece mas bajo
  4. 00:43:471 (95) - cambia a d para mas impacto 00:43:971 (96) - aqui
  5. 00:55:971 (125,126) - ctrl+g para el tono
  6. 01:06:221 - añade algo aqui por que lo debe ser un diferente ritmo que Kantan
  7. 01:08:221 - igual
  8. 01:29:471 (210) - cambia a K para impacto
  9. 01:29:471 (210) - igual de Kantan y encima
[Muzukashii]
  1. 00:12:221 (39) - un k parece major aqui por que el tono es mas alto
  2. 00:34:221 (112) - retira etse para impacto en el largo sonido vocal 00:33:971 (111) - aqui
  3. 00:42:971 (142) - cambia a d para el tono
  4. 01:02:721 (216) - cambia a k para diferenciación de 01:01:971 (212) - alli
  5. el resto parece buono
Bueno Suerte
Topic Starter
xtrem3x

Jonawaga wrote:

hola aqui es mi mod
lo siento para mi espanol :P
dime si tu no entiendes y tu prefieres ingles

[Kantan]
  1. 00:05:471 (5) - cambia a d por que d es mas básico para el primero objeto <<< hice este cambio en la nota anterior.
  2. 00:09:971 (14) - retira objeto por que los sonidos mas que ruidoso estan 00:09:721 - / 00:09:846 - aqui y tu dedes enfatizar estos, y Kantan debe ser facil <<< probablemente, pero el énfasis sería un poco extraño.
  3. 00:09:846 - quizas añade un objecto aqui <<< esto si es valido a comparación del punto anterior. en este caso solo moví la nota siguiente a este punto.
  4. 00:13:471 (20) - igual que 00:05:471 (5) - aqui <<< al igual que el punto mencionado, tiene énfasis en el sonido alto.
  5. 00:21:471 (31) - igual <<< en este punto si es valido.
  6. 00:53:471 - / 00:57:471 - basta k, quizas cambia 00:53:471 (77) - / 00:55:471 (80) - / 01:01:471 (88) - estos a d, lo parece mas divertido <<< parece bueno.
  7. 01:20:221 (117) - retira este, es basta dificil para Kantan <<< esta sección tiene kiai time, necesita mas secuencias densas.
  8. 01:43:471 (156) - cambia a D o K por que es el fin de la kiai <<< no exactamente, por que repite la secuencia similar en 00:13:471-
[Futsuu]
  1. 00:09:471 - etse ritma parece mas corrrecto:
    OK
  2. 00:11:971 (21) - cambia a k por que el tono parece mas alto que el otro tono <<< bien
  3. 00:27:971 (57) - cambia a d por que el tono parece mas bajo <<< con un pequeño cambio hice valido este punto.
  4. 00:43:471 (95) - cambia a d para mas impacto 00:43:971 (96) - aqui <<< un ctrl+g para hacerlo valido.
  5. 00:55:971 (125,126) - ctrl+g para el tono <<< solo cambie de color la nota anterior.
  6. 01:06:221 - añade algo aqui por que lo debe ser un diferente ritmo que Kantan <<< es cierto .-.
  7. 01:08:221 - igual <<< cierto
  8. 01:29:471 (210) - cambia a K para impacto <<< podría intentarlo.
  9. 01:29:471 (210) - igual de Kantan y encima <<< ^
[Muzukashii]
  1. 00:12:221 (39) - un k parece major aqui por que el tono es mas alto <<< ok
  2. 00:34:221 (112) - retira etse para impacto en el largo sonido vocal 00:33:971 (111) - aqui <<< siguiendo el sonido vocal es cierto.
  3. 00:42:971 (142) - cambia a d para el tono <<< ok
  4. 01:02:721 (216) - cambia a k para diferenciación de 01:01:971 (212) - alli <<< cierto o.o
  5. el resto parece buono
Bueno Suerte
Gracias por el mod -w-

Calificación sobre el español = 69 / 100
Senritsu


D+3
lols

[General]
  1. Some kantan parts are way too similar to futsuu, and i dont recommend that at all. In other word, kantan lacks breaks.

    Removing the middle k and d on kantan might help you to give the breaks, and to maintain the spread.
  2. Meanwhile the gap from Muzu to Oni also needs some improvement.

    Muzu lacks breaks too and way too similar to Oni. On this bpm, i think 3/2 + 1/1 notes need breaks 1/1 or 2/1. Example is 00:39:471 (129,130,131,132,133) - , since it's hard to make a 2/1 break here, removing 00:40:971 (135) - will make it much easier. or you can even remove 00:40:721 (134,136) - just to place the beat, and the break is plenty enough.
  3. Also you might want to check the finishers because they are inconsistent, especially on Muzu and Oni
  4. Avoid the usage of 1/2 on Kantan on this really fast bpm. They are hard to catch.
[Oni]
  1. 00:08:096 (25,26) - is kD acceptable on this bpm. I prefer removing k only leaving D here to emphasize the drum on D more. And this also applies to other kDs on kiai, they are hard to hit apparently.
  2. 00:09:596 (33) - kdkkdd is weird to play imo, and moreover it doesnt follow the music well. maybe move it to 00:09:721 ?
  3. 00:12:221 (46) - k here? you applied that on the other diff also
  4. 00:13:096 (48,49) - k suits better to the clap, and it's similar to 00:13:721 (51) - too
  5. 00:15:471 (60,61,62,63) - kkkk sounds monotone despite the rising music, i dont know if you want to change it or no, ddkk or kdkk might work for the pitch. And this also applies to other kkkk pattern o3o
  6. 00:49:721 (213) - 01:15:721 (333) - can be removed to emphasize vocal
  7. 01:35:471 (419,420,421,422) - kkdD fits the music better
  8. 00:35:471 (149) - finish to keep consistency with other diffs
  9. 01:40:971 (441,442,443,444,445,446,447,448,449) - also suggesting to remove this, because Muzukashii only has like 3/1 on this part, yet you do 9/4 which is a really bad spread. 1/2 Ddddk is already fine
  10. 01:48:721 (483,484,485,486,487,488,489,490,491,492,493,494,495,496,497,498,499,500,501) - this gives me heart attack :((( i wouldnt put this here tho, why is this part really hard and long, even muzu doesnt have the long pattern like this
  11. Not commenting much on hitsound, they're pretty well mapped.
[Muzukashii]
  1. 00:05:471 (10) - might want to add a finish here to emphasize the music
  2. 00:10:221 (29,30,31,32,33,34,35,36,37,38,39) - i dont recommend pattern like this because it lacks breaks and too similar to oni q-q
  3. Same problem almost everywhere, the hitsound itself is pretty good, but the placement is kinda not acceptable for me.
The BPM is really fast, you should consider the breaks. Every difficulty has the same problem, so im not going to mod the rest :\

Good luck!
Skylish
Hi, from 2016 Christmas queue (although it is near the end of 2016 already lol)

[General]

> Sliding freq. should be 3 because the music runs in 1/3.

[Oni]

> 00:57:096 - & 01:00:596 - I can hear some instrumental notes behind. They should be mapped in order to increase the overall note density. k and d should be put respectively, matching the opposite colours well.

> 01:10:096 - this sounds unnecessary (should be removed)since the main melody actually falls at 01:09:971 - and 01:10:221 - only. In order to emphasize the melody, clean structure is preferred.

> 01:10:471 - pattern here can be altered much better: 01:10:971 - kkk can be used repeatedly (kkkdd for that 5-plet). 01:10:721 - k sounds better here. 01:11:346 - sounds missing a d which match the weak drum sound.

[]

Just wanna point out sth weird in Oni, good luck.
Gemu-
¡Hola xtrem3! Acá le dejo mi Mod y disculpe la tardanza.


d
k
D (Big d)
K (Big k)

  • [ Kantan]

    OD: 2

    Debido a que el bpm es alto le sugiero colocar la velocidad del Kantan en 1,20.
  1. 00:05:471 (5) - Coloca un finish K, ya que se manifiesta un tono alto y tiene algo similar al sonido de un finish.
  2. 00:09:221 (12,13,14) - Las notas 12 y 13 tiene el mismo sonido, pero el 14 no, entonces si tienes esas tres notas en d estás queriendo decir que suenan iguales esas partes, lo cual para mí no suenan igual, te sugiero que cambies a k 00:09:846 (14) - debido a que tiene un sonido mas alto que las notas 12 y 13 00:09:221 (12,13) -
  3. 00:13:471 (20) - Coloca un finish K solamente si aplicaste la primera sugerencia.
  4. 01:39:471 (149,150,151,152) - Acá el sonido está de forma creciente, es decir, va aumento desde la nota 149, desde esa nota el sonido aumenta de bajo-alto, las notas 149 y 150 el sonido es bajo, sin embargo me doy cuenta de que las notas 151 y 152 aumentan, te recomiendo que las cambies a finish K.
  5. 01:43:471 (157) - Coloca un finish K solamente si aplicaste las sugerencias 1 y 3 para tener una consistencia en ambas partes.

  • [ Futsuu]


    HP: 6
    OD: 3


    Por ser alto el bpm coloque la velocidad del Futsuu en 1,20.
  1. 00:05:471 (6) - Coloca un finish K, la explicación está en la primera sugerencia de Kantan.
  2. 00:12:721 (22) - Diría que aquí debería ir un finish K ya que estás notas 00:11:971 (20,21) - no dan mucho énfasis al finish D, pero si colocas un finish K el énfasis será grande y suena muy bien al jugarlo.
  3. 00:13:471 (23) - Coloca un finish K solamente si aplicaste la primera sugerencia.
  4. 00:19:471 (36) - Colócale un finis K, suena muy bien junto a 00:20:721 (37) -
  5. 00:24:221 (45,46,47) - En esta parte debería ir un break, lo veo muy seguido, y más por el alto bpm que tiene este Beatmap, le sugiero dos opciones:
  6. Eliminar esta nota 00:25:221 (47) - o eliminar estas 00:24:721 (46,47) -
  7. 00:26:221 (51,52,53) - Misma explicación anterior y le daré las dos opciones: Eliminar 00:27:221 (53) - o 00:26:221 (51,52) -
  8. 00:28:221 (57,58,59) - Lo mismo, dos opciones: Eliminar 00:29:221 (59) - o 00:28:721 (58,59) -
  9. 00:40:221 (84,85,86) - Igual acá, elimine 00:40:721 (85,86) - o 00:41:221 (86) -

    Tenga en cuenta que:

    Las sugerencias 5,6,7 y 8 (Las sugerencias donde le sugerí dos opciones para eliminar) deben aplicarse igual para que tengan consistencias ambas notas en cada parte selecciona, debido a que si aplica dos opciones diferentes en mismas/similares partes no habrá una coordinación, es decir, no tendrá consistencia en ambas partes.

  10. 01:39:471 (235,236,237,238) - Como le dije en la dificultad anterior, estas notas tienen un sonido creciente, por lo tanto le sugiero cambiar estas notas a finish K 01:40:471 (237,238) -
  11. 01:54:971 (269) - Cambie a k para seguir la secuencia de esta parte 01:51:471 (258,259,260,261,262,263,264,265,266) - además tienen el mismo sonido y ritmo. De hecho, también le favorece para darle énfasis al finish K que lo tenemos acá 01:55:221 (270) -


  • [ Muzukashii]

    HP: 5
    OD: 4
  1. 00:26:721 (87) - Cámbialo a k debido a que el sonido es muy similar a uno y suena bien con 00:26:221 (86,87) -
  2. 00:29:471 (97) - Escucho un sonido similar a un finish y me gustaría que pudieras colocar uno, puede ser el que guste, ya sea D o K , ¿Estás de acuerdo en colocarlo?
  3. 00:48:721 (162) - Cambie a k y Ctrl G aquí 00:48:971 (163,164) - para tener un mejor ritmo y enfatizar el finish K 00:49:471 (165) -
  4. 01:20:221 (277) - Cambia a k para darle un poco más de énfasis al finish K 01:20:471 (278) -
  5. 01:25:221 (296) - ^
  6. 01:40:471 (344,345) - Cámbialos a finish K (creo que ya sabes la razón)

  • [ Oni]
  1. 00:12:221 (46) - Podrías cambiarlo a un finish K, el tono en esta parte es alto y bajo acá 00:12:721 (47) -
  2. 00:14:471 (55,56) - Ctrl G para tener consistencia con --> 00:05:721 (13,14,15,16,17,18,19,20,21) - o puede hacer lo contrario, hacer Ctrl G aquí 00:06:471 (17,18) - lo importante es que se vea una cosnsitencia en ambas partes.
  3. 00:39:471 (167) - Cámbialo a k para tener consistencia con --> 00:23:471 (95) - o puede hacer lo contrario, cambiar a k esta nota 00:23:471 (95) - lo importante es que se haya una consistencia en ambas partes.
  4. 01:24:971 (379) - Cambia esa nota a k, la voz al final termina aguda o alta por así decirlo, además se juega muy bien con 01:24:221 (374,375,376) -
Bueno, eso es todo. Me gustó mucho su mapa, es muy lindo :3. Espero que mi mod le haya servido de ayuda ^w^ ¡Buena suerte!

Le daré una estrellita
Topic Starter
xtrem3x
@Senritsu = 70% accepted ... last streams fixed ._.

@Skylish = Sliding freq WTF?! .... 50%

@game rock = 70% .... el SV no puedo cambiarlo por que sería contra el criteria dejarlo mas bajo de 1.40, por eso opté por bajar la velocidad dependiendo de la diff y quedan de acuerdo a como deberían de jugarse...
Las opciones de borrar son buenas y fueron aplicadas de forma consistente
los parámetros HP/OD no creo que sea necesario cambiarlos, los tengo como si el mapa fuese de la mitad de BPM, ya si me dicen algo al respecto pues los cambio.
Deneb
noob modder please be gentle (from m4m)

Futsuu
>00:18:971 (35) - delete this, add d to 00:19:221
>00:34:971 (71) - change is distinct enough that a k would probably be better
>00:47:971 (100) - same as ^ but d
>00:59:971 (130) - ^ d
>01:09:471 (156) - ^ d
>01:31:471 (211,212,213,214) - these are acceptable and the other ones in kiai since there's no change in the 4 notes, and it doesn't ruin the consistency as much since you've established a pattern like so already with only a note in difference
>01:47:971 (250) - d
Muzukashii
>00:09:846 (28) - distinct change which imo should be k and also the rest of the map it goes like this
>00:31:971 (104) - like in futsuu, d
>00:47:971 (157) - ^
>00:50:721 (164,165,166) - ddd would be better, perhaps?
>00:59:971 (200) - d

very nice diffs

can't wait for it to get ranked
Topic Starter
xtrem3x
some suggestions have been considered in this remapping, thanks for writing (-w-)/
Nifty
From that CUHRISTAMISU queue~

General

◾ If there's a higher quality bg anywhere, pls use it.
Kantan

◾ 00:13:471 (14) - / 00:33:471 (39) - / 00:49:471 (62) - / 01:47:471 (142) - Don't see why these can't have a finisher too? It's the same cymbal crash as the beginning of the song.
◽ 01:31:471 (119) - Making this a d would emphasize the the K afterwards much more, and would also fit the pitch changes.
Futsuu

◾ 00:11:721 (16) - Making this d would better represent the pitch changes here and make this pattern less boring.
◽ 00:18:846 (30) - d for the same reason as above.
◾ 00:47:471 (88,89) - You could make these d to not only emphasize the K better, but also to mimic what you did earlier at 00:41:471 - .
◽ 01:29:971 (176,178,180) - I think if these were d's then it would betterfit the music, since the "MER"s are more pronounced than the "rry"s. It would also be less boring to play.
Muzukashii

◾ 01:49:471 (332) - Ya boi is unsnapped.
◽ Basically the same changes I made in the futsuu for emphasis, some sections are just unnecessarily boring, like at 00:46:471 - with 7 1/1 k's, eugh.
◾ 01:00:596 (182) - This being mapped without the rhythm that comes after it is kind of offputting, so either just delete that note or map the rest of the pattern.
Oni

◾ 00:37:221 - Having the oni not mapped to the song completely is awkward, so add a d here.
◽ 00:57:096 (217) - This should be snapped to the 1/3, listen to it closer.
◾ 01:43:221 - Does this have to be 1/4? The rest of the song has these areas mapped in 1/3, so I recommend you don't go switchin it up on us here.

MERLY MERLY COORISTUHMAAAS
Aloda
Hello from Christmas Queue!

[General]
I found myself hitting quite early, your offset might need a little adjustment.

[Kantan]
It looks like you've left a few notes out to keep the density down, but I think there are some that would be better to include. I suggest adding notes at 00:06:971 - 00:12:721 - 00:14:971 - 00:18:971 - 00:20:721 -

It's kind of weird how you've mapped the 3/2 at 01:20:471 - but not at 01:25:471 - 01:26:471 - especially considering the sound is stronger for the latter ones. I think you either need to map to all or none of these.

[Futsuu]
Good.

[Muzukashii]
Several of the 1/2 patterns in this diff feel really forced to me, and I think you'd be better off just using 1/1 for them instead, or at least shift them to a more intuitive spot (eg 01:23:971 - is a lot more intuitive to play at 01:23:721 - ). 00:06:971 - 00:14:971 - 00:58:471 - 01:23:971 -

[Oni]
This diff is fine structurally, but I found the large volume of monocoloured 1/4 patterns pretty boring to play. I suggest changing some to make it a little more interesting.

:D
Topic Starter
xtrem3x

Nifty wrote:

From that CUHRISTAMISU queue~

General

? If there's a higher quality bg anywhere, pls use it.


**I don´t have other BG >_> **


Kantan

? 00:13:471 (14) - / 00:33:471 (39) - / 00:49:471 (62) - / 01:47:471 (142) - Don't see why these can't have a finisher too? It's the same cymbal crash as the beginning of the song. <<< interesing ...
? 01:31:471 (119) - Making this a d would emphasize the the K afterwards much more, and would also fit the pitch changes. <<< I had thought the same thing but I left it to consideration.



Futsuu

? 00:11:721 (16) - Making this d would better represent the pitch changes here and make this pattern less boring. <<< correct
? 00:18:846 (30) - d for the same reason as above. <<< correct
? 00:47:471 (88,89) - You could make these d to not only emphasize the K better, but also to mimic what you did earlier at 00:41:471 - <<< seems good (and hard), I can try.
? 01:29:971 (176,178,180) - I think if these were d's then it would betterfit the music, since the "MER"s are more pronounced than the "rry"s. It would also be less boring to play. <<< monotone mode -w-, but okay.



Muzukashii

? 01:49:471 (332) - Ya boi is unsnapped. <<< oh my .. why >_>
? Basically the same changes I made in the futsuu for emphasis, some sections are just unnecessarily boring, like at 00:46:471 - with 7 1/1 k's, eugh. <<< correct.
? 01:00:596 (182) - This being mapped without the rhythm that comes after it is kind of offputting, so either just delete that note or map the rest of the pattern. <<< I have asked quite a lot about this point but they have many divided opinions, I suppose I will only erase it and add notes in its proper rhythm.



Oni

? 00:37:221 - Having the oni not mapped to the song completely is awkward, so add a d here.
? 00:57:096 (217) - This should be snapped to the 1/3, listen to it closer.I don't understand this point .-.
? 01:43:221 - Does this have to be 1/4? The rest of the song has these areas mapped in 1/3, so I recommend you don't go switchin it up on us here.


**Correct**


MERLY MERLY COORISTUHMAAAS


------------------------------------------

Aloda wrote:

Hello from Christmas Queue!

[General]
I found myself hitting quite early, your offset might need a little adjustment. <<< [color=#0000FF]yeah, -6ms -w-
[/color]
[Kantan]
It looks like you've left a few notes out to keep the density down, but I think there are some that would be better to include. I suggest adding notes at 00:06:971 - 00:12:721 - 00:14:971 - 00:18:971 - 00:20:721 - <<< all notes good except last.

It's kind of weird how you've mapped the 3/2 at 01:20:471 - but not at 01:25:471 - 01:26:471 - especially considering the sound is stronger for the latter ones. I think you either need to map to all or none of these. <<< that SR up to 1.7 ... but in consideration.

[Futsuu]
Good.

[Muzukashii]
Several of the 1/2 patterns in this diff feel really forced to me, and I think you'd be better off just using 1/1 for them instead, or at least shift them to a more intuitive spot (eg 01:23:971 - is a lot more intuitive to play at 01:23:721 - ). 00:06:971 - 00:14:971 - 00:58:471 - 01:23:971 - <<< changed some parts.

[Oni]
This diff is fine structurally, but I found the large volume of monocoloured 1/4 patterns pretty boring to play. I suggest changing some to make it a little more interesting. <<< fixed with Nifty's mod (?)

:D



Thanks to both modders, and now, I hope mod some maps -w-)/
Karee Pan
Hey Hey!

[Kantan]
00:18:965 (25,26) - We could ctrl-g these to match the overall melody pitch drop. And the same k_d for every difficulty.
01:20:840 (108) - 01:26:840 - Yeah like someone already said, I also would prefere if these matched. And i thinks deleting (108) would work better. The sudden upbeat note kind of comes out of nowhere and can confuse Kantan players.
01:42:465 (139) - This could be a finisher to have a more intense end to the chorus. And again, the same for every the difficulty.
01:36:215 (130) - This could be a D instead to match the pitch drop. Again in in all difficulties.
[Futsuu]
01:15:965 (147) - The bell feels so insignificant compared to the vocal at 01:16:215 - so you could just move this note there. Then we could delete 01:19:965 (155) to make that section a bit less messy for Futsuu players
Nice diff.
[Muzukashii]
00:11:715 (28,29) - d's sound better to me and match the patterns in the intro more. Same for Oni
00:20:715 (53) - Match other difficulties with a d here instead ?
00:34:215 (96) - Do we need this note ? We've been following vocals exclusively for this section.
00:36:215 - 00:37:215 - You could consider notes here
01:20:590 (241) - What are we mapping here ? This feels too much.
[Oni]
00:36:090 - You could add a note here, 00:36:090 - here too
00:47:965 (184) - maybe k to match 00:31:965 (115) -
00:53:215 - How about a note here like at 00:37:215 (135) - ?
00:58:965 (228) - maybe k to match all the previous ddd_d kkk_k patterns.
00:59:965 (232) - Again could be a d like (115,184) ^
01:12:715 (283) - Then you could mirror it with a d here ?
01:48:715 - This section is pretty hard considering this is a 3.15* Oni. You could consider making it a bit easier. Deleting 01:49:590 (440,442) - for example would give players more time to prepare for the kkkkkkd

Most of this is just personal preferences, nice map. Good luck!
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