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DragonForce - Dawn Over a New World

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Topic Starter
Shiny Spoon
This beatmap was submitted using in-game submission on Sunday, June 05, 2016 at 11:46:42 AM

Artist: DragonForce
Title: Dawn Over a New World
Tags: DragonForce Dragon Force Legend Metal
BPM: 80
Filesize: 15236kb
Play Time: 05:09
Difficulties Available:
  1. Legend (5.48 stars, 831 notes)
Download: DragonForce - Dawn Over a New World
Information: Scores/Beatmap Listing
---------------
ReDL May 8th, 2016 Storyboard with lyrics

stream patterns inspired by jenny and priti :^)
fieryrage
still not forgiving you for the 15 star ending

ok
double check timing, some of the notes are off for whatever reason and idk why

00:01:724 (6) - the strong piano notes like this would be better off nc'd imo (this goes for 00:04:724 (6) - 00:07:724 (3) - 00:13:724 (8) - stuff like that)
00:07:349 (1) - sure the nc is there for the pattern but you literally never did this in the other patterns so why now lol (it's still perfectly readable without the nc btw)
00:09:974 (3,4) - you go from this DS to 00:11:474 (3,4) - in the next pattern what why??
00:12:224 (1,2,3,4,5) - there actually should be more notes here if you slow it down lo (some parts are 1/16 but honestly the way you have it right now is fine)
00:21:974 (3,4) - again with the DS changes just keep them consistent holy
00:23:474 (3,4) - these notes should probably be given more emphasis since it's the start of the vocal track
00:26:474 (5,6) - oh god why stack these please
00:27:224 (1,2) - pLEASe stacks don't work well here and they look ugly :[
00:29:849 - did you like miss a note here or something because the piano plays here and the vocals also cover this, makes no sense to leave it out
00:31:349 - same thing here

basically the entire section here until the next timing point should have a couple more notes added for vocals, you started following the vocals in the intro and then kind of just strayed off of that

00:46:724 (1) - silence spinner end or just the entire spinner in general tbh
00:54:860 (2,3) - starting from the slider end to 3 -- this should be 1/12 with 4 notes including slider end
00:56:454 (6) - is this supposed to be stacked with 00:55:329 (4) - or nah
00:59:266 (6,7,8) - another 1/12 thing
01:01:329 (3,4,5) - this is also 1/12 and this pattern feels weird because you blanket a triple and it's like no why don't
01:06:204 (7) - downbeat = nc tbh
01:06:766 (1) - you could map this section here instead of adding a spinner or at least a slider here instead
01:09:204 (5) - slider here instead of a single circle fits better for the guitar
01:09:766 (1,2,3) - 1/12 again xd

not going to list the 1/12 things because basically every "triple" in this is 1/12 from what i can hear

01:14:266 (4,5) - you don't stack this but you stacked the note/slider before this??
01:15:016 (6,1) - and then this too and you stack 01:16:516 (3,4) - immediately after what?????????????? keep these stacks consistent man this is all over the place in terms of that
01:30:016 (6,1) - if you don't fix the stacks then 6 needs to be closer to 1 because that's how every other pattern was prior
01:33:016 (7,8,1) - this is actually 1/8 so don't change this one
01:51:204 (1,2) - this blanket cuts way too short and looks ugly because it overlaps with the sliderhead of 1 partially, fix pls
01:55:891 (4) - if you're following the guitar riff this note comes a bit too early idk what's the proper snapping for it though and it probably doesn't matter cuz od 8 but X D
01:59:454 (3) - nc this since you're not doing repeat sliders like before

tbh the chorus could use a bit more mapping since vocals and whatnot, following the guitar and drums only here makes it really undervalued compared to the rest of the map

02:09:204 (3) - nc
02:11:454 (3) - nc
02:42:204 (1) - this slider ends too early for the snare
02:59:454 (3,4) - stacking this kind of seems dumb compared to the other patterns before where you never did this
03:00:954 (2,3,4) - stacking 2 and 3 here is also pretty dumb
03:02:454 (8) - this should hit earlier
03:06:204 (1) - don't need to silence this sliderend since there's a guitar riff there
03:09:204 (1) - these kiai flashes are so unnecessary pleaS
03:13:985 (2,3,4,5,6,7) - i agree with the spacing change, but it shouldn't be this drastic of a change compared to 03:13:141 (1,2,3,4,5,6)
03:15:204 (1,2,3,4) - these would be better off as single notes to fit the music better
03:21:204 (1,2,3,4,5,6,7,8,9,10,11,12) - this stream plays like aids because of 03:21:672 (6,7,8,9,10,11,12) - like why do zigzags here plse
03:23:079 (4,5,1,2) - this section would be better off playing as one whole section but more spaced compared to the rest
03:25:704 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this is disorienting because of the 1/6 drums in the background, drums are more apparent than the guitar so follow those
03:30:766 (3,4,5) - no need to stack these
03:41:922 (1,2,3) - reduce spacing here like what you did on 03:40:329 (1,2,3,4)
03:43:704 (5,6,7) - 1/6 drums would be better here again
03:52:704 (1) - silence the slidertick too
03:55:329 (2,3) - why stack these this looks ugly :[
04:01:329 (2) - stacking this on the sliderhead just looks bleh and doesnt play well either idk about this (similar situation 04:03:766 (2) - here)
04:01:610 (4) - this note doesn't exist in the music
04:07:329 (2,3) - this is just misleading as fuck lo (also there should be like two notes on the red and blue tick after this note??)
04:10:891 (4,5,6) - by following the piano here you like completely butchered the rhythm pattern of following the guitar you've done previously pls dont
04:12:204 (1,2) - this and the next one, stack doesn't work as well here and also the stack isn't even aligned properly man
04:19:516 (3) - whAt is this slider even FOLLOWINGmg
04:21:204 (1,2) - stack doesnt work as well here either

ok for like this entire last chorus why is everything stacked when nothing was stacked for a majority of the map, doesn't make sense

04:30:016 (3) - note doesn't exist in song
04:30:204 (1,2) - the first slider is p. good but then the second slider comes and it's like wow look at this fuckin 130 degree angle shift what why??? just keep the flow and put it on the same side as the sliderend, or ctrl+g as it is now
04:51:204 (1,2) - "I got lazy so I put sliders here instead of what I've done previously"
04:57:214 (1,1) - ^ seriously cmon man
04:59:754 (3,4) - these two notes aren't snapped properly and idk what the proper snapping for them is so have funn
05:00:564 (1) - SILENCE THIS SPINNER FJBGN M

ye
Topic Starter
Shiny Spoon

fieryrage wrote:

still not forgiving you for the 15 star ending

ok
double check timing, some of the notes are off for whatever reason and idk why

00:01:724 (6) - the strong piano notes like this would be better off nc'd imo (this goes for 00:04:724 (6) - 00:07:724 (3) - 00:13:724 (8) - stuff like that) fix
00:07:349 (1) - sure the nc is there for the pattern but you literally never did this in the other patterns so why now lol (it's still perfectly readable without the nc btw) fix
00:09:974 (3,4) - you go from this DS to 00:11:474 (3,4) - in the next pattern what why?? moved closer
00:12:224 (1,2,3,4,5) - there actually should be more notes here if you slow it down lo (some parts are 1/16 but honestly the way you have it right now is fine)
00:21:974 (3,4) - again with the DS changes just keep them consistent holy elaborate nurd : ^ ) no seriously tho, elaborate to me man.
00:23:474 (3,4) - these notes should probably be given more emphasis since it's the start of the vocal track fixed, i like it better
00:26:474 (5,6) - oh god why stack these please theres literally no movement in the song (for me atleast) in this spot
00:27:224 (1,2) - pLEASe stacks don't work well here and they look ugly :[ ^
00:29:849 - did you like miss a note here or something because the piano plays here and the vocals also cover this, makes no sense to leave it out fix
00:31:349 - same thing here I fail to hear a note here, or a note thats emphasized enough to need its own note.

basically the entire section here until the next timing point should have a couple more notes added for vocals, you started following the vocals in the intro and then kind of just strayed off of that No part was intended to follow vocals, it should almost all be following the piano which is in line with vocals then strays away from it significantly.

00:46:724 (1) - silence spinner end or just the entire spinner in general tbh I know for all spinners, I never really was going for mods at any time so blegh
00:54:860 (2,3) - starting from the slider end to 3 -- this should be 1/12 with 4 notes including slider end i rather would try putting stack here for now. :P
00:56:454 (6) - is this supposed to be stacked with 00:55:329 (4) - or nah was never intended im pretty sure, but I stacked it anyway.
00:59:266 (6,7,8) - another 1/12 thing
01:01:329 (3,4,5) - this is also 1/12 and this pattern feels weird because you blanket a triple and it's like no why don't
01:06:204 (7) - downbeat = nc tbh NC is sort of unnecessary because of the spinner
01:06:766 (1) - you could map this section here instead of adding a spinner or at least a slider here instead i like spinner
01:09:204 (5) - slider here instead of a single circle fits better for the guitar slider plays weird
01:09:766 (1,2,3) - 1/12 again xd stop using xd u feg xd xd xdlelmysides

not going to list the 1/12 things because basically every "triple" in this is 1/12 from what i can hear

01:14:266 (4,5) - you don't stack this but you stacked the note/slider before this?? emphasizes the music
01:15:016 (6,1) - and then this too and you stack 01:16:516 (3,4) - immediately after what?????????????? keep these stacks consistent man this is all over the place in terms of that ^
01:30:016 (6,1) - if you don't fix the stacks then 6 needs to be closer to 1 because that's how every other pattern was prior yea
01:33:016 (7,8,1) - this is actually 1/8 so don't change this one no shit u dum fur fur : ^ ) <3 i love u fiery
01:51:204 (1,2) - this blanket cuts way too short and looks ugly because it overlaps with the sliderhead of 1 partially, fix pls better maybe?
01:55:891 (4) - if you're following the guitar riff this note comes a bit too early idk what's the proper snapping for it though and it probably doesn't matter cuz od 8 but X Dum...you're retarded, it doesnt come early. <3
01:59:454 (3) - nc this since you're not doing repeat sliders like before s a m e

tbh the chorus could use a bit more mapping since vocals and whatnot, following the guitar and drums only here makes it really undervalued compared to the rest of the map I like the way its mapped currently, because most of it is supposed to be calm, the only part that is supposed to give the most energy is the solo.

02:09:204 (3) - nc yeah
02:11:454 (3) - nc
02:42:204 (1) - this slider ends too early for the snare its fine to me??
02:59:454 (3,4) - stacking this kind of seems dumb compared to the other patterns before where you never did this theres no major 'movement' in the instruments intensity imo, thats why this is stacked
03:00:954 (2,3,4) - stacking 2 and 3 here is also pretty dumb fix
03:02:454 (8) - this should hit earlier everything here should, so they all hit earlier, and NC
03:06:204 (1) - don't need to silence this sliderend since there's a guitar riff there yeah
03:09:204 (1) - these kiai flashes are so unnecessary pleaS theyre fine
03:13:985 (2,3,4,5,6,7) - i agree with the spacing change, but it shouldn't be this drastic of a change compared to 03:13:141 (1,2,3,4,5,6) These are quite subjective, where I like it and you may not, someone else will like it and someone else wont. Depending on which one is weighted more towards, changes may or may not be made
03:15:204 (1,2,3,4) - these would be better off as single notes to fit the music better sliders fit here perfectly fine.
03:21:204 (1,2,3,4,5,6,7,8,9,10,11,12) - this stream plays like aids because of 03:21:672 (6,7,8,9,10,11,12) - like why do zigzags here plse elaborate in what kind of change could be made.
03:23:079 (4,5,1,2) - this section would be better off playing as one whole section but more spaced compared to the restive been thinking that as well
03:25:704 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this is disorienting because of the 1/6 drums in the background, drums are more apparent than the guitar so follow those That is VERY disorienting for a first time playing, or just any time. Why follow the guitar and suddenly switch to the drums? It seems like a rather unfitting idea. I like it following the guitar better.
03:30:766 (3,4,5) - no need to stack these I dont feel very much movement for these notes
03:41:922 (1,2,3) - reduce spacing here like what you did on 03:40:329 (1,2,3,4) did it
03:43:704 (5,6,7) - 1/6 drums would be better here again no, same reason as last. Its not a good idea.
03:52:704 (1) - silence the slidertick too s a m e f a m
03:55:329 (2,3) - why stack these this looks ugly :[ Highly object, refrain from using "It looks ugly :[" and use actual logic and reasoning.
04:01:329 (2) - stacking this on the sliderhead just looks bleh and doesnt play well either idk about this (similar situation 04:03:766 (2) - here) same reason as before, refrain from using your own opinion like "it looks (blank)"
04:01:610 (4) - this note doesn't exist in the music wat?
04:07:329 (2,3) - this is just misleading as fuck lo (also there should be like two notes on the red and blue tick after this note??) no? u stoopid?
04:10:891 (4,5,6) - by following the piano here you like completely butchered the rhythm pattern of following the guitar you've done previously pls dont theres nothing wrong.
04:12:204 (1,2) - this and the next one, stack doesn't work as well here and also the stack isn't even aligned properly man ^
04:19:516 (3) - whAt is this slider even FOLLOWINGmg I heard that if you listen closely, a guitar is heard. and the faint cries of me calling you an idiot on teamspeak
04:21:204 (1,2) - stack doesnt work as well here eitheryou know very well what im gonna say

ok for like this entire last chorus why is everything stacked when nothing was stacked for a majority of the map, doesn't make sense

04:30:016 (3) - note doesn't exist in song same
04:30:204 (1,2) - the first slider is p. good but then the second slider comes and it's like wow look at this fuckin 130 degree angle shift what why??? just keep the flow and put it on the same side as the sliderend, or ctrl+g as it is now Sliders like this are fine considering how slow the song is, if I did this in higher BPM, now thats retarded.
04:51:204 (1,2) - "I got lazy so I put sliders here instead of what I've done previously" "But its actually a slow ending to a pretty much slow song, in which calls for a slow ending. W 0 W
04:57:214 (1,1) - ^ seriously cmon man ^
04:59:754 (3,4) - these two notes aren't snapped properly and idk what the proper snapping for them is so have funn fix
05:00:564 (1) - SILENCE THIS SPINNER FJBGN M kill self plz thx <3



ye
fieryrage

Shiny Spoon wrote:

fieryrage wrote:

ok
double check timing, some of the notes are off for whatever reason and idk why

00:09:974 (3,4) - you go from this DS to 00:11:474 (3,4) - in the next pattern what why?? moved closer
00:21:974 (3,4) - again with the DS changes just keep them consistent holy elaborate nurd : ^ ) no seriously tho, elaborate to me man. basically what the suggestion above said, the distance snap is different from the slider end to 00:21:974 (3) - comparative to that note to the next. makes the flow feel awkward.

basically the entire section here until the next timing point should have a couple more notes added for vocals, you started following the vocals in the intro and then kind of just strayed off of that No part was intended to follow vocals, it should almost all be following the piano which is in line with vocals then strays away from it significantly. it feels really criminally undermapped the way it currently is though lol, the vocals are a huge part of this song next to the piano, imo should just follow both as best as you can

01:55:891 (4) - if you're following the guitar riff this note comes a bit too early idk what's the proper snapping for it though and it probably doesn't matter cuz od 8 but X Dum...you're retarded, it doesnt come early. <3 this does come 30 ms early though???the guitar strums at 01:55:929 or around that, not where it is currently--like i said, a majority of this song has a few ms timing discrepancies, and that's most likely because monstrata (you know the guy you took the timing from) timed this song solely based on downbeats, the timing currently is actually really off in some places lol
02:42:204 (1) - this slider ends too early for the snare its fine to me?? the entire slider is mistimed by 30 ms as well here
03:15:204 (1,2,3,4) - these would be better off as single notes to fit the music better sliders fit here perfectly fine. while sliders would work here the way it's currently made in 1/8 makes no rhythmical sense, there's no audible sound on any of the 1/8 slider ends, hence the suggestion to just make them circles
03:21:204 (1,2,3,4,5,6,7,8,9,10,11,12) - this stream plays like aids because of 03:21:672 (6,7,8,9,10,11,12) - like why do zigzags here plse elaborate in what kind of change could be made. literally anything but zigzags works here, if you're going to do zigzags at least make them look aesthetically pleasing so i don't get triggered by ocd fuck
03:25:704 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this is disorienting because of the 1/6 drums in the background, drums are more apparent than the guitar so follow those That is VERY disorienting for a first time playing, or just any time. Why follow the guitar and suddenly switch to the drums? It seems like a rather unfitting idea. I like it following the guitar better. if you're gonna follow the guitar then make it sliders, the drums are a lot more noticeable than the guitar in this section
03:43:704 (5,6,7) - 1/6 drums would be better here again no, same reason as last. Its not a good idea. basically waht i said above
03:55:329 (2,3) - why stack these this looks ugly :[ Highly object, refrain from using "It looks ugly :[" and use actual logic and reasoning. you've never done it in the map up until this point, makes no sense to do it now 3/4 through the song
04:01:329 (2) - stacking this on the sliderhead just looks bleh and doesnt play well either idk about this (similar situation 04:03:766 (2) - here) same reason as before, refrain from using your own opinion like "it looks (blank)" also have never done this up until this point, why do it now?
04:01:610 (4) - this note doesn't exist in the music wat? slow it down, there's only a drum on the blue tick, nowhere else, so the current quad note also has to go
04:07:329 (2,3) - this is just misleading as fuck lo (also there should be like two notes on the red and blue tick after this note??) no? u stoopid? again you're stacking literally everything at the very end of the song without doing it consistently throughout the song; also yes there is notes on the red and blue tick if you're following the piano lol
04:10:891 (4,5,6) - by following the piano here you like completely butchered the rhythm pattern of following the guitar you've done previously pls dont theres nothing wrong. the white tick directly after 04:11:266 (5) - should be mapped, either with a sliderend starting at that note or with a sort of jump
04:12:204 (1,2) - this and the next one, stack doesn't work as well here and also the stack isn't even aligned properly man ^ i can see why you're following the piano in this section while i don't necessarily agree with it, but those are still not stacked properly with the sliderends
04:19:516 (3) - whAt is this slider even FOLLOWINGmg I heard that if you listen closely, a guitar is heard. and the faint cries of me calling you an idiot on teamspeak you completely ignored a major beat (the white tick) by doing this though
04:21:204 (1,2) - stack doesnt work as well here eitheryou know very well what im gonna say that you shouldn't be stacking literally everything in this section, the very end of the song? yea me 2 tbh

ok for like this entire last chorus why is everything stacked when nothing was stacked for a majority of the map, doesn't make sense << WOW LOOK I SAY IT RIGHT HERE EVEN

04:51:204 (1,2) - "I got lazy so I put sliders here instead of what I've done previously" "But its actually a slow ending to a pretty much slow song, in which calls for a slow ending. W 0 W the ending starts at 04:57:214 (1) - are you ok



ye
there i clarified gjgga
no kds
softhusky
Okay, time to mod :D
[Legend]
01:01:329 (3) - Why don't you edit this part a little so that this part's (01:02:329 (4,5,6) ) starting position is in the center of the space?
03:15:204 (1,2,3,4) - This part seems a little akward. You can try 1/2 beat sliders and it will sound better.
Also, can you try nerfing the CS to 4.5 or 4?
Fanteer
Hi. M4M

00:20:099 (7) - Nc
01:09:016 (4) - that pattern was beautiful, you could put the 4 - x 340 from y 304
01:38:454 (7,1) - I do not think that it's okay,move the little slider
03:43:704 (5,6,7) - felt that the stream should be
03:51:204 (1) - to this note, for 2 ticks sounds have 03:49:516 (1,2,3) - Do it in this way
03:14:454 (7) - 2 timing point , DELETE
03:03:204 (1) - ^
03:25:704 (1) - kiai not tick
03:27:204 (1) - Do it in this way http://puu.sh/pldjz/7674d075bb.jpg
Aaozora
m4m from your queue. my map: Boxplot - First Blush

so a lot of my mod is just advising u to insert more notes in unused spots. i really prefer that beatmaps have flow, meaning that nearly all beats and offbeats should have something on them, with exceptions for when pauses are present to create a nice effect. i have a feeling that the number of pauses in this map may have been intentional, but i'll still tell you where i think notes should be inserted if you do choose to give the map more flow.

i bolded more important stuff

00:31:349 - good place for a note?
00:32:849 - ^same
00:34:349 - i would say that you should insert a note here as well but the following slider creates a nice effect after that pause so nvm
00:37:349 - insert a note
00:54:766 (1) - although this follows the music nicely, stacking notes that rapidly is quite awkward especially since this isn't a fast paced song. i would personally make the slider last half a beat(from 00:54:205 to 00:54:579), then place a triple afterwards (at 00:54:766).

lol i just realized that the entire song has rapidly stacked notes so you probably don't want to change that aspect of the map. so ya disregard what i said

01:37:329 - i would add a note here
01:38:079 - ^same
01:47:079 - ^same
01:47:829 - ^same
01:50:079 - ^same
01:51:204 (1,2,3) - these sliders end at awkward places. they don't follow the song rhythmically in any way either. i would make them the same length as the slider at 01:50:454 (2)
01:56:079 - i would add a note here
02:08:829 - i would definitely add a note here
02:22:329 - add a note
02:41:266 (5,6,7,8) - idk why but i don't really like this. i would replace it with a reverse slider
02:53:829 (4) - new combo because new rhythm
03:01:329 (3) - ^same
03:05:454 (6) - ^same
03:22:797 (1) - i think the hitsound and new combo were supposed to start on the note before this one.. like. on the beat.
03:28:891 (3) - new combo because new rhythm
03:30:766 (3) - ^same
03:36:954 - add a note
03:56:641 - too much unused space
04:08:829 (5) - new combo because new rhythm
04:10:891 (4) - ^same
04:29:266 to 04:29:829 is nice. thought i'd just point it out :)
04:51:204 (1,2) - i honestly wouldn't use long sliders like these at this point. the song is at a final peak and you're using long, slow ass sliders? no :(. at least give them an interesting shape if you plan to keep them.
04:57:214 (1) - no. i would replace it with what you have at 04:58:742 (but with the correct rhythm ofc)

so. i think you're gonna hate my map if this is how you map. i sure as hell don't particularly enjoy this type of mapping. but i've already done this so oh well! but hey diversity in mapping is good right :) hopefully my advice was helpful! :D
Topic Starter
Shiny Spoon

Fanteer wrote:

Hi. M4M

00:20:099 (7) - Nc I cant find use for the NC
01:09:016 (4) - that pattern was beautiful, you could put the 4 - x 340 from y 304 ye
01:38:454 (7,1) - I do not think that it's okay,move the little slider I could use a little elaboration on this one
03:43:704 (5,6,7) - felt that the stream should be yeah
03:51:204 (1) - to this note, for 2 ticks sounds have 03:49:516 (1,2,3) - Do it in this way ?
03:14:454 (7) - 2 timing point , DELETE ye
03:03:204 (1) - ^
03:25:704 (1) - kiai not tick
03:27:204 (1) - Do it in this way http://puu.sh/pldjz/7674d075bb.jpg The guitar I followed is much more prevalent here.
thanks for mod
Topic Starter
Shiny Spoon

Aaozora wrote:

m4m from your queue. my map: Boxplot - First Blush
e
so a lot of my mod is just advising u to insert more notes in unused spots. i really prefer that beatmaps have flow, meaning that nearly all beats and offbeats should have something on them, with exceptions for when pauses are present to create a nice effect. i have a feeling that the number of pauses in this map may have been intentional, but i'll still tell you where i think notes should be inserted if you do choose to give the map more flow.

i bolded more important stuff

00:31:349 - good place for a note?ye
00:32:849 - ^same
00:34:349 - i would say that you should insert a note here as well but the following slider creates a nice effect after that pause so nvm
00:37:349 - insert a note
00:54:766 (1) - although this follows the music nicely, stacking notes that rapidly is quite awkward especially since this isn't a fast paced song. i would personally make the slider last half a beat(from 00:54:205 to 00:54:579), then place a triple afterwards (at 00:54:766).

lol i just realized that the entire song has rapidly stacked notes so you probably don't want to change that aspect of the map. so ya disregard what i said

01:37:329 - i would add a note here
01:38:079 - ^same
01:47:079 - ^sameThis one just doesnt fit flow wise
01:47:829 - ^sameI dont think this needs a note
01:50:079 - ^same
01:51:204 (1,2,3) - these sliders end at awkward places. they don't follow the song rhythmically in any way either. i would make them the same length as the slider at 01:50:454 (2)
01:56:079 - i would add a note here flow wise I cant see it fitting.
02:08:829 - i would definitely add a note here
02:22:329 - add a note
02:41:266 (5,6,7,8) - idk why but i don't really like this. i would replace it with a reverse slider i like it
02:53:829 (4) - new combo because new rhythm
03:01:329 (3) - ^same
03:05:454 (6) - ^same
03:22:797 (1) - i think the hitsound and new combo were supposed to start on the note before this one.. like. on the beat. Its supposed to intensify the jump on the stream.
03:28:891 (3) - new combo because new rhythm
03:30:766 (3) - ^same
03:36:954 - add a note
03:56:641 - too much unused space
04:08:829 (5) - new combo because new rhythm
04:10:891 (4) - ^same
04:29:266 to 04:29:829 is nice. thought i'd just point it out :)
04:51:204 (1,2) - i honestly wouldn't use long sliders like these at this point. the song is at a final peak and you're using long, slow ass sliders? no :(. at least give them an interesting shape if you plan to keep them.
04:57:214 (1) - no. i would replace it with what you have at 04:58:742 (but with the correct rhythm ofc) I like these final ones doe im gonna keep them for now.

so. i think you're gonna hate my map if this is how you map. i sure as hell don't particularly enjoy this type of mapping. but i've already done this so oh well! but hey diversity in mapping is good right :) hopefully my advice was helpful! :D
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