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Various Artists - Yuruyuri Songs Compilation

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Topic Starter
lolia
This beatmap was submitted using in-game submission on 2017년 11월 8일 수요일 at 오후 3:06:21

Artist: Various Artists
Title: Yuruyuri Songs Compilation
Source: ゆるゆり
Tags: MY SWEET MEMORY Precious Friends Gorakubu, Ai to Yuuki to Kibou to Yuujou no Theme YuruYuri I love heart U Yuriyurarararayuruyuri Daijiken Shiawase Gift Girl's Power de Yuru Yurinrinrinrinrin My Pace de Ikimashou 100% Chu~Gakusei Chochocho! YuruYuri*Capriccio!!! Watashi, Shuyaku no Akaza Akari desu Majokko Mirakurun♪ Yes! YuYuYu*YuruYuri♪♪ After School Days Happy Time wa Owaranai Onna to Onna no Yuri-Game Nanamori-chu*Gorakubu Akaza Akari(CV:Mikami Shiori) Yui & Chinatsu(CV:Tsuda Minami & Ookubo Rumi) Majokko Mirakurun(CV:Taketatsu Ayana) Akari & Chinatsu(CV:Mikami Shiori & Ookubo Rumi) YuruYuri yryr marathon
BPM: 93
Filesize: 27537kb
Play Time: 10:33
Difficulties Available:
  1. Yuriest (5.73 stars, 2433 notes)
Download: Various Artists - Yuruyuri Songs Compilation
Information: Scores/Beatmap Listing
---------------
Yuriest Yuri










~ List ~

01. 00:07:881 Nanamori-chu*Gorakubu - MY SWEET MEMORY :: BPM 93
02. 00:43:982 Nanamori-chu*Gorakubu - Precious Friends :: BPM 146
03. 01:24:082 Nanamori-chu*Gorakubu - Gorakubu, Ai to Yuuki to Kibou to Yuujou no Theme :: BPM 145
04. 02:06:093 Nanamori-chu*Gorakubu - YuruYuri I♥U :: BPM 160
05. 02:29:389 Nanamori-chu*Gorakubu - Yuriyurarararayuruyuri Daijiken :: BPM 175
06. 03:03:639 Akaza Akari(CV:Mikami Shiori) - Shiawase Gift :: BPM 185
07. 03:33:527 Yui & Chinatsu(CV:Tsuda Minami & Ookubo Rumi) - Girl's Power de :: BPM 178
08. 04:04:512 Nanamori-chu*Gorakubu - Yuru Yurinrinrinrinrin :: BPM 185
09. 04:42:432 Nanamori-chu*Gorakubu - My Pace de Ikimashou :: BPM 190
10. 05:11:810 Nanamori-chu*Gorakubu - 100% Chu~Gakusei :: BPM 210
11. 05:51:438 Nanamori-chu*Gorakubu - Chochocho! YuruYuri*Capriccio!!! :: BPM 190
12. 06:18:941 Akaza Akari(CV:Mikami Shiori) - Watashi, Shuyaku no Akaza Akari desu :: BPM 190
13. 06:58:886 Majokko Mirakurun(CV:Taketatsu Ayana) - Majokko Mirakurun♪ :: BPM 185
14. 07:32:295 Nanamori-chu*Gorakubu - Yes! YuYuYu*YuruYuri♪♪ :: BPM 182
15. 08:03:691 Nanamori-chu*Gorakubu - After School Days :: BPM 185
16. 08:44:468 Nanamori-chu*Gorakubu - Happy Time wa Owaranai :: BPM 190
17. 09:40:242 Akari & Chinatsu(CV:Mikami Shiori & Ookubo Rumi) - Onna to Onna no Yuri-Game :: BPM 175
Setz
oh wow, good luck with this.

People thought that I would be the person to make a yuru yuri compilation, but I am just too lazy lol
Underforest
I can do SB if you want or at least try, is ez
GL with this, I love this anime a lot haha :)
Topic Starter
lolia

Setz wrote:

oh wow, good luck with this.

People thought that I would be the person to make a yuru yuri compilation, but I am just too lazy lol
lol, but I'm also lazy :pp

Underforest wrote:

I can do SB if you want or at least try, is ez
GL with this, I love this anime a lot haha :)
Thanks, and I have no idea about sb yet cuz I'm lazy to find BGs now. ww
Underforest
Me or someone can find it for you www
Underforest
sb - wip
who you asked?

I'll mod this weekend when I have free time
Topic Starter
lolia

Underforest wrote:

sb - wip
who you asked? wwww

I'll mod this weekend when I have free time
Thanks lol
LeQuack
I'm noob modder but i'll try my best :) (BTW love your K-on Compilation!)

00:28:527 (1,2) - Why the extra control point? (Ok this shows up a lot, maybe I'm missing something)
00:30:623 (8,9) - Maybe space these a little as you have sounded them in a way to represent two different tones (Also makes it different from 00:32:236 (3,4) which you have sounded to be the same)
02:31:446 - I think the volume of this timing point should be lowered to 40%
02:55:446 (1) - The ending to this feels abrupt because the song has a final tambourine (i think) note at 02:56:646 i don't have much advice on how to change it though (Maybe reduce volume of hitsounds at 02:56:131 )
03:26:666 (5) - Have this blanket 03:26:990 (1)
03:58:723 (4,5,7,8) - Personal suggestion but have these as claps instead of whistles
04:20:079 (1,2) - Make pattern even/symmetrical
05:15:238 (1) - I think there should be some audible hitsound on the end of this spinner
05:21:095 (2) - Move this up so sliderend blankets with 05:20:810 (1)
06:19:256 (2,2,2) - I think you should just delete these notes and put the repeat sliders here (also add 1 more repeat)
10:02:870 (1,2,3) - Why not have either all curled or all straight

I want to do M4M for my map: https://osu.ppy.sh/s/450256 but don't feel you have to as this mod is pretty light (especially considering your map length)

GL with the map :D
Taeyang
쿠도수 먹으러 왔어염

22:46 Karia: 엘리트님
22:47 Taeyang: 잌ㅋㅋㅋㅋ
22:47 Taeyang: 소문한번 빠르군
22:47 Taeyang: 넹ㅋㅅㅋ
22:47 Karia: ㅋㅋㅋㅋㅋ
22:48 Karia: 일단 축하드려요 ㅋㅋ
22:48 Karia: 잠시 시간 되시나요
22:48 Taeyang: 핡
22:48 Taeyang: 이것만
22:48 Taeyang: 업로드하고요
22:48 Karia: 넵
22:51 Taeyang: 넹
22:51 Taeyang: 됬어염
22:52 Karia: 하악
22:52 Karia: 언제나 맵을 들고와서 예상은 하시겠지만
22:52 Karia: 밸런스쪽 중심으로 맵텟 봐주실수있나요 ㅋㅋ
22:52 Taeyang: 넹ㅋㅅㅋ
22:53 *Karia is listening to [http://osu.ppy.sh/b/970416 Various Artists - YuruYuri Songs Compilation]
22:53 Karia: 이곡입니다
22:54 Karia: 유루유리 노래 너무 좋은듯.. 핡
22:54 Taeyang: 이분설마 로리콘??
22:54 Taeyang: 암튼 다운중
22:54 Karia: 흠흠 ㅋㅋㅋ
22:56 Taeyang: 6분남았어요
22:56 Taeyang: 끅
22:56 Taeyang: 15 메가 너무크당 ㅠ
22:59 Taeyang: http://puu.sh/oTWsR/09f6fca09a.png
22:59 Taeyang: asdf
22:59 Taeyang: ㅁㄴㅇㄹ
22:59 Karia: ㅋㅋㅋㅋㅋㅋㅋㅋ
23:04 Taeyang: r리다
23:04 Taeyang: 길다...
23:04 Karia: 아직 6분밖에....
23:04 Taeyang: 파란색이
23:04 Taeyang: 너무 짙어요
23:06 Karia: 파란색???
23:06 Karia: 콤보색이군
23:11 Taeyang: 일단
23:11 Taeyang: 전체적으로 좋은데엽 ㅇㅅㅇ...
23:11 Taeyang: 플레이어 입장에서 말씀드리면
23:11 Karia: 맵을 갖고 노시다니....ㅂㄷㅂㄷ
23:11 Taeyang: 일단 보통 5성쯤 치는 상위권유저는
23:11 Taeyang: 양타, 단타를 정해서 치는 유저가 확실하게 나뉘는데
23:12 *Taeyang is listening to [https://osu.ppy.sh/b/970416 Various Artists - YuruYuri Songs Compilation]
23:12 Taeyang: 이맵같은경우는
23:12 Taeyang: 너무 양타가 편한 패턴이랑,단타가패턴이랑 섞여있어서
23:12 Taeyang: 슬밋이 나기 쉬운거같아요
23:12 Karia: 음.....
23:12 Taeyang: 이거빼곤 전부 좋았어요
23:12 Karia: 양타가 편한 패턴...??
23:12 Taeyang: 이건 어디까지나 플레이어 입장이니
23:12 Taeyang: 아
23:13 Taeyang: 크게 신경안써도되는데
23:13 Taeyang: 굳이 설명해드리자면
23:13 *Taeyang is listening to [https://osu.ppy.sh/b/827803 MOMOIRO CLOVER Z - SANTA SAN]
23:13 Taeyang: 00:15:691 (1,1,1,1,1,1) -
23:13 Taeyang: 예를들면 이런 패턴들은 양타가 편하고
23:14 Taeyang: 키아이전부분은 쉬우니 놔두고
23:14 Taeyang: 01:37:323 (4,5,6,1,2,1,2,1,2,1,2) - 이런 두개씩 나눈 서클잭은 보통
23:14 Taeyang: 단타가 양타 전부 편해요
23:15 Taeyang: 여기엔
23:15 Taeyang: 단타가 편한 패턴이없네
23:15 Taeyang: 계속
23:15 Karia: 아.. 저런건 무의식적으로 양타로 치는 패턴같은데
23:15 Taeyang: 지속적으로 3연타 5연타가 섞여나오면 단타가 편하고요
23:15 *Taeyang is listening to [https://osu.ppy.sh/b/855762 Kushi - Sakura no Zenya (Speed Up Ver.)]
23:15 Taeyang: 이걸로 설명해드림걍
23:15 Taeyang: 00:29:593 (1) - 여기서부터
23:16 Taeyang: 키아이 전단계까지보이면
23:16 Taeyang: 지속적으로 5연타,3연타가 섞여나오죠
23:16 Taeyang: 이런리듬은 보통 단타가 편하고
23:16 Taeyang: 01:16:652 (1) - 여기서 부터 거의 3연타 없이
23:16 Taeyang: 01:25:476 (1) - 오직 여기만
23:16 Taeyang: 키아이부분은 양타가 편하게
23:17 Taeyang: 01:37:829 (1) - 다시 단타가 편한리듬 패턴들로
23:17 Taeyang: 다시 카리아 님으로 돌아가서
23:18 Taeyang: 01:03:297 (6,1) -
23:18 Taeyang: 이런건 양타로 칠수밖에 없거든요
23:18 Taeyang: 단타로 넘어가면
23:18 Taeyang: 슬밋나기가쉽고
23:18 Taeyang: 01:08:228 (8,1) -
23:18 Karia: 저런건 그렇죠 ㅋㅋ
23:19 Taeyang: 뭐 등등...
23:19 Taeyang: 근데 아까도 말했듯이
23:19 Taeyang: 플레이어의 입장이고
23:19 Taeyang: 오히려 저게도 재밌는 포인트가 될수도있는거고
23:19 Taeyang: 딱히 큰문제가 되는건아니니 맘에드시면 놔둬두되요
23:20 Karia: 저런건 생각없이 찍어서.. ㅋㅋ
23:20 Taeyang: 또 맵 전체적으로 한두개있는게 아닌 거의 여러군데 분포에있으니
23:20 Taeyang: 으
23:20 Karia: 큰 문제만 안된다면 괜찮을꺼같군요
23:20 Taeyang: 저 맵고쳐야하는뎈ㅋ 언넝
23:20 Taeyang: 설명해드리고가겠
23:20 Karia: ㅋㅋㅋㅋㅋㅋㅋ
23:20 Karia: 그럼 일단 하나만 질문할게요 ㅋㅋ
23:20 Taeyang: 00:07:881 (1) - 굳 이파트는
23:20 Taeyang: 넹
23:21 Karia: 05:51:444 -
23:21 Karia: 이곡부터 확 어려워진다는 느낌은
23:21 Karia: 혹시 없었나요??
23:22 Taeyang: 저는 괜찮은거같은데
23:22 Taeyang: 그보다 너무 대체적으로 저한텐 쉬운편이라
23:22 Taeyang: 좀더 낮은 랭킹분들한테 여쭤보시는게 좋을듯
23:22 Taeyang: 전제적으로
23:22 Taeyang: 확어렵거나 그런건 없었어요
23:22 Karia: 이런.... ㅋㅋㅋㅋ
23:23 Taeyang: 그런것보다
23:23 Taeyang: 아
23:23 Taeyang: 05:11:810 (1) -
23:23 Taeyang: 이미여기서 210 브픔이기떄문에
23:23 Taeyang: 딱히 크게 어렵게 다가온건 없었는듯
23:23 Karia: 네 그거때문에 뒷부분부터 좀 더 어렵게 찍었는데
23:24 Karia: 스타레이팅 갑자기 확 튀어서 불안했었죠 ㅁㄴㅇㄹ
23:24 Taeyang: 06:02:812 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2) -
23:24 Taeyang: 이거때문일거같은데
23:24 Karia: 연타도 연타고
23:25 Karia: 05:57:286 - 이런파트의 연속서클점프
23:25 Taeyang: 걍
23:25 Karia: DS를 좀 많이 줘서 ㅋㅋ
23:25 Taeyang: 괜찮아염
23:25 Taeyang: 저정도면
23:25 Karia: 그럼 다행이네요..
23:25 Taeyang: 그러고보니 굳오수 먹어되나요
23:25 Taeyang: ㅋㅅㅋ
GenesisR
Hello, thanks very much for acceptance of M4M
I also like yuru-yuri lol. Kyouko so cute

SPOILER
00:11:430 (2,3,4) - Ah, I think here you might take the vocal and let 3 and 4 be a slider.
01:14:187 (3,4) - I suggest to exchange these two as then the flow would be nice for beginning the stream.
03:13:693 (5,6,7,8) - I think it would be better to take common curve of stream.
03:42:628 (2,3,4,5,1) - The flow might be more comfortable if the stream is bent.
05:41:524 (2,3) - Recommand to switch 2 and 3.
05:55:549 (2,3) - Recommand to switch 2 and 3.
06:42:151 (1,2,3) - Recommand to make it clearer to see it is a beat seperation.
08:46:362 (1,2) - Recommand to exchange this two to form the symmetry with the former group.
10:18:642 (1,1) - Recommand to fill in the rhythm inside as it should be quite playable.
10:29:956 (3,4) - Recommand to move this a bit higher so that it could be more elegant

The following is my map's link: https://osu.ppy.sh/s/447874, thanks very much.
Left
[마라톤일줄은 예상도 못했다]
01:39:392 (2) - 이건 어떨까요..? 그냥 꼬리에 반쯤 겹쳐나온 노트가 있어서... https://osu.ppy.sh/ss/5423341
05:01:853 (4,7,2) - 7을 좀만 오른쪽으로 옮겨서 슬라꼬리, 노트 간 삼각형..?
08:37:572 (1) - 이게 5랑 겹치는게 좋지 않나요..?

ㅁㅊ...이렇게 잘찍어놓고...no kds
Topic Starter
lolia

LeQuack wrote:

I'm noob modder but i'll try my best :) (BTW love your K-on Compilation!) <3

00:28:527 (1,2) - Why the extra control point? (Ok this shows up a lot, maybe I'm missing something) :p
00:30:623 (8,9) - Maybe space these a little as you have sounded them in a way to represent two different tones (Also makes it different from 00:32:236 (3,4) which you have sounded to be the same) I wanted to give a short breaktime although they have a bit different sounds (but almost same sounds imo cuz both sounds are drum sounds).
02:31:446 - I think the volume of this timing point should be lowered to 40% It's a bit low
02:55:446 (1) - The ending to this feels abrupt because the song has a final tambourine (i think) note at 02:56:646 i don't have much advice on how to change it though (Maybe reduce volume of hitsounds at 02:56:131 ) I'm not sure about snap, but these beats are in music surely.
03:26:666 (5) - Have this blanket 03:26:990 (1) I want to keep for current my flow.
04:20:079 (1,2) - Make pattern even/symmetrical I like current shape.
05:15:238 (1) - I think there should be some audible hitsound on the end of this spinner I muted this intentionally cuz it was a bit loud when it was not muted.
06:19:256 (2,2,2) - I think you should just delete these notes and put the repeat sliders here (also add 1 more repeat) I wanted to emphasize clap sounds.

I want to do M4M for my map: https://osu.ppy.sh/s/450256 but don't feel you have to as this mod is pretty light (especially considering your map length)

GL with the map :D

GenesisR wrote:

Hello, thanks very much for acceptance of M4M
I also like yuru-yuri lol. Kyouko so cute

00:11:430 (2,3,4) - Ah, I think here you might take the vocal and let 3 and 4 be a slider. These notes is for only music. I don't want to follow vocal.
01:14:187 (3,4) - I suggest to exchange these two as then the flow would be nice for beginning the stream. Hmm.. that flow is good, but current my flow is also good imo.
03:13:693 (5,6,7,8) - I think it would be better to take common curve of stream. Current shape is better for music.
03:42:628 (2,3,4,5,1) - The flow might be more comfortable if the stream is bent. I want to use straight flow for 03:42:459 (1) - this shape.
05:41:524 (2,3) - Recommand to switch 2 and 3. The flow is almost same. I want to keep for current pattern then.
05:55:549 (2,3) - Recommand to switch 2 and 3. For vocal.
06:42:151 (1,2,3) - Recommand to make it clearer to see it is a beat seperation. No problem for reading with my current pattern.
08:46:362 (1,2) - Recommand to exchange this two to form the symmetry with the former group. Current pattern is fine. 08:44:468 (1,2,3,1,2,3) - These two NCs are one pattern.
10:18:642 (1,1) - Recommand to fill in the rhythm inside as it should be quite playable. I followed just strong beat at this last.
10:29:956 (3,4) - Recommand to move this a bit higher so that it could be more elegant Current placement is elegant for me.

The following is my map's link: https://osu.ppy.sh/s/447874, thanks very much.

Left wrote:

[마라톤일줄은 예상도 못했다]
01:39:392 (2) - 이건 어떨까요..? 그냥 꼬리에 반쯤 겹쳐나온 노트가 있어서... https://osu.ppy.sh/ss/5423341 이건 다른 같은곳을 모두 스택으로 처리해줘서 이대로 두는게 나을꺼같네요
08:37:572 (1) - 이게 5랑 겹치는게 좋지 않나요..? 음.. 08:37:735 (2,3,1) - 이런것들 때문에 말씀하신거라면 여기는 그냥 리딩에 무리가 가는부분들만 붙여놓고 나머지는 전부 떼어놓았습니다.

ㅁㅊ...이렇게 잘찍어놓고...no kds
Deleted = Fixed
Thanks for moddings!
Asaiga
From VNO's modding queue
Hi Karia, I've gone through 10:30min of this map and to be completely honest. I can't find any flaws at my level, it's really solid. I really hope it will get ranked, I enjoy playing marathon the most ^^

A ''Star for you'' ™ and sorry I can't mod :(
Shyotamaze
Hi, from my modding queue

General
  1. Nothing to say
Yuriest
  1. 03:21:638 (1,3) - That overlap could be avoided and it would be better for reading (like you avoided it here 05:44:238 (1,2,3,4) - )
  2. 03:46:504 (2,4) - Too close imo
  3. 03:54:088 (3) - Why not move it to the right so it makes a blanket with 03:53:414 (2,3,4,5,1) - ?
  4. 04:05:647 (3) - Maybe stack it with 04:05:160 (3) - or 04:04:836 (2) - 's head because the overlaps are a bit weird to read I think
  5. 04:20:079 (1,2) - It's the only pattern like that in the map where the sliders touch each other, try to make it like that 08:27:032 (1,2) - , 08:29:626 (1,2) - etc
  6. 08:59:152 Rip the singing grill you didn't map her but it would be cool to map her even if it's just stacks like here 08:49:046 (1,2,3) -
  7. 09:03:099 (6,2) - Collides
Nice map, a bit nazi on the overlaps but since it's a really long map it should be really easy to read imo to avoid random misses in the middle of the map :^)
Good luck! ;) please make it more than 10 min drain next time so I don't have to mod it ;_;
Topic Starter
lolia

Shyotamaze wrote:

Hi, from my modding queue

General
  1. Nothing to say
Yuriest
  1. 03:21:638 (1,3) - That overlap could be avoided and it would be better for reading (like you avoided it here 05:44:238 (1,2,3,4) - ) It's fine cuz the slider dosen't hide note perfectly.
  2. 03:46:504 (2,4) - Too close imo no problem in playscreen imo
  3. 03:54:088 (3) - Why not move it to the right so it makes a blanket with 03:53:414 (2,3,4,5,1) - ? I avoided it intentionally for current flow
  4. 04:05:647 (3) - Maybe stack it with 04:05:160 (3) - or 04:04:836 (2) - 's head because the overlaps are a bit weird to read I think That overlap shows only in editor. It's almost clear in playscreen.
  5. 04:20:079 (1,2) - It's the only pattern like that in the map where the sliders touch each other, try to make it like that 08:27:032 (1,2) - , 08:29:626 (1,2) - etc This also is one of my favorite patterns.
  6. 08:59:152 Rip the singing grill you didn't map her but it would be cool to map her even if it's just stacks like here 08:49:046 (1,2,3) - I wanted to emphasize stopped-music by breaking rhythm in middle of KIAI.
  7. 09:03:099 (6,2) - Collides This overlap also can be seen in editor.
Nice map, a bit nazi on the overlaps but since it's a really long map it should be really easy to read imo to avoid random misses in the middle of the map :^)
Good luck! ;) please make it more than 10 min drain next time so I don't have to mod it ;_; I'll consider it lol
Thanks for modding!
XiMerx
hello Karia. For some reasons I feel like modding this. For the past few mods it seems like you are rejecting everything >.>
Some comments first...I know this is your mapping style so I won't really mod the spacing. Aesthetics are good but from a mapper standpoint it may look a little distorted in terms of spacing.
*nazi comment (but please reply)

Yuriest

  1. *00:17:559 (7,1) - Personally I would not copy and paste slider (7) because slider (1) occurs in the next measure.
  2. *00:21:914 (4,7) - DS is 1.58x and 00:22:075 (5,7) - DS is 1.65x. Make them the same since you did it here 00:34:333 (2,3,6)
  3. *00:22:720 (8,2) - Fix blanket maybe?
  4. 00:46:447 (5) - Why did you use a slider not 2 circles? If you are supporting the vocal might as well copy and paste the previous slider.
  5. 00:48:708 (2,3,4,1) - Weird. They are not parallel, or is this intentionally random?
  6. From 00:50:557 to 01:13:571 , at the end of a measure, sometimes there's a triplet 00:51:790 (8,9,1) - sometimes there isn't a triplet 00:53:434 (9,1) - Consistency please?
  7. 00:58:365 (7,8) - Pretty sure the lyrics is not the same word. "wakaRANAI" not "wakananai" Hence, don't stack them. (I think you watched enough anime to know)
  8. *01:36:082 (2) - You sure you want to use the same spacing? This note has a finish
  9. *02:29:903 (1,2,1,2) - I would make them similar in pattern "zettai zettai" (for example 02:30:074 (2,2) - they are stacked) Maybe you are supporting the instruments instead?
  10. *02:53:389 (4,6) - Why did you stack? :P
  11. *03:19:044 (1,4,6) - Make them into a perfect triangle?... maybe
  12. *03:22:936 (1) - Maybe you can try this for better flow (Can't find much for shiawase gift)
  13. 03:45:661 (1,2) - Wait... why is there a stack here?
  14. 03:51:897 (5,6,7) - This triplet doesn't support anything
  15. *04:11:971 (4) - I would copy and paste from slider (3) since it supports the instrument like you did in 04:22:025 (3,4) -
  16. 04:15:539 (1) - Stack properly with 04:15:214 (1) - please
  17. *04:32:728 (7,2) - Did you copy and paste slider (7)? I moved slider (2) back and it doesn't match
  18. 04:57:589 (1,2) - If these are sliders why are these 04:58:853 (1,2,3,4) - jumps? Lyrics are the same and I'm very sure you are mapping the vocals
  19. 05:07:695 - Why isn't there a note here?
  20. 05:15:238 - I recommend a note here since it's a finish.
  21. 100% Chu~Gakusei is so consistent it's unreal
  22. 05:54:444 (2,3,4) - Weird. I thought you like to stack triplet after a slider
  23. *06:04:944 (4) - Am I deaf or this is overmapped?
  24. 06:08:181 (2,2) - This should be stacked like this 05:58:075 (2,2) -
  25. *06:24:625 (1,2,3,4) - I don't think you would agree with me but I would replace each circle with a 1/4 slider to support both instruments
  26. 06:30:309 (1) - This feel underwhelming as compared to 06:27:783 (1) - Consider making the distance larger
  27. 07:05:691 (2) - ^
  28. *07:23:529 (1,2,3) - I personally would change the jump to back-and-forth to support the vocal, something like 07:24:989 (1,2,3) . Stacking isn't wrong but feels a little weird to me
  29. *07:33:120 (5,6,7,8,9,10) - I would change it to a different triplet pattern like repeated slider since the drumming is different to 07:32:790 (2,3,4) -
  30. 07:37:405 (1,2,3,4) - At this point, continuation don't really fit. I would use two 1/4 sliders instead or increase in stream spacing.
  31. The remap is awesome compared to the one you ranked.
  32. 08:13:735 (9) - I feel that this should be 2 circles instead because there's an actual beat on the red tick. You also did this here 08:24:113 (9,10) - so why not do the same?
  33. *08:18:924 (1) - Try this :P
  34. *09:15:731 (4,5) - 09:25:836 (4,5) - Why did you stack?
  35. 09:19:441 - 09:29:546 - I would place a note here to support the sound
  36. 09:27:731 (2,3,4) - It is cool that you placed a triangle pattern there but is 09:27:415 (1) - not relevant anymore to be in the pattern? :P
  37. *10:12:127 (1,1,1) - While at it, you might want to reduce the volume one by one because it sounds softer and softer to me

Good luck :D
Topic Starter
lolia

XiMerx wrote:

hello Karia. For some reasons I feel like modding this. For the past few mods it seems like you are rejecting everything >.>
Some comments first...I know this is your mapping style so I won't really mod the spacing. Aesthetics are good but from a mapper standpoint it may look a little distorted in terms of spacing.
*nazi comment (but please reply)

Yuriest

  1. *00:22:720 (8,2) - Fix blanket maybe? enough imo
  2. 00:46:447 (5) - Why did you use a slider not 2 circles? If you are supporting the vocal might as well copy and paste the previous slider. This slider is just for the note-spread. And about the shape, I just map it following my taste orz
  3. 00:48:708 (2,3,4,1) - Weird. They are not parallel, or is this intentionally random? I didn't mind it cuz here's long term.
  4. From 00:50:557 to 01:13:571 , at the end of a measure, sometimes there's a triplet 00:51:790 (8,9,1) - sometimes there isn't a triplet 00:53:434 (9,1) - Consistency please? I added triplets when the next object is circle. Of course there are some exception things following the music, but this part is almost consistency imo
  5. *02:29:903 (1,2,1,2) - I would make them similar in pattern "zettai zettai" (for example 02:30:074 (2,2) - they are stacked) Maybe you are supporting the instruments instead? Already they are similar pattern cuz I copy-pasted the pattern.
  6. *02:53:389 (4,6) - Why did you stack? :P @3@
  7. *03:22:936 (1) - Maybe you can try this for better flow (Can't find much for shiawase gift) I prefer current pattern :p
  8. 03:45:661 (1,2) - Wait... why is there a stack here? For vocal
  9. 03:51:897 (5,6,7) - This triplet doesn't support anything You can hear triplet with 25% speed.
  10. *04:11:971 (4) - I would copy and paste from slider (3) since it supports the instrument like you did in 04:22:025 (3,4) - B-but I make slider shape for aesthetic things usually.. ;w;
  11. 04:15:539 (1) - Stack properly with 04:15:214 (1) - please They are same in playscreen cuz of auto-stack system.
  12. *04:32:728 (7,2) - Did you copy and paste slider (7)? I moved slider (2) back and it doesn't match They are not same slider
  13. 04:57:589 (1,2) - If these are sliders why are these 04:58:853 (1,2,3,4) - jumps? Lyrics are the same and I'm very sure you are mapping the vocals I put sliders in this song properly to avoid 1/2 note jumps spam.
  14. 100% Chu~Gakusei is so consistent it's unreal \:D/
  15. 05:54:444 (2,3,4) - Weird. I thought you like to stack triplet after a slider I wanted a perfect straight flow with (2).
  16. *06:04:944 (4) - Am I deaf or this is overmapped? There's drum stream w
  17. 06:30:309 (1) - This feel underwhelming as compared to 06:27:783 (1) - Consider making the distance larger thb, I don't mind DS between sliders if they haven't biggggg DS.
  18. 07:05:691 (2) - ^ ^
  19. *07:23:529 (1,2,3) - I personally would change the jump to back-and-forth to support the vocal, something like 07:24:989 (1,2,3) . Stacking isn't wrong but feels a little weird to me This stack feels cool with vocal to me.
  20. The remap is awesome compared to the one you ranked. wwww
  21. *09:15:731 (4,5) - 09:25:836 (4,5) - Why did you stack? Cuz those circles substituted for slider.
  22. 09:19:441 - 09:29:546 - I would place a note here to support the sound I heard that streams when I mapped this song, but I wanted follow only 1/2 beats..
  23. 09:27:731 (2,3,4) - It is cool that you placed a triangle pattern there but is 09:27:415 (1) - not relevant anymore to be in the pattern? :P Because (1,2) and (3,4) are pair patterns originally.

Good luck :D
Deleted = Fixed
Thanks for modding!
- Frontier -
:D
[Yuriest]
  1. 00:09:011 (4,5) - It's kinda bit weird. You could put it lower for aesthetic.
  2. 00:46:447 (5) - I think you should ctrl+g for a better flow. I know it'll make it easier.
  3. 01:24:082 (1) - Isn't it the same color with 01:13:571 (1)? I think it's unrankable. D:
  4. 02:32:131 (1) - I think you should put 5% vol green line at the end of the slider.
  5. 03:20:828 (2) - I think you should ctrl+g for a better flow.
  6. 04:04:512 (1) - Isn't it the same color with 03:58:470 (1) - ?
  7. 06:52:888 - 06:54:309 - IMO you should have some notes here. D:
  8. 08:50:152 (3) - Didn't stack with 08:48:889 (3) ?
That's all. This map is great! I can't wait to seeing it rank soon.
Good luck!
Topic Starter
lolia

- Frontier - wrote:

:D
[Yuriest]
  1. 00:09:011 (4,5) - It's kinda bit weird. You could put it lower for aesthetic. it's pretty to me xP
  2. 00:46:447 (5) - I think you should ctrl+g for a better flow. I know it'll make it easier. B-but I prefer current flow.. ;w;
  3. 06:52:888 - 06:54:309 - IMO you should have some notes here. D: Empty rhythm is best for emphasizing prev notes and music imo xD
That's all. This map is great! I can't wait to seeing it rank soon.
Good luck!
Deleted = Fixed
Thanks for modding!
Zallies
Karia, the Marathon Mapper <3

i still like your k-on marathon <3

Nice! i've been waiting for this song <333

a star~
Topic Starter
lolia

zeroallies wrote:

Karia, the Marathon Mapper <3

i still like your k-on marathon <3

Nice! i've been waiting for this song <333

a star~
lol, thanks <3
Kagetsu
yuruyuri

[General]
  1. i talked with kwan and romanized tittle should be Yuruyuri Songs Compilation, because of prefered romanisation
  2. about the storyboard... i find it weird that the bpm and song title appears later on when you're already playing, i think it would be much better if these stuff were visible during breaks, right before the sliders/circles appear
  3. according to this maximum dimensions for tall scrolling images are 640x1440, so you'll have to resize i7.jpg
  4. 05:11:810 - there's a conflict between red/green lines, they have different samplesets, make sure to fix this
[Yuriest]
  1. 07:57:845 - spacing for 1/3 objects is kinda out of place if we consider that this isn't a tricky map, it causes a pointless diff spike which could be avoided imo, using some stacks would play a lot better and would also fit the overall design better, though this is completely my personal opinion
  2. 08:16:491 (5,1) - stacking didn't feel good to me, it completely outshines the strong beat on 08:16:653 - which is way more important to me, i would even convert 08:16:329 (4,5) - into a 1/2 slider to emphasize the click-ability on 08:16:653 - (same happens later on 08:21:681 (5,1) - 08:26:870 (5,1) - etc)
  3. 08:59:152 - the pause feels odd... i think you could apply the same concept of 08:49:046 (1,2,3) - here as those vocal notes are really prominent, keeping them unmapped doesn't represent the music imo
  4. 10:02:870 (1,2,3) - this is wrongly snapped, it should be 1/3
  5. 10:29:270 (2,1) - the buzz slider will most likely cause a sliderbreak, try to reduce the distance between these two objects (same goes for 10:14:184 (2,1) - )
yes
Topic Starter
lolia

Kagetsu wrote:

yuruyuri

[General]
  1. about the storyboard... i find it weird that the bpm and song title appears later on when you're already playing, i think it would be much better if these stuff were visible during breaks, right before the sliders/circles appear Changed appearance speed instead. I really want to keep current timing.
yes
Fixed all things except for one suggestion in the General. Thanks for modding xD
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