I think this is a stupid idea. This kind of graphic approach only makes sense if you can assume correlations between neighbored skills and exclude the existence of correlations for non-neighbored skills.224dj wrote:
A... pentagon... line... color... *&%#
i think that... this interface seems more appropriatede
This isn't some Pokemon-game where you can artificially push the stat for your Pokemon's coolness and where it doesn't matter that neighboring stats don't have a correlation.
And if we don't want to assume easy correlations like this we should either make it more simple or more complicated than this.
Oh no, abraker is on this *runs*