Hello!
These are what I found to be "problematic" points in the map, there's a bunch and I probably missed a few. I listed changes which I feel make the map easier to read and consequently more fun to play (when you don't lose your combo on weird patterns/spacing). Take it with a grain of salt and make changes if you like it, or don't
There you go, a wall of text. I hope you enjoy reading.
These are what I found to be "problematic" points in the map, there's a bunch and I probably missed a few. I listed changes which I feel make the map easier to read and consequently more fun to play (when you don't lose your combo on weird patterns/spacing). Take it with a grain of salt and make changes if you like it, or don't
[Sequence Break]
* 00:14:707 (4) - Offset it a bit from the previous slider (something like 241|247)
* 00:17:316 (2) - Offset this too, following the "line" formed by 00:15:522 (5,6,1) - (screenshot)
* 00:20:495 (1,2,3) - This is weird to play and oddly snapped, consider using just a single short slider here
* 00:23:674 (2) - Make this a short jump instead (you could place it below the end points of 00:23:022 (7) - this slider)
* 00:32:968 (2) - This slider ends on a red tick and is awkward to play. I suggest you replace it with a triple and add a small jump afterwards (screenshot)
* 00:57:914 (3) - Maybe move this (example)
* 00:59:544 (4) - Again, small jump here instead of stacked
* 01:17:805 (3) - I'd make this either shorter (down to the red tick) or move the following circle closer so they overlap, makes it easier to distinguish the timing you have there
* 01:18:457 (3) - Missing something on a white tick after this, fill it in
* 01:19:680 (2) - Way too large spacing for the timing, this should overlap with previous slider
* 01:19:924 (3) - ^ Same as above
* 01:20:577 (6) - ^ Same as above (map is full of these, it's a bit hard to read the timing from the spacing alone)
* 01:20:577 (6,1,7,1,4,5) - Just very large spacing again due to the timing, also refer to note below;
* 01:23:674 (2,3,4,5) - I think a different pattern would be better here
* 01:24:571 (4) - Add a circle after this on the white tick to complete the stream
* 01:28:077 (5) - Another slider ending on a white tick
* 01:39:490 (3,4,5,6) - Odd spacing again, I'd replace it with what I suggested for 00:32:968 (2)
* 01:41:283 (3) - Can easily make this into a jump (screenshot)
* 01:43:892 (4,5) - Do not stack these two, it looks like the objects are only a 1/4 ticks apart
* 01:44:544 (2) - Could remove this and make the previous slider longer to substitute it's position
* 01:46:338 (7) - Another slider ending on a white tick
* 01:51:555 (4) - Don't stack under slider
* 01:56:691 (1,2) - Very odd timing and a slider issue
* 01:57:751 (4,5,6) - Odd spacing again, could also change the timing completely
* 02:00:196 (2) - Don't stack under the slider, it breaks the flow into the following stream
* 02:18:131 (1,2,3) - Maybe do something with these to make them look/feel different because of their timing (you could add NC on each of them for example, and change shape a bit)
* 02:19:435 (1,2) - I don't like this kind of timing personally. I'd make (1) last till the white tick and start (2) on the red tick and make it a bit shorter. (screenshot)
* 02:24:653 (1,2,3,4) - NC on each of these
* 02:25:305 (4,1) - Distance is a bit large between then, could try to move the (1) forward in time
* 02:42:098 (2) - Another slider ending on a white tick, I would just follow the general rythm with instead of the vocals
* 03:05:740 (1) - Blanket this under the stream (screenshot)
* 03:34:598 (1,2,3,4) - Odd spacing
* 03:38:022 (2,3,4, 5) - NC on each of these
* 03:47:153 (4) - Would definitely NC this and RC on the next slider, might be a good idea to even slightly offset it by a few units downwards or something
* 03:51:229 (3) - Slider ending on white tick where the stream should usually start
* 04:01:174 (1,1,1) - NC on each of these
* 04:07:615 (8) - Odd placement again, the position does not hint the timing it's mapped to
* 04:25:386 (5,6) - Odd timing and a slider issue, make the whole thing start on a white tick
* 04:33:457 (8) - Jump instead of stacked
* 04:39:164 (1) - Slider ending on a white tick here
* 05:03:892 (2,3,1,2) - NC each of them, this part's timing always gets me. You could even replace the 05:04:109 (1) - slider with circles instead and make triangular jumps
* 05:15:359 (2,4,4) - Reduce the reverse count of these by 1, it's so damn hard to play this with the jumps and spacing that it has
* 00:14:707 (4) - Offset it a bit from the previous slider (something like 241|247)
* 00:17:316 (2) - Offset this too, following the "line" formed by 00:15:522 (5,6,1) - (screenshot)
* 00:20:495 (1,2,3) - This is weird to play and oddly snapped, consider using just a single short slider here
* 00:23:674 (2) - Make this a short jump instead (you could place it below the end points of 00:23:022 (7) - this slider)
* 00:32:968 (2) - This slider ends on a red tick and is awkward to play. I suggest you replace it with a triple and add a small jump afterwards (screenshot)
* 00:57:914 (3) - Maybe move this (example)
* 00:59:544 (4) - Again, small jump here instead of stacked
* 01:17:805 (3) - I'd make this either shorter (down to the red tick) or move the following circle closer so they overlap, makes it easier to distinguish the timing you have there
* 01:18:457 (3) - Missing something on a white tick after this, fill it in
* 01:19:680 (2) - Way too large spacing for the timing, this should overlap with previous slider
* 01:19:924 (3) - ^ Same as above
* 01:20:577 (6) - ^ Same as above (map is full of these, it's a bit hard to read the timing from the spacing alone)
* 01:20:577 (6,1,7,1,4,5) - Just very large spacing again due to the timing, also refer to note below;
* 01:23:674 (2,3,4,5) - I think a different pattern would be better here
* 01:24:571 (4) - Add a circle after this on the white tick to complete the stream
* 01:28:077 (5) - Another slider ending on a white tick
* 01:39:490 (3,4,5,6) - Odd spacing again, I'd replace it with what I suggested for 00:32:968 (2)
* 01:41:283 (3) - Can easily make this into a jump (screenshot)
* 01:43:892 (4,5) - Do not stack these two, it looks like the objects are only a 1/4 ticks apart
* 01:44:544 (2) - Could remove this and make the previous slider longer to substitute it's position
* 01:46:338 (7) - Another slider ending on a white tick
* 01:51:555 (4) - Don't stack under slider
* 01:56:691 (1,2) - Very odd timing and a slider issue
* 01:57:751 (4,5,6) - Odd spacing again, could also change the timing completely
* 02:00:196 (2) - Don't stack under the slider, it breaks the flow into the following stream
* 02:18:131 (1,2,3) - Maybe do something with these to make them look/feel different because of their timing (you could add NC on each of them for example, and change shape a bit)
* 02:19:435 (1,2) - I don't like this kind of timing personally. I'd make (1) last till the white tick and start (2) on the red tick and make it a bit shorter. (screenshot)
* 02:24:653 (1,2,3,4) - NC on each of these
* 02:25:305 (4,1) - Distance is a bit large between then, could try to move the (1) forward in time
* 02:42:098 (2) - Another slider ending on a white tick, I would just follow the general rythm with instead of the vocals
* 03:05:740 (1) - Blanket this under the stream (screenshot)
* 03:34:598 (1,2,3,4) - Odd spacing
* 03:38:022 (2,3,4, 5) - NC on each of these
* 03:47:153 (4) - Would definitely NC this and RC on the next slider, might be a good idea to even slightly offset it by a few units downwards or something
* 03:51:229 (3) - Slider ending on white tick where the stream should usually start
* 04:01:174 (1,1,1) - NC on each of these
* 04:07:615 (8) - Odd placement again, the position does not hint the timing it's mapped to
* 04:25:386 (5,6) - Odd timing and a slider issue, make the whole thing start on a white tick
* 04:33:457 (8) - Jump instead of stacked
* 04:39:164 (1) - Slider ending on a white tick here
* 05:03:892 (2,3,1,2) - NC each of them, this part's timing always gets me. You could even replace the 05:04:109 (1) - slider with circles instead and make triangular jumps
* 05:15:359 (2,4,4) - Reduce the reverse count of these by 1, it's so damn hard to play this with the jumps and spacing that it has
There you go, a wall of text. I hope you enjoy reading.