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u's - Korekara no Someday(TV Size) [OsuMania]

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SpectorDG
Wew, Verniy's expert diff :3
DrawdeX
hi verniy :) really sorry for the too much delay on our m4m, my pc was broken 2 weeks ago :v
Mod as requested via pm :)
I only focus on pitch relevancy, pattern consistency, and hand balance
4K = |1|2|3|4|
Everything modded
[EASY]
• 00:01:747 (1747|2) - Move to 1, for hand balance
• 00:04:872 (4872|2) - Move to 1, ^
• 00:44:872 (44872|1) - I'm pretty sure the sound stops at 00:45:622 - but if you're following the bass, remain as is
• 00:59:497 (59497|3,59872|0) - Ctrl+H, for hand balance
• 01:32:622 (92622|1) - Move to 4? for hand balance
• 01:33:372 (93372|2) - Move to 1? ^

[NORMAL]
• 00:25:372 (25372|2) - How about moving this to 00:25:122 - ? To follow the synthesizer sound
• 00:40:372 - How about this? https://osu.ppy.sh/ss/3444228 for the pitch from high to low
• 01:25:122 (85122|3,85122|2,85372|0,85622|3,85622|2,85872|0) - Ctrl+H? or change pattern? It seems boring if the pattern repeats over and over again

[Reyzra's HARD]
• 00:10:872 - 00:12:872 - 00:14:872 - 00:16:872 - 00:18:872 - 00:20:872 - 00:22:872 - and etc ~ I heard a hi-hat around here, add a note?
• 00:31:872 (31872|1) - I don't think it's too loud on this part, delete?
• 00:44:747 - Add a note, for the bass drum
• 00:44:997 - ^
• 00:48:622 - 00:48:997 - Just add notes for the sake of the snare drum
• 01:26:622 (86622|2) - Move to 1? I don't think 4 jacks are good on pattern 01:26:497 (86497|2,86622|2,86747|2,86872|2) -
• 01:30:872 - I think it's fine if you add a note here, for the cymbal
• 01:32:622 - ^

[EXPERT]
• 00:10:872 - 00:12:872 - 00:14:872 - 00:16:872 - 00:18:872 - 00:20:872 - 00:22:872 - and etc ~ I heard a hi-hat around here, add a note?
• 00:31:872 - Change |1| or |4| to a long note until 00:32:122 - to follow the relevance on the sound 00:31:122 (31122|0,31372|1,31622|2) - or just the bell sound on 00:30:747 (30747|3) -
• 00:44:372 (44372|2) - What are you trying to follow here? Bass or the synthesizer? If synthesizer, delete. If bass, leave it as is.
• 00:44:497 (44497|1) - Same question above ^ If synthesizer, stop at 00:44:747 - . If bass, leave it as is.
• 00:45:872 - I think it's fine if you add a note here, for the cymbal
• 00:48:997 - I heard a hi-hat around here, add a note?
• 01:08:497 - 01:08:747 - Add a note, to follow the relevance of 01:08:372 (68372|2,68622|0) -
• 01:23:872 - 01:23:997 - Add a note, for the toms

Good luck~! :)
Reyzra

DrawdeX wrote:

hi verniy :) really sorry for the too much delay on our m4m, my pc was broken 2 weeks ago :v
Mod as requested via pm :)
I only focus on pitch relevancy, pattern consistency, and hand balance
4K = |1|2|3|4|
Everything modded
[Reyzra's HARD]• 00:10:872 - 00:12:872 - 00:14:872 - 00:16:872 - 00:18:872 - 00:20:872 - 00:22:872 - and etc ~ I heard a hi-hat around here, add a note?
• 00:31:872 (31872|1) - I don't think it's too loud on this part, delete?
• 00:44:747 - Add a note, for the bass drum im following the piano here
• 00:44:997 - ^ same as above
• 00:48:622 - 00:48:997 - Just add notes for the sake of the snare drum you dont have to add for snare all the way to the end of music right? beside its imposble to add note in there, instead it need change of pattern
• 01:26:622 (86622|2) - Move to 1? I don't think 4 jacks are good on pattern 01:26:497 (86497|2,86622|2,86747|2,86872|2) -
• 01:30:872 - I think it's fine if you add a note here, for the cymbal if this MX i can agree with this
• 01:32:622 - ^

Good luck~! :)
thanks for the mod draw ;)
no reply = apply
here the update ver~
Update Hard
osu file format v14

[General]
AudioFilename: Korekara no Someday by u's.mp3
AudioLeadIn: 0
PreviewTime: 60747
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.9

[Metadata]
Title:Korekara no Someday (TV Size)
TitleUnicode:これからのSomeday (TV Size)
Artist:u's
ArtistUnicode:μ's
Creator:Verniy_Chan
Version:Reyzra's HARD
Source:ラブライブ! School idol project
Tags:Love Live! Reyzra Yozuca* Lotta Hata Aki Kousaka Honoka Minami Kotori Sonoda Umi Hoshizora Rin Nishikino Maki Koizumi Hanayo Yazawa Nico
BeatmapID:719602
BeatmapSetID:323413

[Difficulty]
HPDrainRate:8
CircleSize:4
OverallDifficulty:8
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG Verniy.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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60872,-100,4,2,1,40,0,1
86872,-100,4,2,1,40,0,0


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448,192,37122,1,0,0:0:0:0:
64,192,37122,1,8,0:0:0:0:
320,192,37372,1,2,0:0:0:0:
448,192,37622,1,8,0:0:0:0:
64,192,37622,1,0,0:0:0:0:
320,192,37872,1,2,0:0:0:0:
64,192,38122,1,8,0:0:0:0:
448,192,38122,1,0,0:0:0:0:
320,192,38247,1,2,0:0:0:0:
192,192,38372,1,0,0:0:0:0:
320,192,38497,1,2,0:0:0:0:
448,192,38622,1,8,0:0:0:0:
64,192,38622,1,0,0:0:0:0:
192,192,38747,1,2,0:0:0:0:
320,192,38997,1,2,0:0:0:0:
64,192,39122,1,8,0:0:0:0:
448,192,39122,1,0,0:0:0:0:
320,192,39372,1,2,0:0:0:0:
64,192,39622,1,8,0:0:0:0:
192,192,39622,1,0,0:0:0:0:
448,192,39872,1,2,0:0:0:0:
192,192,40122,128,4,40247:0:0:0:0:
320,192,40122,128,8,40247:0:0:0:0:
448,192,40372,1,2,0:0:0:0:
320,192,40497,1,2,0:0:0:0:
192,192,40622,1,8,0:0:0:0:
64,192,40747,1,2,0:0:0:0:
448,192,40747,1,4,0:0:0:0:
320,192,40747,1,0,0:0:0:0:
192,192,40997,1,8,0:0:0:0:
448,192,40997,1,0,0:0:0:0:
320,192,41122,1,8,0:0:0:0:
64,192,41247,1,8,0:0:0:0:
448,192,41247,1,0,0:0:0:0:
192,192,41372,1,2,0:0:0:0:
64,192,41497,1,0,0:0:0:0:
448,192,41497,1,8,0:0:0:0:
320,192,41559,1,8,0:0:0:0:
192,192,41622,1,8,0:0:0:0:
320,192,41747,1,8,0:0:0:0:
64,192,41747,1,0,0:0:0:0:
192,192,41872,1,8,0:0:0:0:
64,192,41872,1,2,0:0:0:0:
448,192,41872,1,4,0:0:0:0:
448,192,42122,1,8,0:0:0:0:
320,192,42122,1,0,0:0:0:0:
192,192,42372,1,2,0:0:0:0:
64,192,42622,1,8,0:0:0:0:
320,192,42622,1,0,0:0:0:0:
192,192,42747,1,2,0:0:0:0:
320,192,42997,1,2,0:0:0:0:
64,192,43122,1,8,0:0:0:0:
448,192,43122,1,0,0:0:0:0:
192,192,43372,1,2,0:0:0:0:
448,192,43622,1,8,0:0:0:0:
320,192,43622,1,0,0:0:0:0:
64,192,43872,1,2,0:0:0:0:
192,192,43872,1,0,0:0:0:0:
192,192,44122,1,8,0:0:0:0:
320,192,44122,1,0,0:0:0:0:
320,192,44372,1,2,0:0:0:0:
448,192,44372,1,0,0:0:0:0:
192,192,44622,1,8,0:0:0:0:
320,192,44622,1,0,0:0:0:0:
64,192,44872,1,0,0:0:0:0:
192,192,44872,1,0,0:0:0:0:
192,192,45122,1,8,0:0:0:0:
320,192,45122,1,0,0:0:0:0:
448,192,45372,1,2,0:0:0:0:
320,192,45372,1,0,0:0:0:0:
64,192,45497,1,8,0:0:0:0:
192,192,45559,1,8,0:0:0:0:
320,192,45622,1,8,0:0:0:0:
448,192,45622,1,0,0:0:0:0:
320,192,45747,1,8,0:0:0:0:
192,192,45747,1,0,0:0:0:0:
64,192,45872,1,4,0:0:0:0:
192,192,45872,1,2,0:0:0:0:
448,192,45872,1,0,0:0:0:0:
320,192,46122,1,0,0:0:0:0:
448,192,46122,1,8,0:0:0:0:
192,192,46372,1,2,0:0:0:0:
64,192,46622,1,8,0:0:0:0:
448,192,46622,1,0,0:0:0:0:
320,192,46747,1,2,0:0:0:0:
192,192,46997,1,2,0:0:0:0:
320,192,47122,1,8,0:0:0:0:
448,192,47122,1,0,0:0:0:0:
64,192,47372,1,2,0:0:0:0:
192,192,47497,1,8,0:0:0:0:
320,192,47559,1,0,0:0:0:0:
64,192,47622,1,8,0:0:0:0:
448,192,47622,1,0,0:0:0:0:
192,192,47747,1,8,0:0:0:0:
320,192,47747,1,0,0:0:0:0:
448,192,47872,1,2,0:0:0:0:
64,192,48122,128,8,48372:0:0:0:0:
192,192,48122,128,4,48372:0:0:0:0:
448,192,48372,1,2,0:0:0:0:
192,192,48497,128,8,48747:0:0:0:0:
320,192,48497,128,4,48747:0:0:0:0:
64,192,48747,1,2,0:0:0:0:
320,192,48872,128,8,49122:0:0:0:0:
448,192,48872,128,4,49122:0:0:0:0:
64,192,49122,1,8,0:0:0:0:
192,192,49247,1,8,0:0:0:0:
320,192,49372,1,2,0:0:0:0:
448,192,49497,1,8,0:0:0:0:
64,192,49497,1,0,0:0:0:0:
192,192,49559,1,0,0:0:0:0:
320,192,49622,1,8,0:0:0:0:
192,192,49684,1,8,0:0:0:0:
64,192,49747,1,8,0:0:0:0:
448,192,49747,1,0,0:0:0:0:
320,192,49872,1,4,0:0:0:0:
192,192,49872,1,2,0:0:0:0:
448,192,49872,1,0,0:0:0:0:
64,192,50122,1,8,0:0:0:0:
320,192,50122,1,0,0:0:0:0:
192,192,50372,1,2,0:0:0:0:
320,192,50497,1,2,0:0:0:0:
64,192,50622,1,8,0:0:0:0:
448,192,50622,1,0,0:0:0:0:
192,192,50872,1,2,0:0:0:0:
64,192,51122,1,8,0:0:0:0:
448,192,51122,1,0,0:0:0:0:
192,192,51372,1,2,0:0:0:0:
64,192,51497,1,2,0:0:0:0:
320,192,51622,1,8,0:0:0:0:
448,192,51622,1,0,0:0:0:0:
192,192,51872,1,2,0:0:0:0:
64,192,52122,1,8,0:0:0:0:
448,192,52122,1,0,0:0:0:0:
320,192,52372,1,2,0:0:0:0:
448,192,52497,1,2,0:0:0:0:
64,192,52622,1,8,0:0:0:0:
192,192,52622,1,0,0:0:0:0:
320,192,52872,1,2,0:0:0:0:
64,192,53122,1,8,0:0:0:0:
448,192,53122,1,0,0:0:0:0:
192,192,53372,1,2,0:0:0:0:
64,192,53497,1,8,0:0:0:0:
448,192,53497,1,0,0:0:0:0:
192,192,53559,1,8,0:0:0:0:
320,192,53622,1,8,0:0:0:0:
192,192,53747,1,8,0:0:0:0:
448,192,53747,1,0,0:0:0:0:
64,192,53872,1,2,0:0:0:0:
320,192,53872,1,4,0:0:0:0:
448,192,53872,1,0,0:0:0:0:
320,192,54122,1,8,0:0:0:0:
192,192,54122,1,0,0:0:0:0:
448,192,54372,1,2,0:0:0:0:
320,192,54497,1,2,0:0:0:0:
192,192,54622,1,8,0:0:0:0:
64,192,54622,1,0,0:0:0:0:
320,192,54872,1,2,0:0:0:0:
64,192,55122,1,8,0:0:0:0:
448,192,55122,1,0,0:0:0:0:
192,192,55247,1,2,0:0:0:0:
320,192,55497,1,2,0:0:0:0:
192,192,55622,1,8,0:0:0:0:
448,192,55622,1,0,0:0:0:0:
192,192,55747,128,4,56872:0:0:0:0:
320,192,55747,1,2,0:0:0:0:
64,192,55747,1,0,0:0:0:0:
64,192,56122,1,8,0:0:0:0:
448,192,56122,1,0,0:0:0:0:
320,192,56372,1,2,0:0:0:0:
320,192,56497,1,2,0:0:0:0:
64,192,56622,1,8,0:0:0:0:
448,192,56622,1,0,0:0:0:0:
448,192,56872,128,2,56997:0:0:0:0:
320,192,57122,128,0,57247:0:0:0:0:
64,192,57122,1,8,0:0:0:0:
192,192,57372,128,0,57497:0:0:0:0:
320,192,57497,1,2,0:0:0:0:
64,192,57622,128,0,57747:0:0:0:0:
448,192,57622,1,8,0:0:0:0:
320,192,57747,1,2,0:0:0:0:
448,192,57809,1,2,0:0:0:0:
192,192,57872,1,2,0:0:0:0:
64,192,57872,1,0,0:0:0:0:
192,192,58122,1,0,0:0:0:0:
320,192,58122,1,0,0:0:0:0:
320,192,58372,1,0,0:0:0:0:
448,192,58372,1,0,0:0:0:0:
64,192,58622,1,0,0:0:0:0:
448,192,58622,1,0,0:0:0:0:
320,192,58872,5,2,0:0:0:0:
192,192,58872,1,0,0:0:0:0:
448,192,59122,1,2,0:0:0:0:
320,192,59122,1,0,0:0:0:0:
192,192,59247,1,0,0:0:0:0:
64,192,59247,1,2,0:0:0:0:
64,192,59497,1,2,0:0:0:0:
192,192,59497,1,0,0:0:0:0:
448,192,59622,1,0,0:0:0:0:
320,192,59622,1,2,0:0:0:0:
192,192,59747,1,2,0:0:0:0:
320,192,59809,1,2,0:0:0:0:
192,192,59872,128,4,60872:0:0:0:0:
64,192,59872,1,8,0:0:0:0:
448,192,59872,1,0,0:0:0:0:
320,192,60372,128,2,60872:0:0:0:0:
64,192,60872,1,4,0:0:0:0:
448,192,60872,1,2,0:0:0:0:
64,192,61122,1,8,0:0:0:0:
192,192,61122,1,0,0:0:0:0:
320,192,61372,1,2,0:0:0:0:
64,192,61622,1,8,0:0:0:0:
448,192,61622,1,0,0:0:0:0:
192,192,61747,1,2,0:0:0:0:
320,192,61997,1,2,0:0:0:0:
64,192,62122,1,8,0:0:0:0:
448,192,62122,1,0,0:0:0:0:
192,192,62372,1,2,0:0:0:0:
64,192,62622,1,8,0:0:0:0:
320,192,62622,1,0,0:0:0:0:
192,192,62872,1,2,0:0:0:0:
64,192,63122,1,8,0:0:0:0:
448,192,63122,1,0,0:0:0:0:
320,192,63372,1,2,0:0:0:0:
192,192,63622,1,8,0:0:0:0:
448,192,63622,1,0,0:0:0:0:
64,192,63747,1,2,0:0:0:0:
320,192,63997,1,2,0:0:0:0:
448,192,64122,1,8,0:0:0:0:
64,192,64122,1,0,0:0:0:0:
192,192,64372,1,2,0:0:0:0:
448,192,64622,1,8,0:0:0:0:
64,192,64622,1,0,0:0:0:0:
192,192,64872,1,2,0:0:0:0:
448,192,65122,1,0,0:0:0:0:
320,192,65122,1,8,0:0:0:0:
192,192,65372,1,2,0:0:0:0:
64,192,65622,1,8,0:0:0:0:
320,192,65622,1,0,0:0:0:0:
192,192,65747,1,2,0:0:0:0:
320,192,65997,1,2,0:0:0:0:
64,192,66122,1,8,0:0:0:0:
448,192,66122,1,0,0:0:0:0:
192,192,66372,1,2,0:0:0:0:
320,192,66622,1,8,0:0:0:0:
448,192,66622,1,0,0:0:0:0:
64,192,66872,1,2,0:0:0:0:
192,192,67122,1,8,0:0:0:0:
320,192,67122,1,0,0:0:0:0:
448,192,67372,1,2,0:0:0:0:
64,192,67622,1,8,0:0:0:0:
320,192,67622,1,0,0:0:0:0:
192,192,67747,1,2,0:0:0:0:
320,192,67997,1,2,0:0:0:0:
64,192,68122,1,8,0:0:0:0:
448,192,68122,1,0,0:0:0:0:
192,192,68372,1,2,0:0:0:0:
64,192,68497,1,8,0:0:0:0:
448,192,68497,1,0,0:0:0:0:
320,192,68622,1,8,0:0:0:0:
192,192,68747,1,8,0:0:0:0:
64,192,68872,1,4,0:0:0:0:
320,192,68872,1,2,0:0:0:0:
448,192,68872,1,0,0:0:0:0:
192,192,69122,1,8,0:0:0:0:
320,192,69122,1,0,0:0:0:0:
64,192,69372,1,2,0:0:0:0:
448,192,69622,1,8,0:0:0:0:
192,192,69622,1,0,0:0:0:0:
64,192,69747,1,2,0:0:0:0:
192,192,69997,1,2,0:0:0:0:
448,192,70122,1,8,0:0:0:0:
320,192,70122,1,0,0:0:0:0:
64,192,70372,1,2,0:0:0:0:
320,192,70622,1,8,0:0:0:0:
448,192,70622,1,0,0:0:0:0:
64,192,70872,1,2,0:0:0:0:
192,192,71122,1,8,0:0:0:0:
320,192,71122,1,0,0:0:0:0:
448,192,71372,1,2,0:0:0:0:
64,192,71622,1,8,0:0:0:0:
320,192,71622,1,0,0:0:0:0:
448,192,71747,1,2,0:0:0:0:
320,192,71997,1,2,0:0:0:0:
64,192,72122,1,8,0:0:0:0:
192,192,72122,1,0,0:0:0:0:
448,192,72372,1,2,0:0:0:0:
320,192,72497,1,2,0:0:0:0:
64,192,72622,1,8,0:0:0:0:
192,192,72622,1,0,0:0:0:0:
320,192,72872,1,2,0:0:0:0:
64,192,73122,1,8,0:0:0:0:
448,192,73122,1,0,0:0:0:0:
192,192,73372,1,2,0:0:0:0:
320,192,73622,1,0,0:0:0:0:
64,192,73622,1,8,0:0:0:0:
448,192,73747,1,2,0:0:0:0:
192,192,73997,1,2,0:0:0:0:
64,192,74122,1,8,0:0:0:0:
448,192,74122,1,0,0:0:0:0:
320,192,74372,1,2,0:0:0:0:
64,192,74622,1,8,0:0:0:0:
192,192,74622,1,0,0:0:0:0:
448,192,74872,1,2,0:0:0:0:
192,192,75122,1,8,0:0:0:0:
320,192,75122,1,0,0:0:0:0:
64,192,75372,1,2,0:0:0:0:
320,192,75622,1,8,0:0:0:0:
448,192,75622,1,0,0:0:0:0:
192,192,75747,1,2,0:0:0:0:
320,192,75997,1,2,0:0:0:0:
192,192,76122,1,0,0:0:0:0:
64,192,76122,1,8,0:0:0:0:
320,192,76372,1,2,0:0:0:0:
448,192,76497,1,8,0:0:0:0:
64,192,76497,1,0,0:0:0:0:
192,192,76559,1,10,0:0:0:0:
320,192,76622,1,8,0:0:0:0:
192,192,76747,1,8,0:0:0:0:
448,192,76747,1,0,0:0:0:0:
64,192,76872,1,2,0:0:0:0:
320,192,76872,1,4,0:0:0:0:
448,192,76872,1,8,0:0:0:0:
192,192,77122,1,8,0:0:0:0:
320,192,77122,1,0,0:0:0:0:
64,192,77372,1,2,0:0:0:0:
320,192,77622,1,8,0:0:0:0:
448,192,77622,1,0,0:0:0:0:
192,192,77747,1,2,0:0:0:0:
448,192,77997,1,2,0:0:0:0:
64,192,78122,1,8,0:0:0:0:
192,192,78122,1,0,0:0:0:0:
320,192,78372,1,2,0:0:0:0:
64,192,78622,1,8,0:0:0:0:
448,192,78622,1,0,0:0:0:0:
192,192,78872,1,2,0:0:0:0:
320,192,79122,1,8,0:0:0:0:
64,192,79122,1,0,0:0:0:0:
448,192,79372,1,2,0:0:0:0:
192,192,79622,1,0,0:0:0:0:
64,192,79622,1,8,0:0:0:0:
320,192,79747,1,2,0:0:0:0:
64,192,79997,1,2,0:0:0:0:
320,192,80122,1,8,0:0:0:0:
448,192,80122,1,0,0:0:0:0:
192,192,80372,1,2,0:0:0:0:
64,192,80622,1,8,0:0:0:0:
320,192,80622,1,0,0:0:0:0:
192,192,80872,1,2,0:0:0:0:
64,192,81122,1,8,0:0:0:0:
448,192,81122,1,0,0:0:0:0:
320,192,81372,1,2,0:0:0:0:
64,192,81622,1,8,0:0:0:0:
448,192,81622,1,0,0:0:0:0:
192,192,81747,1,2,0:0:0:0:
320,192,81997,1,2,0:0:0:0:
64,192,82122,1,8,0:0:0:0:
448,192,82122,1,0,0:0:0:0:
192,192,82372,1,2,0:0:0:0:
64,192,82622,1,8,0:0:0:0:
448,192,82622,1,0,0:0:0:0:
320,192,82872,1,2,0:0:0:0:
64,192,83122,1,8,0:0:0:0:
448,192,83122,1,0,0:0:0:0:
192,192,83247,1,2,0:0:0:0:
320,192,83497,1,2,0:0:0:0:
448,192,83622,128,0,83872:0:0:0:0:
64,192,83622,128,0,83872:0:0:0:0:
192,192,83622,1,0,0:0:0:0:
320,192,83997,1,0,0:0:0:0:
64,192,84122,1,8,0:0:0:0:
192,192,84122,1,4,0:0:0:0:
448,192,84372,1,2,0:0:0:0:
320,192,84372,1,4,0:0:0:0:
64,192,84372,1,0,0:0:0:0:
64,192,84622,1,8,0:0:0:0:
192,192,84622,1,4,0:0:0:0:
320,192,84872,1,4,0:0:0:0:
448,192,84872,1,2,0:0:0:0:
64,192,85122,1,4,0:0:0:0:
192,192,85122,1,8,0:0:0:0:
320,192,85372,1,4,0:0:0:0:
448,192,85372,1,2,0:0:0:0:
64,192,85372,1,0,0:0:0:0:
192,192,85622,1,4,0:0:0:0:
320,192,85622,1,8,0:0:0:0:
64,192,85747,1,0,0:0:0:0:
192,192,85809,1,0,0:0:0:0:
320,192,85872,1,4,0:0:0:0:
448,192,85872,1,2,0:0:0:0:
192,192,86122,1,8,0:0:0:0:
320,192,86122,1,0,0:0:0:0:
192,192,86372,1,2,0:0:0:0:
64,192,86372,1,8,0:0:0:0:
320,192,86497,1,8,0:0:0:0:
192,192,86497,1,0,0:0:0:0:
448,192,86622,1,8,0:0:0:0:
320,192,86622,1,0,0:0:0:0:
320,192,86747,1,8,0:0:0:0:
192,192,86747,1,0,0:0:0:0:
64,192,86872,1,10,0:0:0:0:
448,192,86872,1,4,0:0:0:0:
192,192,86872,1,0,0:0:0:0:
320,192,87122,1,8,0:0:0:0:
64,192,87122,1,0,0:0:0:0:
192,192,87372,1,2,0:0:0:0:
64,192,87497,1,0,0:0:0:0:
192,192,87622,1,0,0:0:0:0:
448,192,87747,128,4,88622:0:0:0:0:
64,192,87747,1,2,0:0:0:0:
320,192,87747,1,0,0:0:0:0:
64,192,87997,1,8,0:0:0:0:
192,192,88059,1,8,0:0:0:0:
320,192,88122,1,8,0:0:0:0:
64,192,88247,1,8,0:0:0:0:
192,192,88372,1,8,0:0:0:0:
64,192,88497,1,8,0:0:0:0:
192,192,88622,1,8,0:0:0:0:
320,192,88747,1,8,0:0:0:0:
192,192,88872,1,4,0:0:0:0:
448,192,88872,1,2,0:0:0:0:
64,192,88872,1,8,0:0:0:0:
320,192,89122,1,8,0:0:0:0:
448,192,89122,1,0,0:0:0:0:
192,192,89372,1,2,0:0:0:0:
448,192,89497,1,0,0:0:0:0:
320,192,89622,1,0,0:0:0:0:
64,192,89747,128,0,90372:0:0:0:0:
448,192,89747,1,4,0:0:0:0:
192,192,89747,1,2,0:0:0:0:
320,192,89997,1,8,0:0:0:0:
448,192,90059,1,8,0:0:0:0:
192,192,90122,1,8,0:0:0:0:
320,192,90247,1,8,0:0:0:0:
448,192,90372,128,8,90872:0:0:0:0:
192,192,90372,1,0,0:0:0:0:
320,192,90497,1,8,0:0:0:0:
64,192,90622,1,8,0:0:0:0:
192,192,90747,1,8,0:0:0:0:
320,192,90872,1,2,0:0:0:0:
64,192,90872,1,4,0:0:0:0:
192,192,91122,1,8,0:0:0:0:
320,192,91122,1,2,0:0:0:0:
320,192,91372,1,2,0:0:0:0:
448,192,91372,1,8,0:0:0:0:
192,192,91497,1,2,0:0:0:0:
64,192,91622,1,2,0:0:0:0:
448,192,91622,1,8,0:0:0:0:
320,192,91622,1,4,0:0:0:0:
192,192,91997,1,8,0:0:0:0:
320,192,92059,1,8,0:0:0:0:
448,192,92122,1,2,0:0:0:0:
320,192,92247,1,8,0:0:0:0:
192,192,92372,1,8,0:0:0:0:
320,192,92497,1,8,0:0:0:0:
448,192,92622,1,8,0:0:0:0:
64,192,92622,1,0,0:0:0:0:
192,192,92622,1,0,0:0:0:0:
320,192,92747,1,0,0:0:0:0:
192,192,92809,1,8,0:0:0:0:
64,192,92872,1,8,0:0:0:0:
448,192,92997,1,8,0:0:0:0:
320,192,93122,1,8,0:0:0:0:
192,192,93247,1,2,0:0:0:0:
64,192,93372,1,2,0:0:0:0:
320,192,93372,1,8,0:0:0:0:
448,192,93372,1,4,0:0:0:0:
192,192,93872,1,0,0:0:0:0:
320,192,94372,1,0,0:0:0:0:
64,192,94872,1,0,0:0:0:0:
192,192,94997,1,0,0:0:0:0:
320,192,95122,1,0,0:0:0:0:
192,192,95247,1,2,0:0:0:0:
64,192,95372,1,8,0:0:0:0:
448,192,95372,1,0,0:0:0:0:
320,192,95497,1,2,0:0:0:0:
192,192,95622,1,2,0:0:0:0:
448,192,95622,1,0,0:0:0:0:
64,192,95747,1,2,0:0:0:0:
320,192,95747,1,0,0:0:0:0:
192,192,95872,1,2,0:0:0:0:
64,192,96122,1,8,0:0:0:0:
320,192,96122,128,4,96247:0:0:0:0:
448,192,96497,1,8,0:0:0:0:
192,192,96497,128,4,96622:0:0:0:0:
64,192,96872,128,4,96997:0:0:0:0:
320,192,96872,1,8,0:0:0:0:
192,192,97122,1,2,0:0:0:0:
64,192,97247,1,8,0:0:0:0:
448,192,97247,1,0,0:0:0:0:
192,192,97309,1,0,0:0:0:0:
320,192,97372,1,8,0:0:0:0:
192,192,97497,1,8,0:0:0:0:
320,192,97622,1,2,0:0:0:0:
448,192,97747,1,8,0:0:0:0:
192,192,97747,1,0,0:0:0:0:
64,192,97872,128,4,100872:0:0:0:0:
320,192,97872,128,2,100872:0:0:0:0:
Topic Starter
Verniy_Chan

SpectorDG wrote:

Wew, Verniy's expert diff :3


DrawdeX wrote:

hi verniy :) really sorry for the too much delay on our m4m, my pc was broken 2 weeks ago :v no problem desu~
Mod as requested via pm :)
I only focus on pitch relevancy, pattern consistency, and hand balance
4K = |1|2|3|4|
Everything modded
[EASY]
• 00:01:747 (1747|2) - Move to 1, for hand balance
• 00:04:872 (4872|2) - Move to 1, ^
• 00:44:872 (44872|1) - I'm pretty sure the sound stops at 00:45:622 - but if you're following the bass, remain as is
• 00:59:497 (59497|3,59872|0) - Ctrl+H, for hand balance
• 01:32:622 (92622|1) - Move to 4? for hand balance
• 01:33:372 (93372|2) - Move to 1? ^

[NORMAL]
• 00:25:372 (25372|2) - How about moving this to 00:25:122 - ? To follow the synthesizer sound keep, still like followed stream snare
• 00:40:372 - How about this? https://osu.ppy.sh/ss/3444228 for the pitch from high to low
• 01:25:122 (85122|3,85122|2,85372|0,85622|3,85622|2,85872|0) - Ctrl+H? or change pattern? It seems boring if the pattern repeats over and over again

[EXPERT]
• 00:10:872 - 00:12:872 - 00:14:872 - 00:16:872 - 00:18:872 - 00:20:872 - 00:22:872 - and etc ~ I heard a hi-hat around here, add a note?
• 00:31:872 - Change |1| or |4| to a long note until 00:32:122 - to follow the relevance on the sound 00:31:122 (31122|0,31372|1,31622|2) - or just the bell sound on 00:30:747 (30747|3) -
• 00:44:372 (44372|2) - What are you trying to follow here? Bass or the synthesizer? If synthesizer, delete. If bass, leave it as is.
• 00:44:497 (44497|1) - Same question above ^ If synthesizer, stop at 00:44:747 - . If bass, leave it as is.
• 00:45:872 - I think it's fine if you add a note here, for the cymbal
• 00:48:997 - I heard a hi-hat around here, add a note?
• 01:08:497 - 01:08:747 - Add a note, to follow the relevance of 01:08:372 (68372|2,68622|0) -
• 01:23:872 - 01:23:997 - Add a note, for the toms

Good luck~! :)
no reply : fixed
thanks for nice mod
AnatOWJIya

Hello 0/
Mod requested by Sovyonok Camp Queue
Sorry if my mod is useless,i'm newbie.
Let's go
As you requested mod will be on Russian
4K=1|2|3|4
EZ
00:43:872 (43872|1) - Передвинь на 3
01:29:747 (89747|3) -Передвинь на 2
Прости за маленький мод,твоя карта очень хороша,держи звезду
Удачи с картой!
Topic Starter
Verniy_Chan

AnatOWJIya wrote:


Hello 0/
Mod requested by Sovyonok Camp Queue
Sorry if my mod is useless,i'm newbie.
Let's go
As you requested mod will be on Russian
4K=1|2|3|4
EZ
00:43:872 (43872|1) - Передвинь на 3 Переместил
01:29:747 (89747|3) -Передвинь на 2 Нет, для баланса
Прости за маленький мод,твоя карта очень хороша,держи звезду
Удачи с картой!
Спасибо за мод и за звезду
Ringating
from pm

here's the video you requested. the video offset should be somewhere around -1060

no kds
Topic Starter
Verniy_Chan

Ringating wrote:

from pm

here's the video you requested. the video offset should be somewhere around -1060

no kds
Thank you so much ring-san
finally added video
NlHIL
EASY
00:32:747 - add a note as 00:55:747
00:59:122 - move to 00:59:247
00:59:497 - move to 00:59:622
NORMAL
00:31:872 - add a note
01:26:622 - change the note to a LN as 01:00:372
EXPERT
Vocal part's LNs are ok but
00:40:747 - This LN should end at 00:40:997
00:41:622 - ^ 00:41:747
00:44:872 - ^ 00:45:622
00:57:622 - ^ 00:57:747
01:26:122 and 01:26:622 - why not LN...
Topic Starter
Verniy_Chan

NlHIL wrote:

EASY
00:32:747 - add a note as 00:55:747 keep, diffirent rhytim
00:59:122 - move to 00:59:247 keep, look awkward
00:59:497 - move to 00:59:622 ^
NORMAL
00:31:872 - add a note no, i know there bell sounds
01:26:622 - change the note to a LN as 01:00:372 no, LN is better if stream or long sounds, no just 1/4
EXPERT
Vocal part's LNs are ok
00:40:747 - This LN should end at 00:40:997 ok
00:41:622 - ^ 00:41:747 no
00:44:872 - ^ 00:45:622 ^
00:57:622 - ^ 00:57:747 fixed
01:26:122 and 01:26:622 - why not LN... ^
thanks for mod
Ginshu
My Column : 1|2|3|4

[EXPERTmoe]
00:05:997 - ~ 00:06:122 - buat sama seperti 00:06:747 - ~ 00:06:872 - , ada snare sound di blue line nya
00:25:434 (25434|1,25434|0) - delete no sound & 00:25:372 (25372|3,25372|2) - Ctrl + H
00:38:372 - add note 1, hihat sound
00:40:247 (40247|2) - bagus delete karena gak ada suara & 00:40:122 (40122|1) - LN end at here 00:40:372 -
01:00:372 - ~ 01:00:872 - overmap , disini bukan 1/8, tapi 1/4 : http://puu.sh/jnF4g/f5e3b1129c.png
01:16:559 - add note, snare sound
01:23:372 - add note, hihat sound
01:26:372 (86372|0) - ini LN buat apa ? bagus nya delete, my suggest : http://puu.sh/jnFi1/5675d3b913.png
01:31:997 - ~ 01:32:122 - buat sama seperti 01:32:747 - ~ 01:32:872 -

-
Topic Starter
Verniy_Chan

LNP- wrote:

My Column : 1|2|3|4

[EXPERTmoe]
00:05:997 - ~ 00:06:122 - buat sama seperti 00:06:747 - ~ 00:06:872 - , ada snare sound di blue line nya
00:25:434 (25434|1,25434|0) - delete no sound & 00:25:372 (25372|3,25372|2) - Ctrl + H
00:38:372 - add note 1, hihat sound
00:40:247 (40247|2) - bagus delete karena gak ada suara & 00:40:122 (40122|1) - LN end at here 00:40:372 - LN keep
01:00:372 - ~ 01:00:872 - overmap , disini bukan 1/8, tapi 1/4 : http://puu.sh/jnF4g/f5e3b1129c.png hmm if 2 people said it, well~
01:16:559 - add note, snare sound
01:23:372 - add note, hihat sound
01:26:372 (86372|0) - ini LN buat apa ? bagus nya delete, my suggest : http://puu.sh/jnFi1/5675d3b913.png re-arranged
01:31:997 - ~ 01:32:122 - buat sama seperti 01:32:747 - ~ 01:32:872 -

-
no reply : fixed
thanks for nice mod ;)
Arzenvald
ლ(╹◡╹ლ) ♫♪ p/4398631

since people already gave many useful mods for this map, and this looks polished, i'll just give a small suggestion

to check double hitsound, use View > Show Sample Name, make sure you don't put any double notes.. (remember L.Miranic)

[General]
clean

[EZ]
00:39:872 (39872|0,40122|3,40122|1,40372|2,40747|3,40747|0) - http://puu.sh/jqe4n.jpg finger balance? (ln release in left hand, note pressed in right hand)

00:51:872 (51872|2,52122|1) - 2 3
00:52:622 (52622|3,52872|2,53122|0) - 2 3 4
haven't see stairs in drum phase

00:53:497 (53497|1,53872|2,53872|3,54122|0) - 4 13 2 http://puu.sh/jqecs.png then
00:55:622 (55622|3) - 3
haven't see 1/1 beat jack.. it would spice the flow up
optionally, 00:55:747 (55747|1) - 4

00:58:122 (58122|3,58372|0,58622|3) - 2 3 4 (follow the vocal lel)

00:59:497 (59497|0) - 3, same pitch as 00:59:122 (59122|2) -

01:31:622 (91622|3,92122|2) - 3 4?
01:32:372 (92372|0,92622|1) - 2 1 or 3 1?

[NM]
00:01:622 (1622|3) - probably you can remove so the notes focused on the guitar..
00:03:622 (3622|3) - ^

00:17:872 (17872|0) - change to whistle

01:23:122 (83122|2,83247|3) - 43
01:23:497 (83497|2,83622|1) - 24

01:23:622 (83622|0) - in this part, in term of playability its alot more easier than Easy because it doesn't have any LN... you might want to remove the LN in easy diff, keep it as single note, and add LN in normal

[HD]
00:09:372 (9372|1) - please don't use double clap hitsound (for hitsound quality).. it just over emphasized and doesn't sounds well in my ear.. re-check them
00:09:872 (9872|1) - remove clap
00:17:684 (17684|1) - ghost, no supporting sound, hence remove
00:24:372 (24372|3,24372|0,24497|2,24622|1,24747|3,24747|0) - reversed pitch is not works well in 4K (except if you do this for 2 stanzas).. ctrl + h
00:31:372 (31372|2,31747|2) - change to whistle
00:33:122 (33122|3) - another double hitsound spotted.. x__x
00:33:872 (33872|3) - remove clap that merged with finish hitsound
00:41:872 (41872|1) - ^
00:49:684 (49684|1) - remove, no supporting sound
00:49:559 (49559|1) - missing clap
00:56:872 (56872|3,57122|0,57122|2,57372|1,57497|2,57622|3,57622|0,57747|2,57809|3) - ctrl + h then 00:57:809 - to 4
01:16:872 (76872|3) - remove clap
01:26:872 (86872|0) - ^
01:37:309 (97309|1) - no supporting sound.. remove?

[EX]
beware of double hitsounds, please re-check them

00:03:997 (3997|1,3997|0,4059|2,4059|3,4122|0,4122|1) - ctrl + h, then
00:04:497 (4497|3,4497|2,4622|1,4622|2) - 23 34

make a variation, don't use too many similar pattern in different stanza..

00:05:497 (5497|1) - remove clap
00:07:872 (7872|0,8372|0) - you can remove these since there's only 1 hi-hat sound

00:09:872 (9872|1) - x___X just like in HD diff, remove clap that merged with finish hitsound... heu
00:17:872 (17872|0) - ^

00:24:372 (24372|1,24497|3,24622|0,24747|2) - oh hi oboro.. *runs*

00:25:872 (25872|3) - heu remove clap.. oh my..
00:33:872 (33872|3) - ^
00:41:872 (41872|1) - ^

00:44:434 (44434|2) - no supporting sound.. .-. remove

00:55:747 (55747|0) - you can place this in 4th lane, then
00:56:872 (56872|3,56872|2,57122|0,57122|1,57122|2,57247|3,57372|0,57372|1,57497|2,57622|1,57622|3,57622|0,57747|2,57809|1,57872|0,57872|3) - ctrl + h whole of these notes, reversed pitch relevancy doesn't works well imo

01:08:747 (68747|3) - you can change this to normal note since there's no synth to layer here.. your pick~

01:16:872 (76872|0) - remove clap.. i might missed some clap behind.. orz
01:26:872 (86872|1) - ^
01:28:872 (88872|3) - ^
01:30:872 (90872|1) - ^
01:31:622 (91622|3) - ^

01:33:872 (93872|3,94372|3) - remove, same reason above

01:34:872 (94872|0,94872|3,94997|1,95122|2,95247|3,95247|0,95372|2,95372|0,95372|1,95497|1,95497|3,95622|2,95622|0,95747|3,95747|1,95872|2,95872|0) - http://puu.sh/jqfHy.png

ok, just becareful with the hitsound placement.. don't use Finish with Clap at the same time, its too loud..
good luck ;)
Topic Starter
Verniy_Chan

ExUsagi wrote:

ლ(╹◡╹ლ) ♫♪ p/4398631

since people already gave many useful mods for this map, and this looks polished, i'll just give a small suggestion

to check double hitsound, use View > Show Sample Name, make sure you don't put any double notes.. (remember L.Miranic) lel, de ja vu mode

[General]
clean hyppe

[EZ]
00:39:872 (39872|0,40122|3,40122|1,40372|2,40747|3,40747|0) - http://puu.sh/jqe4n.jpg finger balance? (ln release in left hand, note pressed in right hand) Rearranged

00:51:872 (51872|2,52122|1) - 2 3
00:52:622 (52622|3,52872|2,53122|0) - 2 3 4
haven't see stairs in drum phase ^Rearranged

00:53:497 (53497|1,53872|2,53872|3,54122|0) - 4 13 2 http://puu.sh/jqecs.png then
00:55:622 (55622|3) - 3
haven't see 1/1 beat jack.. it would spice the flow up
optionally, 00:55:747 (55747|1) - 4 ^Rearranged

00:58:122 (58122|3,58372|0,58622|3) - 2 3 4 (follow the vocal lel) keep

00:59:497 (59497|0) - 3, same pitch as 00:59:122 (59122|2) - ok

01:31:622 (91622|3,92122|2) - 3 4?
01:32:372 (92372|0,92622|1) - 2 1 or 3 1? ^remap

[NM]
00:01:622 (1622|3) - probably you can remove so the notes focused on the guitar..
00:03:622 (3622|3) - ^ ^no

00:17:872 (17872|0) - change to whistle fixed

01:23:122 (83122|2,83247|3) - 43
01:23:497 (83497|2,83622|1) - 24 rearranged

01:23:622 (83622|0) - in this part, in term of playability its alot more easier than Easy because it doesn't have any LN... you might want to remove the LN in easy diff, keep it as single note, and add LN in normal ok, nice

[HD]
00:09:372 (9372|1) - please don't use double clap hitsound (for hitsound quality).. it just over emphasized and doesn't sounds well in my ear.. re-check them
00:09:872 (9872|1) - remove clap
00:17:684 (17684|1) - ghost, no supporting sound, hence remove
00:24:372 (24372|3,24372|0,24497|2,24622|1,24747|3,24747|0) - reversed pitch is not works well in 4K (except if you do this for 2 stanzas).. ctrl + h
00:31:372 (31372|2,31747|2) - change to whistle
00:33:122 (33122|3) - another double hitsound spotted.. x__x
00:33:872 (33872|3) - remove clap that merged with finish hitsound
00:41:872 (41872|1) - ^
00:49:684 (49684|1) - remove, no supporting sound
00:49:559 (49559|1) - missing clap
00:56:872 (56872|3,57122|0,57122|2,57372|1,57497|2,57622|3,57622|0,57747|2,57809|3) - ctrl + h then 00:57:809 - to 4
01:16:872 (76872|3) - remove clap
01:26:872 (86872|0) - ^ ^all fixed
01:37:309 (97309|1) - no supporting sound.. remove? still hear snare here

[EX]
beware of double hitsounds, please re-check them

00:03:997 (3997|1,3997|0,4059|2,4059|3,4122|0,4122|1) - ctrl + h, then
00:04:497 (4497|3,4497|2,4622|1,4622|2) - 23 34 rearranged

make a variation, don't use too many similar pattern in different stanza..

00:05:497 (5497|1) - remove clap
00:07:872 (7872|0,8372|0) - you can remove these since there's only 1 hi-hat sound

00:09:872 (9872|1) - x___X just like in HD diff, remove clap that merged with finish hitsound... heu
00:17:872 (17872|0) - ^

00:24:372 (24372|1,24497|3,24622|0,24747|2) - oh hi oboro.. *runs* wut :3

00:25:872 (25872|3) - heu remove clap.. oh my..
00:33:872 (33872|3) - ^
00:41:872 (41872|1) - ^

00:44:434 (44434|2) - no supporting sound.. .-. remove

00:55:747 (55747|0) - you can place this in 4th lane, then
00:56:872 (56872|3,56872|2,57122|0,57122|1,57122|2,57247|3,57372|0,57372|1,57497|2,57622|1,57622|3,57622|0,57747|2,57809|1,57872|0,57872|3) - ctrl + h whole of these notes, reversed pitch relevancy doesn't works well imo

01:08:747 (68747|3) - you can change this to normal note since there's no synth to layer here.. your pick~

01:16:872 (76872|0) - remove clap.. i might missed some clap behind.. orz
01:26:872 (86872|1) - ^
01:28:872 (88872|3) - ^
01:30:872 (90872|1) - ^
01:31:622 (91622|3) - ^

01:33:872 (93872|3,94372|3) - remove, same reason above ^all HS problem, fixed

01:34:872 (94872|0,94872|3,94997|1,95122|2,95247|3,95247|0,95372|2,95372|0,95372|1,95497|1,95497|3,95622|2,95622|0,95747|3,95747|1,95872|2,95872|0) - http://puu.sh/jqfHy.png no, thanks

ok, just becareful with the hitsound placement.. don't use Finish with Clap at the same time, its too loud.. khorosho
good luck ;)
thanks for super nice mod usagi pyon pyon
i will mod your map ASAP

edit: fixed HS again & again
Topic Starter
Verniy_Chan
IRC Mod with Reyzra baka-baka, lel

Reyzra wrote:


Fixed Unabalanced Pattern & Hitsounds Again
[ A v a l o n ]
Hello Verniy . . .
Here's mod as requested from

HARD & EXPERT only (as prioritized)

|1|2|3|4|


  • [HARD]
  1. 00:01:122 (1122|0,1372|2,1497|3) - move to 3 4 3 to avoid triplet in first column 00:00:872 (872|0,1372|0) -
  2. 00:02:372 - add note here for strong drum . . . i suggest you test that on 50% playback rate (it's more clear)
  3. 00:04:372 - ^
  4. 00:09:497 (9497|2,9622|1,9747|0) - actually same sound as 00:09:247 (9247|0,9247|2,9372|1,9372|3) - so, why different amount of note ?
  5. 00:10:872 (10872|3) - delete, ghost note !
  6. 00:12:872 (12872|2) - i suggest you to dlete this one too . . . focusing to main instrument only is fine
  7. 00:14:872 (14872|1) - & 00:16:872 (16872|3) - delete too
  8. 00:18:872 (18872|3) - and so on . . . delete that . . . i highly recommended you to testplay that, for feel the effect after you delete that
  9. 01:26:372 (86372|2,86372|1,86497|1,86497|0,86622|3,86622|2,86747|1,86747|2) - this type pattern just like too high for Hard diff icon . . i suggest you to re-arrange that into casual pattern http://puu.sh/jDvSN/ecce0ff4e0.jpg can be applied like starting here 01:25:622 -
  10. 01:35:247 (95247|3,95247|1,95372|0,95372|2) - same sound as 01:35:497 (95497|1,95622|2,95747|3) - why different amount of note ?
  11. actually i can't too understand for usage of note concept on this diff . . . sometimes drum mapped on 1 note, or sometimes kick mapped on 1 note too . . well i get confused @_@

    [EXPERT]
  12. pertama-pertama buat diff ini . . karena pola musik nya rata2 sama saja mulai dari 00:10:122 - sampai 00:40:122 -
    kusarankan untuk delete setiap note yg rata-rata berada dibagian ini 00:10:872 (10872|0) - karena itu terkesan ghost . . . lalu tambahkan note disini 00:11:497 - buat gitar nya . . . sayang sekali diff tertinggi untuk suara yg sejelas gitar malah tidak dikasih note, yg terkesan ghost (hampir tidak ada suara yg spesifik disana) malah dikasih note. . . lalu 00:12:497 - kamu bisa kasih note disini buat gitarnya, dan 00:12:872 (12872|0) - delete aja note itu, lalu tambahkan note disini 00:13:497 - untuk suara gitar . . . dan seterusnya . . . menurutku begitulah seharusnya note itu berada pada asalnya, di map pada suara yg jelas dan konsisten . . . . ku harap qm bisa membaca point ini dengan sungguh-sungguh dan memahaminya, karena aku juga ngemod map ini dengan sungguh-sungguh ===> ini contoh pic nya http://puu.sh/jDwvJ/4c7357d54e.jpg karena picnya terlalu padat, ku kasih penjelasan juga XD
    apply juga buat interval selanjutnya . . . karena rata2 instrumennya sama saja
  13. 00:17:747 (17747|2,17872|0) - Ctrl G . . . too weird when i play it if you put 2 note on right side 00:17:747 - after pushing this 00:17:372 (17372|2,17372|1,17497|1,17497|0,17559|3,17559|2,17622|1,17622|0) - i suggest you to testplay it too for sure
  14. 00:44:997 - same sound as 00:44:622 (44622|3,44622|2,44747|1,44747|2) -
  15. 00:47:372 (47372|1,47372|3,47497|0,47497|1,47559|3,47559|2,47622|0,47622|1,47747|3,47747|2,47872|1,47872|0) - hhmm weird pattern XD . . . bad at playing that . . . ini w kasi suggesti lewat pic aja http://puu.sh/jDwIL/267e9b42d6.jpg apply aja sampai sini 00:48:872 -
  16. 00:49:247 (49247|2) - delete note itu, ngga ada kick kyk 00:48:997 (48997|2) - disana
  17. setelah yg diatas . . maka kamu bisa tambahkan 1 note disini buat drum 00:49:122 -
  18. 00:49:747 - http://puu.sh/jDwTh/421bd5a922.jpg biar balance dan selaras sama ini 00:50:372 (50372|1,50497|1,50622|3,50622|2) -
  19. 00:59:872 (59872|3,59872|2,59872|1) - lol salah ini LN nya XD . . pianonya serentak dengan suara 1/4 mulai dari 00:59:872 -
    gini aja nih . . http://puu.sh/jDx2e/2cbdcb415b.jpg lebih asik dimainin dan pas sama perbedaan panjang suaranya, mesikipun sama2 1/4 (ngomong2 juga ini kan diff tertinggi)
  20. 01:01:122 - nah mulai dari sini, rata2 sama aja notenya . . . so no comment :3
  21. 01:26:122 (86122|3,86122|2,86247|2,86247|1) - ini pure 1/4 . . . dan disana tidak ada dentuman suara 1/2 drum seperti bagian ini 01:26:622 -
well, that's all from me . . .
to owner XD
berhati-hati lah kalau membuat hard diff, tetapi diri sendiripun tidak bisa merasakan "feel" nya XD
Expert diff need some re-arrangement and more improvement . . .
jangan hanya terfokus sama mod orang lain . . . luangkan aja waktu buat ngedit-ngedit diff sendiri . . .
menurutku selfmod jauh lebih efektif XD
Good luck Verniy :) lov u . . wut(?)
Topic Starter
Verniy_Chan

[ A v a l o n ] wrote:

Hello Verniy . . .
Here's mod as requested from

HARD & EXPERT only (as prioritized)

|1|2|3|4|


  • [HARD]
  1. 00:01:122 (1122|0,1372|2,1497|3) - move to 3 4 3 to avoid triplet in first column 00:00:872 (872|0,1372|0) -
  2. 00:02:372 - add note here for strong drum . . . i suggest you test that on 50% playback rate (it's more clear)
  3. 00:04:372 - ^
  4. 00:09:497 (9497|2,9622|1,9747|0) - actually same sound as 00:09:247 (9247|0,9247|2,9372|1,9372|3) - so, why different amount of note ?
  5. 00:10:872 (10872|3) - delete, ghost note ! no, please hear with sample 0%, synth here -__- & drawdex heard it
  6. 00:12:872 (12872|2) - i suggest you to dlete this one too . . . focusing to main instrument only is fine ^
  7. 00:14:872 (14872|1) - & 00:16:872 (16872|3) - delete too ^
  8. 00:18:872 (18872|3) - and so on . . . delete that . . . i highly recommended you to testplay that, for feel the effect after you delete that ^
  9. 01:26:372 (86372|2,86372|1,86497|1,86497|0,86622|3,86622|2,86747|1,86747|2) - this type pattern just like too high for Hard diff icon . . i suggest you to re-arrange that into casual pattern http://puu.sh/jDvSN/ecce0ff4e0.jpg can be applied like starting here 01:25:622 -
  10. 01:35:247 (95247|3,95247|1,95372|0,95372|2) - same sound as 01:35:497 (95497|1,95622|2,95747|3) - why different amount of note ? note amount problem
  11. actually i can't too understand for usage of note concept on this diff . . . sometimes drum mapped on 1 note, or sometimes kick mapped on 1 note too . . well i get confused @_@ lel, you know, if you see snare above 2 note with fast rhytim like stream sounds, 2 note for stream snare is impossible (Hard Diff), me & some mapper always mapping like that, you can check L.Miranic & Bright Flight -__-

    [EXPERT]
  12. pertama-pertama buat diff ini . . karena pola musik nya rata2 sama saja mulai dari 00:10:122 - sampai 00:40:122 -
    kusarankan untuk delete setiap note yg rata-rata berada dibagian ini 00:10:872 (10872|0) - karena itu terkesan ghost . . . lalu tambahkan note disini 00:11:497 - buat gitar nya . . . sayang sekali diff tertinggi untuk suara yg sejelas gitar malah tidak dikasih note, yg terkesan ghost (hampir tidak ada suara yg spesifik disana) malah dikasih note. . . lalu 00:12:497 - kamu bisa kasih note disini buat gitarnya, dan 00:12:872 (12872|0) - delete aja note itu, lalu tambahkan note disini 00:13:497 - untuk suara gitar . . . dan seterusnya . . . menurutku begitulah seharusnya note itu berada pada asalnya, di map pada suara yg jelas dan konsisten . . . . ku harap qm bisa membaca point ini dengan sungguh-sungguh dan memahaminya, karena aku juga ngemod map ini dengan sungguh-sungguh ===> ini contoh pic nya http://puu.sh/jDwvJ/4c7357d54e.jpg karena picnya terlalu padat, ku kasih penjelasan juga XD
    apply juga buat interval selanjutnya . . . karena rata2 instrumennya sama saja lel, cobalah dnger baik2 avalon, disitu ada synth, klu gak mapping suara itu, patternku terlihat membosankan
  13. 00:17:747 (17747|2,17872|0) - Ctrl G . . . too weird when i play it if you put 2 note on right side 00:17:747 - after pushing this 00:17:372 (17372|2,17372|1,17497|1,17497|0,17559|3,17559|2,17622|1,17622|0) - i suggest you to testplay it too for sure keep, unbalanced collum
  14. 00:44:997 - same sound as 00:44:622 (44622|3,44622|2,44747|1,44747|2) -
  15. 00:47:372 (47372|1,47372|3,47497|0,47497|1,47559|3,47559|2,47622|0,47622|1,47747|3,47747|2,47872|1,47872|0) - hhmm weird pattern XD . . . bad at playing that . . . ini w kasi suggesti lewat pic aja http://puu.sh/jDwIL/267e9b42d6.jpg apply aja sampai sini 00:48:872 - keep
  16. 00:49:247 (49247|2) - delete note itu, ngga ada kick kyk 00:48:997 (48997|2) - disana not kick, snare here
  17. setelah yg diatas . . maka kamu bisa tambahkan 1 note disini buat drum 00:49:122 -
  18. 00:49:747 - http://puu.sh/jDwTh/421bd5a922.jpg biar balance dan selaras sama ini 00:50:372 (50372|1,50497|1,50622|3,50622|2) -
  19. 00:59:872 (59872|3,59872|2,59872|1) - lol salah ini LN nya XD . . pianonya serentak dengan suara 1/4 mulai dari 00:59:872 - piano not 1/4, maybe 1/12 or 1/16, too hard for mapping piano here
    gini aja nih . . http://puu.sh/jDx2e/2cbdcb415b.jpg lebih asik dimainin dan pas sama perbedaan panjang suaranya, mesikipun sama2 1/4 (ngomong2 juga ini kan diff tertinggi)
  20. 01:01:122 - nah mulai dari sini, rata2 sama aja notenya . . . so no comment :3 :v
  21. 01:26:122 (86122|3,86122|2,86247|2,86247|1) - ini pure 1/4 . . . dan disana tidak ada dentuman suara 1/2 drum seperti bagian ini 01:26:622 -
well, that's all from me . . .
to owner XD
berhati-hati lah kalau membuat hard diff, tetapi diri sendiripun tidak bisa merasakan "feel" nya XD
Expert diff need some re-arrangement and more improvement . . .
jangan hanya terfokus sama mod orang lain . . . luangkan aja waktu buat ngedit-ngedit diff sendiri . . .
menurutku selfmod jauh lebih efektif XD
lel, tiap hari sy selfmod, berulang kali perbaiki HS, sy smua yg handle, jdi saya tau yg mana pattern yg cocok utk suara kick, snare, synth, piano, suara lainnya dngan playback rate 25% + sample volume 0%, music 100%, dan please.. sy gak mangandalkan mod orng, mod hnya sbgai jalan
Good luck Verniy :) lov u . . wut(?)
no reply : fixed
thanks for mod
[ A v a l o n ]
edited : good luck
go qualify it
Muu-chan
desu verni chan :D

Expert
* 00:01:372 - snare desu. Bisa dijadiin 3 note.
* 00:03:372 - sini juga~
* 00:06:247 sama 00:06:497 - snare juga. Aku saranin https://osu.ppy.sh/ss/3547994 soalnya 00:06:122 - ini kick sedangkan 2 sebelumnya snare^^
* 00:18:247 - kalo ngga salah denger di situ ada kick desu
* 00:24:497 sama 00:24:622 - verni chan bisa jadiin triple kaya 00:24:122 - utk snare.
* 00:32:622 (32622|1,32622|2,32747|3,32747|2,32747|0) - kebalik. Bawah yg triple atas double~ Drumnya kebalikan dr 00:32:997 - sama kaya 00:42:622 - dan 00:42:997 - :)
* 00:40:497 - sama 00:40:622 - bisa triple juga~
* 00:56:872 (56872|1) - move ke 3 biar kolom ini ga dipencet terus2an xD 00:56:122 (56122|1,56372|1,56497|1,56622|1) -
* 01:24:372 - disini kenapa 3 note ;w; sedangkan snare sini cmn 2 qq 01:24:122 - aku saranin yg snare di triple in~
* 01:24:872 - snaree~
* 01:27:372 - snare sama kaya di awal tadi :D
* 01:29:372 - desu~
* 01:32:122 ~ 01:32:497 - sama juga kaya yg di atas :)

desuu >w<b note density nya masih berubah2 verni chan xD ya mungkin karena faktor LN dan kolom nya yg kurang banyak (4k) ;w; but as long as it is enjoyable to play its fine :D yayy
madamadamadakorekaka >w<
hope could helpful :D GLGLGLGL Verniy chan, reyzra san~
Topic Starter
Verniy_Chan

[ A v a l o n ] wrote:

edited : good luck
go qualify it
thanks, but why edited..?? :3

Muu-chan wrote:

desu verni chan :D

Expert
* 00:01:372 - snare desu. Bisa dijadiin 3 note. hmm.. dlu ragu msang 3 note disini, tpi ok deh
* 00:03:372 - sini juga~ ^
* 00:06:247 sama 00:06:497 - snare juga. Aku saranin https://osu.ppy.sh/ss/3547994 soalnya 00:06:122 - ini kick sedangkan 2 sebelumnya snare^^ agak susah jika snare 3 note disini, soalnya snare beruntung mending 2 note aja, ikutin pattern dari 1/4 snare sblumnya
* 00:18:247 - kalo ngga salah denger di situ ada kick desu nice notice
* 00:24:497 sama 00:24:622 - verni chan bisa jadiin triple kaya 00:24:122 - utk snare. roger
* 00:32:622 (32622|1,32622|2,32747|3,32747|2,32747|0) - kebalik. Bawah yg triple atas double~ Drumnya kebalikan dr 00:32:997 - sama kaya 00:42:622 - dan 00:42:997 - :) fixed
* 00:40:497 - sama 00:40:622 - bisa triple juga~ ok
* 00:56:872 (56872|1) - move ke 3 biar kolom ini ga dipencet terus2an xD 00:56:122 (56122|1,56372|1,56497|1,56622|1) - fixed
* 01:24:372 - disini kenapa 3 note ;w; sedangkan snare sini cmn 2 qq 01:24:122 - aku saranin yg snare di triple in~ keep, ada low cimbal disitu
* 01:24:872 - snaree~ fixed HS
* 01:27:372 - snare sama kaya di awal tadi :D ok :D
* 01:29:372 - desu~ ^
* 01:32:122 ~ 01:32:497 - sama juga kaya yg di atas :) gak deh, sperti sy jelaskan pling atas :3

desuu >w<b note density nya masih berubah2 verni chan xD ya mungkin karena faktor LN dan kolom nya yg kurang banyak (4k) ;w; but as long as it is enjoyable to play its fine :D yayy iya sih krena 4K, klu 5K mungkin pattern bisa lebih variatif
madamadamadakorekaka >w< korekara.. >w<)b
hope could helpful :D GLGLGLGL Verniy chan, reyzra san~
thanks utk modnya ya~ muu-chan
IamKwaN
Hi there, as requested.
Do not kudo this post.
Unicode Title: これからのSomeday(TVサイズ)
Romanised Title: Korekara no Someday(TV Size)
Unicode Artist: μ's
Romanised Artist: u's
Source: ラブライブ! School idol project
Tags: 'love live', 'lovelive', etc. (Too lazy to put character and CV names here.)
Reference:
https://osu.ppy.sh/s/305870 - for naming the artist as u's
http://www.lovelive-anime.jp/release.html#cd23
Poke me if you have any other questions, good luck!
Topic Starter
Verniy_Chan

IamKwaN wrote:

Hi there, as requested.
Do not kudo this post. i can't see this notice xD lel, please don't deny Kds
Unicode Title: これからのSomeday(TVサイズ)
Romanised Title: Korekara no Someday(TV Size)
Unicode Artist: μ's
Romanised Artist: u's
Source: ラブライブ! School idol project
Tags: 'love live', 'lovelive', etc. (Too lazy to put character and CV names here.)
Reference:
https://osu.ppy.sh/s/305870 - for naming the artist as u's
http://www.lovelive-anime.jp/release.html#cd23
Poke me if you have any other questions, good luck!
thanks a lot
finally~ someone confirmed this tittle songs \(>w<)/
Gravey-
[Bubble Request]

[General]
Background
Timing
Song Setup
Metadata
>> Misc. . .
║Easy: OD rate for maps with few sliders is suggested to be at least 7.
║Diffs names: (Fix diff names for formalities and better format)
EASY = Easy
NORMAL = Normal
Reyzra's HARD = Reyzra's Hard
EXPERT = Insane

|1|2|3|4|
[Easy]
00:07:872 (7872|3) - and 00:08:372 (8372|2) - and 00:08:872 (8872|1) - Add 'F'

00:53:497 (53497|3,53872|0,53872|2) - I highly suggest this because it's more necessary to follow in the LNs the decreasing pitch (Dunno wat instrument is dat tho') only not connected to it the drum roll. For better balance.

01:33:872 (93872|0) - and 01:34:372 (94372|1) - and 01:34:872 (94872|2) - Add 'F'

[Normal]
00:03:622 (3622|3,3747|2) - Move to |3| - |4| Simultaneous pattern

00:04:872 Add note to |1| Add 'F'

00:07:872 (7872|1) - and 00:08:372 (8372|1) - and 00:08:872 (8872|1) - Add 'F'

00:31:747 (31747|1) - I think this should be 'W'

00:32:122 (32122|2,32372|1) - Add 'F'

01:33:872 (93872|2) - and 01:34:372 (94372|2) - and 01:34:872 (94872|2) - Add 'F'

[Reyzra's Hard]
00:22:497 (22497|0) - Move to |4| then 00:22:622 (22622|3,22622|2) - Move to |1| - |3| for pattern consistency

01:37:872 (97872|2) - Put 'F' here

[Expert]
00:25:122 (25122|2) - Remove not necessary. This is the same with the previous ones. 00:07:372 which has loud impact sounds (only 3 SNs)

00:32:622 (32622|3) - Add 'F'

01:03:622 (63622|1) - Move to \1| for pattern consistency

Pls update if apply all or some of it. If all updated pls PM me in-forum so i can give the bubble icon right away! >w<)b
Topic Starter
Verniy_Chan
About diff name
i'am following Game SIF (School Idol Festival) diff name :3



[GraveChaos] wrote:

[Bubble Request]

[General]
Background
Timing
Song Setup
Metadata
>> Misc. . .
║Easy: OD rate for maps with few sliders is suggested to be at least 7.
║Diffs names: (Fix diff names for formalities and better format)
EASY = Easy
NORMAL = Normal
Reyzra's HARD = Reyzra's Hard
EXPERT = Insane keep

|1|2|3|4|
[EASY]
00:07:872 (7872|3) - and 00:08:372 (8372|2) - and 00:08:872 (8872|1) - Add 'F' added

00:53:497 (53497|3,53872|0,53872|2) - I highly suggest this because it's more necessary to follow in the LNs the decreasing pitch (Dunno wat instrument is dat tho') only not connected to it the drum roll. For better balance. fixed

01:33:872 (93872|0) - and 01:34:372 (94372|1) - and 01:34:872 (94872|2) - Add 'F' added

[NORMAL]
00:03:622 (3622|3,3747|2) - Move to |3| - |4| Simultaneous pattern

00:04:872 Add note to |1| Add 'F' added

00:07:872 (7872|1) - and 00:08:372 (8372|1) - and 00:08:872 (8872|1) - Add 'F' added

00:31:747 (31747|1) - I think this should be 'W' fixed

00:32:122 (32122|2,32372|1) - Add 'F' added

01:33:872 (93872|2) - and 01:34:372 (94372|2) - and 01:34:872 (94872|2) - Add 'F' added

[Reyzra's Hard]
00:22:497 (22497|0) - Move to |4| then 00:22:622 (22622|3,22622|2) - Move to |1| - |3| for pattern consistency moved

01:37:872 (97872|2) - Put 'F' here my bad, fixed

[Expert]
00:25:122 (25122|2) - Remove not necessary. This is the same with the previous ones. 00:07:372 which has loud impact sounds (only 3 SNs) hmm.. ok

00:32:622 (32622|3) - Add 'F' added

01:03:622 (63622|1) - Move to \1| for pattern consistency moved & re-arranged some note

Pls update if apply all or some of it. If all updated pls PM me in-forum so i can give the bubble icon right away! >w<)b
Thanks for Mod Check

ALL DIFF : UPDATE
Adinata28
Go Go Verniy.

Gravey-
Ocake! >w<)/
Topic Starter
Verniy_Chan

[GraveChaos] wrote:

Ocake! >w<)/
Thanks a lot Grave-san


Adinata28 wrote:

Go Go Verniy.

Go Go...
huehue~


Muu-chan
rip be en u.u
Topic Starter
Verniy_Chan
lel xD
Arzenvald
holy shit, ok i have couple hours to review this map before i can continue my project again.. incoming

[General]
i hope the video offset is on-sync, i couldn't check the video offset with this netbook lmao
and i honestly think the opening could use LESS polyrhythm that layers both drum and guitar, single instrument layering would be great for rhythm-wise pattern & chart as a whole imho, so here comes some nazi stuff below

[Easy]
00:01:122 (1122|1) - 00:03:122 (3122|2) - as i mentioned above, remove, long-spaced pattern is good for easy diff
00:00:872 (872|3) - 00:02:872 (2872|0) - 00:03:747 (3747|0,4372|1) - 00:05:622 (5622|0) - you can use LN for these long spaced pattern

00:32:747 (32747|0) - remove, consider to not using double for 1/2 pattern, considering the bpm is very high (240bpm)
00:53:622 (53622|3) - ^ consider to use note instead LN

00:59:247 - 00:59:622 - add, its either follow both vocal and piano thingy

01:01:372 - 01:02:372 - 01:03:372 - 01:04:372 - 01:05:372 - 01:06:372 - 01:07:372 - 01:09:372 - 01:10:372 - 01:11:372 - and so on add, then 01:02:872 (62872|1) - 01:04:872 (64872|2) - 01:06:872 (66872|0) - and so on, remove
why? you use same structured pattern for whole different stanza, it would be make sense to layer the triple hi-hat rather than using previous pattern... apply to whole kiai

01:27:122 (87122|2) - 01:29:122 (89122|1) - and so on~

01:37:622 (97622|1) - LN?

phew..

[Normal]
and yet i still don't see why the main instrument doesn't layered in beginning yet polyrhythm still exist.
00:08:997 - 00:09:122 - add

00:24:622 (24622|3,24747|2) - WHY FLIPPED FOR GOD SAKE AAAA.. jk, 34

00:25:372 (25372|2) - remove,
00:25:122 (25122|3) - LN

00:33:872 (33872|1,33872|0,34122|3,34122|2) - these bricks pattern irritates me because its been used SO FREQUENTLY IN MOST 4K NOWADAYS AAAAAA.. im serious, be creative a little bit? 13 24 or 14 is good too

00:45:497 (45497|1) - you use LN for drum? i suggest you to do 00:45:497 (45497|1) -
00:47:622 (47622|1,47747|3,47872|2) - 1324?
00:48:122 (48122|1,48122|0,48497|1,48497|2,48872|3,48872|0) - 43 32 21
00:49:372 (49372|3,49497|0) - ctrl+h
00:56:497 (56497|1,56622|0) - 12..

i hope player won't feels bored and thinks 'why all 4K feels the same from 1 to another' because these drum-oriented layering keeps using same pattern & same spacing.. oh well its technically correct so i can't give any better advice.. C:

01:23:247 (83247|1,83497|2) - ? _ ? remove
01:23:372 ? _ ? why don't you add something here
01:23:622 (83622|1) - 4

01:34:997 - add
01:35:122 - add

[Hard]
00:07:247 (7247|2) - to 1 or 4
01:23:247 (83247|1,83497|2) - ? _ ? remove
01:23:372 ? _ ? why don't you add something here

generally clean diff, the good thing is, the chorus (kiai) uses different structure than the verse part

01:33:247 (93247|1) - to 1 or 4

[Insane]
incoming nazi mod :^)

says, 1 note represent 1 instrument in BGA, any notes that doesn't appears in BGA but appears as a note in your chart = overnote / ghost notes
to emphasize the current pattern? there's too many ghost notes used frequently tho, so its not called 'emphasizing' anymore..
for PP sake? please no.. (the dude was right lol)

the opening part could uses more LN to layer the piano / string, like how you do in Normal, means you can replace these with LN 00:01:997 (1997|0,2059|3,2122|0,2247|3,2497|3,2622|2,2747|1) - 00:03:997 (3997|3,4059|1,4122|3,4247|1,4372|3,4497|1,4622|1,4747|3) - and remove some notes below :
00:01:122 (1122|2) - 00:01:622 (1622|3) - 00:02:372 (2372|1) - 00:03:122 (3122|1) - 00:03:622 (3622|1) - 00:07:247 (7247|2) - 00:05:497 (5497|1) - 00:05:997 (5997|2,6059|1,6247|1,6497|2,6747|0,6809|2) -
00:19:247 (19247|2) - 00:11:247 (11247|2) - 00:13:247 (13247|2) - 00:15:247 (15247|3) - 00:21:247 (21247|0) - 00:23:247 (23247|2) - 00:27:247 (27247|2) - 00:29:247 (29247|1) - 00:35:247 (35247|2) - 00:37:247 (37247|2) - 00:39:247 (39247|1) -


00:41:872 (41872|3) - and so on until 00:56:622 (56622|0) - .. BZZZ why so many triplets, those aren't even big downbeats...

01:26:872 (86872|2) - repeats the same as the opening part i mentioned below

ok
Topic Starter
Verniy_Chan
Finally someone check my map xD
Let see..

ajeemaniz wrote:

holy shit, ok i have couple hours to review this map before i can continue my project again.. incoming

[General]
i hope the video offset is on-sync, i couldn't check the video offset with this netbook lmao
and i honestly think the opening could use LESS polyrhythm that layers both drum and guitar, single instrument layering would be great for rhythm-wise pattern & chart as a whole imho, so here comes some nazi stuff below

[Easy]
00:01:122 (1122|1) - 00:03:122 (3122|2) - as i mentioned above, remove, long-spaced pattern is good for easy diff
00:00:872 (872|3) - 00:02:872 (2872|0) - 00:03:747 (3747|0,4372|1) - 00:05:622 (5622|0) - you can use LN for these long spaced pattern

00:32:747 (32747|0) - remove, consider to not using double for 1/2 pattern, considering the bpm is very high (240bpm)
00:53:622 (53622|3) - ^ consider to use note instead LN move LN to 00:53:497 -

00:59:247 - 00:59:622 - add, its either follow both vocal and piano thingy

01:01:372 - 01:02:372 - 01:03:372 - 01:04:372 - 01:05:372 - 01:06:372 - 01:07:372 - 01:09:372 - 01:10:372 - 01:11:372 - and so on add, then 01:02:872 (62872|1) - 01:04:872 (64872|2) - 01:06:872 (66872|0) - and so on, remove
why? you use same structured pattern for whole different stanza, it would be make sense to layer the triple hi-hat rather than using previous pattern... apply to whole kiai

01:27:122 (87122|2) - 01:29:122 (89122|1) - and so on~

01:37:622 (97622|1) - LN? keep, intentional

phew..

[Normal]
and yet i still don't see why the main instrument doesn't layered in beginning yet polyrhythm still exist.
00:08:997 - 00:09:122 - add how about cut main instument here 00:09:247 - and then focus drum, because pattern will be hard if following main instument

00:24:622 (24622|3,24747|2) - WHY FLIPPED FOR GOD SAKE AAAA.. jk, 34

00:25:372 (25372|2) - remove, no, don't forget stream drum here, i want to mix the drum instrument with main instrument
00:25:122 (25122|3) - LN

00:33:872 (33872|1,33872|0,34122|3,34122|2) - these bricks pattern irritates me because its been used SO FREQUENTLY IN MOST 4K NOWADAYS AAAAAA.. im serious, be creative a little bit? 13 24 or 14 is good too

00:45:497 (45497|1) - you use LN for drum? i suggest you to do 00:45:497 (45497|1) - ???
00:47:622 (47622|1,47747|3,47872|2) - 1324?
00:48:122 (48122|1,48122|0,48497|1,48497|2,48872|3,48872|0) - 43 32 21
00:49:372 (49372|3,49497|0) - ctrl+h
00:56:497 (56497|1,56622|0) - 12..

i hope player won't feels bored and thinks 'why all 4K feels the same from 1 to another' because these drum-oriented layering keeps using same pattern & same spacing.. oh well its technically correct so i can't give any better advice.. C: i'am sorry for that

01:23:247 (83247|1,83497|2) - ? _ ? remove there's kick sounds you know
01:23:372 ? _ ? why don't you add something here can't hear instument here
01:23:622 (83622|1) - 4

01:34:997 - add
01:35:122 - add ^same reason like first mod

[Hard]
00:07:247 (7247|2) - to 1 or 4
01:23:247 (83247|1,83497|2) - ? _ ? remove there's kick sounds you know
01:23:372 ? _ ? why don't you add something here

generally clean diff, the good thing is, the chorus (kiai) uses different structure than the verse part

01:33:247 (93247|1) - to 1 or 4

[Insane]
incoming nazi mod :^) lel

says, 1 note represent 1 instrument in BGA, any notes that doesn't appears in BGA but appears as a note in your chart = overnote / ghost notes
to emphasize the current pattern? there's too many ghost notes used frequently tho, so its not called 'emphasizing' anymore..
for PP sake? please no.. (the dude was right lol) yess..

the opening part could uses more LN to layer the piano / string, like how you do in Normal, means you can replace these with LN 00:01:997 (1997|0,2059|3,2122|0,2247|3,2497|3,2622|2,2747|1) - 00:03:997 (3997|3,4059|1,4122|3,4247|1,4372|3,4497|1,4622|1,4747|3) - and remove some notes below :
00:01:122 (1122|2) - 00:01:622 (1622|3) - 00:02:372 (2372|1) - 00:03:122 (3122|1) - 00:03:622 (3622|1) - 00:07:247 (7247|2) - 00:05:497 (5497|1) - 00:05:997 (5997|2,6059|1,6247|1,6497|2,6747|0,6809|2) -
00:19:247 (19247|2) - 00:11:247 (11247|2) - 00:13:247 (13247|2) - 00:15:247 (15247|3) - 00:21:247 (21247|0) - 00:23:247 (23247|2) - 00:27:247 (27247|2) - 00:29:247 (29247|1) - 00:35:247 (35247|2) - 00:37:247 (37247|2) - 00:39:247 (39247|1) -


00:41:872 (41872|3) - and so on until 00:56:622 (56622|0) - .. BZZZ why so many triplets, those aren't even big downbeats...

01:26:872 (86872|2) - repeats the same as the opening part i mentioned below
deleted all very low pitch sounds (you're said it ghost note, but i don't think it so)
keep chord 2 note for snare except LN Layering, it will be decrease star rating to 3,70* lel ;w;
nevermind~ i've another solution to increase star rating for PP sake


ok
No Reply : Fixed/Accepted
Fixed wrong/missing hitsounds

Terima Kasih Banyak Aje pyon-pyon

UPDATE
Topic Starter
Verniy_Chan
... sorry double post
accident
Arzenvald
wah pinter...

[Hard]
01:36:872 (96872|3,96872|0) - ctrl + h, y LN in 1

[Expert]
should be Insane because Expert is above Insane BZZZZZZZZZZZZZZZZZZZZZZZZZZ why i forgot about this one

00:39:497 - add?
01:00:809 (60809|2) - add in 4? :^)
01:24:122 (84122|2) - the mada mada part has many 1/4 stuff you can add between the LN.. add?
good job & thanks for being cooperative for this diff anyway, this should be enough

call me again soon, its ready for qualify
Topic Starter
Verniy_Chan

ajeemaniz wrote:

wah pinter...

[Hard]
01:36:872 (96872|3,96872|0) - ctrl + h, y LN in 1 ok

[Expert]
should be Insane because Expert is above Insane BZZZZZZZZZZZZZZZZZZZZZZZZZZ why i forgot about this one

00:39:497 - add? keep, klu di add bnyak part yg akan ditmbah lagi, jadi kembali lg kepattern awal lel xD
01:00:809 (60809|2) - add in 4? :^) it intentional, you know it's high BPM (240).. add jack in here it will be hard
01:24:122 (84122|2) - the mada mada part has many 1/4 stuff you can add between the LN.. add? intentional too, give player relax part~ i guess
good job & thanks for being cooperative for this diff anyway, this should be enough yup, i mapping not for myself, but mapping for everyone (player)

call me again soon, its ready for qualify
Thanks for mod again, aje pyon pyon
About diff name
i'am following Game SIF (School Idol Festival) diff name :3
Reference : https://osu.ppy.sh/s/279051



UPDATE
Arzenvald
can some character in that group be my waifu..

okay lets move this map forward, sorry it took couple months to proceed the qualification, and once again thank you for not being block-headed mappers & being able to cooperative with me.. :3 good luck on qualification!
Surono
ternyata ulah si gukguk, gyuk joek vrok!!
Shinzo-
Guk guguk
Topic Starter
Verniy_Chan
Thanks a lot.. Aje Pyon pyon~

Volta
gratz!
Kyousuke-
gratsu!
dat sif tho, pro verniy :3
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