Hello there.
I am making an interesting system that will potentially/hopefully work in parallel with pp (or become a modification of it).
The idea is to give a map some values that will tell "skill requirements" to succesfully play the map. And when you beat the map you gain certain amount of skill points depending on the number of points you already had.
So far I've finished basic skill requirement calculations for streams, stamina and general aim skill.
My next milestone is making calculations for the most subjective one - reading skill.
I made this thread here hoping that you can tell me your views on what's "hard to read".
Please, be as precise as possible. This will help me a lot.
I am making an interesting system that will potentially/hopefully work in parallel with pp (or become a modification of it).
The idea is to give a map some values that will tell "skill requirements" to succesfully play the map. And when you beat the map you gain certain amount of skill points depending on the number of points you already had.
So far I've finished basic skill requirement calculations for streams, stamina and general aim skill.
My next milestone is making calculations for the most subjective one - reading skill.
I made this thread here hoping that you can tell me your views on what's "hard to read".
Please, be as precise as possible. This will help me a lot.