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Remi Gazel - Lurking in the Darkness [Taiko]

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Topic Starter
FlamingRok
This beatmap was submitted using in-game submission on May 11, 2017 at 7:29:27 PM

Artist: Remi Gazel
Title: Lurking in the Darkness
Source: Rayman 1
Tags: cave of skops ps1 ubisoft Michel Ancel
BPM: 142
Filesize: 1191kb
Play Time: 00:59
Difficulties Available:
  1. Futsuu (2.11 stars, 108 notes)
  2. Kantan (1.23 stars, 65 notes)
  3. Muzukashii (2.75 stars, 163 notes)
  4. Oni (3.05 stars, 242 notes)
Download: Remi Gazel - Lurking in the Darkness
Information: Scores/Beatmap Listing
---------------
Rayman 1 is a fun game, and you should play it.

05/01/2015: Changed background, special thanks to Anthony Philippeau for making such a beautiful piece of artwork!

Officially revived and active towards ranking: 03/14/2017
Status: Looking for BNs! The map shall undergo the seeking of mods in the meantime, but the map has reached a fair level of polish at this point in time, so while I work on modifying this map to perfection throughout mods, BN checkups would be greatly appreciated!

EDIT: Thanks to Jonawaga for bubbling, and my constant bubbling popping, and Surono for qualifying the map at the end (oops sorry Stefan didn't quite find the right time :< )
Thanks Surono for noticing bugged SV, and Irreversible for DQ'ing after the fact. Let's work this one more time.

Please download past 05/03/2017 if you wish to have your glorious 1366x768 BG, otherwise feel free to forever be three pixels short~
bananannian
First. Sorry. I had to do it. XD

Hi! From my forum NM/M4M taiko queue.
I am pretty thorough, so don't be annoyed if I point out a lot of issues. A lot of times they are just my opinions, so feel free to object to them. :3

I look at mainly composing: how you map the music. Not just the drums; the vocals, background synth, the symphonic backing, the pauses; everything. But especially vocals.
I also look at pattern repetition and consistency, and how you fit in your 1/4 runs.

(Note: If I tell you your Oni isn’t hard enough, that’s just my masochist side speaking, you can most definitely ignore if you wish. ^.^ )

d = don
k = katsu
D = big don
K = big katsu

[General]
ONI IS TOO EASY URMURGURD

Your SV (approach rate) is a bit slow for my taste... Maybe 1.5x or 1.6x?

From AIMod, your uninherited timing points conflict with Kantan diff, i.e. Kantan timing point is off. You might wanna check some of those bpm/offsets.

I feel like with a song as relaxing as this one kiai time is not necessary, and the current one is pretty awkwardly placed as well.

[Kantan]
00:14:418 (13) - move to 00:13:995, since this is the beginning of a new section, onbeat should be mapped.
00:23:294 (23,24) - change to kd, match guitar pitch, first note being k also matches snares
00:30:902 (7,8) - change to dK?
00:41:045 (21,22) - change to dk, match onbeat as well as synth pitch
00:52:034 - add k, this gap is weird imo
00:56:260 (14) - change to d, match onbeat bass drum kick

[Futsuu]
00:06:388 (12,16) - change to d, match marimba low note
00:14:840 (26) - change to k, k/K would match synth pitch, but personally I don't feel like there's enough emphasis here to warrant a K
00:25:407 (45) - change to d, match synth pitch
00:51:611 (8,9) - change to dk would match bass note, your choice though.
00:57:950 (21,22,23) - these sliders play essentially like one long slider and wouldn't have the effect you want. You might want to either;
1. Merge them into one long slider.
2. Replace them with 3 D's.
3. Reduce length of first two to turn them into 1/2 note sliders.

[Muzukashii]
00:07:092 (18,22,26) - it would be best not to place notes immediately after sliders (keep in mind sliders are essentially 1/12 runs)
00:11:882 (32,33) - change to k k, match marimba high note
00:13:572 (39,40) - ^
00:14:277 (41,42) - change to kD, dD is unrankable with this bpm (yes, everyone can play this just fine, it's just a conventional rule we have to follow :( )
00:21:039 (59,60,61) - change to dk k, match synth pitch
00:27:802 (2) - change to d, match synth pitch
00:33:296 (20) - I don't find it necessary to emphasize this note, k works as well
00:40:058 (42) - either change to k to match synth pitch, or move to 00:40:199 to match onbeat
00:41:749 (45,52) - change to k, match synth
00:51:188 (10,11,12,13,14,15,16) - this is pretty monotonous, suggest recomposing
00:57:950 (34,35,36) - see futsuu

[Oni]
00:06:246 - change this run to

to match marimba pitch
00:07:937 and 00:09:628 and 00:11:318 and 00:13:009 - same as above
00:14:277 (42,43) - see Muzukashii
00:19:771 (58,59,60,61,62,63) - sounds pretty monotonous here as well, suggest recomposing
00:23:153 (72) - change to k, match synth pitch
00:40:058 (137,138) - change to kd, match synth pitch
00:46:680 (5,6) - maybe change to kk? This would emphasize the remaining d's as bass drum kick, up to you though.
00:49:779 (19,20,21,22) - change to dk kd to follow previous patterns
00:57:105 (49) - I prefer this note as k to match snares, up to you though
00:57:950 (51) - change to k, and change 00:59:641 (63) to K instead.
[]

And also, after looking through my mod, would you mind taking the time to check out my taiko set? <3

There you go! Solid map. Hope you find this mod helpful, and good luck beatmapping!
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

bananannian wrote:

[General]
ONI IS TOO EASY URMURGURD A slow song comes with an easier Oni difficulty in my opinion.

Your SV (approach rate) is a bit slow for my taste... Maybe 1.5x or 1.6x? Yeah, that's doable.

From AIMod, your uninherited timing points conflict with Kantan diff, i.e. Kantan timing point is off. You might wanna check some of those bpm/offsets. Fixed, though I was originally trying to fix this before. Just couldn't figure out what was wrong exactly.

I feel like with a song as relaxing as this one kiai time is not necessary, and the current one is pretty awkwardly placed as well. Kiai Time is usually used for an upbeat part of the song, or so I've noticed, and this part of the song is more upbeat than the rest of the song.

[Kantan]
00:14:418 (13) - move to 00:13:995, since this is the beginning of a new section, onbeat should be mapped. Moved, but without the beat in the original spot, it overall felt very empty. So I added the note back.
00:23:294 (23,24) - change to kd, match guitar pitch, first note being k also matches snares Done.
00:30:902 (7,8) - change to dK? Done.
00:41:045 (21,22) - change to dk, match onbeat as well as synth pitch Done.
00:52:034 - add k, this gap is weird imo Yeah, I agree.
00:56:260 (14) - change to d, match onbeat bass drum kick Listening closer, I concur, doctor.

[Futsuu]
00:06:388 (12,16) - change to d, match marimba low note Done.
00:14:840 (26) - change to k, k/K would match synth pitch, but personally I don't feel like there's enough emphasis here to warrant a K Sounds better, yes.
00:25:407 (45) - change to d, match synth pitch Done.
00:51:611 (8,9) - change to dk would match bass note, your choice though. My choice is I agree.
00:57:950 (21,22,23) - these sliders play essentially like one long slider and wouldn't have the effect you want. You might want to either;
1. Merge them into one long slider. There is definitely distinction between the beats, and one long slider wouldn't cut it here.
2. Replace them with 3 D's. Doesn't quite work here in my opinion.
3. Reduce length of first two to turn them into 1/2 note sliders. Decided with this one.

[Muzukashii]
00:07:092 (18,22,26) - it would be best not to place notes immediately after sliders (keep in mind sliders are essentially 1/12 runs) Feels slightly empty, but it feels nicer to play.
00:11:882 (32,33) - change to k k, match marimba high note Fixed.
00:13:572 (39,40) - ^ ^
00:14:277 (41,42) - change to kD, dD is unrankable with this bpm (yes, everyone can play this just fine, it's just a conventional rule we have to follow :( ) Wasn't quite aware of this. Fixed, and noted.
00:21:039 (59,60,61) - change to dk k, match synth pitch Fixed.
00:27:802 (2) - change to d, match synth pitch Matched.
00:33:296 (20) - I don't find it necessary to emphasize this note, k works as well Thought originally it was emphasized, but it appears after a few consequential listens, I was wrong.
00:40:058 (42) - either change to k to match synth pitch, or move to 00:40:199 to match onbeat Went with first option, as the second option would end this passage feeling rather incomplete.
00:41:749 (45,52) - change to k, match synth Fixed.
00:51:188 (10,11,12,13,14,15,16) - this is pretty monotonous, suggest recomposing Recomposed, I agree, it didn't seem to fit with Muzukashii or really anything.
00:57:950 (34,35,36) - see futsuu see Futsuu onto comments.

[Oni]
00:06:246 - change this run to

to match marimba pitch Good ear, fixed.
00:07:937 and 00:09:628 and 00:11:318 and 00:13:009 - same as above Same as above.
00:14:277 (42,43) - see Muzukashii See Muzukashii.
00:19:771 (58,59,60,61,62,63) - sounds pretty monotonous here as well, suggest recomposing Definitely changed. It feels better I believe.
00:23:153 (72) - change to k, match synth pitch Fixed.
00:40:058 (137,138) - change to kd, match synth pitch Fixed.
00:46:680 (5,6) - maybe change to kk? This would emphasize the remaining d's as bass drum kick, up to you though. Changed, but also altered this group of notes slightly to try and match the pitches.
00:49:779 (19,20,21,22) - change to dk kd to follow previous patterns Feels smoother now.
00:57:105 (49) - I prefer this note as k to match snares, up to you though I believe a d is being kept here.
00:57:950 (51) - change to k, and change 00:59:641 (63) to K instead. Was contemplating on the end bit for a while, and after some thinking, it seems to end the song better.
Thanks much for the mod. I'll see what I can do about your taiko set whenever possible.
Intelli
Hey, from the q

d = don
k = katsu
D = Big don
K = Big katsu

and also always, my opinions are subjective. It's your map, bro. I'm just here to help.

Kantan:
  1. 00:16:954 (16) - k*

  2. 00:18:222 (17) - d*

  3. 00:19:912 (18) - K*

  4. 00:36:395 (15) - K
    *I would either implement all of these or none, but it's not a run, so I decided to separate them. They way you have it is good, I just like the thing I've come up with a bit better :)
    Although still nice job. Really creative to use offbeats and offbeat finishes.
Futsuu:
  1. 00:07:233 (7) - D

  2. 00:16:954 (29) - d

  3. 00:20:335 (35,36,37,38) - I would make Dd dd

    Nice difficulty, couple awkward parts tho.
Muzu:
  1. 00:15:263 (15) - k

  2. 00:18:926 (51) - D

  3. 00:32:873 (18) - remove

  4. 00:33:296 (20) - d

  5. 00:50:765 (9-19) - Kinda out of place. Consider revising? The straight rhythm for so long doesn't really fit too well imo.
    Fun to play, I have to say :)
Don't have much time and Oni looked pretty good anyways, although I would consider speeding up the scroll speed a tiny bit. gj <3
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

IntelliTroodon wrote:

d = don
k = katsu
D = Big don
K = Big katsu

and also always, my opinions are subjective. It's your map, bro. I'm just here to help.

Kantan:
  1. 00:16:954 (16) - k* Yeah, listening close to this makes me believe this note doesn't need emphasis.

  2. 00:18:222 (17) - d* ^

  3. 00:19:912 (18) - K* But on the other hand, this note also doesn't need emphasis when compared to the other notes within the song.

  4. 00:36:395 (15) - K Doesn't really need emphasis, or I don't think so anyways.
    *I would either implement all of these or none, but it's not a run, so I decided to separate them. They way you have it is good, I just like the thing I've come up with a bit better :) Mostly followed this, though the emphasis on the last not isn't really needed.
    Although still nice job. Really creative to use offbeats and offbeat finishes. Thanks!
Futsuu:
  1. 00:07:233 (7) - D Didn't originally think this was needed, but after a few listens through, it seems to fit. Changed for now.

  2. 00:16:954 (29) - d Fixed.

  3. 00:20:335 (35,36,37,38) - I would make Dd dd On the contrary, I think dd Dd fits best.

    Nice difficulty, couple awkward parts tho. I'd appreciate if this were more specific, but thanks!
Muzu:
  1. 00:15:263 (15) - k Already is?

  2. 00:18:926 (51) - D I concur, doctor.

  3. 00:32:873 (18) - remove The other rhythm fit just fine, but maybe this suits the Muzukashii difficulty more. Changed for now.

  4. 00:33:296 (20) - d I think it works for this to remain as a k.

  5. 00:50:765 (9-19) - Kinda out of place. Consider revising? The straight rhythm for so long doesn't really fit too well imo. I can attest that this used to be different, but was changed. However, I do agree this was probably too basic for Muzukashii, so I've altered it.
    Fun to play, I have to say :) Thanks!
Don't have much time and Oni looked pretty good anyways, although I would consider speeding up the scroll speed a tiny bit. gj <3
Thanks much for the mod!
Razorflamekun
From my modding queue:

Kantan

Starting scroll speed of the map is deceptive and might be a turn off to some players. Suggest changing it so that it isn't as deceptive.

Other than that, I found no glaring issues.

Futsuu

00:04:697 - Add small red here.
00:57:950 - Suggest changing these three sliders into a spinner that starts here and ends 01:00:768 here.

No other issues.

Muzu

00:21:180 (57) - This finishers is very awkward. Suggest either making this a small note or removing the note preceding this, which isn't really that good of an option.
00:29:915 (10) - Another awkward finisher that should probably be demoted to a small note.
00:57:950 - Suggest changing these three sliders into a spinner that starts here and ends 01:00:768 here.

No other issues.

Oni

00:14:418 (43) - This finisher is awkward. Suggest making a small note instead of removing the note after it.
00:21:180 (66) - Another awkward finisher. Suggest removing note before it or making it a small note.
00:27:943 (92) - ^
00:34:705 (119) - ^
00:48:230 (14) - ^
00:57:950 (51) - This finisher should probably be a small note. I don't really like finishers that are part of any kind of stream, whether it be 1/4th or 1/6th notes, and I'm pretty sure that finishers cannot be used in 1/6th note streams if they want it to be ranked.
00:59:641 (63) - This finisher should probably be a small note. I don't really like finishers that are part of any kind of stream, whether it be 1/4th or 1/6th notes, and I'm pretty sure that finishers cannot be used in 1/6th note streams if they want it to be ranked.

Hope this helps!
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

Razorflamekun wrote:

From my modding queue:

Kantan

Starting scroll speed of the map is deceptive and might be a turn off to some players. Suggest changing it so that it isn't as deceptive. Was thinking that this may be too fast, but I wanted to keep consistency. But yeah, this would work much better.

Other than that, I found no glaring issues.

Futsuu

00:04:697 - Add small red here. Added, the gap did feel slightly awkward, I will admit.
00:57:950 - Suggest changing these three sliders into a spinner that starts here and ends 01:00:768 here. Replaced sliders, but ended at a different time instead. I think it works better.

No other issues.

Muzu

00:21:180 (57) - This finishers is very awkward. Suggest either making this a small note or removing the note preceding this, which isn't really that good of an option. Changed, definitely didn't need to be big.
00:29:915 (10) - Another awkward finisher that should probably be demoted to a small note. ^
00:57:950 - Suggest changing these three sliders into a spinner that starts here and ends 01:00:768 here. See Futsuu.

No other issues.

Oni

00:14:418 (43) - This finisher is awkward. Suggest making a small note instead of removing the note after it. Made a small note, but made the note after it a finisher. I think it sounds proper this way.
00:21:180 (66) - Another awkward finisher. Suggest removing note before it or making it a small note. Fixed.
00:27:943 (92) - ^ ^
00:34:705 (119) - ^ ^
00:48:230 (14) - ^ ^
00:57:950 (51) - This finisher should probably be a small note. I don't really like finishers that are part of any kind of stream, whether it be 1/4th or 1/6th notes, and I'm pretty sure that finishers cannot be used in 1/6th note streams if they want it to be ranked. Wasn't aware of this, thanks for pointing this out!
00:59:641 (63) - This finisher should probably be a small note. I don't really like finishers that are part of any kind of stream, whether it be 1/4th or 1/6th notes, and I'm pretty sure that finishers cannot be used in 1/6th note streams if they want it to be ranked. Wasn't aware of this, thanks for pointing this out!

Hope this helps!
Thanks much for the mod!
Acarin_FWYKRin
Hi from queue~~

Taiko mod
Language English
Muzukashii
00:42:312 d? k Change
00:44:003 d? k Change
00:49:497 d Change
Oni
00:22:448 d Change
00:29:210 d Change
00:35:973 d Change
00:39:354 d Change
00:42:312 k Change
00:44:003 k Change
00:49:075 k Change
00:49:497 d Change
00:49:779 d Change
00:49:920 k Change
00:50:202 k Change
00:50:343 d Change
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

Anima_Alumi-47 wrote:

Hi from queue~~

Taiko mod
Language English
Muzukashii
00:42:312 d? k Change Good ear. Fixed.
00:44:003 d? k Change Good ear. Fixed.
00:49:497 d Change Fixed, but also had to alter the note beside it so it matched the song a little more.

Oni
00:22:448 d Change Fixed.
00:29:210 d Change ^
00:35:973 d Change ^
00:39:354 d Change ^
00:42:312 k Change ^
00:44:003 k Change ^
00:49:075 k Change ^
00:49:497 d Change ^
00:49:779 d Change ^
00:49:920 k Change ^
00:50:202 k Change ^
00:50:343 d Change ^
Thanks much for the mod!
-Sh1n1-
Hi~~ mod requested from...:



[About]

  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note
[General]

  1. Uncheck widescreen support at Futsuu, Muzu and Oni
  2. adjust timing points

[Oni]

  1. 00:32:169 (107) - delete
  2. 00:40:199 (139) - ^
  3. 00:50:343 (22) - ^ for consistency with 00:48:089 (13,14,15) -
[Muzukashii]

  1. 00:09:769 (23) - adjust your slider
  2. 00:52:033 (12) - delete
[Futsuu]

  1. I can't understand from 00:03:852 - to 00:08:923 - , Why D at 00:08:923 (19) - 00:07:233 (15) - ?
  2. 00:41:749 (75) - fix the position
  3. 00:43:440 (77) - ^
  4. 00:51:188 (7) - delete

[Kantan]

  1. 00:23:294 (24,25) - delete because at 00:24:984 - 00:25:407 - have the same sound and you put spin.
  2. 00:24:562 (1) - spin should start at 00:24:139 -
  3. 00:30:056 (5) - delete
  4. 00:41:045 (21) - ^
  5. 00:14:418 (14) - why? There isn't a cymbal sound. Remove finish.
  6. 00:57:950 (18,19,20) - Sounds good but change to Spin as Futsuu and Muzu for general pattern.
Good Luck
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

-Sh1n1- wrote:

Hi~~ mod requested from...:



[About]

  1. d is don note
  2. k is kat note
  3. D is finish don note
  4. K is finish kat note
[General]

  1. Uncheck widescreen support at Futsuu, Muzu and Oni Oh shoot, I just assumed it did so automatically after Kantan. Fixed.
  2. adjust timing points Fixed.

[Oni]

  1. 00:32:169 (107) - delete It matches the song just fine here.
  2. 00:40:199 (139) - ^ ^
  3. 00:50:343 (22) - ^ for consistency with 00:48:089 (13,14,15) - It did match fine before, but consistency is a rather important thing. Fixed, but may revert back if necessary.
[Muzukashii]

  1. 00:09:769 (23) - adjust your slider Fixed.
  2. 00:52:033 (12) - delete Deleting this note would result in a rather awkward empty space gameplay wise.


[Futsuu]

  1. I can't understand from 00:03:852 - to 00:08:923 - , Why D at 00:08:923 (19) - 00:07:233 (15) - ? Ha wow what was I thinking fixed.
  2. 00:41:749 (75) - fix the position Fixed.
  3. 00:43:440 (77) - ^ ^
  4. 00:51:188 (7) - delete Honestly, this plays just fine without deleting this note.

[Kantan]

  1. 00:23:294 (24,25) - delete because at 00:24:984 - 00:25:407 - have the same sound and you put spin. Fixed.
  2. 00:24:562 (1) - spin should start at 00:24:139 - I concur, doctor.
  3. 00:30:056 (5) - delete It sounded fine before, but Kantan is supposed to be an easier difficulty, and run-ons like that may not suit Kantan too well. Fixed for now.
  4. 00:41:045 (21) - ^ On the other hand, this note is staying, as it hits two main notes dead-on, and it's slow enough so that Kantan players can see what's coming up ahead.
  5. 00:14:418 (14) - why? There isn't a cymbal sound. Remove finish. Fixed, and personally, I don't know why!
  6. 00:57:950 (18,19,20) - Sounds good but change to Spin as Futsuu and Muzu for general pattern. I'm assuming you're stating that Kantan should have the spinner and Muzu should have the triple D. If that's the case, then yeah, I can get behind this. Fixed.
Good Luck
Thanks much for the mod!
Niko-nyan
Hi From My


Coming to mod

List
  1. d is a red note
  2. k is a blue note
  3. D is a big red note
  4. K is a big blue note
General

  1. Remove Rayman on tags because it's already at Source
Oni

  1. 00:06:247 (8,9,10,11,12) - i'm not sure with the pattern how about try kddkk / kdkdk / kddkd / ddkkd
  2. 00:07:937 - ^
  3. something like ddkdk like ^ you can change to that :)
  4. 00:39:636 (136,137) - dk is better in here
Muzukashii

  1. Remove some slider that you put please it doesn't fit with anything
  2. if you remove them the pattern from 00:05:965-00:10:191 - should k kd d k kd d k kd d
  3. 00:11:741 - remove or change the pattern to kd d d
  4. 00:13:432 - ^
Futsuu

  1. 00:01:316 (3,6) - change to d is better
  2. 00:05:120 (10,14,18) - remove because too much notes for Futsuu
  3. 00:41:749 (75,77) - remove slider and put d
  4. 00:51:188 (7,11) - remove because too much notes
Kantan

  1. 00:39:777 - remove slider and add a note
  2. 00:50:343 - remove

that's all~
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

Niko-nyan wrote:

General

  1. Remove Rayman on tags because it's already at Source
Ah, makes sense, yeah.

Oni

  1. 00:06:247 (8,9,10,11,12) - i'm not sure with the pattern how about try kddkk / kdkdk / kddkd / ddkkd Personally, for this first one, the current pattern should work fine.
  2. 00:07:937 - ^ On the other hand, the first note here can be changed to better match. Changed.
  3. something like ddkdk like ^ you can change to that :) Mostly applied. For the third ddkdk pattern, I don't think it's necessary to change, but the others I can agree with.
  4. 00:39:636 (136,137) - dk is better in here Yes, I agree.
Muzukashii

  1. Remove some slider that you put please it doesn't fit with anything Listening to it closer does bring me to believe that this is the case.
  2. if you remove them the pattern from 00:05:965-00:10:191 - should k kd d k kd d k kd d I do agree with the sliders, but this pattern doesn't fit often either. For the most part, k kd k works better.
  3. 00:11:741 - remove or change the pattern to kd d d Again, I agree with the changing the pattern, but this pattern isn't right. It should be dk d instead, as the higher note is not the one you have proposed.
  4. 00:13:432 - ^
^

Futsuu

  1. 00:01:316 (3,6) - change to d is better Was difficult for me to decide if this was really the case, but it does sound better.
  2. 00:05:120 (10,14,18) - remove because too much notes for Futsuu Removing 10 results in an awkward gap. However, 14 and 18 can be removed just fine. Mostly fixed.
  3. 00:41:749 (75,77) - remove slider and put d Yeah, that works.
  4. 00:51:188 (7,11) - remove because too much notes Removing any of these notes will create an awkward gap in gameplay, I'm going to keep this notes for now.
Kantan

  1. 00:39:777 - remove slider and add a note It creates an awkward gap in gameplay, but the slider wasn't doing much. Changed for now.
  2. 00:50:343 - remove That doesn't feel right, keeping for now.

that's all~
Thanks much for the mod!
Yaminoma
Hi!
From THD&113 inc Mod queue!

[Kantan]
It looks fine , nothing to change here

[Futsuu]
00:50:765 (6) - no sound here, consider removing it ?
00:52:456 (9) - ^

[Muzukashii]
00:05:120 (13,14) - ctrl+g ?

[Oni]
00:05:120 (5,6) - same as muzu , ctrl+g

Also , theres one tag conflict , your Oni diff doesn't have rayman in the tags (the others do) but hey,
you don't need to include rayman in the tags since it is in the source, remove the "rayman" tag from the other diffs !
sorry for short mod, thats all i can point out , anyways Good luck!
ghm12
Your BPM looks really weird, try this:
Offset: 503
BPM: 71

Don't forget to resnap all your notes/inherited points in all diffs!
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

-TheHateD- wrote:

Hi!
From THD&113 inc Mod queue!

[Kantan]
It looks fine , nothing to change here
Glad that you believe that!

[Futsuu]
00:50:765 (6) - no sound here, consider removing it ? This section probably needed breaks anyways, the previously suggested breakes were very awkward, but these are good.
00:52:456 (9) - ^
^, but less so. It feels slightly odd, but I'll keep it for now.

[Muzukashii]
00:05:120 (13,14) - ctrl+g ?
Sure.

[Oni]
00:05:120 (5,6) - same as muzu , ctrl+g
Same as Muzu as well here.

Also , theres one tag conflict , your Oni diff doesn't have rayman in the tags (the others do) but hey,
you don't need to include rayman in the tags since it is in the source, remove the "rayman" tag from the other diffs !
sorry for short mod, thats all i can point out , anyways Good luck! It was short, but informative.

ghm12 wrote:

Your BPM looks really weird, try this:
Offset: 503
BPM: 71

Don't forget to resnap all your notes/inherited points in all diffs! This part was bloody annoying, but yes, this timing works much better. It was somewhat okay before, but this feels better.
Thanks much for the mod and new timing suggestion!
Konpaku Sariel
oni
00:05:573 (7) - add d
00:05:714 (8) - add k

00:05:714 (8) - k
00:08:812 (22) - k
00:09:657 (24) - k
00:10:503 (29) - k
00:11:629 (33) - k
00:11:770 (34) - d
00:12:193 (36) - k
00:13:883 (43) - k
00:14:446 (46) - add d

00:15:573 (49) - k

00:18:953 (58) - k

00:19:376 (59,60) - kd
00:20:221 (64,65) - kD

00:20:643 (66,67) - kd

00:22:474 (73) - k

00:26:136 (85,86) - kd

00:27:122 (91) - k
00:27:404 (92) - k

00:46:418 (3) - k
00:46:700 (5,6) - dd

00:47:545 (11) - add k

00:51:911 (28,29) - kd
00:52:333 (30,31) - dk
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

Konpaku Sariel wrote:

oni
00:05:573 (7) - add d Huh, never thought of that. Added.
00:05:714 (8) - add k ^

00:05:714 (8) - k Wait what?
00:08:812 (22) - k This is clearly a low note/drum. Keeping as d.
00:09:657 (24) - k I can see this, yeah.
00:10:503 (29) - k This is clearly a low note/drum. Keeping as d.
00:11:629 (33) - k Unlike the previous runs, the third note is not actually high. Keeping as d.
00:11:770 (34) - d That doesn't feel right.
00:12:193 (36) - k This is clearly a low note/drum. Keeping as d.
00:13:883 (43) - k ^
00:14:446 (46) - add d There's already a d here?

00:15:573 (49) - k This is clearly a low note/drum. Keeping as d.

00:18:953 (58) - k ^

00:19:376 (59,60) - kd This doesn't sound right. Keeping as dk.
00:20:221 (64,65) - kD The current ending to the run works just fine.

00:20:643 (66,67) - kd The high pitched sounds clearly are last, not first. Keeping as dk.

00:22:474 (73) - k This though, I can get behind. Changed.

00:26:136 (85,86) - kd Doesn't seem to match very well.

00:27:122 (91) - k This is clearly a low note/drum. Keeping as d.
00:27:404 (92) - k ^

00:46:418 (3) - k I don't think k fits right here.
00:46:700 (5,6) - dd This also sounds right.

00:47:545 (11) - add k A note doesn't need to be added here.

00:51:911 (28,29) - kd Yeah, alright.
00:52:333 (30,31) - dk Yup, can agree with.
Thanks much for the mod!
Aldwych
Hi FlamingRok!

Request from Sandwych's modding queue.

[General]

Yes yes yes! Thanks for this music, it's so good to see some Rayman 1. \:D/

Anyway

Nb :
~ = Around here
+ = And further
++ = And way further

I'm not sure if the BG size is good, i mean it's 4:3, but maybe this should be 16:9, maybe it should be a 1366 x 768 bg size.
Before modding it, i'm also not sure if the map is 1/3 because 71 is not dividable by 3. Owell nvm it seems so.

The kiai should really start at 00:20:784 and not after. Starting on a red tick is not common and logic.

[Spread (value)]

- Futsuu doesn't got enough notes. (+30 from katan, + 70 to muzukashii), maybe add around 20 notes, i'm gonna help you on further

[Kantan]

I know the map has a low bpm, but the SV is quite fast imo, also you're usiing SV change, which i bet is not really allowed on easy diff, consider at least delete this 1.30 & 1.50 SV changes.

00:19:939 : Still searching why this note. To be deleted imo.

00:21:207 : I don't know why you did use a finish, there's no difference on the sound imo even if it's a bit higher.
00:23:742 : Same.

Oh well this is the same for the others finishers so i guess do what you want. But i'm not sure this is the best choice to do. Imo 00:34:305 and this kind of big white ticks are the best place use finishers.

00:30:502 : Imo i don't find this is a suitable place for a k here, you're making non sense with the 2 next objects. My advise is to move it 1/2 earlier or simply delete it, imo you should delete it since you did a 3/2 spacing at 00:36:418.

00:41:066 : But here this is clearly a place to get a D, + you're finising you're kiai at leat put a note here.
00:48:249+ : This part gets more objects than the kiai itself (27 on 20 secs (i'm not counting the spinner) on kiai time, 17 on 10 secs on the last section), maybe delete some.
00:49:939 : Like this one, which can be deleted.
00:57:545 : Imo you should turn this to d, it sounds better.

Hard to map a kantan on this one.

[Futsuu]

Same thing as kantan about you're SV, even if it's interesting, it's confusing for new players.

00:10:221 & 00:11:911 : Kantan got some d notes here, so you should do here too.

00:14:024 : You got some notes around here on kantan, so this needs ones here imo.
00:16:559 : You should add a d here, some batterty.
00:20:784 : Imo, delete this 2 notes and adding a d here, is worth, and easier to follow since you're starting on a white line for hidden players.

00:27:122 : Well i don't like this doublet too, you should replacing this 2 kk by a d at 00:27:545, it's more east and consistent with the other patterns. Also this is a legit place for a finisher.

00:29:657 : here why not a doublet instead of 1/2? I mean the second at 00:29:939 like you did on each time.
00:30:502 : I'm not fan of this note but more like you did on katan (meaning have a d at 00:30:925).
00:31:629 : And here you can k.

00:33:038 : Really, this finishers are uncormfortable T_T
00:33:319 : And here you can add a d.

00:34:305 : This a more suitable place for a finsher than after on you're doublets and it sounds better.
00:41:066 : D, and this is a more suitable place than before for finishers.
00:41:488+ : Turn theses d to k since you did it on kantan, muzu and futsuu.
00:42:756 : Add a d here for the battery.

00:49:939 : Here you can double, fit better with the music.
00:54:164 : I advise you to delete this one and putting a finisher on the next note instead of the last one.
00:55:010 : And without finishers, this has to be turned to k.

[Muzukashii]

00:14:446 : This kind of SV change is really confuse for players, really. Imo the best way to increase the SV is to do it smothly, ticks per ticks, i invite to do look at some of my map https://osu.ppy.sh/s/264227 -> On the Oni one, i use to make some SV change, and by this way, it's more elegant.

00:25:885 : A bit hidden spinner.

00:41:066 : Of course get a D here.
00:41:770 : Double quint out of kiaii. This a bit dumb when you dodn't use even triplets on the kiai time. xD

00:53:722 & 00:54:024 : You can add d there.

[Oni]

HP +1 since you've the same diff option than Muzukashii.

00:13:038 : You should turn this to kddkk like the previous one in order to make 2 / 2 on pattern style which is more consistent.
00:27:122 : Turn this one to k coz of the bass.
00:27:404 : You can also turn this one too, as you want.

00:41:066 : Of course get a D here.

[Spread]

00:19:094 ~ (Futsuu - Muzukashii - Oni) : You're fulling notes on this void part on Oni but neither on Futsuu and Muzu ones, you should add some on the muzu.

00:25:010 ~ (All) : Wow you got a spinner on kantan and Muzu but neither on Oni and Futsuu, there something wrong here. Maybe don't use a spinner on muzukashii and replace by notes.

00:48:390++ (Katan - Futsuu - Muzukashii) : This part is the same in terms of objetcs between katan and futsuu, which create a spread issue with muzukashii, imo you should add some notes on futsuu one.

Anyway that's all i've to say, gl hf on ranking. :D
Topic Starter
FlamingRok
I applied the majority of the suggestions here, with the exception of a few Finisher decisions.

Thanks much for the mod!
_none_old
from queue.

Blue : opinion, can skip
Green : suggest, can skip / other modder or bng maybe catch this again
Red : must be fix / unrankable

[General]
how about x2 bpm? - it's not too slow song like 71 bpm..

kiai time start fix to 00:20:784

[Futsuu]
00:18:953 (38) - unfinish, it's not follow music
00:56:277 (16) - ^


[Muzukashi]
00:15:573 (46) - unfinish, it's not follow music
00:18:953 (55) - ^
00:25:714 (76) - ^
00:33:319 (22) - ^


[Oni]
00:23:742 (77) - unfinish, it's not follow music


( -3-)
sorry for not help mod, but finish is really bad on this song.
Topic Starter
FlamingRok
Applied all with the exception of the BPM change.

Thanks much for the mod!
Nuolong
Okay so I attempted to mod this but I can't.
As I only mod for beat (I'm not accustomed to everything else in Taiko), the beat was perfect and I couldn't find anything wrong with it.
So here's a star ._.
I spent half an hour rewatching everything to find something wrong.
Topic Starter
FlamingRok
Thanks much for trying to mod the map!
Renka
Hi. from forum.

kantan
00:20:784 - change D? - I think people over here can be heard better.

Futsuu
00:20:784 - change D?- I think people over here can be heard better.And if you accept this, 00:21:207,00:21:488 - Ctrl+G.

Muzukashii
00:01:207 - delete? - Because I think it is too difficult, it is recommended that you delete note.
00:04:587 - ^
00:04:728 - ^
00:06:418 - ^
00:08:108 - ^
00:31:207 - ^
00:41:911 - ^
00:43:601 - ^
00:20:784 - change D? - same as kantan.

Oni
00:20:784 - change d? - same as kantan.

It is the song of rhythm is the like! Good Luck!
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

chaica wrote:

Hi. from forum.

kantan
00:20:784 - change D? - I think people over here can be heard better. Changed.

Futsuu
00:20:784 - change D?- I think people over here can be heard better.And if you accept this, 00:21:207,00:21:488 - Ctrl+G. Personally, I think the current patterns work fine at the moment.

Muzukashii
00:01:207 - delete? - Because I think it is too difficult, it is recommended that you delete note. That'd break the flow of the map.
00:04:587 - ^ ^
00:04:728 - ^ ^
00:06:418 - ^ ^
00:08:108 - ^ ^
00:31:207 - ^ This I can agree with though.
00:41:911 - ^ ^
00:43:601 - ^ ^
00:20:784 - change D? - same as kantan. Sure.

Oni
00:20:784 - change d? - same as kantan. Yeah, this works fine.

It is the song of rhythm is the like! Good Luck! ありがとうございます!映画の回答、ごめんなさい。
Cerulean Veyron
Hello! Just got spare time, here's the mod as requested!

[> General <]
  1. - The background is fine, but i prefer having it a higher quality than the current. But this is just my suggestion..
  2. - I think the spread looks a bit weird, especially Muzu and Oni, it's quite close.
  3. - Everything else is fine.
[> Kantan <]
  1. 00:01:348 - Unused inherited point, remove?
  2. 00:03:038 - ^
  3. 00:08:531 (6) - Remove this note? You should give a little break for beginners' sake.
  4. 00:14:024 (13) - k
  5. 00:18:249 (17) - ^
  6. 00:22:897 (22) - Remove note? Same reason.
  7. 00:32:615 (7) - d
  8. 00:35:573 (11,12,13) - dkk might sound better, or maybe kkd
  9. 00:52:897 (8,9) - kd?
  10. - Looks fine to me.
[> Futsuu <]
  1. 00:05:573 (11) - Remove note?
  2. 00:14:024 (27) - k
  3. 00:27:122 (52) - ^
  4. 00:33:038 (63) - d
  5. 00:51:629 (8,9) - kd
  6. 00:52:897 (10) - d
  7. - Some rhythm changes.. Well, for consistency ofc.
[> Muzukashii <]
  1. 00:06:841 (18) - k
  2. 00:11:348 (31,32,33,34) - I prefer dk kd here.
  3. 00:13:038 (37,38,39,40) - ^
  4. 00:21:066 (62,63,64) - dk k?
  5. 00:25:432 (75) - k
  6. 00:31:348 (14,15) - ^
  7. 00:35:855 (27,28) - kd
  8. 00:38:953 (38) - d
  9. 00:49:376 (4) - ^
  10. 00:56:277 (26,27) - dk
  11. - Same comment as Ftsu
[> Oni <]
  1. 00:08:531 (21) - d
  2. 00:10:221 (28) - ^
  3. 00:11:348 (31,32,33,34,35) - Could sound better if it's dkkdd, just my suggestion.
  4. 00:13:038 (38,39,40,41,42) - ^
  5. 00:20:221 (63) - k
  6. 00:29:094 (97) - ^
  7. 00:34:164 (118) - ^
  8. 00:39:657 (138,139,140,141) - dk kd?
  9. 00:46:136 (2) - k
  10. 00:52:615 - Add note?
  11. 00:57:122 (50) - k
  12. - It's quite okay to me, but seems a little odd when not adding kats on a part where there are high pitches, or some music changes, etc..

I think that's all, i feel this map still needs more mods for the difficulty spread, especially Muzu and Oni. At least, try to make Muzu diff a little easier, because i can see it's almost has similar rhythm patterns as Oni. So try to work on just a small bit.
Good Luck!
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

Gray Veyron wrote:

Hello! Just got spare time, here's the mod as requested!

[> General <]
  1. - The background is fine, but i prefer having it a higher quality than the current. But this is just my suggestion.. I actually couldn't find a higher quality image for this. If someone else could, that'd be good, but for now, it's staying this way.
  2. - I think the spread looks a bit weird, especially Muzu and Oni, it's quite close. Yeah, I agree. The problem is the way to fix that. Everytime I try to make Muzu easier (i.e. deleting some unnecessary notes), the star rating jumps up to a higher value.
  3. - Everything else is fine.
[> Kantan <]
  1. 00:01:348 - Unused inherited point, remove? Changed/Fixed.
  2. 00:03:038 - ^ ^
  3. 00:08:531 (6) - Remove this note? You should give a little break for beginners' sake. Ah, yeah, good point.
  4. 00:14:024 (13) - k Took a while to see why, but I can agree.
  5. 00:18:249 (17) - ^ This I noticed right away, fixed.
  6. 00:22:897 (22) - Remove note? Same reason. Kinda breaks the flow, but removing the note afterwards works fine.
  7. 00:32:615 (7) - d Fixed for consistency.
  8. 00:35:573 (11,12,13) - dkk might sound better, or maybe kkd dkk doesn't make sense. kkd does though, using this.
  9. 00:52:897 (8,9) - kd? Sounds fine the way it is right now.
  10. - Looks fine to me.
[> Futsuu <]
  1. 00:05:573 (11) - Remove note? Sure.
  2. 00:14:024 (27) - k Same as Kantan.
  3. 00:27:122 (52) - ^ How did I not catch this...?
  4. 00:33:038 (63) - d Sure.
  5. 00:51:629 (8,9) - kd Sounds fine the way it is right now.
  6. 00:52:897 (10) - d This does fit, yes.
  7. - Some rhythm changes.. Well, for consistency ofc.
[> Muzukashii <]
  1. 00:06:841 (18) - k Doesn't really deserve a k.
  2. 00:11:348 (31,32,33,34) - I prefer dk kd here. kd dk fits the pitches better.
  3. 00:13:038 (37,38,39,40) - ^ ^
  4. 00:21:066 (62,63,64) - dk k? <3 Fixed.
  5. 00:25:432 (75) - k Also fixed.
  6. 00:31:348 (14,15) - ^ ^
  7. 00:35:855 (27,28) - kd Yes, this works.
  8. 00:38:953 (38) - d Sure.
  9. 00:49:376 (4) - ^ ^
  10. 00:56:277 (26,27) - dk Hm, personally, I believe the higher note to be the first one.
  11. - Same comment as Ftsu
[> Oni <]
  1. 00:08:531 (21) - d The pitch makes me want to keep this as a k.
  2. 00:10:221 (28) - ^ This though, yes. Fixed.
  3. 00:11:348 (31,32,33,34,35) - Could sound better if it's dkkdd, just my suggestion. Mostly applied, though dkkdk works the best, as the last note is still indeed high.
  4. 00:13:038 (38,39,40,41,42) - ^ And that's why this seems to work best here.
  5. 00:20:221 (63) - k Sure.
  6. 00:29:094 (97) - ^ <3 Fixed.
  7. 00:34:164 (118) - ^ Yeah, this'll work better.
  8. 00:39:657 (138,139,140,141) - dk kd? <3 Fixed.
  9. 00:46:136 (2) - k This doesn't seem to warrant a k.
  10. 00:52:615 - Add note? Sure. Also added a note at 00:54:305 because it made more sense to me.
  11. 00:57:122 (50) - k Sure.
  12. - It's quite okay to me, but seems a little odd when not adding kats on a part where there are high pitches, or some music changes, etc..

I think that's all, i feel this map still needs more mods for the difficulty spread, especially Muzu and Oni. At least, try to make Muzu diff a little easier, because i can see it's almost has similar rhythm patterns as Oni. So try to work on just a small bit.
Good Luck!
Thanks much for the mod!
Gemu-
Hi, from my queue

d
k
D (Big d)
K (Big k)

Sorry for the delay :c

[ Kantan]

00:31:348 - Change to k, is not necessary a K here.
00:33:038 - ^

[ Futsuu]

00:40:502 - Change to k, is not necessary a K here.

[ Muzukashii]

00:11:911 - Change to k.

[ Oni]

00:12:193 - Change to k.
00:13:883 - ^
00:16:418 - ^
00:26:700 - ^
00:49:517 - Change to k.

Nice Beatmap!, I hope my mod has been helpful you :3, Good luck~ ~
Topic Starter
FlamingRok
Am not changing.
Changed partially/changed, but may revert back if necessary.
Changed/Fixed.

game rock wrote:

Hi, from my queue

d
k
D (Big d)
K (Big k)

Sorry for the delay :c

[ Kantan]

00:31:348 - Change to k, is not necessary a K here. Fixed.
00:33:038 - ^ ^

[ Futsuu]

00:40:502 - Change to k, is not necessary a K here. Fixed.

[ Muzukashii]

00:11:911 - Change to k. Fixed.

[ Oni]

00:12:193 - Change to k. This doesn't sound right.
00:13:883 - ^ This works though.
00:16:418 - ^ Oh wow, this works pretty well <3
00:26:700 - ^ ^
00:49:517 - Change to k. The pitch before is the same as this one. d suits this better.

Nice Beatmap!, I hope my mod has been helpful you :3, Good luck~ ~
Thanks much for the mod!
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