xxdeathx wrote:
hi, m4m from my queue
[General]fixed kiai,changed bg added tags about the finish 4 *-*) i love it and it not to long since is an hitsound that many mapper use u3u and it fits u3u
- Please don't use completely unrelated anime girls BG for English rock song. The BG should have something to do with the artist or album.
- Speaking of album, this set could use some tags like the album name We Are The Royal and the name of the band members.
- normal-hitfinish4.mp3 lol uh isn't this a bit...long?
- Pantsu has last kiai conflict with Hard and Normal
[Normal]fixed everything
- 00:27:889 - Add break time to stay consistent with others
- 01:06:289 - ^
- 00:50:389 (3,4) - If you intend to blanket something, try to improve the blankets
- 01:23:989 (2,3) - I'd much rather follow the strong drums on every 1/1 beat rather than 3/2 beats
[Hard]fixed everything
- 00:27:889 - Add break time to stay consistent with others
- 01:06:289 - ^
[Insane]
sasuga
[Pantsu]Good diffs but Hard and Normal are way too easy so there is a massive difficulty gap between Hard and Insane. Hard is mapped almost exactly like a Normal with higher SV and CS and its rhythms and spacing are like a Normal. Same goes for the Normal, which is mapped like an Easy.
- 00:02:839 (2,3,4,5,1) - These jumps are uncomfortably big for this early in the song, without any prior buildup or support from the music. y
- 00:10:114 (1) - Either remove the NC here or remove it and add it to 00:10:039 (4) - since NC shouldn't be on blue tick.y
- 00:10:114 (1) - this is also overmapped o3o waw forst time that somebody say is overmapped T_T)) ugugugu fixed anyway
- 00:10:039 (4,1,2,3) - volume is too low, i can't hear the hitsounds. 00:10:339 (4,5,6,7,8,9) - this whole part is iffychanged volume
- 00:26:839 (2) - Try curving the other way so it'll be easier to play ok
- 00:31:489 (1) - This kind of usage of red points is unrankable because the points cross each other and go backwards. fixed
- 00:33:889 (1) - 01:09:889 (1) - ^ ok
- 01:17:089 (1) - It'd be best of those two points didn't cross ok
- 01:38:262 (3,5,1) - These blankets could be improved. not supposed to have blankets here o3o
- 01:38:562 (4,5) - This would play better if (4) was in the same path as the slider's curve.
- 01:49:737 - How come you don't map this one? It's inconsistent with Insane .D: it was there D:
My best suggestion for the Hard is to lower the SV, make circles bigger, remove multiple 1/2 slider repeats, and call it a Normal, so you can add a new Hard difficulty between the two. The current Normal might as well be renamed to Easy.
Call me back if you decide to fix the spread.
mapped one more diff o3o before to call you back gonna find atleast 2-3 mods for the new diffu o3o
updated everything