Agreed. I find myself telling a lot of people not to use speedups the exact same way 17va is for this map, but the difference here is that the speedups were well thought out here, and accounted for with the patterns. I play FL, which makes SVs that much harder, and the high speed sections here are actually my most consistent part of the map. Awkward patterns or patterns that use unusual layering are not unrankable.Fullerene- wrote:
While I personally think that anything over 1.15x/under 0.8x for long periods should be used sparingly, there's no rule saying "you must not use SVs other than 1.0x for long periods of the chart". What about slowjam? Does that mean you can't make the chart scroll slower when the song gets quiet/slow?17VA wrote:
When I playing this beatmap, I saw SVs are increasing x1.2 ..1.3.. 1.35 .. terribly.
It must be used only in instant speed changes, not a overall speed changes.
Did you not notice the patterns during the faster sections being simpler and easy to read? I'm pretty sure Reikosaka took that into account to make it smoother to transition into.
Telling someone to remap their entire map is just being a dick, unless you are willing to spend hours pointing out enough outright mistakes to prove your point.
BMS style layering is only one kind of layering, and it also makes many awkward or painful patterns. Even if the patterns in this are difficult to understand, they are readable, and playable, and the map is structured well to match the structure of the song.
If you don't like the map, that's fine. But don't use that as an excuse to try to force Reikosaka to change perfectly rankable patterns because you don't happen to like them. 'Not fun' is not the same as 'Bad Map'.