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Chroma - Hoshi ga Furanai Machi [CatchTheBeat|OsuMania]

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Total Posts
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Topic Starter
LeiN-
This beatmap was submitted using in-game submission on 2016년 12월 1일 목요일 at 오전 10:32:59

Artist: Chroma
Title: Hoshi ga Furanai Machi
Tags: HAPPYNATION #2 Electronic Chiptune Fullerene- NotEvenDoomMusic NEDM CLSW Spectator Ascendance
BPM: 165
Filesize: 11539kb
Play Time: 05:50
Difficulties Available:
  1. Collab Overdose (6.64 stars, 1837 notes)
  2. StarFalLing - 4Key (4.32 stars, 4306 notes)
Download: Chroma - Hoshi ga Furanai Machi
Information: Scores/Beatmap Listing
---------------

Mania diff complete! Thank you Fullerene- for collaboration~
CtB Collab by Spectator, CLSW and Ascendance! Thanks again
Also appreciate NotEvenDoomMusic making amazing BG and Banner :)
(BG editted a bit by Manwon a.k.a. 10Dollar Presents since Ascendance joined to collab)

Ready for Bubble.
mania HS 100% done
CtB HS 100% done

Mania Partition
Start ~ 00:52:154 - LeiN-
00:52:154 ~ 01:33:972 - Fullerene-
01:33:972 ~ 02:26:700 - LeiN-
02:26:700 ~ 03:08:518 - Fullerene-
03:08:518 ~ 03:55:427 - LeiN-
03:55:427 ~ 04:33:245 - Fullerene-
04:33:245 ~ 05:21:245 - LeiN-
05:21:245 ~ End - Fulleren-
CtB Partition
Start ~ 00:52:154 - CLSW
00:52:154 ~ 01:34:336 - Ascendance
01:34:336 ~ 01:57:609 - CLSW
01:57:609 ~ 03:08:518 - Spectator
03:08:518 ~ 03:32:245 - CLSW
03:32:245 ~ 04:18:609 - Spectator
04:18:609 ~ End - CLSW

Past BG
REDYUMiKA
Fantastic! :oops:
Topic Starter
LeiN-

REDYUMiKA wrote:

Fantastic! :oops:
Thanks :D
CLSW
주문하신 겟난입니다
Riari
Quick question:

The mania is a collab whilst the ctb diff is all done by CLSW, since he mapped a larger ammount shouldn't it be uploaded under his name due to ranking critera?
Topic Starter
LeiN-

Riari wrote:

Quick question:

The mania is a collab whilst the ctb diff is all done by CLSW, since he mapped a larger ammount shouldn't it be uploaded under his name due to ranking critera?
I think, that is not the point. what important is who processing to rank.

CLSW send me the only diff. find modder, SB maker, anything else that need for rank are my parts.(also I'll add the hitsound)

but if that should be duty in ranking criteria, I'll find another way. (yes, I didn't even thought about criteria)
Riari

LeiN- wrote:

Riari wrote:

Quick question:

The mania is a collab whilst the ctb diff is all done by CLSW, since he mapped a larger ammount shouldn't it be uploaded under his name due to ranking critera?
I think, that is not the point. what important is who processing to rank.

CLSW send me the only diff. find modder, SB maker, anything else that need for rank are my parts.(also I'll add the hitsound)

but if that should be duty in ranking criteria, I'll find another way. (yes, I didn't even thought about criteria)
Just a quick question as it may bite you in the back that all.

I think the criteria goes off drain time so you may need to sort something out here.
Topic Starter
LeiN-

Riari wrote:

Just a quick question as it may bite you in the back that all.

I think the criteria goes off drain time so you may need to sort something out here.
OK, I'll handle this.
Thank you for advice :oops:
Yumeno Himiko
CREATIVE BG AND NICE HITSOUND!
STAR FIRST XD
mod will come tomorrow lol

OK mod comes ~

To both CLSW and Spectator: Check AImod and fix the unsnapped notes
[Crystal]
00:15:063 (2) - looking a bit easy here ctrl + G
01:24:881 (1,2,3,4) - god
01:04:518 (1,2) - ctrl + G for both?
01:16:154 (1) - ctrl + G?
01:31:336 - note?
05:08:881 (1,2) - QvQ

[Spec]
Nothing for spec ;w;

extremely awesome map~ GO RANK IT
sorry for the short mod ww
CLSW
MBomb
Mod requested on Wild and Hyper's modding queue with me as a guest modder.

Collab Overdose
Section 1: CLSW

00:02:881 (2) - Could change this and make it like this instead.
00:04:070 - Add a circle on the 3/4 here.
00:04:791 - ^
00:05:520 - ^
00:06:236 - ^
00:06:979 - ^
00:07:714 - ^
00:08:426 - ^ (I know what you were trying to do with these notes, as a few of the notes here are weaker, but the ones I've pointed out are just as strong).
00:13:521 - ^
00:17:133 - ^
00:21:609 (5) - NC.
00:27:609 (2,3) - Make this a 1/2 slider?
00:31:972 (2,3) - ^
00:32:336 (4,5) - ^
00:34:154 (3,4) - ^
01:19:427 (4,5) - Make this a 1/2 slider.
01:21:245 (1) - Possibly make this a 1/2 slider followed by a circle on the 3/4.
01:21:609 (1,1,1) - ^ Same with these three sliders.
01:25:355 - Add a circle on the 1/4.
01:25:427 (7) - Make this a 1/4 slider.
01:30:637 - Add a circle on the 3/4.
01:50:881 (7) - Maybe a hyper from 6 to here would fit?
01:51:609 (7) - ^

Section 2: Spec

02:01:063 (3,4) - Maybe have this as a 1/2 slider for consistency with the others?
02:10:154 (4) - Make this a 1/2 slider repeating once.
02:13:790 (2) - ^
02:14:986 - Add a circle on the 3/4 here.
02:25:972 (5) - NC.
02:45:609 (1) - Maybe make this a 1/4 slider repeating once.
02:52:971 - Place a circle on the 1/4 here.
02:53:972 (9) - Have this repeating once and get rid of 02:54:336 (1) - .
02:54:438 - Place a circle on the 1/4 here.
02:55:063 (8) - NC.
02:57:163 - Place a circle on the 3/4 here.
02:58:595 - ^
02:58:700 (1) - Make this a 1/4 slider repeating once.
03:00:881 (7) - Make this the NC instead of 03:00:972 (1) - .
03:00:972 (1) - Make this a 1/4 slider repeating once.
03:03:706 - Place a circle on the 3/4 here.
03:05:245 (7) - NC.
03:05:609 (11) - Make this a 1/4 slider, and put a 1/4 slider on the 1/2 03:05:802 - here, to fit the drums.


Section 3: CLSW

03:22:446 - Place a circle on the 1/4 here.
03:23:319 - Place a circle on the 3/4 here.
03:25:609 (5) - Make this a 1/4 slider repeating once.
03:25:972 (7,8) - Make both of these 1/4 sliders.
03:27:699 - Place a circle on the 3/4 here.
03:28:056 - ^


Section 4: Spec

03:38:262 - Place a circle on the 3/4 here.
03:38:700 (6) - NC.
03:39:063 (10,11) - Make both of these 1/4 sliders.
03:39:705 - Add a circle on the 3/4.
03:40:423 - ^
03:41:972 (5) - Make this a 1/4 slider repeating once.
03:43:063 (9) - NC.
03:43:972 (2) - Make this a 1/4 slider repeating once.
03:44:699 (7) - NC.
03:44:960 - Add a circle on the 1/4 here.
03:46:604 - Add a circle on the 3/4 here.
03:48:881 (9) - NC.
03:55:697 - Add a circle on the 3/4 here.
04:01:882 - ^
04:09:132 - ^

Section 5: CLSW

04:31:790 (1) - Maybe remove this note and have the spinner starting here?
04:43:244 (7) - Have a bigger jump from 6 to here.
04:57:245 (1) - Make this a 1/4 slider.
05:22:336 (4,5) - ^
05:25:609 (1,1,1,1) - Make these all 1/2 sliders with circles on the 3/4.
05:29:245 (1,2) - Make this a 1/2 slider.
05:34:955 - Add a circle on the 3/4.
05:37:921 - A circle on the 7/8 fits the drums well here.
05:38:700 (1) - Just start the spinner from here instead.

Oh my god I may be a nazi modder but that map was amazing, the best map I have ever modded, and probably the best work I have seen from both CLSW and Spec. Have 3 stars ;) Hope this mod helps (Although it probably won't orz), and I really look forward to seeing this ranked!
SReisen
o/ hi


column : 1 2 3 4

open it
01:45:881 - add note to 1
02:39:790 - missing crash HS
03:01:518 - add to 1
03:37:972 - add
03:39:427 (219427|2) - move to 2? abit hand balance
03:55:700 (235700|3) - move to 1 ^
04:01:063 - missing kick , add
04:02:518 - ^
05:31:336 - add to 4

there , such small mods , :3 good luck
Topic Starter
LeiN-

ShikiNoHollow wrote:

o/ hi


column : 1 2 3 4

open it
01:45:881 - add note to 1
02:39:790 - missing crash HS
03:01:518 - add to 1
03:37:972 - add
03:39:427 (219427|2) - move to 2? abit hand balance
03:55:700 (235700|3) - move to 1 ^
04:01:063 - missing kick , add
04:02:518 - ^
05:31:336 - add to 4

there , such small mods , :3 good luck
some of them helped :D
thank you !
Und0_old
1|2|3|4

StarFalling

  1. 01:45:609 (205609|2) - end to (01:45:972) 이 부분 까지 이어지는거 같아요 음이..
  2. 01:45:790 (105790|2) - move to 2
  3. 01:45:972 (105972|2) - move to 2 이 두개는 위의 롱노트 길이를 늘린다면 생각 한것 중에 하나입니다 롱노트 길이를 늘리지 않거나 다른 방법이 있으시면 넘기셔도 되요
  4. 02:03:063 (123603|1) - move to 4
  5. 02:27:427 (147427|1,147609|2,147790|3) - 롱노트를 일반노트로 바꿔주세요
  6. 04:17:427 (257427|1,257790|2,258154|3,258518|1) - ^
  7. 05:38:790 (338790|3) - delete
    그리고 주관적인 생각인데 00:49:245(49245|1,49245|2) 같은 롱노트는 일반노트로 하거나 롱노트 길이를 1/4 나 1/8박자로 해주세요
    제 생각으로는 일반노트로 하는게 좋을거 같긴한데 롱노트로 쓰고 싶으시면 1/6 박자 길이는 좀 애매한거 같아서;;
귓말 받고 해준다는게 1주전인데 평일에는 야자하느라 한참 늦었습니다
그리고 모딩이나 4키 경험은 적어서 많이 부실한거 같네요 죄송합니다 :(
Topic Starter
LeiN-

Und0 wrote:

1|2|3|4

StarFalling

  1. 01:45:609 (205609|2) - end to (01:45:972) 이 부분 까지 이어지는거 같아요 음이..
  2. 01:45:790 (105790|2) - move to 2
  3. 01:45:972 (105972|2) - move to 2 이 두개는 위의 롱노트 길이를 늘린다면 생각 한것 중에 하나입니다 롱노트 길이를 늘리지 않거나 다른 방법이 있으시면 넘기셔도 되요
  4. 02:03:063 (123603|1) - move to 4
  5. 02:27:427 (147427|1,147609|2,147790|3) - 롱노트를 일반노트로 바꿔주세요
  6. 04:17:427 (257427|1,257790|2,258154|3,258518|1) - ^
  7. 05:38:790 (338790|3) - delete
    그리고 주관적인 생각인데 00:49:245(49245|1,49245|2) 같은 롱노트는 일반노트로 하거나 롱노트 길이를 1/4 나 1/8박자로 해주세요
    제 생각으로는 일반노트로 하는게 좋을거 같긴한데 롱노트로 쓰고 싶으시면 1/6 박자 길이는 좀 애매한거 같아서;;
귓말 받고 해준다는게 1주전인데 평일에는 야자하느라 한참 늦었습니다
그리고 모딩이나 4키 경험은 적어서 많이 부실한거 같네요 죄송합니다 :(
지적해주신 부분중 딱히 고친건 없지만 다른부분에 의견을 조금 수용했습니다.
모딩 감사합니다!
CLSW

- Magic Bomb - wrote:

Mod requested on Wild and Hyper's modding queue with me as a guest modder.

Collab Overdose
Section 1: CLSW

00:02:881 (2) - Could change this and make it like this instead. No, it's pretty solid for me so it will never changed at all.
00:04:070 - Add a circle on the 3/4 here. I can't find any reason to overmap those spots. Please, it's not a good modding for both. Try to consider one more to add those as suggestions. Almost of them were same.
00:04:791 - ^
00:05:520 - ^
00:06:236 - ^
00:06:979 - ^
00:07:714 - ^
00:08:426 - ^ (I know what you were trying to do with these notes, as a few of the notes here are weaker, but the ones I've pointed out are just as strong).
00:13:521 - ^
00:17:133 - ^
00:21:609 (5) - NC. added
00:27:609 (2,3) - Make this a 1/2 slider? You'll know it's Spec's unique pattern.
00:31:972 (2,3) - ^ ^
00:32:336 (4,5) - ^ ^
00:34:154 (3,4) - ^ This one flows with continuous jump. I would keep this.
01:19:427 (4,5) - Make this a 1/2 slider. ^
01:21:245 (1) - Possibly make this a 1/2 slider followed by a circle on the 3/4. Not really cool. It's kinda overmap.
01:21:609 (1,1,1) - ^ Same with these three sliders. ^
01:25:355 - Add a circle on the 1/4.
01:25:427 (7) - Make this a 1/4 slider.Those 1/8 jumps were intentional.
01:30:637 - Add a circle on the 3/4.
01:50:881 (7) - Maybe a hyper from 6 to here would fit? Nope, it will break the flow.
01:51:609 (7) - ^ ^

Section 2: Spec

02:01:063 (3,4) - Maybe have this as a 1/2 slider for consistency with the others? done.
02:10:154 (4) - Make this a 1/2 slider repeating once. Its rhythm flows well with drum sounds.
02:13:790 (2) - ^
02:14:986 - Add a circle on the 3/4 here.
02:25:972 (5) - NC. done.
02:45:609 (1) - Maybe make this a 1/4 slider repeating once. This one is kinda a little break for players. Do not touch it.
02:52:971 - Place a circle on the 1/4 here.
02:53:972 (9) - Have this repeating once and get rid of 02:54:336 (1) - .
02:54:438 - Place a circle on the 1/4 here.
02:55:063 (8) - NC.
02:57:163 - Place a circle on the 3/4 here.
02:58:595 - ^
02:58:700 (1) - Make this a 1/4 slider repeating once.
03:00:881 (7) - Make this the NC instead of 03:00:972 (1) - .
03:00:972 (1) - Make this a 1/4 slider repeating once.
03:03:706 - Place a circle on the 3/4 here.
03:05:245 (7) - NC.
03:05:609 (11) - Make this a 1/4 slider, and put a 1/4 slider on the 1/2 03:05:802 - here, to fit the drums. This one has added.


Section 3: CLSW

03:22:446 - Place a circle on the 1/4 here.
03:23:319 - Place a circle on the 3/4 here.
03:25:609 (5) - Make this a 1/4 slider repeating once.
03:25:972 (7,8) - Make both of these 1/4 sliders.
03:27:699 - Place a circle on the 3/4 here.
03:28:056 - ^


Section 4: Spec

03:38:262 - Place a circle on the 3/4 here.
03:38:700 (6) - NC.
03:39:063 (10,11) - Make both of these 1/4 sliders.
03:39:705 - Add a circle on the 3/4.
03:40:423 - ^
03:41:972 (5) - Make this a 1/4 slider repeating once.
03:43:063 (9) - NC.
03:43:972 (2) - Make this a 1/4 slider repeating once.
03:44:699 (7) - NC.
03:44:960 - Add a circle on the 1/4 here.
03:46:604 - Add a circle on the 3/4 here.
03:48:881 (9) - NC. All done.
03:55:697 - Add a circle on the 3/4 here.
04:01:882 - ^
04:09:132 - ^

Section 5: CLSW

04:31:790 (1) - Maybe remove this note and have the spinner starting here?
04:43:244 (7) - Have a bigger jump from 6 to here.
04:57:245 (1) - Make this a 1/4 slider.
05:22:336 (4,5) - ^
05:25:609 (1,1,1,1) - Make these all 1/2 sliders with circles on the 3/4.
05:29:245 (1,2) - Make this a 1/2 slider.
05:34:955 - Add a circle on the 3/4.
05:37:921 - A circle on the 7/8 fits the drums well here. NOOOOOOOOOO
05:38:700 (1) - Just start the spinner from here instead. No.

Oh my god I may be a nazi modder but that map was amazing, the best map I have ever modded, and probably the best work I have seen from both CLSW and Spec. Have 3 stars ;) Hope this mod helps (Although it probably won't orz), and I really look forward to seeing this ranked!
I feel tired to write all of reason of rejections on those, please forgive me. But seriously, you may not try to touch basic rhythms of my maps, we have enough knowledge about them and we don't add stupid rhythms on any of maps overall. If you REALLY want to point out them, try to listen the background music carefully and consider once more(as I told before!) to do this. I hope you could understand.

http://puu.sh/gVeBk/9fecedbe71.zip
taoizmysenpai
저번해 여름쯤 만든 크리스탈 숏버전이 여기 포함되있는건가요?


매우 재밌습니다! 모든게 좋지만.. 너무 길다는..


Good luck! Very good map
Rockageek
Dude this map really needs to be ranked :D
Topic Starter
LeiN-

Want wrote:

저번해 여름쯤 만든 크리스탈 숏버전이 여기 포함되있는건가요?


매우 재밌습니다! 모든게 좋지만.. 너무 길다는..


Good luck! Very good map
음.. 그 숏버전 이라는게 뭔진 몰라도 여기 포함되어 있진 않을 것 같네요ㅋ
재밌게 플레이 해 주셔서 감사합니다!

Rockageek wrote:

Dude this map really needs to be ranked :D
Thanks! I'm doing my best for make it :)
Kawawa
안녕하세요~
많이 늦었네요. 죄송합니다. :(

First
키아이 스냅 한 번 체크해주세요. 하나 걸려있네요.
스타일을 고려하되 패턴, 사운딩 쪽만 봤습니다.

modding
Start ~ 0:52:154 LeiN-
00:08:154 - 그리고 00:08:518 -
△ 00:07:700 (7700|2,7972|3) - 이 노트로부터 올라오는 베이스 소리가 들리는데, 노트를 추가하지 않은건 의도신가요?
본 파트는 신디음을 표현하면서, 베이스라고 하기는 좀 애매하지만, 특정 소리마다 노트를 하나씩 추가하신 것 같아서 일관성을 위해 언급했습니다.

0:52:154 ~ 1:33:972 Fullerene-
01:06:336 (66336|0) - move to 2?

1:33:972 ~ 2:26:700 LeiN-
01:45:972 - 크래시 힛사를 안넣으신건 의도인가요?
01:53:018 (113018|3,113063|2,113154|1) - 이것도 나쁘지 않은듯 하네요. ▽


01:57:427 - 힛사?

2:26:700 ~ 3:08:518 Fullerene-
02:39:790 - hitsound missing?(like 02:51:427 - ) or intend?

3:08:518 ~ 3:55:427 LeiN-
03:20:154 (200154|3,200200|1,200245|0) -
^여기에 관하여 03:20:200 (200200|1,200245|0) - 이곳이 신디음을 표현하신건진 모르겠으나, 스킵하고 노트를 배치하는 것이 더 나을지도 모르겠네요
예를들어 ▽


3:55:427 ~ 4:33:245 Fullerene-
03:59:609 - note one missing? add at 4.
04:02:518 - ^same add at 3 and hitsounding "kick"
04:05:245 (245245|1,245336|0) - col reverse (2<->1) and 04:05:427 - add at 3?

4:33:245 ~ 5:21:245 LeiN-
04:34:700 - 힛사 미싱
05:09:609 - ^동일

good luk :D
Badis
Hey !! ;w; gonna mod that stream map
01:04:518 (1,2,3,4,5,6) - (1) and (2) are good because they emphasize the melody , but you should do that too for (3)-(4) and (5)-(6)

01:13:972 - 01:14:336 - 01:14:700 - 01:15:063 - should have hyper here , would fit better with the melody

From 02:23:790 - to 02:26:609 - , the patterns should be more and more intense , as you can notice the volume increase , so do the difficulty of the patterns

02:33:972 (1,2,3,4,5,6,1,2) - too static , especially when its the climax of the song this pattern shouldn't be here

02:36:881 - 02:37:245 - 02:37:609 - 02:37:972 - "should have hyper here , would fit better with the melody" I won't say that 1000 times I think you understand that I mean for the whole song
04:17:972 (1,2,3,4) - I think the sliders would be longer , its a pretty fun pattern you got there ;w;

04:49:790 (7,1) - Thats something I would like to see more on this map , you emphasize the sound with a hyper : you don't do that everytime and thats too bad we don't feel the music well if you aren't enough rigorous

05:00:881 (1,2,3,4,1,2,3,4,1,2,3,4) - thats the same pattern as the begining , repetitive ;w;
I won't waste my time to tell what is repetitive or not I know CLSW do that on purpose sometimes

That's all I have , the patterns are classy but still good , thats a clean map but should be adapted more to the music
Don't give me kudos I don't care
Bye o/
CLSW
badis

Badis wrote:

Hey !! ;w; gonna mod that stream map
01:04:518 (1,2,3,4,5,6) - (1) and (2) are good because they emphasize the melody , but you should do that too for (3)-(4) and (5)-(6) Too much for its difficulty. I don't like it.

01:13:972 - 01:14:336 - 01:14:700 - 01:15:063 - should have hyper here , would fit better with the melody It's already done!

From 02:23:790 - to 02:26:609 - , the patterns should be more and more intense , as you can notice the volume increase , so do the difficulty of the patterns Aren't they enough?

02:33:972 (1,2,3,4,5,6,1,2) - too static , especially when its the climax of the song this pattern shouldn't be here You know this is spec's style... let's not touch them.

02:36:881 - 02:37:245 - 02:37:609 - 02:37:972 - "should have hyper here , would fit better with the melody" I won't say that 1000 times I think you understand that I mean for the whole song Added on some parts.
04:17:972 (1,2,3,4) - I think the sliders would be longer , its a pretty fun pattern you got there ;w; Not necessary at all.

04:49:790 (7,1) - Thats something I would like to see more on this map , you emphasize the sound with a hyper : you don't do that everytime and thats too bad we don't feel the music well if you aren't enough rigorous Some of them were fixed.

05:00:881 (1,2,3,4,1,2,3,4,1,2,3,4) - thats the same pattern as the begining , repetitive ;w;
I won't waste my time to tell what is repetitive or not I know CLSW do that on purpose sometimes

That's all I have , the patterns are classy but still good , thats a clean map but should be adapted more to the music
Don't give me kudos I don't care
Bye o/

Repetitive stuffs were 100% intentional, I love to use them either. Do you think those were bad? With my answer, nope. This is not a std diff and since we have only x axis to give differences for patterns in this game mode, repetitive one is fine way for the completion imo.

Anyways, remastered some streams and parts, looks like way better than before.

http://puu.sh/hoXSK/4b7337844e.zip
Badis

CLSW wrote:

badis

Badis wrote:

Hey !! ;w; gonna mod that stream map
01:04:518 (1,2,3,4,5,6) - (1) and (2) are good because they emphasize the melody , but you should do that too for (3)-(4) and (5)-(6) Too much for its difficulty. I don't like it.

01:13:972 - 01:14:336 - 01:14:700 - 01:15:063 - should have hyper here , would fit better with the melody It's already done!

From 02:23:790 - to 02:26:609 - , the patterns should be more and more intense , as you can notice the volume increase , so do the difficulty of the patterns Aren't they enough?

02:33:972 (1,2,3,4,5,6,1,2) - too static , especially when its the climax of the song this pattern shouldn't be here You know this is spec's style... let's not touch them.

02:36:881 - 02:37:245 - 02:37:609 - 02:37:972 - "should have hyper here , would fit better with the melody" I won't say that 1000 times I think you understand that I mean for the whole song Added on some parts.
04:17:972 (1,2,3,4) - I think the sliders would be longer , its a pretty fun pattern you got there ;w; Not necessary at all.

04:49:790 (7,1) - Thats something I would like to see more on this map , you emphasize the sound with a hyper : you don't do that everytime and thats too bad we don't feel the music well if you aren't enough rigorous Some of them were fixed.

05:00:881 (1,2,3,4,1,2,3,4,1,2,3,4) - thats the same pattern as the begining , repetitive ;w;
I won't waste my time to tell what is repetitive or not I know CLSW do that on purpose sometimes

That's all I have , the patterns are classy but still good , thats a clean map but should be adapted more to the music
Don't give me kudos I don't care
Bye o/

Repetitive stuffs were 100% intentional, I love to use them either. Do you think those were bad? With my answer, nope. This is not a std diff and since we have only x axis to give differences for patterns in this game mode, repetitive one is fine way for the completion imo.

Anyways, remastered some streams and parts, looks like way better than before.

http://puu.sh/hoXSK/4b7337844e.zip
You tell me that because we have less possibilities than standard we must be more repetitive , I don't agree with that you can use the same pattern but a little different it rip off the repetitiveness , don't just copy paste the patterns its too flagrant
Topic Starter
LeiN-

KawaEE wrote:

안녕하세요~
많이 늦었네요. 죄송합니다. :(

First
키아이 스냅 한 번 체크해주세요. 하나 걸려있네요.
스타일을 고려하되 패턴, 사운딩 쪽만 봤습니다.

modding
Start ~ 0:52:154 LeiN-
00:08:154 - 그리고 00:08:518 -
△ 00:07:700 (7700|2,7972|3) - 이 노트로부터 올라오는 베이스 소리가 들리는데, 노트를 추가하지 않은건 의도신가요?
본 파트는 신디음을 표현하면서, 베이스라고 하기는 좀 애매하지만, 특정 소리마다 노트를 하나씩 추가하신 것 같아서 일관성을 위해 언급했습니다.

0:52:154 ~ 1:33:972 Fullerene-
01:06:336 (66336|0) - move to 2?

1:33:972 ~ 2:26:700 LeiN-
01:45:972 - 크래시 힛사를 안넣으신건 의도인가요?
01:53:018 (113018|3,113063|2,113154|1) - 이것도 나쁘지 않은듯 하네요. ▽


01:57:427 - 힛사?

2:26:700 ~ 3:08:518 Fullerene-
02:39:790 - hitsound missing?(like 02:51:427 - ) or intend?

3:08:518 ~ 3:55:427 LeiN-
03:20:154 (200154|3,200200|1,200245|0) -
^여기에 관하여 03:20:200 (200200|1,200245|0) - 이곳이 신디음을 표현하신건진 모르겠으나, 스킵하고 노트를 배치하는 것이 더 나을지도 모르겠네요
예를들어 ▽


3:55:427 ~ 4:33:245 Fullerene-
03:59:609 - note one missing? add at 4.
04:02:518 - ^same add at 3 and hitsounding "kick"
04:05:245 (245245|1,245336|0) - col reverse (2<->1) and 04:05:427 - add at 3?

4:33:245 ~ 5:21:245 LeiN-
04:34:700 - 힛사 미싱
05:09:609 - ^동일

good luk :D
사정이있어 늦게 업뎃한점 죄송합니다;
03:59:609 - 이쪽 부근의 노트 추가제안을 제외하곤 대부분의 의견 수용했습니다.
모딩 감사합니다 (_ _)
Verniy_Chan

Hi Lein-san >.<)/
NM as requested from ❅ Верный Mania Queue ❅

General :
Mapset : ( )
Metadata : ( )
Timing : ( ? ) check 04:18:700 - 04:29:609 unsnap SV/BPM?
Audio : ( )
Background : ( )

4K = |1|2|3|4|


(Focus : Note Presence , Hand/Row Balance, Variation/Consistency Pattern)


StarFaLing
02:14:518 (134518|1) move to 4, check 02:13:063 make it variation
02:30:518 try like this https://osu.ppy.sh/ss/3056996 make it variation like 02:31:427 (151427|0,151427|2,151518|1,151609|2,151609|0,151700|3,151790|1,151790|0)
03:14:336 add note, another sound here
03:30:972 add note high pitch, check sound like 03:30:700
03:31:245 ^
03:40:245 (220245|0,220336|1) Ctrl + G
04:12:700 (252700|0) it will be nice if it move to 3, following stair sound
05:36:336 (336336|1) i think move to 3, it nice
05:36:881 (336881|1) ^
05:39:790 maybe add mini LN here, still long sound here
Nice Map, very solid diff
Need Rank this map :3
Good Luck -nya~ (づ。◕‿‿◕。)づ
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