mapping expert
sionKotori wrote:
the best CS5 mapper of 2014
[CSGA]Ar3sgice wrote:
you should add tag for ntr as the insane mapper
and i think it's too hard, needs a diff between hard and insane for normal people to play
Expert
00:50:275 - add note
01:05:650 (3) - better end at 01:06:025 -
01:11:650 (3) - ^
01:33:400 (1) - swap the position with 01:32:556 (3) -
01:56:837 (2) - this is so weird
Hard
00:42:212 (8) - this note feels uncomfortable remove this note
01:53:837 (4) - remove this note
Insane
00:21:400 (1) - move 1 grid left
00:50:275 (1,2,3,4,1,2,3,4,1,2) - candle
01:19:431 (5,6,7) - 123456788
01:21:775 (5,6,5,6) - stack 5 and 6
01:26:650 (1,2,3,1,2,3) - ball ball
the map is nice, but since i have mapped this song before(?), i feel weird to some rhythm like 00:24:400 (7,1) - , 00:28:618 (3,4) - , 00:30:962 (1,2,3,1,2,3) - , 00:41:556 (4,5) - , 00:44:556 (4) - , 00:56:650 (1,2) -
maybe different people have different opinion on the music, o.o
also, although this seems to be the correct bg, rrt's map background looks better to fit in the music, and better for playing since the darkness style
so many people mapping this, good luck
Hollow Wings wrote:
as ur reqExpert
- 00:50:275 this beat can hardly be missed imo, just add a note at the head of 00:50:368 (3) - to stack it. if u care about the spacing then maybe just shorter that jump's ds a bit, thou anyway is fine to me if u do that changing.
- 01:47:650 some kind of similar as above, but not that strongly recommend to change.
- 01:57:306 (1,2) - i think ctrl+g is better to catch the rhythm coz the ds shfiting here, and anti-flow can give a feeling of emphasis that heavy beat better than what u did currently here imo.
- nothing to say, 2 stars to u.
Insane
- wtf i can't find anything?? i'm so noooooob... a star to u ;w;
oops this is made by ntr lolother stuffs r fine to meHard
- 01:04:900 (4,1) - for all those 4 notes' patterns, maybe exchange nc setting here to follow the heavy beats... well i know what u r thinking to those patterns to keep them like symm, but maybe just consider a bit more.
i call u supernova coz u start shining in 2014
good luck
Kagamine Ren wrote:
m4m from my queue
[Easy][Normal]
00:55:900 (2) - move a little right to blanket with 00:54:400 (1) -
01:04:900 (1,1) - stack them well
01:48:400 (3) - NC
nothing to say
[Hard][Insane]
00:49:806 (7,1) - it's not easy to read,change the slider to 2 notes?
01:24:400 (1,2,3,4,1,2,3,4,5,6) - too much overclap here
01:39:025 (7) - add finish[Expert]
00:49:712 (6,7,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this stream should be in an Extra ,too difficult
00:56:650 (1,2) - stack well or keep the stream with the same distance
01:31:150 (1,2,3,4,5,6,7) - i thin you should increase the distances of them to follow the music
01:53:650 (2) - add clapcan't say much about this diff.it's too difficult for me
00:44:556 (4) - is this rankable? u have use the red point to change the slider's speed
00:49:712 (1) - delete NC
01:30:775 (5) - add clap
01:39:306 (1) - finish sounds better
01:55:900 (1) - add finish
m4m~sionKotori wrote:
the best CS5 mapper of 2014
fixed all!Zweib wrote:
m4m~sionKotori wrote:
the best CS5 mapper of 2014
[Easy]
00:36:400 (1) - this slider body seems to be off-screen
00:48:775 (1) - Perhaps this spinner is too short for Easy. Let it starts at 00:48:587 may improve a little?
[Normal]
00:20:275 (2) - To avoid overlapping with 00:19:337 (5) is preferred
00:38:837 (3,1,2,3) - this pattern may be a little bit confusing..
00:40:900 (1) - make perfect blanket :/
01:51:400 (1) - make this parallel with 01:50:837 (3)?
[Hard]
have nothing to say with it
[Insane]
01:21:025 (3,4) - this anti-jump may be hard to aim... I prefer (4) ctrl+g
01:30:775 (2) - It may be cool if you make a jump here?
[Extra]
beautifully arranged and really fun to play~
I think HP drain 7.2 is too high for me
00:24:400 (7,1) - swap NC?
jikan nasasugite update dekinaikedo mod arigatoudesu!M o k o r i wrote:
modしてくれたお礼にという事なんですけども、完成度が高すぎて指摘する点があんまり思いつかなかったという・・・
あくまでも自分だったらこうしてたって言う観点で書きますので、参考までに!(英語下手なので日本語でいきます、ゴメンナサイ)
[Easy]
特にこれといってありませんでした!しいて言えば
自分なら00:22:525 (5,1) - をスライダーに変えて、 00:22:150 (4,2) - のどちらかとBlanketにするかな、くらいでした。
[Normal]
配置・音取りは個人的には好みでしたが、Normalにしてはちょっときつい重なり方のところがあるかなとも思えました。
normalレベルを実際にプレイしているフレンドの意見に加え、自分が感じた難所としては、
01:15:400 (1,2,3,4) -
01:23:650 (4,5,1,2,3) -
あたりでした。スライダーとスライダーの間に単発がある場合、アプローチサークルと的がごっちゃになって少し見づらいかもしれません。
[Hard]
この感じなら、AR7.7ではなくいっそAR8にしてみてはどうでしょう?
以下提案です、要修正というところはありませんでした!
・00:03:775 (2) - を00:03:962 (3) - の始点とスタック
・00:26:087 (1) - のスピナーを00:27:025まで伸ばす
・01:04:900 (1,1) - NCをはずす
[Insane]
以下提案です
00:25:712 (4) - スライダーに変更したほうが元の音と合いそうな気がします
00:36:400 (1,2,3,4) - すべて1の方向で揃えるのはどうでしょう
00:41:275 (2,3,4) - こんな配置にすると動きが出るような?
http://puu.sh/cjaWF/af41c6ed0f.jpg
[Expart]
ほとんどの部分がスライダー速度1.0ではないので、大元のslide velocity を変えてみてはいかがでしょうか
他の配置とかは何も言うことありませんでしたすばらしい出来でした!!!
以上ですべてになります、ranked待ってます
fixed minor suggestions. thx!toybot wrote:
god
from your M4M queue
no kiai for your diffs?
[Easy][Normal]
- 00:42:025 (4) - missing clap?
- 00:48:587 (1) - you should add finish because that windup sound right before would be fitting
- 01:05:650 (2) - try to make it symmetrical, it looks lopsided right now, also i feel soft finish would work well on head
no hitsounds yet?, then i won't mod on those i guess[Hard]
- 00:04:337 (6) - maybe shorten this by 1/2? to match the rhythm set by 00:07:337 (5,6) - , and feels a bit difficult to be holding down for such a long time
- 00:19:900 (1,2,3,4) - it shouldn't be much of problem, but this curve really doesn't look good and thus incomplete. i think rearranging to this would be better.
- 00:46:150 (2,3) - you should just change this, this doesn't sound fitting as you never really used it here and it misses that really important beat imo, 00:46:525 - . you should erase (3) and make something to fill up 00:46:525 - .
- 00:48:400 (1) - you could curve the first bend a bit to look more elegant
really nice Hard!
- 00:14:556 - 00:17:556 - add a circle in order to have a more natural rhythm?
- 00:49:900 (1,2) - you should just change this to a slider, since people are not like to hit (2) because of expecting something else
- 00:56:556 (3) - feels unnecessary, it may work as a pickup, but i don't feel it in this case
- 01:01:900 (1) - clap on tail?
- 01:13:150 (2) - clap? because it's really the same sound as 01:10:150 (2) -
[Insane][Extra]
- 00:22:900 (1) - remove reverse, then place a circle at 00:23:275 - , around 176|228 to make a triangle? the point is to keep a more linear movement, and also to move it a bit more
- 00:49:900 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - oh no big black pattern
- 01:30:025 (7) - missing clap? i think just putting one there would fit
- 01:30:400 (1,2) - you should move this upward to provide a little kick before you get on that slider; will have to readjust slider shape and the following circle in order to keep that pattern with the 3/4s
still godepic mapset, good luck!
- 00:25:900 (1) - why not make that 3rd edge be symmetrical to the 1st edge, like this? in order to have some unity within that slider
- 00:51:025 (1) - oh yeah, would this be rankable? since its so sudden people are most likely going to let go early and get slider 100
- 01:04:243 - you can put a circle here its kinda cool
- 01:07:150 (3,4) - same as above
- 01:39:025 (3) - i think bending this the same tilt as 01:38:650 (1,2) - would look better
sjoy wrote:
as your req~
[Expert]
00:13:900 (1,2,3) - how about anti-jump?the spacing is about 0.2?compared with 00:14:462 (4,5,6) ?
00:15:306 (8) - a bit hard to get
00:24:868 (4) - delete ? it seems more fun to play xD
00:51:025 (1) - ctrl+g?it 's hard to read it's a low speed slider
00:58:806 add note?I like add it because there is a note 00:58:618 (3) on blue tick
01:09:025 (1,2,3) - I prefer use repeat slider
01:18:775 (5,5) - there is too close with 01:18:962 (6,6) - how about change to 1/4 slider?
01:57:212 why no note?
[NTR]RIN爷太懒了,居然用坟图给人当GD
01:17:181 (2) - 换成1+1/4 slider 如何,白线有个音不想漏
01:21:775 (5,6) - 这种56比较特别换成SLIDER 或者间接做点修改如何?
01:29:181 (4) - 同01:17:181 (2)
01:51:400 (1) - 折2下对我来说有点奇怪
in fact I'm afraid of modding because of can't mod : (
Modem wrote:
Hi~~! For M4M! (^ W ^)
General
I think this song really needs kiai time.
How about add kiai time at 00:51:400 ~ 01:03:400
And second kiai is 01:15:400 ~ 01:33:400
Easy
00:52:525 Add a note + clap??
01:07:150 (1) Use S starting from here to follow the piano. Add whistle at this slider's head -> (1)
01:07:900 (2) Add whistle at this slider's head
01:08:650 (2) Add whistle to follow the piano
01:09:025 (3) Add whistle to follow the piano
01:10:150 (2) Add whistle to follow the piano
01:10:525 (2) Add whistle to follow the piano
01:10:900 (3) Add finish to follow the cymbal
01:11:650 (1) Add whistle to follow the piano
01:12:400 (1) Add finish to follow the cymbal
01:12:775 (2) Add whistle to follow the piano
01:13:150 (2) Add whistle to follow the piano
01:13:618 (2) Add whistle to follow the piano
01:15:400 (1) If you follow my suggetion, ^ back to N starting from here.
01:54:400 (1) Remove new combo colour
Normal
It's Normal diff, and also for beginner, so since you use 1.0 DS, I think you need to fix DS problem here
01:06:775 (3) Add whistle
01:08:275 Add a note + whistle to complete the stream
01:13:150 (4) Change addition to Auto then add whistle
01:13:525 (4) Add whistle
01:13:900 (4) Add finish
Hard
01:03:775 (1) Add whistle
01:04:525 (3) Add whistle
01:06:775 (1) Add whistle
01:07:525 (3) Add whistle
01:08:650 ~ 01:09:400 (3,4,1) Too close. Please separate them a bit
01:11:275 (1) Add whistle
01:12:025 (3) Add whistle
01:12:775 (1) Add whistle
01:13:525 (3) Add whistle
Insane
This diff is soo cool (> w <)
Expert
Wow! Awesome~~!!!
That's all. (^ w ^) Good luck on getting it ranked!
Sonnyc wrote:
Insane:
00:50:087 (3,1) - 배치 때문에 스택이 발생합니다. 스택 허용치 3으로 변경해보시고 더 나은거 비교해 보시기 바랍니다.
Expert:
00:49:712 (2) - 배속 때문이라곤해도 결국 1/4 리듬인데 뭔가 이전 슬라랑 많이 붙어서 어색한 느낌이네요
00:51:025 (1) - 개인적으로 걱정되는 급감속이네요.
01:23:650 (1,2) - 흐름이 완벽한 원형이 되도록 다듬어주신다면 더 좋을듯
01:33:275 (3,1) - 개인적으로 이 꺾이는 흐름이 플레이에 좋을지 모르겠네요
01:34:150 (3,4) - 간격 자비 부탁드립니다.
01:57:118 (1,1) - ^
No_Gu wrote:
rename Insane to Rin's Insane maybe?
01:57:493 01:58:900 remove the lines in the diffs which have the line
Source should be BMS imo
delete osb
[Easy]
00:14:650 (2,3,4,1,2,3,1,2,3,4,5,1,2) - add some whistle?
00:28:525 (1) - easy requires 4 beats after a spinner.so delete the note of 28525
00:48:587 (1) - better to start at 00:48:400.cuz between 00:48:025 (4,1) - is 1/2.and the spinner is a little short for easy
00:57:025 (3,1,2,1,2) - will be easy to catch for newbies if you do sth like http://osu.ppy.sh/ss/2169022
01:05:650 (2) - make it symmetrical
01:18:400 (2) - add NC?
01:22:900 (2,1) - what happened to the spacing
01:46:900 (2,1,2) - add whistle in the head
[Normal]
00:40:900 (1,1) - remove NC
00:50:275 (2) - clap
[Hard]
00:26:087 (1) - change this into slider.really short
00:48:681 (2,3) - make it farther if possible.easily misread
00:49:525 (6,7,1) - misread /x\
01:34:900 (1,2,1,2) - hard to read imo.add nc maybe
[Insane]
HP -1?
00:47:556 (3,4) - this looks ugly cuz stack effect when playing.have a small change maybe
00:56:650 (1,2) - this stack is not so obvious as 00:55:900 (1,2) - .make it more obvious manually
[Expert]
ehh..HP 6.9 AR 9.2..why use such small changes?
00:24:962 (1) - normal sampleset in tail
00:52:525 (6,7,8,1) - flow is a little bad imo
01:02:931 (3,1) - why stack?..
01:09:025 (1,2,3,1) - hard to read and play imo
01:34:150 (6,7,8) - why use such a misleading spacing..
totally a good mapset.but I think the gap between normal and hard is a little big.the streams in hard make it harder,which cause the gap mainly.
al2e10 wrote:
Welcome to AL2's mod queue :
==Expert==
- General -
- Combo -
00:12:212 (1) - You can remove this new combo
00:15:306 (8) - It should be a jump here, new combo here.
00:21:962 (4) - simi-jump here, maybe new combo here
01:02:650 (1) - strange note here :/ but you can remove new combo to make others notes look nicer. And place it on 01:02:837 (2) -
- Sound -
01:32:556 (3) - Not a good place for finish
01:33:400 (4) - Finish
- Other(s) -
00:09:212 (1) - Better move the end of the slider to x384 y332?\
00:09:962 (3) - Move the slider to the left not cover by another slider
00:51:775 (2) - Move this slider downward and not to cover the note of 3.
==Insane==
- General -
- Combo -
00:49:712 (1) - There should be a new combo here, and remove 00:49:900 (1)
- Sound -
00:39:400 (1) - 1st - Finish
01:07:900 (1) - Not putting finish here? But clap?
01:15:400 (1) - 1st - Finish
01:39:400 (1) - ^
01:45:400 (1) - 1st- ^?
- Other(s) -
00:24:400 (1,2) - It is really disturb when the slider is covered by another, to make it more user friendly, you should have a change here.
00:46:900 (1,2) - ^
==Hard==
- General -
- Combo -
01:04:900 (1) - No reason to new combo, remove it.
01:06:400 (1) - ^...
The other as well
- Sound -
- Other(s) -
00:03:212 (1,2) - Let one be a curve and not cover the note of 2?
00:35:275 (2) - Move it right a little bit to balance the distance of 1 and 3?
00:37:900 (1,2) - there are not good slider... just cover the note one by one...
======Overall=======
Better add the finish back to this song, it is a good sounding if you put more of the finish.
sjoy wrote:
as your req~
[NTR]
01:17:181 (2) - Change to note + 1/4slider? I don't want to miss the sound on white line.
01:21:775 (5,6) - 5 and 6 change to particularly slider or do some changes ?
01:29:181 (4) - Same as 01:17:181 (2)
01:51:400 (1) - Use two reverse is a bit werid for me
lkx_Shore wrote:
General
- Add 100ms of audio lead-in for unsure player have 1.5 second ready time?
Rin's Insane
- 00:07:712 (7) - Feel weird, Try to add whistle here and change to 1/4 slider, The slider tail silence? It can fit that speed up feeling. Btw 00:07:900 (1) - can add whistle too.
- 00:31:056 - Use 1/2 slider will be better, Now 00:31:150 - is not hit the downbeat.
- 00:43:150 (4) - Slider tail add clap? It can make a whole with 00:41:462 (3,4,5) - .
- 00:56:650 (1,2) - Why not let 00:55:900 (1,2) - use the style like before? (00:55:993 (2) - x108 y192)
- 01:21:775 (5,6) - Music changes here, Let there two object changes for more fit the music? For example change DS or turn.
- 01:29:181 (4,5) - Silder head add clap?
- 01:38:650 (2,3,4,5,1,2,3,4,1) - Ctrl+H and move them right a bit will be better, Nows last part connect to this part is loosely imo, Let 01:38:650 (2) - DS become bigger is more fit the dowenbeat.
- 01:46:150 (3) - The slider have a bit werid for this part。
Expert
- 00:30:025 (1) - I feel a bit weak on silder tail, Try this?
- 00:45:775 (5) - The rhythm have a bit werid for me, Why not use rhythm the same as before.(00:39:775 (2,3) - )
- 00:56:650 (6) - Use 1/2 slider better than stream.(Btw, You can add Soft-Finish on 00:56:650 - and 00:56:743 - )
- 01:06:306 (4,5) - Stack better with slider tail?
- 01:21:025 (3) - Missed clap here.
- 01:22:806 (1,1,2,3,4,5,1,1,2,3,4,5) - So weird imo, But i don't know why.
Hard
- 01:21:025 (5) - Missed clap here.
Emm...This difficulty is too hard for hard difficulty imo.Normal
- 00:48:025 (5,6,1) - Make notes and slider head on the same straight line ?
Easy
- Fine.
Others
:dEdit:Maybe i need translate insane to english for you?Change to english.
Btw i translate sjoy's mod for you.sjoy wrote:
as your req~
[NTR]
01:17:181 (2) - Change to note + 1/4slider? I don't want to miss the sound on white line.
01:21:775 (5,6) - 5 and 6 change to particularly slider or do some changes ?
01:29:181 (4) - Same as 01:17:181 (2)
01:51:400 (1) - Use two reverse is a bit werid for me
180,248,97150,6,0,P|256:207|332:248,1,180,0|0,0:0|0:0,0:0:0:0:
Thx for mod!Sonatora wrote:
mod yiiiih
[Easy]
00:33:400 (1) - this slider doesn't look visually appealing, please change it
00:42:400 (1) - remove nc
00:40:900 (3) - adgust this note so that it can be symmetric
01:22:900 (2) - move this to x:256 y:96
[Normal]
00:04:337 (6) - nc
00:07:337 (5) - ^
00:21:775 (5,6,1) - pattern here looks ugly
00:48:025 (5,6) - stack
00:51:025 (4,5) - ^
01:16:712 (3) - adjust note a bit
01:31:150 (1) - ???
01:52:900 (1) - newbies cant read this jump. please put it a bit closer
other than that nothing to mod
hard and insane looks fine to me. didnt see any mistakes
good luck
imoutosan wrote:
From irc
[Easy]
01:16:150 - add a note?
01:37:150 (1) - x+3
[Normal]
00:25:900 (1) - 01:51:400 (1) - 2nd grid x269y344
[Hard]
00:06:962 (3) - use 0.75x and shorten it here?
00:32:650 (3,4) - to reduce the difficulty
01:48:962 (2,3) - stack properly
01:56:837 (2) - delete
[Insane]
00:25:337 (1,2,3,4) - The rhythm sounds like this
[Expert]
wait, not extra?
00:38:931 (4,1) - increase the angle?
01:07:900 (6,2) - stack properly
01:22:806 (1) - x108 y90
01:56:837 (2,1,1,2) - I don't understand this part's rhythm..
Mei wrote:
hihihi
[expert]
- 00:09:400 i heard a piano here, maybe try tthis?
- 00:23:650 (1,2) - ]i prefer you to stack this 2, just like what you did in 00:23:087 (2,3) -
- 00:32:650 (1,2,3) - ctrl+g for each slider and this flow is better for me
- 00:40:337 i heard a very obivous drum in there, try this it sounds better for me
- 00:45:493 (2) - ]i used 25% platyback and find this is overmapped , try this?
- 01:21:025 (3,4,5) - ] try this?
- 01:57:493 unnecessary green line? i see no any notes or spinner there
[rin's insane]
uncheck widescreen support
- 00:03:212 (3) - i think it is ok if you use a note to instead the slider since use silence the slider's end[/color]
- 00:07:150 (4) - remove this slider?
- 00:19:431 (4) - NC?
- 00:52:525 (3,4,5,6,7) - this sounds better for me
[hard]
- 00:40:150 (5) - NC?
- 00:41:650 (5) - ^
- 00:44:650 (5) - ^
- 01:30:493 (2,3) - i suggest change these to a slider
- 01:38:650 (3) - the finish on the end is weird
also 2 useless greenline there
others are fine but check the useless green line and widescreen support
good luck then