As I'm sure we all know by now, ppv1 has been deprecated in favor of ppv2. Many of us are unhappy, for very good reasons. A lot of very good or decent players (and not just farmers!) have had their ranks tanked due to this new ranking system. The time we have spent polishing our ranks and beating our friends has been completely invalidated and replaced by a system that is just plain NOT RIGHT.
When you tell us to calm down and that the ranking system is incomplete, we understand that. But it's very difficult for us to do so when EVERY NEW VERSION OF PPV2 that comes up is practically the same as the last! Your disclaimers do nothing to assure us that the ranking system will be accurate. It makes us feel like we wasted our time with ppv1. It even discourages us from wanting to play. Seeing no tangible changes in each new version of ppv2 makes us want to complain. And that's exactly why I wrote this thread.
I'm astonished at how you continue to ruin the game for people who spend hours playing it and trying to improve themselves and their ranks, and instead cater to casuals and the select minority that loves to farm accuracy/ score. Ppv1 did its job, for what it's worth. All things considered, I think most people would agree ppv1 was an OKAY metric. While it may still be far from accurate, it's definitely better than ppv2 right now. If you're willing to listen to the people who actually know what they're talking about and the community as a whole, then maybe you could make some positive progress on a ranking system (and even appease the competitive community!). (It seems like you're always clashing horns with competitive players, for whatever reason)
You seem to dislike the way people complain. Why not cater towards what the community wants, then? Why not make a ranking system that is closer to what the community wants, instead of your idea of what measures skill? I understand that you can't make every player happy. I also understand you want to make a new ranking system. But you could do a MUCH MUCH MUUUUUUUCH better job at making a ranking system. If you at the very least established that you did not want this ranking system to be centered around player skill (like the ladder system is supposed to be, when it is released), then I think that would address some of the complaints. If skill is still an objective of your ranking system, please consider this: When the community agrees that X player is better than Y player, but Y player's rank is higher than X player's rank, there's something wrong. While it may not be their own rank, the WHOLE COMMUNITY agrees that particular rank should not be that way. I could cite a TON of examples of ranking imblances off the top of my head, but I'm not going to be rude and call names. The point is, people will generally agree on who are top players and who aren't. If you could try using the top 25 players of 2012/ 2013 videos as examples to base your ranking system off of, maybe the ranking system could make some positive progress towards measuring skill and ultimately satisfying the player base. But until the top ranks start looking better, I don't think anyone will accept this new ranking system as a reflection of skill. It will instead come down to another farming race of time invested into the game, which may eventually end up as being a repeat of ppv1.
Since changes like these will probably never go through and peppy keeps deciding to make his game worse, I'm quitting.
P.S.: I think a ladder system is a fun idea. It would have been nice to keep ppv1 and implement that ladder system separately from ppv1.
TL;DR: Peppy broke rankings and doesn't know what he's doing. He's ruining the game/ making people quit. cya