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Kimi no Bijutsukan - Gensokyo Millenium ~ History of the Moo

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Topic Starter
pieguyn
This beatmap was submitted using in-game submission on Thursday, November 28, 2013 at 6:37:05 PM

Artist: Kimi no Bijutsukan
Title: Gensokyo Millenium ~ History of the Moon
Source: Touhou
Tags: yagokoro eirin chitose fi-fy cathy PHEVOTT dialogue starry nightmare your museum imperishable night
BPM: 97
Filesize: 7918kb
Play Time: 04:32
Difficulties Available:
  1. Hard (4.43 stars, 412 notes)
  2. Normal (2.05 stars, 227 notes)
Download: Kimi no Bijutsukan - Gensokyo Millenium ~ History of the Moon
Information: Scores/Beatmap Listing
---------------
beautiful song ( ・_ ・)
Mapset:
Normal: done
Hard: jumps, but not many notes ~ hope you enjoy relax map :3
Info:
Title: ~千年幻想郷~History of the Moon
Circle: 君の美術館
Album: dialogue~Starry Nightmare~
Vocal: fi-fy & Cathy
Arrange: PHEVOTT
SPOILER
あの空の彼方へ 飛んで行ける日を夢見て
あの宇宙の彼方の月を
あの空の彼方は 今もまだあの日と同じ
あの宇宙の彼方の月に焦がれる
月の見えない夜に独り空を見上げて
悲しく歌う故郷は闇夜が包んでいる
月の明るい夜は連れ立ち空を見上げ
帰ることなき故郷の幸せを祈るだけ
菜の花を一つだけ手折り 夕暮れの空に翳して
日は沈み月が顔を覗かせ 夜が来る
あの空の彼方へ 飛んで行ける日を夢見て
あの宇宙の彼方の月へ
いつかは 帰る日を想って 涙に暮れる夜明けには
沈んでゆく月に ただ手を伸ばす
届かない故郷 今宵は空に輝いて
ただ見上げる私 ずっと想っている いつまでも
あの空の彼方へ 飛んで行ける日はいつだろう?
この願い叶うのなら 輝く月へ
enjoy ;)
Kodora
first :roll:
Topic Starter
pieguyn
second :roll:
move to pending ~ gogo
sjoy
Hi from M4M :)
Normal:
00:55:987 (3) - change it to the 1/1 slider?
00:57:225 (4) - ^
01:57:843 (5) - NC?
02:34:338 (3,4) - http://puu.sh/4dItS.jpg
02:57:225 (3,4) - change it to the 1/1 slider?
04:18:874 (1,2) and04:20:111 (3,4) - conbine into 1/1 slider?
Hard:
00:25:060 (8) - change it to the 1/1 slider?
01:30:627 (3) - crtl+g?
02:35:884 (2) - move to 92,36?
03:23:977 (8) - I suggest delete it or 03:23:823 (7) - become 1/2
03:36:348 (8) - I suggest NC and 03:37:122 (1) - delete NC just read it easily
04:12:689 (3) - ctrl+g?

Nice map
good luck :)
Topic Starter
pieguyn

sjoy wrote:

Hi from M4M :)
Normal:
00:55:987 (3) - change it to the 1/1 slider? nah, I don't wanna to put too much here, matches formation too
00:57:225 (4) - ^
01:57:843 (5) - NC? I wanna follow vocal phrases here with NCs, so no change for now
02:34:338 (3,4) - http://puu.sh/4dItS.jpg sure
02:57:225 (3,4) - change it to the 1/1 slider? same as before
04:18:874 (1,2) and04:20:111 (3,4) - conbine into 1/1 slider? no change for now, emphasis here is on 1/1 beats so I wanna keep it :P
Hard:
00:25:060 (8) - change it to the 1/1 slider? i don't wanna put too much, just a note seems good for slow part. ~ makes easier placement too
01:30:627 (3) - crtl+g? imo this way flows better cause it matches the rotation of 01:30:008 (1,2) -
02:35:884 (2) - move to 92,36? hm, I think stack it is fine. consistent too
03:23:977 (8) - I suggest delete it or 03:23:823 (7) - become 1/2 nah, rhythm here matches piano
03:36:348 (8) - I suggest NC and 03:37:122 (1) - delete NC just read it easily current way looks nicer for me, keep it ~
04:12:689 (3) - ctrl+g? in fact I'm trying to come up with another pattern here. 0.0 no change till I figure out what I'm gonna do

Nice map
good luck :) thanks >w<
sjoy
I'm sorry my modding skill is so bad. :o
And your map is really great.
I must give a star . :)
Topic Starter
pieguyn
it's a good mod o.o your modding skill is fine, there's some good ideas there
I just change pretty much nothing most of the time ._.//

anyway, thx for star >w<
Accel World
From M4M

[AIMOD]

04:24:150 kiai'end isn't snapped [For both diff]

[General]

Your Normal have widescreen support, but there is no widescreen support in Hard.

[Normal]

Perfect for me

[Hard]

Perfect for me

Really nice map, good job and good luck!

:3
Boncho
from M4M

NORMAL

00:28:771 - add a note
01:38:049 (1) - try to place it on the middle
01:49:802 (1) - remove New Combo
01:50:420 (1) - New Combo
01:54:750 (1) - Remove New Combo
01:55:369 (2) - New Combo
01:55:369 (2) - add finish on the beginning of the slider
02:27:534 (1) - add finish on the beginning of the slider
02:37:431 (3) - add finish
02:47:328 (1) - add finish

Hard

00:25:060 (8) - I would rather make a slider that goes from 00:25:060 till 00:25:678
02:05:266 (1) - add finish
02:27:534 (1) - add finish
02:57:225 (3) - ad finish on the end of the slider
03:49:183 (1) - add finish

I really tried to make my mod long but I can't find anything ;w;
anyway, nice map and good Luck! :)

also I am a noob modder and just begun modding
LKs
map is very neat and clean. nothing really worths pick out after scanning. have a star and good luck

btw, you can still have some custom hitsound like symphonic finishes(you can find some in my hitsound pack), which won't break the whole clean atmosphere.

no kd
K i A i
halo~ from m4m :3

[general]
264150 - Kiai'end isn't snapped!

[normal]
00:26:297 (1,2) - how about make these notes place to center? -> http://puu.sh/4eA3p.png / http://puu.sh/4eA40.png
00:36:194 (1) - how about moving 3rd point? -> 6 grid to right, and 1 grid to up -> http://puu.sh/4eA8i.png
00:55:369 (1,2,3) - how about change these notes to reversing slider?
02:15:163 (1) - how about moving 3rd point? -> 3 grid to right

[hard]
00:25:678 - how about adding circle note here?
00:37:122 (1) - how about here? -> x:368 y:192
01:26:606 (4) - how about ctrl + g?
01:29:390 (3) - (just suggestion) how about adding new control point to center? -> like this : http://puu.sh/4eAtt.png
01:49:183 (3) - ^
02:30:627 (1) - (just suggestion) how about moving 2nd point? -> 4~5 grid up
02:31:245 (2) - ctrl + g?
03:48:565 (5) - ^


that's all :D
nice map! good luck to you :)
Hollow Wings
m4m w

General
maybe u can find some hs more fit to the song's style, that could be better
combo colors' too dark when the bg is dark as well, maybe a bit brighter ones
Hard
01:25:678 (3) - reverse?
01:40:524 (3) - ^
02:12:689 (1,2,3,4,5) - regular pentagon?
02:54:750 (1) - reverse?
03:39:132 (4,1) - maybe a bit closer?

love some of ur flow.
Normal
04:02:792 (1,2,1) - make these just like 04:05:266 (3,4,5) - in ? u can move red 2 to keep ds

good
so slow this song is... OVQ
good luck
Asphyxia
IRC Mod~
13:41 Asphyxia: hello, just wondering if you have time to do m4m / mod? just asking >:
13:42 pieguy1372: yeah I can do M4M, just it might take me a few days 0.0
13:43 Asphyxia: okay
13:43 Asphyxia: my map is here
13:43 *Asphyxia is listening to [http://osu.ppy.sh/b/291881 Master Blaster - Come Clean (Nightcore Mix)]
13:44 pieguy1372: sec
13:45 pieguy1372: kk here's my map :3
13:45 *pieguy1372 is listening to [http://osu.ppy.sh/b/293530 Kimi no Bijutsukan - Gensokyo Millenium ~ History of the Moon]
13:45 pieguy1372: if you want I can mod yours first
13:45 Asphyxia: I dont really care that much who mods first
13:45 Asphyxia: and I'm sorry if I cant find anything on your mapset >: not so great with modding
13:46 pieguy1372: just try your hardest and it'll be fine ;) it might take me a few days tho cause
13:46 pieguy1372: suddenly a lot of people requested M4M 0.0 and I wasn't expecting it
13:46 Asphyxia: lol np :)
13:46 Asphyxia: and dont mind the fact that my easy isn't hitsounded yet
13:47 pieguy1372: XD want me to skip it then or should I try to mod it anyway
13:48 Asphyxia: just try to mod it :---D if it's k
13:48 pieguy1372: kk
13:48 Asphyxia: haha thanks<3
13:48 pieguy1372: np :3 thx you too ~
13:56 Asphyxia: hey
13:56 Asphyxia: is it possible that we could do an irc mod maybe now?
13:57 pieguy1372: I can't irc mod your map at this point cause I have to go soon ._. sorry
13:57 pieguy1372: btw, I've never done an irc mod so the quality might be worse if I do haha
13:57 Asphyxia: I mean I could mod your map now
13:58 pieguy1372: you could owo but I might have to leave in like 20 minutes or so
13:58 Asphyxia: Well, what if I post the rest to the thread?
13:58 pieguy1372: you could owo
13:58 Asphyxia: okay
13:58 *Asphyxia is editing [http://osu.ppy.sh/b/293530 Kimi no Bijutsukan - Gensokyo Millenium ~ History of the Moon [Normal]]
13:58 Asphyxia: 00:29:390 (2) - I personally would prefer if this would start at
13:59 Asphyxia: I mean if this note would be somewhere in
13:59 Asphyxia: erm
13:59 Asphyxia: x: 256 y: 2
13:59 Asphyxia: Y: 92
13:59 pieguy1372: in fact I already moved it to the center if that's what you want owo but y:92 is too high due to spacing
13:59 Asphyxia: oh
14:00 Asphyxia: 00:36:194 (1) - make it like this http://osu.ppy.sh/ss/956689
14:00 Asphyxia: would be smoother imo
14:00 pieguy1372: I think I already changed that slider to make it smoother too but I can't remember if I did or not
14:01 pieguy1372: http://puu.sh/4eD9A.jpg
14:01 Asphyxia: 00:39:286 - you could add a note here maybe? sounds empty without anything here ><
14:02 pieguy1372: I prefer to make pause there to fit holding vocal
14:02 pieguy1372: then song starts again at 00:39:596 -
14:02 Asphyxia: 01:30:008 (1) - I personally would prefer if this circle was around x:76 y:192
14:03 Asphyxia: 01:31:864 (3) - and then stack this with it
14:03 pieguy1372: ok owo
14:04 Asphyxia: I also feel like 01:42:998 (4) - should use a bit more curve?
14:04 Asphyxia: my eyes can be wrong too *_
14:05 pieguy1372: that one seems curved enough for me @_@
14:05 pieguy1372: mb I'm wrong tho
14:05 Asphyxia: 02:07:740 (4) - I also would prefer if this would start at y: 48 like (2)
14:06 pieguy1372: good
14:06 Asphyxia: 02:15:163 (1) - this slider has a bit meh shape (imo)
14:06 pieguy1372: I think I changed it too since last update XD
14:07 Asphyxia: oh
14:07 Asphyxia: lolol
14:07 pieguy1372: yeah 4 people did M4M already and I haven't updated any of their changes LOL
14:07 Asphyxia: 02:22:585 (1) - 02:20:111 (1) -
14:07 Asphyxia: if you could stack them properly
14:07 Asphyxia: idk if its possible
14:07 Asphyxia: just saying
14:08 pieguy1372: fix'd
14:08 Asphyxia: maybe you could this slider 02:25:060 (5) - 1 grid up
14:08 Asphyxia: and if you do this you may want to move these also 02:24:441 (3,4) -
14:09 pieguy1372: how come it should be a grid up @_@ not sure I get the reason just by looking at it
14:09 Asphyxia: It's hard to explain because Im so bad with english :--(
14:09 pieguy1372: ;w;
14:10 Asphyxia: so the slider would be kinda middle of the line
14:10 Asphyxia: you know?
14:10 pieguy1372: oh, I get it
14:10 Asphyxia: 02:34:957 (5) - maybe sliders end 1 grid up?
14:11 pieguy1372: imo current way is fine
14:11 pieguy1372: owait hold on a sec
14:11 Asphyxia: ok :--)
14:11 pieguy1372: sure why not
14:12 pieguy1372: cause that way I can put (3) at y = 192 :p
14:12 Asphyxia: 03:23:823 (3) - place this note at x:328 y:192?
14:12 pieguy1372: actually wait I dunno if that's better or not
14:12 pieguy1372: aaaaaaaa this is what happens every time someone mods my map rofl
14:12 Asphyxia: I mean x:332
14:12 Asphyxia: lol
14:12 Asphyxia: well if you dont know just leave it as it is
14:13 pieguy1372: leaving that one cause it makes pentagon formation
14:13 Asphyxia: 03:49:183 (1) - sliders end 1 grid up? to make the line straight
14:13 pieguy1372: unless I got it wrong x_x
14:13 Asphyxia: 03:50:111 (2) - ^
14:13 pieguy1372: not necessary imo
14:14 pieguy1372: for me all the lines don't have to be straight :o
14:14 Asphyxia: oh
14:14 Asphyxia: I just want them to be usually straight
14:14 Asphyxia: my eyes cant handle it
14:14 Asphyxia: LOL
14:15 pieguy1372: XDD
14:15 pieguy1372: imo sometimes it looks nicer but other times it doesn't LOL I can't even figure out exactly when, just based on my feeling haha
14:15 Asphyxia: 04:24:128 - this kiai isn't snapped, it might be because of the redline but if its not, fix it
14:15 Asphyxia: yeah I know
14:15 pieguy1372: already fixd
14:15 Asphyxia: nice diffff
14:15 Asphyxia: :---D
14:15 *Asphyxia is editing [http://osu.ppy.sh/b/292096 Kimi no Bijutsukan - Gensokyo Millenium ~ History of the Moon [Hard]]
14:15 pieguy1372: thx \:D/
14:15 Asphyxia: -1 OD, imo OD8 too high for this one
14:16 pieguy1372: it's there for the score LOL
14:16 pieguy1372: I might just do OD7 HP 8
14:16 pieguy1372: or I might just say "screw the score" lmao
14:16 pieguy1372: not sure what to do
14:16 Asphyxia: loooool
14:16 Asphyxia: if some1 else says about the od
14:16 Asphyxia: then change
14:16 Asphyxia: if not
14:16 Asphyxia: dont
14:16 Asphyxia: that's my style usually
14:16 pieguy1372: o/
14:17 Asphyxia: 00:21:348 (1) - http://osu.ppy.sh/ss/956721
14:17 Asphyxia: ?
14:17 pieguy1372: mb it's just me but I prefer to make it go up a bit haha
14:17 Asphyxia: lol okay
14:18 Asphyxia: 00:55:987 (3) - Maybe NC because velo change?
14:18 Asphyxia: Might be easier to read
14:18 pieguy1372: imo it makes more sense to put the NC on 00:55:369 (1) - cause it's a new pattern
14:18 pieguy1372: it's such a long slider so I don't think speed change is a problem o3o
14:18 Asphyxia: okay
14:19 Asphyxia: 01:26:606 (4) - 01:25:369 (2) -
14:19 Asphyxia: not sure if these are stacked perfectly
14:19 Asphyxia: ;__;
14:19 pieguy1372: they're not LOL
14:19 pieguy1372: fixing
14:20 Asphyxia: 01:35:575 (3) - 01:34:957 (1) - also the stack? My eyes can be wrong too
14:20 Asphyxia: 01:55:369 (3) - 01:54:750 (1) - ^
14:20 pieguy1372: nah that's also not stacked XD fixing
14:21 Asphyxia: 02:04:647 (2) - I would prefer if this slider was straight and moved to x:256 y:324
14:21 Asphyxia: but it's up to you
14:22 pieguy1372: I'll consider that, not sure whether to change it owo
14:23 Asphyxia: 03:25:369 (6) - how about stacking this perfectly with 03:23:359 (5,6) - ?
14:23 pieguy1372: that was my intention, fixd
14:23 Asphyxia: 03:46:709 (1) - 03:45:472 (3) - same here with the stacking
14:23 pieguy1372: yep fixed
14:23 Asphyxia: 04:00:317 (3) - 03:59:699 (1) -
14:24 Asphyxia: same
14:24 pieguy1372: fixed
14:24 Asphyxia: 04:24:150 - kiai isn't snapped
14:24 Asphyxia: you prob fixed it already tho
Topic Starter
pieguyn

Accel World wrote:

From M4M

[AIMOD]

04:24:150 kiai'end isn't snapped [For both diff] oops, fixed

[General]

Your Normal have widescreen support, but there is no widescreen support in Hard. fixed I think

[Normal]

Perfect for me

[Hard]

Perfect for me

Really nice map, good job and good luck! thanks for mod + star >w<

:3

Bonch0 wrote:

from M4M

NORMAL

00:28:771 - add a note imo emphasis starts at 00:29:390 - , way better to pause here for me 0.0
01:38:049 (1) - try to place it on the middle not necessary imo
01:49:802 (1) - remove New Combo no, NC here is for vocals
01:50:420 (1) - New Combo ^
01:54:750 (1) - Remove New Combo ^
01:55:369 (2) - New Combo ^
01:55:369 (2) - add finish on the beginning of the slider imo no emphasis here or nothing in the song that requires finish, no change
02:27:534 (1) - add finish on the beginning of the slider nah, no need ~
02:37:431 (3) - add finish consider
02:47:328 (1) - add finish nope same as before

Hard

00:25:060 (8) - I would rather make a slider that goes from 00:25:060 till 00:25:678 IMO I want to create a more "empty" feeling here cause this part is way softer, so I prefer to leave a pause
02:05:266 (1) - add finish imo, no need for finish here, not enough emphasis
02:27:534 (1) - add finish same as normal
02:57:225 (3) - ad finish on the end of the slider there is already 0.0
03:49:183 (1) - add finish nope same as before

I really tried to make my mod long but I can't find anything ;w;
anyway, nice map and good Luck! :)
thx >w<
also I am a noob modder and just begun modding

K i A i wrote:

halo~ from m4m :3

[general]
264150 - Kiai'end isn't snapped! fixed already o3o

[normal]
00:26:297 (1,2) - how about make these notes place to center? -> http://puu.sh/4eA3p.png / http://puu.sh/4eA40.png sure
00:36:194 (1) - how about moving 3rd point? -> 6 grid to right, and 1 grid to up -> http://puu.sh/4eA8i.png changed
00:55:369 (1,2,3) - how about change these notes to reversing slider? keep my formation cause this is what I did in [Hard] @_@ so I wanna do less in this diff
02:15:163 (1) - how about moving 3rd point? -> 3 grid to right sure

[hard]
00:25:678 - how about adding circle note here? nah, flow here is for vocal, and I don't wanna put too much stuff here ~
00:37:122 (1) - how about here? -> x:368 y:192 consider
01:26:606 (4) - how about ctrl + g? I want jump to be at 01:26:606 - to match vocal, keep for now ~
01:29:390 (3) - (just suggestion) how about adding new control point to center? -> like this : http://puu.sh/4eAtt.png consider, originally I thought it should be straight cause it follows instrument instead of vocal, but mb I'll change later :3
01:49:183 (3) - ^
02:30:627 (1) - (just suggestion) how about moving 2nd point? -> 4~5 grid up I wanna make a rotate pattern here to fit descending vocal, keep for now ;)
02:31:245 (2) - ctrl + g? ^
03:48:565 (5) - ^ oo literally, not sure if I should change it or not. keep for now, but I may change it later :3


that's all :D
nice map! good luck to you :) thanks for mod + star =w=

Hollow Wings wrote:

m4m w

General
maybe u can find some hs more fit to the song's style, that could be better working on it :P
combo colors' too dark when the bg is dark as well, maybe a bit brighter ones IMO current way fits atmosphere
Hard
01:25:678 (3) - reverse? not sure how to make reverse here..
01:40:524 (3) - ^ ^
02:12:689 (1,2,3,4,5) - regular pentagon? nice
02:54:750 (1) - reverse? same
03:39:132 (4,1) - maybe a bit closer? IMO it should be easy enough to hit ~
love some of ur flow. thanks >w<
Normal
04:02:792 (1,2,1) - make these just like 04:05:266 (3,4,5) - in ? u can move red 2 to keep ds not necessary IMO, also not sure how to do it without breaking pattern :cry:

good thx :3
so slow this song is... OVQ
good luck thanks for mod ~ >w<

LKs wrote:

map is very neat and clean. nothing really worths pick out after scanning. have a star and good luck owo thanks!

btw, you can still have some custom hitsound like symphonic finishes(you can find some in my hitsound pack), which won't break the whole clean atmosphere. good idea, I'll try to add later >w<

no kd thx :D
and thx Asphyxia for IRC mod and star >w<
AnreFM
Hi again pieguy~ :)
M4M because you're so nice :oops:

[Normal]
00:33:719 (3,1) - Blanket them better like this https://osu.ppy.sh/ss/956810
00:39:596 (2) - NC? different rhythm
00:42:998 (3,4,5) - Since straight pattern is somewhat dull, i think you can make this more curvy
00:53:513 (4,5) - Straight again, i'd prefer raising it by a few grid here
01:40:524 (1) - I think this is better if it is exactly above 01:38:049 (1) - orz, if not, the blanket can be made better :p
01:47:328 (4,5) - Since it is not patternal unlike 01:27:534 (4,5) - try this pattern http://osu.ppy.sh/ss/956830 plays better in my opinion
02:02:174 (2) - I really don't think NC is necessary here, remove NC
02:10:214 (1,2) - ^ *sobs
01:59:080 (6) - Finish on tail?
02:40:524 - Try to turn the kiai off from here, it has a better effect on the vocal between the kiais :D
03:36:812 (1,2) - Try making it like this one osu.ppy.sh/ss/958475 or something like that. plays better in my opinion ouo
03:41:761 - How about using the increasing volume here? maybe from 10% to 30& or so.. orz
04:00:008 (4) - move Left a few grid, that straight just don't do it for me orz

[Hard]
00:46:709 (4) - clap~
01:20:730 (3) - How about adding whistles pattern at the 2nd and 4th line? sounded nice too
01:20:730 (3) - here at the tail
01:22:585 (7) - at the head
..and so on, it sounded really fit owo
02:14:544 (6) - NC here instead of 02:15:163 (1) -
02:41:142 (1) - same as normal about kiai
03:21:967 (1) - wow this part is really good! I love it :)
03:23:823 (7) - NC here and remove the NC at03:24:286 (1) - ? different rhythm and avoid confusion by the combo division orz
03:50:111 (2) - ctrl g? jump fit with vocal and the flow is better
04:18:874 (1) - to avoid too many repeating pattern, how about adding a curved one? it gives a different and a not boring pattern imo

Yeah that's all, i really tried my best! your mapset is just so perfect and i can't find anything(as usual)
i hope that helps, and i'm sorry if it doesn't :o
Good Luck! have a star btw ovo/
Pizza Kun
M4M from your queue

[Hard]

00:31:245 (1) - Rotate -38° and move to 188||328

01:00:317 (2) - Finish at start and at end

02:30:627 (1) - Make a blanket like this:


03:24:750 (3) - Clap
03:25:678 (7) - ^
03:29:699 (1,6) - ^
03:31:400 (8) - End slider clap
03:32:482 (4) - ^
03:34:647 (1) - Clap
03:35:266 (4) - End clap
03:38:668 (1) - Clap
03:39:286 (1) - Start clap

[Normal]

Rename in Easy? ò.o The difficult like an easy >.<


It's a very little mod.. but the map is well mapped and the song is short >.<
Topic Starter
pieguyn

AnreFM wrote:

Hi again pieguy~ :)
M4M because you're so nice :oops: aw :3 thanks :oops:

[Normal]
00:33:719 (3,1) - Blanket them better like this https://osu.ppy.sh/ss/956810 imo current way is fine
00:39:596 (2) - NC? different rhythm good
00:42:998 (3,4,5) - Since straight pattern is somewhat dull, i think you can make this more curvy I placed 00:41:142 (1,2,3,4,5) - to form part of a pentagon, so I hope keep it is fine ~
00:53:513 (4,5) - Straight again, i'd prefer raising it by a few grid here hm, don't see problem with current way, no change
01:40:524 (1) - I think this is better if it is exactly above 01:38:049 (1) - orz, if not, the blanket can be made better :p fixed blanket
01:47:328 (4,5) - Since it is not patternal unlike 01:27:534 (4,5) - try this pattern http://osu.ppy.sh/ss/956830 plays better in my opinion ok
02:02:174 (2) - I really don't think NC is necessary here, remove NC there's no NC there o.o
02:10:214 (1,2) - ^ *sobs imo this gives a nice effect with vocal, no change
01:59:080 (6) - Finish on tail? this matches drums, no change
02:40:524 - Try to turn the kiai off from here, it has a better effect on the vocal between the kiais :D nice
03:36:812 (1,2) - Try making it like this one osu.ppy.sh/ss/958475 or something like that. plays better in my opinion ouo consider
03:41:761 - How about using the increasing volume here? maybe from 10% to 30& or so.. orz added a different fade-in
04:00:008 (4) - move Left a few grid, that straight just don't do it for me orz nice, in fact was my original intention

[Hard]
00:46:709 (4) - clap~ 0.0 here? there's no drum here, no change
01:20:730 (3) - How about adding whistles pattern at the 2nd and 4th line? sounded nice too
01:20:730 (3) - here at the tail
01:22:585 (7) - at the head
..and so on, it sounded really fit owo consider. in fact i may redo this part so i might do this owo
02:14:544 (6) - NC here instead of 02:15:163 (1) - yep
02:41:142 (1) - same as normal about kiai yep
03:21:967 (1) - wow this part is really good! I love it :) thx ww
03:23:823 (7) - NC here and remove the NC at03:24:286 (1) - ? different rhythm and avoid confusion by the combo division orz keep it, NC here is for pattern
03:50:111 (2) - ctrl g? jump fit with vocal and the flow is better seems good
04:18:874 (1) - to avoid too many repeating pattern, how about adding a curved one? it gives a different and a not boring pattern imo nah, strong feeling -> straight slider. this was my original intent so keep it

Yeah that's all, i really tried my best! your mapset is just so perfect and i can't find anything(as usual)
i hope that helps, and i'm sorry if it doesn't :o
Good Luck! have a star btw ovo/ thx for mod+star >w<

Pizza Kun wrote:

M4M from your queue

[Hard]

00:31:245 (1) - Rotate -38° and move to 188||328 no, current way forms pentagon and is fine for me ~

01:00:317 (2) - Finish at start and at end start follows drums, and there's one on the end already 0.0

02:30:627 (1) - Make a blanket like this: no, here is rotate pattern to fit descending vocal ~


03:24:750 (3) - Clap
03:25:678 (7) - ^
03:29:699 (1,6) - ^
03:31:400 (8) - End slider clap
03:32:482 (4) - ^
03:34:647 (1) - Clap
03:35:266 (4) - End clap
03:38:668 (1) - Clap
03:39:286 (1) - Start clap ...well i don't wanna use clap in this part, sry

[Normal]

Rename in Easy? ò.o The difficult like an easy >.< no, this is 97 BPM so it's easier but for me it's still a normal


It's a very little mod.. but the map is well mapped and the song is short >.< thx for mod :3
pife1
Hi from your M4M

In Normal:
00:28:771 - In my opinión should be a note here because of Singer said "RU" but the real problem is 00:26:297 (1) this note doesn't permit the armony. I suggest replace this note and add 00:36:194 (1) with this you can fill the space of 00:28:771 - 00:26:297 (1) at same time

In hard:
01:48:874 (2) - Snap Distance
02:06:503 (5) - Could move to X:356 Y:68
02:43:307 - Should be a note here because of it tends to precipite 02:43:616 (2)
A thing more, at the part of piano I think that need a bit more of work
That's all
Topic Starter
pieguyn
oops
Sephibro
hi pieguy!

[Hard]
I would go for HP7 and AR7 on a 97 bpm Hard, maybe OD6 too - these are the settings i would use for an Insane

00:21:348 (1) - http://puu.sh/5gcgB.jpg
00:48:256 (1) - i don't like the position of this one, i think something like this would be nicer http://puu.sh/5gcpX.jpg
01:26:606 (4,7) - i would change the orientation of the two curves http://puu.sh/5gcxd.jpg, or maybe just ctrl+G (4)
01:37:122 (6) - http://puu.sh/5gcFr.jpg
02:02:792 (1) - imo three 1/2 sliders which go in opposite directions would fit better than this reverse one http://puu.sh/5gcMY.jpg
02:34:957 (1) - i prefer the flow with ctrl+G
02:36:812 (1,2,3,1,2) - it would be much nicer with a jump like here 00:35:575 (1,2,3,1,2)
02:53:204 (2,3,4) - much better http://puu.sh/5gdsx.jpg
03:26:915 (1,2) - http://puu.sh/5gdFJ.jpg
03:30:317 (4,5,6) - i would replace with a 1/4 reverse slider http://puu.sh/5gdLL.jpg
03:39:132 (4,1) - reduce this spacing a bit imo
04:14:544 (2,1,2,1,2,1,2,1,2,1,2) - this part is very nice!

[Normal]
00:26:297 (1) - http://puu.sh/5geai.jpg (reverse at 00:27:534 -)
00:53:513 (4) - this slider creates a really weird flow
02:41:142 (1) - http://puu.sh/5geCK.jpg

Well made, nothing else to say here

GL! :)
CXu
Yo. You requested a mod from my queue a century ago. Hi.

[General]
  1. Inconsistent kiai time. Add the fountain at 04:23:946 - for Normal (or remove it from hard).
  2. Add a delayed break at 01:18:256 - ?
[Hard]
  1. HP -1 ? As you said, it's a relaxing map, so people playing would probably try to relax. That means more mistakes while playing, so high HP seems contradictory. :P
  2. 00:46:400 (2,3,4) - This triple feels out of place. This is the only triple you have for all the choruses in this song, and the chorus at the beginning is weaker than the others as well. You should probably just have 1/2 here, or make a 1/1 slider from 00:46:091 - .
  3. 02:06:503 (5) - New combo for consistency.
  4. 02:47:328 (1,2) - Again, feels out of place since this is the only time you use a 3/4 slider + note pattern. Imo, make it a 1/1, or shorten the slider to 1/2 works better.
  5. 03:29:235 (6,1) - Swap NC for consistency.
  6. 03:36:348 (1,2) - Same as above^
  7. 03:39:132 (4,1) - This jump is kinda unexpected, since all jumps prior to this has been 1/2 jumps inbetween 1/4s. Since 03:38:668 (1,2,3,4) - and 03:39:286 (1) - both look like 1/4 patterns, the player, especially one that's playing just to relax, would be caught off-guard here. Similar spacing as you use at 03:39:905 (2,1) - would work much better imo.
  8. 04:04:647 - These sliders reminds me of these :P http://osu.ppy.sh/b/31782 . I like them though.
[Normal]
  1. 00:39:596 (1,2) - Try moving this to 220;208, so (1) doesn't stick out at the top of 00:36:194 (1) - sliderend.
  2. 00:55:369 (1,2,3) - Make this a repeat slider? I think it works pretty well with the repeatslide at 01:00:317 (4) -, and it feels nicer to not have to click so much, since the chorus here is weaker than the other two.
  3. 02:02:792 (3) - New combo for consistency.
  4. 02:42:379 (4) - Add NC; then remove NC from 02:44:853 (1) - , same reason as above.
  5. 03:39:286 (1) - Try have a volume buildup for this spinner from the beginning to 03:41:606 - , where you silence it before the finish at 03:42:379 - .
  6. 04:23:237 (4,5) - Due to the song slowing down the distance between these notes are a bit too close, making it feel like an antijump. 256;368 feels better to me.
That's it. I like the map overall. Nice and relaxing :) Poke me when you're done!
Topic Starter
pieguyn

CXu wrote:

Yo. You requested a mod from my queue a century ago. Hi. o3o//

[General]
  1. Inconsistent kiai time. Add the fountain at 04:23:946 - for Normal (or remove it from hard). oops
  2. Add a delayed break at 01:18:256 - ? sure
[Hard]
  1. HP -1 ? As you said, it's a relaxing map, so people playing would probably try to relax. That means more mistakes while playing, so high HP seems contradictory. :P it was for the score ._.// a few months later, this seems better. changed
  2. 00:46:400 (2,3,4) - This triple feels out of place. This is the only triple you have for all the choruses in this song, and the chorus at the beginning is weaker than the others as well. You should probably just have 1/2 here, or make a 1/1 slider from 00:46:091 - . it's for pattern. not sure how to fix pattern using this rhythm
  3. 02:06:503 (5) - New combo for consistency. sure
  4. 02:47:328 (1,2) - Again, feels out of place since this is the only time you use a 3/4 slider + note pattern. Imo, make it a 1/1, or shorten the slider to 1/2 works better. 1/2 feels good ~
  5. 03:29:235 (6,1) - Swap NC for consistency. NCs here are for pattern, so I wanna keep ~~
  6. 03:36:348 (1,2) - Same as above^
  7. 03:39:132 (4,1) - This jump is kinda unexpected, since all jumps prior to this has been 1/2 jumps inbetween 1/4s. Since 03:38:668 (1,2,3,4) - and 03:39:286 (1) - both look like 1/4 patterns, the player, especially one that's playing just to relax, would be caught off-guard here. Similar spacing as you use at 03:39:905 (2,1) - would work much better imo. don'tk now how to make a better pattern here >_<//
  8. 04:04:647 - These sliders reminds me of these :P http://osu.ppy.sh/b/31782 . I like them though. thx :3


[Normal]
  1. 00:39:596 (1,2) - Try moving this to 220;208, so (1) doesn't stick out at the top of 00:36:194 (1) - sliderend. ok
  2. 00:55:369 (1,2,3) - Make this a repeat slider? I think it works pretty well with the repeatslide at 01:00:317 (4) -, and it feels nicer to not have to click so much, since the chorus here is weaker than the other two. ok
  3. 02:02:792 (3) - New combo for consistency. ok
  4. 02:42:379 (4) - Add NC; then remove NC from 02:44:853 (1) - , same reason as above. ok
  5. 03:39:286 (1) - Try have a volume buildup for this spinner from the beginning to 03:41:606 - , where you silence it before the finish at 03:42:379 - . sure
  6. 04:23:237 (4,5) - Due to the song slowing down the distance between these notes are a bit too close, making it feel like an antijump. 256;368 feels better to me. kk
That's it. I like the map overall. Nice and relaxing :) Poke me when you're done!
thx CXu >w<//

Sephibro wrote:

hi pieguy!

[Hard]
I would go for HP7 and AR7 on a 97 bpm Hard, maybe OD6 too - these are the settings i would use for an Insane reduced difficulty settings - don't want AR7 cause that's probably slow for most people o-o

00:21:348 (1) - http://puu.sh/5gcgB.jpg hm, current rhythm seems fine for me
00:48:256 (1) - i don't like the position of this one, i think something like this would be nicer http://puu.sh/5gcpX.jpg not sure what I should do with next sliders, if I change this
01:26:606 (4,7) - i would change the orientation of the two curves http://puu.sh/5gcxd.jpg, or maybe just ctrl+G (4) current way seems fine for me
01:37:122 (6) - http://puu.sh/5gcFr.jpg yes, but I can't make a good pattern with this rhythm > <
02:02:792 (1) - imo three 1/2 sliders which go in opposite directions would fit better than this reverse one http://puu.sh/5gcMY.jpg
02:34:957 (1) - i prefer the flow with ctrl+G current way flows better for me
02:36:812 (1,2,3,1,2) - it would be much nicer with a jump like here 00:35:575 (1,2,3,1,2) not sure how to make a good pattern again..i had both this and the other in mind when designing this map so I wanna use both ww
02:53:204 (2,3,4) - much better http://puu.sh/5gdsx.jpg I wanna make some different rhythms. this part imo fits best for this rhythm ~
03:26:915 (1,2) - http://puu.sh/5gdFJ.jpg nope, following piano here
03:30:317 (4,5,6) - i would replace with a 1/4 reverse slider http://puu.sh/5gdLL.jpg nah, imo current way is fine
03:39:132 (4,1) - reduce this spacing a bit imo can't make a good pattern >_<//
04:14:544 (2,1,2,1,2,1,2,1,2,1,2) - this part is very nice! thx >w<//

[Normal]
00:26:297 (1) - http://puu.sh/5geai.jpg (reverse at 00:27:534 -) nah, this way follows rhythm better
00:53:513 (4) - this slider creates a really weird flow seems fine for me, it's triangle pattern 0.0
02:41:142 (1) - http://puu.sh/5geCK.jpg imo straight line with this many notes looks weird o-o

Well made, nothing else to say here

GL! :)
thx for mod+star :3

pife1 wrote:

Hi from your M4M

In Normal:
00:28:771 - In my opinión should be a note here because of Singer said "RU" but the real problem is 00:26:297 (1) this note doesn't permit the armony. I suggest replace this note and add 00:36:194 (1) with this you can fill the space of 00:28:771 - 00:26:297 (1) at same time hm, I wanna keep a more basic rhythm for easiest diff.. so I think urrent way is fine @ @

In hard:
01:48:874 (2) - Snap Distance seems fine for me
02:06:503 (5) - Could move to X:356 Y:68 nah, this way is for pattern
02:43:307 - Should be a note here because of it tends to precipite 02:43:616 (2) nah, following vocal
A thing more, at the part of piano I think that need a bit more of work seems fine for me 0.0 don't know how to improve, unless there's something specific
That's all
thx for mod ;)
CXu
  1. Fixed the spacing at 03:39:132 (4,1) - in hard.
  2. Fixed kiai inconsistency.
  3. Added "imperishable night" to tags.
There seems to be some bug atm. with the map's status. The .osz I download is updated and the latest version though, so there shouldn't be a problem. If there is, just fix it and call me back for a bubble repair.

Blarb.
Topic Starter
pieguyn
thx for bubble CXU-sama >w<//
kanpakyin
[Hard]
  1. 02:16:091 - Probably add a note here in order to fit the drum sound on background music? You can make a jump there if you want.
  2. 02:32:173 - ^ (optional)
  3. 02:33:410 - ^, Also for consistency.
  4. 02:41:915 - ^, probably something like this:


restoring the bubble.
Kurai
Wow, excellent song choice and great map to go along with ! Enjoy your heart. :3
Asphyxia
Graz!
Kodora
Yay, congratz!

sorry for not modding that /me runs
Zexion
Congratz pieguy! Nice song!
Alarido
RAAAAANKEEEOOOOOOOOOOOOOOOOOOOOOOOOOUUUUUUU ^^

Congraaaaaaaaaaatz ^^
Topic Starter
pieguyn
oh wow, thx KPY-sama for mod and Kurai-sama for rank >w<

>Asphyxia, bakadora, Zexion, Alarido: thx :D
AnreFM
oh great! Congratz pieguy~ :D
Sephibro
gz pieguy!
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