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BRIGHT - Ichinen Nikagetsu Hatsuka [Osu|Taiko]

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jonathanlfj
From my modding queue~
oh man this song...i will probably map it in the future too, the FULL version that is :D

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
Good

[Starin']
How bout change sv to 0.8 in .osu and resnap all notes? 0.799999 looks kinda meh
Would like to see more finishes used like the other diffs
00:12:208 (3) - clap on slider end
00:23:300 (2) - clap?
00:25:317 (4) - ^ (and some others after, might want to get them claps consistent on the 2nd and 4th beat)
00:53:552 (5) - NC
01:04:140 (1) - looks kinda awkward, how bout like this?
SPOILER
244,56,64140,6,0,B|304:48|340:116|304:164|304:164|384:144,1,240,0|8,0:0|0:0,0:0:0:0:
01:45:485 (1) - silence the spinner end sounds better (apply to all diffs)
01:49:519 - drag the break to start here (apply to all diffs)

[Touchin']
00:11:704 (3) - stack perfectly with 00:10:191 (1)
00:36:914 (1) - extend to 00:39:939 sounds better to me (or 00:39:687 for instrumental halt)
01:09:183 (2) - put NC here instead of 01:07:670 (1) (for consistency with symmetry you can NC on 01:11:704 (5) as well)
02:37:922 (1) - left 1 grid for symmetry
02:46:998 (4) - ^

[Kissin']
00:36:914 (1) - same as Touchin'
00:53:552 (4) - stack on start of 00:51:535 (1)
01:27:334 (6) - NC
01:31:367 (9) - position is kinda weird, why not place it at the center of the "oval"?
01:34:897 (7) - stack on position of 01:32:880 (2,3,4) (previous notes have extended spacing)
01:38:930 (1) - touching hp bar (new default skin), please lower the curve a bit
02:34:393 (1) - move 1 grid down (or move the latter notes 1 grid up) to fix spacing

[Deep Love]
How bout HP-1 since note density is not very high
00:04:519 (1,2,3,4,5,6,7,1,2,3,4,5,6) - whole thing should go 1 grid right and 00:06:409 (6) another grid right to get symmetry on y-axis
00:22:544 (2) - NC here so 00:21:788 (1) has a NC slowdown indicator (since no ticks are present)
00:36:914 (1) - same as Touchin'
01:06:914 (1) - Take NC off, kinda random here
01:11:956 (4,5,6,7,8) - how bout a jump pattern here? 01:23:804 (2,2) - make them symmetrical across the y-axis
01:37:166 (7,8) - not stacked properly
01:47:124 (7) - silence the slider end (like the spinners in other diffs)
02:03:510 (1) - deja vu Basara streams
02:28:594 - add a note here with NC, if not then NC on 02:28:720 (12), numbers got really scary here
02:37:670 (15) - if ur NCing by vocals then NC should be here instead of 02:37:796 (1)
02:52:292 (4) - how bout this? (if you dont like the repeat you can take it off, lands on a better beat than originally imo
That's about all, nice mapset (though Deep Love may get some critics about the overly spaced streams)! Here is a star and good luck~
Topic Starter
Alarido
Blue → Fixed as suggested
Sky Blue → Fixed in another way
Pink → Not fixed
Green → Comments


jonathanlfj wrote:

From my modding queue~
oh man this song...i will probably map it in the future too, the FULL version that is :D

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
Good

[Starin']
How bout change sv to 0.8 in .osu and resnap all notes? 0.799999 looks kinda meh → Fixed.
Would like to see more finishes used like the other diffs → Done.
00:12:208 (3) - clap on slider end → Done.
00:23:300 (2) - clap? → Done.
00:25:317 (4) - ^ (and some others after, might want to get them claps consistent on the 2nd and 4th beat) → Done. I can remember -- as happened yesterday -- someone suggested me the same on Sade - Smooth Operator, and I felt hitsounds just got High quality (:
00:53:552 (5) - NC → Done.
01:04:140 (1) - looks kinda awkward, how bout like this?
SPOILER
→ Done.
244,56,64140,6,0,B|304:48|340:116|304:164|304:164|384:144,1,240,0|8,0:0|0:0,0:0:0:0:
→ Done.
01:45:485 (1) - silence the spinner end sounds better (apply to all diffs) → Done.
01:49:519 - drag the break to start here (apply to all diffs) → Done. (even I can't understand why, since the spinner ends 4 beats earlier... it'll do impact on score?)

[Touchin']
00:11:704 (3) - stack perfectly with 00:10:191 (1) → Done.
00:36:914 (1) - extend to 00:39:939 sounds better to me (or 00:39:687 for instrumental halt) → Done.
01:09:183 (2) - put NC here instead of 01:07:670 (1) (for consistency with symmetry you can NC on 01:11:704 (5) as well) → Added NC on the first one.
02:37:922 (1) - left 1 grid for symmetry → Done.
02:46:998 (4) - ^ → Done.

[Kissin']
00:36:914 (1) - same as Touchin' → Done in the same fashion.
00:53:552 (4) - stack on start of 00:51:535 (1) → Done.
01:27:334 (6) - NC → Done.
01:31:367 (9) - position is kinda weird, why not place it at the center of the "oval"? → Done. Additionaly improved symmetry of the pattern.
01:34:897 (7) - stack on position of 01:32:880 (2,3,4) (previous notes have extended spacing)
01:38:930 (1) - touching hp bar (new default skin), please lower the curve a bit → Done by rotating the whole pattern 01:38:930 (1,2,3,4) by 10º clockwise (this pattern is a tenderness gesture with the video, unless player use HR)
02:34:393 (1) - move 1 grid down (or move the latter notes 1 grid up) to fix spacing → Done.

[Deep Love]
How bout HP-1 since note density is not very high → Done.
00:04:519 (1,2,3,4,5,6,7,1,2,3,4,5,6) - whole thing should go 1 grid right and 00:06:409 (6) another grid right to get symmetry on y-axis → Done.
00:22:544 (2) - NC here so 00:21:788 (1) has a NC slowdown indicator (since no ticks are present) → Done.
00:36:914 (1) - same as Touchin' → Done.
01:06:914 (1) - Take NC off, kinda random here → Done.
01:11:956 (4,5,6,7,8) - how bout a jump pattern here? → Done.
01:23:804 (2,2) - make them symmetrical across the y-axis → Done.
01:37:166 (7,8) - not stacked properly → Done.
01:47:124 (7) - silence the slider end (like the spinners in other diffs) → Done.
02:03:510 (1) - deja vu Basara streams:?:
02:28:594 - add a note here with NC, if not then NC on 02:28:720 (12), numbers got really scary here → Added NC on (12), no additional note.
02:37:670 (15) - if ur NCing by vocals then NC should be here instead of 02:37:796 (1) → Done.
02:52:292 (4) - how bout this? (if you dont like the repeat you can take it off, lands on a better beat than originally imo → Done.

That's about all, nice mapset (though Deep Love may get some critics about the overly spaced streams)! Here is a star and good luck~
Thank yooooou Very Much ^w^ for the Star and mod too (:

jonathanlfj wrote:

oh man this song...i will probably map it in the future too, the FULL version that is :D
By the FULL version you said, I feel it's like this one, no? → http://www.youtube.com/watch?v=2tFj9jLxkSo ← Highly recommended!
You could make with this video (:
the BETTER mapset ever!
and you maybe start a Collab on the Insane diff too (→ in this case, can I take part on it?)

A Full version with a Collab diff will be great imo (on diversity too) ^^

And DakeDekaane, I still waiting for the Taiko diffs ^^
jonathanlfj

Alarido wrote:

By the FULL version you said, I feel it's like this one, no? → http://www.youtube.com/watch?v=2tFj9jLxkSo ← Highly recommended!
You could make with this video (:
the BETTER mapset ever!
and you maybe start a Collab on the Insane diff too (→ in this case, can I take part on it?)

A Full version with a Collab diff will be great imo (on diversity too) ^^
Yes that is what i plan to do, but i dunno if it will actually happen or not xD

jonathanlfj wrote:

02:03:510 (1) - deja vu Basara streams
that was just my comment on the stream reminding me of streams in http://osu.ppy.sh/s/13019, just ignore that xD

Good luck~
pimp
mod4mod da queue da azu-nyan14

geral

  1. bom, eu gosto/uso bastante simetria e gostei das que voce fez e tudo mais, mas tenho que dizer que voce nao esta usando corretamente, isso pra maioria do beatmap.
    ano passado eu tive um problema parecido com esse na minha guest diff/collab. eu basicamente tentei manter simetria o maximo possivel e ate ignorei a musica em si pra manter isso em alguns casos. no fim, a simetria acabou limitando o ritmo da minha diff e tambem me forçou a usar mais simetria. no fim eu nao tive outra saida tive q consertar e mudar oq eu nao queria, meu trabalho perdeu a qualidade...

    de volta a seu map... sugiro q vc remapeie ele : (
    tem varios problemas de estetica, ritmo etc.

    nao cometa o mesmo erro q eu, forçar simetria vai ter um retorno ruim.
    ...........
  2. retire sword art online da source. ela pertence as tags porque a musica em si nao é ost desse anime, sendo apenas um amv. as verçoes ranked dessa musica nao estao usando na source tambem
  3. use as tags "1 year 2 months 20 days" e retire "1year2months20days" de la. tags sao feitas para serem encontradas, duvido q alguem vai pesquisar por essas palavras juntas
  4. por que esta usando 4 bg's ?
startin'

00:14:729 - imo esse tick é importante
00:21:788 (1,2,3,4,1,2,3) - otimo trabalho aki. forma e ritmo muito bem expressas
00:46:493 (3) - esse slider tem um final nao tao bom pra o ritmo anterior, e começa o novo ritmo incorretamente tambem. o melhor é fazer o slider durar metade do tempo imo

touchin'

00:52:796 (2,3,4) - esse tipo de overlap é bem feio, eu acho que nao combina com a diff em geral
02:08:426 (5) - new combo seria aki e nao na proxima nota. essa mudança arruinaria a simetria aki. mas esse é um dos casos q falei la em cima no geral.
02:46:998 (4) - 3 repeats nao faz sentido aki

kissin'

o ritmo aki ta meio simples em algumas partes, é importante escolher os ritmos mais adequados para as dificuldades e manter a dificuldade em geral balanceada e combinando com a intensidade ritmica durante a musica.

00:15:233 (1,2,3,4,5,6,1,2,3) - nao faz sentido se focar em apenas 3 pontos assim
00:17:250 (5,6,1) - esse ritmo artificial em 5 e 1 nao me soa bem, e tb nao acho que essa ponte entre o ritmo anterior e o novo nao "pedem" pra ser simetricos
00:52:544 (3,4,5) - o mesmo que falei de overlap na diff anterior
02:41:704 (1,2,3,4,5,1,2,3) - legal :)

deep love

00:06:662 (1,2,3,4,5,6) - definitivamente nao é insane
00:12:712 (5,6,7,1,2,3,4) - ja que voce seguiu o piano em 5 6 7 voce deveria seguir ate o final
00:17:628 (6,7,8) - um pouco estranho as notas coladinhas assim
00:30:611 (1,2,3,4,5,6,7,8) - forma irregular, e o flow em si nao é o mais adequado pra musica imo
01:42:460 (5) - duas repeats nao funcionam aki
01:43:468 (1,2,3,4,5,6,7) - slider shape meio incomum, usando tantas vezes assim me chamou a atençao.. sei la
02:03:510 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - meio complexo de mais pra essa diff imo
ta começando a parecer overmapeado desde esse ponto
02:37:922 (3,1,2,1,2,1,2,1,2,3,4,5,6,7,8,9,10) - mesmo que precise de uns ajustes, fez bom uso de simetria aki


mod superficial ja que eu prefiro q vc remapeie, espero q tenha sido util. boa sorte
Topic Starter
Alarido

jonathanlfj wrote:

Yes that is what i plan to do, but i dunno if it will actually happen or not xD
Feel free to call me anytime C:

jonathanlfj wrote:

.

jonathanlfj wrote:

02:03:510 (1) - deja vu Basara streams
that was just my comment on the stream reminding me of streams in http://osu.ppy.sh/s/13019, just ignore that xD
All righe (: that's nice ^^

These streams... they feels mighty challenging 'lewa/Cookiezi/fabriciorby by themselves (although I feel they didn't played the Basara mapset)

jonathanlfj wrote:

Good luck~
Thanks ^^
Topic Starter
Alarido
Azul - comentários.

pimpG wrote:

mod4mod da queue da azu-nyan14

geral

  1. bom, eu gosto/uso bastante simetria e gostei das que voce fez e tudo mais, mas tenho que dizer que voce nao esta usando corretamente, isso pra maioria do beatmap.
    ano passado eu tive um problema parecido com esse na minha guest diff/collab. eu basicamente tentei manter simetria o maximo possivel e ate ignorei a musica em si pra manter isso em alguns casos. no fim, a simetria acabou limitando o ritmo da minha diff e tambem me forçou a usar mais simetria. no fim eu nao tive outra saida tive q consertar e mudar oq eu nao queria, meu trabalho perdeu a qualidade...

    (Hm... é por isso que muitos preferim deixar a simetria de lado... como grumd (Goreshit - o'er the flood)...
    e simetria (ainda mais a "totalista" como tentei aqui) também provoca muito jump, deixa o mapa mais difícil, mesmo em HT (ex.: Capital Inicial - Natasha)

    de volta a seu map... sugiro q vc remapeie ele : (
    tem varios problemas de estetica, ritmo etc.

    nao cometa o mesmo erro q eu, forçar simetria vai ter um retorno ruim.
    ...........
  2. retire sword art online da source. ela pertence as tags porque a musica em si nao é ost desse anime, sendo apenas um amv. as verçoes ranked dessa musica nao estao usando na source tambem → Feito.
  3. use as tags "1 year 2 months 20 days" e retire "1year2months20days" de la. tags sao feitas para serem encontradas, duvido q alguem vai pesquisar por essas palavras juntas → Feito.
  4. por que esta usando 4 bg's ? → Uma para cada diff -- outros mapset da mesma música mantêm a mesma em todos. Contudo, talvez eu mude isso enquanto remapeio, etc.
startin'

00:14:729 - imo esse tick é importante
00:21:788 (1,2,3,4,1,2,3) - otimo trabalho aki. forma e ritmo muito bem expressas
00:46:493 (3) - esse slider tem um final nao tao bom pra o ritmo anterior, e começa o novo ritmo incorretamente tambem. o melhor é fazer o slider durar metade do tempo imo

touchin'

00:52:796 (2,3,4) - esse tipo de overlap é bem feio, eu acho que nao combina com a diff em geral
02:08:426 (5) - new combo seria aki e nao na proxima nota. essa mudança arruinaria a simetria aki. mas esse é um dos casos q falei la em cima no geral.
02:46:998 (4) - 3 repeats nao faz sentido aki

kissin'

o ritmo aki ta meio simples em algumas partes, é importante escolher os ritmos mais adequados para as dificuldades e manter a dificuldade em geral balanceada e combinando com a intensidade ritmica durante a musica.

00:15:233 (1,2,3,4,5,6,1,2,3) - nao faz sentido se focar em apenas 3 pontos assim
00:17:250 (5,6,1) - esse ritmo artificial em 5 e 1 nao me soa bem, e tb nao acho que essa ponte entre o ritmo anterior e o novo nao "pedem" pra ser simetricos
00:52:544 (3,4,5) - o mesmo que falei de overlap na diff anterior
02:41:704 (1,2,3,4,5,1,2,3) - legal :)

deep love

00:06:662 (1,2,3,4,5,6) - definitivamente nao é insane
00:12:712 (5,6,7,1,2,3,4) - ja que voce seguiu o piano em 5 6 7 voce deveria seguir ate o final
00:17:628 (6,7,8) - um pouco estranho as notas coladinhas assim
00:30:611 (1,2,3,4,5,6,7,8) - forma irregular, e o flow em si nao é o mais adequado pra musica imo
01:42:460 (5) - duas repeats nao funcionam aki
01:43:468 (1,2,3,4,5,6,7) - slider shape meio incomum, usando tantas vezes assim me chamou a atençao.. sei la
02:03:510 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - meio complexo de mais pra essa diff imo
ta começando a parecer overmapeado desde esse ponto
02:37:922 (3,1,2,1,2,1,2,1,2,3,4,5,6,7,8,9,10) - mesmo que precise de uns ajustes, fez bom uso de simetria aki


mod superficial ja que eu prefiro q vc remapeie, espero q tenha sido util. boa sorte

Pois é pimp... especialmente Kissin' e Deep Love estão 'precisados' de uma repaginada total... Claro, reaproveitando o que é bom, descartando o que está ruim...
A princípio, irei trabalhar no Deep Love (essa diff foi a primeira a surgir, quando outro mapset (o da Sekai-nyan) ainda estava no pending). Kissin' virá em seguida.
Muito obrigado ^^ pimp

Corrigindo as tags e o source, irei botar o mapset para WIP de novo :(
Quanto aos outros mods, considerarei todas elas enquanto remapeio.

E lá vou eu... reescutar a song, remapear...

Até!

________________________________________

Mapset is currently WIP, diffs being remapped, please don't mod.

pimp
daki um mez eu faço uma recheck :)

ah e sobre os 4 bg's, é opcional. vc pode manter se quiser, qualquer coisa isso é facil e rapido de trocar.
Hanabi
Random modding~~


[Insane]

00:23:552 (5) - NC
00:26:704 (2) - place it between 00:26:577 (1) and 00:26:830 (3) -
00:35:653 (5) - NC
00:36:662 (5) - reverse i and start slider 1/4beat later
00:43:972 (3,4) - make it like this -> http://puu.sh/3015M.jpg
00:44:981 (6) - NC
00:55:821 (1,2,3) - remove it and make slider like ->http://puu.sh/3018r.jpg
01:09:183 (3) - NC
01:13:216 (8) - NC

go go~
Topic Starter
Alarido
Deep Blue - Changed as you said
Sky Blue - Changed, but in another way (your mod still helpful by pointed the problem)
Pink - Not changed
Pale Rose - Reason why I didn't changed something


[ Sana ] wrote:

Random modding~~


[Insane]

00:23:552 (5) - NC → Done.
00:26:704 (2) - place it between 00:26:577 (1) and 00:26:830 (3) - → Done.
00:35:653 (5) - NC → Done.
00:36:662 (5) - reverse i and start slider 1/4beat later → No change here because I'm following the voice here.
00:43:972 (3,4) - make it like this -> http://puu.sh/3015M.jpg → Done.
00:44:981 (6) - NC → Done.
00:55:821 (1,2,3) - remove it and make slider like -> http://puu.sh/3018r.jpg → Done.
01:09:183 (3) - NC → Done.
01:13:216 (8) - NC → Done.

go go~

Thank yooooooooooou Very Much ^w^

And let's go forth !
(Mappin' the Rhythm
Incarnatin' it in the map!)
pimp

Alarido wrote:

Mapset is currently WIP, diffs being remapped, please don't mod.

Topic Starter
Alarido

pimpG wrote:

Alarido wrote:

Mapset is currently WIP, diffs being remapped, please don't mod.

Acho que ele (o [ Sana ]) está ávido por moddar :roll: (Se depender só dessa vontade, ele vira BAT antes do Pereira006 ~.~ )

Acho que estou para terminar o [Deep Love] (Faltam apenas os hitsounds, é claro). Não ficou bom ainda (pelo menos como eu gostaria; achei-o um tanto 'repetitivo' em algumas partes, mas espero ter seguido melhor o ritmo dessa vez). Indo agora começar o remap do [Kissin'] ...

Aproveitei quase todos os mods dele, e teve uma parte (por volta do 00:55:065 ~ 00:57:082 ) que ficou melhor do que eu tinha feito :o (e eu tinha feito uma stream um tanto longa... buft!)
Topic Starter
Alarido
↓↓↓↓↓↓↓ Please see the post below ↓↓↓↓↓↓↓↓
Topic Starter
Alarido
Notice:

* [Kissin'] is now Ready \:D/ Collab with jonathanlfj and me *


Well, by now Ready for Mods!!! and for pimpG recheck

And still waiting for DakeDekaane's Taiko diffs

bokito
Hi~ from your modding queue
[Love]
00:17:502 (8,9) - In blue line? I feel very strange (remove) 00:17:502 - add slider end in 00:17:754
Rhythm Change
00:25:569 - I feel so strange
Do you like this?
Rhythm Change
00:20:779 -
Rhythm Change
00:30:863 - strange iom (when I play in here)
try to 00:30:863 - add slider end in 00:31:115
00:43:720 (1,2,3) - DC?
Rhythm Change
00:47:754 -
01:09:687 - about the flow I think there is good http://osu.ppy.sh/ss/791263
01:33:888 (6,7) - 7 blanket 6 don't forget 8 blanket 7

[kiss]
00:11:956 (3,4) - 3 blanket 4

[Tou]
00:19:267 (2,3) - It have a little overlapping
00:28:846 (5) - x192 y152
00:48:510 (2,3) - 3 blanket 2
00:49:519 (3,4) - 4 blanket 3
00:49:519 (3,1) - overlap
00:52:544 (2,3) - 3 blanket 2
02:36:409 (2,3,4) - remove finish it no strong voice in here
02:39:939 (1) - x188 y204

[Starin]
00:06:662 (1) - x436 y220
00:08:175 (2) - x352 y236
00:08:679 (3) - x360 y152
00:55:569 (2,3,4) - remove finish
Good luck
Topic Starter
Alarido
Deep Blue - Changed as you said
Sky Blue - Changed, but in another way (your mod still helpful by pointed the problem)
Pink - Not changed
Pale Rose - Reason why I didn't changed something

bokito wrote:

Hi~ from your modding queue
[Love]
00:17:502 (8,9) - In blue line? I feel very strange (remove) 00:17:502 - add slider end in 00:17:754 ► Done.
Rhythm Change
00:25:569 - I feel so strange
Do you like this? ► Done.
► Done.
Rhythm Change
00:20:779 - ► Done.
► Done.
Rhythm Change
00:30:863 - strange iom (when I play in here)
try to 00:30:863 - add slider end in 00:31:115 ► Changed too.
00:43:720 (1,2,3) - DC? ► Changed.
Rhythm Change
00:47:754 - ► Changed.. ► Done.
01:09:687 - about the flow I think there is good http://osu.ppy.sh/ss/791263 ► Done.
01:33:888 (6,7) - 7 blanket 6 don't forget 8 blanket 7 ► Done.

[kiss]
00:11:956 (3,4) - 3 blanket 4 ► Sorry, no change here due to whole pattern around.

[Tou]
00:19:267 (2,3) - It have a little overlapping ► Done by Blanketing.
00:28:846 (5) - x192 y152 ► Done.
00:48:510 (2,3) - 3 blanket 2 ► Done.
00:49:519 (3,4) - 4 blanket 3 ► Done.
00:49:519 (3,1) - overlap ► Done.
00:52:544 (2,3) - 3 blanket 2 ► Done. Additionaly, I did Ctrl+G here to eliminate a 1.6x jump
02:36:409 (2,3,4) - remove finish it no strong voice in here ► Done. and by hitsound consistency, I removed finished from (2,3,4) in all patterns like this one.
02:39:939 (1) - x188 y204 ► Done.

[Starin]
00:06:662 (1) - x436 y220 ► Done.
00:08:175 (2) - x352 y236 ► Done.
00:08:679 (3) - x360 y152 ► Done.
00:55:569 (2,3,4) - remove finish ► Done. and I did the same like explained at [Tou] ^^
Good luck
Thanks in advance \:D/

And I'll mod your map soon (:

Att.
Topic Starter
Alarido
Added Dekaane's Muzukashi (: Thanks DakeDekaane ^^

Now.... C'MOM, MODDERS!
Melt
Hi
M4M

[General]
  1. combo colour 8 are too bright for me,try to use colour like (220,220,220)?
[Starin']
  1. i think the hitclap in prelude are a little noisy,try to reduce the volume?
  2. 00:04:645(1)finish?
  3. 01:11:704(1)spin may start at 01:11:451
  4. 01:29:855(2)finish,and reduce the volume of note 1
  5. 02:04:140(2)^
[Touchin']
  1. 00:34:393(1)not perfect stack
  2. 00:36:914(1)spin move to 00:37:040 and add a circle here
  3. 01:07:670(1,2)just a suggestion
  4. 01:39:435(1)x:331 y:98
  5. 02:52:292(1)try this rhythm?
[Kissin']
  1. 00:18:006(6)add a circle here?
  2. 00:56:830(5)stack under the 00:56:073(3)'s tail
  3. 01:09:183(1,3,5)i think put them in same place will be better to play
  4. 02:17:754(1,3,5)^
  5. 01:29:351(1,4)finish
  6. 02:52:544(2)nazi o.o
[Deep Love]
  1. 00:26:577(1,2,3)a suggestion here
  2. 00:34:140(9)why 0.4ds ;w;
  3. 00:49:267(1)move to x:284 y:128 to stack under 00:48:006(2)? dont forget to fix the distance of follow notes
  4. 01:05:149(6)x:328 y:290
  5. 02:22:166(2,3)wrong distance?
nice song,star~
good luck :3
Topic Starter
Alarido
Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments
Bold Purple is an advice about collab parts - just wait for their owners


Melt wrote:

Hi
M4M

[General]
  1. combo colour 8 are too bright for me,try to use colour like (220,220,220)? ► Ok.


[Starin']
  1. i think the hitclap in prelude are a little noisy,try to reduce the volume? ► Ok. Lowered the prelude notes to 30% - it may change depending on further modding.
  2. 00:04:645(1)finish? ► Ok.
  3. 01:11:704(1)spin may start at 01:11:451 ► Ok.
  4. 01:29:855(2)finish,and reduce the volume of note 1 ► Ok.
  5. 02:04:140(2)^ ► Ok.


[Touchin']
  1. 00:34:393(1)not perfect stack ► Ok.
  2. 00:36:914(1)spin move to 00:37:040 and add a circle here ► No change here, because of not enough space between the proposed note and the spinner begin, which sounds me kinda hard to a kinda normal diff. Sorry... Remember it can be changed on later mods if pointed by others.
  3. 01:07:670(1,2)just a suggestion
    SPOILER
    ► Ok.
    ► Ok.
  4. 01:39:435(1)x:331 y:98
    SPOILER
    ► Ok.
    ► Ok.
  5. 02:52:292(1)try this rhythm? ► Ok.
[Kissin']
  1. 00:18:006(6)add a circle here? ► Ok.
  2. 00:56:830(5)stack under the 00:56:073(3)'s tail ► Done.
  3. 01:09:183(1,3,5)i think put them in same place will be better to play these notes belong to jonathanlfj part
  4. 02:17:754(1,3,5)^ these notes belong to jonathanlfj part
  5. 01:29:351(1,4)finish ► Done.
  6. 02:52:544(2)nazi o.o this slider belongs to jonathanlfj part
[Deep Love]
  1. 00:26:577(1,2,3)a suggestion here
    SPOILER
    ► Done.
    ► Done.
  2. 00:34:140(9)why 0.4ds ;w; ► Done by pattern rearrangement.
  3. 00:49:267(1)move to x:284 y:128 to stack under 00:48:006(2)? dont forget to fix the distance of follow notes ► Done.
  4. 01:05:149(6)x:328 y:290 ► Sticked the note to x:328 y:288 due to grid snapping.
  5. 02:22:166(2,3)wrong distance? ► Fixed.
nice song,star~
good luck :3

Thank you very much for helpful mod :D
I'll mod your map soon as possible ^^

@jonathanlfj feel free to apply mods on your collab parts (:

Att.
Shiranai
Hi random mod :)

[General]
Hitsound kinda inconsistent in some diff imo

[Starin']
HP-1
AR+1
OD+1
02:42:964 (2) - ctrl+h? and move to x:456 y:116

[Touchin']
HP-2
AR+1
02:53:552 Add a circle? I think you missed one here

[Kissin']
HP-2
AR+1
02:29:351 (9) - Reduce 1 repeat, you put too many

[Deep Love]
HP-1
02:50:023 (1,2,3,1) - This overlap, maybe you can fix it?

Overall It's a good map
--
That's all, sorry for poor mod :)
I like this song, go for ranked XD
jonathanlfj
done everything on my part~ Thanks alot
http://puu.sh/3ez9g.zip
Topic Starter
Alarido

Mod Applier 1.0 wrote:

Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments

Mako Sakata wrote:

Hi random mod :)

[General]
Hitsound kinda inconsistent in some diff imo ► Well, it'll being fixed through next days... it'll take some time from me. I'm likely doing this at next Saturday.

[Starin']
HP-1 ► Done.
AR+1 ► Done.
OD+1 ► Done.
02:42:964 (2) - ctrl+h? and move to x:456 y:116 ► Done.

[Touchin']
HP-2 ► Done.
AR+1 ► Done.
02:53:552 Add a circle? I think you missed one here ► Added.

[Kissin']
HP-2 ► Done.
AR+1 ► Done.
02:29:351 (9) - Reduce 1 repeat, you put too many ► Done.

[Deep Love]
HP-1 ► Done. (I got surprised how it reduced the maximum score :o it was 10.6M, now it's 8M)
02:50:023 (1,2,3,1) - This overlap, maybe you can fix it? ► Fixed in part: This is an Insane diff, and I feel these notes flew well... I hope they flow better now than before.

Overall It's a good map ♥ Thanks ^^
--
That's all, sorry for poor mod :)

I like this song, go for ranked XD
Thank you Very much for the mod, my dear ;)

And don't worry nor regret about poor modding (: it's fine from beginners and your free will is very appreciated ♥ And I'm a beginner modder too (: Just we need improve our skills a bit more each time. Playing and mapping are good ways to do. We could also look at maps we love and see their threads. Ranked maps were once on Pending and received various mods.
I recommend reading this topic about flow. Very interesting and kinda opening my eyes and changing my modding concepts ;)

And that's it. LET'S RANK IT, People :D

jonathanlfj wrote:

done everything on my part~ Thanks alot
http://puu.sh/3ez9g.zip
Updated !
TheVileOne
Starin'

00:40:947 - Not going to start with a finish?
00:57:082 - ^
02:05:653 - You started this kiai with hitsounds. Why did you start adding hitsounds on every beat for the end part of the song?
02:37:922 - Finish?
02:39:939 (1,1) - This blanket is closer than the other blankets.

Touchin'

00:40:947 - Missing a hitsound like Starin'
00:57:082 - ^?
01:00:107 (1) - Kind of wish this was a tad lower to complement the triple, but this is probably inconsistent with your other blankets.
02:05:653 - Finish? Also this doesn't have the same hitsound spam as Starin'. Perhaps the spam was a mistake in starin' or why do you have differing hitsound approaches?
02:37:922 - Finish?

Kissin'

00:04:645 - Not going to hitsound the intro? There are parts that could be accented with a clap here and there. Your parts are missing hitsounds in general. How have people not noticed this?
00:20:779 (1,3) - Whistle or some other hitsound? The beat should be more accented here.
00:26:830 (1,2,3,4) - The gaps between each slider are at different lengths. The gap between 3,4 is especially short. <Would not have noticed this the other night x.x
00:40:947 - My finish suggestions will apply to this difficulty as well.
00:53:300 (5,6,7,8,9,10) - Fun pattern.
01:00:359 (8) - Looks and plays better blanketed around 7.
02:06:157 (2,3,4) - Such an imperfect transition. I don't know how to fix it though. >.<
02:21:283 (5,1) - Seems to play best as a single slider. It would mess with your next pattern though. Well not necessarily actually. It depends on how you map it.
02:29:351 (9,1) - A bit too close don't you think?
02:31:619 (2,3,4) - Misleading disguising 1/2th notes in a 1/4th note pattern.
02:35:653 (1,2,3,4,5,6,7,8,9) - Add curves to the sliders? The stream might be able to be touched up, but not entirely sure. Curving the sliders to complement the stream might be enough.
02:45:989 (1,2,3,1,2,3) - Good flow here.
02:53:300 (3) - The volume of the ends of this are a tad high for the beat. At least lower the end, because it ends on a blue tick.

Deep Love
Intro lacks hitsounds.

00:06:662 - I just realized that a finish could work here. Add it to the other difficulties as well if you agree.
00:09:435 (6,7,8) - Good pattern choice.
00:13:468 (7,8,9,10,11) - ^
00:14:729 (1,2,3,4) - Unusual but works.
00:17:502 (8,1) - These sliders aren't the same shape. I think a symmetry pattern here would work better.
00:19:771 (7,8) - Is this overlap really necessary?
00:21:788 (1) - Start with clap.
00:30:611 (1,2,3) - Not the best transition. It is satisfactory for lining up the next part though. Not sure if it should be changed.
00:34:140 (9) - End with clap.
00:40:947 - Finishes in the same spots as was suggested in the other difficulties.
00:40:947 (1,2) - Blanket looks imperfect to me. The spacing shows 0.98.
01:13:216 (1,2,3,4,5,6,7,8) - Increase spacing to 0.9? I don't like the angle of 3.
01:29:351 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Inconsistent spacing.
01:33:132 (4,5) - Not the best angle IMO. But my mood to determine for sure whether it should be changed has faded.
02:12:460 (10) - New combo.
02:13:972 (16,17,18) - Inconsistent shape compared to the other triples.
02:24:561 (4,5,6,7,8,9,10) - >.< I prefer consistent spacing. It's distracting to me, but it may be fine.

I can't mod the last part. I can't concentrate anymore. Good luck.
DakeDekaane
Hi

Modding here because you requested it :3

[General]
In some diffs you use a whitish color or a light gray one, in kiai time those colors get even more brighter, and may hurt some people's eyes.

[Starin']
Increase AR to 3, AR2 seems slow for me, having a slow AR may cause beginners hit before time.
02:05:653 - 02:17:754 - Your hitsounding is a bit inconsistent in comparison with the other parts, keep using the claps only in 2nd and 4th beat.
02:37:922 (1,1,1,1) - I don't think this NC spam is good, all these four are would fit in one single combo.
02:45:989 (1,1,1,1) - ^Same here.

[Touchin']
01:49:519 - Drag the break here, as in Starin'
02:37:922 (1,1,1,1) - Same as Starin'

[Kissin']
I think AR7 would fit better here, the streams will be a bit easier to read in my opinion, but if you do, increase the AR in Touchin' to 5, for a nice spread.
01:49:519 - Drag the break here.

[Deep Love]
Looks fine, but I have some small complains here, maybe it's just a personal distaste though
00:35:149 (2,3,4) - This and all similar patterns are hard to read and play as they're clustered and somehows break the flow of the map.
00:53:300 (1,2,3,4,5,6) - I'd unstack the circles from the end of the sliders, I felt them a bit unconfortable while playing
01:49:519 - Drag the break here.
I had some troubles with some streams involving sliders, but I won't say anything there as it may be my lack of skill.
I have to say that I loved the heart stream :3

Edit: Could you fix the tags in my diffs? My name is missing in them >-<

I was a bit short, but this indeed is a good mapset, it's what I could call a "tasty mapset", good job in all diffs, very fun and nice patterns
Just let's wait and gather some mods for my diffs >-<
Good luck o/
mingmichael
hey Alarido :) here the mods that you requested to me~
btw, I LOVE THIS SONG! <3 GREAT QuQ
okay, here the mods XD

[Muzu]
  1. 00:26:073 (59) - d, for the lower vocal sound than (58) and (60). if you use k too there, the sound will be flat.
  2. 00:39:183 (3) - change to be d
  3. 01:34:645 (45) - d, for the lower vocal sound there. (44) and (46) already use k, if you use k in (45) the sound will be flat. same like 00:26:073 (59) -
    :idea: let's make a good pattern here~
    00:26:073 (59) - move to 01:52:040 (7) - and change k if you want.
    01:53:552 (11) - d
    01:53:804 (12) - move to 01:54:056 (12) - and then change to be k
    01:54:309 (13) - change to be d
    01:57:082 (21) - k, to follow the vocal sound

    :idea: let's make a good pattern again here~ using
    01:58:090 (24) - k
    01:58:846 (26,27) - d k
    01:59:603 (28) - d
    01:59:855 (29) - move to 02:00:107 (29) -
    02:00:863 (31,32) - d k
    02:01:872 (34) - move to 02:02:124 (34) -
    02:02:880 (36,37) - d k
[Oni]
  1. 01:16:493 (184) - still low vocal sound there, how about d? d is better than k
  2. 02:37:670 (7,8) - how about k D or d D?
hope this map will be ranked soon!!! i will wait >,<
Topic Starter
Alarido

Alarido wrote:

Mod Applier 1.0 wrote:
Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments

TheVileOne wrote:

Starin'

00:40:947 - Not going to start with a finish? ► Added finish, fits well.
00:57:082 - ^ ► ^.
02:05:653 - You started this kiai with hitsounds. Why did you start adding hitsounds on every beat for the end part of the song? ► As a result of remapping, some hitsounds got crucnhed, messy and awkward, so I fixed them, making consistent (e.g., finish as you pointed and claps on the 2nd and 4th white ticks as jonathanlfj suggested before -- with an exception at the prelude, where I made hitsounds more quiet to fit that song part.).
02:37:922 - Finish? ► Added, fits well and consistent with other parts.
02:39:939 (1,1) - This blanket is closer than the other blankets. ► Fixed (:

Touchin'

00:40:947 - Missing a hitsound like Starin' ► Added.
00:57:082 - ^? ► ^ .
01:00:107 (1) - Kind of wish this was a tad lower to complement the triple, but this is probably inconsistent with your other blankets. ► So I checked the rhythm and seems fiting well. On note positioning I'll think about tomorrow (and maybe change later), I need find a way to do it without mess with further patterns.
02:05:653 - Finish? Also this doesn't have the same hitsound spam as Starin'. Perhaps the spam was a mistake in starin' or why do you have differing hitsound approaches? ► You're right. Feel the same explanation on [Starin'] applies here too, so I fixed them.
02:37:922 - Finish? ► Added, fits well and feels consistent.

Kissin'

I'm going to mod the rest tomorrow. I will not be able to give the harder difficulties a proper mod right now.
Thanks for this part, I'll be waiting your remaining mod (and I'll kd when you finish the mod).

Att.
Topic Starter
Alarido

Alarido wrote:

Mod Applier 1.0 wrote:
Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments

DakeDekaane wrote:

Hi

Modding here because you requested it :3

[General]
In some diffs you use a whitish color or a light gray one, in kiai time those colors get even more brighter, and may hurt some people's eyes. ► Done. Deleted the white one (it was Combo Color 8) and darkened a bit the gray (Combo Color 7).

[Starin']
Increase AR to 3, AR2 seems slow for me, having a slow AR may cause beginners hit before time. ► Done.
02:05:653 - 02:17:754 - Your hitsounding is a bit inconsistent in comparison with the other parts, keep using the claps only in 2nd and 4th beat. ► Done. I'll follow this clap pattern at all std diffs (jonathanlfj-- my collab partner at [Kissin'] -- gave the same idea in this map and also on Sade - Smooth Operator).
02:37:922 (1,1,1,1) - I don't think this NC spam is good, all these four are would fit in one single combo. ► Done.
02:45:989 (1,1,1,1) - ^Same here. ► Done.

[Touchin']
01:49:519 - Drag the break here, as in Starin' ► Done.
02:37:922 (1,1,1,1) - Same as Starin' ► Done.

[Kissin']
I think AR7 would fit better here, the streams will be a bit easier to read in my opinion, but if you do, increase the AR in Touchin' to 5, for a nice spread. ► Done, changed here and there as you said.
01:49:519 - Drag the break here. ► Done.

[Deep Love]
Looks fine, but I have some small complains here, maybe it's just a personal distaste though
00:35:149 (2,3,4) - This and all similar patterns are hard to read and play as they're clustered and somehows break the flow of the map. ► Changed to well playable forms.
00:53:300 (1,2,3,4,5,6) - I'd unstack the circles from the end of the sliders, I felt them a bit unconfortable while playing ► Done. Really, I don't like them too.
01:49:519 - Drag the break here. ► Done.
I had some troubles with some streams involving sliders, but I won't say anything there as it may be my lack of skill.
I have to say that I loved the heart stream :3 ► Thanks ♥.

Edit: Could you fix the tags in my diffs? My name is missing in them >-< ► Fixed.

I was a bit short, but this indeed is a good mapset, it's what I could call a "tasty mapset", good job in all diffs, very fun and nice patterns
Just let's wait and gather some mods for my diffs >-<
Good luck o/
Thank you very much, DakeDekaane
For the mod and your diffs ♥

Att.
DakeDekaane

mingmichael wrote:

hey Alarido :) here the mods that you requested to me~
btw, I LOVE THIS SONG! <3 GREAT QuQ
okay, here the mods XD

[Muzu]
  1. 00:26:073 (59) - d, for the lower vocal sound than (58) and (60). if you use k too there, the sound will be flat. /*I'm following the percusions in this part, you can notice the intensity justifies a kat there :3
  2. 00:39:183 (3) - change to be d /*Ok
  3. 01:34:645 (45) - d, for the lower vocal sound there. (44) and (46) already use k, if you use k in (45) the sound will be flat. same like 00:26:073 (59) - /*The same :3
    :idea: let's make a good pattern here~ /*Ok, all done here :3
    00:26:073 (59) - move to 01:52:040 (7) - and change k if you want.
    01:53:552 (11) - d
    01:53:804 (12) - move to 01:54:056 (12) - and then change to be k
    01:54:309 (13) - change to be d
    01:57:082 (21) - k, to follow the vocal sound

    :idea: let's make a good pattern again here~ using /*Ok, I liked, done.
    01:58:090 (24) - k
    01:58:846 (26,27) - d k
    01:59:603 (28) - d
    01:59:855 (29) - move to 02:00:107 (29) -
    02:00:863 (31,32) - d k
    02:01:872 (34) - move to 02:02:124 (34) -
    02:02:880 (36,37) - d k
[Oni]
  1. 01:16:493 (184) - still low vocal sound there, how about d? d is better than k /*Ok
  2. 02:37:670 (7,8) - how about k D or d D? /*Used d D
hope this map will be ranked soon!!! i will wait >,<
Thanks for modding :3
Muzukashii: http://pastebin.com/raw.php?i=a46cVcLQ
Oni: http://pastebin.com/raw.php?i=0V12Xs6F
Topic Starter
Alarido
Taiko diffs updated
Standard mods applied
;)
TheVileOne
Finished mod.
Topic Starter
Alarido

Mod Applier1.0 wrote:

Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments

TheVileOne wrote:

(...)

Kissin'

00:04:645 - Not going to hitsound the intro? There are parts that could be accented with a clap here and there. Your parts are missing hitsounds in general. How have people not noticed this? ► Fixed hitsounding at all.
00:20:779 (1,3) - Whistle or some other hitsound? The beat should be more accented here. ► Added soft whistles
00:26:830 (1,2,3,4) - The gaps between each slider are at different lengths. The gap between 3,4 is especially short. <Would not have noticed this the other night x.x ► belongs to jonathanlfj part
00:40:947 - My finish suggestions will apply to this difficulty as well. ► Added finish.
00:53:300 (5,6,7,8,9,10) - Fun pattern. ♥ Thanks ^^
01:00:359 (8) - Looks and plays better blanketed around 7. ► belongs to jonathanlfj part
02:06:157 (2,3,4) - Such an imperfect transition. I don't know how to fix it though. >.< ► belongs to jonathanlfj part
02:21:283 (5,1) - Seems to play best as a single slider. It would mess with your next pattern though. Well not necessarily actually. It depends on how you map it. ► belongs to jonathanlfj part
02:29:351 (9,1) - A bit too close don't you think? ► Yes, since a repeat was removed from (9) and I don't how fix. The extra repeat does not feels good here. And three hitcircles should a bit more spaced if were placed here due to "tum-tum-tum" strong drums. Thence I'll wait for further suggestions about this.
02:31:619 (2,3,4) - Misleading disguising 1/2th notes in a 1/4th note pattern. ► Changed into a repeating 1/2 repeating slider.
02:35:653 (1,2,3,4,5,6,7,8,9) - Add curves to the sliders? The stream might be able to be touched up, but not entirely sure. Curving the sliders to complement the stream might be enough. ► Changed.
02:45:989 (1,2,3,1,2,3) - Good flow here. ♥ Thanks to jonathanlfj ^.^
02:53:300 (3) - The volume of the ends of this are a tad high for the beat. At least lower the end, because it ends on a blue tick. ► belongs to jonathanlfj part

Deep Love
Intro lacks hitsounds. ► Fixed as well.

00:06:662 - I just realized that a finish could work here. Add it to the other difficulties as well if you agree. ► Added.
00:09:435 (6,7,8) - Good pattern choice. ♥ Thanks
00:13:468 (7,8,9,10,11) - ^ ♥ ^
00:14:729 (1,2,3,4) - Unusual but works.
00:17:502 (8,1) - These sliders aren't the same shape. I think a symmetry pattern here would work better. ► Well, I spare symmetry since the remap -- old version was fully symmetrical, but flow was horrible. I'll change under further suggestions if next modders point it and show how to do.
00:19:771 (7,8) - Is this overlap really necessary? ► Fixed, unoverlapped.
00:21:788 (1) - Start with clap. ► Added.
00:30:611 (1,2,3) - Not the best transition. It is satisfactory for lining up the next part though. Not sure if it should be changed. ► Me too... let's wait for more suggestions. In truth, I tried something like a folded 1/1 slider, but flow felt a bit abrupt too.
00:34:140 (9) - End with clap. ► Added.
00:40:947 - Finishes in the same spots as was suggested in the other difficulties. ► Added.
00:40:947 (1,2) - Blanket looks imperfect to me. The spacing shows 0.98. ► Fixed.
01:13:216 (1,2,3,4,5,6,7,8) - Increase spacing to 0.9? I don't like the angle of 3. ► Fixed.
01:29:351 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Inconsistent spacing. ► Fixed.
01:33:132 (4,5) - Not the best angle IMO. But my mood to determine for sure whether it should be changed has faded. ► Fixed a bit by touching only (4), making it land on (5)'s head.
02:12:460 (10) - New combo. ► Added.
02:13:972 (16,17,18) - Inconsistent shape compared to the other triples. ► Fixed.
02:24:561 (4,5,6,7,8,9,10) - >.< I prefer consistent spacing. It's distracting to me, but it may be fine. ► Fixed the spacing inside the stream.

I can't mod the last part. I can't concentrate anymore. Good luck.
♥ Thank you very much, TheVilleOne !
Fixed and updated my parts.

jonathanlfj, feel free to apply mods on your parts too (:
jonathanlfj

Alarido wrote:

Kissin'
00:26:830 (1,2,3,4) - The gaps between each slider are at different lengths. The gap between 3,4 is especially short. <Would not have noticed this the other night x.x fixed
01:00:359 (8) - Looks and plays better blanketed around 7. true
02:06:157 (2,3,4) - Such an imperfect transition. I don't know how to fix it though. >.< managed to make it look more pleasing
02:21:283 (5,1) - Seems to play best as a single slider. It would mess with your next pattern though. Well not necessarily actually. It depends on how you map it. i needed a note at 02:21:788 to stress the heavy down beat in the music instead of a slider end
02:45:989 (1,2,3,1,2,3) - Good flow here. Thanks :D
02:53:300 (3) - The volume of the ends of this are a tad high for the beat. At least lower the end, because it ends on a blue tick. lowered to 30%
Very helpful mod thanks!
and Alarido nice sb u got there just noticed it xD
http://puu.sh/3gNBy.zip
Topic Starter
Alarido

jonathanlfj wrote:

and Alarido nice sb u got there just noticed it xD
Thanks, dear <3
SB coded by hand

........................................................................................

► [Kissin'] updated.
► Fixed a little note placement at [Touchin']

C'mom, modders!
Sieg
Hallo, sorry for dealy ;_;

Starin':
clear :3

Touchin':
no point to keep HP on 2, +1
BG quality is horrible :\
00:58:090 (2) - for better flow you can make something like http://puu.sh/3in0z.jpg

Kissin':
oh... that "beating" in sb is so annoying, consider to remove this
00:20:905 (2,3) - with slider this will play definitely better http://puu.sh/3ingg.jpg especially this is hard diff

Deep Love:
00:27:208 (2,4,6,8,10) - just my note that such start on blue is hated by majority of players, moreover this is considered as jump here but blue don't have any heavy noticed sound
01:13:972 (4,5,6,7) - this rhythm seems little random
02:20:023 (1,2) - this stack seems unnecessary and random after 02:17:502 (7,2,4,6), music wise stack 02:19:771 (6,1) would be better
everything else seems fine :)

Good Luck!
Topic Starter
Alarido

Mod Applier 1.0 wrote:

Deep Blue ► Fixed as stated.
Green ► My comments.

Sieg wrote:

Hallo, sorry for dealy ;_;

Starin':
clear :3 ♥ Thanks !

Touchin':
no point to keep HP on 2, +1 ► Done.
BG quality is horrible :\ ► Changed.
00:58:090 (2) - for better flow you can make something like http://puu.sh/3in0z.jpg ► Good idea :idea: Done.

Kissin':
oh... that "beating" in sb is so annoying, consider to remove this ► Really. Removed that pulsing effect.
00:20:905 (2,3) - with slider this will play definitely better http://puu.sh/3ingg.jpg especially this is hard diff :idea: too! Done!

Deep Love:
00:27:208 (2,4,6,8,10) - just my note that such start on blue is hated by majority of players, moreover this is considered as jump here but blue don't have any heavy noticed sound ► Removed the notes.
01:13:972 (4,5,6,7) - this rhythm seems little random ► Changed into a better fitting one
02:20:023 (1,2) - this stack seems unnecessary and random after 02:17:502 (7,2,4,6), music wise stack 02:19:771 (6,1) would be better ► Hum, right! Changed too.
everything else seems fine :)

Good Luck!
And Good Luck for your maps too, Sieg!
Very helpful mod, full quality ♥
Thank you very much ^^

Att.
pimp
ja faz um mês que passei por aki...
vo fazer a recheck em breve
nao vi o map re-feito ainda mas tenho boas expectativas :)
AnreFM
Hey there Alarido! Free mod from me because i love you~ ;)
Can't help really much here i think, coz I've mod this map before orz
Anyway, hope this mod helps you :D

  • Starin'
  1. 00:18:258 (4) - NC for different beat on song
  2. 00:36:914 (1) - End the spinner here? The background music is all faded out at this point
  3. 02:49:014 (4) - Make this into a slider that extend to 02:49:519, fit to the song and plays better in my opinion orz
  • Touchin'
  1. 00:30:359 (1) - If you're following the vocal here, I suggest you to change these two into a note instead. Because the vocal started at 00:30:611 -, and if you're using slider at 00:30:359 -, it doesn't sound really fit actually. Anyway, it's only my opinion orz
  • Kissin'
  1. For the name SB, you may want to move Jonathanlfj's name image more to the left a bit. The current one is a bit too on the edge and I almost can't recognize the j orz
  2. 00:50:275 (7) - Change this into a short triplet stream? just like the one in 00:47:250 (3,4,5) -. Plays better and make it harder, the repeat is kinda too easy for hard imo
  3. 00:59:855 (7) - NC here for different beat of song and then remove the NC here 01:01:115 (1) -. The current combo division at this part isn't really fit with the song
  4. 01:04:645 (1,2) - Why NC? doesn't really necessary :v
  5. 01:27:334 (1) - Make it like this? http://osu.ppy.sh/ss/820856 the addition of notes(please don't mind the placement lol), I think the current one is too easy to play on Hard orz
  6. 02:16:493 (7) - NC? different beat
  7. 02:51:535 (4) - ctrl + G? This slider is really fit for a jump (especially because of finish hitsound :D )
  • Deep Love
  1. 00:17:880 - Add note here? fit for the current song. make it like this for better play http://osu.ppy.sh/ss/820872
  2. 00:21:788 (1) - Why don't stack with the (8) slider at 216/256?
  3. 01:30:359 (7) - NC here to avoid too long combos (15 isn't short lol)
I guess that's all, sorry for the short mod really :o
Nice map already and Good Luck! :)
Topic Starter
Alarido
:D

Mod Applier 1.0 wrote:

Deep Blue ► Changed as told.
Pale Blue ► Changed on my own.
Rose ► No change (and why)
Green ► Comments From The Friends
Bold Purple is jonathanlfj collab part (for [Kissin'] diff only)
Let's go!

AnreFM wrote:

Hey there Alarido! Free mod from me because i love you~ ;)
Can't help really much here i think, coz I've mod this map before orz
Anyway, hope this mod helps you :D

  • Starin'
  1. 00:18:258 (4) - NC for different beat on song ► Done.
  2. 00:36:914 (1) - End the spinner here? The background music is all faded out at this point ► Made the spinner ends a bit earlier by 1/2 .
  3. 02:49:014 (4) - Make this into a slider that extend to 02:49:519, fit to the song and plays better in my opinion orz ► Done.
  • Touchin'
  1. 00:30:359 (1) - If you're following the vocal here, I suggest you to change these two into a note instead. Because the vocal started at 00:30:611 -, and if you're using slider at 00:30:359 -, it doesn't sound really fit actually. Anyway, it's only my opinion orz ► No changes because I'm following drums here.
  • Kissin'
  1. For the name SB, you may want to move Jonathanlfj's name image more to the left a bit. The current one is a bit too on the edge and I almost can't recognize the j orz ► Done.
  2. 00:50:275 (7) - Change this into a short triplet stream? just like the one in 00:47:250 (3,4,5) -. Plays better and make it harder, the repeat is kinda too easy for hard imo ► Kept the repeating slider for consistence with 00:49:267 (5). But changed the patterns a bit here.
  3. 00:59:855 (7) - NC here for different beat of song and then remove the NC here 01:01:115 (1) -. The current combo division at this part isn't really fit with the song @ jonathanlfj collab part
  4. 01:04:645 (1,2) - Why NC? doesn't really necessary :v @ jonathanlfj collab part
  5. 01:27:334 (1) - Make it like this? http://osu.ppy.sh/ss/820856 the addition of notes(please don't mind the placement lol), I think the current one is too easy to play on Hard orz ► Added the notes, but made them a star (feels better and harder too)
  6. 02:16:493 (7) - NC? different beat @ jonathanlfj collab part
  7. 02:51:535 (4) - ctrl + G? This slider is really fit for a jump (especially because of finish hitsound :D ) @ jonathanlfj collab part
  • Deep Love
  1. 00:17:880 - Add note here? fit for the current song. make it like this for better play http://osu.ppy.sh/ss/820872 ► I added a note, but changed the pattern in order to avoid Highlander-like jumps that song clearly don't suggest.
  2. 00:21:788 (1) - Why don't stack with the (8) slider at 216/256? ► Done.
  3. 01:30:359 (7) - NC here to avoid too long combos (15 isn't short lol) ► Done.
I guess that's all, sorry for the short mod really :o
Nice map already and Good Luck! :)
Ah... your mod is very helpful, buddy :)

Thanks in advance!
_____________________________________________________________________________________________________

pimpG wrote:

ja faz um mês que passei por aki...
vo fazer a recheck em breve
nao vi o map re-feito ainda mas tenho boas expectativas :)
Espero não decepcionar dessa vez, pimp .

E também tenho que procurar mais mods pra Taiko.

Att.
Topic Starter
Alarido
Bem, pimp.... Ainda falta a parte de jonathanlfj dos mods de AnreFM (se ele vai decidir alterar ou não). Talvez não seja necessário alterar nada nas partes d'ele.

Fiz M4M para HelloSCV e ainda nem sinal d'ele.

Sem falar das diffs Taiko. Mandei um mp para [Luanny], se ela souber Taiko...

Pelo menos o Tiger fez um testplay do Oni e disse que ainda precisa de ajustes. Talvez ele venha moddar as diffs.

Bem... Hoje é quinta. Seria bom se eles viessem antes do sábado... Eu queria esse mapa ranked antes de agosto desse ano ._.
jonathanlfj
srry for the delay
basically did everything, here is the update:
http://puu.sh/3kzke.zip
Topic Starter
Alarido
Updated!

C'mon, Modders! (especially Taiko, Dekaane's diffs needs Taiko mod!)

E pimp, todas as diffs atualizadas. Fique à vontade para fazer o recheck e... espero não decepcioná-lo.

Dois longos meses...
Verlaren
Hi, m4m. I'll try to give you as much valuable advice and don't kill your style :D

[General]
all fine, but IMO will be better if you start mapping from 00:04:645

[Deep Love]
00:06:409 (1) - here it would be much better if there had two notes instead of a slider. and NC on 00:06:662 rather than 00:06:409. I do focus on it, because you haven't correct sequence of new combo.
00:12:712 (6) - NC
00:14:729 (1) - nice slider, but IMO clear simple slider better :p
00:17:502 (8) - remove second slider point and make a simple slider.
00:21:535 (3) - move on one grid left, for symmetry between patterns
00:30:863 (2) - move on one grid right
00:31:367 (3) - ^ on one grid up
00:36:157 (2) - move on xy 44|200 IMO looks better
01:09:687 - add note, sounds is really good.
01:10:443 - ^
01:11:199 - ^
01:14:729 (6) - 1/2 slider looks much better; reduce slider to 01:14:981 and add one repeat aaand add finish on tail~ sounds is really good
02:26:073 (1) - move NC on previous pattern
02:35:653 - missed note

[Kissin']
SPOILER
00:26:830 (1,2,3,4) - this shape looks much better -
01:38:678 (1,2,3) - regular spacing looks much better
01:40:695 (5,6,7) - ^
01:42:712 (1,2,3) - ^

[Touchin']
All diffs of have to start and end the same way.
00:19:267 (2,3) - spacing error
02:50:779 (2,3) - ^
01:09:183 (1,2) - change on slider pls, your variant too hard for normal diff
01:09:939 (3,4) - ^
01:10:695 (5,6) - ^

[Starin']
00:40:947 (1,2) - spacing error
00:42:460 (2,3) - ^
00:42:964 (3,4) - ^
00:50:023 (2,3) - ^
02:06:662 (2,3) - ^

That's all, I hope this can help you.
HelloSCV
as m4m

General

  1. Taiko BG is unrankable please delete that

Starin'

00:23:804 (3) - delete clap on start

Touchin'

  1. i recommend you to re-arrange NCs, add them every second long white tick, i mean like this http://puu.sh/3lu2N.jpg

00:56:577 (4) - clap?
01:11:704 (1) - move this spinner 01:11:451 - by here
02:37:418 (4) - clap
02:37:922 (1) - change NC color plz

Kissin'

01:04:645 (4) - how about NC?
01:44:981 (6) - maybe a note with clap here? feels much better
02:31:619 - why are you using 0.9x SV? just curious
02:37:418 (9) - clap

Deep Love

00:17:502 (8,9,1) - this pattern can cause confusing for players like 1/4 beat so how about changing DS?
01:34:897 (8) - missed clap on start
02:05:653 (1) - why don't you add finish here?


Good luk~
Topic Starter
Alarido

Verlaren wrote:

Hi, m4m. I'll try to give you as much valuable advice and don't kill your style :D

[General]
all fine, but IMO will be better if you start mapping from 00:04:645 ► Fixed on Deep Love, looks fine at others.

[Deep Love]
00:06:409 (1) - here it would be much better if there had two notes instead of a slider. and NC on 00:06:662 rather than 00:06:409. I do focus on it, because you haven't correct sequence of new combo. ► Done by pattern rearranging on timeline and some on screen too.
00:12:712 (6) - NC ► Added.
00:14:729 (1) - nice slider, but IMO clear simple slider better :p ► Deleted unnecessary dots from all these 4 sliders. I'll keep them as is, waiting for further mods to decide on it.
00:17:502 (8) - remove second slider point and make a simple slider. ► Done.
00:21:535 (3) - move on one grid left, for symmetry between patterns ► Done. ► Done.
00:30:863 (2) - move on one grid right ► Done.
00:31:367 (3) - ^ on one grid up ► Done.
00:36:157 (2) - move on xy 44|200 IMO looks better ► Done.
01:09:687 - add note, sounds is really good. ► Done.
01:10:443 - ^ ► Done.
01:11:199 - ^ ► Done.
01:14:729 (6) - 1/2 slider looks much better; reduce slider to 01:14:981 and add one repeat aaand add finish on tail~ sounds is really good ► True
02:26:073 (1) - move NC on previous pattern ► I couldn't understand :(
02:35:653 - missed note ► and pattern correctness to :oops: Thanks for pointing it ^^ pattern rearranged into a better look too (:

[Kissin']
SPOILER
00:26:830 (1,2,3,4) - this shape looks much better - please wait for jonathanlfj response
01:38:678 (1,2,3) - regular spacing looks much better ► but I did't want destroy the patterns. I've tried you said here, but I regretted, so I kept it, sorry. ► Buuuuut.... The spacing inside the "aparent triplets" was increased a bit.
01:40:695 (5,6,7) - ^ ► ^ ► ^
01:42:712 (1,2,3) - ^ ► ^ ► ^

[Touchin']
All diffs of have to start and end the same way.
00:19:267 (2,3) - spacing error ► spacing with previous note was not fixed because the current blanket looks better here, and it'll not so difficult for beginners imo ► but spacing with next was fixed by changing further patterns.
02:50:779 (2,3) - ^ ► I made Ctrl+G on (2) here.
01:09:183 (1,2) - change on slider pls, your variant too hard for normal diff ► changed.
01:09:939 (3,4) - ^ ► changed.
01:10:695 (5,6) - ^ ► changed.

[Starin']
00:40:947 (1,2) - spacing error ► fixed, even though is minimal
00:42:460 (2,3) - ^ ► ^
00:42:964 (3,4) - ^ ► ^
00:50:023 (2,3) - ^ ► ^
02:06:662 (2,3) - ^ ► ^

That's all, I hope this can help you.
Thank you Verlaren! Good luck for your maps too :)
Topic Starter
Alarido

HelloSCV wrote:

as m4m

General

  1. Taiko BG is unrankable please delete that ► Deleted and replaced with the same BG of [Deep Love].

Starin'

00:23:804 (3) - delete clap on start ► Deleted, this clap was really a mistake.

Touchin'

  1. i recommend you to re-arrange NCs, add them every second long white tick, i mean like this http://puu.sh/3lu2N.jpg ► I did my best here, tried follow this NC change pattern with some exceptions due to voice/pattern and so on.

00:56:577 (4) - clap? ► Added.
01:11:704 (1) - move this spinner 01:11:451 - by here ► Done.
02:37:418 (4) - clap ► Added.
02:37:922 (1) - change NC color plz ► Changed.

Kissin'

01:04:645 (4) - how about NC?
01:44:981 (6) - maybe a note with clap here? feels much better ► Added.
02:31:619 - why are you using 0.9x SV? just curious ► Fixed.
02:37:418 (9) - clap ► Added.


Deep Love

00:17:502 (8,9,1) - this pattern can cause confusing for players like 1/4 beat so how about changing DS? ► Fixed/rearranged.
01:34:897 (8) - missed clap on start ► Added.
02:05:653 (1) - why don't you add finish here? ► Added.


Good luk~
Thanks in advance, HelloSCV ! Good luck on your maps, especially Higurashi Moratorium! The song is so awesome, and the 'spell-casting moment' is so Epic *.*

P.S.: The lines I said nothing (at [Kissin'] diff) are the ones jonathanlfj will work on.

Att.
Decipher
hello

Alarido wrote:

C'mon, Modders! (especially Taiko, Dekaane's diffs needs Taiko mod!)
sorry orz

Oni

00:10:191 - k, light clap
00:18:258 - ^
00:23:048 - ^
00:24:813 - try d?
00:35:401 - k? (if following music)
00:35:905 - d, vocal has lower pitch than previous note
01:30:359 - not d? (following music)

Muzukashii

00:26:073 - d? pitch is lowering here
pimp
starin'

02:06:662 (2,3) - quebrou o ds por causa da forma imagino.. não recomendado pra easy
02:45:989 (1) - esse combo tem a mesma cor do anterior. remove nc e adicione de novo

touchin'

00:18:258 (4) - faltando clap
01:09:183 (3,4,5) - faltando finish no começo dos sliders
02:17:754 (1,2,3,4,5,6) - ^
02:32:376 (2,3,4,5,6) - não entendi porque usou ritmo mais complexo nessa parte

kissin'

00:20:779 (1) - remove whistle, probably drum sampleset clap with reduced volume would fit better this sounds
01:23:300 (1,1) - rhythm is not apropriate for a hard
01:42:712 (1,2,3,4) - remove the 1st note. its inconsistent to main vocal
02:03:384 (1,2) - remove this notes, the drums at the background are 1/8, sounds weird actually

deep love

00:06:662 (1) - mova o finish para o começo do slider
00:31:619 (4,5,6,7,8,9,1,2,3,4,5,6) - aqui seria mais interessante seguir o vocal a risca imo.
02:17:754 (1,3,5) - faltando finish no começo
02:23:048 (7,8,9) - melhor as notas não encostarem assim
02:27:081 (7,8,9) - ^

conclusão. esta bem melhor que antes!
a única coisa que me chamou a atenção é que a 1a vista a dificuldade kissin pareceu mais difícil que a deep love. pois tem muito mais jumps, imo uma dificuldade insane tem que ter dificuldade superior em tudo.

mais alguns mods e ja da pra chamar um bat
boa sorte :)
Topic Starter
Alarido

pimpG wrote:

starin'

02:06:662 (2,3) - quebrou o ds por causa da forma imagino.. não recomendado pra easy ► certamente, meu caro. Aqui fiz o melhor que pude (if anyone has better suggestion here, please tell me -- and explain with images plz)
02:45:989 (1) - esse combo tem a mesma cor do anterior. remove nc e adicione de novo ► feito.

touchin'

00:18:258 (4) - faltando clap ► feito.
01:09:183 (3,4,5) - faltando finish no começo dos sliders ► feito.
02:17:754 (1,2,3,4,5,6) - ^ ► idem.
02:32:376 (2,3,4,5,6) - não entendi porque usou ritmo mais complexo nessa parte ► pois é... Removi o (3) e estiquei o (2) até o tick branco. O (2) agora é slider 1/1.

kissin'

00:20:779 (1) - remove whistle, probably drum sampleset clap with reduced volume would fit better this sounds ► removed whistle.
01:23:300 (1,1) - rhythm is not apropriate for a hard ► True. Added sliders in the vain space between the notes.
01:42:712 (1,2,3,4) - remove the 1st note. its inconsistent to main vocal ► removed.
02:03:384 (1,2) - remove this notes, the drums at the background are 1/8, sounds weird actually (*)

deep love

00:06:662 (1) - mova o finish para o começo do slider ► opa! feito.
00:31:619 (4,5,6,7,8,9,1,2,3,4,5,6) - aqui seria mais interessante seguir o vocal a risca imo. ► Fiz algo aqui, mas eu não fiquei muuuito assim, tão contente... pelo menos, ficou melhor que antes e segue melhor as vocais.
02:17:754 (1,3,5) - faltando finish no começo ► feito.
02:23:048 (7,8,9) - melhor as notas não encostarem assim ► feito.
02:27:081 (7,8,9) - ^ ► feito.

conclusão. esta bem melhor que antes!
a única coisa que me chamou a atenção é que a 1a vista a dificuldade kissin pareceu mais difícil que a deep love. pois tem muito mais jumps, imo uma dificuldade insane tem que ter dificuldade superior em tudo.
► pois é, pimp... Posso dizer que devo essa dificuldade extra ao meu caro parceiro de collab.
Se bem que eu consigo passar [Kissin'] tranquilo (com 2~4 misses), mas não consigo passar[Deep Love] .... ainda!. (digo: passar sem HT/NF)
mas vc tem razão. Uma Insane tem que ser uma Insane. Hard, hard; normal, normal.



mais alguns mods e ja da pra chamar um bat ► opa!!! Mas... no meu caso, tem que ser um que também saiba tudo de Taiko, acho que nem todos sabem.
boa sorte :)
Brigadãããão pimp! Valeu!

Vou pegar mais alguns mods (haja M4M para tal)
Hm...
DakeDekaane

Light Usagi wrote:

hello /*Hi o/

Oni

00:35:905 - d, vocal has lower pitch than previous note /*Made something else there, d sounds a bit plain there imo

Muzukashii

00:26:073 - d? pitch is lowering here /*The percusions are in the same pitch for those 3 kat
Everything else was fixed. Thanks for modding >-<
Only made changes in Oni :P
http://pastebin.com/raw.php?i=a46cVcLQ
Topic Starter
Alarido
Updated all diffs!

C'mom modders ~ especially Taiko
Topic Starter
Alarido
Enquanto isso, tenho que fazer mais m4m, tenho que trabalhar o normal de Coldplay, refazer às partes de Delirious, remapear o Hard de Sade e, quem sabe um dia, reviver Genesis...

E ao mesmo tempo, atender aos requests da Slow BPM queue...sabe? Parece que tou pegando um gosto por mapear low BPMs...desde que conheci jonathanlfj, ah...

E é isso. Sigo na luta por mais espaço e, quem sabe, vira um BAT ... Não custa nada sonhar, e acho mais fácil virar BAT do que FC Freedom DiVE (coisa que só os deuses como Cookiezi conseguem imo)
Coro
Modding for M4M~

[General]
Your tags and source are still broken, by the way. Sword Art Online as source, remove unnecessary tags etc. etc.

[Dekaane's Muzukashii]
00:14:477 (25,26) - swap d and k around, it fits the pattern better

[Dekaane's Oni]
00:09:561 (11,12,13,14,15,16) - try kdkkdk
00:13:594 (27,28,29,30,31,32) - ^
00:17:628 (44,45,46,47,48,49) - ^
00:20:779 (56,57) - use k d to follow the drum

wow Dake you're getting quite good at taiko mapping~
good luck for rank~
DakeDekaane
Topic Starter
Alarido

DakeDekaane wrote:

Everything done, thanks CQ :3

Oni: http://pastebin.com/raw.php?i=0V12Xs6F
Muzu: http://pastebin.com/raw.php?i=a46cVcLQ
Updated :)

CoroQuetz wrote:

Modding for M4M~

[General]
Your tags and source are still broken, by the way. Sword Art Online as source, remove unnecessary tags etc. etc. ► I can't set 'Sword Art Online' as source because the song is not part of the anime's OST. The video is an AMV too.
Thanks for the mod too (: and...
.
.
.
C'MON, MODDERS

(and mighty some BATs too)
Topic Starter
Alarido
When I'm in blue, I give things to others. It's done by catharsis, in a try on feel less bad; and those who accept my gifts really make me a bit less sad...in truth, they make me happy -- even though my maps never get ranked.

............................................

"Paralisa com seu olhar
Monalisa,
Seu quase-rir me ilumina tudo ao redor,
minha vida
ai de mim!
Me conduza junto a você
Ou me usa pro seu prazer
Me fascina... Deusa com ar de menina!"
(Jorge Vercillo)

Não sei se isto é por causa da Cida Rosália... Na verdade, acho muito difícil ser por causa dela, já que isso é uma página virada rs...

Apenas poetando aqui, já que ainda não temos tópico "Mensagens Interessantes" no Portuguese, mas... Quem sabe rs...
okamiratsu
you don't have to kudos this
offset 6658
Topic Starter
Alarido

okamiratsu wrote:

you don't have to kudos this
offset 6658
Thanks :)

(Dekaane's diffs keep as is until receive the updated version from him or get authorised to alter the offset)
DakeDekaane
If it's only the offset, you can fix it for me :p
Topic Starter
Alarido

DakeDekaane wrote:

If it's only the offset, you can fix it for me :p


Done.
Updated (:
Topic Starter
Alarido
C'mon, Modders !!

Let's Rank This Cute Song !!!

Andrea
I'll mod the highest difficulties.

~Kissin'~
  1. HP Drain and OD +1 please, they're too low right now.
  1. 01:04:641 (1) - This NC is not necessary here, just remove it.
  2. 01:29:347 (1,2,3,4,5,6,7,8,9,10,11) - These streams have a weird curve, I think it would be better if you just make them straight.
  3. 01:38:674 (1,2,3,4,5,6,7,8) - Make the spacing of this pattern equal, otherwise it will look and play weird.
  4. 02:30:103 - It feels like you're missing a note here.
~Deep Love~
  1. 00:29:347 (6,1) - NC should go on (6) and not on (1).
  2. 00:36:910 (1) - Adding a whistle at the end of this spinner would give a really nice effect.
  3. 01:13:590 (3,4) - Spacing, they feels too close each other.
  4. 02:06:405 (5) - This slider has a really weird shape compared to the others.
Good map!
Topic Starter
Alarido

Andrea wrote:

I'll mod the highest difficulties.

~Kissin'~
  1. HP Drain and OD +1 please, they're too low right now. ► Changed (*)

  1. 01:04:641 (1) - This NC is not necessary here, just remove it. ► I'll ask jonathanlfj about it, later we'll tell you about. asked him; he told me to change it, then changed.
  2. 01:29:347 (1,2,3,4,5,6,7,8,9,10,11) - These streams have a weird curve, I think it would be better if you just make them straight. ► Changed
  3. 01:38:674 (1,2,3,4,5,6,7,8) - Make the spacing of this pattern equal, otherwise it will look and play weird. ► True. Changed
  4. 02:30:103 - It feels like you're missing a note here. ► Added


~Deep Love~
  1. 00:29:347 (6,1) - NC should go on (6) and not on (1). ► Changed both
  2. 00:36:910 (1) - Adding a whistle at the end of this spinner would give a really nice effect. ► Changed
  3. 01:13:590 (3,4) - Spacing, they feels too close each other. ► Changed
  4. 02:06:405 (5) - This slider has a really weird shape compared to the others. ► True. Changed
Good map!
Thanks in advance, Andrea !

(*) HP and OD were changed in all Std diffs too, in order to keep the gap between them more consistent. I hope no one more suggest them (if a BAT suggest it, surely I'll do)


and C'MON MODDERS (Taiko, inclusive) and BATs.
LunarSakuya
hi

General
- Delete "taiko" from tags, it's unnecessary

- Delete "SliderBorder : 255,255,255" under Colours in all .osu files if you are not going to add a custom hitcircle.


Starin'
00:06:658 (1) - Finish on head would sound nice
00:21:784 (1) - Finish on tail, watch out for cymbals in the bgm
00:40:943 (1) - NC
01:09:179 (1,2,3) - perhaps make these 1/2 sliders like you did at 02:17:750 (1,2,3) - , the sliders will create more leniency for beginners so they don't get confused at an "irregular" rhythm
01:11:447 (1) - Finish
01:31:363 (1) - ^ on head
02:21:784 (1) - ^
02:37:918 (1) - ^
just small things, great diff!

Touchin'
00:06:658 (1) - Finish on head
00:22:792 (1) - ^
Basically, check similar spots as in Easy and place Finishes where there are cymbals in the bg music. That would be awesome. (I'll stop mentioning them now xD)
01:01:111 (1) - forgot clap on tail
01:09:179 (3) - NC, to stay consistent with your other kiai
02:04:136 (2) - Finish
02:06:910 (3) - i'd prob delete this note. if it's following anything, it's really subtle and you seem to use these mini streams mainly for following vocals
02:09:179 (7,8) - Try moving them down here http://osu.ppy.sh/ss/873747 This direction will make a nice oval flow from (5,6) imo
02:36:405 (2) - Finish

Kissin'
00:40:943 (1) - NC
00:55:061 (1,2) - Finishes on the heads of these
01:42:960 (1,2) - you could pull these up here http://osu.ppy.sh/ss/873787 so it doesn't feel as linear when going off from 01:41:447 (8) -, also avoids unnecessary overlap with 01:44:221 (4) -
i can feel the love in this collab

Deep Love
00:31:363 (3) - Clap on head?
00:55:061 (1,5) - Finishes
01:09:179 (1,3) - Finish on heads
01:14:725 (6) - Finish on tail, again listen for the cymbals please
I feel like there's a little overuse of triplet patterns. I'm pretty sure you can create some variety using the vocals also instead of following the percussion, especially during the exciting kiai times. For example, 00:51:784 (1,2,3,4,5,6) - here feels redundant after playing the previous combo. I'd use more 1/2 sliders or something to follow the flow of the vocals. The previous combo is also more okay since the vocals are held out, giving you room to create the triplets. So yeah, I suggest you go through some parts and consider this~
02:52:288 (1) - i think you can make a more challenging rhythm/pattern out of that :P Use the vocals

Lovely map~
If you can get a BAT that knows taiko to confirm the taiko diffs as well as another mod or 2, feel free to call me back
Topic Starter
Alarido

LunarSakuya wrote:

hi

General
- Delete "taiko" from tags, it's unnecessary ► Done.

- Delete "SliderBorder : 255,255,255" under Colours in all .osu files if you are not going to add a custom hitcircle. ► Done.


Starin'
00:06:658 (1) - Finish on head would sound nice ► Done.
00:21:784 (1) - Finish on tail, watch out for cymbals in the bgm ► Done.
00:40:943 (1) - NC ► Done.
01:09:179 (1,2,3) - perhaps make these 1/2 sliders like you did at 02:17:750 (1,2,3) - , the sliders will create more leniency for beginners so they don't get confused at an "irregular" rhythm ► Done.
01:11:447 (1) - Finish ► Done.
01:31:363 (1) - ^ on head ► Done.
02:21:784 (1) - ^ ► Done.
02:37:918 (1) - ^ ► Done.
just small things, great diff!

Touchin'
00:06:658 (1) - Finish on head ► Done.
00:22:792 (1) - ^ ► Done.
Basically, check similar spots as in Easy and place Finishes where there are cymbals in the bg music. That would be awesome. (I'll stop mentioning them now xD) Right ♥
01:01:111 (1) - forgot clap on tail ► Done. (I forgot clap in (2)'s tail too >< so added now too)
01:09:179 (3) - NC, to stay consistent with your other kiai ► Done.
02:04:136 (2) - Finish ► Done.
02:06:910 (3) - i'd prob delete this note. if it's following anything, it's really subtle and you seem to use these mini streams mainly for following vocals ► Done.
02:09:179 (7,8) - Try moving them down here http://osu.ppy.sh/ss/873747 This direction will make a nice oval flow from (5,6) imo ► Done.
02:36:405 (2) - Finish ► Done.

Kissin'
00:40:943 (1) - NC ► Done.
00:55:061 (1,2) - Finishes on the heads of these ► Done.
01:42:960 (1,2) - you could pull these up here http://osu.ppy.sh/ss/873787 so it doesn't feel as linear when going off from 01:41:447 (8) -, also avoids unnecessary overlap with 01:44:221 (4) - ► Done.
i can feel the love in this collab ♥ Surely I love him (:

Deep Love
00:31:363 (3) - Clap on head? ► Done.
00:55:061 (1,5) - Finishes ► Done.
01:09:179 (1,3) - Finish on heads ► Done.
01:14:725 (6) - Finish on tail, again listen for the cymbals please ► Done.
I feel like there's a little overuse of triplet patterns. I'm pretty sure you can create some variety using the vocals also instead of following the percussion, especially during the exciting kiai times. For example, 00:51:784 (1,2,3,4,5,6) - here feels redundant after playing the previous combo. I'd use more 1/2 sliders or something to follow the flow of the vocals. The previous combo is also more okay since the vocals are held out, giving you room to create the triplets. So yeah, I suggest you go through some parts and consider this~ ► Changed and re-worked some patterns. Changed some triplets into other things more fitting the song (: .
02:52:288 (1) - i think you can make a more challenging rhythm/pattern out of that :P Use the vocals ► Sure! Now ~500% more challenging ^^ (Just used the same idea at Rihanna - Diamonds [Diamond] and felt good here... ).

Lovely map~
If you can get a BAT that knows taiko to confirm the taiko diffs as well as another mod or 2, feel free to call me back
Thank you Lunar for the modding and star icon ^^

And let's mod this mod, people ^^ Taiko mods very needed !
toara_fict
Hi~ :3/
Taiko mod ~ from #modreq

[General]

D (Big don)
d (don)
K (Big kat)
k (kat)



[Dekaane's Muzukashii]

OD 5→4 ?

00:09:557 (9) - → 00:09:683 (9) -
00:09:809 (10) - del
00:25:565 (57) - → k
00:26:321 (60) -  → d
00:29:094 (70) -  del
00:55:313 (53) - → k
01:06:910 (89) - → k
02:15:229 (75) -  → d
02:15:481 (76) - → k


[Dekaane's Oni]

00:09:557 (11) -  → 00:09:431 (11) -
00:13:464 (27) -  → 00:13:464 (27) -
00:44:094 (26) -  → d
00:44:221 (27) -  → k




※ 02:54:052 (1) -  Vol good idea!!


Good Map! Go!!Ranked~ :)
Topic Starter
Alarido
$Thank you very much! Arigatou gozaimasu <3
DakeDekaane

toara_fict wrote:

Hi~ :3/
Taiko mod ~ from #modreq

[General]

D (Big don)
d (don)
K (Big kat)
k (kat)



[Dekaane's Muzukashii]

OD 5→4 ?/*Done

00:09:557 (9) - → 00:09:683 (9) - /*This is to make a simple pattern with drums, look at Oni
00:09:809 (10) - del /*^
00:25:565 (57) - → k /*I remapped a bit of my diff and now this feels better as a d imo
00:26:321 (60) -  → d /*Done
00:29:094 (70) -  del /*It'd feel empty
00:55:313 (53) - → k /*While remapping I put ddd here, I don't like to put ddk patterns in a Muzu too often.
01:06:910 (89) - → k /*It feels better as d imo
02:15:229 (75) -  → d /*Done
02:15:481 (76) - → k /*Feels better if the whole pattern is ddkkd


[Dekaane's Oni]

00:09:557 (11) -  → 00:09:431 (11) - /*The drums are hitting in the spot I have it
00:13:464 (27) -  → 00:13:464 (27) - /* ^
00:44:094 (26) -  → d /*Done
00:44:221 (27) -  → k /*Sounds better ddkdd here.


※ 02:54:052 (1) -  Vol good idea!! /*:3


Good Map! Go!!Ranked~ :)
Thanks for modding :3
Muzukashii: http://pastebin.com/raw.php?i=a46cVcLQ
Oni: http://pastebin.com/raw.php?i=0V12Xs6F
Topic Starter
Alarido
$Taiko diffs upated!

Thank you very much! toara_fict ^^ Arigatou gozaimasu <3


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Sei que é duro ter de admitir isso, mas eu tenho me dado demais para quem faz pouco caso... Aff...
Não, eu nunca havia tido esse tipo de decepção em minha vida. Nem com Jaqueline Neri, nem com a Cida Rosália. E olha que já estive de queda por uma e por outra! Frustrações elas me deram, e muitas. Mas não como as que estou tendo agora.
Não a de ser praticamente ignorado qual parede de algum corredor, ou um quadro velho duma casa abandonada.
Sinto que minha entrega não está a ser correspondida por ele. Enfim...
Na verdade, nada a declarar sobre jota. Porque nem mesmo um til cairá da Lei até que esta seja cumprida...



Cheiro muito bom passa por aqui... Como a irmã Álefe disse, "7 dias". Sim, eu vou esperar. Palavra.

Ops...falta 6...
pimp
ja ganhou star icon !!

bom trabalho 8-)
Topic Starter
Alarido

pimpG wrote:

ja ganhou star icon !!

bom trabalho 8-)
brigadããããõ pimp ♥

Ainda tenho q buscar ajuda pra Taiko. Ontem mandei uma msg pro wmfChris (BAT) (se não me engano, ele até fez guest diffs pr'aquele mapa do grumd "o'er the flood". Se ele responder...
pimp
no kudosu

nao chega a ser um problema, mas o jonathanflj da sb vai ficar meio overlapeado pelos mods


só comentando
Topic Starter
Alarido

pimpG wrote:

no kudosu

nao chega a ser um problema, mas o jonathanflj da sb vai ficar meio overlapeado pelos mods


só comentando
Pois é...

Tenho que ajustar isso tb... com o cuidado de não overlapear o Alarido com a lifebar e o jonathanlfj com o score.

(Se bem que Cookiezi/~lewa vão preferir o Deep Love, ao invés. Mas tem outros Pros que preferem Hard com mods em vez de Insane (como o brainslugs e o amagnator que jogam Easy/Normal com HD+HR+DT+FL... ô povo loco! rsrsrs)

EDIT: Consertado! Levantei um pouquinho só a ambos.
DakeDekaane
Hi, I made a few more changes in my diffs to fit better the pace of the song :) could you update? please
Muzukashii: http://pastebin.com/raw.php?i=a46cVcLQ
Oni: http://pastebin.com/raw.php?i=0V12Xs6F

This should be the last random update I make.
Topic Starter
Alarido
Taiko diffs Updated !

C'Mon Taiko Modders and BATs !!!!
AnreFM
yay! go! go! alarido!
as good as perfect ;)
starrrr
Topic Starter
Alarido

AnreFM wrote:

yay! go! go! alarido!
as good as perfect ;)
starrrr

Thaaaank yoooooooooooooooooooooou ^^ for Star and support (:
Topic Starter
Alarido
Meus sentimentos neste dia se resumem nesta canção:

Meu Mundo e Nada Mais
Guilherme Arantes

Quando eu fui ferido
Vi tudo mudar
Das verdades
Que eu sabia...

Só sobraram restos
Que eu não esqueci
Toda aquela paz
Que eu tinha...

Eu que tinha tudo
Hoje estou mudo
Estou mudado
À meia-noite, à meia luz
Pensando!
Daria tudo, por um modo
De esquecer...

Eu queria tanto
Estar no escuro do meu quarto
À meia-noite, à meia luz
Sonhando!
Daria tudo, por meu mundo
E nada mais...

Não estou bem certo
Que ainda vou sorrir
Sem um travo de amargura...

Como ser mais livre
Como ser capaz
De enxergar um novo dia...

Eu que tinha tudo
Hoje estou mudo
Estou mudado
À meia-noite, à meia luz
Pensando!
Daria tudo, por um modo
De esquecer...

Eu queria tanto
Estar no escuro do meu quarto
À meia-noite, à meia luz
Sonhando!
Daria tudo, por meu mundo
E nada mais...
(3x)


Esta canção é a música-tema da novela "Anjo Mau" que tem como personagem a Paula, uma vilã encarnada pela atriz Alessandra Negrini (a mulher do avatar da foto -- uma morenaça e tanto!).
E tem a ver com jonathanlfj, pois tudo acabou =_=
Enfim...


Quem sabe eu a mapeie um dia...

Lição do Dia: Se você não quiser mais alguém, ignore-o(a). Um dia ele(a) irá em busca de outro, e você nunca mais o(a) terá pra si. Portanto, esteja realmente certo de que deseja isso mesmo. Arrepender-se de matar não é o que ressucita o morto. O nome disso é Deus.

Porém, convém lembrar que...

Há sempre uma esperança
Na vida de quem insiste
Em não caminhar tão triste
Na estrada por onde for

Há sempre uma esperança
Batendo em nossa porta
Salvando a fé quase morta
Na ressurreição do amor


Essa aqui é das antigas. De um tal Oseas de Paula, de sangue italiano. Tempo em que o salto do sapato era pra frente.

E nos lembra que, para tudo na vida, existe solução. Ela pode ser Easy, Normal, Hard, Insane, Another, Extra... mas nunca impossível. Há sempre um jeitinho, mesmo que esse seja "brasileiro" rsrsrs...

SEMPRE DÁ PRA RESSUSCITAR O AMOR. BASTA QUERER, ACREDITAR, AGIR.


É isso aew :3
Topic Starter
Alarido
I hope this map don't get so slowranked like that Verlaren's one >< nor like that BounceBabe's one too ><
Marcin
Oh god, this, I don't even...
Anyway I've seen taiko mod request (do you also need osu!standard mod? if so PM me in-game/forum) and I'm gonna do some, even though I'm still new to taiko modding thing.

[Muzukashii]
00:46:994 (25,26,27) - ddk? the kdk pattern is in my opinion overused, and ddk would fit here because of no vocal being here, as opposed to kdk before.
01:03:129 (79,80,81) - ^
01:09:179 (99,100,101,102,103,104) - For me KK DD KK doesn't feel right here, because of the repeating of the word in lyrics she is singing, I think a KD KD KD would be easier, and nicer for this part.
02:17:750 (286,287,288,289,290,291) - Same as the previous, but more like DK DK DK because of the pattern before used (one d, and before there was 2 d's)
01:15:733 (124,125,126) - why using dons for clap? maybe k k k ?
01:15:733 (124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147) - the whole part, it's a slow part, i know, but not using kats for claps, seems wrong for me (especially, when there is ONLY claps for example like above)
02:23:044 (303,304,305,306) - kdk k? I think it would fit - both claps in music, and the singing.
Oh god, let's hope that wasn't shit mod
[Oni]
01:18:254 (171,172) - Isn't it a little bit undermapped? It's pretty the same as in Muzukashii, but oni is supposed to be harder right? Even putting dons on red lines makes it alot better IMO.
Also, as in Muzukashii, but here is even more weird - because claps are followed partially, I know it's not like osu!standard, where hitsounding isn't not followed 1:1, but even though, I find it strange (that's still just a opinion).

Since I'm not very good at taiko, I don't find any patterns weird here, except said before.
DakeDekaane

Marcin wrote:

Oh god, this, I don't even...
Anyway I've seen taiko mod request (do you also need osu!standard mod? if so PM me in-game/forum) and I'm gonna do some, even though I'm still new to taiko modding thing.

[Muzukashii]
00:46:994 (25,26,27) - ddk? the kdk pattern is in my opinion overused, and ddk would fit here because of no vocal being here, as opposed to kdk before. /*Why did I put kdk here? Done.
01:03:129 (79,80,81) - ^ /*^
01:09:179 (99,100,101,102,103,104) - For me KK DD KK doesn't feel right here, because of the repeating of the word in lyrics she is singing, I think a KD KD KD would be easier, and nicer for this part. /*Done
02:17:750 (286,287,288,289,290,291) - Same as the previous, but more like DK DK DK because of the pattern before used (one d, and before there was 2 d's) /*Done
01:15:733 (124,125,126) - why using dons for clap? maybe k k k ? /*Done
01:15:733 (124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147) - the whole part, it's a slow part, i know, but not using kats for claps, seems wrong for me (especially, when there is ONLY claps for example like above). /*You're right, done.
02:23:044 (303,304,305,306) - kdk k? I think it would fit - both claps in music, and the singing. /*I think I got this.
Oh god, let's hope that wasn't shit mod
[Oni]
01:18:254 (171,172) - Isn't it a little bit undermapped? It's pretty the same as in Muzukashii, but oni is supposed to be harder right? Even putting dons on red lines makes it alot better IMO. /*Well, the song has beats yeah, but the rhythm is a bit more calm here, so the map should be the same way, that's what I try to do not only in my Taiko maps, but in general, so I think it's ok.
Also, as in Muzukashii, but here is even more weird - because claps are followed partially, I know it's not like osu!standard, where hitsounding isn't not followed 1:1, but even though, I find it strange (that's still just a opinion).

Since I'm not very good at taiko, I don't find any patterns weird here, except said before.
Thank you for modding :3
Muzukashii: http://pastebin.com/raw.php?i=a46cVcLQ
Oni: http://pastebin.com/raw.php?i=0V12Xs6F
Topic Starter
Alarido
Updated Taiko.


^^ C'mon Modders and BATs ^^
MMzz
Hi.

[Oni]
I recommend 1.4 SV, 1.6 isn't really needed unless the map is a very low BPM with low density. (This applies to the Muzu diff too.)
OD 6, HP 7.

00:22:792 (63,64) - This is some weird flow. Try making 63 a d finisher then move 64 to 00:23:296 and make it a kat.
00:25:313 (72) - k, to keep the back and forth flow going.
00:29:599 (90) - k, for the same reason above. ^
00:30:859 (97) - d here, then delete 00:31:111 (98) - . Resets the rhythm and feels more natural along with the vocals.
00:31:868 (100,101) - Swap the colors. Then make 00:32:624 (102) - d.
00:32:876 (103) - Delete for more flow within the pattern in relation to the vocal.
00:35:397 (114) - k, to keep the rhythm going.
00:43:464 (20) - ^
00:45:229 (28,29,30,31) - Try kkd d, maintains much better flow after the rhythm reset.
00:49:515 (45) - k, to maintain rhythm
00:50:523 (50) - ^ and you can also make 00:50:019 (47) - a d since the rhythm here isn't really in a back and forth fashion.
00:51:027 (52) - d, to maintain rhythm
00:51:531 (55) - k ^
00:52:036 (57,58,59,60,61,62) - Try kkd k d d instead. Flows better and leads into the reset.
00:55:061 (70) - Start off the stream with a k possibly?
00:59:094 (91) - d, to maintain rhythm
00:59:599 (93) - k ^
01:03:128 (107) - d ^
01:05:649 (118) - k ^
01:07:162 (125) - d ^
01:07:666 (126) - k ^
01:12:708 (147) - k?
02:07:666 (338) - k, to maintain rhythm.
02:11:700 (355) - k ^
02:14:221 (366,367,368,369) - Try k dkd? Maintains the rhythm and flow much better. k ddk works too if you don't want to use dkd.
02:20:271 (393) - k, to maintain rhythm.
02:23:296 (406) - k ^
02:43:464 (498) - k ^
02:44:473 (503) - k ^

The placement of the notes was very good, the rhythm just needs some fixing up! It felt very random and unnatural. A major improvement from the last map I modded from you though. Good job! Next time try to make a really strong rhythm from the song's beat/vocals first, then add the 1/4 in where it feels natural.

[Muzukashii]
OD 5.
00:47:246 (26,27) - Delete 26 then move 27 to 00:47:750 and make it a d. Similar to 00:43:716 (15) -
00:51:279 (39,40) - ^ Same thing here.
01:05:650 (86) - k, to maintain rhythm
01:06:658 (88) - k ^
01:07:162 (90,91) - Make 90 a d for the rhythm at this point then move 91 to 01:07:666.
02:11:952 (265,266) - Same thing as the first suggestion.
02:14:977 - add a k? Keeps the rhythm of the vocal line going.
02:15:985 (278,279) - Same thing as the first suggestion.
DakeDekaane

MMzz wrote:

Hi. /*Hi~

[Oni]
OD 6, HP 7. /*Increased both to 6, HP7 would be a bit far as Muzukashii has 5.

00:59:094 (91) - d, to maintain rhythm /*Keeping as kat for vocals.
01:03:128 (107) - d ^ /*^
02:07:666 (338) - k, to maintain rhythm. /*^
02:11:700 (355) - k ^ /*^
02:14:221 (366,367,368,369) - Try k dkd? Maintains the rhythm and flow much better. k ddk works too if you don't want to use dkd. /*Made ddk for the triple

The placement of the notes was very good, the rhythm just needs some fixing up! It felt very random and unnatural. A major improvement from the last map I modded from you though. Good job! Next time try to make a really strong rhythm from the song's beat/vocals first, then add the 1/4 in where it feels natural. /*Thanks, also I've made some other improvements due this.
The ones not replied was fixed. Thank you very much >.<
Muzukashii: http://pastebin.com/raw.php?i=a46cVcLQ
Oni: http://pastebin.com/raw.php?i=0V12Xs6F
Topic Starter
Alarido
Updated Taiko diffs.


C'mom Modders and BATS.... especially you MMzz ^^
karterfreak
Here with a Taiko mod for you :o

[Dekaane's Muzukashii]

01:18:758 (123) - Would recommend a kat here. Not a big deal if you don't though.

01:21:531 (127) - I'd say delete this note to make the buildup you're doing consistent.

Add a don to 01:28:338 and 01:28:590 for more buildup into 01:29:347.

01:49:515 (200,201,202,203,204) - This and the repeat sections at 01:51:531 (205,206,207,208,209) and 01:53:548 (210,211,212,213,214) - Would probably play better as d kd dk repeated through these 3 bars. I realize you're trying to do colour switching patterns here but I just don't really feel it fits this case.

01:56:826 (219,220,221,222) - If you apply the above mod, definitely make this dkkd because the colour switch on the kddk before it actually does work quite well here if you use it in conjunction with the kd dk patterns, as its a variation of them. If it's not clear what I mean by variation here, feel free to ask me in game and I'll give a better explanation.

[Dekaane's Oni]

01:18:758 (172) - Use a kat here to keep consistency. You use a kat every 2 white ticks everywhere else between 01:23:296 to 01:29:347, so this is very out of place

01:52:792 (287) - Unless you want to switch 01:51:531 (283,284,285,286) - to be ddkd like you used before, I'd recommend making this a kat

01:57:582 (303,304,305) - I'd recommend using d kd here. That way you start off the bar / measure with a strong downbeat (the don) and you keep consistency with previous patterns (that d kd dk pattern you use here)

02:01:868 (315) - Delete for consistency as mentioned above.

02:25:817 (418,419,420,421,422,423,424) - This section's rhythm seems really jerky to me. Perhaps try something like this instead?


02:33:884 (454) - Considering you've been using a don for every other part just like this, perhaps you should use a don here too? If you do this though, I'd highly suggest changing the notes up at 02:34:136 (455,456). My suggestion would be to remove 455 and make 456 a kat, but other things could work too.

[Comments]

Everything is looking pretty solid here. PM me for a recheck once you've done the mod here and we'll see about a Taiko approval mark. :)
DakeDekaane

Tasha wrote:

Here with a Taiko mod for you :o

[Dekaane's Muzukashii]

01:18:758 (123) - Would recommend a kat here. Not a big deal if you don't though. /*Done

01:21:531 (127) - I'd say delete this note to make the buildup you're doing consistent. /*Done

Add a don to 01:28:338 and 01:28:590 for more buildup into 01:29:347. /*Both added.

01:49:515 (200,201,202,203,204) - This and the repeat sections at 01:51:531 (205,206,207,208,209) and 01:53:548 (210,211,212,213,214) - Would probably play better as d kd dk repeated through these 3 bars. I realize you're trying to do colour switching patterns here but I just don't really feel it fits this case. /*Done

01:56:826 (219,220,221,222) - If you apply the above mod, definitely make this dkkd because the colour switch on the kddk before it actually does work quite well here if you use it in conjunction with the kd dk patterns, as its a variation of them. If it's not clear what I mean by variation here, feel free to ask me in game and I'll give a better explanation. /*Done

[Dekaane's Oni]

01:18:758 (172) - Use a kat here to keep consistency. You use a kat every 2 white ticks everywhere else between 01:23:296 to 01:29:347, so this is very out of place /*Done

01:52:792 (287) - Unless you want to switch 01:51:531 (283,284,285,286) - to be ddkd like you used before, I'd recommend making this a kat /*Done

01:57:582 (303,304,305) - I'd recommend using d kd here. That way you start off the bar / measure with a strong downbeat (the don) and you keep consistency with previous patterns (that d kd dk pattern you use here) /*Added a don between (303) and (304) instead, following the piano better.

02:01:868 (315) - Delete for consistency as mentioned above. /*Made a don instead.

02:25:817 (418,419,420,421,422,423,424) - This section's rhythm seems really jerky to me. Perhaps try something like this instead? /*Done


02:33:884 (454) - Considering you've been using a don for every other part just like this, perhaps you should use a don here too? If you do this though, I'd highly suggest changing the notes up at 02:34:136 (455,456). My suggestion would be to remove 455 and make 456 a kat, but other things could work too. /*Done

[Comments]

Everything is looking pretty solid here. PM me for a recheck once you've done the mod here and we'll see about a Taiko approval mark. :)
Thanks for the mod Tasha :3

Muzukashii: http://pastebin.com/raw.php?i=a46cVcLQ
Oni: http://pastebin.com/raw.php?i=0V12Xs6F
787B
This is awesome.
Here:
Go!
Topic Starter
Alarido

Wolf wrote:

This is awesome.
Here:
Go!
Brigadãããão Wolf ^^ Thank you very much ^.^

Dake too (:

__________________________________________________________________

Taiko Diffs Updated

^.^ C'Mon Modders ^.^
Topic Starter
Alarido
"The truth is only strengthened by the scrutiny, so it do not fear questioning."

And osu! maps get only improved with more mods, so they do not fear reasonings lol
Topic Starter
Alarido
Tá mais fácil namorar a Alessandra Negrini, ou casar com a Shikieiki Yamaxanadu e ter filhos delas...do que ver isto aqui desabrochar. Bate uma imensa amargura dentro de mim. Uma vontade louca de me lançar no vazio de um buraco negro. Mas pode ser uma ponte qualquer, que tá de bom tamanho.

Mais fácil é tirar a Dilma e os PTralhas do poder e restaurar a Monarquia, do que emplacar este mapa. Vamos começar a revolução?


"In fact, it's easier get a proper medical treatment from a physician in a public hospital (e.g., Salgado Filho or Rocha Faria) in Rio de Janeiro. The Brazil's Public Healthcare is faster than 91% of the murciégalos, ops, Bats." (Juliana I. Barata Ribeiro)

EDIT: Vi uma coisa nova nos posts antigos :) Aliás, duas! Pretendo utilizá-las assim que o Dake atualizar as diffs Taiko :D

Ventinho gelado no Saara? Sim, é possível :D
AnreFM
Because what this map need is just a few more small stuffs orz
lolollol perfect mapset alarido, just a few things though

[Starin']
00:35:901 (3) - The notes end at a quite awkward position here, not really assembling a pattern. The 30 degree rotation is a right decision, but maybe you can make it a bit like this https://osu.ppy.sh/ss/926852

[Touchin']
00:53:548 (2) - Since the reverse slider isn't very visible here(only covered by hitburst), I suggest to at least change the combo color for this one. The current one(white a bit grayish) isn't very contrast with the reverse arrow. So try the green or other darker ones, so that the reverse arrow doesn't blend with the slider and become more visible

[Deep Love]
02:52:540 (2) - I am a bit intrigued for this note.. The overlap isn't too good for a blanket here. Move this out of overlap and try blanketing if possible :v one of possible way is to tweak 02:51:531 (3) - a little bit so that it will possible to make blankets without overlaps orz

[Dake's Muzu]
00:36:658 (94) - d
01:07:666 (89) - k
02:24:052 (301,302,303,304,305,306,307,308) - lol feels a bit weird to me, try dkddkkdk pattern here
02:32:876 (329,330,331,332,333) - I feel kkkkd is a bit too powerful for the lyric imo, try ddkkd
02:49:010 (381,382,383,384,385) - Try kdkdd here. kkk doesn't sound very good here

lol i guess that's all you need, btw Oni is okay, but try to use more patterns on stream, Dake :v
I hope that helps you~ btw feel free to kd this or not if it help you :D
Topic Starter
Alarido

AnreFM wrote:

Because what this map need is just a few more small stuffs orz
lolollol perfect mapset alarido, just a few things though

[Starin']
00:35:901 (3) - The notes end at a quite awkward position here, not really assembling a pattern. The 30 degree rotation is a right decision, but maybe you can make it a bit like this https://osu.ppy.sh/ss/926852 ► Fixed ^^

[Touchin']
00:53:548 (2) - Since the reverse slider isn't very visible here(only covered by hitburst), I suggest to at least change the combo color for this one. The current one(white a bit grayish) isn't very contrast with the reverse arrow. So try the green or other darker ones, so that the reverse arrow doesn't blend with the slider and become more visible ► Changed the colour ^^

[Deep Love]
02:52:540 (2) - I am a bit intrigued for this note.. The overlap isn't too good for a blanket here. Move this out of overlap and try blanketing if possible :v one of possible way is to tweak 02:51:531 (3) - a little bit so that it will possible to make blankets without overlaps orz ► Changed the pattern a bit, so bad overlaps were fired (:

[Dake's Muzu]
00:36:658 (94) - d
01:07:666 (89) - k
02:24:052 (301,302,303,304,305,306,307,308) - lol feels a bit weird to me, try dkddkkdk pattern here
02:32:876 (329,330,331,332,333) - I feel kkkkd is a bit too powerful for the lyric imo, try ddkkd
02:49:010 (381,382,383,384,385) - Try kdkdd here. kkk doesn't sound very good here

lol i guess that's all you need, btw Oni is okay, but try to use more patterns on stream, Dake :v
I hope that helps you~ btw feel free to kd this or not if it help you :D
Thank yooou very much ~.~
Anre~
DakeDekaane
Fixed almost everything, for last 3 suggestions I made another similar pattern. Thanks, also a few changes in Oni :3
Muzukashii: http://pastebin.com/raw.php?i=a46cVcLQ
Oni: http://pastebin.com/raw.php?i=0V12Xs6F
Topic Starter
Alarido
Taiko and Standar Diffs Updated ^^
pimp

Wolf wrote:

This is awesome.
this...is...SPARTAA!



sorry i don't have 300 kds atm :roll:
Topic Starter
Alarido

pimpG wrote:

Wolf wrote:

This is awesome.
this...is...SPARTAA!



sorry i don't have 300 kds atm :roll:

Brigadãããããããããoooo pimp :D

Assim que o Dake fez o último update, mandei MP para o Tasha (Taiko Bat). Só tou esperando a resposta dele (e um Taiko bubble?) pra eu então chamar a Lunarrrr ~.~

(resp. Pelo cel. Pq o provedor tá pisando na bola :( fora isso, td certo aki :))
787B

pimpG wrote:

Wolf wrote:

This is awesome.
this...is...SPARTAA!



sorry i don't have 300 kds atm :roll:
I feel challenged....so
MORE
>:D
Topic Starter
Alarido

Wolf wrote:

pimpG wrote:

<quote="Wolf">This is awesome.</quote>

this...is...SPARTAA!



sorry i don't have 300 kds atm :roll:
I feel challenged....so
MORE
>:D
eeee ^^ VCS SÃO DEMAIS *_*

É isso aew :3 VAMOS LÁ!
Topic Starter
Alarido
Ultimamente, eu ando com uma vontade louca de mapear essa song aqui → http://www.youtube.com/watch?v=o1QNP16DQC8 ← capturando o video daqui. Já tenho o .mp3 e o offset/BPM do mapa da ouran (já consagrado pelo público).

Principalmente com uma Collab Brazuca !!! Alarido, pimpG, Wolf, _Azusa_ (se ela quiser aceitar o desafio) e mais 3 mappers brazucas.... Não descarto fabriciorby, se ele topar, tá dentro tb ~.~

Só mappers Brazucas na collab, de preferência que mapeiem com simetria :D (mas não é obrigatório).
787B
Tô dentro!
Faz tempo que to querendo entrar em uma collab com o pessoal do Brasil!
Confirma quem vai ta dentro e vamo decidir os tempos :)
Topic Starter
Alarido

Wolf wrote:

Tô dentro!
Faz tempo que to querendo entrar em uma collab com o pessoal do Brasil!
Confirma quem vai ta dentro e vamo decidir os tempos :)
Ôpa!

Collab = { Alarido, Wolf, pimpG*, ____, ____, ____, ____ }

* = aguarda confirmação

Nessa collab são sete partes, uma para cada. Ainda falta é gente....
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