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Shade - Mars

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Topic Starter
Kinomi
insane have been changed a lot
iPhone
感觉这种风格跟不上现在的map风格啊…
note间的间距可以增大点,节奏本来就慢的话可以做多点梗,放多些slider,特别是hard难度…
insane难度不一定要完全符合DS,适量加点跳可以增加难度提升感觉。
另外……整张图完全没有绿线啊魂淡!好歹加个Kiai Time啊
给insane难度提些意见
  • 01:02:023 建议在这里放Kiai Time
    01:15:719 这里的圈可以换成slider组合
    01:38:110 这里也加Kiai Time
    01:49:632 这个slider尾端怎么突然大声了= =
    02:13:980 单纯折返条有些单调,感觉该折返的地方没放不该折返的地方#¥%&*
大概这样啦…E和N还没看,但是问题还是比较严重啊o.o
好好利用纯音乐的优势作图,我做的基本都是摇滚乐…节奏有点难把握……
可以参考下我的图…http://osu.ppy.sh/s/91041 http://osu.ppy.sh/s/88171 顺便帮忙mod下 :P
另外 看你的pp曲线感觉刚afk回来……
Koiyuki
我只是随便说说 :)

e和n问题不大

hard有点偏难了,这种短滑条和note的衔接方式在hard里面除了一些很有名的难图只玩没看到过……

insane的note过多,在有些地方可以改成一些slider,打击点的音量可以降低一些,有些地方打起来感觉不流畅……不太舒服就是

还有没有一条绿线啊,至少要加上kiai time吧,ls说的两个地方都可以的说
Topic Starter
Kinomi
其实In我已经重新做了= =
CSY the corrupt
黑直长谦信❤
InabaTewi
8-) 8-) 8-) 8-) 8-) 8-) 8-)
Zero__wind
Hi :3 from my queue
General

鉴于你是新mapper 我只是给你提一些比较基本的的建议 不给你把每一个地方都挑出来 你可以自己来改类似的地方

Insane
音量整体偏大 降一些 你把音乐本身的旋律都盖过去了=。=
整体间距太小 物件显得过于密集 有很多的重叠 不美观
00:01:806 (3) - 弧度太大了 不太好看
00:03:545 (5) - 不建议多次折返的滑条 迷惑性太强 不知道什么时候该松手
00:18:762 (3) - clap加得更有规律一些 这突然冒出来几下儿 很莫名
00:24:632 (1) - 这种的也是 很吵=。= 给滑条加音效的时候可以点两次头或者尾(或者折返处)让它变红色的就可以 这样可以不给滑条的每一次打击都加音效
00:40:501 (1) - 注意考虑在你转转盘的时候的音量 这个你不测试是听不到的 70%有点大了
00:56:154 - Kiai从这里起可能好一些
01:15:828 (3,4) - 这种结构不太美观试着摆得好看一些
01:37:893 - kiai从这里开始 记住一定是从时间轴上的长白线开始 还有就是各个diff的kiai时间必须完全统一
02:06:371 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4) - NC要有规律地加 一般对于连打的话 8个或者16个note加一次NC
02:09:197 - 整张图在这里结束就可以了 其他diff也一样

Hard
和Insane问题差不多

Normal
CS 3
00:05:719 (2) - 在E和N diff中一定要一直开着distance snap 完全遵守 其他类似的你自己查
00:17:023 (2,3,4,1) - 虽然你加了NC 但是在低难度还是不要重叠比较好 对于新手很难读的 那么大地方干嘛非要覆盖
00:36:588 (1,2) - blancket画得更漂亮些 http://puu.sh/2OvML.jpg 必要的时候关掉grid snap来画 多做些blancket会显得美观一些 当然 必须要遵从distance snap
00:40:501 (1) - 这个spinner对于N diff来说太短了
01:05:719 (1,2,3) - E和N中最好不要这样叠note

Easy
00:04:849 (2) - 这个滑条的折返箭头被(1)的hitburst遮挡了 这个在任何难度中都是unrankable的
00:17:023 (1) - 要画波浪滑条就让锚点都对称
02:05:719 (1,2,3,1,2,3,1,2,1) - NC要加得有规律

大概就这样吧 多从别人的图那里学一学 然后自己改 这样提升会比较快

看在你也喜欢Zero的份上 有什么问题再问我吧 哈哈
Topic Starter
Kinomi

Zero__wind wrote:

Hi :3 from my queue
General

鉴于你是新mapper 我只是给你提一些比较基本的的建议 不给你把每一个地方都挑出来 你可以自己来改类似的地方

Insane
音量整体偏大 降一些 你把音乐本身的旋律都盖过去了=。=
整体间距太小 物件显得过于密集 有很多的重叠 不美观
00:01:806 (3) - 弧度太大了 不太好看
00:03:545 (5) - 不建议多次折返的滑条 迷惑性太强 不知道什么时候该松手
00:18:762 (3) - clap加得更有规律一些 这突然冒出来几下儿 很莫名
00:24:632 (1) - 这种的也是 很吵=。= 给滑条加音效的时候可以点两次头或者尾(或者折返处)让它变红色的就可以 这样可以不给滑条的每一次打击都加音效
00:40:501 (1) - 注意考虑在你转转盘的时候的音量 这个你不测试是听不到的 70%有点大了
00:56:154 - Kiai从这里起可能好一些
01:15:828 (3,4) - 这种结构不太美观试着摆得好看一些
01:37:893 - kiai从这里开始 记住一定是从时间轴上的长白线开始 还有就是各个diff的kiai时间必须完全统一
02:06:371 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4) - NC要有规律地加 一般对于连打的话 8个或者16个note加一次NC
02:09:197 - 整张图在这里结束就可以了 其他diff也一样

Hard
和Insane问题差不多

Normal
CS 3
00:05:719 (2) - 在E和N diff中一定要一直开着distance snap 完全遵守 其他类似的你自己查
00:17:023 (2,3,4,1) - 虽然你加了NC 但是在低难度还是不要重叠比较好 对于新手很难读的 那么大地方干嘛非要覆盖
00:36:588 (1,2) - blancket画得更漂亮些 http://puu.sh/2OvML.jpg 必要的时候关掉grid snap来画 多做些blancket会显得美观一些 当然 必须要遵从distance snap
00:40:501 (1) - 这个spinner对于N diff来说太短了
01:05:719 (1,2,3) - E和N中最好不要这样叠note

Easy
00:04:849 (2) - 这个滑条的折返箭头被(1)的hitburst遮挡了 这个在任何难度中都是unrankable的
00:17:023 (1) - 要画波浪滑条就让锚点都对称
02:05:719 (1,2,3,1,2,3,1,2,1) - NC要加得有规律

大概就这样吧 多从别人的图那里学一学 然后自己改 这样提升会比较快

看在你也喜欢Zero的份上 有什么问题再问我吧 哈哈


已经针对巨巨的MOD做了修改了,再次感谢
iPhone
remap得不错啊,赞一下,hard感觉很好
Alarido
M4M From My Queue (:
Thank you for helpful mod!


Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
* → Just comments, not mods
♥ → Greetings
Naked Lines → Mods
[easy]
00:03:110 (1,2) - I recommend strongly doing these sliders like these → http://puu.sh/2QUHs.jpg
00:07:458 (1,2) - Rotate these by 30º Anti-Clockwise (make Ctrl-Shift-R, enter 30 in the field, mark "Anti-Clockwise" in the options and then hit OK).
00:10:936 (4) - Move to x:408 y:256 and...
00:11:806 (1) - Move to x:408 y:112 and...
00:12:675 (2) - Move to x:272 y:152 to make a better pattern of notes (:
00:46:588 (1) - This slider looks a bit strange, but it is passable imo ...
00:51:806 (2) - ...but this other is strangest :o In this case, could make like tihs → http://puu.sh/2QVmt.jpg ← Once doing this, you must set 00:54:415 (1) at x:344 y:312 and 00:55:284 (2) to x:372 y:176 to fix spacing (:
01:02:241 (2) - Remove whistle from the whole slider, select the head (on timeline) and add whistle, select the tail (on timeline) and add whistle too.
01:03:980 (1,2) - Try avoid a overlap here.
01:06:588 (3) - Too many repeats confuse the newbies imo. Could make like this instead → http://puu.sh/2QVBJ.jpg
01:24:849 (1) - remove NC
01:28:328 (1) - ^ (only if you followed the last mod. Just Apply or reject both to keep consistency between them)
:?: 01:30:936 (1,1,1,1,1,1,1,1,1,1,1,1,1) - Some kind of strangeness on this comboing pattern... seems not fitting the song (or yes?)
:!: 02:14:849 (2,1) - *screams* A JUMP? :o Newbies can't handle a jump >_<
02:05:719 (1,2,3,1,2,3,1,2,1,2) - Could arrange them in a pattern like triangles, lines or something according to commonsense and song feelings (:
02:09:197 (1,2,1,2,1,2,1,2) - Could arrange this in some way too, I could suggest many forms...

[Normal]
Grid Size Tiny is needed to apply following mods:
00:08:328 (4,2) - Not a nice overlap here, unless you set the note (2) in the same place as (4)'s head. If you do this don't forget rearrange the further notes to keep spacing safe.
00:24:849 (2) - Could be a better blanket here by setting the slider at x:208 y:260 and the middle point to x:100 y:240 and the last dot (tail) to x:104 y:128.
01:38:328 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Try arranging these beats in lines or stairs, or just aligning them in their current patterns.
02:00:284 (2,1) - Make this perfect by moving 02:01:588 (1) to x:144 y:200 and the 2nd dot to x:180 y:148 and the last dot (tail) to x:144 y:108.
02:03:762 (2) - Move to x:60 y:200 and the 3rd dot to x:72 y:88, better pattern with previous sliders.

[Hard]
00:10:067 (2) - Ctrl-J and move to x:96 y:48 better forms.
00:37:784 (2) - Better at x:128 y:288 and...
00:37:893 (3) - Better at x:104 y:272 to make better patterns.
00:56:154 (1,2,3,4) - Kinda a bit hard to read here imo, could be like this → http://puu.sh/2QWGI.jpg → and set 00:57:458 (1) at x:136 y:176.
00:58:762 (4,5,6,1,2) - could be rearranged in the same fashion as above, possibly moving further notes as needed by spacing issues.
01:20:501 (1,2) - Could make (1) at x:72 y:192 and (2) at x:224 y:192 ?

[Kenshin]
00:17:023 (1,2,3,1,2,3) - Could make like this → http://puu.sh/2QX4P.jpg
02:08:871 (1) - Move 1 grid down, better stream...
* The last stream is for Cookiezi, no?

That's it.

Well in general, your mapset still needs work, but it's fine... Really seems to me a bit "the harder the diff is, the nicer it's too".

Good luck ^.^

Att.
Topic Starter
Kinomi

Alarido wrote:

M4M From My Queue (:
Thank you for helpful mod!


Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
* → Just comments, not mods
♥ → Greetings
Naked Lines → Mods
[easy]
00:03:110 (1,2) - I recommend strongly doing these sliders like these → http://puu.sh/2QUHs.jpg OK add
00:07:458 (1,2) - Rotate these by 30º Anti-Clockwise (make Ctrl-Shift-R, enter 30 in the field, mark "Anti-Clockwise" in the options and then hit OK).
00:10:936 (4) - Move to x:408 y:256 and...
00:11:806 (1) - Move to x:408 y:112 and...
00:12:675 (2) - Move to x:272 y:152 to make a better pattern of notes (:
all done
00:46:588 (1) - This slider looks a bit strange, but it is passable imo ...
00:51:806 (2) - ...but this other is strangest :o In this case, could make like tihs → http://puu.sh/2QVmt.jpg ← Once doing this, you must set 00:54:415 (1) at x:344 y:312 and 00:55:284 (2) to x:372 y:176 to fix spacing (:difficult to do so i change it to another form
01:02:241 (2) - Remove whistle from the whole slider, select the head (on timeline) and add whistle, select the tail (on timeline) and add whistle too. done
01:03:980 (1,2) - Try avoid a overlap here. done
01:06:588 (3) - Too many repeats confuse the newbies imo. Could make like this instead → http://puu.sh/2QVBJ.jpg
done
01:24:849 (1) - remove NC
01:28:328 (1) - ^ (only if you followed the last mod. Just Apply or reject both to keep consistency between them)
I find I hadn't addNC before..?
:?: 01:30:936 (1,1,1,1,1,1,1,1,1,1,1,1,1) - Some kind of strangeness on this comboing pattern... seems not fitting the song (or yes?)
:!: 02:14:849 (2,1) - *screams* A JUMP? :o Newbies can't handle a jump >_< at first I didn'notice it becouse the slider can't be moved, now I changed it
02:05:719 (1,2,3,1,2,3,1,2,1,2) - Could arrange them in a pattern like triangles, lines or something according to commonsense and song feelings (: OK
02:09:197 (1,2,1,2,1,2,1,2) - Could arrange this in some way too, I could suggest many forms...
done

[Normal]
Grid Size Tiny is needed to apply following mods:
00:08:328 (4,2) - Not a nice overlap here, unless you set the note (2) in the same place as (4)'s head. If you do this don't forget rearrange the further notes to keep spacing safe. add
00:24:849 (2) - Could be a better blanket here by setting the slider at x:208 y:260 and the middle point to x:100 y:240 and the last dot (tail) to x:104 y:128. fixed
01:38:328 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Try arranging these beats in lines or stairs, or just aligning them in their current patterns.
add
02:00:284 (2,1) - Make this perfect by moving 02:01:588 (1) to x:144 y:200 and the 2nd dot to x:180 y:148 and the last dot (tail) to x:144 y:108. fixed
02:03:762 (2) - Move to x:60 y:200 and the 3rd dot to x:72 y:88, better pattern with previous sliders.
distance limit

[Hard]
00:10:067 (2) - Ctrl-J and move to x:96 y:48 better forms. fixed
00:37:784 (2) - Better at x:128 y:288 and... fixed
00:37:893 (3) - Better at x:104 y:272 to make better patterns.fixed
00:56:154 (1,2,3,4) - Kinda a bit hard to read here imo, could be like this → http://puu.sh/2QWGI.jpg → and set 00:57:458 (1) at x:136 y:176. add
00:58:762 (4,5,6,1,2) - could be rearranged in the same fashion as above, possibly moving further notes as needed by spacing issues.
I think it is not very haed to read if follow the music
01:20:501 (1,2) - Could make (1) at x:72 y:192 and (2) at x:224 y:192 ? add

[Kenshin]
00:17:023 (1,2,3,1,2,3) - Could make like this → http://puu.sh/2QX4P.jpg pretty! add
02:08:871 (1) - Move 1 grid down, better stream...OH,I didn't notice it. fixed
* The last stream is for Cookiezi, no?
I think it's not very hard..becouce of 138BPM

That's it.

Well in general, your mapset still needs work, but it's fine... Really seems to me a bit "the harder the diff is, the nicer it's too".

Good luck ^.^

Att.


thanks a lot for your mod :)

and I don't konw how to input image ,can you teach me ?
Topic Starter
Kinomi
01:30:936 (1,1,1,1,1,1,1,1,1,1,1,1,1) - Some kind of strangeness on this comboing pattern... seems not fitting the song (or yes?)

oh about this. mabe I will spend some time changing it
Xinely
sorry because i no fix in my map (especially in my diff)
just little mod which mostly unrankable

[General]
Remove countdown and letterbox in all diff

[Easy]
AR+1
00:56:154 (3,1) - swap NC
00:56:154 - finish please
01:24:849 (1,2) - swap NC
01:28:328 (1) - remove NC
02:07:023 (1,2,1,2,1) - change position.. ummm maybe https://osu.ppy.sh/ss/749751
why so many unconsistency NC? fix that all orz

[Normal]
AR+1 HP+1
00:00:502 (1,2) - unstack
00:03:110 (1,3) - overlapping
00:05:284 (1) - remove NC
00:07:023 (1) - swap NC
00:07:458 (2) - finish
00:32:675 (1) - why NC here? remove
00:40:501 (1) - finish
still so many unconsistency NC. fix that

[Hard]
00:40:501 (1) - end in 00:42:241 -
01:11:371 (1,2) - swap NC
still unconsistency NC :P
[Kenshin]
AR-1 (no fit with music)
HP-1 (too much big)
00:00:719 (1) - remove NC
00:05:610 (1) - ^
00:08:219 (1) - ^
omg unconsistency NC, fix >__>

gl
Topic Starter
Kinomi

Xinely wrote:

sorry because i no fix in my map (especially in my diff)
just little mod which mostly unrankable

[General]
Remove countdown and letterbox in all diff
done

[Easy]
AR+1 done
00:56:154 (3,1) - swap NC
00:56:154 - finish please
01:24:849 (1,2) - swap NC
01:28:328 (1) - remove NC
02:07:023 (1,2,1,2,1) - change position.. ummm maybe https://osu.ppy.sh/ss/749751
why so many unconsistency NC? fix that all orz
all done .I'm not good at hitsounds.

[Normal]
AR+1 HP+1 done
00:00:502 (1,2) - unstackwhy?
00:03:110 (1,3) - overlapping done
00:05:284 (1) - remove NC ???
00:07:023 (1) - swap NC done
00:07:458 (2) - finish done
00:32:675 (1) - why NC here? remove done
00:40:501 (1) - finish done
still so many unconsistency NC. fix that

[Hard]
00:40:501 (1) - end in 00:42:241 - done
01:11:371 (1,2) - swap NC done
still unconsistency NC :P
[Kenshin]
AR-1 (no fit with music) I think AR9 is nice
HP-1 (too much big) OK
00:00:719 (1) - remove NC ???I didn't add NC
00:05:610 (1) - ^???^
00:08:219 (1) - ^ ?????
omg unconsistency NC, fix >__>

gl

thanks :)
Mystima
From my m4m modding queue

General:
1/8 unmapped. mby fix it? (or simply cut mp3)

Easy:
Looks good

Normal:
00:20:067 (5,1,2,3,1) - the gaps get larger by every note but the sound-time-distance is the same (fix gaps)
01:00:067 (2,3,4,5) - ^

Hard:
Looks good

Kenshin:
Looks good
Topic Starter
Kinomi

Mystima wrote:

From my m4m modding queue

General:
1/8 unmapped. mby fix it? (or simply cut mp3)

Easy:
Looks good

Normal:
00:20:067 (5,1,2,3,1) - the gaps get larger by every note but the sound-time-distance is the same (fix gaps)
01:00:067 (2,3,4,5) - ^

Hard:
Looks good

Kenshin:
Looks good

fixed,thanks,and now I know sometimes I need to close GS
hoLysoup
hi~

[Kenshin]
00:05:610 (1) - remove this random NC
00:08:219 (1) - ^
00:09:632 (1) - ^
00:19:632 (1) - ^
00:40:501 (1) - you should extend spinner to 00:42:241 and add a finish
01:22:458 - drag break to 01:23:980 like here: https://osu.ppy.sh/ss/753735
01:38:980 (1) - remove NC
01:44:849 (2) - add NC here

[Hard]
00:05:936 (1) - remove NC
00:09:849 (x) - add a beat here?
00:14:197 (1) - remove NC
00:36:154 (1) - ^
01:13:762 (1) - ^
01:15:501 (1,2) - you should probably change this kind of placing and rhythm in hard diff, it's actually very challenging
01:21:371 (1) - start spinner here 01:20:936~01:22:241. And then drag break time to 01:23:980

[Normal]
00:33:110 (1) - remove this NC
01:08:328 (1) - extend spinner to 01:10:067? with finish
01:37:893 (4) - start NC here
01:46:154 (1) - remove NC
02:16:154 (x) - add a beat here with finish?

[Easy]
02:01:371 (1) - too many repeats I think?

that's all
keep working on this
good luck with rank :>
Topic Starter
Kinomi

hoLysoup wrote:

hi~

[Kenshin]
00:05:610 (1) - remove this random NC
00:08:219 (1) - ^
00:09:632 (1) - ^
00:19:632 (1) - ^
00:40:501 (1) - you should extend spinner to 00:42:241 and add a finish
01:22:458 - drag break to 01:23:980 like here: https://osu.ppy.sh/ss/753735
01:38:980 (1) - remove NC
01:44:849 (2) - add NC here
all done

[Hard]
00:05:936 (1) - remove NC
00:09:849 (x) - add a beat here?
00:14:197 (1) - remove NC
00:36:154 (1) - ^
01:13:762 (1) - ^
01:15:501 (1,2) - you should probably change this kind of placing and rhythm in hard diff, it's actually very challenging oh,it's my mistake,maybe i lengthen it uncarefully
01:21:371 (1) - start spinner here 01:20:936~01:22:241. And then drag break time to 01:23:980
all done

[Normal]
00:33:110 (1) - remove this NC
01:08:328 (1) - extend spinner to 01:10:067? with finish
01:37:893 (4) - start NC here
01:46:154 (1) - remove NC
02:16:154 (x) - add a beat here with finish?
all done

[Easy]
02:01:371 (1) - too many repeats I think?
I have changed it

that's all
keep working on this
good luck with rank :>
thanks for your useful mod :)
Hard
Hi from my queue.


Easy


  1. 00:15:284 (2,1) - try to avoid overlapping. It's confusing for beginners imo.
  2. 00:20:501 (3) - move that two grips to the right. This way it feels, like the slider from before wants to go there.
  3. 00:23:980 (3) - Move that a bit down. Because of the slider end, it looks a bit awkward, otherwise.
  4. 01:23:980 - I would add NC here. The new part starts here and it feels awkward, if those two circles look different. I don't think that's necessary.
  5. 01:28:328 - I would delete NC, for the same reason.
  6. 01:30:936 (1,1) - make a better blanket, maybe?
  7. 01:37:893 (1,1) - make those symmetric
  8. 01:52:675 (2) - I would place this one better. Because of the curve of that slider, it seems to be a bit wrong.
  9. 02:01:371 (1) - Those long repeating sliders could be irritating for newly players
  10. 02:19:632 (1) - awkward ending, imo

Normal


  1. 00:33:110 (1,2) - change those into a slider, maybe? Could be too hard for normal diff.
  2. 01:03:762 (2,3,4,5,6) - make those curvy, maybe? Corners aren't fashionable at all~
  3. 01:23:545 (1,2,3) - This could be to confusing for newer players. Consider changing it.
  4. 01:24:849 (4,5,6) - ^
  5. 01:45:284 (1) - Make this one curvy, maybe? I think it would fit the flow.
  6. 02:10:501 (3) - Change whistle into clap. Sounds better imo.
  7. 02:11:806 (2,3,4) - Could be confusing for newer players. The stack before was way longer. Think about something else, maybe? (A repeating slider would fit)




Other diffs are fine for me.
Topic Starter
Kinomi

ChivaCookie wrote:

Hi from my queue.


Easy


  1. 00:15:284 (2,1) - try to avoid overlapping. It's confusing for beginners imo.
  2. 00:20:501 (3) - move that two grips to the right. This way it feels, like the slider from before wants to go there.
  3. 00:23:980 (3) - Move that a bit down. Because of the slider end, it looks a bit awkward, otherwise.
    I have rearranged them
  4. 01:23:980 - I would add NC here. The new part starts here and it feels awkward, if those two circles look different. I don't think that's necessary.
  5. 01:28:328 - I would delete NC, for the same reason.
    OK
  6. 01:30:936 (1,1) - make a better blanket, maybe?
    OK
  7. 01:37:893 (1,1) - make those symmetric
    OK
  8. 01:52:675 (2) - I would place this one better. Because of the curve of that slider, it seems to be a bit wrong.
    rearranged
  9. 02:01:371 (1) - Those long repeating sliders could be irritating for newly players
    I have changed them yersterday
  10. 02:19:632 (1) - awkward ending, imo
I decide to remain it

Normal


  1. 00:33:110 (1,2) - change those into a slider, maybe? Could be too hard for normal diff.
    Um...I think I can remain it
  2. 01:03:762 (2,3,4,5,6) - make those curvy, maybe? Corners aren't fashionable at all~
    I think it is good now
  3. 01:23:545 (1,2,3) - This could be to confusing for newer players. Consider changing it.
  4. 01:24:849 (4,5,6) - ^
    I have deleted some note.I think it is too hard.too :P
  5. 01:45:284 (1) - Make this one curvy, maybe? I think it would fit the flow.
    um...I don't want to change it now
  6. 02:10:501 (3) - Change whistle into clap. Sounds better imo. I think whistle is good
  7. 02:11:806 (2,3,4) - Could be confusing for newer players. The stack before was way longer. Think about something else, maybe? (A repeating slider would fit)
OK.I remove it



Other diffs are fine for me.
Thanks for your useful mod :)
Azails
你好 :)

[General]

easy和normal diff的BG尺寸不對

建議拉slider的時候多少還是對齊一下座標吧,除非有特殊要求

01:30:936 (1) 這邊節奏漸強,可以添加一條綠線,volume55%

下太多whistle可能會有點吵,建議白線部分的話可以用clap取代,自行斟酌吧


[Easy]

00:20:501 (3) slider沒拉好?
00:42:241 (1) finish
00:46:588 (1) 這slider建議重拉,不好看
00:51:806 (2) 紅點應該是在第三點才對
01:37:893 (1) finish
01:51:806 (1) ^
01:58:762 (1) ^
02:05:719 (1) ^



[Normal]

00:28:328 (3) 頭finish
00:35:284 (4) ^
00:56:154 (1) ^
01:50:936 (4) 太扭曲
01:37:893 (1) remove clap , add finish
02:00:284 (2) 它和 02:01:588 (1) 的包圍排列作的不完整,建議頭和尾巴的點再縮一下


[Hard]

00:40:284 (2) 座標移到 x:297 y:189
00:40:501 (1) Finish
00:56:915 (4) 結束在00:57:241的紅線上
01:54:413 (2) note有時間偏移
02:04:197 (3) ^
02:04:849 (5) ^


[Insane]

CS考慮+1?
這diff的combo顏色太花了,NC主要還是節奏的區別,目前反而閱讀困難 :roll:

00:30:067 (1) 建議重拉;w;
00:35:284 (1) ^
01:37:458 (3) 尾巴finish


--


good luck :)
Topic Starter
Kinomi

Azathozkula wrote:

你好 :)

[General]

easy和normal diff的BG尺寸不對 可以是800X600吧

建議拉slider的時候多少還是對齊一下座標吧,除非有特殊要求

01:30:936 (1) 這邊節奏漸強,可以添加一條綠線,volume55% 好的

下太多whistle可能會有點吵,建議白線部分的話可以用clap取代,自行斟酌吧下CLAP感觉别扭才换的


[Easy]

00:20:501 (3) slider沒拉好? 改好了
00:42:241 (1) finish 好的
00:46:588 (1) 這slider建議重拉,不好看 改好了
00:51:806 (2) 紅點應該是在第三點才對 改好了
01:37:893 (1) finish
01:51:806 (1) ^
01:58:762 (1) ^
02:05:719 (1) ^
ALL done


[Normal]

00:28:328 (3) 頭finish
00:35:284 (4) ^
00:56:154 (1) ^
好的
01:50:936 (4) 太扭曲 就那样吧>_>
01:37:893 (1) remove clap , add finish 好的
02:00:284 (2) 它和 02:01:588 (1) 的包圍排列作的不完整,建議頭和尾巴的點再縮一下 改了一下


[Hard]

00:40:284 (2) 座標移到 x:297 y:189 好的
00:40:501 (1) Finish 好的
00:56:915 (4) 結束在00:57:241的紅線上 好的
01:54:413 (2) note有時間偏移
02:04:197 (3) ^
02:04:849 (5) ^
没有吧

[Insane]

CS考慮+1?其实一开始是6的,后来不知怎么的改5了,现在感觉还是6吧。。
這diff的combo顏色太花了,NC主要還是節奏的區別,目前反而閱讀困難 :roll: 已经把不必要的NEW COMBO换了

00:30:067 (1) 建議重拉;w;
00:35:284 (1) ^
01:37:458 (3) 尾巴finish
ALL done

--


good luck :)

感想你的MOD :)
NoeL-CIFER
hi~from m4m request~
[general]
有09年的图的既视感,个人感觉还是要大改,毕竟大家都喜欢flow的图嘛~~ :)
[easy]
00:16:499这种slider其实用四个点就够了,第三个点可以去掉
00:20:501(3)建议复制(1)
01:07:893(4)挤的太紧了
01:30:936(1)不要和之前的slider叠在一起,这样太难
02:01:588(2)建议放在2个slider中间位置

[normal]
不知道为什么有种低阶婆婆的图的既视感
01:03:762(2,3,4,5)建议换个形状,这样有点难看

[hard]
整体上感觉像前几年的风格,slider时而很短,时而超长。。。
00:00:502(1)形状有点怪,建议用一个红点固定
00:02:893(2)这个遮挡建议不要,移到左边去比较好看
00:54:632到00:55:067 建议做成串,这样看起来太拘束了
01:38:328类似这样折回特别多的slider建议拆开

[insane]
我可以吐槽cs么
整体都是头接尾式的,毕竟是insane,可以多换一点梗
00:28:328这种超长的slider可以调整一下速度,或者拆开,不然看起来不大美观
00:30:067这也是(这是jtb的梗么) 后面有几个和这些是一样的就不说了
00:54:632连续4note之后一个超远的小slider太丧心病狂了。。
02:06:371最后的串的形状可以改一下
Jemmmmy
EASY
不建议用棱角滑条,easy和normal最好多用ctrl+c,v,h,j,短滑条弯曲程度不要超过90°
note的摆放要跟随者滑条,比如00:42:241 (1,2,1) - 改成
记得要多想想怎么美观/整洁
00:20:501 (3) - 用跟00:17:023 (1) - 一样的滑条, 后面note位置记得调整

NORMAL
normal和easy一样要多用滑条,现在normal单点已经很少用90°角以上了,尽量让follow变得平滑
00:22:241 (2) - 像这种多折返的长滑条,还是建议分成两个滑条
00:27:458 (1) - 取消NC
00:28:328 (3) - NC
00:30:067 (1) - 取消NC
00:31:806 (4) - NC。。。一般NC跟你认为比较重的音
01:05:719 (1,2,3,1,2,3,4,5) - 单点排列改改类似

HARD
NC用太过,几个note就NC太不科学

00:01:371 (1) - hard以上就不太建议有多折返滑条了。。节奏排列
00:03:110 (1,2,3) - 这三个滑条弄成一个模板,不同的形状不好
00:07:023 (2) - 比较明显的音就用两个circle
00:21:371 (1,2) - 2的重音压到滑条尾了,改成
00:22:675 (2) - 要多注意滑条的方向有没有沿着上个note,建议改成
00:27:241 (2) - 这里节奏可以这样处理
01:06:588 (1,2,1,2,3,4,5) - 排列不好看
排列不是很整洁,需要继续努力


KENSHIN
。。。。这乍看下是老图style,时代变更,现在是2,4分音滑条用的多
00:04:849 (3,4,5) - 这里的连接不好
00:19:849 (1,2,3,4,5,6,7,8,9) - 摆整齐,对称,高低一致
00:21:371 (3) - 这种折返最好不要
00:28:328 (1,2,3,4,5,1) - 这样的连接最好空点位置,误让人以为没有空
01:07:893 (1,2,3,4,5) - 这样的遮挡不好,建议换成平滑曲线单点
01:10:067 (2,3,4) - 3,4要跟着滑条曲线走
02:02:675 (1,2,3,4) - 摆的要更加四方
02:03:545 (1,2,3,4,1,2,3,4) - 这个单点。。。



总之要多想想怎么放才整洁,然后再考虑flow
记得要学会ctrl+c,v,h,j ctrl+shift+r(旋转)ctrl+shift+D(摆规则图形)
Topic Starter
Kinomi

NoeL-CIFER wrote:

hi~from m4m request~
[general]
有09年的图的既视感,个人感觉还是要大改,毕竟大家都喜欢flow的图嘛~~ :)
[easy]
00:16:499这种slider其实用四个点就够了,第三个点可以去掉
00:20:501(3)建议复制(1) done
01:07:893(4)挤的太紧了 摆不开QAQ
01:30:936(1)不要和之前的slider叠在一起,这样太难 奇怪。。可能是不小心误操作了
02:01:588(2)建议放在2个slider中间位置 我觉得这样好看点

[normal]
不知道为什么有种低阶婆婆的图的既视感
01:03:762(2,3,4,5)建议换个形状,这样有点难看 我也不知道换啥形状好QAQ

[hard]
整体上感觉像前几年的风格,slider时而很短,时而超长。。。 我被打击了QAQ
00:00:502(1)形状有点怪,建议用一个红点固定 OK
00:02:893(2)这个遮挡建议不要,移到左边去比较好看 OK
00:54:632到00:55:067 建议做成串,这样看起来太拘束了 OK
01:38:328类似这样折回特别多的slider建议拆开 OK

[insane]
我可以吐槽cs么 我在犹豫啊。。还是5吧。。
整体都是头接尾式的,毕竟是insane,可以多换一点梗 QAQ
00:28:328这种超长的slider可以调整一下速度,或者拆开,不然看起来不大美观 好的
00:30:067这也是(这是jtb的梗么) 后面有几个和这些是一样的就不说了 好的
00:54:632连续4note之后一个超远的小slider太丧心病狂了。。 CS改大了QAQ
02:06:371最后的串的形状可以改一下 OK
感谢MOD
Topic Starter
Kinomi

Jemmmmy wrote:

EASY
不建议用棱角滑条,easy和normal最好多用ctrl+c,v,h,j,短滑条弯曲程度不要超过90°
note的摆放要跟随者滑条,比如00:42:241 (1,2,1) - 改成
记得要多想想怎么美观/整洁
00:20:501 (3) - 用跟00:17:023 (1) - 一样的滑条, 后面note位置记得调整

NORMAL
normal和easy一样要多用滑条,现在normal单点已经很少用90°角以上了,尽量让follow变得平滑
00:22:241 (2) - 像这种多折返的长滑条,还是建议分成两个滑条
00:27:458 (1) - 取消NC
00:28:328 (3) - NC
00:30:067 (1) - 取消NC
00:31:806 (4) - NC。。。一般NC跟你认为比较重的音
01:05:719 (1,2,3,1,2,3,4,5) - 单点排列改改类似

HARD
NC用太过,几个note就NC太不科学

00:01:371 (1) - hard以上就不太建议有多折返滑条了。。节奏排列
00:03:110 (1,2,3) - 这三个滑条弄成一个模板,不同的形状不好
00:07:023 (2) - 比较明显的音就用两个circle
00:21:371 (1,2) - 2的重音压到滑条尾了,改成
00:22:675 (2) - 要多注意滑条的方向有没有沿着上个note,建议改成
00:27:241 (2) - 这里节奏可以这样处理
01:06:588 (1,2,1,2,3,4,5) - 排列不好看
排列不是很整洁,需要继续努力


KENSHIN
。。。。这乍看下是老图style,时代变更,现在是2,4分音滑条用的多
00:04:849 (3,4,5) - 这里的连接不好
00:19:849 (1,2,3,4,5,6,7,8,9) - 摆整齐,对称,高低一致
00:21:371 (3) - 这种折返最好不要
00:28:328 (1,2,3,4,5,1) - 这样的连接最好空点位置,误让人以为没有空
01:07:893 (1,2,3,4,5) - 这样的遮挡不好,建议换成平滑曲线单点
01:10:067 (2,3,4) - 3,4要跟着滑条曲线走
02:02:675 (1,2,3,4) - 摆的要更加四方
02:03:545 (1,2,3,4,1,2,3,4) - 这个单点。。。



总之要多想想怎么放才整洁,然后再考虑flow
记得要学会ctrl+c,v,h,j ctrl+shift+r(旋转)ctrl+shift+D(摆规则图形)
先放着,等我想想改怎么改先- -
Hanabi
Sana's modding from M4M MODDING


[ Kenshin ]

00:00:719 (2,3,4) - you might put these on straight line
00:10:284 (8) - NC
00:15:284 (4) - flow -> place like this
[img]http://puu.sh/2WVdV.jpg[/img
00:20:393 (1,2) - space another place
00:35:284 (5) -
00:36:371 (1) -
00:55:284 (1) - too far!!
01:03:110 (8) -
01:06:915 (2) - 'FLOW' -> place like this

01:16:371 (2) - ctrl + H
01:46:262 (7) - 'flow'

02:06:371 (6) - NC


[Hard]

00:24:849 (6) - nc
00:59:632 (2) - flow -> like

01:13:762 (1) - remove nc

[ Normal ]

just make it : CS +1

[Easy]
00:38:762 - no break time

nothing matter :D


i hope it's helpful to you!!

nice map Nice song~~ GOOD LUCK~!! ;)
Topic Starter
Kinomi

[ Sana ] wrote:

Sana's modding from M4M MODDING


[ Kenshin ]

00:00:719 (2,3,4) - you might put these on straight line
00:10:284 (8) - NC
00:15:284 (4) - flow -> place like this
[img]http://puu.sh/2WVdV.jpg[/img
00:20:393 (1,2) - space another place
00:35:284 (5) -
00:36:371 (1) -
00:55:284 (1) - too far!!
01:03:110 (8) -
01:06:915 (2) - 'FLOW' -> place like this

01:16:371 (2) - ctrl + H
01:46:262 (7) - 'flow'

02:06:371 (6) - NC


[Hard]

00:24:849 (6) - nc
00:59:632 (2) - flow -> like

01:13:762 (1) - remove nc

HARD and INSANE keep being changed these days,so I will consider these suggestions later

[ Normal ]

just make it : CS +1
NO……

[Easy]
00:38:762 - no break time
OK

nothing matter :D


i hope it's helpful to you!!

nice map Nice song~~ GOOD LUCK~!! ;)
Tsumetaku
悠忽|呦呼
為了表達俺的謝意 so老朽就如此|無恥的過來了ww
嘿嘿...(意義不明
BG好


General
=-=-=-=-=-=-=-=-=-=
Combo顏色可以改一下
Combo1 : 240,157,142
Combo2 : 129,132,245
Combo3 : 209,168,242
Combo4 : 255,255,255

Easy
=-=-=-=-=-=-=-=-=-=
★這不科學...
00:20:067 (3) - 跟2,4 DS不一樣=口=
01:07:893 (4) - 跟3有點黏... Suggest-整個SLider往下x1&第二個錨點往上x1-
01:23:980 (1) - 01:49:197 (1) 好多NC阿... 換1.2 1.2吧
02:19:632 (1) - 後面好像往下掉x1? 把他救回來吧~ww

Normal
=-=-=-=-=-=-=-=-=-=
★謎之聲:按H可以改格子大小
★02:08:980他沒站好!
01:45:284 (1) - 咬掉NC!
02:03:762 (1) - 下面好像沒對準.?
Flow不錯只是有些地方轉得很詭異,,還有 Normal好像不能重疊Note 要不要Check一下...

Hard
=-=-=-=-=-=-=-=-=-=
★以後把NC放在長白線上吧..好飄移
01:12:893 (5) - 扭曲判定!
00:58:328 (7) - NC
00:58:762 (9,10,11) - Flow怪怪的
沒什麼好提的(? 不過會是個很難的Hard ww

Kenshin
=-=-=-=-=-=-=-=-=-=
★CS-1? 超難跟!
★お願い把NC放長白線 這樣好悲劇TAT
00:55:284 (1) - 今天的4x沒有極限!!!
02:00:936 (2) - 像這邊..要不要把下一個Note對準上個Slider尾..?
02:01:806 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - 這邊Flow做的Nice!

總之.是為了感謝來著(? 有些地方沒接好要接喔(咬
顧德拉克(Good Luck)
+Gas以上
AutoMedic
Love the song and map

Might mod for kdsss
Topic Starter
Kinomi

Sonatora wrote:

Love the song and map

Might mod for kdsss
this is my history, hehe
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