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GhostFinal - Gan Xie

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Topic Starter
buhei
This beatmap was submitted using in-game submission on 2013年6月11日 at 20:55:48

Artist: GhostFinal
Title: Gan Xie
Source: Yong Yin Xuan
Tags: 咏吟轩 洛天依 Thanks Father Mother Flask
BPM: 76
Filesize: 19470kb
Play Time: 04:21
Difficulties Available:
  1. Flask's Normal (2.72 stars, 238 notes)
  2. Hard (4.8 stars, 496 notes)
Download: GhostFinal - Gan Xie
Download: GhostFinal - Gan Xie (no video)
Information: Scores/Beatmap Listing
---------------
#2
bilibili
RANK O [flow]
this song is wonderful and touching. I like the hitsounds ><
Topic Starter
buhei

RANK O [flow] wrote:

this song is wonderful and touching. I like the hitsounds ><
I love GhostFinal's songs!
[CSGA]Ar3sgice
artist: GhostFinal 这个最好和rank图一样而且b站的也是大写

no KDs, 占个前排ww
Topic Starter
buhei

[CSGA]Ar3sgice wrote:

artist: GhostFinal 这个最好和rank图一样而且b站的也是大写

no KDs, 占个前排ww
233
@GhostFinal
captin1
Hey! M4M from your queue

Flask's Normal

00:31:749 (1) - {x:224 y:80} for blanket
01:04:906 (1,2,3,4) - {x:464 y:284},{x:452 y:188},{x:452 y:188},{x:288 y:208}, neater pattern
01:17:933 (3) - Flatten this curve out a bit? node #1 to {x:316 y:84}, node #2 to {x:279 y:137}, node #3 to {x:272 y:196}
01:47:933 (2,4,5) - {x:104 y:316}, {x:52 y:144}, {x:52 y:144} smooth out the curve some
02:06:485 (4) - Don't like how this slider looks, perhaps add another white tick or get rid of the red one and curve it
02:31:749 (1) - node #2 to {x:448 y:312}, node #5 to {x:296 y:348}, clean up the blanket. Fix for 3 as well
02:34:906 (1) - Isn't quite symmetrical with itself, I would fix
02:45:170 (3) - {x:388 y:236} for triangle

Hard

Replay
Ugh, sliderbreak. Relaxing, not much else to say about it playwise. Maybe a bit slow of an sv and the hitsounds a touch too loud at parts like 00:41:222. I would suggest 45% there

00:17:933 (4) - Center this between 3 and 5
00:55:235 (3,4,5,6,7) - I would suggest something closer to this
00:58:393 (3,4,5,6,7) - Why don't you do the same distance pattern as ^? The music is pretty much the same so it would make sense
01:37:670 (7,1) - Increase the distance between these two, fits music to have a jump
01:43:985 (10,1) - ^
01:50:301 (7,1) - ^
02:11:222 (4) - Rotate this so it follows the curve of 2,3,4
02:20:696 (4) - any reason this isn't spaced the same? I don't see one
02:21:288 (5,6) - delete 5 and have 6 start on 02:21:288 and end on 02:21:880
02:54:643 (3) - {x:68 y:232} for triangle. Fix 3,4,5 triangle after this
04:10:038 (1) - I would bring this down, {x:372 y:92} maybe

Sorry for all the nazi, hope it helps though!
Topic Starter
buhei

captin1 wrote:

Hey! M4M from your queue

Flask's Normal

00:31:749 (1) - {x:224 y:80} for blanket
01:04:906 (1,2,3,4) - {x:464 y:284},{x:452 y:188},{x:452 y:188},{x:288 y:208}, neater pattern
01:17:933 (3) - Flatten this curve out a bit? node #1 to {x:316 y:84}, node #2 to {x:279 y:137}, node #3 to {x:272 y:196}
01:47:933 (2,4,5) - {x:104 y:316}, {x:52 y:144}, {x:52 y:144} smooth out the curve some
02:06:485 (4) - Don't like how this slider looks, perhaps add another white tick or get rid of the red one and curve it
02:31:749 (1) - node #2 to {x:448 y:312}, node #5 to {x:296 y:348}, clean up the blanket. Fix for 3 as well
02:34:906 (1) - Isn't quite symmetrical with itself, I would fix
02:45:170 (3) - {x:388 y:236} for triangle

Hard

Replay
Ugh, sliderbreak. Relaxing, not much else to say about it playwise. Maybe a bit slow of an sv and the hitsounds a touch too loud at parts like 00:41:222. I would suggest 45% there

00:17:933 (4) - Center this between 3 and 5
00:55:235 (3,4,5,6,7) - I would suggest something closer to this
00:58:393 (3,4,5,6,7) - Why don't you do the same distance pattern as ^? The music is pretty much the same so it would make sense
01:37:670 (7,1) - Increase the distance between these two, fits music to have a jump
01:43:985 (10,1) - ^
01:50:301 (7,1) - ^
02:11:222 (4) - Rotate this so it follows the curve of 2,3,4
02:20:696 (4) - any reason this isn't spaced the same? I don't see one
02:21:288 (5,6) - delete 5 and have 6 start on 02:21:288 and end on 02:21:880
02:54:643 (3) - {x:68 y:232} for triangle. Fix 3,4,5 triangle after this
04:10:038 (1) - I would bring this down, {x:372 y:92} maybe

Sorry for all the nazi, hope it helps though!
thx for modding.
Espy Jelly
Hi! >w<

normal
sounds
SPOILER
03:15:170 - Change the Sound of this to Finish
03:15:959 - Change to Finish
04:18:327 (7) - Change the head hitsound to Finish
04:19:117 (1) - Change the head hitsound to Finish

Hard

sounds
SPOILER
Try to keep the song's solemnity in the first part of the song..
>> 00:22:275 (1) - Change to Whistle
>> 00:28:591 (1) - Change Finish to Whistle
>> 00:34:906 (1) - Change Finish to Whistle

01:43:985 (10) - Remove both Claps
03:15:170 (7) - Change the head hitsound to Finish
03:15:959 (1) - Change the head hitsound to Finish
03:30:959 (6) - Change the head hitsound to Finish
04:15:564 (7) - Remove both Claps
04:18:327 (7) - Change the head hitsound to Finish
04:19:117 (1) - Change the head hitsound to Finish

sliders
SPOILER
You might wanna consider smoother sliders (no corners or red boxes in slider) like this?
http://i35.tinypic.com/2cwnalu.png

Sliders in that concern:

00:19:117 (1,2)
00:33:327 (5)
01:06:485 (1)
02:14:783 (5)
02:56:420 (8)
02:57:012 (1)
Topic Starter
buhei
updated
Yuki-kun
Hi~
M4M~ :3

General

Inconsistency in Kiai Times:

- [Flask's Normal] :
Kiai #1: Starts on 01:31:749, ends on 01:44:281
Kiai #2: Starts on 01:44:380, ends on 01:57:012
Kiai #3: Starts on 02:53:854, ends on 03:19:117
Kiai #4: Starts on 04:09:643, ends on 04:22:275

- [Hard] :
Kiai #1: Starts on 01:31:749, ends on 01:57:012
Kiai #2: Starts on 02:53:854, ends on 03:19:117
Kiai #3: Starts on 04:09:643, ends on 04:22:275

Hitsound

Base on my sense in this song, the default soft-hitnormal is really better than your current hitsound. But it's up to you, since it's just my idea :P

My Mod

[Hard]
00:33:327 (5) - Change red point to white point is better than.
00:55:433 (4) - Ctrl G. You made a bad flow here.
01:42:801 (5) - NC.
01:06:485 (1) - and 02:28:591 (1) - From those part, i don't think reduce slider speed is a good idea. The song is still fast as the same as previous part.
This is proof:
For example in 02:28:591 (1) - part, you ended slider speed changed at 02:47:143 (6) - , but next part, from 02:47:538 (1) - , the music is still the same as the previous, but you didn't change slider speed.

[Flask's Normal]
01:01:749 (3) - Use this code.
288,44,61749,2,0,B|240:44|200:28|200:28|156:44|112:44,2,180,2|0|0,0:0|0:0|0:0,0:0:0:0:

The rest seem fine

Relax song. Good luck~ <3
Fushimi Rio
早安 免费mod(其实我想要个ticket
说实话slider图我真是不知道怎么mod 感觉写了一堆其实一条必要的都没有

[Normal]
01:18:722 (4) - 叠得有点多了
:o how to mod

[Hard]
其实我感觉note有点密啊 这歌不需要那么多蓝线note吧
有些重复的梗不太有精力再写一遍……建议随便看看或者"no"
00:17:933 (4) - 比如这个 换成note空一下是不是比较好
00:21:288 (6) - 这个换到⑦后面去?
00:40:433 (3) - soft的sample有点浑浊 slider头用一下normal?
00:40:433 (3) -
00:55:433 (4) - 突然不flow了……what's up?
00:57:801 (2,3,4) - 建议按spacing移动一下②③
00:59:380 (7,8,1) - 这就别用前面的梗了 没啥效果
01:08:656 (4) - x176 y208
01:11:814 (4) - x388 y28
01:14:380 (3,4,5) - 实在不知道怎么挪④了 :?
01:25:038 (6) - 02:47:143 (6) - 不用前面小间距circle的梗么……
01:27:209 (4) - 建议挪到③前面
01:31:749 (1) - stack⑧的尾巴怎么样(砖
01:32:341 (2) - 可以删掉 后面这里也是空的嘛
01:38:064 (1,2,3,4) -

248,40,98064,5,4,0:0:0:0:
248,40,98459,2,0,L|324:56,1,75
396,120,98854,1,8,0:0:0:0:
396,120,99249,2,0,L|388:196,1,75
不过你既然用了个性化的梗那就算了……
01:56:025 (6,7,8) - 如果是有意摆歪的话建议歪大一点
02:07:077 (2,3) - 不好看 2往左挪一点
02:15:170 (7) - 。难道是受了什么刺激么
02:20:696 (4) - 怀疑摆歪
02:23:854 (4,5) - 叠着不好看 建议连着前面整体挪一挪
02:30:762 (4) - 可以复制3把整个梗弄在一条线上 显得更加hhh(为啥这个梗戳了我笑点
02:33:920 (4) - ^
02:43:393 (4) - x456 y128
02:53:064 (8) - 建议形状用9的ctrl+h

:o
wonders
hi
general:
整个音效轨浮出来了,这样会给一部分玩家不好的感受,再考虑一下吧
(这个hitnormal一般只用来给人打ACC)

[Hard]
所有6分拍音都没做出来,不好玩-。-(不过hard也不好弄)
00:33:327 这红点放了跟没放似的,重画下吧
00:44:972 (2,3) 这两个蓝线slider别扭,要是不改的话建议用特殊音效强调一下,(改成slider+note更好些)
00:56:222 这个slider太翘了,把第二个白点往下压一点吧
01:13:591 http://puu.sh/2JtrZ.jpg?
01:25:433 最好减少这种超过一拍的长slider的弧度,并且第二个白点不要放太中间,http://puu.sh/2JtA7.jpg,一个弧度很高的长slider不给人打个对称slider来回应会感觉怪怪的。
01:56:025 这里侧过来点http://puu.sh/2JtK8.jpg
02:07:472 右移一小格 grid lever4
02:14:380 同上
02:15:170 加个白点http://puu.sh/2JtRD.jpg
02:31:354 别想了,这个肯定要加NC的,可以将下一个NC前移
02:47:538 这样的slider不是挺好的吗http://puu.sh/2JtWN.jpg,看不懂你原来的想表达什么,后面我就不吐槽了
03:13:591 03:14:380 add NC, 强烈的背景音呼应一下
03:18:722 加个折返
03:37:472 这个slider巨别扭
04:16:479 04:17:538 ↑
音效没什么好说的

[Flask's Normal]
2.5星最好不要有交叉slider
01:17:933 http://puu.sh/2Juml.jpg
02:34:906 太夸张了点吧 http://puu.sh/2Jurf.jpg这个咋样
03:11:222 blanket
00:26:025 可以加个whistle呼应一下洛天依的滑音
nanda2009
hi.

[General]

imo the default soft-hitnormal is much better than what you used right now. You might want to change it.
Also, check AiMod in both diffs.

[Flask's Normal]

  1. 00:16:749 (2) - hitsounded tick sometimes can cause a confusion for beginners. also repeaters on blue tick are also confusing. But because you repeat this kind of slider on this map. It might be okay. But, I suggest something like this :
    but there's actually this kind of slider that works well. for example : 00:19:117 (1)
  2. 00:36:091 (2,3) - a 1/4 in a Normal diff? It's hard for beginner imo. especially that most of them play only using mouse (afaik). change it into a slider. or maybe something like this :
    Change the others too. You repeat this kind of pattern throughout the map
    00:53:459 (1,2) is ok. It quite easy (oknotrly) on mouse.
  3. 01:31:354 (1) - not enough space to recover from spinner. delete this.
  4. 01:59:380 - set the break to start here.
  5. 02:05:727 - the 2nd point until the 4th point are not straight. except if this slider is intended to be like that. if not. change it to like this :
  6. 02:31:749 (1,3) - weird encircle. for better look, make it like this :
    Not really big difference. ik
  7. 03:08:064 - delete this inherited point. It's useless because there are no slider tick on that part
  8. 03:08:163 - this too.
  9. 03:15:959 (1,2) - similar to 01:53:854 (1,2), do you copy it? Try to do something different. for example this http://puu.sh/2JP2s
  10. 03:21:485 - break start here
  11. 03:50:696 (1) - the tail are pointing to the left while (2) is on the right of (1)'s tail causing a bad flow. move (2) to somewhere. for example 16,204. and the keep the 0.8x distance between (2) and (3)

    Great map.


[Hard]


  1. set the break same as Flask's Normal
  2. imo it'll be awesome if you use the drum hitsound rather than claps, especially on kiais. Just like what you do on 03:27:801
  3. 00:59:380 (7,8,1) - why anti jump?
  4. 01:02:538 (6,1) - ^ there's too much use of this pattern.
  5. 01:06:485 - why do you slowdown the SV? I don't there's a point to do this.
  6. 01:08:064 (3,4,5) - imo this pattern feels not good imo. try something better, like this :
    do this too on others
  7. 01:18:722 (5,6,1) - :<
  8. 02:15:170 (7) - weird shape.
  9. 02:15:170 (7) - why slowdown?
  10. 02:47:538 (1) - It doesn't even look different than the normal arc slider.., change it to an arc (delete the red point)
  11. 03:16:749 (3) - ^
  12. 04:22:324 (1) - start this spinner on 04:22:472 and end it at 04:25:433. delete 04:25:433 (1).

    there are so many patterns that actually not good for the song. try to fix it if you want.

that's all. GL
mintong89
hi

Black: feel free to ignore
Blue: might consider
Red: Unrankable issue

[General]
BG建议转为jpg格式会比较好, 毕竟png好像很少人用
soft-hitnormal & soft-hitnormal2: http://puu.sh/2Ktp3.wav

[Hard]

00:55:433 (4,5) - 这个建议换成1/8的反转slider. 这个太简单了好不好
00:58:393 (3) - x240 y356, 要和00:57:801 (2,3,4) - 的Distance Snap对称.
00:58:591 (4,5) - 刚刚所说的.
01:05:499 (5) - NC and 01:06:485 (1) - 去掉NC, 歌词歌词歌词啊
01:14:183 - add a note, 可以听得清楚有鼓音.
02:02:538 - +clap
02:15:170 (7) - 尖尖的不是很美,试试这个02:20:696 (4) - Distance Snap
02:27:604 (5) - NC 02:28:591 (1) - noNC
02:46:749 (5,6) - 02:56:420 (8,1) - 不是很美,建议用三条point的圈slider就可以了。
03:24:643 - -clap +whistle
03:37:966 - +clap

[Normal]
F酱神麻婆

整体还好, 就是soft-hitnormal不能忍233.
现在没啥maps可以mod了 就当做给你个free mod233
P A N
hi! from your queue

[Flask's Normal]

00:39:643 (3) - left 2 grid
01:41:222 (1) - move forth point(from left) left 2 grid. its more blanket
02:33:933 (2) - down 1 grid!!
02:55:038 (3,4) - move it to 204|80 for blanket (2)
03:12:801 (1) - right 1 grid

[Hard]

01:56:222 (8) - make it like this? http://puu.sh/2KCgB.jpg (move tail left 4 grid)

Good Luck
Cobra
Hi, M4M

General
Two timing points at 00:36:485.
The delayed breaks don't make any sense to me. Maybe it's just me, I don't know.

Flask's Normal
Amazing difficulty!

Those notes after spinners can be tricky for beginners, so maybe remove these notes:
01:31:354 (1)
02:53:459 (1)

03:15:959 (1,2) - it feels really odd seeing the same notes you used before the first break here.

Hard
This is a nice difficulty too!

00:47:341 (8) - maybe move to x:280 y:160
00:50:696 (1) - make it curve a bit more by adding a node at x:112 y:252
00:55:729 - sounds like you can implement a little stream in here - there are other places as well
01:20:499 - add note here, you can hear it in the music
02:20:696 (4) - move this closer to (3), the distance looks weird.

Sorry for short mod, but the map is too awesome. Anyway, here's my map for M4M: http://osu.ppy.sh/s/87626
Feel free to give me a short mod since I gave you a short one.
Good luck!
Mio_chan
很棒的video和hitsound 0.0 很棒的曲子,图也很好,以下只是一些建议,完全无视也不用介意~_~

[General]
没有 0.0

[Hard]
HP + 1 ?
OD + 1 ?

00:03:328 - 00:35:005 我觉得声量提升至25% - 30%会较好,而且我认为你自己加的soft-hitnormal不太适合这一段,因为音乐较静,考虑用原本的soft-hitnormal看看?
00:44:972 (2,3) - 变成这个拍子如何?
00:51:288 (2,3) - 同上
02:15:170 (7) - 改成弯一点用何? 例子﹕
02:20:696 (4) - 间距突然大了
03:24:643 (1) - 不用直线? 或是不减SV用crumble slider我也觉得可以
03:37:472 (6) - ctrl + G?
04:20:499 (4,5) - 用这个?
04:22:275 (1) - Remove NC
04:22:324 (1,1) - 音量渐细?

[Flask's Normal]
一开始跟hitsound跟 [hard] 一样
01:28:591 (1) - 和下个notes太接近了 在 01:30:170完?
02:03:328 (1) - Remove NC
02:50:696 (1) - 在 02:52:275 完?
03:11:222 (3) - 改成这样?
03:38:064 (1,2,3) - 可以做得再漂亮一点
03:45:959 (2) - 遮盖了一小部份repeating arrows,不知是否可以 0.0

太棒了 0.0 有星星会射一颗给你

edit:忘记放spoilerbox了-.-
Topic Starter
buhei
thx all
rezoons
Hi :),

M4M:

[Flask's Normal]
  1. OD+1 because there are a lot of slider in this diff
  2. 00:24:643 (2,3) - Maybe you could do a better overlapping:
  3. 00:27:012 (4,1) - ^
  4. 01:04:906 (1,2,3,4,1) - Maybe you could do something like this:
  5. 01:15:959 (1) - Too high it touches the score when you play it.
  6. 01:15:170 (4,1) - Well if you want to keep the overlapping suggestion there are a ton of others like this in your map but i will stop pointing them out.
  7. 01:23:854 (4) - Very weird slider. It stops on a blue tick and seems a little off following the music. Maybe you could do this instead:
  8. 01:36:485 (3) - ^
  9. 01:49:117 (5) - ^ Ok, apparently it's done on purpose so i will stop pointing them out but when i heard the music it really seems weird (except for some of them where it fits well)
  10. 02:06:485 (4) - Remove the red tick. It doesn't really modify it's shape. (Or make the change od shape more obvious like this:

    or like 03:07:867 (3).
  11. 02:47:538 (1) - Move it to x=164 y=260. The blanket will be better.
  12. 03:11:222 (3) - Move the second point to x=164 y=144 and the end point to x=96 y=92 for a better blanket.
  13. 03:39:246 (2) - Not properly centered. Move it two or three grid up.
  14. 04:15:959 (1,3) - Try making them at the same high.
  15. 04:22:275 - Since the singer hold the note i think you can add a spinner at the end.
[Hard]
  1. 00:22:275 (1) - I think a whistle is more suiet and fits better.
  2. 00:32:538 (3) - Whistle at the start (because of the drum)
  3. 00:35:696 (3) - ^
  4. 00:38:854 (3) - ^ etc.....
  5. 00:59:380 (7,8,1) - They are really close and looks like 1/8. Compare to 01:05:499 (5,6,7)
  6. 01:09:249 (5,1) - You can avoid this overlapping.
  7. 01:18:722 (5,6,1) - Same as before.
  8. 01:42:012 (3) - Try avoiding to touch the end of 01:41:22 (1) with this slider.
  9. 01:54:643 (3) - ^
  10. 02:02:341 (1,2,3) - The three notes seems useless and don't follow anything. You can remove 1 and 2.
  11. 02:15:380 (5) - The red tick seems pretty useless.
  12. 02:15:170 (7,8,1) - Try making them less stuck together.
  13. 02:19:906 (2,3,4) - Spacing different from 2 to 3 than from 3 to 4.
  14. 02:21:485 (6,7,1) - Same as before.
  15. 02:40:827 (5,6,1) - ^
  16. 02:47:538 (1) - I found this slider a little bit weird. Why not making a perfectly round one?
  17. 02:56:420 (8,1) - The red point is pretty much useless.
  18. 03:16:749 (3) - ^
  19. 04:08:656 (1,2,3) - Same as before.
Very good map. I havn't really found anything. And since i find the song pleasant i give you a ~star~ ;)
~ Good Luck ~ :)
Banana
[General]
BPM感觉得加倍 现在3白线上的音效音量略轻 就是被吞了一个重拍下去,然后bpm改了sv变成1.5也正常,1/8变成1/4也不容易被挑

[Hard]
看到开着grid snap的排列我十分想拿把刀开捅nazi..关于(个人理解的)细节我就概况一下中心思想
00:27:801 (7) - 三角形不正
00:33:130 (4) - 临近的能看出来的间距不等
00:54:643 (2) - 已经不符合ds了滑条头就尽量不要overlap 这里是和00:53:656 (8),间距和(8,1)的相同最好

图的整体感觉是大跳用的很少 对于慢速歌来说靠基本节奏是做不出有意思的图 所以排列..
00:58:591 (4) - 这个半跳不跳的滑条个人觉得象00:55:433 (4)那样用一个anti-jump比较适合,不行可以试试stack+anti
00:59:972 (8) - 额 槽不知道从何吐起就不吐了反正我读成1/8...(想了想还是吐一下好了..慢速歌用慢速梗效果不好 而且这边还有00:57:012 (1)之类的各种慢速梗 扎堆的效果更不好

01:07:003 - 这附近开始0.75倍速 个人的感觉是做图做到这里的时候觉得sv高了就绿线减个速 要怪只怪sv设高了... 这边相对前面并没有明显的理由来用减速 不过既然减速做完了我就不吐槽说remap plz之类的东西了..以下几条针对变速吐槽..

01:07:275 (2) - 尽量间距稍微大点 比如1.3 不喜欢overlap
01:08:064 (3,4) - 改为两个stack的圈 后面节奏相同的部分也是同样的建议
01:25:433 (1) - 变回原速的时候看着就像跳了一下 这边个人觉得不需要跳所以建议是0.9间距

01:30:959 - 这个finish建议加两条绿线单独降低这里的音量
01:39:643 (5) - 这边再跳一个吧 和01:52:275 (5) - 对应
02:06:091 (6) - 这边stack两个好奇怪 因为整体上看圈用的就不多 这样一stack显得更少了 不过没问题倒是 要是我来处理可能会0.5间距随便找个位置放起来 嘛 随口一说
02:20:696 (4) - 包住(3)?还是之前吐槽过的小间距跳
02:23:854 (4) - 这边考虑向vocal靠一靠 之前感觉就是跟着vocal来的这边完全(也许)就对不上 可能的解决办法是使vocal的02:24:446处开始滑条
03:00:959 - 感觉如果不是都加finish的话 加这会好一点
03:36:091 - finish (同时建议减小finish音量或者改原版的soft finish或者问原作者要这个地方的finish)
03:40:038 - ^
03:43:985 - ^
03:48:722 - ^
03:52:670 - ^
04:20:301 - ^

[Flask姥爷‘s Normal]
03:18:327 (2) - 头改whistle?
04:12:012 (5) - 直滑条
两条已经尽力了 nm能有什么问题

good luck
eveless
[Hard]
00:56:025 (6,7) - 感觉flow略不对,个人偏好于这种
01:09:643 (1) - slider挤在一起略丑,建议无视DS这里拉开来,比如这样02:20:499 (3,4,5,6) - 虽然按照我之前在群里说的这里应该算是非常有特色的……间距,不过在大环境下来看我只能说我看着像是你是不是搞错了间距。
02:29:380 (2) - 建议间距拉开一点点,虽然我明白你是因为减速减少了间距但是这样挨着实在是不太好看
02:31:749 (1) - ^同上,02:32:538 (2) - 也一样
02:47:143 (6) - spacing
04:22:324 (1,1) - 感觉略莫名,拉到线上比较好吧……

自己再检查一下spacing错误吧再来找我
Selisi
排名好高> < 咱提一些建议 参考用
[general]
视屏好大。。。没问题么?
[Hard]
  1. 00:59:380 (7,8,1) - 这个节点感觉怪怪的没有蓝线很少用这种节点的
  1. 03:55:433 (5,6,7) - 怎么说呢这个虽然有些突然但是也可以接受 可以吧 不知道> <。。。??
  1. 做的不错 但是combo的摆放美感没有到达极致的感觉这个是很柔美的歌曲 用那么多直滑条真心不好
[Flask's normal]
  1. 00:36:485 - 这怎么有两条时间线
  1. 不错的说 好评
早日rank哦QvQ~~
eveless
bubbled
Topic Starter
buhei

eveless wrote:

bubbled
thx
Nymph
SPOILER
20:41 *buhei zhens(?) nymph
20:41 Nymph: 00:58:393 (3,4) -
20:41 Nymph: spacing
20:41 Nymph: hard
20:41 buhei: okay
20:42 Nymph: 01:08:064 (3,4) -
20:42 Nymph: 这些节奏略莫名
20:42 Nymph: 我建议跟鼓
20:42 Nymph: 01:11:222 (3,4) - 同上
20:42 buhei: ..我觉得没什么啊
20:42 Nymph: 那就随便了
20:43 Nymph: 只是不知道跟的什么 略奇怪
20:43 Nymph: 01:23:854 (3,4,5,6) - spacing?
20:43 buhei: 因为后面加快了吧
20:44 buhei: SV
20:44 Nymph: 但是你前面用的1.3 1.4啊
20:44 Nymph: 为啥这里变成1.2了
20:44 buhei: 前面不太想贴着
20:45 buhei: 我看看
20:45 Nymph: 就是因为前面没贴着所以这里贴着我觉得很乱很挤 so
20:45 buhei: 改好了
20:45 buhei: 后面我也该下
20:45 buhei: 改*
20:46 buhei: done
20:47 Nymph: 02:45:959 (3,4,5,6) - 这里改完了?
20:47 buhei: 是的
20:51 buhei: ?
20:51 Nymph: =
20:55 Nymph: 没了
Topic Starter
buhei

Nymph wrote:

SPOILER
20:41 *buhei zhens(?) nymph
20:41 Nymph: 00:58:393 (3,4) -
20:41 Nymph: spacing
20:41 Nymph: hard
20:41 buhei: okay
20:42 Nymph: 01:08:064 (3,4) -
20:42 Nymph: 这些节奏略莫名
20:42 Nymph: 我建议跟鼓
20:42 Nymph: 01:11:222 (3,4) - 同上
20:42 buhei: ..我觉得没什么啊
20:42 Nymph: 那就随便了
20:43 Nymph: 只是不知道跟的什么 略奇怪
20:43 Nymph: 01:23:854 (3,4,5,6) - spacing?
20:43 buhei: 因为后面加快了吧
20:44 buhei: SV
20:44 Nymph: 但是你前面用的1.3 1.4啊
20:44 Nymph: 为啥这里变成1.2了
20:44 buhei: 前面不太想贴着
20:45 buhei: 我看看
20:45 Nymph: 就是因为前面没贴着所以这里贴着我觉得很乱很挤 so
20:45 buhei: 改好了
20:45 buhei: 后面我也该下
20:45 buhei: 改*
20:46 buhei: done
20:47 Nymph: 02:45:959 (3,4,5,6) - 这里改完了?
20:47 buhei: 是的
20:51 buhei: ?
20:51 Nymph: =
20:55 Nymph: 没了
updated
Topic Starter
buhei
OAO
Nymph
ranked.
Topic Starter
buhei

Nymph wrote:

ranked.
Thx XDDDD
Flower
congratz
Flask
什麼我都還沒看mod
Topic Starter
buhei

Flask wrote:

什麼我都還沒看mod
F酱啊饿姐和妮妮都压根没提起你的图
Satellite
Congratz~!
pw384
什么 不黑神麻婆又rank
Topic Starter
buhei

384059043 wrote:

什么 不黑神麻婆又rank
听说投十分天上会掉下来馅饼,快去看
Quilt
gratz
Melt

384059043 wrote:

什么 不黑神麻婆又rank
Fycho
恭喜不黑神麻婆又rank~ :)
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