Hi, from my queue, help for the standard diff
00:06:260 (1,2) - i really dont think antijumps like this are good for standard/normal diffs
it can be confusing for new players.
00:08:510 (1,2) - ^
00:14:135 (2,3) - arghh yeah this is not good
the antijumps also don't really make sense because these are pretty much the only ones in the entire diff (besides the stacked notes, those dont really count though). It would make it a lot better if they were changed.
00:19:760 (1,2,3,4) - asdfgjk so confusing
00:50:135 (1) - consider removing new combo
00:54:635 (4) - and maybe a new combo here
01:14:697 (3) - sounds better with this note removed. if there are other parts where the music sounds like this, do it there too
01:32:885 (1) - i dont know how i feel about the sv change... i like it but at the same time it seems pointless xD
I think you should add more kiai bursts - there's only 1, which feels weird, there are other parts of the song to put them at.
I'm gonna agree that the audio lead in is too long, I personally like 1500. Up to you, though.
I would say AR +1, to make the patterns less confusing - even though it is already pretty high. I think it would look better, maybe.
Overall:Wow! What an amazing map. No major problems. I really like it, it's fun to play. The patterns are really nice looking, and the sliders look cool. I didn't have much to mod here. I see ranking in your future, definitely.
Good luck!