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Yoko Shimomura - The Road is Full of Dangers

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MoodyRPG
Super Mario RPG <3

General
Source: Super Mario RPG: Legend of the Seven Stars

Light
OK

Normal
00:21:225 (1) - I don't like this spinner,map here?
00:25:819 (1) - ^
00:31:562 (1) - Remove new combo?
00:36:156 (1) - Add whistle?
00:53:385 (1) - Finish this spinner in 00:55:683

Hard
00:29:983 (1) - Delete finish

Insane
- Maybe Circle Size: -1?

00:29:983 (1) - Delete finish

Good map and song :)
arien666
[Light]
:3

[Normal]
:3

[Hard]
:3

[Insane]
00:32:423 - Add note here? Since the melody part ends here I guess.



Welcome back to here anyway >_>
And I need to bubble this anyway ;___;

ps. Don't give kudosu for this reply orz I didn't do anything orz
Topic Starter
Hitoshirenu Shourai

MoodyRPG wrote:

Super Mario RPG <3

General
Source: Super Mario RPG: Legend of the Seven Stars Changed! Good idea.

Light
OK

Normal
00:21:225 (1) - I don't like this spinner,map here? Changed. =D
00:25:819 (1) - ^ ^
00:31:562 (1) - Remove new combo? Sure.
00:36:156 (1) - Add whistle? Sure.
00:53:385 (1) - Finish this spinner in 00:55:683 Okay.

Hard
00:29:983 (1) - Delete finish Done.

Insane
- Maybe Circle Size: -1? Bigger circles, you mean? Okay, I can do that.

00:29:983 (1) - Delete finish Done.

Good map and song :)
Thanks for the mod!

arien666 wrote:

[Light]
:3

[Normal]
:3

[Hard]
:3

[Insane]
00:32:423 - Add note here? Since the melody part ends here I guess. Gladly. =3



Welcome back to here anyway >_>
And I need to bubble this anyway ;___;

ps. Don't give kudosu for this reply orz I didn't do anything orz
Thanks!

Fixes complete and uploaded~!
Shohei Ohtani
IT'S DANGEROUS TO GO ALONE. TAKE THIS .
Pereira006
hello~~

imo <- my opinion

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
General

I can see you bg is 900x563 i think is unrank i gues rank is only 680x480 or 1024x768 maybe change this but this my IMO
Can i ask why "Louis Cyphre lucifer" is tag ? If he make diff that is add if not have diff you should remove "Louis Cyphre lucifer" for all diffs
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[light]

Light can rename to "easy"? IMO

00:48:791 (1) - Remove new combo?
01:07:169 (2,1) - this is little jump is fine with easy? so fix spacing?
01:17:506 (1) - Remove new combo?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[Normal]

why slider tick rate is 1 ? put 2

00:23:522 (1,2) - I can see is overlap so only (2) combo get another place If yes try fix spacing at 00:26:968 (3)
00:26:968 (3,1) - Incosiente spacing
00:31:275 (3,4) - anti-junp? so that is incosiente spacing fix?
00:35:008 (1) - Remove new combo?
01:12:481 (1,1) - Incosiente spacing?
01:14:778 (1,1) - that is jump IMO i think need avoid jump only normal and easy so maybe fix spacing?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[hard]

00:18:927 (1,2,3,4,5,1,2,3,4) - nice i like ^^ I feel i lean more you style
00:32:279 (8,7) - ???????? Unrank

I can't find wrong sorry :(
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[Insane]

Slider tick rate put 2?
I feel Slider tick 2 is fit this song but this just my IMO

Not much find wrong sorry :(
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
That all i think and sorry my poor english
anyawy STAR !(Star is useless T_T)
and good luck
Topic Starter
Hitoshirenu Shourai

Pereira006 wrote:

hello~~

imo <- my opinion

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
General

I can see you bg is 900x563 i think is unrank i gues rank is only 680x480 or 1024x768 maybe change this but this my IMO Confirmed by Derek that it's not too big. Thanks for checking!
Can i ask why "Louis Cyphre lucifer" is tag ? If he make diff that is add if not have diff you should remove "Louis Cyphre lucifer" for all diffs All difficulties of a song have to have the same tags.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[light]

Light can rename to "easy"? IMO Sure.

00:48:791 (1) - Remove new combo? Kay.
01:07:169 (2,1) - this is little jump is fine with easy? so fix spacing? Fixed.
01:17:506 (1) - Remove new combo? Done.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[Normal]

why slider tick rate is 1 ? put 2 I was told to reduce the tick rate. Sorry. =(

00:23:522 (1,2) - I can see is overlap so only (2) combo get another place If yes try fix spacing at 00:26:968 (3) The combo isn't completely hidden and is pretty obviously in my opinion, so I don't think it needs changed.
00:26:968 (3,1) - Incosiente spacing I'm not seeing the problem?
00:31:275 (3,4) - anti-junp? so that is incosiente spacing fix? Yes, bad spacing there, good catch.
00:35:008 (1) - Remove new combo? Okay.
01:12:481 (1,1) - Incosiente spacing? Fixed.
01:14:778 (1,1) - that is jump IMO i think need avoid jump only normal and easy so maybe fix spacing? After fixing the previous note, it's no longer a jump.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[hard]

00:18:927 (1,2,3,4,5,1,2,3,4) - nice i like ^^ I feel i lean more you style Thanks! ^^
00:32:279 (8,7) - ???????? Unrank Sometimes when I'm uploading or checking stuff, I accidentally leave it on "circle" instead of "select" and stuff like this happens. Thanks for catching that!

I can't find wrong sorry :(
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[Insane]

Slider tick rate put 2? Lowered.
I feel Slider tick 2 is fit this song but this just my IMO

Not much find wrong sorry :(
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
That all i think and sorry my poor english
anyawy STAR !(Star is useless T_T)
and good luck
Thanks for the mod! And don't worry, your English will get better. ^^
arien666
Since this mapset seems really fine for ranking :3
Here's no pizza <3

Due to stars being useless, they are currently being phased on. More details will follow soon.

I really hate this comment ;___;
James2250
-Strange to have so many breaks on Normal/Hard/Insane but only 1 on Easy. Seeing as the overall mapped sections are only 1:10 long no difficulty should really need more than 1 break (and the song isn't that fast either)
-Most sources I see capitalize the title as "The Road is Full of Dangers". Double check that to make sure you have it the correct way
-I didn't realize Louis Cyphre made one of the difficulties until I read the thread, maybe include it in the Opening Post?

Easy:
00:46:494 (1,2) - these slider ticks don't sound good being silenced in my opinion, and it is also highly looked down upon as slider ticks are used to follow the main rhythm of the song (not to mention 0% volume timing sections were recently removed from the editor so it should be set to 5% or above but not as important)

Normal:
-Seeing as all of the other difficulties use tick rate 2 I would change this one to make it consistent (and it also sounds better like that)
00:21:225 (2,3) - could look nicer if aligned more in my opinion
01:16:357 (1) - might as well add a finish to the end of this

Hard:
-I would say drag the start of the first break back to 00:14:333 to fit the music more, but hopefully you will map it instead~ (same for the last break)
00:18:927 (1,2,3,4,5,1,2,3,4) - some stacking could use some improvement while playing here (check patterns + stack leniency)
00:36:156 (1) - add a whistle/finish to the end?

Insane:
00:31:562 (1,2,3,4,5,6,7) - not a big fan of these slider patterns, the song is fairly calm and these just seem out of place. But up to you anyway
01:04:441 (4,5) - add claps like the previous combo had
01:06:738 (2,3,4,5,6) - the stacking here looks pretty confusing on test at the moment, I would either re-arrange the pattern or try adjusting the stack leniency slightly http://puu.sh/4upT

Everything else looks good, seeing as I am hoping you are going to cut most of those break times down and remap them it would be nice if you could get a few more mods before a rebubble, but let me know~
Topic Starter
Hitoshirenu Shourai

James2250 wrote:

-Strange to have so many breaks on Normal/Hard/Insane but only 1 on Easy. Seeing as the overall mapped sections are only 1:10 long no difficulty should really need more than 1 break (and the song isn't that fast either) I'll see if he can change it up.
-Most sources I see capitalize the title as "The Road is Full of Dangers". Double check that to make sure you have it the correct way To change it, do I do it in the editor or on the forum? Haven't really done title changes before.
-I didn't realize Louis Cyphre made one of the difficulties until I read the thread, maybe include it in the Opening Post? Consider it done.

Easy:
00:46:494 (1,2) - these slider ticks don't sound good being silenced in my opinion, and it is also highly looked down upon as slider ticks are used to follow the main rhythm of the song (not to mention 0% volume timing sections were recently removed from the editor so it should be set to 5% or above but not as important)

Normal:
-Seeing as all of the other difficulties use tick rate 2 I would change this one to make it consistent (and it also sounds better like that) Done.
00:21:225 (2,3) - could look nicer if aligned more in my opinion Uhh, there's no 2 or 3 there in Normal. O_o
01:16:357 (1) - might as well add a finish to the end of this Sure.

Hard:
-I would say drag the start of the first break back to 00:14:333 to fit the music more, but hopefully you will map it instead~ (same for the last break) Added more notes.
00:18:927 (1,2,3,4,5,1,2,3,4) - some stacking could use some improvement while playing here (check patterns + stack leniency) Define "improvement." I can't really change it if I don't know what you're talking about.
00:36:156 (1) - add a whistle/finish to the end? Whistle works. Finish is a bit loud for the break.

Insane:
00:31:562 (1,2,3,4,5,6,7) - not a big fan of these slider patterns, the song is fairly calm and these just seem out of place. But up to you anyway I like it. In fact, I think it fits very well. Enough to where I can add a couple more notes after it.
01:04:441 (4,5) - add claps like the previous combo had Sure.
01:06:738 (2,3,4,5,6) - the stacking here looks pretty confusing on test at the moment, I would either re-arrange the pattern or try adjusting the stack leniency slightly http://puu.sh/4upT I'm assuming you meant to make it to where it stacks more, right? So I moved stack leniency 1 to the right, more towards the always stack part. So now it's a 6.

Everything else looks good, seeing as I am hoping you are going to cut most of those break times down and remap them it would be nice if you could get a few more mods before a rebubble, but let me know~
Raging Bull

Hitoshirenu Shourai wrote:

James2250 wrote:

-Most sources I see capitalize the title as "The Road is Full of Dangers". Double check that to make sure you have it the correct way To change it, do I do it in the editor or on the forum? Haven't really done title changes before.
http://osu.ppy.sh/forum/viewtopic.php?f=56&t=24443
Topic Starter
Hitoshirenu Shourai

Raging Bull wrote:

http://osu.ppy.sh/forum/viewtopic.php?f=56&t=24443
Thanks! Fixed. I think. Yeah, fixed. o/

Edit: Just noticed that James2250 meant that I have too many breaks in my versions. I'll fix that. =3
Edit2: Normal/Hard/Insane now have 2 less breaks each. As for the slider ticks on Easy, I went ahead and fixed that myself. Easy fixes.
Swiftwolf Yellowtail
[Easy]
55:683(1,2,3,4,1): This looks a little hard for beginners, to be honest. Especially (3,4), due to the fact that it may be a bit hard to feel the flow of the music.

[Normal]
1:09:466(1,2,1,1,2,1,1,2,1,1,1,2,1,1,2,1): Dunno why, but this seems better for [Hard] due to the amount of 1/4ths used here.

[Hard]
No complaints

[Insane]
(Suggestion) Lower circle size by one?
Topic Starter
Hitoshirenu Shourai

Swiftwolf Yellowtail wrote:

[Easy]
55:683(1,2,3,4,1): This looks a little hard for beginners, to be honest. Especially (3,4), due to the fact that it may be a bit hard to feel the flow of the music. Made it slightly harder, but follows the music much better.

[Normal]
1:09:466(1,2,1,1,2,1,1,2,1,1,1,2,1,1,2,1): Dunno why, but this seems better for [Hard] due to the amount of 1/4ths used here. I think of sections like these as sort of a "preview" for the next level up. I like giving the player a taste of the next level so they know what kind of thing to expect. ^^

[Hard]
No complaints Huzzah!

[Insane]
(Suggestion) Lower circle size by one? You mean make the circles bigger? This isn't supposed to be "hold my hand" mode. =P
Thanks for the mod~
Louis Cyphre
Oh wait wait. Please rename Easy to Light. It's important.

Your message is too short.
e'\rt;ihjwel'hujweltrh
Topic Starter
Hitoshirenu Shourai
I'm well aware that I'm crazy, but I res'd this map anyways. ^^
MoodyRPG
A full recheck right now so here go

General
  • -- The source "Super Mario RPG: Legend of the Seven Stars" should be in all diffs,so you forgot to add in Normal,Hard,Insane
    -- Your background is currently 900 x 563 (The maximum allowed is 1024x768) so try to change that
    -- And move this map to Pending please :D
Easy
  • -- Did you know that Louis Cyphre is retired? You have to make the changes
    - 00:13:759 (1) - Perhaps you have to add a whistle here in my opinion
    - 01:15:209 (1) - A clap in the reverse arrow,sounds nice
    - 01:16:932 (2) - This note sounds so silence for me,add a whistle here
Normal
  • -- You have so many combo swap
    - 00:21:225 (1) - Delete this spinner and probably you should to map here
    - 00:25:819 (1) - Same ^
    - 00:31:562 (1) - Remove new combo,is useless
    - 00:35:008 (1) - ^
    - 00:36:156 (1) - A finish here sounds very nice in my opinion
    - 00:56:688 (3) - Really, i don't like this slider like you did it,try something like this
    - 01:01:856 (1) - Perhaps you should to remove this new combo?
    - 01:10:184 (1) - Same ^
    - 01:11:332 (1) - ^
    - 01:12:481 (1) - ^
    - 01:12:912 (1) - ^
    - 01:14:778 (1) - ^
    - 01:15:927 (1) - ^
    - 01:18:655 (1) - End this spinner here please 01:18:655
Hard
  • -- Hmm i don't like small circles,try to reduce one tick in Circle Size?
    - 00:13:759 (6) - Whistle here to follow your pattern
    - 00:29:983 (1) - Remove the finish because sounds loud and bad to me,and yeah remove the new combo too
    - 00:34:577 (1) - Same ^ but only remove the new combo
    - 00:37:305 (1) - Delete this whistle and add a finish here
    - 01:11:332 (1) - Same suggestion,remove this new combo
    - 01:15:927 (1) - Same ^
    - 01:18:655 (1) - End this spinner here please 01:18:655
Insane
  • -- I think is a excessive to put in the Slider tick 4,so try to put 2?
    -- Other thing is about the small circles,try to reduce 2 ticks in my opinion
    - 00:29:983 (1) - Remove the finish because sounds loud and bad to me and remove the new combo
    - 00:34:577 (1) - Same,remove this new combo please
    - 00:55:683 (x) - You should to map this break in my opinion
    - 01:11:332 (1) - Oh god. Remove this new combo
    - 01:15:927 (1) - ^
So yeah you have many combo swap here so try to fix that,about the map i understand you are a old school mapper so is not the big deal,for now i have to say,this song is awesome.....Good luck Hito
Topic Starter
Hitoshirenu Shourai
SPOILER

MoodyRPG wrote:

A full recheck right now so here go

General
  • -- The source "Super Mario RPG: Legend of the Seven Stars" should be in all diffs,so you forgot to add in Normal,Hard,Insane Done.
    -- Your background is currently 900 x 563 (The maximum allowed is 1024x768) so try to change that Change is unnecessary. You said it yourself, the MAXIMUM allowed is 1024x768. Also, widescreen images are indeed allowed. =3
    -- And move this map to Pending please :D Done.
Easy
  • -- Did you know that Louis Cyphre is retired? You have to make the changes
    - 00:13:759 (1) - Perhaps you have to add a whistle here in my opinion Sounds good to me.
    - 01:15:209 (1) - A clap in the reverse arrow,sounds nice Indeed it does.
    - 01:16:932 (2) - This note sounds so silence for me,add a whistle here There isn't a note there. Perhaps you were viewing an old version?
Normal
  • -- You have so many combo swap
    - 00:21:225 (1) - Delete this spinner and probably you should to map here Done.
    - 00:25:819 (1) - Same ^ Done.
    - 00:31:562 (1) - Remove new combo,is useless Done.
    - 00:35:008 (1) - ^ Done.
    - 00:36:156 (1) - A finish here sounds very nice in my opinion Done.
    - 00:56:688 (3) - Really, i don't like this slider like you did it,try something like this Fixed, I think.
    - 01:01:856 (1) - Perhaps you should to remove this new combo? Done.
    - 01:10:184 (1) - Same ^ Done.
    - 01:11:332 (1) - ^ Done.
    - 01:12:481 (1) - ^ Done.
    - 01:12:912 (1) - ^ Done.
    - 01:14:778 (1) - ^ Done.
    - 01:15:927 (1) - ^ Done.
    - 01:18:655 (1) - End this spinner here please 01:18:655 Done.
Hard
  • -- Hmm i don't like small circles,try to reduce one tick in Circle Size? Denied!
    - 00:13:759 (6) - Whistle here to follow your pattern Done.
    - 00:29:983 (1) - Remove the finish because sounds loud and bad to me,and yeah remove the new combo too Done.
    - 00:34:577 (1) - Same ^ but only remove the new combo Done.
    - 00:37:305 (1) - Delete this whistle and add a finish here Done.
    - 01:11:332 (1) - Same suggestion,remove this new combo Done.
    - 01:15:927 (1) - Same ^ Done.
    - 01:18:655 (1) - End this spinner here please 01:18:655 Done.
Insane
  • -- I think is a excessive to put in the Slider tick 4,so try to put 2? Kay.
    -- Other thing is about the small circles,try to reduce 2 ticks in my opinion Haha, no.
    - 00:29:983 (1) - Remove the finish because sounds loud and bad to me and remove the new combo Done.
    - 00:34:577 (1) - Same,remove this new combo please Done.
    - 00:55:683 (x) - You should to map this break in my opinion Wow, and people used to complain about me NOT giving breaks. At the risk of being called lazy, I'll leave this in. For now. =P
    - 01:11:332 (1) - Oh god. Remove this new combo Done.
    - 01:15:927 (1) - ^ Done.
So yeah you have many combo swap here so try to fix that,about the map i understand you are a old school mapper so is not the big deal,for now i have to say,this song is awesome.....Good luck Hito

Thanks for the mod! Again! =3
Soaprman
Good to see you sticking to your guns on the circle size. :)
Topic Starter
Hitoshirenu Shourai

Soaprman wrote:

Good to see you sticking to your guns on the circle size. :)
Of course! I'm cool like that.
Kodora
DO NOT change circlesize, its awesome <3 Love your old style.

If you need any mod - please, just tell me :D
Topic Starter
Hitoshirenu Shourai
I'll always need mods up until the day this gets ranked. =P
Aurele
Easy
  1. 00:14:333 (1) - Most of the time, you're using straight sliders, so you added one here. The thing is.. it's currently making an overlap with the previous slider, which isn't looking good! I highly suggest you to use another sliderform here, for an example, I've made a curved form that curves at the left and the end of the slider is pointing up, so it makes a nicely flow with the previous slider and it won't be overlapping it! I've also seen that you've copied this slider to after, paste it to 00:16:630 (1) - , so delete this one and copy/paste (:!
  2. 00:27:542 (4) - Why not stacking this circle with the previous circle (2)? I feel it's going to be more simple like that since most of your pattern are copy/pasted, I guess it's going to keep this form? Make sure to space the next object, to keep the spacing consistency!
  3. 00:32:711 (1,2,3) - It's not really nice to see overlapped objects, mostly that these objects are easy to move to keep the spacing and prevent overlapping. (Overlapping is not a bad thing, but it's looking better artistically if they are not) To fix this, move the slider (1), one grid at the left; the slider (2), one grid down; the slider (3), one grid at the right. The spacing of these objects should be 1,04x, so that's good!
  4. 00:46:494 (1,2) - You shouldn't be skipping hitsounds on the end of these sliders, it will be sounding.. weird. Actually it would be sounding better and more consistent (you were adding hitsounds on every upbeats) if you add whistles on both ends, just like you're doing on your next objects.
  5. 00:57:980 (1,2) - I understand what you have tried to do here, you tried to do like you've done before with 00:55:683 (1,2) - but the problem here is, the sounds are not "allowing" it. In other word, it isn't sounding very well since there's shouldn't have a slider to 00:58:267, but on 00:57:980. I am suggesting you to reverse both of these objects emplacement (on the timeline) and then, making another pattern. Hope you can understand more with this picture:
  6. 01:04:871 (1,2) - Please, add whistles on both ends of these sliders, it's the same thing as I mentioned on 00:46:494 (1,2) -.
  7. 01:16:932 (2) - Add a clap here to keep the consistency with your previous hitsounds.
Aherm, I will need to go sleep like, now.
I hope this was helpful for now: I'm coming back tomorrow to finish it!
Do not give me a kudosu for now, since I am going to edit this post.
Topic Starter
Hitoshirenu Shourai

Gabe wrote:

Easy
  1. 00:14:333 (1) - Most of the time, you're using straight sliders, so you added one here. The thing is.. it's currently making an overlap with the previous slider, which isn't looking good! I highly suggest you to use another sliderform here, for an example, I've made a curved form that curves at the left and the end of the slider is pointing up, so it makes a nicely flow with the previous slider and it won't be overlapping it! I've also seen that you've copied this slider to after, paste it to 00:16:630 (1) - , so delete this one and copy/paste (:! Sure thing, fixed.
  2. 00:27:542 (4) - Why not stacking this circle with the previous circle (2)? I feel it's going to be more simple like that since most of your pattern are copy/pasted, I guess it's going to keep this form? Make sure to space the next object, to keep the spacing consistency! Sure.
  3. 00:32:711 (1,2,3) - It's not really nice to see overlapped objects, mostly that these objects are easy to move to keep the spacing and prevent overlapping. (Overlapping is not a bad thing, but it's looking better artistically if they are not) To fix this, move the slider (1), one grid at the left; the slider (2), one grid down; the slider (3), one grid at the right. The spacing of these objects should be 1,04x, so that's good! Fixed.
  4. 00:46:494 (1,2) - You shouldn't be skipping hitsounds on the end of these sliders, it will be sounding.. weird. Actually it would be sounding better and more consistent (you were adding hitsounds on every upbeats) if you add whistles on both ends, just like you're doing on your next objects. Fixed.
  5. 00:57:980 (1,2) - I understand what you have tried to do here, you tried to do like you've done before with 00:55:683 (1,2) - but the problem here is, the sounds are not "allowing" it. In other word, it isn't sounding very well since there's shouldn't have a slider to 00:58:267, but on 00:57:980. I am suggesting you to reverse both of these objects emplacement (on the timeline) and then, making another pattern. Hope you can understand more with this picture: Done.
  6. 01:04:871 (1,2) - Please, add whistles on both ends of these sliders, it's the same thing as I mentioned on 00:46:494 (1,2) -. Done.
  7. 01:16:932 (2) - Add a clap here to keep the consistency with your previous hitsounds. Done
Aherm, I will need to go sleep like, now.
I hope this was helpful for now: I'm coming back tomorrow to finish it!
Do not give me a kudosu for now, since I am going to edit this post.
Hurry up and finish sleeping so I can fix more stuff. =<

Also thanks for checking. ^^
Aurele
Normal
  1. 00:06:149 - I like what you did there by placing notes of blue ticks to follow the sounds, but actually, I feel like it's missing something to make it sounding better, it's mostly like the "Polarity". I suggest you to replace this note by a slider that will finish to 00:06:580 - . Personally, it's going to be easier to catch the next note. You should be doing the same thing at these places: 00:08:447 (3) - ; 00:10:744 (3) - ; 00:13:041 (3) - ;
  2. 00:17:635 (3,1) - By looking at this picture, it looks like you wanted to make a blanket here, but as I can see, it isn't making one.. So first, you should try to reform the slider (3) a bit, to something like this. Like seen on this screenshot, it's almost making a blanket with the next slider. With the Size Grid 4, you will be able to fix it! (Or you just create a new slider: huehue) You can look on the next suggestion for the code!
  3. 00:21:225 (2,3) - With both of these sliders, you could be making blankets with the previous slider. Right now, the emplacement of the slider (2) makes an overlap with it, which isn't good. So basically, it could be looking like this: (Do not mind the emplacement of both sliders on the timeline, I just wanted to give you an example :>)
    Example+Code(of the four sliders)

    420,136,17635,2,0,P|356:160|256:136,1,175
    192,72,18927,6,0,P|256:224|320:72,1,420
    192,0,21225,2,0,P|128:40|104:104,1,140
    136,240,22373,2,0,P|176:272|272:296,1,140
  4. 00:27:542 (5) - I personally suggest you to add a circle here with a clap, there's a little break time which shouldn't be there. To "delete" the break time, simply add a circle or even a slider, it's going to sound/play better.
  5. 00:28:116 (1,2,3,1,2,3,1,2,3) - That may sound a bit weird how I am going to explain it, well first, by playing it on the editor, I was misclicking the last note. I didn't understood why since it have the same spacing as the previous two ones. In conclusion, I found that it was because of the hitsound on the third circle, which made me missed. I suggest you to delete these claps and add them on the second circle, do the same thing for the next objects! (same as these objects: 01:09:466 (1,2,3,1,2,3,1,2,3) - ; 01:14:060 (1,2,3,1,2,3) - )
  6. 01:08:891 - You could be doing the same thing as I mentioned to 00:27:542 (5) -
Hard
  1. 00:05:575 - I suggest you on adding a clap here, there's missing some hitsounds. You should do the same for these objects: 00:07:872 / 00:10:169. Try to make the same thing with these similar places.
  2. 00:12:036 (1) - I don't really like the emplacement of these objects in this combo, there's many overlaps and some of these objects are playing awkwardly or has a some weird flows. I am suggesting you to remake this combo. I've thought that you could make something like this:
  3. 00:20:794 (2,3) - It could be very more enjoyable if you could make a little jump in here, instead of doing anti-jumps. For an example, I have copy/pasted the slider (2) for the slider (3). It's looking like this:
  4. 00:23:522 (1,2) - For these sliders, you were previously making anti-jumps, I meant, you were stacking the previous slider's end with the beginning of the next one, but this is like a bit off. You should maybe try to fix this.
  5. 00:52:380 (4,5,6) - in my personal view, this "flow" or what ever it's called, is playing very weird. It's looking better if it wasn't overlapped.. You could be trying to changes some of the notes' emplacements:
  6. 01:06:738 (2) - Make sure to perfectly stack this slider with the end of the previous slider.
Insane
  1. 00:06:724 (5,6,7) - In that kind of circonstance, it would be playing better if these objects were aligned. You should also make sure to keep the same spacing with the next objects. (You could consider doing the same thing with 00:09:021 (5,6,7) - )
  2. 00:11:318 (5,6,7,8) - Instead of something like that, you could be trying to make them looking curvy. Actually, it could be more enjoyable. For an example, I've placed them in that way, which also create a little smiley " : ) " (Make sure to align 00:11:031 (4) - with the previous circle! ; Also make sure to fix the spacing, if you do this, with the next objects.)
  3. 00:25:388 (2) - There's something I've seen with the other difficulty, with your previous slider, you're always stacking it with the end of the previous one, but it's not perfect! I would like you to make it perfectly stacked.
  4. 01:00:277 (1,2,3) - These circles are like, not enjoyable to play and it doesn't follow anything on the song, which can be called as; "Overmapping". I would like you to delete the circle (2), there shouldn't have triplets in that part. You should also consider doing something similar with 01:02:574 (1,2,3) - and 01:07:169 (3,4,5) - .
  5. 01:12:912 (1,2,3,4,5,6,7) - You should be placing these sliders like if you were doing a blanket with another object. For an example, I've moved the circle 01:12:481 (6) - to 01:13:414 - and I've moved the sliders around the approachcircle.
  6. 01:18:224 (6,7) - You should be moving both of these sliders one grid down to make sure it's aligned with both sliders (3,4)
Hope it was useful..
Sorry for being late.. ):
Kodora
Hito rank it pls :(
Saturnalize
Requested by MoodyRPG

=Easy=
1. 01:07:169 (2) - Is this spacing intended? Just wondering.

=Normal=
1. 00:18:927 (1,2,3) - Gabe's example is quite worth to try, so here https://osu.ppy.sh/ss/665809
2. 00:31:562 (4) - It's not shocking and I can read it but wouldn't it better if it separated away?

=Hard=
1. 00:14:333 - Doesn't some notes here should have a clap?
2. 01:04:871 (1) - Make the second curve nice with two white dots! ;D http://puu.sh/61uDj.jpg

=Insane=
1. 00:18:927 (1) - It has a pointy part, make it smoother or leave it, it's up to you.
you could work it better but this is the example

400,144,18927,6,0,B|508:168|512:300|400:348|312:328|292:248|303:211|303:211|328:139|271:106|191:125|218:211,1,600
2. 01:07:169 (3,4,5) - This is kinda hard to read because it's stacked, to be honest. If you want to keep the position then delete (4). The other option is to move the notes but that would ruin the pattern. This is up to you.
3. 01:17:506 (1,2,3,4,5,6,7) - I would like to compliment you because of this. I love you.

That's it. I don't have much to say but this map brings some nostalgia. At least that's what I feel. yay oldstyle map : D
Remember that most of my mod are suggestions. Just don't forget to reply the mod.
Good luck!
Topic Starter
Hitoshirenu Shourai

Gabe wrote:

SPOILER
Normal
  1. 00:06:149 - I like what you did there by placing notes of blue ticks to follow the sounds, but actually, I feel like it's missing something to make it sounding better, it's mostly like the "Polarity". I suggest you to replace this note by a slider that will finish to 00:06:580 - . Personally, it's going to be easier to catch the next note. You should be doing the same thing at these places: 00:08:447 (3) - ; 00:10:744 (3) - ; 00:13:041 (3) - ; I don't really like how that sounds, but okay.
  2. 00:17:635 (3,1) - By looking at this picture, it looks like you wanted to make a blanket here, but as I can see, it isn't making one.. So first, you should try to reform the slider (3) a bit, to something like this. Like seen on this screenshot, it's almost making a blanket with the next slider. With the Size Grid 4, you will be able to fix it! (Or you just create a new slider: huehue) You can look on the next suggestion for the code! Gomen, those images don't work anymore. ^^;
  3. 00:21:225 (2,3) - With both of these sliders, you could be making blankets with the previous slider. Right now, the emplacement of the slider (2) makes an overlap with it, which isn't good. So basically, it could be looking like this: (Do not mind the emplacement of both sliders on the timeline, I just wanted to give you an example :>) Okay, that works. I like!
    Example+Code(of the four sliders)

    420,136,17635,2,0,P|356:160|256:136,1,175
    192,72,18927,6,0,P|256:224|320:72,1,420
    192,0,21225,2,0,P|128:40|104:104,1,140
    136,240,22373,2,0,P|176:272|272:296,1,140
  4. 00:27:542 (5) - I personally suggest you to add a circle here with a clap, there's a little break time which shouldn't be there. To "delete" the break time, simply add a circle or even a slider, it's going to sound/play better. Done.
  5. 00:28:116 (1,2,3,1,2,3,1,2,3) - That may sound a bit weird how I am going to explain it, well first, by playing it on the editor, I was misclicking the last note. I didn't understood why since it have the same spacing as the previous two ones. In conclusion, I found that it was because of the hitsound on the third circle, which made me missed. I suggest you to delete these claps and add them on the second circle, do the same thing for the next objects! (same as these objects: 01:09:466 (1,2,3,1,2,3,1,2,3) - ; 01:14:060 (1,2,3,1,2,3) - ) I don't really like how that sounds, especially since the sliders after these sequence would need adjusted. But eh, if you think it'll play better, I'll give it a try.
  6. 01:08:891 - You could be doing the same thing as I mentioned to 00:27:542 (5) - Didn't want to, but done.
Hard
  1. 00:05:575 - I suggest you on adding a clap here, there's missing some hitsounds. You should do the same for these objects: 00:07:872 / 00:10:169. Try to make the same thing with these similar places. Sure.
  2. 00:12:036 (1) - I don't really like the emplacement of these objects in this combo, there's many overlaps and some of these objects are playing awkwardly or has a some weird flows. I am suggesting you to remake this combo. I've thought that you could make something like this: Changed it to be similar to your suggestion, should play better.
  3. 00:20:794 (2,3) - It could be very more enjoyable if you could make a little jump in here, instead of doing anti-jumps. For an example, I have copy/pasted the slider (2) for the slider (3). It's looking like this: I prefer it how it is, no offense.
  4. 00:23:522 (1,2) - For these sliders, you were previously making anti-jumps, I meant, you were stacking the previous slider's end with the beginning of the next one, but this is like a bit off. You should maybe try to fix this. In what way? Seems fine to me.
  5. 00:52:380 (4,5,6) - in my personal view, this "flow" or what ever it's called, is playing very weird. It's looking better if it wasn't overlapped.. You could be trying to changes some of the notes' emplacements: I changed it, but not in the same way. =3
  6. 01:06:738 (2) - Make sure to perfectly stack this slider with the end of the previous slider. Done.
Insane
  1. 00:06:724 (5,6,7) - In that kind of circonstance, it would be playing better if these objects were aligned. You should also make sure to keep the same spacing with the next objects. (You could consider doing the same thing with 00:09:021 (5,6,7) - ) Fixed.
  2. 00:11:318 (5,6,7,8) - Instead of something like that, you could be trying to make them looking curvy. Actually, it could be more enjoyable. For an example, I've placed them in that way, which also create a little smiley " : ) " (Make sure to align 00:11:031 (4) - with the previous circle! ; Also make sure to fix the spacing, if you do this, with the next objects.) Nope! Have you forgotten the name of this song? The Road is Full of Dangers~! Be happy though, I reduced the overlapping. ^_~
  3. 00:25:388 (2) - There's something I've seen with the other difficulty, with your previous slider, you're always stacking it with the end of the previous one, but it's not perfect! I would like you to make it perfectly stacked. Fixed.
  4. 01:00:277 (1,2,3) - These circles are like, not enjoyable to play and it doesn't follow anything on the song, which can be called as; "Overmapping". I would like you to delete the circle (2), there shouldn't have triplets in that part. You should also consider doing something similar with 01:02:574 (1,2,3) - and 01:07:169 (3,4,5) - . It stays. Overmapping be damned, it sounds cool as hell~
  5. 01:12:912 (1,2,3,4,5,6,7) - You should be placing these sliders like if you were doing a blanket with another object. For an example, I've moved the circle 01:12:481 (6) - to 01:13:414 - and I've moved the sliders around the approachcircle. It is now more blankety I guess.
  6. 01:18:224 (6,7) - You should be moving both of these sliders one grid down to make sure it's aligned with both sliders (3,4) Fixed.

Hope it was useful..
Sorry for being late.. ):
It was indeed useful, thank you. ^^

Saturnalize wrote:

Requested by MoodyRPG

SPOILER
=Easy=
1. 01:07:169 (2) - Is this spacing intended? Just wondering. Good catch! Fixed.

=Normal=
1. 00:18:927 (1,2,3) - Gabe's example is quite worth to try, so here https://osu.ppy.sh/ss/665809 Fixed.
2. 00:31:562 (4) - It's not shocking and I can read it but wouldn't it better if it separated away? Sure.

=Hard=
1. 00:14:333 - Doesn't some notes here should have a clap? Intentional quiet so the hitsounds don't detract too much from the music.
2. 01:04:871 (1) - Make the second curve nice with two white dots! ;D http://puu.sh/61uDj.jpg Gomen, this image isn't alive anymore. ^^;

=Insane=
1. 00:18:927 (1) - It has a pointy part, make it smoother or leave it, it's up to you. Was intentional.
you could work it better but this is the example

400,144,18927,6,0,B|508:168|512:300|400:348|312:328|292:248|303:211|303:211|328:139|271:106|191:125|218:211,1,600
2. 01:07:169 (3,4,5) - This is kinda hard to read because it's stacked, to be honest. If you want to keep the position then delete (4). The other option is to move the notes but that would ruin the pattern. This is up to you. Gomen, it stays. =P
3. 01:17:506 (1,2,3,4,5,6,7) - I would like to compliment you because of this. I love you. Thanks! XD

That's it. I don't have much to say but this map brings some nostalgia. At least that's what I feel. yay oldstyle map : D
Remember that most of my mod are suggestions. Just don't forget to reply the mod.
Good luck!
Thanks for the mod! ^^
Aurele
old-fashioned mapping, oh I like that ♥
hope that's not an insult



Bubbled.
Topic Starter
Hitoshirenu Shourai

Gabe wrote:

old-fashioned mapping, oh I like that ♥
hope that's not an insult



Bubbled.
Thanks! And not an insult at all! ^^
Saturnalize

Hitoshirenu Shourai wrote:

Saturnalize wrote:

2. 01:04:871 (1) - Make the second curve nice with two white dots! ;D http://puu.sh/61uDj.jpg Gomen, this image isn't alive anymore. ^^;

Hitoshirenu Shourai wrote:

Saturnalize wrote:

Gomen, this image isn't alive anymore. ^^;


lolrip link anyway this is what I refer to > http://puu.sh/847Aq.jpg

But it's not a big deal, thought, so it's ready for rank

Good luck!

p.s. : as Gabe's request to post something here to get kds but I just want to clarify the dead link.
Kodora
oh wow, bubbled after 3 years

gratz Hito! :3
Topic Starter
Hitoshirenu Shourai

Kodora wrote:

oh wow, bubbled after 3 years

gratz Hito! :3
Thanks! Now I just need to pester ask another BAT to check this out~
BeatofIke
Ranked!
Congratualtions Hito. You deserved it! :D
Mao
Awesome map! Nice to see something in this style in 2014! :D
Stefan
WOW BoI PLS

I WANTED TO MOD THIS
Lust
wow congratulations!
YTYuyu
oh damn a Shourai map ranked in this era--impressive :)

congratz :D
Kodora
Gratz Hito! <3
MoodyRPG
IT'S HAPPENING

Gratz Hito !!!
Dainesl
Suddenly Hito returns after goddamn ages, congrats :3
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