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Kanon Wakeshima - Foul Play ni Kurari (TV Size)

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Topic Starter
hoLysoup
This beatmap was submitted using in-game submission on Sunday, December 23, 2012 at 10:00:48 PM

Artist: Kanon Wakeshima
Title: Foul Play ni Kurari (TV Size)
Source: To Love-Ru Darkness
Tags: ending lala momo nana deviluke toloveru alacat toraburu
BPM: 163
Filesize: 11718kb
Play Time: 01:28
Difficulties Available:
  1. alacat's Normal (3.97 stars, 128 notes)
  2. Easy (2.56 stars, 89 notes)
  3. Hard (4.81 stars, 176 notes)
  4. Insane (5 stars, 300 notes)
Download: Kanon Wakeshima - Foul Play ni Kurari (TV Size)
Download: Kanon Wakeshima - Foul Play ni Kurari (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
分島花音 :>
To Love-Ru Darkness ED


あたまの中 君は誰と ランデブーしてるの~?



HEHEHE!
Quilt
1st
good song :D
Topic Starter
hoLysoup

Quilt wrote:

1st
good song :D
www yayayayay!!
:D!!
momo<3
KuronumaSawako
Nice song ^^
Wakeshima Kanon <333
alacat
done Normal ~ star rate 4.00 (http://puu.sh/1uO3u)

hoLysoup ~ Maybe, I think you should add one more red line here . 00:38:887 -



3/4 Rhythm is here ~ 00:30:053 -

4/4 ~ 00:38:887 - >3<
Topic Starter
hoLysoup
>alaneko!
わいいいいいいい!! :D
Curisu
So Moe(-.-)/
Yey To-Love @abalee = ranked!(kidding

[General]
~TV Size~ --> (TV Size)?

[Easy]
00:43:304 (1) - ...clap? little bit weird lol

[Hard]
00:02:354 - too loud :P
00:41:832 (1,2) - symmetry nazi
00:46:985 (1) - +some hitsound plz
imo
(capital letter= Normal hitsounds/small letter = Soft hitsounds)
hhshshhhs

[Insane]
00:02:538 - +whis
00:04:747 - ^

no kd plz

edit:+2star
cRyo[iceeicee]
oo!
Topic Starter
hoLysoup
Curisu!
thank you!! :>!!


cRyo[iceeicee] wrote:

oo!
hitsound help!! thanks moecRyo :>!


To forum admins: do not deny cRyo's kd. if you need to question, ask Kurai or me directly.
Kurai

cRyo[iceeicee] wrote:

oo!
I saw the chatlog and I have reverted the kudosu.
Pokie
Such interesting song XD
UnitedWeSin
Hello~
Fun modding via your request in #modreq. :3

Let's see...

[General]

You should rename your background image to "background." :D

Remove the "01" from the beginning of the MP3's name, it's not needed.

These combobursts are epic, I'm stealing them. :P

Add "toraburu" to tags?

[Easy]

I like this easy, it's fun. :D

00:06:403 (1) - You need to remove this NC. Having two 1's on the screen at the same time will be way too confusing for a new player. They won't know which one to hit.
00:09:348 (1) - ^

00:21:127 (1,2,3) - I like the repeating pattern, but the rhythm just doesn't fit right. We can keep the nice symmetry and have a different rhythm like this:
Remove the repeat from 2, ctrl-g it to flip it's orientation, move 3 to 00:22:599 and add a circle at 00:23:704.

00:24:072 - We were following the vocals up until this point, are you sure you don't want to just keep following them? I think it would be better to stay consistent with them instead of repeating the beginning section when there were no vocals. Try this rhythm to follow them nicely:

00:32:261 (3,4) - Something weird happened here when you were copy and pasting. The 3 and 4 here aren't identically spaced as the 1 and 2 before them. Copy the 00:30:053 (1) and past it at 00:32:261 and flip it over the y axis to fix.
Also turn off grid spacing to make sure that the tails of 00:31:157 (2,4) perfectly overlap each other.

00:36:678 (3) - I missed here because the slider repeat surprised me so much. It doesn't fit. It just means that instead of hitting a slider when the verse starts at 00:38:887 - , we're going to be hitting a slider end and it feels bad. Plus we don't get to hit circles when the vocals hit at 00:38:151 and 00:38:519 leading into the verse...
Can we rethink this section with a rhythm like this please?:

It just emerges the player in the song much more.

00:55:083 - There is a very strong downbeat here, but instead of mashing a circle really hard, we get to hit a slider end. Can you remove the repeat from 00:54:347 (2) and put a NC circle on 00:55:083? It would require rearranging a bit but it would feel much better than it is now.
01:00:973 (1) - See here we have a circle on the downbeat, doesn't that feel better than a slider end?

01:06:126 (5) - Can we make this slider curve down into the 01:06:862 (1) instead of past it?

00:49:193 to 00:55:083 - Honestly I'm just not really feeling these rhythms here. They aren't following the music very well. I think you were so focused on symmetry that you added some slider repeats where they really shouldn't have been added.
Take 00:49:193 for example. This rhythm is strange and doesn't really follow the vocals or the orchestra IMO. Wouldn't something like this feel much better?:
I think this difficulty would be more enjoyable to a beginner with better rhythms here, and I believe you could implement them without much effort or remapping, just a bit of rearranging.
01:00:972 to 01:06:862 - ^

[Alacat's Normal]

Alacat :)

00:07:875 (3,4) - Can we do something besides this stack? I just don't think players of this level will be used to seeing something like this. Just delete the 3 and make the 4 a two beat slider.
00:10:820 (3) - ^

00:36:678 (1) - Remove this spinner IMO. It's too short, and players at this level would enjoy hitting circles at 00:38:151 and 00:38:519 along with the vocal line leading into the next verse more than this spinner. Here's what I suggest:

00:35:942 (4) to 00:39:991 (3)

[Hard]

Great diff. :D

01:17:169 (1,2,3) - This rhythm feels really strange if you know the song. Can we just do something simple that fits the moving notes? Maybe 4 one half beat sliders in a fun flowing pattern?

00:14:133 (3,4) - This jump is confusing IMO. The 00:14:133 (3) slider represents a totally different vocal idea than the 00:14:685 (4). A new idea is starting at 00:14:685 (4) so it's confusing that the sliders are the same. To fix this, make the 00:14:685 (4) a NC. It also stays consistent with the combo pattern in the previous verse.

00:42:568 (2) - Can you remove the repeat and put a circle at 00:43:304 to kick start the spinner? It makes the spinner accent the vocals much better than the slider end IMO.

01:22:691 (3) - Should be a slider leading into the 01:23:059 (1) IMO. Maybe you could make it a funky shape. :)
01:24:163 (3) - ^

[Insane]

Fun diff. <3
Just some suggestions.

Why not have a stream starting at 00:00:145 leading into the 00:00:514 (1)? No reason not to.

00:24:808 (5) - Remove this. Not necessary IMO.

00:30:053 (1) - Do you want to stack on the 00:29:225 (4) ?

00:38:151 (1) - NC? It's a new idea here, fits IMO.

00:47:721 (1) - NC? Adds more build up.

00:53:979 (2,4) - Ctrl-g for a more entertaining flow.
01:05:758 (2) - ^

01:12:384 (4) - Wouldn't a stream here have been fun? :cry:


Ok that's all I think. Great maps guys! Good luck with rank. I'll leave star. <3
Topic Starter
hoLysoup
UnitedWeSin

UnitedWeSin wrote:

Hello~
Fun modding via your request in #modreq. :3
hihi
Let's see...

[General]

You should rename your background image to "background." :D

Remove the "01" from the beginning of the MP3's name, it's not needed.
^well these two I just left them cause it doesn't really matter in the txt file lol
These combobursts are epic, I'm stealing them. :P
ok
Add "toraburu" to tags?
ok
[Easy]

I like this easy, it's fun. :D
thank you!!

I fixed everything. thanks a lot! :>

[Hard]

Great diff. :D

01:17:169 (1,2,3) - This rhythm feels really strange if you know the song. Can we just do something simple that fits the moving notes? Maybe 4 one half beat sliders in a fun flowing pattern?
mmm well this rhythm is imitating the previous rhythm, so i'll keep them the same for now. I'll keep this in mind though
00:14:133 (3,4) - This jump is confusing IMO. The 00:14:133 (3) slider represents a totally different vocal idea than the 00:14:685 (4). A new idea is starting at 00:14:685 (4) so it's confusing that the sliders are the same. To fix this, make the 00:14:685 (4) a NC. It also stays consistent with the combo pattern in the previous verse.
ok
00:42:568 (2) - Can you remove the repeat and put a circle at 00:43:304 to kick start the spinner? It makes the spinner accent the vocals much better than the slider end IMO.
ok
01:22:691 (3) - Should be a slider leading into the 01:23:059 (1) IMO. Maybe you could make it a funky shape. :) mm maybe.. will leave this for now
01:24:163 (3) - ^ ^

[Insane]

Fun diff. <3
Just some suggestions.

Why not have a stream starting at 00:00:145 leading into the 00:00:514 (1)? No reason not to.
mmm ok.
00:24:808 (5) - Remove this. Not necessary IMO.
I'll keep this in mind but I won't change it for now. I just feel like it flows better
00:30:053 (1) - Do you want to stack on the 00:29:225 (4) ?
It was before.. but I moved it just so there's a little distinction
00:38:151 (1) - NC? It's a new idea here, fits IMO.
mm ok sure
00:47:721 (1) - NC? Adds more build up.
think that's too many
00:53:979 (2,4) - Ctrl-g for a more entertaining flow. well these two no for now because it's suppose to imitate the piano of the bass line descending lower and lower in the music chromatically
01:05:758 (2) - ^ ^

01:12:384 (4) - Wouldn't a stream here have been fun? :cry: mm.. well no for now haha I don't know.. music doesn't feel very fast yet


Ok that's all I think. Great maps guys! Good luck with rank. I'll leave star. <3
thanks for a long detailed mod!! +star :>

btw moecat!
new tags :>
alacat
>UnitedWeSin

sry , no chagne >_< but thanks modding :)
cirno-_old
Easy
00:15:237 (1) - Give it a curve perhaps?

Normal
01:27:660 (3) - NC

No kudosu necessary. I couldn't find anything else. Good map :)
alacat
Cygnus
Hi hoLysoup! Here's a mod from my queue ^^:

Easy
  1. This diff will be played better if AR is bumped +1. Try it and you'll see. ^^
  2. 00:29:961 (1,2,3,4) - It would be much better if you could make a perfect beat blanket with these sliders for better gameplay in terms of visuals. XD
  3. 00:34:470 (1) - Some parts of this slider's end is overlapping with the previous slider which looks a bit ugly (for me :O). Try to find a way to avoid it.
  4. 00:43:304 - I think it's better to add a circle here instead and make the spinner start on 00:43:488 instead. It plays better for me.
  5. 00:54:347 (2) - This slider is not going with the combo flow and doesn't really make sense in the music to me. I suggest you remove the reverse instead and add a circle with a new combo on 00:55:083 and remove new combo on 00:55:451.
  6. 00:58:028 (1) - Add a finish hit sound at the start of this slider. This suggestion also implies on 00:59:500. (:
Normal
  1. 00:16:710 (3) - I think you can still improve this wave slider. It would be better if wave is bigger and parallel. This suggestion also includes the slider in 00:22:599 (3).
  2. 00:43:304 - I think it's better to add a circle here instead and make the spinner start on 00:43:488 instead. It plays better for me.
  3. 01:05:758 (4,6) - Increasing the volume of the finish hit sounds here sound better imo.
  4. 01:27:660 (3) - Perhaps try adding a new combo here? All the other diffs have new combos on this part.
Hard
  1. 00:13:029 (2) - I don't if it's just me but this slider's end don't look good. Using 3 slider points would be better imo.
  2. 01:17:169 (1,2) - Gameplay would be better if you would perfect the blankets on these sliders.
Insane
  1. 00:11:004 (1) - It would be better if you could make the circular flow in this slider a bit larger. Also, you might wanna avoid the overlap of the circle with the next circle for better gameplay? XD
  2. 00:47:353 (1) - I don't think a new combo is necessary on this circle. Remove it please?
Awesome mapset as always HS! (: I love Hard and Insane so much. lolol I'm expecting a reply on my mod with a reason if ever you rejected my suggestions. By the way, call me back again if you're done with my mod so I can do a recheck ^^
Topic Starter
hoLysoup
Philippines

Philippines wrote:

Hi hoLysoup! Here's a mod from my queue ^^:
hihi~!
Easy
  1. This diff will be played better if AR is bumped +1. Try it and you'll see. ^^ actually that's right I forgot to switch it
  2. 00:29:961 (1,2,3,4) - It would be much better if you could make a perfect beat blanket with these sliders for better gameplay in terms of visuals. XD yea I tried my best I don't know if it's alright
  3. 00:34:470 (1) - Some parts of this slider's end is overlapping with the previous slider which looks a bit ugly (for me :O). Try to find a way to avoid it. true
  4. 00:43:304 - I think it's better to add a circle here instead and make the spinner start on 00:43:488 instead. It plays better for me. well.. I think this is fine because the spinner right away emphasizes her voice more. and plus.. well I just like it better this way
  5. 00:54:347 (2) - This slider is not going with the combo flow and doesn't really make sense in the music to me. I suggest you remove the reverse instead and add a circle with a new combo on 00:55:083 and remove new combo on 00:55:451. there are other people who mentioned this I dont' really feel the difference I guess? mostly because it's in the middle of the kiai, but sure i'll change this
  6. 00:58:028 (1) - Add a finish hit sound at the start of this slider. This suggestion also implies on 00:59:500. (: mm.. I don't really understand.. I think it's kinda outta place
Hard
  1. 00:13:029 (2) - I don't if it's just me but this slider's end don't look good. Using 3 slider points would be better imo. fixed
  2. 01:17:169 (1,2) - Gameplay would be better if you would perfect the blankets on these sliders. fixed
Insane
  1. 00:11:004 (1) - It would be better if you could make the circular flow in this slider a bit larger. Also, you might wanna avoid the overlap of the circle with the next circle for better gameplay? XD yes this is true I'm trying to think of new ways to do this slider but it's just not coming to me right now. but yea this has always been on my mind. I'll change it when I can think of a way
  2. 00:47:353 (1) - I don't think a new combo is necessary on this circle. Remove it please? mm sure, i'll nc the end so it's consistent with the previous streams
Awesome mapset as always HS! (: I love Hard and Insane so much. lolol I'm expecting a reply on my mod with a reason if ever you rejected my suggestions. By the way, call me back again if you're done with my mod so I can do a recheck ^^
thanks for modding!!
and it's alright you don't need to recheck haha modding alone is fine

Flask

Flask wrote:

耶出包女王 Mod Request from My Queue~
yay~!

[General]
  1. 標題Tv Size不括弧大丈夫? 恩 這個應該是沒問題因為album裡面就是這麼寫的
  2. tags上ending ok
[ Easy]
  1. 00:02:722 (2) - 感覺去一個reserve然後補1/1 slider比較合音樂 因為從00:03:458 - 這裡開始音樂就不跟00:02:722 - 相干了 還是獨立下 是沒錯 可是我覺得加多了就變得越來越難
  2. 00:16:342 (2) - 建議頭疊在(4)下面 看起來比較舒服orz 應該還好吧
  3. 00:18:918 (2) - (end) finish? 音樂有個音 ._. mm no
  4. 01:11:279 (2) - DS超那麼多大丈夫?應該沒事

[ Hard]
  1. 00:19:655 (4) - finish 原因同Easy ok
  2. 00:50:666 (1,2) - 試這個 http://osu.ppy.sh/ss/520447 ok
    172,56,50666,6,0,P|128:20|48:48|44:112,1,160,0|8,0:0|0:0,0:0:0
    72,176,51218,2,0,P|116:212|196:184|200:120,1,160,0|8,0:0|0:0,0:0:0
    ^ 忘了把(2)的clap刪了 = =
  3. 00:58:028 (1,2,5) - 如果不懶的話可以複製下上面的形狀代替這個 哈哈這應該就不用了
[ Insane]
  1. 00:04:563 (4) - (begin) 忘了clap fixed
  2. 00:38:151 (1,2,1) - 這spacing能不能統一 實在有點像00:31:709 (4,5) - 這種1/2 orz 恩其實這是越來越小故意做成這樣的
  3. 00:56:556 (7,1) - Swap NC, 然後我會建議 (6,7)之間擺00:55:451 (3,4) - 這種跳比較對稱 fixed
  4. 01:02:997 (2,3,4) - 等邊三角型 fixed
  5. 01:06:494 (1,3) - 聽起來應該swap nc才對的上vocal 這個其實是針對五角形而做的NC
好吧有點騙KD 神圖不解釋orz...
哈哈.. 不會阿
謝啦~

Wreath

Wreath wrote:

from my queue
hi, holysoup-san and alacat-san :oops:
thx for request
hihi!

[Insane]
  1. 00:29:325 - unsnapped fixed
  2. 00:40:359 (1) - it will be looks more beautiful if you change to this~ http://puu.sh/1zaTN fixed
  3. 00:43:120 (4) - stack on 00:42:383 (2) - mmm maybe not
  4. 00:47:821 - unsnapped fixed
  5. 01:07:231 (5) - stack on 01:06:126 (3) - head mmm maybe not
[Hard]
  1. DR+1 cuz no jump and no stream I think it's too much
  2. 01:14:776 (4) - i think its looks doesnt beautiful... X/ can you change to other forms? fixed

[Easy]
  1. 00:59:500 (1) - touch HP bar, 1grid down I think it's ok~
  2. 01:12:752 (1) - same, 01:12:752 (1,2,3,4) - 2grid down fixed
sry, thats all... :?
i have nothing to say, its well good map :oops:
good luck ;)
Thank you!! arigatou! :>

moecat!!
new tags again~ :>
Flask
耶出包女王 Mod Request from My Queue~

Red: Must be fixed.
Blue: Highly recommended.
Black: Just suggestion/nazi stuff.

[General]
  1. 標題Tv Size不括弧大丈夫?
  2. tags上ending
[ Easy]
  1. 00:02:722 (2) - 感覺去一個reserve然後補1/1 slider比較合音樂 因為從00:03:458 - 這裡開始音樂就不跟00:02:722 - 相干了 還是獨立下
  2. 00:16:342 (2) - 建議頭疊在(4)下面 看起來比較舒服orz
  3. 00:18:918 (2) - (end) finish? 音樂有個音 ._.
  4. 01:11:279 (2) - DS超那麼多大丈夫?

[ alacat's Normal]
  1. 00:12:293 (1) - (end) finish? other diffs add finishes here ._.
  2. 00:19:655 (3) - finish? There's a sound in the music orz
    I love this diff~
[ Hard]
  1. 00:19:655 (4) - finish 原因同Easy
  2. 00:50:666 (1,2) - 試這個 http://osu.ppy.sh/ss/520447
    code
    172,56,50666,6,0,P|128:20|48:48|44:112,1,160,0|8,0:0|0:0,0:0:0
    72,176,51218,2,0,P|116:212|196:184|200:120,1,160,0|8,0:0|0:0,0:0:0
    ^ 忘了把(2)的clap刪了 = =
  3. 00:58:028 (1,2,5) - 如果不懶的話可以複製下上面的形狀代替這個
[ Insane]
  1. 00:04:563 (4) - (begin) 忘了clap
  2. 00:38:151 (1,2,1) - 這spacing能不能統一 實在有點像00:31:709 (4,5) - 這種1/2 orz
  3. 00:56:556 (7,1) - Swap NC, 然後我會建議 (6,7)之間擺00:55:451 (3,4) - 這種跳比較對稱
  4. 01:02:997 (2,3,4) - 等邊三角型
  5. 01:06:494 (1,3) - 聽起來應該swap nc才對的上vocal
好吧有點騙KD 神圖不解釋orz...
Cygnus
Did a recheck and everything seems fine now. ^^ Just the circle thing on that slider. lol XD Anyway, good luck! I'll be watching over this map ~
Wreath
from my queue
hi, holysoup-san and alacat-san :oops:
thx for request

[General]
  1. looks fine
[Insane]
  1. 00:29:325 - unsnapped
  2. 00:40:359 (1) - it will be looks more beautiful if you change to this~ http://puu.sh/1zaTN
  3. 00:43:120 (4) - stack on 00:42:383 (2) -
  4. 00:47:821 - unsnapped
  5. 01:07:231 (5) - stack on 01:06:126 (3) - head
[Hard]
  1. DR+1 cuz no jump and no stream
  2. 01:14:776 (4) - i think its looks doesnt beautiful... X/ can you change to other forms?
[alacat's Normal]
  1. nothing to say
[Easy]
  1. 00:59:500 (1) - touch HP bar, 1grid down
  2. 01:12:752 (1) - same, 01:12:752 (1,2,3,4) - 2grid down
sry, thats all... :?
i have nothing to say, its well good map :oops:
good luck ;)
NoHitter
I honestly can't believe this is actually an ED. This song reminds me more of classical music and waltz ;) 00:30:053 -> 00:38:887 especially.

[General]
Resnap all notes in all diffs. Some notes are unsnapped by 1ms. (example hitobjects at 00:56:556 should be at 00:56:555)
Are you sure the title uses ~TV size~ instead of (TV Size)?

[Easy]
- 00:04:563 (3) - Add a whistle at the end here. It matches with the music.
- 00:25:912 () - Add a note with a finish here, so it won't break your hitsounding pattern. The next slider also plays kind of oddly at least IMO without this note.
- 00:52:874 (3) - The overlap with 00:51:034 (4) really doesn't look that good. Reposition the combo?
- 00:52:138 (1) - Add finish here to emphasize the music here.
- 00:56:556 (3) - Add finish at the start of this slider. It's to continue the pattern of finishes you started at 00:53:610 (1) and 00:55:083 (1).
- 01:01:341 (2) - The overlap with 00:59:500 (1) doesn't look good. Though I suppose it would be difficult to find a good way to reposition this...
- 01:02:445 (3) - Add finish to emphasize the music.
- 01:27:660 (1,2) - You might want to reposition these? They look so similar with 01:25:451 (4), and it would be better to change it up a bit. Maybe like this?

[alacat's Normal]
- Good Normal! The flow is great and the patterns are neat and clean.
- 00:12:293 (1) - The end should be a finish so it will fit the music. You can hear cymbals at the background at this part.
- 00:24:072 (1) - Same as above. I suggest also adding softer finishes at 00:25:176, 00:25:912 and 00:26:648 instead of claps.

[Hard]
- 00:04:563 (4) - Add a whistle at the end here. It matches with the music.
- 00:46:985 (1) - This slider feels out of place here. I would suggest just extending the spinner to the slider end or lowering the volume, because atm it's loud.
- 00:52:138 (1) - Add finish here to emphasize the music here.
- 00:56:556 (1) - Same as above.
- 01:02:445 (3) - Add finish to emphasize the music.

[Insane]
- Considering adding a spinner here to get score variation.
- 00:04:563 (3) - Add a whistle at the end here. It matches with the music.
- 00:05:851 (1) - The new combo here is redundant. No need for it.
- 00:11:004 (1) - You can rotate this so that it doesn't overlap with (2). Like this.
- 00:48:090 (1) - The new combo here is redundant. No need for it.
- 00:52:138 (1) - Add finish here to emphasize the music here.
- 00:56:556 (1) - Same as above.
- 01:02:445 (1) - Add finish to emphasize the music.
- 01:27:660 (1,2,3,4) - Was kind of expecting a jump or at least an increase in spacing for this combo given that it's the end of the song and the previous combo was jumpy.

Contact me for a recheck afterwards.

Bonus: http://osu.ppy.sh/ss/521801
Topic Starter
hoLysoup

NoHitter wrote:

I honestly can't believe this is actually an ED. This song reminds me more of classical music and waltz ;) 00:30:053 -> 00:38:887 especially. yea that's why it's so awesome because of how unique it is :D

[General]
Resnap all notes in all diffs. Some notes are unsnapped by 1ms. (example hitobjects at 00:56:556 should be at 00:56:555) strange.. I resnapped everything again
Are you sure the title uses ~TV size~ instead of (TV Size) Well actually I can't verify this anywhere, so I'll just stick with the brackets

[Easy]
- 00:04:563 (3) - Add a whistle at the end here. It matches with the music. done
- 00:25:912 () - Add a note with a finish here, so it won't break your hitsounding pattern. The next slider also plays kind of oddly at least IMO without this note. done
- 00:52:874 (3) - The overlap with 00:51:034 (4) really doesn't look that good. Reposition the combo? done
- 00:52:138 (1) - Add finish here to emphasize the music here. sry I don't really like adding finishes in the middle of kiai phrase, so I just added whistle pattern on all the strong white ticks
- 00:56:556 (3) - Add finish at the start of this slider. It's to continue the pattern of finishes you started at 00:53:610 (1) and 00:55:083 (1). ^same as before
- 01:01:341 (2) - The overlap with 00:59:500 (1) doesn't look good. Though I suppose it would be difficult to find a good way to reposition this... yea.. this one's kinda hard so I dont' think i'll move anything. plus it doesn't block the visibility
- 01:02:445 (3) - Add finish to emphasize the music. ^same as before
- 01:27:660 (1,2) - You might want to reposition these? They look so similar with 01:25:451 (4), and it would be better to change it up a bit. Maybe like this? done

[Hard]
- 00:04:563 (4) - Add a whistle at the end here. It matches with the music. done
- 00:46:985 (1) - This slider feels out of place here. I would suggest just extending the spinner to the slider end or lowering the volume, because atm it's loud. ok i'll lower the volume. I just wanna vary things up from normal to Insane. so between 1 large spinner and nothing mapped, I'll use this slider
- 00:52:138 (1) - Add finish here to emphasize the music here. ^same as before
- 00:56:556 (1) - Same as above. ^same as before
- 01:02:445 (3) - Add finish to emphasize the music. ^same as before

[Insane]
- Considering adding a spinner here to get score variation. well maybe not here.. can't find a good place
- 00:04:563 (3) - Add a whistle at the end here. It matches with the music. done
- 00:05:851 (1) - The new combo here is redundant. No need for it. done
- 00:11:004 (1) - You can rotate this so that it doesn't overlap with (2). Like this. done
- 00:48:090 (1) - The new combo here is redundant. No need for it. done
- 00:52:138 (1) - Add finish here to emphasize the music here. well same reasons as above~
- 00:56:556 (1) - Same as above. ^same as before
- 01:02:445 (1) - Add finish to emphasize the music. ^same as before
- 01:27:660 (1,2,3,4) - Was kind of expecting a jump or at least an increase in spacing for this combo given that it's the end of the song and the previous combo was jumpy. well this is the end of the song so I figured we don't have to be that jumpy anymore. Plus it's mimicking over here: 00:05:115 (1,2,3,4) both the music and the map


Bonus: http://osu.ppy.sh/ss/521801
you keep dc-ing so I couldn't spec!
alacat

Philippines wrote:

Normal
  1. 00:16:710 (3) - I think you can still improve this wave slider. It would be better if wave is bigger and parallel. This suggestion also includes the slider in 00:22:599 (3). ok !
  2. 00:43:304 - I think it's better to add a circle here instead and make the spinner start on 00:43:488 instead. It plays better for me. no change ><
  3. 01:05:758 (4,6) - Increasing the volume of the finish hit sounds here sound better imo. hmm , I want keep current pattern >_<
  4. 01:27:660 (3) - Perhaps try adding a new combo here? All the other diffs have new combos on this part.  ok :3

Flask wrote:

[ alacat's Normal]
  1. 00:12:293 (1) - (end) finish? other diffs add finishes here ._. ok :3
  2. 00:19:655 (3) - finish? There's a sound in the music orz mm , I think finish sound is loud here >_<
    I love this diff~ Thanks \^^/

Wreath wrote:

from my queue
hi, holysoup-san and alacat-san :oops: hi hi :oops:
thx for request

NoHitter wrote:

[alacat's Normal]
- Good Normal! The flow is great and the patterns are neat and clean. Thanks \^^/
- 00:12:293 (1) - The end should be a finish so it will fit the music. You can hear cymbals at the background at this part.
- 00:24:072 (1) - Same as above. I suggest also adding softer finishes at 00:25:176, 00:25:912 and 00:26:648 instead of claps.

ok , fixed :3 and add volume ^^/
Thank you for modding :3

http://puu.sh/1zoyG
NoHitter
Bubbled!
-kevincela-
That was fast :O

Oh well,I can't mod this anymore. Good luck with the map anyways! :D
Scorpiour
i suppose the artist should be "Kanon Wakeshima" ...
merchat7
Wakeshima = surname
Kanon = firstname

So according to the ranking criteria for eastern artist name, the artist is correct. Checked this through several sources.

Also good luck on rank holysoup!
Topic Starter
hoLysoup

merchat7 wrote:

Wakeshima = surname
Kanon = firstname

So according to the ranking criteria for eastern artist name, the artist is correct. Checked this through several sources.

Also good luck on rank holysoup!
yup :>
thank you!!

>Scorpiour, you should switch your artist title for your pending maps.
Chewin
hi

~General~

  1. You must set slider tick 2 in the easy diff
~Easy~

  1. 00:13:397 (2) - Finish to match the clash in the cymbals
  2. 00:59:500 (1) - This slider touches HP bar, move it else where
  3. 01:19:377 (2) - There should be a finish on the slider head, as I told you for 00:13:397 (2)
~alacat's Normal~

  1. To be honest I think the current SV is too high for a normal diff. You really should decrease it.
  2. 00:24:808 (2,4,5) - I can hear cymbals sound in the music. What about to add some finishes on (2)'s tail, (4) circle and (5)'s arrow?
  3. 00:26:280 (5) - If I was you, I would remove the repeat here adding a circle on the downbeat 00:27:017 with new combo
  4. 00:30:421 (1) - This slider is too soon after the spinner for a normal
  5. 00:38:519 (1) - ^ remove circle?
  6. 01:19:377 (2) - Finish on the tail, to keep consistency with 00:24:808 (2) of my suggestion
~Hard~

  1. 01:00:420 (5) - Honestly I don't like this whistle on the body, I would remove it
~Insane~

  1. 01:00:420 (1) - Same of hard
  2. 01:16:433 (4) - (nazi) To keep symmetry with 01:16:801 (5) move this on x:206 y:150 (without grid snap)
  3. 01:24:531 (7) - There should be new combo here according to previous patterns
I can't rank this mapset now because of wrong slider tick in the easy diff. Ask NoHitter for a rebubble and I will rank ;3
Topic Starter
hoLysoup

Chewin wrote:

hi

~General~

  1. You must set slider tick 2 in the easy diff
well this is actually intentional. If you set the tickrate to 2 in [Easy], you'll realize it doesn't fit the song at all with all the long sliders. In fact, it makes it extremely noisy and out of place for the music. Throughout the map, I have put hitsounds on the tickrates and along with tickrate 1, it works out perfectly. If I change it to tickrate 2, the extra ticks during long sliders makes the song sound random because sometimes it will fit, most of the time it's out of place. The ranking rules list different tickrates as a guideline and not a rule so it's not enforced. Thus, the reason I chose to leave it at tickrate 1 is because it does not play well with the map and song, not because of other reasons. You can see right from the start of the map, 00:00:514 (1) - with tickrate 2 here, it sounds very strange
~Easy~

  1. 00:13:397 (2) - Finish to match the clash in the cymbals fixed
  2. 00:59:500 (1) - This slider touches HP bar, move it else where fixed
  3. 01:19:377 (2) - There should be a finish on the slider head, as I told you for 00:13:397 (2) this one I didn't add because I feel the song already has 3 finish sounds there's no need to amplify it, also it's not on a downbeat so it sounds weird to me
~Hard~

  1. 01:00:420 (5) - Honestly I don't like this whistle on the body, I would remove it
fixed

~Insane~

  1. 01:00:420 (1) - Same of hard fixed
  2. 01:16:433 (4) - (nazi) To keep symmetry with 01:16:801 (5) move this on x:206 y:150 (without grid snap) fixed
  3. 01:24:531 (7) - There should be new combo here according to previous patternsfixed
I can't rank this mapset now because of wrong slider tick in the easy diff. Ask NoHitter for a rebubble and I will rank ;3
I'll try to ask him for a rebubble.
thanks.
Chewin
You don't need to ask for rebubbble if you want to keep slider tick 1 in the easy diff.
I didn't know it was a guideline, orz. I thought it was a ranking rule.
Well, I apologize, you can call me back after alacat has fixed her diff and I will rank
alacat

Chewin wrote:

~alacat's Normal~

  1. To be honest I think the current SV is too high for a normal diff. You really should decrease it.
    m~ , no problem imo . Because this map is (easy : SV=1.2 , Normal : SV=1.4 , Hard : SV=1.6 , Insane : SV=1.8 .) nice map set :3 !
  2. 00:24:808 (2,4,5) - I can hear cymbals sound in the music. What about to add some finishes on (2)'s tail, (4) circle and (5)'s arrow? added
  3. 00:26:280 (5) - If I was you, I would remove the repeat here adding a circle on the downbeat 00:27:017 with new combo Nope.
  4. 00:30:421 (1) - This slider is too soon after the spinner for a normal ok ! remove spinner :3
  5. 00:38:519 (1) - ^ remove circle? ok.
  6. 01:19:377 (2) - Finish on the tail, to keep consistency with 00:24:808 (2) of my suggestion added.
and I added some finish sound :3

Thank you Chewin =3=//

http://puu.sh/1EvB7
Chewin
Ranked
alacat

hoLysoup wrote:

わいいいいいいい!! :D
\\^^//
Sekai
lol bakasoup
Chewin
I have to unrank this because of 01:00:972 (1) - wrong green line offset. It should be on 01:00:788. :\ I didn't catch that before, sorry.
Aurele
Lol Chewin :>
Topic Starter
hoLysoup

Sekai-nyan wrote:

lol bakasoup
HEHEHEHEHE! >:]
Scorpiour
[General]
  1. the artist name should be Kanon Wakeshima since this is which she chooses to use

    her offical website

    and some album covers


    i know it may be looked weird a bit, but since the name she selected is "Kanon Wakeshima" but not "Wakeshima Kanon", we must respect to her choice.
edit: remove star icon
Topic Starter
hoLysoup

Scorpiour wrote:

[General]
  1. the artist name should be Kanon Wakeshima since this is which she chooses to use

    her offical website

    and some album covers


    i know it may be looked weird a bit, but since the name she selected is "Kanon Wakeshima" but not "Wakeshima Kanon", we must respect to her choice.
lol.. why do you keep bringing this up?
first,

yes she writes the english as Kanon Wakeshima, that doesn't change the fact that the actual JAPANESE characters are written is in Last Name + First Name form:
分島 = Wakeshima = Last Name
花音 = Kanon = First Name

Second,

MUST, is written on the ranking rules not guidelines, so I don`t really understand the change you're asking.
Mythol
and I don't think you're supposed to override unrank icon with star
Scorpiour
Real name is not equal to Artist name, that's why it must be changed.

like we will use Lady Gaga but not Stefanie Joanne Angelina Germanotta as artist name, right?

respect to artist's choice please.
Aurele

Scorpiour wrote:

Real name is not equal to Artist name, that's why it must be changed.

like we will use Lady Gaga but not Stefanie Joanne Angelina Germanotta as artist name, right?

respect to artist's choice please.

ps: that star icon is used for rebubble.
Maybe because "Lady Gaga" wrote her songs with the name "Lady Gaga"?
It should be the same with Wakeshima Kanon. That's alright since this person has made the song by using this name.
peppy
Kanon Wakeshima is correct.
Scorpiour
rebubbled~~
abalee
rerank should be quick.
Flask
耶~
No_Gu
这首>3<
UnitedWeSin
:O Gratz Holysoup! <3
Chewin
good job holysoup çç merry christmas
Garven
Ah, that saves me the check haha. Grats
Quilt
ko re ha koi da!! omedetou xD
Fumika
so cute xD
merchat7
congrats :D
Gamu
omedeto :3
NewRulerNA
grats :)
DarknessAngel
ohhhh bakasoup !
終於re-rank了恭喜 ~
Mythol
congratz!
cRyo[iceeicee]
Merry Christmas ! :)
h3k1ru

Chewin wrote:

Well, I apologize, you can call me back after alacat has fixed her diff and I will rank
gratz hoLysoup ! , and girl alacat too :3
Topic Starter
hoLysoup
Merry Christmas everyone :>!!
Loooctav
OMEDETO!!!!
Curisu
gratz :)
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