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cYsmix - Flan in Wonderland

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Total Posts
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Topic Starter
KokoroStudiox3
This beatmap was submitted using in-game submission on viernes, 14 de marzo de 2014 at 04:04:39 p.m.

Artist: cYsmix
Title: Flan in Wonderland
Source: Touhou
Tags: MLGnom LoliFlan Lolicore Flandre h-728 Scarlet Sisters flanchan Regou U.N. Owen was her
BPM: 147
Filesize: 18804kb
Play Time: 01:33
Difficulties Available:
  1. 728's Normal (3.5 stars, 104 notes)
  2. Easy (1.58 stars, 83 notes)
  3. Hard (4.75 stars, 197 notes)
  4. LoliFlan's Insane (5 stars, 341 notes)
  5. Regou's Lunatic (5 stars, 358 notes)
Download: cYsmix - Flan in Wonderland
Download: cYsmix - Flan in Wonderland (no video)
Information: Scores/Beatmap Listing
---------------
HP bar Flandre Scarlet v1.3 by MLGnom
custom hit sounds by LoliFlan
Easy by me
Normal by h-728
Hard by me
Insane by LoliFlan
Lunatic by Regou

source https://www.youtube.com/channel/UC81xdL ... Yhzi6nIy8g
Flanster
Theres something wrong with my diff.

Speed change is gone and hitsounds arent correct.
Topic Starter
KokoroStudiox3
ok I'll fix that
h-728
finally this map has submitted!!

btw add "hit100.png"
Regou
oh god
I totally forgot to send you my GD==
Wait
http://puu.sh/1g6v4http://puu.sh/1g6wJ #%&*#&*(&%
http://puu.sh/1g6zW
Topic Starter
KokoroStudiox3
added hit100.png
added GD regou
thanks :)
congaan
Hello~ I got it from #modreq

Lunatic diff has too many unsnapped notes.
And I played DJ LoliFlan, but I felt that this needs timing check(offset was not correct for me) .

DJ LoliFlan
Pretty nice map. this diff is allowed to raise OD8(at least 7). OD8 please =w=/
00:19:716 (7) - NC
00:20:533 (1) - /remove NC
00:21:349 (4) - /NC follow song (and your formation.
01:20:129 (6) - 2~4 grids right? easier to read.
Hard
00:15:124 - end of slider(4) and (5) starts at 00:15:227?
00:27:063 (3,4) - (4) at right angles to the kick slider, this will confuse some payers. so I suggest this http://puu.sh/1g9lM
00:32:778 (1,3) - stack? look better.
01:14:969 - lack of clap?
01:18:809 - ^
Topic Starter
KokoroStudiox3

congaan wrote:

Hello~ I got it from #modreq

Lunatic diff has too many unsnapped notes.
And I played DJ LoliFlan, but I felt that this needs timing check(offset was not correct for me) .

Hard
00:15:124 - end of slider(4) and (5) starts at 00:15:227?OK OK
00:27:063 (3,4) - (4) at right angles to the kick slider, this will confuse some payers. so I suggest this http://puu.sh/1g9lMOK
00:32:778 (1,3) - stack? look better.OK
01:14:969 - lack of clap?OK
01:18:809 - ^OK
change offset 120 all diff
and resnap all notes
update

thanks :)
Regou
thanks :D
Flask
M4M \o\

[General]
  1. Tag: Regou U.N. Owen was her?
  2. Is the title Flan in Wonderland (PV Ver.)? I saw the youtube
[Easy]
  1. AR+1?
  2. 00:07:466 (4) - nc? because you nc at 00:09:915 (1) - lol
  3. 00:16:038 (1) - clap?
  4. 00:16:446 (2) - finish
  5. 00:23:385 (4) - Why change spacing? D:
  6. 00:39:303 (1) - ^^
  7. 00:44:201 (2) - (end)clap
  8. 00:49:099 (5,1) - nc at (5) and remove nc from (1)? Seems fit your NC rules lol
  9. 00:52:889 - 00:54:329 - 00:56:009 - 00:57:209 - You don't need to add these green lines D:
  10. 01:17:849 (3) - clap
  11. 01:29:369 (2) - ^
  12. 01:29:849 (3) - (end)^
[728's Normal]
  1. ar+1?
  2. 00:00:528 (1) - I think you can add a reserve to instead (2) due to here's a bit quiet
  3. 00:52:889 - 00:54:329 - 00:56:009 - 00:57:209 - you don't need to add these green lines D:
  4. 01:35:129 - spinner stop at here to keep consistency with other diff?
[Hard]
  1. 00:11:854 (2) - Delete this note would be better to fit with song D:
  2. 00:16:446 - Increase the volume about 20% here please
  3. 00:27:875 (7) - nc?
  4. 00:29:303 (1,2) - I'd like to remove (1)'s nc and nc at (2) because the vocal
  5. 00:30:936 (1,2) - ^
  6. 00:45:834 - ~ 00:48:895 - no any clap added? Dx
  7. 01:07:529 (6) - why finish? Or you can try to low down the volume here and increase the volume at (1)
  8. 01:08:729 (3) - remove finish please
[Regou's Lunatic]
  1. 00:00:732 - 這裡空了一拍很怪 建議+個note疊在(1)上
  2. 00:16:446 - 突然很安靜啊。。。能不能放大聲一點?
  3. 00:40:936 (1,2,3,4,5) - 你用compose那边做個星吧 現在排的這個有點奇芭。。
  4. 01:18:809 (10) - 盡可能疊好一點 就算完全overlap也沒關係 0.0
[DJ LoliFlan]
  1. 00:13:181 (1) - Delete 1 reserve and add a note at 00:13:589 - ? I don't like the reserve because here's a very strong vocal D:
  2. 00:42:977 (2) - 1/3 longer? I dunno why you end at 1/3 point lol ...
  3. 00:45:426 (7) - 1/3 longer here too, I think end at downbeat is great
  4. 00:47:058 (7) - 1/3 longer
  5. 01:14:969 (6) - clap
    I dunno why you use 1/3, but I thought it could be vocal? That's not a big problem imo, because rhythm is more important D:!
Good luck!
Topic Starter
KokoroStudiox3

Flask wrote:

M4M \o\

[General]
  1. Tag: Regou U.N. Owen was her? added
  2. Is the title Flan in Wonderland (PV Ver.)? I saw the youtube
ok

[Easy]
  1. AR+1? ok
  2. 00:07:466 (4) - nc? because you nc at 00:09:915 (1) - lol ok
  3. 00:16:038 (1) - clap?ok
  4. 00:16:446 (2) - finishok
  5. 00:23:385 (4) - Why change spacing? D:ok
  6. 00:39:303 (1) - ^^ok
  7. 00:44:201 (2) - (end)clapok
  8. 00:49:099 (5,1) - nc at (5) and remove nc from (1)? Seems fit your NC rules lolok
  9. 00:52:889 - 00:54:329 - 00:56:009 - 00:57:209 - You don't need to add these green lines D:ok
  10. 01:17:849 (3) - clapok
  11. 01:29:369 (2) - ^ok
  12. 01:29:849 (3) - (end)^ok

[Hard] all done
  1. 00:11:854 (2) - Delete this note would be better to fit with song D:
  2. 00:16:446 - Increase the volume about 20% here please
  3. 00:27:875 (7) - nc?
  4. 00:29:303 (1,2) - I'd like to remove (1)'s nc and nc at (2) because the vocal
  5. 00:30:936 (1,2) - ^
  6. 00:45:834 - ~ 00:48:895 - no any clap added? Dx
  7. 01:07:529 (6) - why finish? Or you can try to low down the volume here and increase the volume at (1)
  8. 01:08:729 (3) - remove finish please

Good luck!
thanks Flask :3
Topic Starter
KokoroStudiox3
changed title. please reDL
Regou

Flask wrote:

M4M \o\

[General]
  1. Tag: Regou U.N. Owen was her?
  2. Is the title Flan in Wonderland (PV Ver.)? I saw the youtube
[Regou's Lunatic]
  1. 00:00:732 - 這裡空了一拍很怪 建議+個note疊在(1)上 故意的
  2. 00:16:446 - 突然很安靜啊。。。能不能放大聲一點? 很奇怪啦
  3. 00:40:936 (1,2,3,4,5) - 你用compose那边做個星吧 現在排的這個有點奇芭。。 隨便啦,,,改了下
  4. 01:18:809 (10) - 盡可能疊好一點 就算完全overlap也沒關係 0.0 嗯
Good luck!
Flanster

congaan wrote:

DJ LoliFlan
Pretty nice map. this diff is allowed to raise OD8(at least 7). OD8 please =w=/ OD7 should be fine
00:19:716 (7) - NC done
00:20:533 (1) - /remove NC done
00:21:349 (4) - /NC follow song (and your formation. done
01:20:129 (6) - 2~4 grids right? easier to read. moved 2


Flask wrote:

[DJ LoliFlan]
  1. 00:13:181 (1) - Delete 1 reserve and add a note at 00:13:589 - ? I don't like the reserve because here's a very strong vocal D: I like it that way D:
  2. 00:42:977 (2) - 1/3 longer? I dunno why you end at 1/3 point lol ... timing bug on submit, fixed
  3. 00:45:426 (7) - 1/3 longer here too, I think end at downbeat is great fixed
  4. 00:47:058 (7) - 1/3 longer fixed
  5. 01:14:969 (6) - clap added
    I dunno why you use 1/3, but I thought it could be vocal? That's not a big problem imo, because rhythm is more important D:!
    nope it was a bug, fixed everything
Thanks for your mods!
Topic Starter
KokoroStudiox3
update c:
h-728
ahhhhh my internet is fuck...
I’ll fix them later, sry;_;
Topic Starter
KokoroStudiox3
ok :3
h-728

Flask wrote:

[728's Normal]
  1. ar+1? I see.
  2. 00:00:528 (1) - I think you can add a reserve to instead (2) due to here's a bit quiet hmm..I see...I want to see the other modder's opinion.
  3. 00:52:889 - 00:54:329 - 00:56:009 - 00:57:209 - you don't need to add these green lines D: when I saw this map, nothing had been there :D
  4. 01:35:129 - spinner stop at here to keep consistency with other diff? hm..I think it's clear that the last note ends at downbeat.
thanks for mod, Flask~
Guy
hi from via in-game
you can ignore when you not favorite my mod.

 [General]

 BG is cute

 

DJ LoliFlan


 ● 00:27:364 (4,5,6) - this stream shepe is square-built. more round form.
 ● 00:32:671 (9) - 1grid up
 ● 00:47:058 (7) - slider length..
 ● 00:58:889 (5) - 1grid down

 

Regou's Lunatic


 ● 00:09:303 (3,4,5) - i think that should unify distance.
 ● 00:13:589 (1) - It thinks that it is difficult because it is the former slider and the same timing..
 ● 00:16:038 (1) - ^
 ● 01:02:009 (3,4,5,6) - slider length little short. (It may be my bug..)
 ● 01:03:929 (1,2,4,1,2) - ^

 

Hard


 ● 00:09:099 (4,5,6) - more make form beautiful
 ● 00:37:671 (4) - bad shape. copy (2) slider?

 

728's Normal


 nice diff.

 

Easy


 ● 00:00:528 (1,3) - I think that you should place it to the center line symmetrically.
 ● 00:05:017 (3) - ^

That's all~ nice mapset
Good luck ;)
kosiga
hello eLtigreXXx :3

thank you for the request~

here my mod~

[General]
  1. Song Folder - Flan in Wonderland.flv - still have sound. It needs to turn off the sound ==
  2. Song Folder - PV Flan in Wonderland.mp3 - This is a little low quality. noise is included in it. I recommend changes to the high-quality mp3.

    ↑above two ( when you use this mp3, a readjustment of offset is necessary )
    http://puu.sh/1jeTs
  3. Song Folder - soft-hitnormal2.wav - This silence sound. This is probably unrankable :? i think normalhitsound must have a sound something.
  4. Song Setup - Tags - 「regou」 「Regou」 - this two tags are not necessary for this to search it. plz delete one
[Easy]
  1. 01:15:929 (x) - 01:15:449~ rhythm changes from here, I do suggestion to increase rhythm here. for ex: http://puu.sh/1jfot
[728's Normal]
  1. 01:05:849 (1) - remove NC. 不要と思います
  2. 01:10:649 (2,1,2) - 間隔が狭いと感じるのと,流れが01:10:649 (2,1) - が同じ方向ではなく01:11:609 (1,2) - の方が良いと思ったのでこんな感じにしてはどうでしょうか? http://puu.sh/1jgPx
  3. 01:30:809 (1) - spinner の使い方が同じなのでendを Easy,Hard,Insane diffに合わせた方が良いです。 endを01:35:129に。
[Hard]
  1. HD & OD -1 ( diff balance between normal and lunatic, and lower than Lunatic diff )
  2. 00:00:528~00:06:446 - Why do you not use clap like easy o.o? clap matches than a whistle well here
  3. 00:12:773 (1) - remove NC and 00:13:181 (2) - add NC is better.
  4. 00:13:181 (2) - add whistle to end of the slider. ( 00:14:099 (3) - Since you are using the whistle on this, putting whistle here, a united feeling is improved )
  5. 00:29:303 (6) - The people may be confused in it with consecutive note. so i suggest put it like 00:27:058 (5,6) slightly in the distance. for ex: http://puu.sh/1jhuj
  6. 00:55:289~01:00:089 - These hitsound is too low & 01:00:89~ the difference in sound from here is too big ( 5%⇒45% )
    I recommend that you match volume with 01:00:89~. used by 25% as it insane for example
  7. 01:15:449~01:23:129 - when you put double craps , my pattern is like that ↓
    01:16:649 (4) - add clap
    01:17:609 (2) - remove clap to start of the slider. and 01:18:089 (3) - add clap
    01:20:489 (4) - add clap
    01:21:449 (2) - remove clap to start of the slider. and 01:21:929 (3) - add clap
[Regou's Lunatic]
  1. 00:13:589 (1) - Timing overlap with the 00:13:181 (1). 00:13:181 (1) - Probably end of this is 00:13:487. but 00:13:181 (1,1) - DS is too far to do so it ==;
  2. 00:16:038 (1) - ^
  3. 00:25:630 (3,4) - I suggest that do not completely stack it and move it a little and put it. like this : http://puu.sh/1ji63
  4. 00:52:889~01:00:089 - reason same as easy. Because all people do not set speaker volume highly, you must do it for a sound to hear~
  5. 00:52:889~01:07:529 - Is the rhythm between this time intentional? This 1/8 rhythm is usable only when it is completely correct. >_< I cannot say the reliable thing; only as for the advice. when I do not fix, I think that DS should perform a review because DS do not have consistency :o ( 00:53:369 (2,3,4) - ,00:54:329 (1,2,3) - etc )
  6. 01:24:809 (11) - Suggestion of the flow: http://puu.sh/1jiFL It can follow the flow of the next note imo
  7. 01:29:729 (3) - unsnapped slider end. maybe end to 01:29:849 o.o?
[DJ LoliFlan]
  1. 00:51:344 (1) - remove NC. Looks a little strange ><
  2. 01:19:289 (1,2,3,4,5,6) - I think it's a little confusing arrangement. because have various flows there, and It is crowded :?
good map :3 star☆

Good luck~ :)
h-728

kosiga wrote:

[728's Normal]
  1. 01:05:849 (1) - remove NC. 不要と思います ok
  2. 01:10:649 (2,1,2) - 間隔が狭いと感じるのと,流れが01:10:649 (2,1) - が同じ方向ではなく01:11:609 (1,2) - の方が良いと思ったのでこんな感じにしてはどうでしょうか? http://puu.sh/1jgPx ok
  3. 01:30:809 (1) - spinner の使い方が同じなのでendを Easy,Hard,Insane diffに合わせた方が良いです。 endを01:35:129に。 前のModでも言われたのですが、そのタイミングで終了する音が無く、それならば個人的にはDownbeatで終わる方がリズムとしては優れているように感じます。統一した方が譜面全体としては綺麗だと思うので、今度tigreさんと話してみます。ひとまずそのままにしておきます。
GuyさんkosigaさんModありがとうございました。
upload this plz :3
Topic Starter
KokoroStudiox3

Guy wrote:

hi from via in-game
you can ignore when you not favorite my mod.

 [General]

 BG is cute :3

 
 

Hard

all done

 ● 00:09:099 (4,5,6) - more make form beautiful
 ● 00:37:671 (4) - bad shape. copy (2) slider?



 

 

Easy

all done

 ● 00:00:528 (1,3) - I think that you should place it to the center line symmetrically.
 ● 00:05:017 (3) - ^

That's all~ nice mapset
Good luck ;)

kosiga wrote:

hello eLtigreXXx :3

thank you for the request~

here my mod~

[General]
  1. Song Folder - Flan in Wonderland.flv - still have sound. It needs to turn off the sound ==
  2. Song Folder - PV Flan in Wonderland.mp3 - This is a little low quality. noise is included in it. I recommend changes to the high-quality mp3

    ↑above two ( when you use this mp3, a readjustment of offset is necessary )
    http://puu.sh/1jeTs . >w<
  3. Song Folder - soft-hitnormal2.wav - This silence sound. This is probably unrankable :? i think normalhitsound must have a sound something.
  4. Song Setup - Tags - 「regou」 「Regou」 - this two tags are not necessary for this to search it. plz delete one
DONE

[Easy]
  • all done
  1. 01:15:929 (x) - 01:15:449~ rhythm changes from here, I do suggestion to increase rhythm here. for ex: http://puu.sh/1jfot

[Hard] all done
  1. HD & OD -1 ( diff balance between normal and lunatic, and lower than Lunatic diff )
  2. 00:00:528~00:06:446 - Why do you not use clap like easy o.o? clap matches than a whistle well here
  3. 00:12:773 (1) - remove NC and 00:13:181 (2) - add NC is better.
  4. 00:13:181 (2) - add whistle to end of the slider. ( 00:14:099 (3) - Since you are using the whistle on this, putting whistle here, a united feeling is improved )
  5. 00:29:303 (6) - The people may be confused in it with consecutive note. so i suggest put it like 00:27:058 (5,6) slightly in the distance. for ex: http://puu.sh/1jhuj
  6. 00:55:289~01:00:089 - These hitsound is too low & 01:00:89~ the difference in sound from here is too big ( 5%⇒45% )
    I recommend that you match volume with 01:00:89~. used by 25% as it insane for example
  7. 01:15:449~01:23:129 - when you put double craps , my pattern is like that ↓
    01:16:649 (4) - add clap
    01:17:609 (2) - remove clap to start of the slider. and 01:18:089 (3) - add clap
    01:20:489 (4) - add clap
    01:21:449 (2) - remove clap to start of the slider. and 01:21:929 (3) - add clap

good map :3 star☆

Good luck~ :)
thanks :) :) :)

changed audio and video. please reDL
Flanster
Guy

DJ LoliFlan


● 00:27:364 (4,5,6) - this stream shepe is square-built. more round form. rounded it better
● 00:32:671 (9) - 1grid up why? its at y:252 like other alligned notes
● 00:47:058 (7) - slider length.. ugh i thought i fixed these shits...done thanks!
● 00:58:889 (5) - 1grid down why?
kosiga
[DJ LoliFlan]
  1. 00:51:344 (1) - remove NC. Looks a little strange >< mm yeah changed
  2. 01:19:289 (1,2,3,4,5,6) - I think it's a little confusing arrangement. because have various flows there, and It is crowded :? true it is, I'll simplify it

Thanks for your mods!
Updated diff : DOWNLOAD
Saten
Sorry for the delay

[General]
I got 99 on the first offset (+8 till the second red section(do not move the 2nd red section)) http://puu.sh/1l4JA
and 52404 on the second one (+22 from the 2nd red section) http://puu.sh/1l4K8
What's the differences on soft-hitfinish.wav & soft-hitfinish2.wav? They differ in size but not sound lol

[Flan]
00:11:621 (4) - I personally find it better if you place it on a more steady beat than this
00:12:335 - something is missing here
00:12:948 (8,9,1) - NC on (8) instead? looks better on a triple stack imo
00:13:152 (1) - finish on end
00:39:274 (4) - shouldn't there be a NC here?
00:51:927 (1,2,3,4,5) - I think this part is somewhat mean because the timing changes on the last note
01:19:262 (1,2,3,4,5) - can't you do the same like you did on 01:17:342 (1,2,3,4) - ?
01:30:542 (2) - wtf xD I almost freaked out
01:30:782 (1) - why muted hitsound here? You'll still hear the loud bonuses

[Regou]
00:04:172 (3,4,5,1) - is this spacing on purpose?
00:15:601 (1,1) - wat!?
00:45:601 (5,6,1) - NC on (5)? looks better imo
00:47:233 (4,5,1) - ^
00:50:499 (4,5,1) - ^
00:52:131 (6) - weird timing, it should start much later actually but idunno
00:52:862 - from here on to 01:07:502 - the sliders are all messed up
01:11:342 (8,9,1) - NC on (8) instead
01:13:262 (4,5,1) - ^
01:18:302 (9,10) - weird stacking, looks strange in gameplay too
01:28:622 (5,6,1) - NC on (5) instead
01:29:342 (2,3) - use 0,5x spacing instead, looks much nice imo
01:30:062 - missing something
01:30:782 - add a spinner here? This diff is spinner-less otherwise

[Hard]
00:06:621 (1,2) - please avoid having the slider at the same direction like this. Move it the opposite direction instead
00:09:886 (1,2) - as above. I guess you know why, the overlap makes it look like it's gonna start earlier.
00:13:152 (4) - finish on repeat
01:25:502 (4) - place this on the center
01:25:982 (5,1) - move these more to the middle line
01:28:382 (2,3,4) - 1 grid left

[728]
Please use AR5. Gameplay looks much smoother
00:16:417 (1) - remove finish, I don't really hear anything resembling in the song
00:19:682 (1) - finish on start

[Easy]
00:13:152 (1) - finish on tail
00:26:213 - louder finish?


I guess that's all

Goodluck~
h-728

Saten wrote:

[728]
Please use AR5. Gameplay looks much smoother hm..I'm not sure of this. I'd like to fix this when the other modder mention to this.
00:16:417 (1) - remove finish, I don't really hear anything resembling in the song ok
00:19:682 (1) - finish on start ok
Thank you for modding, Saten-san
http://puu.sh/1l9fk
Topic Starter
KokoroStudiox3
ALL DONE
change offset
1# 99
2# 52404
easy, normal , hard and DJloliflan

thanks sasten C:

REGOU LUNATIC speed changes disappeared
Regou
Sorry that all inherited point in my diff just messed up :/
Still trying to fix it and still checking the mod ;?
Here, hope it won't mess up this time
SPOILER
osu file format v10

[General]
AudioFilename: PV Flan in Wonderland.mp3
AudioLeadIn: 2500
PreviewTime: 39308
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 512,6634,13777,27042,32757,36838,39287,45818,52903,67543,75463
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Flan in Wonderland (PV Ver.)
TitleUnicode:Flan in Wonderland (PV Ver.)
Artist:cYsmix
ArtistUnicode:cYsmix
Creator:eLtigreXXx
Version:Regou's Lunatic
Source:Touhou
Tags:Lolicore Flandre h-728 728 Scarlet Sisters flan chan regou Regou U.N. Owen was her
BeatmapID:185383
BeatmapSetID:61848

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Flan in Wonderland.flv"
0,0,"BG.png"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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[Colours]
Combo1 : 255,255,151
Combo2 : 100,72,253
Combo3 : 255,147,255
Combo4 : 255,111,111
SliderBorder : 255,255,255

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192,232,76289,1,0,0:0:0
220,272,76409,2,0,B|280:316|356:296,1,135,2|0,0:0|0:0,0:0:0
348,297,76889,1,8,0:0:0
440,256,77129,1,0,0:0:0
356,204,77369,5,2,0:0:0
324,160,77489,1,0,0:0:0
276,148,77609,1,0,0:0:0
228,164,77729,1,0,0:0:0
180,184,77849,1,10,0:0:0
128,184,77969,1,0,0:0:0
84,164,78089,1,0,0:0:0
64,120,78209,1,0,0:0:0
72,76,78329,2,0,B|96:40|176:44|196:100,1,135,2|0,0:0|0:0,0:0:0
188,89,78809,1,10,0:0:0
200,276,79049,1,0,0:0:0
108,320,79289,6,0,B|64:280,2,45,2|0|0,0:0|0:0|0:0,0:0:0
140,360,79649,1,0,0:0:0
192,372,79769,1,10,0:0:0
248,368,79889,1,0,0:0:0
292,336,80009,1,0,0:0:0
312,284,80129,1,0,0:0:0
304,232,80249,2,0,B|284:180|224:164|224:164|224:132,1,135,2|0,0:0|0:0,0:0:0
224,137,80729,1,10,0:0:0
408,56,80969,2,0,B|404:92|392:128,1,45
388,144,81209,6,0,B|384:172|392:208,2,45,2|0|0,0:0|0:0|0:0,0:0:0
348,104,81569,1,0,0:0:0
292,92,81689,1,10,0:0:0
236,100,81809,1,0,0:0:0
200,140,81929,1,0,0:0:0
196,192,82049,1,0,0:0:0
216,240,82169,2,0,B|216:308|160:336|112:332,1,135,2|0,0:0|0:0,0:0:0
96,316,82649,1,10,0:0:0
112,220,82889,1,2,0:0:0
316,316,83129,5,2,0:0:0
372,328,83249,1,0,0:0:0
424,312,83369,1,0,0:0:0
464,272,83489,1,0,0:0:0
476,216,83609,1,10,0:0:0
464,160,83729,1,0,0:0:0
428,120,83849,1,0,0:0:0
376,100,83969,1,0,0:0:0
320,108,84089,2,0,B|300:152|300:152|300:252,1,135,2|0,0:0|0:0,0:0:0
300,238,84569,1,10,0:0:0
256,380,84809,1,2,0:0:0
196,316,85049,5,2,0:0:0
140,328,85169,1,0,0:0:0
88,312,85289,1,0,0:0:0
48,272,85409,1,0,0:0:0
36,216,85529,1,10,0:0:0
48,160,85649,1,0,0:0:0
84,120,85769,1,0,0:0:0
136,100,85889,1,0,0:0:0
192,108,86009,2,0,B|212:152|212:152|212:252,1,135,2|0,0:0|0:0,0:0:0
212,238,86489,1,10,0:0:0
256,380,86729,1,2,0:0:0
304,240,86969,6,0,B|352:256|408:232,1,90,2|0,0:0|0:0,0:0:0
348,152,87449,2,0,B|360:112|344:52,1,90,10|0,0:0|0:0,0:0:0
252,108,87929,2,0,B|96:120,1,135,2|0,0:0|0:0,0:0:0
117,118,88409,1,10,0:0:0
76,336,88649,5,0,0:0:0
76,336,88769,1,0,0:0:0
76,336,88889,2,0,B|48:296|60:232,1,90,2|0,0:0|0:0,0:0:0
212,280,89369,2,0,B|312:300,1,90,10|0,0:0|0:0,0:0:0
308,292,89729,2,0,B|340:268,2,30
436,352,90209,1,0,0:0:0
436,352,90329,2,0,B|468:308|456:248,1,90,10|2,0:0|0:0,0:0:0
cYsmix
This is cYsmix here. Why are you stepping this old horrible song?!
(Though thank you)
Topic Starter
KokoroStudiox3

Suichi wrote:

This is cYsmix here. Why are you stepping this old horrible song?!
(Though thank you)
Well there for all tastes
sorry that this is not of his

C:
update change offset all diff
Flanster
Saten
[Flan]
00:11:621 (4) - I personally find it better if you place it on a more steady beat than this ikr,now its better
00:12:335 - something is missing here fixed!
00:12:948 (8,9,1) - NC on (8) instead? looks better on a triple stack imo dont really see any reason to put a NC there
00:13:152 (1) - finish on end done!
00:39:274 (4) - shouldn't there be a NC here? fixed new combos
00:51:927 (1,2,3,4,5) - I think this part is somewhat mean because the timing changes on the last note hmm was thinkin myself what to place here so.. adjusted patterns and replaced with a slider
01:19:262 (1,2,3,4,5) - can't you do the same like you did on 01:17:342 (1,2,3,4) - ? true that, was so focused on fixing it, I didn't notice, fixed!
01:30:542 (2) - wtf xD I almost freaked out I see you liked it =w=
01:30:782 (1) - why muted hitsound here? You'll still hear the loud bonusesWHERE IS SPINNERBONUS.WAV ill fix it :I

Thanks for the mod Saten :3/

eLtigreXXx: Put these in the song folder
Topic Starter
KokoroStudiox3
update :) :)
cYsmix
Well, my music has changed a lot since then! That was probably one of the first 10 songs I ever made!
Flanster

Suichi wrote:

Well, my music has changed a lot since then! That was probably one of the first 10 songs I ever made!
Everyone improves overtime, mapping your music was very fun 8-)
Tenshichan
M4M From my queue~

[Easy]

  1. 00:16:425 (1) - I think you can make this slider better, it looks really weird right now imo
  2. 00:18:058 (2) - Move reverse arrow 1 grid up, so the slider goes more smooth around (1)
  3. 00:29:486 (2) - Move it 1 grid down, so it is in a line with (3)? Looks better
  4. 00:32:752 - Unneded Green Line
  5. 00:50:303 (2) - 1 grid left
  6. 01:22:164 (3) - 1 grid up for them being in a perfect line
[728's Normal]

  1. 00:47:241 (3) - Delete this note to keep the rhythm?
  2. 00:50:507 (3) - ^
  3. 01:06:324 - Add note? Because it fits there and avoids a gap
  4. 01:19:764 (2) - 1 or 2 grid left looks better
[Hard]

  1. 00:02:139 (1) - I would suggest to move it to the same height as (1) and (2) from the previous combo or the other way around
  2. 00:19:486 (5) - 2 grid up for aesthetics ;) (adjust next slider if you change)
  3. 00:21:731 (1) - Adjust it more to the right so the combo looks like a semi circle?
  4. 00:57:204 (1) - Random overlap? I think you can do the slider a bit better (For example, let it go more smooth around (2)) :D
[Regou's Lunatic]

  1. 00:12:956 (5,6) - It doesn't look very well how they are stacked, maybe from the other side?
  2. 00:25:201 (2,3) - CTRL + J on both to use whole playfield?
  3. 00:31:629 (2,3,4) - Move all of them 2 grid right (look better :))
  4. 01:18:804 (10) - Not exactly stacked under the slider
  5. 01:29:724 (5) - ^
nice diff :D

[DJ LoliFlan]

  1. 00:57:924 (5) - Move to x:276 y:184
  2. 00:58:884 (5) - ^
  3. 01:00:084 - Unneeded Green line
  4. 01:27:684 (5) - Perhaps make an exact horizontal symmetry to (1) here
very nice diff

The song was awesome and I had a lot of fun modding this map! This should be ranked asap ^w^ Good luck! :D
Topic Starter
KokoroStudiox3
easy hard

alll done thanks :)
h-728

Tenshichan wrote:

[728's Normal]

  1. 00:47:241 (3) - Delete this note to keep the rhythm? it's same rhythm as 00:43:364 (2,3). I think no need to change.
  2. 00:50:507 (3) - ^ ^
  3. 01:06:324 - Add note? Because it fits there and avoids a gap I want to emphasize 1 and 2 so I did like this. and to back to usual tempo, I added a note to 01:07:284. if you add a note to 01:06:324, it will break this pattern.
  4. 01:19:764 (2) - 1 or 2 grid left looks betterok
thanks for modding, Tenshichan.

tigre-san, move 01:19:764 (2) just 2 grid left plz
Topic Starter
KokoroStudiox3

h-728 wrote:

Tenshichan wrote:

[728's Normal]


tigre-san, move 01:19:764 (2) just 2 grid left plz
oks ^^
done 2 grid left :3
[Yue]
IRC MOD
12:30 [Yue]: ewe
12:30 [Yue]: puedes IRC mod?
12:30 eLtigreXXx: okas
12:31 [Yue]: ACTION is editing [http://osu.ppy.sh/b/184100 cYsmix - Flan in Wonderland (PV Ver.) [Easy]]
12:31 [Yue]: easy
12:31 [Yue]: 00:16:425 (1) -
12:31 [Yue]: en mi opinion se veria mejor si lo pones justo al centro
12:31 [Yue]: x:144 y:212
12:32 eLtigreXXx: done
12:32 [Yue]: 00:39:282 (1) -
12:32 [Yue]: el ultimo punto
12:32 [Yue]: esta chueco
12:32 [Yue]: x.x
12:33 eLtigreXXx: areglado c::::
12:33 [Yue]: por cierto
12:33 [Yue]: en General
12:33 [Yue]: no encontre nada
12:33 [Yue]: (hasta ahora)
12:34 [Yue]: bueno... tus mapas son perfectos
12:34 [Yue]: para mi xD
12:34 eLtigreXXx: xD
12:34 [Yue]: vayamos con la hard
12:36 [Yue]: 00:36:833 (2,3) -
12:36 [Yue]: uhmm
12:36 [Yue]: creo que seria mejor si a (2)
12:36 [Yue]: le hiciera un control+h
12:36 [Yue]: y lo pongas en (3)
12:36 [Yue]: rompera el spacing
12:36 [Yue]: pero.. es una hard asi que no debe haber problema
12:37 [Yue]: por un poquito
12:37 [Yue]: luego esto lo pones al centro :3 00:38:466 (4) -
12:38 eLtigreXXx: done
12:38 eLtigreXXx: *O*
12:38 [Yue]: 01:16:644 (4) -
12:38 [Yue]: creo que deberias quitar el clap
12:38 [Yue]: para seguir tu patron
12:39 [Yue]: aunque en
12:39 [Yue]: 01:17:604 (2,3) -
12:39 eLtigreXXx: o ai son dobles de clap
12:39 [Yue]: tamibien usas lo mismo
12:39 [Yue]: dejalo asi
12:39 [Yue]: n.n
12:39 [Yue]: estoy loco x.x
12:39 eLtigreXXx: c:
12:39 eLtigreXXx: xD
12:40 [Yue]: por dios.. porque no puedo hacer mapas perfectos como tu? D:
12:40 eLtigreXXx: SI TUS MAPAS SON MUI BUENOS
12:40 [Yue]: no ;w;
12:41 [Yue]: bueno.. eso seria todo con tus diff
12:41 eLtigreXXx: oks
12:41 eLtigreXXx: gurda la conversasion
12:41 eLtigreXXx: i posteala
12:41 [Yue]: la creo encontrar algo en las otras pero de todas maneras lo vere
12:41 [Yue]: see
12:41 [Yue]: ahorita la mando
12:41 [Yue]: no no encuentro nada en las otras diff solamente mandare esto x.x
12:41 eLtigreXXx: para un kudosito c:::::
12:42 eLtigreXXx: mui buenos mapers tengo ai
12:42 [Yue]: omg
12:42 [Yue]: que buenos sliders
12:42 [Yue]: ACTION is editing [http://osu.ppy.sh/b/185245 cYsmix - Flan in Wonderland (PV Ver.) [728's Normal]]
12:42 eLtigreXXx: el es mi inspiracion
12:43 [Yue]: solamente creo que el deberia usar un spacing
12:43 [Yue]: un poco mas alto
12:43 [Yue]: de 1.0
12:43 [Yue]: y no de 0.9
12:44 eLtigreXXx: croe que si pero aver como lo mira el
12:44 eLtigreXXx: detodos modos ais eta mui bien
12:44 eLtigreXXx: c::::::::
12:45 [Yue]: xD
12:45 [Yue]: no encontre nada en su diff
12:45 [Yue]: YEY
12:45 eLtigreXXx: regou es un lunatico
12:45 [Yue]: encontre algo :3
12:45 [Yue]: 01:17:604 (2,3) -
12:45 [Yue]: ksdnas
12:45 [Yue]: eso no
12:45 [Yue]: 00:38:874 (8,9,1,2) -
12:45 [Yue]: esto
12:45 [Yue]: xD
12:46 [Yue]: creo que esta muy pegado
12:46 [Yue]: a mi me confunde
12:46 [Yue]: xD
12:46 eLtigreXXx: si pero es una lunatic tiene su dificultad
12:46 [Yue]: :okay:
12:47 [Yue]: por dios
12:47 [Yue]: viendo estos mapas
12:47 [Yue]: me doy cuenta de que soy basura modeando
12:47 [Yue]: orz
12:48 [Yue]: (PV Ver.) = Pervert Ver.? :P
12:48 eLtigreXXx: heheheheheh
12:48 eLtigreXXx: oies i del mod enverdad con eso que me mandast ede verdad me sirve mucho
12:50 [Yue]: u_u
12:50 [Yue]: nada mas encontrado
12:50 [Yue]: para mi deberia estar ranked
12:50 [Yue]: ahi posteo la conversacion

Me hubiera gustado poder ayudarte mas pero como sabras aun me falta mucho xD
Suerte con el map y estrella :3!
Topic Starter
KokoroStudiox3
:) :) :)
BeatofIke
Sorry for Delay! Request from my modding queue!

[General]
-> The 2nd Red timing section at 00:52:343 is off beat with the music. Try 52,364.
-> Not sure whether the BG is NSFW or not. :? Consider asking a MAT/BAT about it!

[Regou's Lunatic]
00:51:527 (5,6,7,8) - Not a perfect square.

Good Map! Almost ready for bubble. No Kudosu please!
yurunneram
Design, Timing and General
Great skin! :D It looks awesome~ Except the spinner says “shall I teach you fear” -.- errr... In comparison to the really kawaii background isn’t it a bit weird? The combo colours are good. Although the hitsound audio should be louder, I can hardly hear it at some parts in the middle after the break.

Easy
01:30:804 (1) - Actually this is for all the diffs. I don’t see why you should stretch the spinner so far till the end. I would end it after one stanza but by all means, keep it if you want. But the spinner in normal ends on stanza 22:0 while the others end at 22:1 and lunatic doesn’t even have a spinner at the end…

Normal
No prob ^^”

Hard
01:23:124 (1,2,3,4,5,1,2,3,4) and 00:32:752 (1,2,3,4,5,1,2,3,4,1,2) - Suddenly the rhythm is simple in comparison to the other parts of the song… If it’s to go with the music then I’m fine with that (the song is too synthesized for me to get it

The diffs after that is too hard for me. (btw shouldn’t you name the last diff instead of putting it as just “DJ LoliFlan”?)

That's all sorry for lousy mod, I'll giv u a star as a sorry but the map is good ((_ _))7
You have been modded out by Yurun Neram
Topic Starter
KokoroStudiox3
thancks :) :) 52,364. done all diff
Rei Hakurei
hi~
m4m request via PM

[Timing]
i'm not sure about this song's timing.. because there's unsnapped red... well~ i think need more timing test
but from what i've got.. i'll try to find it more accurately later
1. Offset: 100ms	BPM: 147,00
2. Offset: 51.935ms BPM: 136,00
3. Offset: 52.376ms BPM: 125,00

[Hitsound]
- Soft Whistle 1 Replacement .. why don't try Drum Clap Addition instead? it gives similar sound instead replacing the nice Soft Whistle.. Also the Custom Soft Whistle gives no sound instead here, the hitsound is not really loud :(

[Easy]
i think it's fine for patterns
00:06:629 (1,2) - hitsound swap. because it feels about lower tone instead higher tone
00:32:752 (1) - (slider start)add whistle
00:36:017 (1) - ^
00:39:282 (1) - ^
01:15:404 (5) - move down 1 grid, as make some symmetry-ish with (3)
01:19:244 (1) - use circular here?
332,248,79244,6,0,P|404:216|476:256,2,160,4|0|0,0:0|0:0|0:0,0:0:0
01:26:924 (1) - (both slider edge) add whistle

[Normal]
00:16:425 (1) - no NC?
00:51:935 (2) - give one more repeat
01:04:844 (1,3) - remove whistle
01:07:724 (1) - (slider start) remove whistle
01:08:684 (2) - ^
01:08:684 (2,1,1,2,1) - ^
01:10:604 (2) - (slider end) remove clap

[Hard]
00:06:629 (1) - (slider 5th end) move the hitsound to the slider 4th end (Finish - No - No - Clap - No)
00:09:894 (1) - ^
00:10:915 (4) - add whist/clap here
00:24:792 (1,2) - remove whistle here because the (3,4) gives higher tone than this one
00:27:037 (5) - put hitsound at each slider end point no - clap - clap - no - clap
00:39:690 (3) - (slider 2nd end) add whistle
00:42:956 (2) - ^
00:42:547 (1) - (slider start) add whistle
i think it's fine

[Lunatic]
> Too many NCs @_@
00:06:935 (4,5) - swap the whistle
00:07:241 (7) - add whistle
00:07:956 (3,4) - ^
00:13:160 (1,1) - http://puu.sh/1qpo2 oh my! it's two combo at same time
00:15:201 (5) - why not move the haste green timing here?
01:29:684 (5) - give this object haste green timing (2x) it more fits because there's a 1/8 between 01:29:684 - 01:29:804

[EXTRA]
> This one is a bit hitsoundless maybe?
00:15:201 (10) - (slider 2nd-8th end) add whistle
00:25:609 (1,2,3,4) - ^
00:51:935 (9) - give whistle to slider and remove the whistle at the end of slider to make similar effect with the song
00:52:844 - giving this part soft default is the best for me till certain time.. as default soft whistle here would work well
sub mod here
00:53:804 (4,5) - add whistle
00:54:284 (1) - remove NC, to make slow part as draining part
00:54:284 (1,2) - add whistle at nearest slider end between both sliders [ (1)'s slider end + (2)'s slider start ]
00:55:724 (5) - add whistle
00:55:964 (1) - (slider start) ^
00:56:444 (2,3) - nearest part add whistle [ (2)'s slider end + (3) ]
00:57:164 (1) - previous combo is too short imo, how about removing the NC?
00:58:124 (1) - ^
00:57:644 (4,5) - add whistle
(if you keep the whistling till 00:59:084 it could make better ^^)
00:59:084 (1) - (slider end) add whistle
01:00:044 (1) - ^
01:01:004 (3) - (slider 2nd end) add whistle
01:04:844 (3) - ^
01:02:204 (4,5) - add whistle [ (4)'s slider 3rd end + (5) ]
01:02:924 (6,7) - add whistle [ (6)'s slider 3rd end + (7) ]
01:04:364 (2) - (slider start) add whistle
01:06:284 (6,7) - add whistle
01:07:244 (10,11) - ^
as the map is good enough for me so i decided to see if the hitsounding is similar or not~
GL ^^
h-728

Rei_Fan49 wrote:

[Normal]
00:16:425 (1) - no NC? I think 00:16:017 (3) and this spinner should be separated.
00:51:935 (2) - give one more repeat The sound I wanted to follow ends at 00:52:139.
01:04:844 (1,3) - remove whistle Hm, why?
01:07:724 (1) - (slider start) remove whistle The accent is here. The whistle sounds natural for me.
01:08:684 (2) - ^ ^
01:08:684 (2,1,1,2,1) - ^ ^
01:10:604 (2) - (slider end) remove clap In fact, there is no clap:P
Hmm, sorry no change, but thank you for modding, Rei-san.
Topic Starter
KokoroStudiox3

Rei_Fan49 wrote:

hi~
m4m request via PM

[Timing]
i'm not sure about this song's timing.. because there's unsnapped red... well~ i think need more timing test
but from what i've got.. i'll try to find it more accurately later
1. Offset: 100ms	BPM: 147,00 ← all dif
2. Offset: 51.935ms BPM: 136,00
3. Offset: 52.376ms BPM: 125,00

[Hitsound]
- Soft Whistle 1 Replacement .. why don't try Drum Clap Addition instead? it gives similar sound instead replacing the nice Soft Whistle.. Also the Custom Soft Whistle gives no sound instead here, the hitsound is not really loud :(

[Easy] all done
i think it's fine for patterns
00:06:629 (1,2) - hitsound swap. because it feels about lower tone instead higher tone
00:32:752 (1) - (slider start)add whistle
00:36:017 (1) - ^
00:39:282 (1) - ^
01:15:404 (5) - move down 1 grid, as make some symmetry-ish with (3)
01:19:244 (1) - use circular here?
332,248,79244,6,0,P|404:216|476:256,2,160,4|0|0,0:0|0:0|0:0,0:0:0
01:26:924 (1) - (both slider edge) add whistle


[Hard]
00:06:629 (1) - (slider 5th end) move the hitsound to the slider 4th end (Finish - No - No - Clap - No)
00:09:894 (1) - ^
00:10:915 (4) - add whist/clap here ok
00:24:792 (1,2) - remove whistle here because the (3,4) gives higher tone than this one ok
00:27:037 (5) - put hitsound at each slider end point no - clap - clap - no - clap ok
00:39:690 (3) - (slider 2nd end) add whistle ok
00:42:956 (2) - ^ ok
00:42:547 (1) - (slider start) add whistle ok
i think it's fine


as the map is good enough for me so i decided to see if the hitsounding is similar or not~
GL ^^
Topic Starter
KokoroStudiox3
thanks :) :) :) :)
Regou

Tenshichan wrote:

M4M From my queue~

[Regou's Lunatic]

  1. 00:12:956 (5,6) - It doesn't look very well how they are stacked, maybe from the other side? D:
  2. 00:25:201 (2,3) - CTRL + J on both to use whole playfield? Nope, it would be difficult to click 00:26:222 (1) -
  3. 00:31:629 (2,3,4) - Move all of them 2 grid right (look better :)) Ok :3
  4. 01:18:804 (10) - Not exactly stacked under the slider Opps, fixed
  5. 01:29:724 (5) - ^ Snapped wronly, this is actually 1/6, snapping it to 1/4 make this looks weird, fixed
nice diff :D

The song was awesome and I had a lot of fun modding this map! This should be ranked asap ^w^ Good luck! :D

BeatofIke wrote:

Sorry for Delay! Request from my modding queue!

[Regou's Lunatic]
00:51:527 (5,6,7,8) - Not a perfect square. Trying to fix this ;__;

Good Map! Almost ready for bubble. No Kudosu please!
[Lunatic]
> Too many NCs @_@ LOL what
00:06:935 (4,5) - swap the whistle Okay
00:07:241 (7) - add whistle Nope, don't like it
00:07:956 (3,4) - ^ ^
00:13:160 (1,1) - http://puu.sh/1qpo2 oh my! it's two combo at same time buged, fixed. The first one is a 2.0x slider
00:15:201 (5) - why not move the haste green timing here? no thanks
01:29:684 (5) - give this object haste green timing (2x) it more fits because there's a 1/8 between 01:29:684 - 01:29:804 ^

Thanks!
Topic Starter
KokoroStudiox3
update
:) :)
Dark Fang
hi

[General]

nothing

[Easy]

00:16:426 (1) - note symmetry. why don't you try make symmetry?
144,212,16426,6,0,B|192:232|220:200|220:200|256:216|292:200|292:200|320:232|368:212,1,240,4|4,0:0|0:0,0:0:0
00:20:100 (1) - if you change by above code, move to (368,212) and adjust DS next notes
00:39:283 (1) - same as 00:16:426 (1) -
264,180,39283,6,0,B|216:180|184:160|184:160|148:172|112:160|112:160|80:180|32:180,1,240,4|0,0:0|0:0,0:0:0
00:42:140 (3) - 1 grid down
00:42:957 (1) - move to (276,344)
00:44:181 (2) - 1 grid left and adjust next notes
01:08:684 (1) - move to (400,200), 4th point of slider move to (292,244) and adjust next notes. cuz symmetry with 01:06:764 (4) -
01:18:284 (3) - keep DS 1.10x

[728's Normal]

00:05:814 (2) - use clipboard with 00:04:997 (1) - and Ctrl + H and + G pls.
00:14:793 (1) - 1 grid left
00:16:018 (3) - try make triangle with 00:14:793 (1,2) -
00:50:304 (2) - why don't you stack with 00:47:446 (1) - and adjust other notes
01:07:724 (1) - last point of slider put on (264,64) pls
01:09:644 (1) - like 01:07:724 (1) -

[Hard]

00:02:140 (1) - move to (420,200) and 00:03:773 (1) - stack with this?
00:46:630 - ~ i think clap is awkward for this part. if you want use clap 00:47:446 (4) - remove clap at start of slider . and use that rhythm. IMO
01:04:604 (5,1) - move to (268,268)

[Regou's Lunatic]

00:21:732 (3) - move to (212,168)
00:47:855 (4) - move to (136,108) and 00:48:059 (5) - (148,208)
00:51:528 (5,6,7,8,9) - why don't you use like this? just suggestion
196,72,51528,1,2,0:0:0
136,252,51732,1,0,0:0:0
316,312,51936,1,10,0:0:0
376,132,52140,1,0,0:0:0
256,192,52364,1,0,0:0:0
00:55:964 (6) - use distance 1.2x and 00:56:204 (1) - 1 grid down
00:56:924 - add a note?
01:29:684 (5) - resnap
awesome good map <3

[DJ LoliFlan]

00:57:884 (5) - move to (280,180) and 00:58:844 (5) - move to (232,128) i think that's good than now
Unsnapped inherited (green) timing point(s) at:
SPOILER
01:00:084 -
nothing special awesome map xD


sorry for my poor mod
Have a nice day :)
Topic Starter
KokoroStudiox3
my diff done :) :) :)
thanks
Flanster
Tenshichan
[DJ LoliFlan]

  1. 00:57:924 (5) - Move to x:276 y:184 looks good to DS, applied
  2. 00:58:884 (5) - ^ uuuuh, thats a no, too jumpy
  3. 01:00:084 - Unneeded Green line removed
  4. 01:27:684 (5) - Perhaps make an exact horizontal symmetry to (1) here nah...

Dark Fang
[DJ LoliFlan]

00:57:884 (5) - move to (280,180) and 00:58:844 (5) - move to (232,128) i think that's good than now not applied, earlier mod was better
Unsnapped inherited (green) timing point(s) at:
SPOILER
01:00:084 - fixed on earlier mods
Topic Starter
KokoroStudiox3
update :) :) :)
h-728
SPOILER

Dark Fang wrote:

[728's Normal]

00:05:814 (2) - use clipboard with 00:04:997 (1) - and Ctrl + H and + G pls.
00:14:793 (1) - 1 grid left
00:16:018 (3) - try make triangle with 00:14:793 (1,2) -
00:50:304 (2) - why don't you stack with 00:47:446 (1) - and adjust other notes
01:07:724 (1) - last point of slider put on (264,64) pls
01:09:644 (1) - like 01:07:724 (1) -
It's meh all done
SPOILER
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TitleUnicode:Flan in Wonderland (PV Ver.)
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Version:728's Normal
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Low
General

- Nothing's wrong here. I like the song choice.

Easy

00:08:263 (3) - Remove the whistle from the body of this slider. It gives it a weird sounding noise.
00:23:365 (4) - This is slightly overlapping the previous slider.
01:02:924 (5) - This slider could be improved to blanket the previous circle. Try something like this.
- This difficulty is very well made with nice patterns and sliders in my opinion.

728's Normal

00:31:120 (1) - This overlaps with 00:32:753 (1) in a rather ugly way. Perhaps you could tilt 00:32:753 (1) a bit so that they didn't overlap so much.
00:51:936 (2) - Drag the breaks start at the end of this note to where the red line is. It looks neat and follows the rhythm in game.

Hard

00:13:161 (4,1) - I like how the super fast slider stream starts with the end of (4). It gives a nice rhythm and spice to the map.
- I really have no complaints. This flows so well.

Regou's Lunatic

00:07:855 (2) - At first, I couldn't tell that this was in 1/4 from the previous slider. Try un-stacking it to give players the idea that it's in 1/4 easily.
01:30:284 (7) - You should add a quiet spinner to the end of this slider to be consistent with the other difficulties.

DJ LoliFlan

No complaints.
h-728
Thx Jacob for your modding, all done :3
SPOILER
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TitleUnicode:Flan in Wonderland (PV Ver.)
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Version:728's Normal
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Topic Starter
KokoroStudiox3
all done thanks :) :)
update
Nichiyouki


Hi, eLtigreXXx

My mod from your request in my modding queue (Sorry for mod delay.)

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. Fine

Easy

  1. 00:30:304 (4,5) - Spacing is close. Please increase the spacing them.
  2. 00:39:283 (1,2) - Spacing is far. Please reduce the spacing them.

728's Normal

  1. 00:15:202 (2,3) - Move (2) to right 1 grid, then move (3) to up 1 grid. It would be more beautiful.
  2. 00:36:108 (1) - Move to down 1 grid.
  3. 01:30:764 (1) - Spinner end at 01:35:084? Order to the same as other diff.

Hard

  1. 01:29:324 (3) - Move it to down 1 grid. Order to the symmetry of (1).

Regou's Lunatic

  1. 00:00:508 (1,2) - Move (2) to stack with (1), or increase the spacing between those.
  2. 00:17:242 (5) - It looks weird. I think that add NC here be better.
  3. 00:19:691 (1) - Move to right 1 grid.
  4. 00:25:610 (3) - Try move to somewhere else that not here, would be better.
  5. 01:10:724 (6) - The note is weird for me. Maybe remove it imo.
  6. 01:30:764 - Add a circle, or add spinner to same as other diff?

DJ LoliFlan

  1. 00:23:773 - I hear rhythm on this. So you should add a circle here.
  2. 00:37:651 (5) - Add NC?

That's all that I can find them, and hope that my mod will be useful for you.

Good luck~
h-728

Nichiyouki wrote:

728's Normal

  1. 00:15:202 (2,3) - Move (2) to right 1 grid, then move (3) to up 1 grid. It would be more beautiful.Oops I forgot to fix this.
  2. 00:36:108 (1) - Move to down 1 grid.ok
  3. 01:30:764 (1) - Spinner end at 01:35:084? Order to the same as other diff.ok
Thanks for modding Nichiyouki.

SPOILER
osu file format v10

[General]
AudioFilename: PV Flan in Wonderland.mp3
AudioLeadIn: 2500
PreviewTime: 39283
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 60080,75440
DistanceSpacing: 0.9
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Flan in Wonderland (PV Ver.)
TitleUnicode:Flan in Wonderland (PV Ver.)
Artist:cYsmix
ArtistUnicode:cYsmix
Creator:eLtigreXXx
Version:728's Normal
Source:Touhou
Tags:Lolicore Flandre h-728 728 Scarlet Sisters flan chan Regou U.N. Owen was her
BeatmapID:185245
BeatmapSetID:61848

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.1
SliderTickRate:1

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214,134,50304,1,8,0:0:0
262,134,50508,1,0,0:0:0
310,134,50712,6,0,B|330:146|342:182|330:218|310:230,2,110,2|8|2,0:0|0:0|0:0,0:0:0
222,178,51936,2,0,B|167:178,1,55,2|2,0:0|0:0,0:0:0
256,192,60044,12,2,63884,0:0:0
352,92,64844,5,2,0:0:0
352,292,65804,1,2,0:0:0
156,292,66764,1,2,0:0:0
156,192,67244,1,2,0:0:0
156,92,67724,6,0,B|264:64,1,110,2|8,0:0|0:0,0:0:0
360,64,68684,2,0,B|468:92,1,110,2|8,0:0|0:0,0:0:0
468,192,69644,6,0,B|360:220,1,110,2|8,0:0|0:0,0:0:0
264,220,70604,2,0,B|157:191,1,110,2|2,0:0|0:0,0:0:0
124,96,71564,6,0,B|231:125,1,110,2|8,0:0|0:0,0:0:0
200,32,72524,2,0,B|306:60,1,110,2|8,0:0|0:0,0:0:0
380,128,73484,6,0,B|273:156,1,110,2|8,0:0|0:0,0:0:0
273,254,74444,2,0,B|379:282,1,110,2|2,0:0|0:0,0:0:0
478,282,75404,6,0,B|478:378,2,82.5,2|2|2,0:0|0:0|0:0,0:0:0
478,234,76364,2,0,B|430:186|382:234,1,110,0|8,0:0|0:0,0:0:0
282,230,77324,6,0,B|282:147,2,82.5,2|2|2,0:0|0:0|0:0,0:0:0
282,279,78284,2,0,B|234:327|186:279,1,110,0|8,0:0|0:0,0:0:0
86,279,79244,6,0,B|70:221,1,55,2|0,0:0|0:0,0:0:0
76,176,79724,1,0,0:0:0
71,126,79964,2,0,B|85:71,1,55,2|0,0:0|0:0,0:0:0
184,72,80684,1,8,0:0:0
283,72,81164,6,0,B|339:72,1,55,2|0,0:0|0:0,0:0:0
373,107,81644,1,0,0:0:0
408,142,81884,2,0,B|408:198,1,55,2|0,0:0|0:0,0:0:0
410,298,82604,1,8,0:0:0
311,298,83084,6,0,B|255:298,2,55,2|0|0,0:0|0:0|0:0,0:0:0
346,262,83804,1,2,0:0:0
310,226,84044,2,0,B|262:178|214:226,1,110,0|8,0:0|0:0,0:0:0
114,225,85004,6,0,B|114:297,2,55,2|0|0,0:0|0:0|0:0,0:0:0
78,189,85724,1,2,0:0:0
113,153,85964,2,0,B|161:105|209:153,1,110,0|8,0:0|0:0,0:0:0
308,152,86924,6,0,B|364:152,1,55,2|0,0:0|0:0,0:0:0
398,187,87404,2,0,B|454:187,1,55,0|2,0:0|0:0,0:0:0
488,222,87884,2,0,B|536:270|488:318,1,110,0|8,0:0|0:0,0:0:0
388,317,88844,6,0,B|388:261,1,55,2|0,0:0|0:0,0:0:0
352,226,89324,2,0,B|296:226,1,55,0|2,0:0|0:0,0:0:0
247,226,89804,2,0,B|199:178|247:130,1,110,0|8,0:0|0:0,0:0:0
256,192,90764,12,0,95084,0:0:0
MoodyRPG
Blurrrp

General
  • • El BG es algo provocador por asi decirlo, podrias buscar algo mejor mas relacionado con Touhou
Easy
  • - 01:15:404 (5) - Para seguir tu patron de combos, añade uno aqui y remuevelo de aca 01:16:364
    - 01:25:964 (4) - Como el puush esta malo xD, queria hacerte la siguiente sugerencia, porque no alineas esta nota con (2)?
728's Normal
  • - 00:21:732 (1) - In my opinion, you should to remove this new combo to follow your combo pattern
    - 00:24:793 (1) - Same ^
Hard
  • - 01:09:644 (5) - Añade un new combo aqui y remuevelo de aca 01:10:604
Regou's Lunatic
  • -- Good stuff
DJ LoliFlan
  • - 00:37:651 (5) - New combo to follow your combo pattern
<3
Topic Starter
KokoroStudiox3
todo lo mío echo :3
gracias c:

estar ebuscando otro bg
h-728

MoodyRPG wrote:

728's Normal
  • - 00:21:732 (1) - In my opinion, you should to remove this new combo to follow your combo pattern Hm.. I tried to put NC on each first downbeats, so I don't think this breaks my pattern.
    - 00:24:793 (1) - Same ^
thanks for modding.
Topic Starter
KokoroStudiox3
change BG
redowload
Eirene
Well... I didn't see anything bad in the mapset

[Regou's Lunatic]
01:09:644 (1,2,3,4,5,6,7) - don't really like the jump to between (4) and (5), the cursor movement doesn't feel cool...not sur how to fix this, maybe swap 1 with 2 and 3 with 4 or something like this ?

I guess that's all ._.
Topic Starter
KokoroStudiox3
thanks Eirene :) :) :)
DakeDekaane
Hi~

Sorry for taking too long after your request, but it's mod time /o/

[General]
In my opinion, all diffs should begin in 00:01:120 or 00:01:324, the bass sound before is very, very, very~ bassy? (I had to put my headphones to listen 00:00:100 - 00:01:120 )
Tags:Lolicore Flandre h-728 728  Scarlet Sisters flan chan Regou U.N. Owen was her
You have a double space between "728" and "Scarlet" tags, fix. Maybe add "Loliflan" in tags too. Btw, why is "chan" in tags D:

[728's Normal]
00:15:202 (2) - This gets slightly covered by the HP bar, move the last node a bit down.

[Hard]
00:06:630 (1) - You can make the parts where you use this kind of slider more fun, in my opinion, try this.

This apply for all similar sliders you use in this diff, (00:09:895 (1), 00:27:038 (5) , 00:28:671 (5) , 00:30:304 (5) , 00:31:936 (6) )

[DJ Loliflan]
01:10:964 (2,3,4,5) - Maybe curve this a bit more.
That laugh in the end it's scary >->

That's all from my part, short mod as this is a nice mapset, good luck /o/
B2IN
Hi~ eLtigreXXx :3
from my q

[General]
fine
[728's Normal]
fine
[Hard]
00:10:508 (2) - might be confusing. remove , then end the 00:09:895 (1) note till 00:10:304.
00:11:018 (5) - i recommend you to remove note.
[Regou's Lunatic]
00:21:732 (3) - not straight with 00:21:324 (1,2) . move to x208 y164

[DJ LoliFlan]
00:14:385 (6) - re-spacing. x304 y68 ?
01:06:044 (2,3,4) - should make same distance.
01:09:164 (4) - move x368 y:192 will better blanket with 01:08:444 (3)
01:10:364 (1) - if follow above suggestion, re-spacing.

that's all ~
Gl~
Regou
Fixed some, thanks!

http://puu.sh/1DMnY
Topic Starter
KokoroStudiox3
done :) :)
update
h-728

DakeDekaane wrote:

[728's Normal]
00:15:202 (2) - This gets slightly covered by the HP bar, move the last node a bit down. Actually I don't think it interfere with the game-play so much.
Thanks for modding.
Flanster
dead?
P A N
Hi ><
m4m

[Easy]

00:39:275 (1) - move the first red point (from left) to the left 1 grid

[728's Normal]

00:37:643 (1) - move to 252|212
00:39:275 (1) - move tail to to 224|60
00:51:928 (2) - repeat this? maybe better >_>

[Hard]

00:35:398 (7) - NC?
00:17:234 (3) - move to x:59
*2 option here*
00:23:765 (3) - move down 2 grid OR
00:24:173 (4) - move up 2 grid

00:30:908 (1) - remove NC here and NC at 00:31:112 (2) to follow the old one
00:33:153 (2) - move up 1-2 grid
00:37:643 (3) - right 1 grid
00:51:826 (8) - move to x:389
00:56:684 (2) - left 1 grid
01:13:964 (4) - right 1 grid
01:24:524 (7) - NC here and reomve NC the next note

[Regou's Lunatic]

00:16:010 (1,1) - I think people probably can't play this. look at auto's cursor >_>
00:34:581 (4,2) - up 2 grid
00:43:153 (2) - down 2 grid would be great
00:49:071 (1) - move tail down 3 grid or 264|264
01:27:404 (2) - left 1 grid

[DJ LoliFlan]

01:03:884 (6) - move center to 224|240 and move tail to 204|272
01:04:844 (1) - left 1 grid and down 1 grid
01:22:364 (8,9,10) - move them right 3 grid

very good map good song
all diff are good OMG why this not rank
Topic Starter
KokoroStudiox3
.
Topic Starter
KokoroStudiox3

Lolicore Flandre wrote:

dead?
I will continue this

all done
thaks P A N
:) :) :) :) :)
GugUCorn
Sorry for late mod~~ :o

[Hard]

  1. 01:30:764 (1) - Change Hitsound S:default to S:2
[728's normal]

  1. 00:52:364 - i think Don't need to Inherited Point 00:52:336.and this point is unsnap! so delete green point. and you need to expand breaktime? if you ok, please expand this unsnaped breaktime
  2. 01:30:764 (1) - same Hard Diff ; Change Hitsound S:default to S:2
[Easy]

  1. 00:52:604 - you need to expand breaktime? (same to 728's normal)
  2. 01:02:924 (5) - 2nd point 1 grid down, 3rd red point 1 grid down, 4th point 1 grid down and 1grid right
  3. 01:30:764 (1) - Same~
sorry it's all...:(
sorry for late mod and short mod
take my star~~
Good LUCK for Rank! 8-)
Topic Starter
KokoroStudiox3
hard easy all done
:) :)
LunarSakuya
hey

General
- Getting a custom slider ball (sliderb0.png...sliderb9.png) would complete the skin :)
- Change TitleUnicode to 不思議の国のフラン (PV Ver.)

Easy
00:29:887 (3) - Clap
00:32:745 (1) - ^ on tail
00:34:785 (4) - ^
00:36:010 (1) - ^ on tail
00:38:051 (4) - ^
01:15:404 (1) - ^ on tail
very nice

728's Normal
00:01:724 (1,3) - Claps on these? i hear them in the bgm
00:13:153 (1) - NC, delete NC on next note to mark the change in tone
00:51:928 (2) - maybe move this up here so the pattern's not so clustered https://osu.ppy.sh/ss/730024
01:23:084 (1) - Clap on tail
01:25:004 (1) - ^
01:27:404 (2) - clap on head
01:29:324 (2) - ^

Hard
00:10:500 - Add note, stay consistent with 00:07:234 (2) -
00:51:112 (6) - Whistle on head

Regou's Lunatic
00:00:908 (2) - NC, change in rhythm vs. spacing
00:39:275 (1) - Finish on head sounds nice
00:52:844 (1) - can't have silent notes, try at least 10% for this little section; and make sure the other notes are audible

DJ LoliFlan
00:59:084 (1) - Delete NC, i feel like it's part of the same stanza as the pink combo
01:00:044 (3) - then NC here
01:01:004 (1) - Delete NC for similar reason above
01:03:884 (6) - NC
01:04:844 (1) - Delete nc
01:11:564 (6) - NC, delete NC on 01:12:284 (1) -
01:15:404 (1,2,3) - Consider orienting these another way to be safe i guess, the hitbursts from (1,2) almost cover the reverse of the following notes?
01:30:524 (2) - holy shit was that a giggle i just heard

call me back ^^
Topic Starter
KokoroStudiox3
added slider ball and change title
easy normal hard all done
thanks :) :) :) :)
Flanster

LunarSakuya wrote:

DJ LoliFlan
00:59:084 (1) - Delete NC, i feel like it's part of the same stanza as the pink combo
01:00:044 (3) - then NC here
01:01:004 (1) - Delete NC for similar reason above
01:03:884 (6) - NC
01:04:844 (1) - Delete nc
01:11:564 (6) - NC, delete NC on 01:12:284 (1) -
All applied.
01:15:404 (1,2,3) - Consider orienting these another way to be safe i guess, the hitbursts from (1,2) almost cover the reverse of the following notes?
yeah it can be changed, done.
01:30:524 (2) - holy shit was that a giggle i just heard
Yes it was.

call me back ^^
There we go.
cYsmix - Flan in Wonderland (PV Ver.) (eLtigreXXx) [DJ LoliFlan]
Topic Starter
KokoroStudiox3
easy normal hard insane lunatic all done

update :) :) :) :) :) :)
Flanster
Submit the beatmap again, something went wrong while you were submitting.
NoVid link is not present on the OP and the map failed to import.

reason wrote:

D:\_GAMES\osu!\Songs\Failed\61848 cYsmix - Flan in Wonderland (PV Ver.).osz: Unexpected end of archive
LunarSakuya
Yeah my maps are failing to import too. Pretty sure this is a glitch orz
Topic Starter
KokoroStudiox3
update
LunarSakuya
Finally xD
Kyubey
So good BG... Can't resist, too cute. And skin is cute too
LunarSakuya
wait is it just me or does DJ LoliFlan not have the video

Edit: I could've just popped it orz
Low

LunarSakuya wrote:

wait is it just me or does DJ LoliFlan not have the video
you're right. the DJ LoliFlan difficulty does not have the code in the .osu file to play the video. popping the map's bubble for now; i will do a full mod once the issue has been fixed.
Elly-chan
oh, i already should have popped this bubble a while ago

y u no update eltigre!! oh well my fault for being too lazy to fully mod \o\

fixed bpm issues, unsnapped notes, pointed out the video, something else i'm sure of it. lost the log though, sorry eltigre. :(
Topic Starter
KokoroStudiox3
oks :3

update
Low
[General]
- the first offset is incorrect by about 10 ms. offset 80 is much better than the current one. also, make sure to resnap all notes and the inherited timing sections so each one works properly. if you leave the green lines unsnapped, then they won't function properly when they are supposed to.
- remove "flan" from the tags; it's already in the title.
- you should use tick rate 2 for all difficulties. it fits very well for this song.

[Easy]
00:13:153 (1) - objects (besides spinners) can never have 5% volume as that is essentially silencing them. raise the volume of the beginning of this slider to 10% at least.
01:30:776 (1) - this should be in S:C2 so it's completely silent like the rest of the difficulties.

[728's Normal]
00:13:153 (3) - raise the volume of this circle to 10%. 5% volume objects are unrankable.
00:22:949 (1) - rather than having a hitsound at the end of this slider, i would remove the hitsound and reduce the volume to 10% since there's no sound in the music here.
00:40:092 (2) - i would tilt this slider so it aligned with the last straight part of 00:39:275 (1), like this.
01:19:736 (2) - there should be a clap on this circle.
01:21:656 (2) - same as above.

[Hard]
00:13:153 (4) - raise the volume of the start of this slider to 10% for the same reason as stated previously multiple times.
01:30:776 (1) - same concern as the easy difficulty.

[Regou's Lunatic]
- why is both the HP drain and OD 6 on a lunatic difficulty? you should raise at least one to 7, if not both of them.
00:13:153 (1) - you need to raise the volume on the start of this slider to 10%. sliders cannot be 5% volume, as that is essentially silencing it and is unrankable.
00:15:602 (1) - same thing as above for this entire slider.
01:29:696 (5) - this slider is incorrectly snapped. if you listen to it at 25% speed, it should start at 01:29:656 (5) which is snapped to 1/6.
01:30:296 (7) - raise the volume of the end of this slider so the laughing sound is more audible.

[DJ LoliFlan]
00:13:153 (1) - raise the volume of the start of this slider to 10%. 5% is unrankable.
00:42:540 (1,2,3) - the overlap between these sliders is ugly. spacing them just a bit farther apart could fix this with minimal change.
show more
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