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Owl City - Bombshell Blonde

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cokeshawty

BounceBabe wrote:

This needs a harder diff which fits the song >O<!
Topic Starter
Kiddo-Kun
naraku was working on it, but I kinda left and wasn't able to keep track. This will get ranked with a harder diff, just not anytime soon.
Mystyk
what's hapening with this? X_X I would like to see this ranked! :3
Topic Starter
Kiddo-Kun
RESURRECTION!
NewRulerNA
hi
found some issues. you must fix those.

[Elly's Soft]
  1. 02:07:737 - two inherited timing sections. you must remove one.

    Ranking Criteria wrote:

    No two uninherited or two inherited timing sections should be placed at the same point. An inherited timing section may be placed on an uninherited timing section (but only to change the slider speed). Having two uninherited or two inherited sections on top of each other will cause problems within the beatmap.
[Average]
  1. 02:07:737 - same as Elly's Soft
  2. many notes are not snapped. please resnap all notes.
[Tough]
  1. many notes are not snapped. please resnap all notes.
gl
Topic Starter
Kiddo-Kun
Thanks. Fixed.
shARPII
Heyo \o/ Let's do this ^^

[Elly's Soft]

  1. 00:46:175 (2) put a 1/4 slider here instead of a circle. I think it fit more with the singer ^^
  2. 00:53:675 (3) ^
  3. 01:13:831 (5) move to x: 100; y: 216 (just my opinion here ^^)
  4. 01:38:675 (2) put a 1/4 slider here instead of a circle. I think it fit more with the singer ^^
  5. 01:46:175 (3) ^
  6. 01:52:737 (6) move to x: 224;y: 276
  7. 02:37:737 (1) You have a little break so I think that it can be cool to see the difference on the beatmap (instead of 3 same sliders) so change slider's form or circle? dunno ^^
  8. 02:53:675 (3) put a 1/4 slider here instead of a circle. I think it fit more with the singer ^^
[Average]

Wow ok i have watched this 10 times and for me that's perfect xD Well done! Very funny to play.
Maybe notes which aren't well snapped (here? 00:48:050 (6)) I'm not sure but it doesn't shock me when I play ^^

[Tough]

  1. 00:45:120 Add a circle (I think it's more funny like that but ayw ^^)
  2. 00:52:503 ^
  3. 00:52:620 ^
  4. 01:30:003 ^
  5. 01:30:120 ^ (I'll stop with that ^^ If you like the idea, you know where you have to add circles ^^)
  6. 02:12:659 add a circle?
No problem for me here, good difficulty :) More triple circles could be funnier but it's good like that.

[Challenging]

  1. 01:35:628 (5) It can be prettier like this no? http://puu.sh/1V5pV
Nothing much to say, just Congratz for this awesome difficulty :) I'll send it to my friends x)

That's all for this evening. I'm not really good with hitsounds so I will let this to other people!
I'll take a look an other time (tomorrow) because i'm really tired atm and i have maybe skip something ^^
Here's a star for you!
Good luck!
HelloSCV
M4M reuqest!

General
  1. - Song hears like dubsteb so how about adding it in tag?
[Elly's Soft]
  1. 00:15:707 (2) - Unsnapped slider - by AIBat
    - 02:21:800 (4) - i think finish isn't fit with song , how about add just Normal sampleset instead finish?
[Average]
  1. current DS you using is 0.8x DS but somewhere you used 0.9x DS ( i think you used this because of slider shape ) so i'm recommend to using 1.0x DS it will be works better
  • - 00:57:425 (3) - whistle?
    - 01:27:425 ~ 01:52:737 - i think there are many missed whistle? is it purposed? well.. i think add some missed whistles is better
    - 02:13:362 (4) - delete whstle on end
    - 03:04:925 (3) - whistle
[Tough]
  • - 01:11:019 (7) - missed whistle on end?
    - 01:19:222 (9,2) - touching HP bar
    - 01:22:503 (6) - NC here instaed and 01:22:737 (1) - delete NC ( like 00:30:003 (1,2,3) - here )
    - 02:11:019 (6) - delete whistle on start? feels little bit weired when i'm playing
    - 02:49:222 (9) - NC here and 02:49:456 (1) - delete NC here
[Challenging]
  • - 00:21:566 (3) - whistle on end ( because you added whislte on 01:14:300 (3) - this too )
    - 00:55:550 (5) - i think current slider plays little be weired , so i'm highly recommend to crtl + G , this feels more playable for player imo
    - 00:56:019 (6) - ^
    - 01:51:097 (2) - ^
    - 02:07:737 (1) - finish on start hears good
    - 02:16:175 (3) - this finish is your purpose? then i think delete finish will be working better
    - 02:19:691 (4) - hmm delete clap on end instead add clap on repeat and 02:19:456 (3,6,10,14) - add clap on these notes then hears more exciting
    - 02:20:862 (6) - NC?
    - 02:33:050 (5,6) - same suggestion with 00:55:550 (5) - here
    - 03:06:097 (2) - similar suggestion with 00:55:550 (5) - this
yea another owl city! i love it xDD and beatmap looks cool lol
you should take my star!
tutuhaha
m4m

color2 and color3 is too close I think
[Soft]
00:29:769 (6,1) - try to use the same space make it look like 00:29:300 (5,6) -
00:42:894 (4) - NC?
00:58:362 (3) - ^
01:50:862 (3) - ^
02:52:269 (1) - use finish to change clap
03:06:331 (3) - NC

[Average]
00:48:050 (6,7) - try to make 6 more smooth it can make it looks better
00:49:925 (2) - move to x352 y256
01:30:237 (1,2) - too close
01:49:925 (2) - try this rhythm↓
02:35:628 (1) - I perfect end this at 02:36:800 then add note at 02:37:737
now is too hard in second diff I think :o...
02:55:550 (6) - same like 00:48:050

[Tough]
00:16:175 (2,3,4) - spacing
00:34:456 (2) - almost touch HP...
00:58:597 (5,6,7) - spacing
01:20:628 (2) - already touch HP Orz..
01:27:894 (3,4,5) - spacing
02:08:675 (2,3,4) - ^
02:13:362 (4) - move to x256 y272
02:38:206 (1,2,3,4) - spacing
02:45:237 (11) - use finish is better than whistle

[Challenging]
00:28:128 (1,2,3) - make those three look more like △
00:47:816 (4) - move to x332 y152
00:51:097 (1,2,3) - make those three look more like △
02:28:597 (1,2,3) - same
Topic Starter
Kiddo-Kun
Fix log
• Snapping
• Improved hitsounds for Average
• Cleaned up Tough
• Improved hitsounds for Challenge
• Changed a pattern in Average
• Little tweaks to Challenging

Thanks :D
Teru21
Hi :D M4M right?

Offset would be good if it starts 00:15:237 because if you play with Nightcore mod, the beat will start here, won't be a problem because all diff start here

[Elly's Soft]
00:24:144 (3,4) - would be good if (4) stacked properly under 00:22:737 (1) , so (3) should be at x:256 y:108 and (4) stacked under (1)
00:26:487 (1,2,3) - imo, because of the vocal, (1) should be a 1/1 slider with one reverse, and a 1/1 slider at 00:27:894
00:42:425 (3,4) - swap rhythm? imo fit the vocal and drum.
00:51:800 (2) - 1/2 slider with reverse, fit the vocal here or if you don't want fitting the rhythm, you could fit the slider, something like this http://puu.sh/1VibK
00:58:362 (3) - delete? because there is a half note, so it'll be good if you just delete it, its just feel so strange while the other part like 00:47:112 (1,2,1,2,1,2) this part have (special) other rhythm (beside 1/1) . or you could do something like this http://puu.sh/1Vifq
01:34:925 (2,3) - swap rhythm? same reason from above
02:18:519 (5) - lower this a bit.. to make the flow more smooth
02:21:800 (4) - remove the reverse or just add 1 circle? to make the "excited" feeling
02:35:862 (3) - delete? same reason as above
03:07:269 (4) - normal hitsound?

[Average]
00:25:081 (4,5,6) - (4)'s end stacked under 00:23:206 (1) ? also give (4) and (6) a bit curve. :D will looked something like http://puu.sh/1Vizw
00:28:362 (4) - make the slider fit the vocal, it'll look something like http://puu.sh/1ViAz
00:31:175 (2,3) - more curved, so that there will look a gap between this 2 slider, something like http://puu.sh/1ViF2
00:41:956 (1) - (nazi) the 3rd slider point, 1 grid down for better symmetric
00:42:894 (2) - ^ 1 grid up and stacked the slider end properly with 00:41:487 (4)
00:43:831 (4) - ^ 1 grid down
00:46:878 - a finish hitsound doesn't fit at all here, try whistle or drum-hitclap? fix the other too
00:57:894 (4) - re-do this slider with the new algorithm slider for better symmetric
00:58:831 (6) - ^
00:58:831 (6) - add circle with normal-hitfinish because its the first beat, just doesn't sounded right without this
01:30:237 (1) - remove the reverse and 01:23:675 (2,3,4) add the rhythm like this at 01:31:175
01:46:175 (2) - same nazi mod from above , fix the other too
01:48:987 (1,2) - just make this a straight slider? because of the vocal that have the same tone
02:18:519 (8) - just a curve slider? ^
02:12:425 (2,5) - does look messy.. (5) put somewhere else?
02:29:300 (5) - lower this a bit for smoother flows
02:41:956 (1,3) - aline this

[Tough]
00:18:050 (6) - (nazi) 2nd slider point 2 grid to the right and 4th slider point 2 grid to the left, it'll have a better look with 00:17:112 (4,6)
00:39:612 - add circle here? it does feel awkward without a beat here
00:57:894 (2) - should be at x:100 y:304 to have the reflect of 00:56:487 (1)
01:30:472 (9) - x:56 y:96 for a curve pattern with 01:30:237 (8,9,1)
01:45:706 (1) - stack this on top of 01:46:878 (3) ? will looked tidier
02:22:737 (1) - re-do this slider with the new algorithm slider for better symmetric
02:41:019 (10) - x:172 y:160 for better symmetric with 02:40:784 (9)

[Challenging]
00:17:347 (1) - stack this on top of 00:18:519 (5) ? will looked tidier
00:59:300 (8) - seperate this into 5 circles because its insane.. an anti jump would be good
01:17:581 (2,3,4,5,6) - strange pattern.. ;A; could make this somekind like flower pattern or star pattern
02:20:862 (1,2,3,4,5,6,7,8,9) - looks strange.. how bout like this? http://puu.sh/1VjN9

thats all I think :)

GL~ X3
HellDawn
Let me do it.

Elly

01:11:956- this slider should be same line with previous 5. combo

Nice diff

Average

00:24:144- this slider not symetric because of on 3. cube must move 1 grid right
00:45:237- it would be better if you change to normal sampleset for the finish

Tough

Perfect

Chalenging

02:38:206 - No clap *-* add finish
Gloria Guard
Hi Kiddo-Kun ~!

m4m time :)

[General]

offset - 4?


[Elly's Soft]

01:11:956 (2) 1 Grid up

01:33:050 (4,5,1) http://puu.sh/1W5VX this is pattern change?

01:37:737 (1) http://puu.sh/1W5XH To play this pattern seems to be more gentle.

01:47:816 (1,2) http://puu.sh/1W5ZL This it would be great.

03:06:097 (3) 3grid up ?


[Average]

CS + 1?

01:27:894 (2,3) specing

02:11:019 (5) It doesn't look good. -> http://puu.sh/1W6pC change?


[Tough]

AR -1 ?

00:20:394 (3) Stack please

00:29:062 (7) remove note and move slider number 8 to 00:29:062 and 00:29:765 add note

00:58:831 (5,6,7,8,9) Part of the beat -> http://puu.sh/1W6OE I think it's a good beat


[Challenging]

CS + 1 , AR -1?

00:19:105 (5,1) blanket

00:28:480 1,2) http://puu.sh/1W76j change plz

00:32:347 (5) remove note and number 4 slider end 00:32:347 ?

00:34:925 (3) 1 grid down

01:16:995 (4,1) blanket

01:24:026 (3,5) http://puu.sh/1W7aQ I think this is better.

01:35:394 (2,3,4,5) http://puu.sh/1W7fm I think. better this shape

02:10:316 (2) 1grid up?

02:10:550 (3,4) Ctrl+G ?

02:42:542 (3) 1 grid up


Nice map ~! Star !
Elly-chan
SPOILER
osu file format v11

[General]
AudioFilename: Bombshell Blonde.mp3
AudioLeadIn: 0
PreviewTime: 44759
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 15227,127727,143665
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Bombshell Blonde
TitleUnicode:Bombshell Blonde
Artist:Owl City
ArtistUnicode:Owl City
Creator:Kiddo-Kun
Version:Elly's Soft
Source:
Tags:The Midsummer Station Elly-chan
BeatmapID:184451
BeatmapSetID:60290

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1.1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"1afgd.png"
//Break Periods
2,60437,66297
2,112937,126297
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,128,128,64

[TimingPoints]
237.923076923077,468.75,4,2,0,60,1,0
30237,-100,4,2,0,80,0,0
45237,-100,4,2,0,80,0,1
60237,-100,4,2,0,80,0,0
67737,-100,4,2,0,60,0,0
82737,-100,4,2,0,80,0,0
97737,-100,4,2,0,80,0,1
112737,-100,4,2,0,80,0,0
127737,-100,4,2,0,50,0,0
134769,-100,4,2,1,10,0,0
135237,-100,4,2,0,50,0,0
135472,-100,4,1,0,50,0,0
142034,-100,4,2,0,50,0,0
142737,-100,4,2,0,80,0,1
157737,-100,4,2,0,80,0,0
172737,-100,4,2,0,80,0,1
187737,-100,4,2,0,100,0,0


[Colours]
Combo1 : 0,128,255
Combo2 : 103,206,0
Combo3 : 151,75,0
Combo4 : 223,112,0
SliderBorder : 63,63,63

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368,240,96331,2,0,B|416:224|472:160,1,110,8|2,0:0|0:0,0:0:0
408,76,97269,1,8,1:2:0
311,128,97737,6,0,B|187:128,1,110,4|8,0:1|0:0,0:0:0
104,76,98675,1,2,0:0:0
44,288,99612,6,0,B|88:316|156:320,1,110,2|8,0:0|0:0,0:0:0
224,240,100550,2,0,B|184:200,2,55,2|0|8,0:0|0:0|0:0,0:0:0
301,317,101487,6,0,B|423:317,2,110,2|8|2,0:0|0:0|0:0,0:0:0
300,96,103362,6,0,B|432:96,1,110,2|8,0:0|0:0,0:0:0
476,184,104300,2,0,B|344:184,1,110,2|8,0:0|0:0,0:0:0
255,184,105237,5,2,0:0:0
177,106,105706,1,8,0:0:0
99,183,106175,1,2,0:0:0
252,340,107112,6,0,B|384:340,1,110,2|8,0:0|0:0,0:0:0
408,240,108050,2,0,B|344:208,2,55,2|0|8,0:0|0:0|0:0,0:0:0
456,140,108987,6,0,B|380:44,1,110,2|8,0:0|0:0,0:0:0
311,133,109925,2,0,B|183:133,1,110,2|8,0:0|0:0,0:0:0
124,53,110862,6,0,B|56:140,1,110,2|8,0:0|0:0,0:0:0
128,220,111800,1,2,0:0:0
128,330,112269,1,8,0:0:0
228,280,112737,1,4,0:1:0
8,196,127737,6,0,B|22:250|77:289|151:279|185:235,1,220,4|2,0:1|0:0,0:0:0
256,156,129144,1,0,0:0:0
327,237,129612,2,0,B|360:279|433:289|488:249|503:195,1,220,2|2,0:0|0:0,0:0:0
400,152,131019,2,0,B|360:32,1,110,0|2,0:0|0:0,0:0:0
256,64,131956,5,0,0:0:0
146,47,132425,2,0,B|112:152,1,110,2|0,0:0|0:0,0:0:0
164,248,133362,2,0,B|188:296|256:320|320:296|348:248,2,220,2|2|0,0:0|0:0|1:0,0:0:0
256,184,135706,6,0,B|256:56,1,110
360,40,136644,1,0,0:0:0
452,100,137112,2,0,B|456:156|428:212,1,110,4|0,0:0|0:0,0:0:0
364,296,138050,1,0,0:0:0
256,308,138519,1,0,0:0:0
148,296,138987,5,4,0:0:0
81,206,139456,2,0,B|56:156|60:100,2,110,0|4|0,0:0|0:0|0:0,0:0:0
180,156,140862,2,0,B|164:132|168:88,2,55,4|0|0,0:0|0:0|0:0,0:0:0
256,236,141800,2,0,B|256:300,2,55,2|0|0,3:0|0:0|0:0,0:0:0
332,156,142737,6,0,B|332:36,2,110,4|8|2,0:1|0:0|0:0,0:0:0
176,311,144612,6,0,B|108:311,2,55,2|0|8,0:0|0:0|0:0,0:0:0
253,233,145550,2,0,B|328:233,2,55,2|0|8,0:0|0:0|0:0,0:0:0
175,155,146487,6,0,B|55:155,2,110,2|8|2,0:0|0:0|0:0,0:0:0
376,68,148362,6,0,B|456:152,1,110,2|8,0:0|0:0,0:0:0
380,232,149300,2,0,B|444:348,1,110,2|8,0:0|0:0,0:0:0
324,348,150237,5,2,0:0:0
256,264,150706,1,8,0:0:0
188,348,151175,1,2,0:0:0
76,156,152112,6,0,B|124:128|156:72,1,110,2|8,0:0|0:0,0:0:0
256,112,153050,2,0,B|256:188,2,55,2|0|8,0:0|0:0|0:0,0:0:0
359,78,153987,6,0,B|388:128|436:156,2,110,2|8|2,0:0|0:0|0:0,0:0:0
256,112,155394,1,8,0:0:0
164,172,155862,1,2,0:0:0
164,282,156331,1,8,0:0:0
256,344,156800,1,2,0:0:0
348,282,157269,1,8,0:0:0
348,172,157737,6,0,B|368:44,1,110,2|4,0:0|0:1,0:0:0
256,36,158675,2,0,B|256:172,1,110,2|0,0:0|1:0,0:0:0
164,172,159612,2,0,B|147:63,2,110,2|8|2,0:0|0:0|0:0,0:0:0
108,268,161019,1,4,1:0:0
201,325,161487,6,0,B|313:325,1,110,2|8,0:0|0:0,0:0:0
421,325,162425,2,0,B|440:344|488:348,2,55,2|0|0,0:0|0:0|1:0,0:0:0
364,232,163362,2,0,B|252:232,2,110,2|8|2,0:0|0:0|0:0,0:0:0
441,154,164769,1,4,1:0:0
363,76,165237,5,2,0:0:0
252,76,165706,2,0,B|120:76,1,110,8|2,0:0|0:0,0:0:0
64,153,166644,1,0,1:0:0
64,262,167112,2,0,B|64:328,2,55,2|0|8,0:0|0:0|0:0,0:0:0
168,296,168050,2,0,B|196:348,2,55,2|0|4,0:0|0:0|1:0,0:0:0
280,292,168987,6,0,B|328:324|400:328,2,110,2|8|2,0:0|0:0|0:0,0:0:0
360,216,170394,1,0,1:0:0
336,105,170862,2,0,B|392:108|440:140,2,110,2|8|2,0:0|0:0|0:0,0:0:0
256,184,172269,6,0,B|256:256,2,55,8|0|4,0:0|0:0|0:1,0:0:0
208,84,173206,1,8,0:0:0
100,100,173675,1,2,0:0:0
76,320,174612,6,0,B|196:336,1,110,2|8,0:0|0:0,0:0:0
256,252,175550,2,0,B|256:184,2,55,2|0|8,0:0|0:0|0:0,0:0:0
326,334,176487,6,0,B|436:320,2,110,2|8|2,0:0|0:0|0:0,0:0:0
344,116,178362,5,2,0:0:0
256,180,178831,1,8,0:0:0
168,116,179300,1,2,0:0:0
256,48,179769,1,8,0:0:0
256,180,180237,6,0,B|256:292,2,110,2|8|2,0:0|0:0|0:0,0:0:0
32,212,182112,6,0,B|52:268|112:300,1,110,2|8,0:0|0:0,0:0:0
168,208,183050,2,0,B|152:188|144:152,2,55,2|0|8,0:0|0:0|0:0,0:0:0
256,144,183987,6,0,B|256:24,2,110,2|8|2,0:0|0:0|0:0,0:0:0
333,221,185394,2,0,B|333:345,1,110,8|2,0:0|0:0,0:0:0
444,344,186331,6,0,B|444:220,1,110,8|2,0:0|0:0,0:0:0
444,123,187269,2,0,B|444:56,2,55,8|2|4,0:0|0:0|0:1,0:0:0

fixed some things, i'll fix some others later
Topic Starter
Kiddo-Kun
Yay! You're back <3
Elly-chan
Somewhat!! Ahah

I'll probably re-install osu! whenever I need to fix things on guest difficulties only; otherwise i'm not allowed to keep it on my parent's computer keheh ;m;// feel free to poke me whenever i get fixes ahahahah

i'll be lurking around the forums as well still though c:
Snaggletooth
Hello :3

You have a reeally neat mapping style. Your symmetry is really fitting and perfectly placed.
The hitsounding seems really good on all of your Diffs.

[Challenging]

I have some Issues on this difficulty, but thats because I map very diffrently than you.
I would have done this and that diffrently, but this would not help the map to get any better.
Thats why I'll continue to Tough.

[Tough]

Really neat sliders you have there. Let me help you make them perfectly symmetric.

00:36:566 (7) - You used this slider more than one time so please correct them all.
Green points need to go 1 grid up, and the violet point one grit right. Symmetric.

I know, being picky on the sliders wont improve the map a lot but thats because I am not able to find anything that could improve your map.
So I can at least help you on the sliders >:

[Average]

Nice diff :3

01:15:706 (1) - This slider~ I think this should make it look better:
SPOILER

Make sure the Violet Point is moved to the middle of the circle.
Move the blue points one grid right :3

[Elly's Soft]

How about using Soft finish in Kiai instead of Normal finish?

Thats all acctually :3 Nice map~

I hope this gets ranked :) Really awesome map!

Good luck~
Shohei Ohtani
I'M JAMES BOND

Challenge:
00:25:550 (4) - Maybe make it something more like this? ( http://osu.ppy.sh/ss/615829 ) so it's still symmetrical but without a silly jump
00:55:316 (4) - This feels weird going up like this. Especially with the jumpy nature of the map, it's weird how it's normally spaced. I made a triangle with (2), (3), and (4) here, and adjusted (5), but you can do whatever.
02:18:987 (1) - NAZI: This isn't stacked with (5) of the previous combo)
This map seems really jumpy for my taste. Granted, I'm on the conversative side of the jump spectrum, so idunno.

Tough:
01:44:066 (6,7) - Touches HP bar serverly
02:13:831 (5) - Maybe use a silent sliderslider for this?

Average:
00:29:066 (5) - I'm feeling that this would be fine on the red tick, as it's following the vocals.
02:14:300 (5) - Same as hard

Easy:
A notably different style, but good nonetheless

kawaii <3
Topic Starter
Kiddo-Kun

CDFA wrote:

I'M JAMES BOND

Challenge:
00:25:550 (4) - Maybe make it something more like this? ( http://osu.ppy.sh/ss/615829 ) so it's still symmetrical but without a silly jump
Yeah, sure.

00:55:316 (4) - This feels weird going up like this. Especially with the jumpy nature of the map, it's weird how it's normally spaced. I made a triangle with (2), (3), and (4) here, and adjusted (5), but you can do whatever.
Naw, I think it plays fine.

02:18:987 (1) - NAZI: This isn't stacked with (5) of the previous combo)
I wasn't aiming for that, but why not?

This map seems really jumpy for my taste. Granted, I'm on the conversative side of the jump spectrum, so idunno.
DAMN CONSERVATIVES! (ily)

Tough:
01:44:066 (6,7) - Touches HP bar serverly
FIXED

02:13:831 (5) - Maybe use a silent sliderslider for this?
Okay.

Average:
00:29:066 (5) - I'm feeling that this would be fine on the red tick, as it's following the vocals.
Naw, I'm not following the vocals.

02:14:300 (5) - Same as hard
Okidokie!

Easy:
A notably different style, but good nonetheless

kawaii <3
Frostmourne
hi

General
fine

Elly's Soft
00:44:769 (7) - this can be something interesting when you add a finish along with a clap, it's like to a peak prepared before the next downbeat with an additional soft sample , different finish here sounds pretty nice
01:37:269 (5) - ^

Average
Since Elly's Soft uses both HP and OD 2 and Tough one uses HP and OD 6 , I suggest you use OD 4 in this diff too
AR5 seemingly fits well as the slider velocity is quite fast here

Tough
this AR plays uncomfortably on double time, also the BPM itself and the way you map(something about non-jumpy) , AR7 totally plays better

Challenging
00:34:222 (1) - the flow from 00:33:987 (5) - isn't well enough.
I actually think that stacking 00:33:987 (5) - on 00:32:816 (2) - 's position will approach to 00:34:222 (1) - better
01:27:894 (6,7) - as the vocal from (5) goes to (6) , this vocal's also similar from (6) to (7) either. so I think this slider 01:28:128 (7) - better place on somewhere else as the spacing guides accordingly to the vocal (should be a jump instead of stacking)
I may place 01:28:128 (7) - on x:380 y:224 , but it may be against the way you map
logic about this jump is quite similar to 02:10:550 (3,4,5) -

nothing else much I can find , hope it useful ,
call me back after you are done applying
Topic Starter
Kiddo-Kun
Fixed all except for Elly's hitsound, it's her call, but I personally like the way it sounds now.
THANKS FOR THE MOD <3
Frostmourne
is there any bombshell blonde inside this bubble ?
Topic Starter
Kiddo-Kun

Frostmourne wrote:

is there any bombshell blonde inside this bubble ?
YAY :3 THANKS~
Yes there is a bombshell blonde inside this bubble anf shes wired up to detonate
Aurele
/me clicks on your map
"I think I should look at it and maybe, give it a bubble?"

/me looks on the forum
"Damn, it's already bubbled"

Nice job, Kiddo (:
Topic Starter
Kiddo-Kun
I appreciate the effort! xD
THANKS <3
Frostmourne
Gabe u slow hehe :P
Gonzvlo
Not-a-log
23:09 Gonzvlo: I think it'd be appropriate to raise OD 1 tick on [Challenging]
23:09 Gonzvlo: It'd suit the difficulty level
23:10 Kiddo-Kun: Yeah, sure~
23:10 Gonzvlo: Okay, let me know when it's updated. Gonna finish checking the last diff o3o
23:12 Gonzvlo: 02:07:737 - You should add a circle here so it's something at this point like the other diffs
23:12 Gonzvlo: [Average]
23:12 Gonzvlo: 01:07:737 - ^
23:13 Kiddo-Kun: Added with finishes~
23:13 Gonzvlo: Forgot to mention that, yeah :D

I'm James Bond.
Low
James Bomb
Topic Starter
Kiddo-Kun
Finally got this ranked! YAY!
THANKS TO ALL WHO CONTRIBUTED.
Especially Elly-chan <3

Also, I'm tempted to get this map nuked so someone can make a bad pun like "She's a NUKEshell Blonde"
HAHAHAHHAAH- *shot*
Aurele
That was bad, Kiddo.

CONGRATULATION BRO!
Shohei Ohtani
omg I was just thinking like "Man I wish this map was ranked."
YTYuyu
yay more Owl City <3

congratz on the rank Kiddo ;)
HelloSCV
Owl City is awesome hehe gratz!
69653863
Another ranked map of Owl City (: Congratulations!
riffy
Awesome! ♥

Elly, teach me how to map awesome [Easy] diffs! >3<
meiikyuu
grats :)
Kiiwa
Great song!
But the Artist/Title display time could have been more thought out... = =
Elly-chan
OH LOL THIS GOT RANKED ALREADY WOW

Congrats Kiddo! ♥

Also, okay -bakari- bby ♥
Derekku

Kiiwa wrote:

But the Artist/Title display time could have been more thought out... = =
could always change it!

I had meant to mod this at some point, but I'm glad to see it ranked! :) will update the project thread when I have time!
MoodyRPG
Gratz Kiddo Bond o/
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