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posted

Nickname128 wrote:

Deni's Normal

00:23:722 Add clap joooooww
00:30:579 ^ joooooww
00:34:008 ^ joooooww
01:08:722 add circle with finish joooooww
02:26:293 (3) add whistle nein, whistle kommt nur bei den hohen tönen...
02:33:151 (3) add whistle ^
posted
Nice beatmap.

posted
Hey, from PM request. These are all suggestions, so feel free to disagree with my comments ^^


Easy and Normal look good, imo, I would only add finish on all the spinners, but other than that no comment.


[Hard]

Did you map this diff using 1/2 snap divisor? I feel like this map could/should fit the music much better using 1/4 snap divisor, now it feels kinda wrong imo. For instance let's look at the first combo:

00:13:865 (1,2,3,4,5,6,7,8) - This doesn't follow the music. There should be a note at 00:14:186 and one at 00:14:829. I would end slider 1 on 00:14:186 and add a circle at 00:14:829. Then there should be a note 00:15:686 and one on 00:16:543. I think these are notes that are strong in the music, and it's a serious lack. I know that would keep me from playing the map

This is hard diff, just putting notes on the measure and 1/2 measures is boring, so follow the music to make map more fun! :)

02:15:579 (5) - I would change this for a slider half shorter with more repeats for more fun (and follow music better)

[Insane]

Same comment as for hard for the intro. Then, in the song, you begin to do sometimes as I think you should always do.

Example:
01:53:293 (1,2,3,4,5) - is closer to what the map should look like imo. Except that slider 3 should end 1/4 measure earlier on 01:54:258 and circle 4 should be placed 1/4 measure earlier at 01:54:472

Other example:
02:08:722 (1,2,3) feel right but 02:09:579 (4,5,6,7) not so much

02:27:793 (2) - replace by shorter slider with repeat

Overall I like this diff much better than the hard one, still.


Hope it will help, I think hard diff really needs to be fixed but this is only my opinion. Good luck!
posted

SuperMoutarde wrote:

Easy and Normal look good, imo, I would only add finish on all the spinners, but other than that no comment.
GamerX4life can decide if he wants to add finish to all the spinners..

thanks for mod
posted

SuperMoutarde wrote:

Hey, from PM request. These are all suggestions, so feel free to disagree with my comments ^^


Easy and Normal look good, imo, I would only add finish on all the spinners, but other than that no comment. The only spinner in easy has a finish on it. Done at Normal


[Hard]

Did you map this diff using 1/2 snap divisor? I feel like this map could/should fit the music much better using 1/4 snap divisor, now it feels kinda wrong imo. ok For instance let's look at the first combo:

00:13:865 (1,2,3,4,5,6,7,8) - This doesn't follow the music. There should be a note at 00:14:186 and one at 00:14:829. I would end slider 1 on 00:14:186 and add a circle at 00:14:829. Then there should be a note 00:15:686 and one on 00:16:543. I think these are notes that are strong in the music, and it's a serious lack. I know that would keep me from playing the map it follows the drums. maybe i willö change it when another modders want to have this fixed

This is hard diff, just putting notes on the measure and 1/2 measures is boring, so follow the music to make map more fun! :)

02:15:579 (5) - I would change this for a slider half shorter with more repeats for more fun (and follow music better) yea

[Insane]

Same comment as for hard for the intro. Then, in the song, you begin to do sometimes as I think you should always do.

Example:
01:53:293 (1,2,3,4,5) - is closer to what the map should look like imo. Except that slider 3 should end 1/4 measure earlier on 01:54:258 and circle 4 should be placed 1/4 measure earlier at 01:54:472 nope

Other example:
02:08:722 (1,2,3) feel right but 02:09:579 (4,5,6,7) not so much fixed

02:27:793 (2) - replace by shorter slider with repeat would destroy the pattern , so no

Overall I like this diff much better than the hard one, still.


Hope it will help, I think hard diff really needs to be fixed but this is only my opinion. Good luck! Thx


Thx for mod
posted
Deni's Normal

00:37:865 (1) - let the slider repeat 2 more times until 00:39:365
00:39:151 (1) - move the spinner so it starts at 00:39:579, end at 00:40:865
02:13:865 (1,1) - ^ same as mentioned above, slider to 02:15:365, spinner 02:15:579 - 02:16:865
02:18:151 (2) - remove the last repeat, put a circle there 02:19:008 (I feel this combination is better than 1 lone slider)
02:25:008 (2) - ^
02:28:436 (2) - ^ (combination of 1st is slider+circle, 2nd one is slider only)
02:31:865 (2) - ^
02:38:722 (2) - ^

Hope you consider this change in rhythm!
posted

neonat wrote:

Deni's Normal

00:37:865 (1) - let the slider repeat 2 more times until 00:39:365
00:39:151 (1) - move the spinner so it starts at 00:39:579, end at 00:40:865
No changes here, I want to end that spinner at 00:40:436 - , and if I let the slider repeat 2 more times, the spinner would end too fast for a Normal.

02:13:865 (1,1) - ^ same as mentioned above, slider to 02:15:365, spinner 02:15:579 - 02:16:865
Same reason here.

02:18:151 (2) - remove the last repeat, put a circle there 02:19:008 (I feel this combination is better than 1 lone slider)

...
Sorry, I think my current rhythm is fine and easier for a Normal
Thanks anyways.
posted
Are there ways to make this map a ranked map, as Pewdiepie is DA BEST, I would like to be of service in trying to get this song to be ranked.

And thanks for making this beatmap in the first place :D

Chairmode Activate.
posted

Jayde wrote:

Are there ways to make this map a ranked map, as Pewdiepie is DA BEST, I would like to be of service in trying to get this song to be ranked.

And thanks for making this beatmap in the first place :D

Chairmode Activate.
There are ways and this will be ranked in some time, but right now I try to get my other Beatmap ranked.
posted
this isn't dubstep, this is brostep, haha. throw in a forum PM, if you want a mod from me
posted

Quiz-chan wrote:

this isn't dubstep, this is brostep, haha. throw in a forum PM, if you want a mod from me
http://puu.sh/2zcni
I know lol
sent pm^^
posted
Hi~ as promised before, a mod. hee hee~

[General]
If you ask me, countdown doesn't fit here at all. I strongly recommend to deactivate it.
Also, didn't quite check what AIMod said, but there were some aspects that sounded serious. Better check that out.

[Easy]
Nice job here. Nothing serious to point out. Nevertheless, there's something that bothers me a little:
02:07:008 (1,2,1) - I don't quite like how the next combo starts on the previous combo's (1), it looks just...... a little monotonous... well, to me.


[Deni's Normal]
00:37:865 (1,1) - It's not very appealing how the slider ends here all of a sudden and a spinner appears. Doesn't fit rhythm-based and can be confusing somehow.
00:56:722 (5) - I think that clap hitsound on the slider end isn't that suitable for the rhythm. You could replace it with a whistle though and if you do, don't forget to erase the whistle on the slider end.
00:58:436 (1) - ^
01:01:865 (1) - ^
01:03:151 (2) - ^
01:07:008 (3) - Here, you could do the same and then, put a clap on 01:07:865 (1) 's start in order to make that pattern sound the best possible. I must admit though, that this is just my opinion. If you don't want to, it's not that grave.
02:13:865 (1,1) - Same about slider and spinner. Besides, a clap doesn't really fit, either.

Nice diff, too, but hitsounding is a bit extraordinary. Not bad, not bad *bow*

[Hard]
00:12:151 (1) - I suggest silencing this spinner because that Normal hitsound doesn't fit, as well as all other samplesets.
00:40:865 (10) - You should also silence this note, because...... yeah, doesn't fit. Just the way you did it with 02:17:079 (2) .
01:43:008 (1) - Strongly, strongly, STROOONGLY recommend a new combo here.

Great diff! Only disliked some imperfect blankets like 00:20:936 (2,3) . But the rest is awesome!

[Insane]
01:32:722 (1) - I prefer perfect arcs, so that means, I don't like this slider shape. Just my opinion, though.
01:34:436 (4) - ^

02:16:865 - I always get this acoustically wrong what Pewds says there xD UHUHUUM *COUGH*

THE AWESOMEST, EPICEST, NICEST, BEAUTIFULEST, FABILOUSTEST..... haha jk, but AWZUM DIFF~

Good luck, y'all!!
posted

Quiz-chan wrote:

Hi~ as promised before, a mod. hee hee~

[General]
If you ask me, countdown doesn't fit here at all. I strongly recommend to deactivate it. indeed
Also, didn't quite check what AIMod said, but there were some aspects that sounded serious. Better check that out.

[Easy]
Nice job here. Nothing serious to point out. Nevertheless, there's something that bothers me a little:
02:07:008 (1,2,1) - I don't quite like how the next combo starts on the previous combo's (1), it looks just...... a little monotonous... well, to me.
fixed

[Hard]
00:12:151 (1) - I suggest silencing this spinner because that Normal hitsound doesn't fit, as well as all other samplesets. fixed in all diffs
00:40:865 (10) - You should also silence this note, because...... yeah, doesn't fit. Just the way you did it with 02:17:079 (2) . ok
01:43:008 (1) - Strongly, strongly, STROOONGLY recommend a new combo here. Ok

Great diff! Only disliked some imperfect blankets like 00:20:936 (2,3) . But the rest is awesome! old map is old and don't need to be perfect

[Insane]
01:32:722 (1) - I prefer perfect arcs, so that means, I don't like this slider shape. Just my opinion, though. fixed, I mapped this before the new slider sysem was released
01:34:436 (4) - ^ fixed

02:16:865 - I always get this acoustically wrong what Pewds says there xD UHUHUUM *COUGH*

THE AWESOMEST, EPICEST, NICEST, BEAUTIFULEST, FABILOUSTEST..... haha jk, but AWZUM DIFF~

Good luck, y'all!!thx


thx for mod!
posted
You must make it ranking. This is so awesome
<a target="_blank" href="http://www.touhou.pl"><img src="http://www.touhou.pl/gfx/own/banerek0004.png" border="0" /></a>
posted
Get some more mods I will see what I can do with it

would be better if it was in pending, ===
posted

Gabe wrote:

Get some more mods I will see what I can do with it I will try

would be better if it was in pending, === done lol
posted

Quiz-chan wrote:

[Deni's Normal]
00:37:865 (1,1) - It's not very appealing how the slider ends here all of a sudden and a spinner appears. Doesn't fit rhythm-based and can be confusing somehow. I don't think it's that bad, and what about a suggestion how to change it...? No change . . .

00:56:722 (5) - I think that clap hitsound on the slider end isn't that suitable for the rhythm. You could replace it with a whistle though and if you do, don't forget to erase the whistle on the slider end.
00:58:436 (1) - ^
01:01:865 (1) - ^
01:03:151 (2) - ^

It fits pretty good as it is now. No need to change here. If an other modder mentions this I might think about it.


01:07:008 (3) - Here, you could do the same and then, put a clap on 01:07:865 (1) 's start in order to make that pattern sound the best possible. I must admit though, that this is just my opinion. If you don't want to, it's not that grave. Same as above.

02:13:865 (1,1) - Same about slider and spinner. Besides, a clap doesn't really fit, either. Oh it doesn't fit? You might turn up your volume to hear that there's even a clap in the song itself.


Well..
posted
hey!
I'm a fan of pewdie^^
I just wanna to say that your beatmap is awesome.
posted
[Hey, From My OEvil's Modding/Timing/M4M Queues ]
Sorry My Mod Sucks

[All Difficulties]
General

Inconsistency in Countdown:
- [Deni's Normal] : 1
- [Easy] : 0
- [Hard] : 0
- [Insane] : 1


[Easy]
My Edits:
00:17:293 (1) - Move to {x:283 y:311}.
00:18:151 (2) - Move to {x:395 y:311}.
00:19:008 (3) - Move to {x:474 y:231}.
00:19:865 (4) - Move node #1 to {x:394 y:151}, move node #2 to {x:358 y:135}, move node #3 to {x:322 y:151}.
00:20:722 (1) - Move to {x:269 y:149}.
00:21:365 (2) - Move node #1 to {x:184 y:149}, move node #2 to {x:144 y:149}.
00:22:222 (3) - Move node #1 to {x:149 y:233}, move node #2 to {x:189 y:233}.
00:23:293 (4) - Move to {x:263 y:312}.
00:23:722 (5) - Move to {x:319 y:312}.
00:24:151 (1) - Move node #1 to {x:358 y:272}, move node #2 to {x:406 y:240}, move node #3 to {x:414 y:188}.
00:25:008 (2) - Move to {x:414 y:159}.
00:30:579 (4) - Move to {x:197 y:269}.
00:52:436 (2) - Move to {x:224 y:148}.
00:52:865 (3) - Move to {x:224 y:91}.
00:53:293 (4) - Move node #1 to {x:168 y:91}, move node #2 to {x:120 y:103}, move node #3 to {x:120 y:103}, move node #4 to {x:120 y:155}, move node #5 to {x:76 y:179}.
00:54:579 (5) - Move to {x:38 y:217}.
00:55:008 (1) - Move to {x:38 y:273}.
00:55:865 (2) - Move to {x:117 y:352}.
00:56:722 (3) - Move node #1 to {x:219 y:306}, move node #2 to {x:259 y:286}, move node #3 to {x:267 y:254}.
00:57:579 (4) - Move node #1 to {x:305 y:217}, move node #2 to {x:332 y:181}, move node #3 to {x:325 y:149}.
00:58:436 (1) - Move to {x:325 y:96}.
00:59:293 (2) - Move to {x:245 y:175}.
01:00:151 (3) - Move to {x:165 y:95}.
01:01:008 (4) - Move node #1 to {x:85 y:174}, move node #2 to {x:77 y:206}, move node #3 to {x:77 y:206}, move node #4 to {x:81 y:242}.
01:01:865 (1) - Move to {x:120 y:282}.
01:02:722 (2) - Move to {x:231 y:282}.
01:03:151 (3) - Move to {x:276 y:316}.
01:03:579 (4) - Move to {x:315 y:276}.
01:04:436 (5) - Move node #1 to {x:426 y:276}, move node #2 to {x:434 y:236}, move node #3 to {x:466 y:220}.
01:05:293 (1) - Move to {x:504 y:181}.
01:06:151 (2) - Move node #1 to {x:424 y:101}, move node #2 to {x:416 y:141}, move node #3 to {x:384 y:157}.
01:07:008 (3) - Move to {x:329 y:156}.
01:07:865 (4) - Move to {x:249 y:76}.
01:08:722 (1) - Move to {x:169 y:155}.

[Deni's Normal]
Nice Diff

[Hard]
Nice Diff

[Insane]
Some Edits:
02:13:865 (1) - Move to {x:187 y:186}.
02:14:079 (2) - Move to {x:336 y:184}.
02:14:293 (3) - Move to {x:217 y:288}.
02:14:508 (4) - Move to {x:256 y:108}.
02:14:722 (5) - Move to {x:308 y:284}.
02:14:936 (6) - Move to {x:264 y:200}.
02:15:151 (7) - Move to {x:320 y:256}.
02:15:365 (8) - Move to {x:212 y:256}.
posted

OEvil wrote:

[Deni's Normal]
Nice Diff
ummm, thanks...
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