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Dj Fortify - PewDiePie Song

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Total Posts
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Topic Starter
GamerX4life
SPOILER

bomber34 wrote:

Nach ner langen Zeit ma wieder ne Map im German Map pack team das ich modde xD ^^

[General]
- Add Deni to tags Done

[Easy]
  1. 00:44:722 (4) - feels better with a new combo for me Ok
  2. 00:50:722 (4) - Flow is choppy for me. I see what you did there with 00:50:722 (4,1,2) - but I would prefer 00:50:722 (4) - having the same angle from the slider like 00:49:008 (2,3) - fixed
  3. 01:08:722 (5) - new combo. Not that necessary but feels cool things that feel cool are good ^^ added
  4. 02:08:722 (3) - new combo. Would make it clearer that there is a note again Ok
  5. 02:16:865 (3) - haha i should stop with new combo suggestions but I would like to see one here too ^^ Makes his shoutout way cooler Ok xD
very well mapped ^^ The super slow SV is nice :3 thx :3

[Hard]
  1. 00:58:651 (2,3) - I actually expected some kind of jump here. I dunno something like 01:05:508 (2,3) - or anything .... I added a circle at the end of the first slider,so now there is a jump
  2. 02:01:865 (5,6,7) - I know the whole combo has the same Distance snap but these three play really bad. I don't know ._. please do something here added a slider with a repeater instead of the three circles
  3. 02:07:008 (1,2) - it is weird here, too. Less bad but still weird I think it's ok at this point
  4. 02:31:865 (3,4,5,6) - they have a weird flow :( i used one slider instead
- Some combos might be to long but meh. I think it is okay yay

[Insane]
  1. lol 1/16 Beatsnapdivisor. oops
  2. 00:21:579 (3) - slider is to long :/ please short it Ok
  3. 00:27:151 (13) - I like this slowdown but i think it is a tiny bit to strong I don't think so
  4. 00:52:008 (4,5,6) - This jump is to far. 1.5 or 1.6x DS feel / play better now it's x1,6
  5. 01:25:222 (7,8) - not sure about this one. One the one side it is cool and it fits but something says no on the other side xD, Maybe because this diff mostly has no that hard jumps and upcoming parts don't have it either ... except one spot now it's a smaller jump
  6. 02:28:436 (4) - mmmmh less repeaters would be nice but ... or just remove the last repeater and add a note on the other slider end Ok
haha nice song ^^ Song preview is great :D xD

thx for mod!
Stefan
Whaaaaaaaaat.
Deni

Stefan wrote:

Whaaaaaaaaat.
Und ich dachte es wäre ein Mod...

Curisu
Dubstep yeah

[NM]
00:39:579 (1) - too shortr u fucking kidding
01:42:365 (4) - be parallel with 01:40:651 (2)?
02:36:579 - +circle
02:41:722 (1) - imo remove whis cuz this is the only one in your map

[HD]
AR+1
00:39:579 - 1/4 slider is much better

[IS]
01:02:936 (5) - x,y=400,252
Topic Starter
GamerX4life
SPOILER

Curisu wrote:

Dubstep yeah ^^

[HD]
AR+1 Ok fixed
00:39:579 - 1/4 slider is much better I like it how it is... /When other modders also criticize this i will change it

[IS]
01:02:936 (5) - x,y=400,252 Yea looks better

thx for mod!

Stefan wrote:

Whaaaaaaaaat.
Whaaaaat?!
Deni

Curisu wrote:

Dubstep yeah

[NM]
00:39:579 (1) - too shortr u fucking kidding fixed, also fixed another spinner with the same length
01:42:365 (4) - be parallel with 01:40:651 (2)? they can't be parallel o.O
02:36:579 - +circle ok
02:41:722 (1) - imo remove whis cuz this is the only one in your map added some more whistles!
Thanks!

Updateeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeed
osu file format v10

[General]
AudioFilename: PEWDIEPIE Song - Dj Fortify.mp3
AudioLeadIn: 0
PreviewTime: 136436
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:PewDiePie Song
TitleUnicode:PewDiePie Song
Artist:Dj Fortify
ArtistUnicode:Dj Fortify
Creator:GamerX4life
Version:Deni's Normal
Source:
Tags:LP Lets Plays YouTube Brostep Dubstep Intro Deni
BeatmapID:194654
BeatmapSetID:60182

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"pewdiepiewBG.jpg"
//Break Periods
2,68707,81116
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
151,428.571428571429,4,1,0,40,1,0
40865,-100,4,1,0,5,0,0
41293,-100,4,1,0,40,0,1
68722,-100,4,1,0,40,0,0
82436,-100,4,1,0,40,0,0
136543,-100,4,1,0,5,0,0
137293,-100,4,1,0,40,0,1
164722,-100,4,1,0,40,0,0


[Colours]
Combo1 : 225,4,4
Combo2 : 240,240,0
Combo3 : 0,183,0

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Stefan

GamerX4life wrote:

Stefan wrote:

Whaaaaaaaaat.
Whaaaaat?!
Whaaaaaaaaaaa

Ich werde sicher irgendwann dazu kommen die Map zu modden, versprochen.
Topic Starter
GamerX4life

Stefan wrote:

GamerX4life wrote:

Ich werde sicher irgendwann dazu kommen die Map zu modden, versprochen.
yay
P3RXG
Amazing beatmap!
Sanik
Very amazing beatmap. Enjoyed playing it. You should make a full ver. of it!
Topic Starter
GamerX4life
Haha 1 mod and freakin 17 favs :)
EDIT: 24 favs O.o
Come[Back]Home
Easy

00:16:222 Add Hitcircle
00:19:651 ^
00:23:079 ^
01:05:936 ^
02:26:508 ^

Deni's Normal

00:23:722 Add clap
00:30:579 ^
00:34:008 ^
01:08:722 add circle with finish
02:26:293 (3) add whistle
02:33:151 (3) add whistle

Hard

00:40:865 Delete Circle
01:50:936 Delete Circle

Insane

00:31:972 Add circle
01:02:079 add whistle
01:02:293 add whistle

Hoffe der Mod war hilfreich :)
Topic Starter
GamerX4life
Thanks for your mod! Fixed some things.
Deni

Nickname128 wrote:

Deni's Normal

00:23:722 Add clap joooooww
00:30:579 ^ joooooww
00:34:008 ^ joooooww
01:08:722 add circle with finish joooooww
02:26:293 (3) add whistle nein, whistle kommt nur bei den hohen tönen...
02:33:151 (3) add whistle ^
Sikei-
Nice beatmap.

SuperMoutarde
Hey, from PM request. These are all suggestions, so feel free to disagree with my comments ^^


Easy and Normal look good, imo, I would only add finish on all the spinners, but other than that no comment.


[Hard]

Did you map this diff using 1/2 snap divisor? I feel like this map could/should fit the music much better using 1/4 snap divisor, now it feels kinda wrong imo. For instance let's look at the first combo:

00:13:865 (1,2,3,4,5,6,7,8) - This doesn't follow the music. There should be a note at 00:14:186 and one at 00:14:829. I would end slider 1 on 00:14:186 and add a circle at 00:14:829. Then there should be a note 00:15:686 and one on 00:16:543. I think these are notes that are strong in the music, and it's a serious lack. I know that would keep me from playing the map

This is hard diff, just putting notes on the measure and 1/2 measures is boring, so follow the music to make map more fun! :)

02:15:579 (5) - I would change this for a slider half shorter with more repeats for more fun (and follow music better)

[Insane]

Same comment as for hard for the intro. Then, in the song, you begin to do sometimes as I think you should always do.

Example:
01:53:293 (1,2,3,4,5) - is closer to what the map should look like imo. Except that slider 3 should end 1/4 measure earlier on 01:54:258 and circle 4 should be placed 1/4 measure earlier at 01:54:472

Other example:
02:08:722 (1,2,3) feel right but 02:09:579 (4,5,6,7) not so much

02:27:793 (2) - replace by shorter slider with repeat

Overall I like this diff much better than the hard one, still.


Hope it will help, I think hard diff really needs to be fixed but this is only my opinion. Good luck!
Deni

SuperMoutarde wrote:

Easy and Normal look good, imo, I would only add finish on all the spinners, but other than that no comment.
GamerX4life can decide if he wants to add finish to all the spinners..

thanks for mod
Topic Starter
GamerX4life
SPOILER

SuperMoutarde wrote:

Hey, from PM request. These are all suggestions, so feel free to disagree with my comments ^^


Easy and Normal look good, imo, I would only add finish on all the spinners, but other than that no comment. The only spinner in easy has a finish on it. Done at Normal


[Hard]

Did you map this diff using 1/2 snap divisor? I feel like this map could/should fit the music much better using 1/4 snap divisor, now it feels kinda wrong imo. ok For instance let's look at the first combo:

00:13:865 (1,2,3,4,5,6,7,8) - This doesn't follow the music. There should be a note at 00:14:186 and one at 00:14:829. I would end slider 1 on 00:14:186 and add a circle at 00:14:829. Then there should be a note 00:15:686 and one on 00:16:543. I think these are notes that are strong in the music, and it's a serious lack. I know that would keep me from playing the map it follows the drums. maybe i willö change it when another modders want to have this fixed

This is hard diff, just putting notes on the measure and 1/2 measures is boring, so follow the music to make map more fun! :)

02:15:579 (5) - I would change this for a slider half shorter with more repeats for more fun (and follow music better) yea

[Insane]

Same comment as for hard for the intro. Then, in the song, you begin to do sometimes as I think you should always do.

Example:
01:53:293 (1,2,3,4,5) - is closer to what the map should look like imo. Except that slider 3 should end 1/4 measure earlier on 01:54:258 and circle 4 should be placed 1/4 measure earlier at 01:54:472 nope

Other example:
02:08:722 (1,2,3) feel right but 02:09:579 (4,5,6,7) not so much fixed

02:27:793 (2) - replace by shorter slider with repeat would destroy the pattern , so no

Overall I like this diff much better than the hard one, still.


Hope it will help, I think hard diff really needs to be fixed but this is only my opinion. Good luck! Thx

Thx for mod
neonat
Deni's Normal

00:37:865 (1) - let the slider repeat 2 more times until 00:39:365
00:39:151 (1) - move the spinner so it starts at 00:39:579, end at 00:40:865
02:13:865 (1,1) - ^ same as mentioned above, slider to 02:15:365, spinner 02:15:579 - 02:16:865
02:18:151 (2) - remove the last repeat, put a circle there 02:19:008 (I feel this combination is better than 1 lone slider)
02:25:008 (2) - ^
02:28:436 (2) - ^ (combination of 1st is slider+circle, 2nd one is slider only)
02:31:865 (2) - ^
02:38:722 (2) - ^

Hope you consider this change in rhythm!
Deni

neonat wrote:

Deni's Normal

00:37:865 (1) - let the slider repeat 2 more times until 00:39:365
00:39:151 (1) - move the spinner so it starts at 00:39:579, end at 00:40:865
No changes here, I want to end that spinner at 00:40:436 - , and if I let the slider repeat 2 more times, the spinner would end too fast for a Normal.

02:13:865 (1,1) - ^ same as mentioned above, slider to 02:15:365, spinner 02:15:579 - 02:16:865
Same reason here.

02:18:151 (2) - remove the last repeat, put a circle there 02:19:008 (I feel this combination is better than 1 lone slider)

...
Sorry, I think my current rhythm is fine and easier for a Normal
Thanks anyways.
Jayde
Are there ways to make this map a ranked map, as Pewdiepie is DA BEST, I would like to be of service in trying to get this song to be ranked.

And thanks for making this beatmap in the first place :D

Chairmode Activate.
Topic Starter
GamerX4life

Jayde wrote:

Are there ways to make this map a ranked map, as Pewdiepie is DA BEST, I would like to be of service in trying to get this song to be ranked.

And thanks for making this beatmap in the first place :D

Chairmode Activate.
There are ways and this will be ranked in some time, but right now I try to get my other Beatmap ranked.
quiz-chan_DELETED
this isn't dubstep, this is brostep, haha. throw in a forum PM, if you want a mod from me
Topic Starter
GamerX4life

Quiz-chan wrote:

this isn't dubstep, this is brostep, haha. throw in a forum PM, if you want a mod from me
http://puu.sh/2zcni
I know lol
sent pm^^
quiz-chan_DELETED
Hi~ as promised before, a mod. hee hee~

[General]
If you ask me, countdown doesn't fit here at all. I strongly recommend to deactivate it.
Also, didn't quite check what AIMod said, but there were some aspects that sounded serious. Better check that out.

[Easy]
Nice job here. Nothing serious to point out. Nevertheless, there's something that bothers me a little:
02:07:008 (1,2,1) - I don't quite like how the next combo starts on the previous combo's (1), it looks just...... a little monotonous... well, to me.


[Deni's Normal]
00:37:865 (1,1) - It's not very appealing how the slider ends here all of a sudden and a spinner appears. Doesn't fit rhythm-based and can be confusing somehow.
00:56:722 (5) - I think that clap hitsound on the slider end isn't that suitable for the rhythm. You could replace it with a whistle though and if you do, don't forget to erase the whistle on the slider end.
00:58:436 (1) - ^
01:01:865 (1) - ^
01:03:151 (2) - ^
01:07:008 (3) - Here, you could do the same and then, put a clap on 01:07:865 (1) 's start in order to make that pattern sound the best possible. I must admit though, that this is just my opinion. If you don't want to, it's not that grave.
02:13:865 (1,1) - Same about slider and spinner. Besides, a clap doesn't really fit, either.

Nice diff, too, but hitsounding is a bit extraordinary. Not bad, not bad *bow*

[Hard]
00:12:151 (1) - I suggest silencing this spinner because that Normal hitsound doesn't fit, as well as all other samplesets.
00:40:865 (10) - You should also silence this note, because...... yeah, doesn't fit. Just the way you did it with 02:17:079 (2) .
01:43:008 (1) - Strongly, strongly, STROOONGLY recommend a new combo here.

Great diff! Only disliked some imperfect blankets like 00:20:936 (2,3) . But the rest is awesome!

[Insane]
01:32:722 (1) - I prefer perfect arcs, so that means, I don't like this slider shape. Just my opinion, though.
01:34:436 (4) - ^

02:16:865 - I always get this acoustically wrong what Pewds says there xD UHUHUUM *COUGH*

THE AWESOMEST, EPICEST, NICEST, BEAUTIFULEST, FABILOUSTEST..... haha jk, but AWZUM DIFF~

Good luck, y'all!!
Topic Starter
GamerX4life
SPOILER

Quiz-chan wrote:

Hi~ as promised before, a mod. hee hee~

[General]
If you ask me, countdown doesn't fit here at all. I strongly recommend to deactivate it. indeed
Also, didn't quite check what AIMod said, but there were some aspects that sounded serious. Better check that out.

[Easy]
Nice job here. Nothing serious to point out. Nevertheless, there's something that bothers me a little:
02:07:008 (1,2,1) - I don't quite like how the next combo starts on the previous combo's (1), it looks just...... a little monotonous... well, to me.
fixed

[Hard]
00:12:151 (1) - I suggest silencing this spinner because that Normal hitsound doesn't fit, as well as all other samplesets. fixed in all diffs
00:40:865 (10) - You should also silence this note, because...... yeah, doesn't fit. Just the way you did it with 02:17:079 (2) . ok
01:43:008 (1) - Strongly, strongly, STROOONGLY recommend a new combo here. Ok

Great diff! Only disliked some imperfect blankets like 00:20:936 (2,3) . But the rest is awesome! old map is old and don't need to be perfect

[Insane]
01:32:722 (1) - I prefer perfect arcs, so that means, I don't like this slider shape. Just my opinion, though. fixed, I mapped this before the new slider sysem was released
01:34:436 (4) - ^ fixed

02:16:865 - I always get this acoustically wrong what Pewds says there xD UHUHUUM *COUGH*

THE AWESOMEST, EPICEST, NICEST, BEAUTIFULEST, FABILOUSTEST..... haha jk, but AWZUM DIFF~

Good luck, y'all!!thx

thx for mod!
Asdedix147
You must make it ranking. This is so awesome
<a target="_blank" href="http://www.touhou.pl"><img src="http://www.touhou.pl/gfx/own/banerek0004.png" border="0" /></a>
Aurele
Get some more mods I will see what I can do with it

would be better if it was in pending, ===
Topic Starter
GamerX4life

Gabe wrote:

Get some more mods I will see what I can do with it I will try

would be better if it was in pending, === done lol
Deni
Quiz-chan

Quiz-chan wrote:

[Deni's Normal]
00:37:865 (1,1) - It's not very appealing how the slider ends here all of a sudden and a spinner appears. Doesn't fit rhythm-based and can be confusing somehow. I don't think it's that bad, and what about a suggestion how to change it...? No change . . .

00:56:722 (5) - I think that clap hitsound on the slider end isn't that suitable for the rhythm. You could replace it with a whistle though and if you do, don't forget to erase the whistle on the slider end.
00:58:436 (1) - ^
01:01:865 (1) - ^
01:03:151 (2) - ^

It fits pretty good as it is now. No need to change here. If an other modder mentions this I might think about it.


01:07:008 (3) - Here, you could do the same and then, put a clap on 01:07:865 (1) 's start in order to make that pattern sound the best possible. I must admit though, that this is just my opinion. If you don't want to, it's not that grave. Same as above.

02:13:865 (1,1) - Same about slider and spinner. Besides, a clap doesn't really fit, either. Oh it doesn't fit? You might turn up your volume to hear that there's even a clap in the song itself.

Well..
Nya Nya Neko
hey!
I'm a fan of pewdie^^
I just wanna to say that your beatmap is awesome.
OEvil
[Hey, From My OEvil's Modding/Timing/M4M Queues ]
Sorry My Mod Sucks

[All Difficulties]
General

Inconsistency in Countdown:
- [Deni's Normal] : 1
- [Easy] : 0
- [Hard] : 0
- [Insane] : 1


[Easy]
My Edits:
00:17:293 (1) - Move to {x:283 y:311}.
00:18:151 (2) - Move to {x:395 y:311}.
00:19:008 (3) - Move to {x:474 y:231}.
00:19:865 (4) - Move node #1 to {x:394 y:151}, move node #2 to {x:358 y:135}, move node #3 to {x:322 y:151}.
00:20:722 (1) - Move to {x:269 y:149}.
00:21:365 (2) - Move node #1 to {x:184 y:149}, move node #2 to {x:144 y:149}.
00:22:222 (3) - Move node #1 to {x:149 y:233}, move node #2 to {x:189 y:233}.
00:23:293 (4) - Move to {x:263 y:312}.
00:23:722 (5) - Move to {x:319 y:312}.
00:24:151 (1) - Move node #1 to {x:358 y:272}, move node #2 to {x:406 y:240}, move node #3 to {x:414 y:188}.
00:25:008 (2) - Move to {x:414 y:159}.
00:30:579 (4) - Move to {x:197 y:269}.
00:52:436 (2) - Move to {x:224 y:148}.
00:52:865 (3) - Move to {x:224 y:91}.
00:53:293 (4) - Move node #1 to {x:168 y:91}, move node #2 to {x:120 y:103}, move node #3 to {x:120 y:103}, move node #4 to {x:120 y:155}, move node #5 to {x:76 y:179}.
00:54:579 (5) - Move to {x:38 y:217}.
00:55:008 (1) - Move to {x:38 y:273}.
00:55:865 (2) - Move to {x:117 y:352}.
00:56:722 (3) - Move node #1 to {x:219 y:306}, move node #2 to {x:259 y:286}, move node #3 to {x:267 y:254}.
00:57:579 (4) - Move node #1 to {x:305 y:217}, move node #2 to {x:332 y:181}, move node #3 to {x:325 y:149}.
00:58:436 (1) - Move to {x:325 y:96}.
00:59:293 (2) - Move to {x:245 y:175}.
01:00:151 (3) - Move to {x:165 y:95}.
01:01:008 (4) - Move node #1 to {x:85 y:174}, move node #2 to {x:77 y:206}, move node #3 to {x:77 y:206}, move node #4 to {x:81 y:242}.
01:01:865 (1) - Move to {x:120 y:282}.
01:02:722 (2) - Move to {x:231 y:282}.
01:03:151 (3) - Move to {x:276 y:316}.
01:03:579 (4) - Move to {x:315 y:276}.
01:04:436 (5) - Move node #1 to {x:426 y:276}, move node #2 to {x:434 y:236}, move node #3 to {x:466 y:220}.
01:05:293 (1) - Move to {x:504 y:181}.
01:06:151 (2) - Move node #1 to {x:424 y:101}, move node #2 to {x:416 y:141}, move node #3 to {x:384 y:157}.
01:07:008 (3) - Move to {x:329 y:156}.
01:07:865 (4) - Move to {x:249 y:76}.
01:08:722 (1) - Move to {x:169 y:155}.

[Deni's Normal]
Nice Diff

[Hard]
Nice Diff

[Insane]
Some Edits:
02:13:865 (1) - Move to {x:187 y:186}.
02:14:079 (2) - Move to {x:336 y:184}.
02:14:293 (3) - Move to {x:217 y:288}.
02:14:508 (4) - Move to {x:256 y:108}.
02:14:722 (5) - Move to {x:308 y:284}.
02:14:936 (6) - Move to {x:264 y:200}.
02:15:151 (7) - Move to {x:320 y:256}.
02:15:365 (8) - Move to {x:212 y:256}.
Deni

OEvil wrote:

[Deni's Normal]
Nice Diff
ummm, thanks...
jyu
tick rate 2?

anyway, star for Deni's normal o/
Topic Starter
GamerX4life
@OEvil

fixed some things, sry I don't have enough time to show what exactly/ Thx for mod!
Snipe Lancer
Awesome beatmap ^w^ Awesome Job!

The beats were pretty balanced and the timing was just perfect ^w^

This has to be ranked! :D


*Brofist!
quiz-chan_DELETED
anti-grave post :o
Jonita_old
awesome map !! 8-)
bomber34
stop dying and get it ranked please ...
Deni
GamerX4life isn't active atm, maybe he comes back but I don't think so...
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