Hatsuki Yura - Yoiyami Hanabi

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Strawberry
Hi~ request in-game :3
  
[ General]
 
  1. the sb element "1.png & 2.png" is out of stated size from ranking rules, it should be (or) less than 800x600~ you'd better fix this asap

 
[Normal]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!

     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:02:627 (2) - (nazi)spacing..i suggest that moving the circle to x:224 y:236 will be much better for a uniform spacing and looks good :3
    2. 00:04:975 (5) - how about to move the circle to x:204 y:64, i think it's better of a flow that following the (4) tail's locus.
    3. 01:41:497 (7) - nc here?
    4. 01:47:236 - there should be put a circle to follow the bgm better ~
    5. 02:38:888 (2) - the slider should be put on 1/3 tick
    6. 03:30:888 (2) - i think the slider's starting should be delayed 1/6 tick to follow the bgm~.. tottaly out for now
    7. 04:06:801 (4,5) - (nazi)1 grid → and 2 grid ↑ to make them more symmetrical?

     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:24:801 (4) - try to add a hitsound which is same as n:c1's whistle on the slidertick? sounds good imo.
    2. 00:28:975 (3) - ^
    3. 00:34:453 (6) - put a whistle on the head of slider? it is suitable :3
    4. 01:34:975 (1) - whistle? sounds good :3
    5. 01:39:931 (6) - i think it'd be better if you changed the clap to defult-soft-finish on the head of slider..try it?
    6. 02:15:410 (3) - same as 00:24:801 (4)
    7. 02:18:540 (2) - ^
    8. 02:20:105 (3) - change the clap to a whistle or just add a whistle with clap?
    9. 02:21:671 (7) - how about defult-soft-finish?
    10. 02:40:453 (1) - i'd like to add a whistle on the tail to consistent as 02:45:149 (3)
    11. 02:49:323 (2) - whistle on the head is prefer..maybe a bit regular but it's a bit strange for now
    12. 03:02:366 (2) - add a whistle on the head of slider to consistent as 02:57:149 (1)? idk..
    13. 03:04:453 (4) - how about add a whistle on the repeat? sounds good :3
    14. 03:18:018 (1) - change the whistle which on the head of slider to a defult-soft-finish?.. it fit the song
    15. 03:48:279 (2) - same as 00:24:801 (4)~
    16. 03:57:671 (5) - ^
    17. 03:51:410 (1) - same as 02:21:671 (7)
    18. 04:15:410 (4) - i think you should add whistle(s) on the tail and repeat (if you followed 03:04:453 (4)) or just put on the tail of slider (you kept ur own's way)

 
[Hard ]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. 02:21:540 - useless greenline?

     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:13:453 (1) - i think it'd more suitable and not so close to the next circle if you move the end point of spinner 1/1 tick early(end at 00:15:410)
    2. 00:17:888 (7) - move to x:403 y:197(without grid snap)? seems better ~
    3. 00:35:366 (1) - move the end point 1/2 tick early? so closed to the next note for now and it's hard to read and can not finish the spinner competely
    4. 04:10:714 (1) - i think it's fine..

     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:04:714 (4) - add a whistle?
    2. 00:04:975 (5) - if you followed above, also change the whistle to finish :3
    3. 00:12:801 (2,3) - same as above, add whistle on the tail of slider and change whistle which on (3) to finish
    4. 00:38:105 (5) - i recommend that to put whistle here.. try it? sounds good. really~
    5. 00:42:279 (6) - ^
    6. 00:46:453 (5) - ^
    7. 01:11:497 (4) - ^
    8. 01:15:671 (3) - ^
    9. 01:19:844 (3) - ^
    10. 01:24:018 (5) - ^
    11. 01:39:671 (3) - ^ (the following omission)
    12. 01:39:931 (1) - remove the whistle which on the head? a bit noisy ;_;
    13. 01:43:062 (3) - how about move the whistle to (2) and then, put a extra whistle on the head of 01:43:453 (1)?
    14. 02:12:540 (3) - add a whistle on the head? ~
    15. 02:18:801 (5) - whistle? and then also add a whistle on the tail of 02:19:062 (7)~
    16. 02:56:366 (4) - i'd like to put a whistle here~
    17. 03:00:540 (6) - ^
    18. 03:13:192 (1) - how about put whistle on the head of slider? it's suitable :3
    19. 03:19:062 (5) - i guess you missed a whistle(or clap) here, however i'd like to set a whistle here :3
    20. 03:26:758 (4) - remove the whistle?..a bit out imo.
    21. 04:22:975 (2) - whistle?~


  --------------------------------------------------------

Good Luck :3


Notice

  1. Reply my mod plz and tell me which you fix which you don't fix , thanks !~ It's such helpful for me ^^
raririn
泥马啊 还没remap完
http://puu.sh/1uT2N

咦有2kd 那我来骗个
[Insane]
00:10:192 (1) - 突然变SV给单独NC吧 后面2的NC去掉
00:28:366 (8) - 往左一点

好像也没啥 赶快做完hard
。。感觉这么点2kd太贪了 还是等hard弄完补
Strawberry

raririn wrote:

泥马啊 还没remap完
= =
Topic Starter
x847606653
@Shiro offset is fixed
@Srrawberry green line no change because it's useful.
@Flash delete disable countdown and letterboxing during breaks in all diffs.
thanks for your mod.
raririn

Strawberry wrote:

raririn wrote:

泥马啊 还没remap完
= =
草莓酱你是不是没看懂=。=
我是说x847的I和H
lkx_Shore
[Insane]
1/6不叠起来十分没人性;_;
00:46:195 - 不加个note吗,加了会流畅许多
00:50:369 (2) - ^
01:00:282 (1) - 感觉没拉好换成↓试试?
196,308,60282,6,0,P|252:276|260:168,2,150,2|0|0,0:0|0:0|0:0,0:0:0
01:10:065 (7) - 加note
01:21:674 (2) - 好绕...
01:55:587 (4) - nc?
02:01:326 - 加note
02:59:630 (3) - 人性呢QAQ
03:08:630 (4,5,6) - 唔...我感觉一样的间距放在白蓝红里不是很好
03:33:021 (2,3) - ...好吧其实是我很讨厌这种梗,既然不是鬼畜歌那为什么要摆这样的梗破坏player的心情呢...

[Hard]
00:33:934 (1) - nc
01:35:761 (1) - 这间距...容易让人读图错误

Hard的flow好棒,学习了

[raririn's Normal]
OD-1

good luck
Topic Starter
x847606653

lkx_shore wrote:

[Insane]
1/6不叠起来十分没人性;_; bpm不高,难度没有的;_;
00:46:195 - 不加个note吗,加了会流畅许多 fix
00:50:369 (2) - ^ fix
01:00:282 (1) - 感觉没拉好换成↓试试? fix
196,308,60282,6,0,P|252:276|260:168,2,150,2|0|0,0:0|0:0|0:0,0:0:0
01:10:065 (7) - 加note fix
01:21:674 (2) - 好绕...换了一种方式对称
01:55:587 (4) - nc? fix
02:01:326 - 加note fix
02:59:630 (3) - 人性呢QAQ
03:08:630 (4,5,6) - 唔...我感觉一样的间距放在白蓝红里不是很好 我觉得这样很有感觉啊
03:33:021 (2,3) - ...好吧其实是我很讨厌这种梗,既然不是鬼畜歌那为什么要摆这样的梗破坏player的心情呢... 额,我觉得没什么,不是鬼畜歌,也没有任何难度,只是想换个梗而已/.\

[Hard]
00:33:934 (1) - nc fix
01:35:761 (1) - 这间距...容易让人读图错误 fix

Hard的flow好棒,学习了

good luck

谢谢mod><
jesse7419
Hi sorry for the delay...

modreq from your game PM

  • [raririn's Normal]

  1. 00:07:065 (2) - slider尾巴加whistle?
  2. 00:09:674 - 這裡說真的很想有個note能打
  3. 00:46:195 (2) - distance
  4. 00:57:152 (1) - remove NC
  5. 00:58:717 (2) - NC
  6. 01:00:282 (1) - remove NC
  7. 01:10:717 (1) - 尾巴clap改成whistle
  8. 01:29:239 (3,4,5) - 可以的話flow一下vocal會比較好
  9. 02:38:369 (1,2) - 這樣?
  10. 02:46:717 (5) - 不太好看也不太flow前後 改成這樣? http://puu.sh/1A7QB
    216,112,166717,2,0,B|292:164|368:80|444:148,1,240,8|8,0:0|0:0,0:0:0
  11. 03:07:587 (3) - 微調一下 距離前後差太多囉
  12. 04:09:152 (4,5) - 有一點擠 要不要排開一點?
  • [Hard]

  1. 00:55:978 (5) - 這3連有點不和諧 o.o
  2. 01:34:195 - add circle
  3. 02:20:891 (6,7) - (6)疊(2) (7)疊(5)? 或做個跳之類的
  4. 03:33:152 - add circle
  5. 03:49:848 (2) - CTRL+G?

    flow的不錯
  • [Insane]

  1. 00:24:804 (1,2,3,4) - 看要不要排個弧形或什麼 有點不美觀 o.o http://puu.sh/1A8Ez
  2. 01:06:543 (1,1,2,3,1,2,3,4,5) - 前面很慢也沒什麼跳導致01:08:630 (1,2) - 跳不起來 而且感覺跳點應該在(1) 這邊我是跳不順 如果是我自己問題就忽略吧~
  3. 03:09:021 (5) - 前面3連頗多導致這邊很容易早按
  4. 03:15:413 (7,8) - 這人性 QAQ...
  5. 03:55:065 (4,5,6,7,1) - 有點不美觀 http://puu.sh/1A98A
    200,92,235065,1,8,0:0:0
    252,56,235195,1,0,0:0:0
    312,44,235326,1,0,0:0:0
    372,64,235456,1,0,0:0:0
    424,100,235587,6,0,P|472:136|488:208|448:268,1,187.5,6|0,0:0|0:0,0:0:0


Good luck for rank!
Topic Starter
x847606653

jesse7419 wrote:

Hi sorry for the delay...

modreq from your game PM

  • [Hard]

  1. 00:55:978 (5) - 這3連有點不和諧 o.o no change,还行吧
  2. 01:34:195 - add circle added
  3. 02:20:891 (6,7) - (6)疊(2) (7)疊(5)? 或做個跳之類的 no change我觉得这样挺好
  4. 03:33:152 - add circle fix
  5. 03:49:848 (2) - CTRL+G? fix

    flow的不錯
  • [Insane]

  1. 00:24:804 (1,2,3,4) - 看要不要排個弧形或什麼 有點不美觀 o.o http://puu.sh/1A8Ez 2345是个四边形,no change
  2. 01:06:543 (1,1,2,3,1,2,3,4,5) - 前面很慢也沒什麼跳導致01:08:630 (1,2) - 跳不起來 而且感覺跳點應該在(1) 這邊我是跳不順 如果是我自己問題就忽略吧~
  3. 03:09:021 (5) - 前面3連頗多導致這邊很容易早按 前面有个同样的part,没问题:)
  4. 03:15:413 (7,8) - 這人性 QAQ...
  5. 03:55:065 (4,5,6,7,1) - 有點不美觀 http://puu.sh/1A98A fix
    200,92,235065,1,8,0:0:0
    252,56,235195,1,0,0:0:0
    312,44,235326,1,0,0:0:0
    372,64,235456,1,0,0:0:0
    424,100,235587,6,0,P|472:136|488:208|448:268,1,187.5,6|0,0:0|0:0,0:0:0


Good luck for rank!

thanks><
Sure
[General]
The Artist in Japanese : 葉月 ゆら
The Title in Japanese : 宵闇花火
Fix tag : Renso → Rensou


[Insane]
00:19:931 (5) - Unsnapped circle.
00:20:018 (6) - Unsnapped circle.
00:21:236 (3) - Unsnapped circle.
00:21:323 (4) - Unsnapped circle.
00:24:105 (5) - Unsnapped circle.
00:24:192 (6) - Unsnapped circle.
00:28:279 (7) - Unsnapped circle.
00:28:366 (8) - Unsnapped circle.
00:29:584 (3) - Unsnapped circle.
00:29:671 (4) - Unsnapped circle.
00:32:453 (5) - Unsnapped circle.
00:32:540 (6) - Unsnapped circle.
00:49:848 (1) - Bend more to encircle next slider's end.

92,259,49848,6,0,P|56:199|92:135,1,150,6|0,0:0|0:0,0:0:0
92,135,50369,1,0,0:0:0
236,196,50630,2,0,P|136:196,1,100,0|2,0:0|0:0,0:0:0
01:38:891 (1) - Since it is third 1/1 circle after previous two notes, and it's still in the same measure, thus remove NC.
02:39:413 (4) - I suggest putting a x0.5 slider at here to express pause. http://puu.sh/1Fu5m
02:58:195 (1) - Remove NC, it's unnecessary. Also it's not consistent with 00:55:065 (4)
03:02:369 (1) - ^
03:13:848 (1,2,3,4,5,6,7,8) - These jumps are quite harsh in this part imo. You have similar parttern at this time 04:22:717 (1,2,3,4,5,6,7), but they are quite good, because they are in chorus part. Thus I suggest this formations for them. http://osu.ppy.sh/ss/542866

And I've got some suggestions of adding finish which are fit cymbals in the music.
01:10:195 (8) - Add finish to head.
01:42:021 (1) - Add finish
01:44:108 (1) - ^
01:47:239 (5,8) - ^
01:56:108 (3) - ^
02:01:587 (3) - Add finish to tail
02:02:891 (1) - Add finish to head
02:03:934 (3) - Add finish
02:04:717 (6) - Add finish to tail
02:12:804 (4) - Add finish
02:18:543 (3) - ^
02:19:587 (1) - ^
02:55:587 (2) - Add finish to head
03:25:848 (4) - Add finish to head
03:31:587 (5) - Add finish
03:42:543 (4) - ^
03:48:282 (6) - ^
03:49:326 (1) - Add finish to head
03:59:239 (4) - Add finish
04:04:978 (2) - ^
04:07:065 (3) - ^
04:15:934 (4) - ^
04:21:674 (5) - ^


[Hard]
00:34:195 (2) - I think making jumps from here would be fun. Also NC should start from here not previous note. http://osu.ppy.sh/ss/542881
01:31:587 (1) - It's too close to previous note. Ctrl+H and rearrange like this. http://osu.ppy.sh/ss/542901
03:20:891 (2) - Unexpected jump. Maybe change like this? http://puu.sh/1FuJG

And don't forget to check the finish hitsound points that I mentioned in Insane diff. Since you made Hard diff, so they also affect to this diff.


[raririn's Normal]
02:38:369 (1,2) - Doesn't fit music. Fix them to like this http://puu.sh/1FuXZ

Just... I have some suggestions of adding finish in this diff too.
Perhaps you will notice what I pointed, they are cymbals that exist in the song actually. Hope you add some finishes, it might give power on your hitsounding stuff.
00:37:326 (1) - Add finish to head
00:45:674 (1) - Add finish
00:54:021 (1) - Add finish to head
01:02:369 (1) - ^
01:06:282 (1) - Add finish to tail
01:09:674 (6) - Add finish to tail
01:10:717 (1) - Add finish to head
01:19:065 (1) - Add finish
01:25:847 (3) - Add finish to head
01:27:413 (1) - Add finish
01:35:239 (1) - Add finish to tail
01:39:934 (1) - Add finish to head
01:42:021 (3) - ^
01:48:282 (2) - ^
02:00:804 (1,3) - Add finishes to every point
02:04:978 (1) - Add finish
02:17:500 (1) - Add finish to head
02:18:543 (2) - Add finish to both points
02:21:674 (7) - Add finish


Good luck then ;)
Topic Starter
x847606653

ykcarrot wrote:

[General]
The Artist in Japanese : 葉月 ゆら
The Title in Japanese : 宵闇花火
Fix tag : Renso → Rensou


[Insane]
00:19:931 (5) - Unsnapped circle.
00:20:018 (6) - Unsnapped circle.
00:21:236 (3) - Unsnapped circle.
00:21:323 (4) - Unsnapped circle.
00:24:105 (5) - Unsnapped circle.
00:24:192 (6) - Unsnapped circle.
00:28:279 (7) - Unsnapped circle.
00:28:366 (8) - Unsnapped circle.
00:29:584 (3) - Unsnapped circle.
00:29:671 (4) - Unsnapped circle.
00:32:453 (5) - Unsnapped circle.
00:32:540 (6) - Unsnapped circle.
00:49:848 (1) - Bend more to encircle next slider's end.

92,259,49848,6,0,P|56:199|92:135,1,150,6|0,0:0|0:0,0:0:0
92,135,50369,1,0,0:0:0
236,196,50630,2,0,P|136:196,1,100,0|2,0:0|0:0,0:0:0
01:38:891 (1) - Since it is third 1/1 circle after previous two notes, and it's still in the same measure, thus remove NC.
02:39:413 (4) - I suggest putting a x0.5 slider at here to express pause. http://puu.sh/1Fu5m
02:58:195 (1) - Remove NC, it's unnecessary. Also it's not consistent with 00:55:065 (4)
03:02:369 (1) - ^
03:13:848 (1,2,3,4,5,6,7,8) - These jumps are quite harsh in this part imo. You have similar parttern at this time 04:22:717 (1,2,3,4,5,6,7), but they are quite good, because they are in chorus part. Thus I suggest this formations for them. http://osu.ppy.sh/ss/542866 no change

And I've got some suggestions of adding finish which are fit cymbals in the music.
01:10:195 (8) - Add finish to head.
01:42:021 (1) - Add finish
01:44:108 (1) - ^
01:47:239 (5,8) - ^
01:56:108 (3) - ^
02:01:587 (3) - Add finish to tail
02:02:891 (1) - Add finish to head
02:03:934 (3) - Add finish
02:04:717 (6) - Add finish to tail
02:12:804 (4) - Add finish
02:18:543 (3) - ^
02:19:587 (1) - ^
02:55:587 (2) - Add finish to head
03:25:848 (4) - Add finish to head
03:31:587 (5) - Add finish
03:42:543 (4) - ^
03:48:282 (6) - ^
03:49:326 (1) - Add finish to head
03:59:239 (4) - Add finish
04:04:978 (2) - ^
04:07:065 (3) - ^
04:15:934 (4) - ^
04:21:674 (5) - ^


[Hard]
00:34:195 (2) - I think making jumps from here would be fun. Also NC should start from here not previous note. http://osu.ppy.sh/ss/542881
01:31:587 (1) - It's too close to previous note. Ctrl+H and rearrange like this. http://osu.ppy.sh/ss/542901
03:20:891 (2) - Unexpected jump. Maybe change like this? http://puu.sh/1FuJG no change

And don't forget to check the finish hitsound points that I mentioned in Insane diff. Since you made Hard diff, so they also affect to this diff.


Good luck then ;)
fix almost.thanks.:D
Citrus
敢回来填坑么?
yanlu
這歌好聽啊>A<
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