ok so i dont know if this should go in this forum or the offtopic forum but yeah
heres a video i made to showcase this:
https://www.youtube.com/watch?v=qzPZLaJkHqU
so basically i used command blocks and armor stands to make the game. the catcher is one armor stand and the fruits are also armor stands. to move the catcher, i used armor stands that were placed right next to you. using the command: /execute as (armor_stand) at (armorstand) as (players in a ...99 radius) at (player) run tp (catcher) ~ ~ ~1
this command detected if you were close to an armor stand. if you were in the radius the catcher would move. i basically used this command for detecting when the catcher catches fruit.
ok goodbye im very tired
heres a video i made to showcase this:
https://www.youtube.com/watch?v=qzPZLaJkHqU
so basically i used command blocks and armor stands to make the game. the catcher is one armor stand and the fruits are also armor stands. to move the catcher, i used armor stands that were placed right next to you. using the command: /execute as (armor_stand) at (armorstand) as (players in a ...99 radius) at (player) run tp (catcher) ~ ~ ~1
this command detected if you were close to an armor stand. if you were in the radius the catcher would move. i basically used this command for detecting when the catcher catches fruit.
ok goodbye im very tired