This is now popped because of silly things in taiko. Expect a mod from me shortly.
lolcubes wrote:
[Muzukashii]thanks modding ~
- Use default normal hitsounds.fixed
- OD5 is the best setting for muzukashii.fixed
- What I didn't like: there is no beat structure, to me this diff seems very unintuitive. You should probably re-think the usage of kats and triple 1/2 rhythms. Also there are no 1/4 patterns anywhere, you could have made a few simple ones where they fit.
I can't really give you many recommendations because that would be me mapping instead, but I will try to improve this map as much as I can using your style.- You really shouldn't use storyboarded hitsounds here. Remove them please.fixed
- 00:06:680 (2) - This should be D in my opinion, not k. Simply because you start the map with a D.fixed
- 00:13:346 (2,3,4) - This doesn't make much sense to me, it seems really random. I would suggest to remove the note 3 and make 4 into a kat for at least some sort of a more common pattern.fixed Sorry , If I could not understand ,my English is poor
- 00:15:346 (1,2,1) - If you change the above, try d k d here instead, it would create variety and make a change before the next rhythm change occurs (the 5 notes that come right after).fixed
- 00:17:180 - There is a very strong beat in the music here and you didn't map it.fixed
- 00:20:013 (1,2,3,4,5,6,7,8) - This buildup makes the the upcoming k d k d ... pattern very bland. You should change this. My suggestion would be http://puu.sh/2bXN6/a103949dc4. Here you keep the rhythm with the kats, and the missing note before the k d k d ... pattern makes it stand out better.fixed
- 00:23:013 (2) - This should probably be a k. Better rhythm and follows the music better.fixed
- 00:24:013 (1,1,1,2,3,1,1,2,3) - This doesn't really follow anything and the rhythm is very unintuitive. Try d k d d d x k x. x means there is no note. http://puu.sh/2bXR8/dc8293b5a5fixed
- 00:26:680 (1,2,3,4,5,1,1) - Similarly, this makes no sense. There is no such rhythm in neither the beats or the melody, and your own rhythm does not fit here. Try removing the note at 00:27:513, mapping the beat at 00:27:846 and think of a better kat pattern in the whole section, preferably that fits the music.not chenged
- 00:33:680 (6,1,2,1) - k dkd is better in my opinion, simply because the first note has the high pitch melody.fixed
- 00:43:180 (1) - Consider removing this. It makes the 5 beats stand out better. That's good.fixed
- 01:15:180 (2) - Try removing this, it makes the 5 next beats stand out much better.fixed
- 01:42:680 (1) - This should be a finish. There is a very strong cymbal crash here.not chenged Is it not a little difficult?
- 01:44:013 (1) - ^not chenged ^
http://puu.sh/2czAJ
thanks modding !!ReySHeL wrote:
[Taiko Muzukashii]
- 00:27:846 (3) - k not chenged
- 00:33:013 (3) - ^ not chenged
- 00:43:680 (3) - ^ not chenged
- 00:54:346 - move this slider's end to this point fixed
- 00:54:680 - add D fixed
- 01:00:013 (2) - add finish fixed
- 01:01:346 (1) - ^ fixed
- 01:15:680 (3) - k not chenged
- 01:28:680 (1) - ^ fixed
- 01:29:180 (1) - ^ fixed
- 01:42:680 (1) - add finish fixed
- 01:44:013 (1) - ^ fixed
i'm he's waiting itNaryuga wrote:
Glad if u also reply to my post, thanks 'o')
どっちなんや!?Chocopikel wrote:
rankedあるであるでないであるであるであるで
遅くなってすいませんでしたNaryuga wrote:
[Muzu]
- Sampleset N:C1 -> N (default) fixed
- 00:22:013 (1,1,2,1,1) - d d K - D? not changed
- 01:21:346 (1,2,3,4,5,6) - 後のkdddkdddにつなげるためkdd kddにしてもいいと思います fixed
- 01:28:680 (1,2,1,1,2) - 後の01:34:013 (2,3,4,1) - とパターンを統一させてください。こちらも01:34:013 (2,3,4,1) - と同じように3/4のパターンで作ったほうがいいです fixed
- 01:50:680 - このスピンの緑線は消して音量70%のままがいいです。最後の01:53:346 (1) - に向かってむしろ盛り上がるというかみなぎってくる場所のはずなので、ここで音量を落としてソフトな感じにするのはあまりいい感じには聞こえませんでしたfixed