My initial post was tailored to the OP's situation. In their current situation, telling them to play more maps outside their comfort zone would be terrible advice since they already play those sorts of maps too much.
Endaris wrote:So you agree with my statement that to get more consistent with harder jumps you must raise your maximum level of aim to a sufficient degree above the jumps you want to get consistent with. That was really all I wanted to state.
Regarding shitmisses I shall take the bait though:
Shitmisses are mistakes that I wouldn't attribute to skill deficiency but to misses caused by human factors that you can't reasonably claim 100% control over.
One of my favorite shitmisses is me missing a sliderhead in the outro of Cold Green Eyes when the average difficulty has decreased to something at like 3*.
Would you claim that this is an inconsistent play and that I should work on 3* maps at that bpm to improve my skill at hitting sliders? Certainly not...I believe virtually no amount of practicing patterns like the one I broke on would have been able to guarantee me not missing there and I'm confident that I could FC a 3min 3* of that design at least 9 out of 10 times (unless I fall asleep). While most so called "shitmisses" are arguably a lot more debatable regarding the amount of consistency practice you could do to avoid them, it is unreasonable to completely rule out the existence of shitmisses altogether.
Based on the upcoming pp changes I would be so courageous to do the following definition:
A shitmiss is the miss of a single note within the entirety of the beatmap with that single note having a probability of 0 or sufficiently close to 0.
This is the note I broke combo on:
With regards to shitmissing, the way you are categorizing it is awful. The jumps in a specific map aren't all the same difficulty. Jumps within a map can vary in difficulty a lot. Sure you can consistently FC 3* maps in general but that won't mean you can consistently FC a 3* map that has some outlier jump or whatever. There are also a lot of other factors that can make certain sections more difficult that aren't even accounted for in the star rating system.
I like to think about it like this, you missing that sliderhead in the outro of Cold Green Eyes was no sheer coincidence. You have some deficiency in your skill that caused you to miss there. The key is recognizing why you missed it rather than just shifting the blame to shitmiss. You don't improve at all shrugging the miss off as a shitmiss.