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Horie Yui - Natsu no Yakusoku [Taiko]

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Coro
Taiko mod~
All are suggestions unless in red.

You should get a proper taiko background, by the way~

[Taiko Easy]
00:38:792 - move to 00:38:630, otherwise beginners will find this kind of timing a bit difficult to hit
00:41:063 - move to 00:41:225
00:43:982 - move to 00:43:820
00:48:200 - move to 00:48:362, remove finish
00:49:497 - move to 00:49:660, remove finish
00:50:795 - move to 00:50:957, remove finish

[Taiko Normal]
00:36:196 - move to 00:36:034? By itself, the note is a bit jarring...

[Taiko Hard]
no problems~

[Taiko Oni]
00:24:842 - remove?
00:36:196 - d

[mint's Taiko]
00:50:795 - spinner is better

nice map~
Topic Starter
KDS

CoroQuetz wrote:

Taiko mod~
All are suggestions unless in red.

You should get a proper taiko background, by the way~

[Taiko Easy]
00:38:792 - move to 00:38:630, otherwise beginners will find this kind of timing a bit difficult to hit
00:41:063 - move to 00:41:225
00:43:982 - move to 00:43:820
00:48:200 - move to 00:48:362, remove finish
00:49:497 - move to 00:49:660, remove finish
00:50:795 - move to 00:50:957, remove finish
fixed all and rehitsounded some notes!

[Taiko Normal]
00:36:196 - move to 00:36:034? By itself, the note is a bit jarring... i situated this note for vocal sounds. hmm.. ok moved and added don in 00:35:548

[Taiko Hard]
no problems~ x33

[Taiko Oni]
00:24:842 - remove? ok..
00:36:196 - d "k ddd d k" is already used in many parts.. and i think "ddd k k" is suitable enough :3.

nice map~

thanks for mod CoroQuetz~ :)
Sylphi
본인은 태고인이 아니라 태고모딩이라든가 그런건 잘 못하니까
그냥 단순하게 제안만 살짝 해보도록 할께요 :3

[Taiko Easy]
01:08:476 (2) - k

[Taiko Normal]
01:11:071 (4) - k
01:16:586 (2) - k

[Taiko Hard]
01:23:398 (1,2,3,4,1) - ddkdk

그리고 마지막에 스피너 두는것도 괜찮을것 같음
쿠도수 줘봤자 이상한데다 쓰니까 님이 sp가 필요한게 아니면 주지 마세요 :3
Topic Starter
KDS

Underflow wrote:

본인은 태고인이 아니라 태고모딩이라든가 그런건 잘 못하니까
그냥 단순하게 제안만 살짝 해보도록 할께요 :3

[Taiko Easy]
01:08:476 (2) - k 전의 00:58:094 (2) 이 부분과 맞춘 것이라서요~

[Taiko Normal]
01:11:071 (4) - k 이곳을 ddd k 로 해버리면 00:58:743 (1,2,3,1,1,2,3,1) 이 부분과 겹치게 됩니다. 멜로디, 분위기가 많이 대조적인데 똑같은 패턴이면 좀 그렇지요.. 애초에 이 부분과 전 부분 다 보컬음에 맞춰 히트사운딩 했기 때문에 겹치는 것도 피할 수 있었고.. 그런 이유로 그대로 놔두겠습니다 :3
01:16:586 (2) - k 보컬음에 맞춰. 라고 할까 다른 난이도들도 다 이부분을 똑같이 해놔서 이것만 바꾸기도 뭐하니까요ㅋㅋ;

[Taiko Hard]
01:23:398 (1,2,3,4,1) - ddkdk 뒤에 흐르는 멜로디에 맞춰 히트사운딩한 부분입니다. 이 부분에선 내렸다가 올려줄 필요가 있다고 생각하네요.

그리고 마지막에 스피너 두는것도 괜찮을것 같음 처음에 만들때 넣을까 생각은 했습니다만 중간에 롤연타노트 나오고 스피너도 나왔는데 끝에 또 스핀을 쓰면 좀 어색하다고 생각이 되서 그냥 대음부로 깔끔하게 끝내기로 했습니다ㅎㅎ;
쿠도수 줘봤자 이상한데다 쓰니까 님이 sp가 필요한게 아니면 주지 마세요 :3

귀중한 모딩 감사합니다
thanks :)
-xNaCLx-
req. Mod ;)

I'm not very good on modding so i'm sorry if i do not help any.

All of them are suggestions.

[Hard]
00:59:067 - k
00:59:392 - k
00:59:554 - d
01:01:987 - k

[mint's Taiko]
01:00:041 - k

[Oni]
00:10:243 - K
01:16:261 - k

Really good map..i think is hard to mod my map so i hope i could help you :?
Topic Starter
KDS

NewibornCLivee wrote:

req. Mod ;)

I'm not very good on modding so i'm sorry if i do not help any.

All of them are suggestions.

[Hard]
00:59:067 - k changed the pattern to "ddd k d k d d"~ thanks for your suggestion x3
00:59:392 - k ^
00:59:554 - d ^
01:01:987 - k hmm.. no. 2 "d k d"s fit more better IMO

[Oni]
00:10:243 - K no change
01:16:261 - k ^. I used "d k d d" to all diffs except Easy

Really good map..i think is hard to mod my map so i hope i could help you :?


thanks mod NewibornCLivee~ >3<//
Kim Jin Seok
모딩이 늦었군요 :o

All is Suggestion

[Oni]
00:48:037 (2) - 동
00:50:633 (2) - ^
00:58:743 (1) ~ 01:01:014 (1) - 이부분을 ddd k d ddd k d ddd k d ddd k으로 바꿔보는것도 나름 괜찮다 생각해봅니다만..

[Hard]
00:25:977 (2) - 캇 추가
00:26:140 (3) - 캇 추가

이지랑 노말은 별 문제가 없는듯 싶네요..
Naryuga
Hello~
Naryuga's Taiko mod here (via forum PM)

[Easy]

  • fine! \:D/
[Normal]
  1. 00:13:974 (1,2,1) - ここは、2連打のあとに赤Tickで大音符を置くと、Normal playersにとってはリズムがとりづらく感じます。 00:14:136 (2) - が見えた時点で以前のd d kkkパターンと同じように思えてしまい、突然のリズムの変更に反応しにくくなります。注意をさせるために 00:14:136 (2) - を消して、大音符のために準備をさせるべきです。01:26:643 (1,2,1) - についても同じように
  2. 00:25:004 - k?
  3. 00:54:850 (1,2,1,2,3) - BPMがはやいので、Normal playersにとってはこの5連打は難しいかもしれません。 00:55:012 (2) - を 消して間をつくってみてはどうですか? 00:57:445 (1,2,3,4,1) - のようなパターンにも同じように。 00:55:337 (2) - を代わりに消してもよいかもしれません
[Hard]

  • fine! \:3/
[Oni]

  • good! \:o/
[mint]
  1. 00:39:603 - add d?
一応 英語でも書いておきます><
Endlish
[Normal]
  1. 00:13:974 (1,2,1) - For Normal player, this pattern may be difficult. Since you use d d kkk until the previous patten, they misread that the pattern comes again here when they see 00:14:136 (2) - . Now I'll suggest you delete 00:14:136 (2) - in order to make players careful and to prepare the big note.
  2. 00:25:004 - k here?
  3. 00:54:850 (1,2,1,2,3) - Since this song's bpm is fast, it might be hard for Normal players to pass the ddkkk, so how about deleting 00:55:012 (2) - (or maybe 00:55:337 (2) - )?

Good luck!
Bye
Taiko Oni 00:43:820 ~ 00:44:550

ddddddddd 부분을 ddddkkkkd 로 변경!

너무 잘만들어서 고칠데가 없어 ;ㅅ; 랭크 ㄱㄱ!
Topic Starter
KDS

Kim Jin Seok wrote:

모딩이 늦었군요 :o

All is Suggestion

[Oni]
00:48:037 (2) - 동 보컬사운드의 올라가는 정도에 맞춰 캇을 많이 배치한 부분이라 동으로 바꿔버리면 좀 어색하게 된다고 생각하네요.. 죄송합니다 ;w;
00:50:633 (2) - ^ ^
00:58:743 (1) ~ 01:01:014 (1) - 이부분을 ddd k d ddd k d ddd k d ddd k으로 바꿔보는것도 나름 괜찮다 생각해봅니다만.. 키아이 끝나는 부분에 그 패턴이 나오기도 하고, "d d k ddd d k d..." 같은 비슷한 느낌의 패턴이 앞과 뒤에 이미 많이 배치되어서 약간 부적절하다 생각됩니다. 그리고 반복되는 패턴보단 약간 변화를 주는 편이 키아이의 파워풀한 느낌을 주기에도 좋구요 ^^

[Hard]
00:25:977 (2) - 캇 추가 이 부분의 "d kd k", 원래는 오니에 배치했었는데 무즙으로 옮겨버리고 오니는 피아노에 맞춰 바꾸어버렸던 겁니다ㅋㅋㅋ; 개인리듬으로 짠 부분이라... 딱히 뭐라 이유 없이 밀어붙이는 것일 뿐이지만 그냥 "캇!" 으로 깔끔하게 끊는게 더 좋을 것 같아요ㅎㅎ
00:26:140 (3) - 캇 추가 ^

이지랑 노말은 별 문제가 없는듯 싶네요..



Naryuga wrote:

Hello~
Naryuga's Taiko mod here (via forum PM)

[Easy]

  • fine! \:D/ \xD/
[Normal]
  1. 00:13:974 (1,2,1) - ここは、2連打のあとに赤Tickで大音符を置くと、Normal playersにとってはリズムがとりづらく感じます。 00:14:136 (2) - が見えた時点で以前のd d kkkパターンと同じように思えてしまい、突然のリズムの変更に反応しにくくなります。注意をさせるために 00:14:136 (2) - を消して、大音符のために準備をさせるべきです。01:26:643 (1,2,1) - についても同じように なるほど..全然考えていなかったのです。変更じました!
  2. 00:25:004 - k? ふむ、追加しました:3
  3. 00:54:850 (1,2,1,2,3) - BPMがはやいので、Normal playersにとってはこの5連打は難しいかもしれません。 00:55:012 (2) - を 消して間をつくってみてはどうですか? 00:57:445 (1,2,3,4,1) - のようなパターンにも同じように。 00:55:337 (2) - を代わりに消してもよいかもしれません 私もBPMが早かったのが気になりました。;w;BPMが170くらいだったら良かったのに・・・一応は消します。
 

[Hard]

  • fine! \:3/ \x3/
[Oni]

  • good! \:o/ \xo/
一応 英語でも書いておきます><
Endlish
[Normal]
  1. 00:13:974 (1,2,1) - For Normal player, this pattern may be difficult. Since you use d d kkk until the previous patten, they misread that the pattern comes again here when they see 00:14:136 (2) - . Now I'll suggest you delete 00:14:136 (2) - in order to make players careful and to prepare the big note.
  2. 00:25:004 - k here?
  3. 00:54:850 (1,2,1,2,3) - Since this song's bpm is fast, it might be hard for Normal players to pass the ddkkk, so how about deleting 00:55:012 (2) - (or maybe 00:55:337 (2) - )?

Good luck!




진석님 모딩 감사드려요 >3<
Naryugaさんmoddingありがとうございます><!
Topic Starter
KDS

Bye wrote:

Taiko Oni 00:43:820 ~ 00:44:550

ddddddddd 부분을 ddddkkkkd 로 변경!
이부분 처음에 ddddkkkkd으로 했었는데 질주감이라고 하나 그런걸로 d연타를 하는게 좋겠다 싶어서 바꾼 거였거든ㅋㅋㅋ; 그냥 다시 원래대로 바꾸는게 나을듯 싶기도 하다.. 01:23:398 (2,3,4,5,6,7,1,1,2,3,4,5,6,7,8) 요 부분에 "kdddddddd" 연타가 있기도 하고.. 좀 다르긴 하지만 느낌이 겹치니까ㅋㅋ

너무 잘만들어서 고칠데가 없어 ;ㅅ; 랭크 ㄱㄱ!


thanks for your valuable modding! Eki.. Bye! :)
aabc271
As requested by KDS, I'm coming for a Taiko mod ~
Let's go :3

Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions / thoughts only. Change only if you want to
Grey~ Suggestions that have no effects on gameplay

-----------------------

[General]

Just saying that mint's Oni seem to have a longer kiai period. You might want to unify all kiai times ( Better ask him beforehand )

-----------------------

[Taiko Easy]

All fine :)

Suggested patterns
Suggestions only. Change them only if you want to ~

00:21:111 ( x ) - Add a red note here ? ( To add a bit variety to the pattern )

01:00:690 ( 8 ) - Blue note ? ( ddd ddd could be a bit monotonic as this is a kiai section ? )

Nice map with good use of patterns :3 ~

-----------------------

[Taiko Normal]

Also all fine :)

Suggested patterns
Suggestions only. Change them only if you want to ~

00:31:168 ( x ) - Add a blue note ? ( To add variety by using ddkkd instead of repeating ddk d ? )

Hitsounds are nice :3 ~

-----------------------

[Taiko Hard]

00:24:842 ( 1 ) - Maybe it's me, but I expect this note to be on 00:25:004 ( white line ) instead because of the simpler patterns before. I'd map this part like this, but it's your choice to decide whether to change or not ~

Suggested patterns
Suggestions only. Change them only if you want to ~

00:41:063 ( 1 ) - Red note ? ( imo k sounds unnatural because of the lower pitch of vocal )

-----------------------

[Taiko Oni]

Well, still all fine www

Suggested patterns
Suggestions only. Change them only if you want to ~

01:24:047 ( 1, 1 ~ 8 ) - ooooooooo ? ( kdddddddd sounds a bit odd for me as the drum sound isn't that significant )

I'll say your style is already stabilized and good enough for most maps :)

-----------------------

[mint's Taiko]

Try to adjust combo color in editor next time so that modders can check easier ? :3

00:15:110 ( 3 ~ 12 ) - This stream seems to widening the diff spread. Although the music also sounds like stream, but you should care about the players at muzu level who will probably miss this. You can notice that other parts of the diff is easier ( eg kiai ). I suggest using simpler patterns here ( eg 1/2, 3-plets, 5-plets )

00:43:171 ( 1~8, 1~8, 1 ) - ^, other parts of the song don't have long streams. Try to break this down into smaller sections

00:16:570 ~ 00:23:707 - The note arrangements seem to be quite random ( esp 00:16:570 (1) ), but maybe it's only me who think so ? You might want to remap this part ?

Suggested patterns
Suggestions only. Change them only if you want to ~

00:36:196 ( x ) - Add a blue note ? ( To avoid same pattern of d k and create variation )

Overall ok except some random notes & streams. I guess you're not really experienced in taiko mapping ? Well, at least this is a good try :3

-----------------------

I'll say after fixing some issues in mint's taiko, this mapset is ready to go :3

Star and good luck ~ ;)
Kurosanyan
Hi, sorry for the wait~

[General]
  1. It's taiko so it should be Kantan Futsuu Muzukashii Oni, not Easy Normal Hard Oni. If you want to keep Easy Normal and Hard, then rename the Oni to Insane. Doesn't make sense if there's only one map with a taiko name.
[mint's Taiko]
  1. Useless audio lead in. Remove it please.
  2. 01:06:855 (2) - Unsnapped circle.
    01:07:504 (4) - Unsnapped circle.
    01:07:666 (5) - Unsnapped circle.
    01:08:153 (7) - Unsnapped circle.
    01:08:477 (8) - Unsnapped circle.
    01:08:964 (11) - Unsnapped circle.
    01:09:045 (12) - Unsnapped circle.
Don't worry this is only the start of my mod, I'll finish tomorrow. Sorry I'm so busy with mapping studies. :o
mintong89
ah i will remap my taiko...

because this mint's taiko is suck
:?
mintong89
ah finish: http://puu.sh/1uSl3

up of all taiko modder sorry ;w;
Topic Starter
KDS
upしました!
Cuvelia
Hi ~ , request taiko mod :3
Let's go~

These are all suggestion. If you don't like them , you could ignore

| d = don | k = kat | D = BIG DON | K = BIG KAT | re = remove |

[General]
  1. kiai time 01:15:612 ⇒ 01:19:505
[Taiko Easy]
  • good :3
[Taiko Normal]
  1. 00:34:412 (2) - k
[Taiko Hard]
  1. good :3
[mint's Taiko]
  1. 00:08:946 - d
  2. 00:25:653 - add d
  3. 00:35:385 - add d
  4. 00:44:145 (6,7,8,9) - k
  5. 01:28:102 (1) - d
[Taiko Oni]
  1. 00:08:946 (1) - d
good map :3

Star ~ (x2)

good luck !!
tetsutaro
Hi from Taiko Tension Modding Queue!

[Taiko Easy]
[Taiko Normal]
[Taiko Hard]
Great and suitable difficulty!

[Taiko Oni]
Some of the clusters are quite unreasonably put. For most 7-hit or up clusters they are not supported by the background. Break them up by removing a few of the notes in the middle.

[mint's Taiko]
00:27:924 (1,1,1) - move forward 1/2 to better match the vocal

But all in all it is a very nicely done map.
Topic Starter
KDS
@aabc
accepted many suggestions
thanks for your useful modding, aabc!

----------------------

@Kurosanyan
I love this naming set. no change sorry ;w;

----------------------

@Cuvelia
fixed the end point of kiai time :3
modありがとうございます><

----------------------

@tetsutaro
considering the background, I think it's not so bad =3
If you want a more relaxing diff, I recommend you to check the mint's diff





OK thanks everyone x3
ReySHeL
来ました!(requested via in-game pm)

[Taiko Easy]
good!

[Taiko Normal]
  1. 00:26:302 (1) - finishでもいいと思います
  2. 00:27:437 - dを追加
  3. 00:30:033 - ^
  4. 00:32:628 - ^
  5. 00:35:223 - ^
  6. 01:10:097 - kを追加
  7. 01:11:395 - ^
[Taiko Hard]
good!

[Taiko Oni]
  1. 01:21:452 (1) - d
  2. 01:26:643 (1) - ^
[mint's Taiko]
  1. 01:10:584 (1,2,3) - ddk
  2. 01:28:102 (1) - d
以上です!
ランク頑張ってください(*>ω<*)
Topic Starter
KDS

ReySHeL wrote:

来ました!(requested via in-game pm)

[Taiko Easy]
good!

[Taiko Normal]
  1. 00:26:302 (1) - finishでもいいと思います
  2. 00:27:437 - dを追加
  3. 00:30:033 - ^
  4. 00:32:628 - ^
  5. 00:35:223 - ^
  6. 01:10:097 - kを追加
  7. 01:11:395 - ^
[Taiko Hard]
good!

[Taiko Oni]
  1. 01:21:452 (1) - d
  2. 01:26:643 (1) - ^
[mint's Taiko]
  1. 01:10:584 (1,2,3) - ddk
  2. 01:28:102 (1) - d
以上です!
ランク頑張ってください(*>ω<*)
modありがとうございまーす><!
ReySHeL
すみません(´-ω-`)
間違えてここに書き込みしてしまいました(*_ _)人ゴメンナサイ
Decipher
hello..
I can't find many absurd things orz

[Normal]
01:16:586 - k?

[mint]
00:15:840 - remove
00:35:385 - I feel like.. missed something? —consider adding d on it, and reverse these two 00:35:953 (1,1)

[Insane Oni]
00:15:840 - remove

very nice map :D
Love
[General]
Center the settings for all of the settings. There's no need to change any settings as the difficulty of the map will adjust how hard it plays. You can however raise the HP/OD of the Oni difficulties so that it's harder to pass and to make sure players are accurate. HP/OD 5, 6, or 7 will do.

[Easy]
Nothing here.

[Normal]
Nothing here.

[Hard]
00:39:927 (2) - d instead?
00:53:552 - 01:08:800 - this plays a bit too hard, maybe remove some notes to your taste so that it's a little easier?
01:27:454 - 01:29:076 - try d k D instead?

[mint's]
00:08:946 (1) - d? This will match 00:06:351 (3).
00:18:192 (1) - You can remove this note. Since you're following the guitar, this will look/sound better.
01:16:910 (1) - Extend this spinner to 01:19:343? Since spinners are really easy to hit, you can extend it here.
01:28:102 (1) - d? This will only match the other d k D patterns, there's no need for variety on this part.

[Oni]
00:26:302 (5) - D? Just matches the crash in the song.
01:03:609 - add k kk here? It will add a little variety in the kiai and it rolls into the next part of the chorus.
01:23:723 - 01:24:696 - This part is pretty unnecessary so please remove some 1/4s.
01:29:238 (3,4,5,6,1) - dddkd instead? Only something I'd like to see.
Topic Starter
KDS

Love wrote:

[General]
Center the settings for all of the settings. There's no need to change any settings as the difficulty of the map will adjust how hard it plays. You can however raise the HP/OD of the Oni difficulties so that it's harder to pass and to make sure players are accurate. HP/OD 5, 6, or 7 will do. already done

[Easy]
Nothing here.

[Normal]
Nothing here.

[Hard]
00:39:927 (2) - d instead? That will decrease consistency. sry
00:53:552 - 01:08:800 - this plays a bit too hard, maybe remove some notes to your taste so that it's a little easier? I think it's difficulty is adequate for Hard compared to both Normal and Oni.
01:27:454 - 01:29:076 - try d k D instead? good idea :D

[mint's]
00:08:946 (1) - d? This will match 00:06:351 (3).
00:18:192 (1) - You can remove this note. Since you're following the guitar, this will look/sound better.
01:16:910 (1) - Extend this spinner to 01:19:343? Since spinners are really easy to hit, you can extend it here.
01:28:102 (1) - d? This will only match the other d k D patterns, there's no need for variety on this part.

[Oni]
00:26:302 (5) - D? Just matches the crash in the song. that will spoil silence. sry
01:03:609 - add k kk here? It will add a little variety in the kiai and it rolls into the next part of the chorus. Good 8-) added
01:23:723 - 01:24:696 - This part is pretty unnecessary so please remove some 1/4s. I added those 1/4s for variation
01:29:238 (3,4,5,6,1) - dddkd instead? Only something I'd like to see. hmm... no change
thx for your modding Love :)
Topic Starter
KDS
Racoon-
안녕하세요 ~ 모딩큐에서 왔습니다~
호리에 유이곡이라 합니다 핰핰
Taiko Easy
00:41:225(3) - k? - 앞 뒤로 일관성 지키는것도 좋아보이네요.
Taiko Normal
00:06:026(2) - K? - 단조로움을 피하고, 반주의 음이 올라갔습니다.
00:08:621(7) - K? - ^
00:33:115(1) - d? - 앞 뒤를 생각해 봤을때 캇은 살짝 어색한것 같습니다.
00:47:064(1) - d? - 저렇게 노트 중간에 큰노트가 있는것은 후쯔(노말)라는 난이도에 비해 살짝 어려워 보입니다.
00:48:524(3) - k? - 보컬의 톤이 올라갔고, 뒤와 같이 하는게 듣기 좋아보입니다.
Taiko Hard
00:06:026(2) - K? - 노말 난이도와 같습니다.
00:07:324(5) - K? - ^ 노말보다 어려워도 될거같네요.
00:08:621(7) - K? - ^
00:09:919(10) - K? - ^
역시 호리에 유이 노래는 ;; 모딩하면서 치유받았습니다..
Good Luck~
Topic Starter
KDS

- Racoon - wrote:

안녕하세요 ~ 모딩큐에서 왔습니다~
호리에 유이곡이라 합니다 핰핰
Taiko Easy
00:41:225(3) - k? - 앞 뒤로 일관성 지키는것도 좋아보이네요. 보컬음 끝이 내려가는 부분이어서 동으로 처리했었는데, 이지라는 난이도를 생각하면 똑같이 유지하는 게 나을 지도 모르겠네요. 감사합니다!
Taiko Normal
00:06:026(2) - K? - 단조로움을 피하고, 반주의 음이 올라갔습니다. 전부 큰동으로 처리하는 편이 도입부로서 깔끔하고 좋다고 생각해요.
00:08:621(7) - K? - ^ ^
00:33:115(1) - d? - 앞 뒤를 생각해 봤을때 캇은 살짝 어색한것 같습니다. 그런 것 같네요. 보컬의 음이 올라가는 것에만 주목했던 것 같습니다
00:47:064(1) - d? - 저렇게 노트 중간에 큰노트가 있는것은 후쯔(노말)라는 난이도에 비해 살짝 어려워 보입니다. 저도 그렇게 생각은 하지만, 역시 일관성같은 보면의 퀄리티 요소를 생각하면 큰 노트인 편이 좋다고 생각합니다ㅜㅠ
00:48:524(3) - k? - 보컬의 톤이 올라갔고, 뒤와 같이 하는게 듣기 좋아보입니다. 그 편이 난이도도 내릴 겸 좋을 것 같네요. 수정했습니다
Taiko Hard
00:06:026(2) - K? - 노말 난이도와 같습니다. 노말과 같습니다.
00:07:324(5) - K? - ^ 노말보다 어려워도 될거같네요. ^
00:08:621(7) - K? - ^ ^
00:09:919(10) - K? - ^ ^
역시 호리에 유이 노래는 ;; 모딩하면서 치유받았습니다..
Good Luck~

소중한 모딩 감사합니다! :)
- Love1yV1ruS -
Modding from my modding queue ;)

I was shocked when i get this map(It has a really long history :D )

Oni
00:47:389 (1) - d to k?
00:52:093 (2) - K to D
And nothing else, great map

Nothing on hard.

taiko Normal
01:11:395 (5) - d to k
And nothing...

Nothing on easy..

almost perfect, star shooted.. :D
Topic Starter
KDS

- Love1yV1ruS - wrote:

Modding from my modding queue ;)

I was shocked when i get this map(It has a really long history :D )

Oni
00:47:389 (1) - d to k? that pattern is same with 00:49:822 (1,1,1,2,1,1,2,1) . I can't change only that note and, former, I think this pattern is well fit :33
00:52:093 (2) - K to D that background sound is same with following 00:52:417 (3,4)
And nothing else, great map

Nothing on hard.

taiko Normal
01:11:395 (5) - d to k considering that it's a 'Normal' diff, I think this simple 'ddd d d' pattern is the best ;3
And nothing...

Nothing on easy..

almost perfect, star shooted.. :D

thanks for your modding, virus! :)
TKS
no kds.

  1. Artist : 堀江由衣
    Romanised : Horie Yui
  2. Title : 夏の約束
    Romanised : Natsu no Yakusoku
  3. Source : DOG DAYS'
  4. Tags : should be removed "mintong69" also you can add "ending" to tags.
i couldnt find "(TV Size)" from official website. therefore, you must remove a label like that.
mintong89
It's fine haha my map is shit
Good luck for rank!!!
qoot8123
hi, as requested via in forum pm :)

[General]
  1. The diff name is unrankable now ,you should use the correct one( easy→Kantan , normal →Futsuu , hard →Muzukashii)
  2. remember to move the BG's position
[ Kantan]

  1. change the HP to 4 instead 3 , current hp is too low
[ Futsuu]

  1. 00:06:675 (3,4) - this part is almost same as muzu, try to remove these two notes
  2. 00:24:355 (1) - move to 00:22:409 - and change to d it would more fit the song
  3. 01:15:937 (1) - remove, this pattern is almost same with oni and muzu

[ Muzukashii]

  1. 00:15:921 - ~ 00:24:355 - this part is too similar with easier diffs, try this would be better
  2. 00:47:226 (1) - remove and move 00:47:875 (1) - to 00:48:037 - , i think it would be more fit the song
  3. 00:50:633 - add k here? this gap is not really need i think
  4. 00:53:552 (2,3,4,1,1,2,3,1,1,2,3,4,1,1,2,3,1) - this pattern is too long, i think you can make some break like this
  5. 00:57:445 (2,3) - remove, the reason is same as above
  6. 01:07:827 (2,3) - ^
  7. 01:03:934 (3,4,5,1,1,2,3,1,1,2,3,4,1,1,2,3,1) - same as 00:53:552 (2,3,4,1,1,2,3,1,1,2,3,4,1,1,2,3,1) -
  8. 01:15:937 (1) - same as futsuu

[ Oni]

  1. 00:15:921 - ~ 00:24:355 - same as muzu, try this
good mapset!
call me back :)
Topic Starter
KDS

TKS wrote:

no kds.

  1. Artist : 堀江由衣
    Romanised : Horie Yui
  2. Title : 夏の約束
    Romanised : Natsu no Yakusoku
  3. Source : DOG DAYS'
  4. Tags : should be removed "mintong69" also you can add "ending" to tags.
i couldnt find "(TV Size)" from official website. therefore, you must remove a label like that. ok all done!

qoot8123 wrote:

hi, as requested via in forum pm :)

[General]
  1. The diff name is unrankable now ,you should use the correct one( easy→Kantan , normal →Futsuu , hard →Muzukashii) fixed ;w;
  2. remember to move the BG's position It's okay. I can't find better BG orz
[ Kantan]

  1. change the HP to 4 instead 3 , current hp is too low done
[ Futsuu]

  1. 00:06:675 (3,4) - this part is almost same as muzu, try to remove these two notes considering Kantan, to delete 00:06:999 (4,5) and 00:09:595 (9,10,11) is more better. so deleted by this way :3
  2. 00:24:355 (1) - move to 00:22:409 - and change to d it would more fit the song considering vocal sound, that's reasonable. ok fixed!
  3. 01:15:937 (1) - remove, this pattern is almost same with oni and muzu that's right. deleted ;)

[ Muzukashii]

  1. 00:15:921 - ~ 00:24:355 - this part is too similar with easier diffs, try this would be better great! fixed and added 'd' in 00:19:651
  2. 00:47:226 (1) - remove and move 00:47:875 (1) - to 00:48:037 - , i think it would be more fit the song Nice recomend =w=b fixed and changed pattern appropriatly
  3. 00:50:633 - add k here? this gap is not really need i think ^
  4. 00:53:552 (2,3,4,1,1,2,3,1,1,2,3,4,1,1,2,3,1) - this pattern is too long, i think you can make some break like this Good. I think that's better for Muzu too
  5. 00:57:445 (2,3) - remove, the reason is same as above ^
  6. 01:07:827 (2,3) - ^ ^
  7. 01:03:934 (3,4,5,1,1,2,3,1,1,2,3,4,1,1,2,3,1) - same as 00:53:552 (2,3,4,1,1,2,3,1,1,2,3,4,1,1,2,3,1) - ^
  8. 01:15:937 (1) - same as futsuu done

[ Oni]

  1. 00:15:921 - ~ 00:24:355 - same as muzu, try this thanks :) fixed
good mapset!
call me back :)

thanks! :) :)
qoot8123
Talked with mapper and we change the BG's position.
The overall of this set is good , note's structure and spread are nice as well

Bubbled!
Nwolf
why "taiko" in front of diff names?
qoot8123

Nwolf wrote:

why "taiko" in front of diff names?
example : https://osu.ppy.sh/s/196049

And you are BAT now, you can suggest this on your mod, not just leave this kind of question here :P
Nwolf
ok

[General]

As I mentioned earlier, consider taking "taiko" out of the diff names since most (not all!) sets don't use that anymore. Not going to force this, just saying.

[Taco Kantan]

00:37:981 (1,2) - Since we are going to clean up this part a bit in higher diffs, might as well do that here too. Playing non-stop 2/1 is quite harsh already for new players, a break won't hurt.
00:43:171 (1,2) - ^

Following two suggestions contradict and probably do not make sense if both are applied
~ 00:47:064 (7,1) - Change 7 to a finisher and delete the kat cause all diffs have that finisher (and again, makes Kantan a bit easier. Does not hurt spread since difference is equally big between each diff anyway)
~ 00:50:308 (1) - idk it feels like this should be a kat (unless I get the pattern wrong) since ddd ddd dkd dkd dkk dkk

01:03:123 (2) - Delete this to have a 4/1 break
01:13:666 (2,1) - After the slider it might also be better to delete at least the 2nd note
01:16:910 (1) - Reduce duration by 1/1 since it overlaps too much with the next notes

[Taco Futsuu]

00:48:524 (3) - 00:49:822 (1) - 00:51:119 (1) - Delete these note since they use a too different and unexpected rhythm. It's a bit too hard here.
01:19:505 (1,2,1,2,3,1,2,1,2,3,1,2,1,2,3,1,2,1) - This pattern is harder than the rest of the map... which seems a bit unfitting imo. A suggested deletion would be 01:22:425 (2) - .

[Taco Muzukashii]

To free up song a bit more: 00:33:763 (2) - 00:36:359 (2) - and if you don't want to follow vocals also 00:36:196 (1) - . Gives each part more emphasis.

[Taco Oni]

00:38:792 (2,1) - Change the first note to kat and delete the other note since the 2nd note plays too much against the music and disturbs more than doing something positive. Also, small break, cutting 1/1 a bit.
00:41:225 (1,2,3) - It would also be nice to have this break the same across all diffs. It fits the song quite well and gives player some time to rest. Also avoids spread issues a bit more since Oni becomes a bit more friendly. And the break also serves a bit as transition between the easier and the harder part.
01:24:128 (1,3) - Doesn't play all too well imo, might want to delete these


Call me back after you checked mod
Topic Starter
KDS

Nwolf wrote:

ok

[General]

As I mentioned earlier, consider taking "taiko" out of the diff names since most (not all!) sets don't use that anymore. Not going to force this, just saying.

[Taco Kantan]

00:37:981 (1,2) - Since we are going to clean up this part a bit in higher diffs, might as well do that here too. Playing non-stop 2/1 is quite harsh already for new players, a break won't hurt.
00:43:171 (1,2) - ^

Following two suggestions contradict and probably do not make sense if both are applied
~ 00:47:064 (7,1) - Change 7 to a finisher and delete the kat cause all diffs have that finisher (and again, makes Kantan a bit easier. Does not hurt spread since difference is equally big between each diff anyway)
~ 00:50:308 (1) - idk it feels like this should be a kat (unless I get the pattern wrong) since ddd ddd dkd dkd dkk dkk

01:03:123 (2) - Delete this to have a 4/1 break
01:13:666 (2,1) - After the slider it might also be better to delete at least the 2nd note
01:16:910 (1) - Reduce duration by 1/1 since it overlaps too much with the next notes

[Taco Futsuu]

00:48:524 (3) - 00:49:822 (1) - 00:51:119 (1) - Delete these note since they use a too different and unexpected rhythm. It's a bit too hard here.
01:19:505 (1,2,1,2,3,1,2,1,2,3,1,2,1,2,3,1,2,1) - This pattern is harder than the rest of the map... which seems a bit unfitting imo. A suggested deletion would be 01:22:425 (2) - .

[Taco Muzukashii]

To free up song a bit more: 00:33:763 (2) - 00:36:359 (2) - and if you don't want to follow vocals also 00:36:196 (1) - . Gives each part more emphasis.

[Taco Oni]

00:38:792 (2,1) - Change the first note to kat and delete the other note since the 2nd note plays too much against the music and disturbs more than doing something positive. Also, small break, cutting 1/1 a bit.
00:41:225 (1,2,3) - It would also be nice to have this break the same across all diffs. It fits the song quite well and gives player some time to rest. Also avoids spread issues a bit more since Oni becomes a bit more friendly. And the break also serves a bit as transition between the easier and the harder part.
01:24:128 (1,3) - Doesn't play all too well imo, might want to delete these


Call me back after you checked mod

all fixed :D
Nwolf
[Kantan]

00:37:981 (2) - idk if you really want to have d k d k d k d k d k d k d k d k on-going. Also doesn't go well with the reason why I suggested the deletion... since purpose was to have even larger break (4/1)
00:43:171 (2) - Same here

01:16:910 (1) - Also, after talking with Ono, I really suggest shortening this by 1/1
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