ohoh i love you for mapping this <3 orz >A<
Lol, thanks :3Sekai-nyan wrote:
ohoh i love you for mapping this <3 orz >A<
SkyDevil wrote:
ohaiyo /o/
Misery
02:31:129 (1) - Uh,, I don't like this alot, its following nothing in the vocals, neither in the background :c Make something else out of it? Not sure, I kind of like this, I'll keep this is mind.
02:32:843 (5) - ^ ^
02:37:450 (1) - ^This does follow the music though
02:59:414 (4) - New combo here and no new combo at 02:59:629 (1) - because 4,1,2,3,4 is a pattern It is a pattern yes, but the this way it fits the music.
Thanks for the mods :3nich95 wrote:
FixedKyshiro's Misery
- 01:40:130 - 03:27:701 Unsnapped. Please resnap all note. Fixed
- 00:20:201 (7) - Move to right 1 grid.Okay
- 01:06:273 (6) - Remove finish be better. Not really
- 01:37:343 (8) - Remove a circle, but start spinner here instead? No
- 03:19:771 (3) - Move 2nd and 4th point to right 1 grid.
Thanks for the mod :3Kuroneko-sHerald wrote:
[Kyshiro's Misery]
I suggest HP Drain Rate 7 and Overall Difficulty 7 or HP Drain Rate 8. Made both of them 7
01:51:270 (1) - End of this spinner is unsnapped. Fixed everything.
02:39:270 (1) - End of this slider is unsnapped.
02:51:486 (2) - Repeat of this slider is unsnapped.
02:51:486 (2) - End of this slider is unsnapped.
03:27:700 (1) - Lower the volume of this spinner?
Very nice mapset. Hope this will get ranked
Gabe wrote:
I'm here to save the day!
Hi, here's my mod from my modding queue~
This song is amazing and it's remembering me alot of things. Also, I love calm song and I like your mapping style. So this is perfect ♥
The beatmap is actually pretty well-made. This is some suggestion but some things that I am saying on every difficulty should be fixed.
[Weakness]
•00:47:415 (1,2) - This pattern could be improved by doing almost the same thing with the previous combo. I feel that this 00:49:558 is pretty empty because the vocal there is actually louder. So, move the slider at 00:48:272 and add a circle at where the slider was before. That sounded weird, so I added a circle after the slider instead, which sounds better imo
•00:56:415 (3) - Since you're playing a bit with the timing points of the volume, I really think this is too loud. The volume for the next point should be more louder than this one. Not really. She raises her voice for the "Because of", not for the "You" (Kyshiro aggrees with me), so it's fine this way.
•01:43:986 (1,2,3) - As I said for the point above. ^
•01:52:986 - Like I said for 00:56:415 ^
•02:38:843 (1) - With the song itself, this circle should be in the Normal set, not soft. When she sings "You", it's sounds more louder Since there is a finish on it, it'll stay soft-sampleset. I increased the volume by 10% instead
•03:06:271 (1,2) - Hm, I really think these notes should be reversed to gives a better sound. For a better sound, the slider should be replaced by 3 1/2 circles, but that's too much, so I'll keep it.
•03:16:557 (4,1) - Between these objects, it shouldn't be empty. I mean't, you could add a little break here since it gets some times before we hit the other note. Beginners will sometimes thinks it will end at this point when it doesn't. Actually it happens to me when there's nothing for some times. So, it's better to add a break here to avoid beginners to be confused. [Mistake]
•00:56:415 (5) - Like I said for the other difficulty. Same thing here
•01:52:986 (4) - As I said for the volume for this part on Weakness. "Since you're playing a bit with the timing points of the volume, I really think this is too loud. The volume for the next point should be more louder than this one." ^
•02:38:843 (1) - As I said for the volume for this circle on Weakness. "With the song itself, this circle should be in the Normal set, not soft. When she sings "You", it's sounds more louder" Same as in Easy
[Fault]
•00:56:415 (1,2,3) - Like I said for the other difficulties. Like I answered for the other diffs
•01:52:986 (1,2,3) - Like the other difficulties. ^
•02:38:843 (1) - As said for previous difficulties. Same here
[Kyshiro]
Pattern are flowing well. The hitsounds and the volume are consistent. I really love this difficulty. Nice job. Big thanks from Kyshiro
01:25:129 - I recommend you to add a finish here. The vocal stop there for a while and it could also keep the consistency with your previous finish at 01:18:272 Added it (I post for him)
Sincerely, I really love this beatmap, hope it gets ranked soon!
You can have a point here, but not so easily.Ylinestra44 wrote:
•03:16:557 (4,1) - Between these objects, it shouldn't be empty. I mean't, you could add a little break here since it gets some times before we hit the other note. Beginners will sometimes thinks it will end at this point when it doesn't. Actually it happens to me when there's nothing for some times. So, it's better to add a break here to avoid beginners to be confused.
Thanks for your mod and.. sorry for the (cough3monthslate) reply >:Kiddo-Kun wrote:
[Kyshiro's Misery]
• 00:04:558 (5) - This slider does not match the music at all thus it does not play well. I suggest something like this or this. To be honest I don't see why this doesn't fit the music, combined with the note after it, it's mapped to the vocals
• 01:37:343 (8,1) - The spinner starts a little later than it should. You should fix this by deleting (8) and making the spinner start on 01:37:343 -. I made the spinner start 1/4th earlier, didn't remove (8) because there's definitely a note necessary over there according to her vocals
• 01:51:271 (1) - This spinner does not seem effective and quite lazy. I recommend mapping through it. I agree, mapped it
Haneure wrote:
From my modding queue~
Everything I say are all suggestions, please keep that in mind!
Sorry for the late reply btw. ;-; No Problem =)
Hard;-; Sorry for super short mod! Don't need to KD this unless you want to, but I really couldn't find much wrong with the map also how to mod easy/normals x_x...
00:07:344 (2) - I really think that removing this whistle would sound better .u. To give a greater emphasis on the last piano note of that measure. Instead I increased the volume of the (3) by 5%, should work, too
00:10:130 (1,2,3,4,5) - Not an even star jump? :/ I would suggest reducing the spacing between these notes though, tbh. I think a jumps about half the size of the ones you have now would do this part some good.. I will leave it for now, but keep it in mind
00:16:129 (3) - Reverse this slider horizontally? Done
01:07:986 (1) - Add a finish? Sounds not good, since it's very quiet there
01:31:129 (2) - Kinda nazi, but move this slightly to x:244/y:208? This makes no sense somehow
01:31:343 (3) - Likewise with ^, move to x:288/y:180 ^
01:35:843 (3) - Maybe Ctrl+G for slightly better flow? Before the first Kiai I have those small jumps, too, so I'll keep it.
Good luck with the map! Kelly Clarkson is so nice :0 thanks <3
Verlaren wrote:
From my queue/
Hard:
NC must beginning on a strong bit.
00:02:844 (1) - move NC on 00:04:558 (4) Done
00:07:130 (1) - remove NC Done
00:07:987 (1) - NC Done
00:18:058 (2,3,4,1,3) - this patterns should not be placed on the blue points (ticks). This applies to all patterns on the map, Including all diffs. It is, because it's mapped on the vocal, and there it fits
00:49:558 (1,2,3) - use here Distance snap For all if those parts: It's always something Special I wanted to make different from the normal DS, so I will Keep all of these
00:56:415 (1,2,3) - ^
01:39:271 (1,2,1) - stack or use here Distance snap
01:44:414 (4) - use here a simple slider or s-slider I like my slider =/
01:46:128 (1,2,3) - ^^
01:49:128 (8,9) - stack this notes
01:52:986 (1,2,3) - use here Distance snap
02:37:128 (1,1) - stack this notes
02:47:414 (7,8) - ^
02:58:128 (1,2,3) - use here Distance snap
I think, for that diff requires partial remap.
Normal & easy:
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