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ChouCho - Niji no Asa ni

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Total Posts
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Topic Starter
Frostmourne
This beatmap was submitted using in-game submission on Friday, 13 June, 2014 at 07:53:12

Artist: ChouCho
Title: Niji no Asa ni
Source: Mashiro Iro Symphony -The color of lovers-
Tags: Authentic symphony Rainbow Morning ましろ色シンフォニー ちょうちょ
BPM: 150
Filesize: 6745kb
Play Time: 04:03
Difficulties Available:
  1. Hard (2.87 stars, 488 notes)
  2. Insane (3.73 stars, 677 notes)
  3. Normal (1.61 stars, 256 notes)
Download: ChouCho - Niji no Asa ni
Information: Scores/Beatmap Listing
---------------
ChouCho~
Finished~!
Rue
Can I have this post please? :3
Topic Starter
Frostmourne

Rue wrote:

Can I have this post please? :3
:3
:3
:3
:3
:3
:3
:3
:3
:3
:3
:3
:3
Topic Starter
Frostmourne
necro post, updated with a new bg ._.
Asagi
(  ノ・ω・)ノ
Pokie
( ゚д゚)ハッ!
Piine
Woot necro~ I wish you luck Frostmourne-sempai
Oracle
wow 2 years
take it!
-Nanaka-

-Asagi wrote:

(  ノ・ω・)ノ
P A N
[Insane]
  1. 00:12:888 (6) - add clap with drum-sampleset? because you did on 00:17:288 (3) too.
  2. 00:37:888 (2) - I think this one sounds a bit weird when it's a 1/2 slider but you can hear the triple. spread to triple instead? I saw you did on 00:31:488 (6,7,8) and I think both rhythm are similar.
  3. 00:49:688 (4) - what about move tail down about 2-3 grid? it will improve the flow a bit imo, because player won't need to move a cursor up to follow the slider that much.
  4. 00:54:688 (3) - add whistle on tail?
  5. 01:12:488 - try this rhythm? so the finish can place on (6)'s head properly to consistent with finish on the (4)'s head too.
    I think finish here also fit with the fade-cymbal sound
  6. 02:12:888 (2) - what about move to around 279|284 and stack 02:13:088 (3) with (1)? so the cursor will move zigzag and increase the spacing from (3) to next (1) to make a jump.
  7. 02:51:888 (7) - use 1/2 slider and add note on next 1/2 instead? so you can add the clap on tail and add finish on the note.
[Hard]
  1. add some whistle that you add on Insane? I didn't see any whistle.
  2. 02:50:688 (5) - finish on head?
nice hard :(
[Normal]
  1. 01:06:088 (1) - use 1/2 slider instead and add clap on tail? and you can add another 1/2 slider on 01:06:888 to follow the vocal.
  2. 01:40:888 (2) - try this shape? better flow imo.
  3. 02:21:088 (6) - hmm not a spinner? like you did on first part, but if you want to make them different, it's ok.
  4. 03:38:488 (2) - eh.. why NC, remove NC? if you remove maybe you can add NC on 03:41:288 (4) instead.
Good luck!
ritsu-tanaika
m4m!

NORMAL

00:11:688 (1) - Suggest adding whistle to head for regular pattern

00:30:488 (x) - Adding a note here may make the rhythm sound easier to follow (stacking on top of 00:30:688 (4) - )

00:42:488 (2) - Make suit vocal more if this was extended to 00:43:088

00:59:688 (1) - Spinner should start at 00:59:688 and end at the same original place of 01:01:288. I think a longer spinner on Normal is necessary


02:06:088 (4) - Adding a whistle might sound better

02:22:288 (7) - ^

03:18:688 (4) - Suggest stacking on top of 03:16:688 (2) - to avoid some overlap

HARD

00:50:888 (2) - Try adding a finish on the tail (after the turnback)

02:21:888 (3) - whistle on tail?

02:32:088 (6,1) - I find this pattern a little hard to follow, so I would like to recommend this


If you follow above, (7) would have finish, just the end of the original turnback slider

INSANE

00:50:288 (1,2,3,1,2,3,4) - The pattern is good here, but the way you arranged the combo can make it quite hard to interpret at first. try this layout for combos, just a suggestion


03:03:488 (1) - suggest adding a spinner here that ends at 03:04:488, with a whistle on it

03:34:288 (3) - whistle on the tail after turnback?

03:50:288 (1) - suggest moving to (272,328) so that its right between the sliders 03:49:488 (2,3) - . and make the jump easier to spot too

03:56:688 (5) - whistle on tail?

Hope I helped!
Asagi
Hello Frosty :3/
from 623FC req wwww
just few suggestion

[General]
  1. Your current BG size is 1228 x 767. I recommend to use 1024 x 768

[Insane]
  1. 00:12:888 (6) - how bout change this slider into stream? i think it fits better for the drum roll. And if you follow, stack the last note on the next slider, like you did hear 00:17:688 (6,1) - it looks like they have the same melody
  2. 00:33:288 (2) - ctrl+G , to make a good circular movement, and curve them nicely
  3. 00:37:888 (2) - change this into triples? thats what i can hear on that part
  4. 01:00:488 (1) - i think the spinner starts on the blue tick
  5. 01:27:888 (1) - try to follow the instru here instead of the vocals?
  6. 01:42:888 (1,2) - the overlap here is kinda bad, well if you want to keep the overlap here, how bout you try this?
    box

    me and my shitty blanket
  7. 02:09:688 (2,3) - the overlap of this 2 slider is not good, 02:09:688 (2) - try to move this more on the right

Hard and Normal are really nice, i cant point out anything :(
Good Luck <3

(  ノ・ω・)ノ
Another star
Chloe
choucho's song <3
Topic Starter
Frostmourne

P A N wrote:

[Insane]
  1. 00:12:888 (6) - add clap with drum-sampleset? because you did on 00:17:288 (3) too. kk
  2. 00:37:888 (2) - I think this one sounds a bit weird when it's a 1/2 slider but you can hear the triple. spread to triple instead? I saw you did on 00:31:488 (6,7,8) and I think both rhythm are similar. following vocal.. don't want to ruin with triplet
  3. 00:49:688 (4) - what about move tail down about 2-3 grid? it will improve the flow a bit imo, because player won't need to move a cursor up to follow the slider that much. <_<
  4. 00:54:688 (3) - add whistle on tail? maybe
  5. 01:12:488 - try this rhythm? so the finish can place on (6)'s head properly to consistent with finish on the (4)'s head too. kkk
    I think finish here also fit with the fade-cymbal sound
  6. 02:12:888 (2) - what about move to around 279|284 and stack 02:13:088 (3) with (1)? so the cursor will move zigzag and increase the spacing from (3) to next (1) to make a jump. D: fixed something there
  7. 02:51:888 (7) - use 1/2 slider and add note on next 1/2 instead? so you can add the clap on tail and add finish on the note. nope
[Hard]
  1. add some whistle that you add on Insane? I didn't see any whistle. whistle is not love for this diff :<
  2. 02:50:688 (5) - finish on head? ohhhh
nice hard :(
[Normal]
  1. 01:06:088 (1) - use 1/2 slider instead and add clap on tail? and you can add another 1/2 slider on 01:06:888 to follow the vocal. fixed
  2. 01:40:888 (2) - try this shape? better flow imo. I prefer mine lol
  3. 02:21:088 (6) - hmm not a spinner? like you did on first part, but if you want to make them different, it's ok. ok...
  4. 03:38:488 (2) - eh.. why NC, remove NC? if you remove maybe you can add NC on 03:41:288 (4) instead. fixed
Good luck!

ritsu-tanaika wrote:

m4m!

NORMAL

00:11:688 (1) - Suggest adding whistle to head for regular pattern don't want to make it too obvious. The number of notes is not that intense so I don't want to add like Insane

00:30:488 (x) - Adding a note here may make the rhythm sound easier to follow (stacking on top of 00:30:688 (4) - ) following vocal... however added something different

00:42:488 (2) - Make suit vocal more if this was extended to 00:43:088 ok!

00:59:688 (1) - Spinner should start at 00:59:688 and end at the same original place of 01:01:288. I think a longer spinner on Normal is necessary it's too soon imo, so I use 00:59:888 instead


02:06:088 (4) - Adding a whistle might sound better explained above

02:22:288 (7) - ^ explained above

03:18:688 (4) - Suggest stacking on top of 03:16:688 (2) - to avoid some overlap ok

HARD

00:50:888 (2) - Try adding a finish on the tail (after the turnback) finish tends to sound longer than the music actually sounds. I don't want to make it strange

02:21:888 (3) - whistle on tail? Normal and Hard aren't whistled.. I think I will skip it (might try to add them in the future)

02:32:088 (6,1) - I find this pattern a little hard to follow, so I would like to recommend this I agree! but changed something different


If you follow above, (7) would have finish, just the end of the original turnback slider

INSANE

00:50:288 (1,2,3,1,2,3,4) - The pattern is good here, but the way you arranged the combo can make it quite hard to interpret at first. try this layout for combos, just a suggestion feel not want to change


03:03:488 (1) - suggest adding a spinner here that ends at 03:04:488, with a whistle on it want to have it fade-out :\

03:34:288 (3) - whistle on the tail after turnback? done

03:50:288 (1) - suggest moving to (272,328) so that its right between the sliders 03:49:488 (2,3) - . and make the jump easier to spot too not good imo

03:56:688 (5) - whistle on tail? too loud

Hope I helped!

-Asagi wrote:

Hello Frosty :3/
from 623FC req wwww
just few suggestion

[General]
  1. Your current BG size is 1228 x 767. I recommend to use 1024 x 768

[Insane]
  1. 00:12:888 (6) - how bout change this slider into stream? i think it fits better for the drum roll. And if you follow, stack the last note on the next slider, like you did hear 00:17:688 (6,1) - it looks like they have the same melody changed
  2. 00:33:288 (2) - ctrl+G , to make a good circular movement, and curve them nicely I prefer mine...
  3. 00:37:888 (2) - change this into triples? thats what i can hear on that part don't want to ruin vocal as posted in other mod
  4. 01:00:488 (1) - i think the spinner starts on the blue tick changed to something different
  5. 01:27:888 (1) - try to follow the instru here instead of the vocals? prefer vocal
  6. 01:42:888 (1,2) - the overlap here is kinda bad, well if you want to keep the overlap here, how bout you try this? lol.. I may leave it as is
    box

    me and my shitty blanket
  7. 02:09:688 (2,3) - the overlap of this 2 slider is not good, 02:09:688 (2) - try to move this more on the right fixed

Hard and Normal are really nice, i cant point out anything :(
Good Luck <3

(  ノ・ω・)ノ
Another star
Thank you all for modding !!!!
Oracle
A late mod from FrostyFC

bold=highly recommended
red=unrankable issue
Others are all suggestions. Feel free to reject!

General
  1. Consider adding “Authentic symphony”to tags as the song belongs to this album.
  2. “Mashiro Iro Symphony -The color of lovers- ”should be in the source instead of tags since the song is actually from the PV of this anime.
  3. Disable widescreen support on Hard and Normal diff.
  4. The BG size is 16:10. Might result in being resizing by osu! while i couldn't find a 16:9 or 4:3 version of this pic. Still mentioning this anyways.
Normal
  1. 00:27:688 (3,4,5,1,2) - I personally found this pattern difficult for the lowest diff due to starting on red tick(accuracy-wise).You may either change these to something like 01:50:888 (1,2) - to keep the diff consistent or just change them into 2 1/2 sliders:
  2. 02:32:288 (4) - A finish on slider head emphasizes the cymbol sound pretty nicely
Not much to say because it's already very good...sorry!

Hard
  1. I saw your reply above about why you're not adding any whistles in this diff but i still encourage you to add some. It does feels a bit bland T-T
  2. 00:33:688 (3,4) - I misread this part on my first try..such stacking on AR7 is rather confusing if you ask me. Try this if you don't mind!
  3. 01:55:288 (3,4) - As i previously mentioned. you may also want to change this one a bit.
  4. 03:25:888 (4) - I suppose you missed a finish on slider head
  5. 03:50:288 (2,3) - Mind adding finish on these 2? It gives the same effect like 03:37:288 (6) -
Insane
  1. 00:47:688 (2,2) -This overlaping kind of bothers me. I tried to adjust the pattern for you to avoid it. 00:48:088 (1) - 101|250 00:48:288 (2) - 108|96
    (lowering the AR for ss to present the pattern better)
  2. 01:03:088 (1) - Disable NC here? Like you did on 02:25:088 -
  3. 02:01:288 (3) - I recommend you move this away from 02:00:488 (1) - a bit? Triangle=neat.
  4. 03:37:488 (1,2) - Finish on these 2 like you did in Hard diff? works really well.
  5. 03:50:288 (1,2) - ^
  6. 03:56:688 (5) - The piano sound covered by this slider is really strong...It'd be great if you mapped them.
I really enjoy this... Get this ranked already!!
Topic Starter
Frostmourne

Oracle wrote:

A late mod from FrostyFC I have FC O_O!?

bold=highly recommended
red=unrankable issue
Others are all suggestions. Feel free to reject!

General
  1. Consider adding “Authentic symphony”to tags as the song belongs to this album. done
  2. “Mashiro Iro Symphony -The color of lovers- ”should be in the source instead of tags since the song is actually from the PV of this anime. I didn't know that before omg D:
  3. Disable widescreen support on Hard and Normal diff. done
  4. The BG size is 16:10. Might result in being resizing by osu! while i couldn't find a 16:9 or 4:3 version of this pic. Still mentioning this anyways.ah.. actually 16:10 is fine lol
Normal
  1. 00:27:688 (3,4,5,1,2) - I personally found this pattern difficult for the lowest diff due to starting on red tick(accuracy-wise).You may either change these to something like 01:50:888 (1,2) - to keep the diff consistent or just change them into 2 1/2 sliders:it follows song so I guess it isn't that too hard
  2. 02:32:288 (4) - A finish on slider head emphasizes the cymbol sound pretty nicely thing is.. finish actually starts on 02:32:488 in the music background so that's why I didn't add it
Not much to say because it's already very good...sorry! it's ok!

Hard
  1. I saw your reply above about why you're not adding any whistles in this diff but i still encourage you to add some. It does feels a bit bland T-T T_T
  2. 00:33:688 (3,4) - I misread this part on my first try..such stacking on AR7 is rather confusing if you ask me. Try this if you don't mind! sure
  3. 01:55:288 (3,4) - As i previously mentioned. you may also want to change this one a bit. sure
  4. 03:25:888 (4) - I suppose you missed a finish on slider head sure
  5. 03:50:288 (2,3) - Mind adding finish on these 2? It gives the same effect like 03:37:288 (6) - this current finish has a longer sound so it's not appropriate to be doublet on this
Insane
  1. 00:47:688 (2,2) -This overlaping kind of bothers me. I tried to adjust the pattern for you to avoid it. 00:48:088 (1) - 101|250 00:48:288 (2) - 108|96
    fixed
    (lowering the AR for ss to present the pattern better)
  2. 01:03:088 (1) - Disable NC here? Like you did on 02:25:088 - spacing looks similar on 02:25:088 - but different on 01:03:088 - so NC to indicate spacing change here is ok imo
  3. 02:01:288 (3) - I recommend you move this away from 02:00:488 (1) - a bit? Triangle=neat.old mapping <_<
  4. 03:37:488 (1,2) - Finish on these 2 like you did in Hard diff? works really well. same
  5. 03:50:288 (1,2) - ^ same
  6. 03:56:688 (5) - The piano sound covered by this slider is really strong...It'd be great if you mapped them. x_x
I really enjoy this... Get this ranked already!!
Thank you for modding very much !
HabiHolic
>_>

modding soon...
p3n
2 years? Well let's get this started...


[General]
Maybe display Artist/Title during the first break.



[Normal]
I like how this beginner's diff is still staying close to the actual rhythm patterns of the song with great consistency.

There are some unused inherited timing sections during the 2nd break: 02:57:786 - 02:58:586 - 03:02:986 - 03:03:186 -
02:21:086 (6) - missed clap on slider head? You used double claps earlier for the 1/2 notes: 00:54:486 (1,2,3,1,2,3) -
03:56:486 (6) - add another clap (or maybe soft whistle?) to slider end to match the song.

I know it has been suggested before but I think it would be great to have some soft whistles on the stronger vocal parts (like in 'Insane').



[Hard]
Unused inherited timing sections: 03:02:986 - 03:03:186 -
03:56:686 (2) - if you added the clap/whistle to the last slider end in 'Normal' - same here

While you are at it...the soft whistles could be added in this diff as well ;)



[Insane]
I like the drum sampleset additions. Too bad those wouldn't really work in the other diffs.
I tried to mix in a few more of the drums but it collides with the custom soft clap. Just leaving the hitsounds like they are now seems better.
Good job :)

Otherwise solid map with some really great fitting patterns.




As expected not much to complain. It still holds up pretty well for a 2y old map. While it is nothing "special" it fits the calm song. Well done.
Topic Starter
Frostmourne
00:12:486 (1) - added clap on tail as an addition beside from the mod
other than that all fixed accordingly including whistles usage in Normal and Hard
I hope they sound fine for you :) (Normal might be a bit inconsistent due to inadequate rooms for adding them so I chose to maintain the balance at some points, Hard is done accordingly as same logic as Insane)
About the titile, I think the current works fine. Sorry that I don't want to change it

Thank you for modding very much p3n!!
gretay
just a little opinion (you're a noob why?) because i love this song
Normal
[List]
00:20:086 add slider to 00:20:486
00:50:286 circle here
move 00:59:886 spinner to 00:59:686 and end it 01:00:886
01:01:286 circle here
01:42:086 circle again here
03:07:286 another circle
03:08:886 another one
03:29:286 triple spinner from here? it seems weird
how about remove the second spinner , end the first spinner 03:30:886 and add 03:31:286 circle 03:31:686 slider until here 03:32:486 and another slider from 03:32:886 to 03:33:686
03:39:686 another circle here


Just a suggestion and no other prob i think
02:35:486 how about change the three circle into a small slider

Insane is too insane for me x_x
Topic Starter
Frostmourne

gretay wrote:

00:20:086 add slider to 00:20:486 can't add because it appears after spinner too early. This diff is supposed to be the easiest one in the mapset so I can't do that
00:50:286 circle here sounds interesting, I think it seems to fit with 00:48:886 (3) - as well, added
move 00:59:886 spinner to 00:59:686 and end it 01:00:886 similar to what I mentioned, the spinner appears too fast and it will be too difficult for this diff
01:01:286 circle here same
01:42:086 circle again here revised some rhythms here
03:07:286 another circle no because it's too crowned on such a calm part
03:08:886 another one no because it's too crowned on such a calm part
03:29:286 triple spinner from here? it seems weird fixed
how about remove the second spinner , end the first spinner 03:30:886 and add 03:31:286 circle 03:31:686 slider until here 03:32:486 and another slider from 03:32:886 to 03:33:686
03:39:686 another circle here used slider instead to cover your point[/box]

Just a suggestion and no other prob i think
02:35:486 how about change the three circle into a small slider ok (in hard diff right?)

Insane is too insane for me x_x
Thank you for modding very much :) !!
p3n
Whistles sound good!

Minor change in 'Insane'
log
20:49 p3n: 00:23:486 (2,3,4) - 
20:49 *p3n is editing [http://osu.ppy.sh/b/178095 ChouCho - Niji no Asa ni [Insane]]
20:49 p3n: I couldn't play it myself yesterday on my laptop
20:50 Frostmourne: oh
20:50 p3n: now I played all the diffs
20:50 Frostmourne: unstacking it will be better?
20:50 p3n: and this reversed slider is not very...."Frostmourne like"
20:50 Frostmourne: lol
20:50 p3n: this is the only pattern that sticks out in this map
20:50 Frostmourne: fixed
20:51 Frostmourne: http://puu.sh/9pa3e/383708848c.jpg
20:51 Frostmourne: like this is ok?
20:51 p3n: hehe wait I have a suggestion you might want to try :D
20:51 Frostmourne: sure
20:51 p3n: https://osu.ppy.sh/ss/1704132
20:51 p3n: I'll upload the code to puush...one second
20:52 Frostmourne: ok!
20:52 Frostmourne: I will fix that way
20:52 p3n: http://puu.sh/9pabf/9ebc3f19fa.txt
20:52 Frostmourne: like pattern :D
20:53 p3n: it adds a small jump for the new phrase on (1)
20:53 p3n: which is consistent with the same part later @00:34:086 (1) -
20:54 Frostmourne: done
20:54 Frostmourne: great !!
20:55 Frostmourne: but I have a question
20:55 p3n: sure
20:55 Frostmourne: could I move 00:23:686 (3) -
20:55 Frostmourne: a bit left further?
20:55 Frostmourne: to make it 1.00x
20:55 Frostmourne: or it's ok as is for you?
20:56 p3n: I didn't make it 1,00x because it felt more organic inside the blanket
20:56 Frostmourne: ahh like, if you are fine with the 1.0x , I will change but if you think it's not cool (I see really great blanket)
20:56 p3n: but you can adjust it if you want to have the spacing consistent there
20:56 Frostmourne: yea
20:56 p3n: should be fine either way
20:56 p3n: so do what you like more :D
20:56 Frostmourne: I will try my best to adjust it with your code :D
20:57 p3n: 00:23:486 (2) - could adjust this as well to match the notefollow
20:58 p3n: http://puu.sh/9paIb/775514db81.txt
20:58 Frostmourne: http://puu.sh/9paJr/339ef834e5.jpg
20:58 Frostmourne: like this
20:59 p3n: http://puu.sh/9paIb/775514db81.txt
20:59 p3n: https://osu.ppy.sh/ss/1704153
20:59 p3n: this is the same with 1,00x for the inside of the combo
20:59 Frostmourne: oh greattt
21:00 Frostmourne: ok, I use this code now :D
21:00 Frostmourne: should I update atm?
21:00 p3n: if you are done you can update and I'll bubble it
21:01 Frostmourne: update done
21:01 Frostmourne: let me check again for more safe
21:02 p3n: sure
21:02 Frostmourne: alright, I'm done checking
21:02 p3n: I checked it again ;)


Consider setting the Display Title Time to 90086 in the BAT options. Only if you like, of course :)




Have this: (ノ 'ω')ノ
Topic Starter
Frostmourne
Thank you very much p3n!!!
Zero__wind
Mashiroiro!!!!!!!!!!11111111
KSHR
As I promised before.

[Normal]
  1. 00:04:886 (2) - It'd be nicer if you place 2 notes instead of this 1/1 slider to let players beat the strong guitar sound at the downbeat.
  2. 01:47:686 (1) - You could have added a whistle to the head~.
  3. 03:49:486 (1,2) - It'd be better to fill in 03:50:086 - where there is a strong synthesizer sound. This way it should be easier for beginners to play. e.g. ↓
About Hard and Insane, I don't have any complaints. They should be able to get qualified as they are~
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