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UNDEAD CORPORATION - Yoru Naku Usagi wa Yume o Miru [Osu|Tai

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Topic Starter
Smoothie
Thank you! :)
HelloSCV
you need to change CRN diff's name to CRN's Extra or something else because of changed rule of diff name
caren_sk
omg...omg...

plz change at [ CRN's Extra ]
Topic Starter
Smoothie

HelloSCV wrote:

you need to change CRN diff's name to CRN's Extra or something else because of changed rule of diff name
Wow...

caren_sk wrote:

omg...omg...

plz change at [ CRN's Extra ]
Done!
caren_sk
thx for update !!
Asphyxia
If you want a mod, contact me in-game and we discuss this mapset irc, if that's fine :3
Kuron-kun
Why this is not ranked? ;_;
xHappy-
00:22:155 (4) - Ctrl + G
Good Map :D
Star
Asphyxia
Hi again, here's the log

Log
17:23 Asphyxia: I can give you the mod now if you're interested
17:23 Asphyxia: if you read the forum of your map
17:23 Asphyxia: or the thread, actually
17:29 Smoothie: oh, i didn't notice that... well i have to go in a few minutes :s
17:29 Smoothie: can i pm you about it in a few hours?
17:30 Asphyxia: Probably wont remember but I'll try
17:50 Smoothie: hum... seems like i still got some time before i have to go
17:50 Smoothie: do you mind doing the IRC mod now?
17:51 *Asphyxia is editing [http://osu.ppy.sh/b/176960 UNDEAD CORPORATION - Yoru Naku Usagi wa Yume wo Miru [Lunatic]]
17:51 Asphyxia: I can show you some examples and see if you like them
17:51 Smoothie: alright
17:51 Asphyxia: 00:08:055 (1,2) -
17:51 Asphyxia: Things like this doesn't flow great
17:52 Asphyxia: you can see that they have a weird looking angle
17:52 Asphyxia: for flow purposes to improve the map itself, you should place the note like this
17:52 Asphyxia: http://osu.ppy.sh/ss/1186594
17:52 Asphyxia: and then distance snap the next objects
17:52 Asphyxia: OR
17:52 Asphyxia: if you want to make that ''weird angle'', you should blanket it with 00:08:055 (1) - CORRECTLY
17:53 Asphyxia: same goes for all places when that is unnecessary
17:54 Asphyxia: 00:14:055 (5,1) - But for these, imo they play fine
17:54 Smoothie: i guess i'll go with your first suggestion
17:54 Asphyxia: 00:29:505 (2) -
17:54 Asphyxia: same goes for here, a weird angle
17:55 Asphyxia: 00:29:505 (2) - Stack this with 00:28:605 (6) -
17:55 Asphyxia: So (1) will flow much better to (2) and (2) will flow much better to (3)
17:56 Smoothie: alright
17:56 Asphyxia: 00:48:330 - I think adding a note here isn't the worst idea due to the lyrics
17:57 Asphyxia: 00:50:955 (3,6) - Also, you have incorrect blanket here
17:57 Asphyxia: things like this will improve the map a lot (imo=
17:58 Asphyxia: 00:55:755 (3,4) -
17:58 Asphyxia: The flow is kinda broken here imo, the way it should be is like
17:58 Asphyxia: (3)'s end could catch (4)'s start
17:58 Asphyxia: but now it kinda makes a hop to the top instead of going naturally?
17:59 Asphyxia: http://osu.ppy.sh/ss/1186618
17:59 Asphyxia: Like that way it flows much better (I curved the slider to other direction too)
18:01 Smoothie: alright... so far i applied everything except 00:48:330
18:01 Smoothie: i prefer keeping the tripplet there
18:01 Asphyxia: 01:01:455 (8) -
18:01 Asphyxia: Ok
18:01 Asphyxia: So, here the flow isn't that great also
18:01 Asphyxia: how about making it like this?
18:02 Asphyxia: http://osu.ppy.sh/ss/1186628
18:03 Asphyxia: That way it gets rid of the weird angle (imo it was rather weird) and now I have a neat blanket there also
18:03 Asphyxia: 01:01:155 (7,8) -
18:03 Asphyxia: I mean blanket with these
18:03 Asphyxia: Also, if you apply this, remember to make a correct blanket with 01:01:155 (7,8) - and 01:01:455 (8,9) -
18:04 Smoothie: alright, done
18:04 Smoothie: looks pretty nice
18:04 Asphyxia: 01:06:855 (2,3) - If you do this, remember to use do a correct blanket
18:04 Asphyxia: what I hate about most of the maps, they're too lazy to do correct blankets
18:05 Asphyxia: so what I'd like you to do, is to go over your map and fix the blankets into correct ones
18:05 Asphyxia: well, I'm not forcing you to do it but it looks much neater
18:06 Asphyxia: 01:07:755 (5) - Atm this isn't a perfect blanket, this would be perfect http://puu.sh/5SPES.jpg
18:06 Asphyxia: or atleast near to perfect
18:06 Smoothie: well, the map was made before the slider shape feature was implemented
18:06 Smoothie: thats why the blanked are a bit messy
18:06 Smoothie: blankets*
18:07 Asphyxia: Well that's true, but I still recommend you fix these things
18:07 Asphyxia: 01:07:755 (5,6) - And here again, this is pretty bad flowing imo
18:08 Asphyxia: http://osu.ppy.sh/ss/1186646
18:08 Asphyxia: That's a better way to do it, imo
18:08 Asphyxia: now it's blanketed and flows better to 01:08:355 (7) -
18:09 Asphyxia: Oh, forgot to mention
18:09 Asphyxia: 00:59:805 (1,2) - I think if you move (2) more down, it gets rid from the awkward angle
18:09 Asphyxia: http://puu.sh/5SPPT.jpg
18:09 Asphyxia: that would be muuuch better
18:10 Smoothie: alrighty
18:10 Asphyxia: Of course you would need to fix the blanket + distance with the next slider but that wont be a problem
18:11 Smoothie: yeah
18:11 Asphyxia: You want me to continiue or do you think you'll be able to make the mapset better with this already?
18:12 Smoothie: it should be fine now, i guess
18:12 Asphyxia: because there's (a lot) more to things to fixc
18:12 Asphyxia: that's quite similar what I've pointed out already
18:13 Asphyxia: But I gotta say, you did a good job with this map and I'd like to see it ranked some day!
18:13 Asphyxia: 00:15:555 (1) - nice hitsounds btw<3
18:14 Smoothie: aw, thank you!
18:14 Asphyxia: Well, if you think you can handle the rest of the changes by yourself, my job is then done here
18:15 Asphyxia: or?
18:15 Smoothie: yup
18:15 Smoothie: thanks again :3
18:16 Asphyxia: Also, did you do the SB by yourself?
18:16 Smoothie: these suggestions were pretty decent
18:16 Smoothie: yup
18:16 Asphyxia: LOL the SB is awesome
18:17 Asphyxia: it's pretty simple and great
18:17 Smoothie: heh, i'm glad you like it !

So basically what we did was I pointed out some examples where the flow could be improved and then showed an example when it's improved, pointed out blanket(s) and that stuff, I hope it helps the mapper :3

GL with the map~ Also have a star

nice mapset, want it ranked soon <3
8-)
Topic Starter
Smoothie

Asphyxia wrote:

Hi again, here's the log

Log
17:23 Asphyxia: I can give you the mod now if you're interested
17:23 Asphyxia: if you read the forum of your map
17:23 Asphyxia: or the thread, actually
17:29 Smoothie: oh, i didn't notice that... well i have to go in a few minutes :s
17:29 Smoothie: can i pm you about it in a few hours?
17:30 Asphyxia: Probably wont remember but I'll try
17:50 Smoothie: hum... seems like i still got some time before i have to go
17:50 Smoothie: do you mind doing the IRC mod now?
17:51 *Asphyxia is editing [http://osu.ppy.sh/b/176960 UNDEAD CORPORATION - Yoru Naku Usagi wa Yume wo Miru [Lunatic]]
17:51 Asphyxia: I can show you some examples and see if you like them
17:51 Smoothie: alright
17:51 Asphyxia: 00:08:055 (1,2) -
17:51 Asphyxia: Things like this doesn't flow great
17:52 Asphyxia: you can see that they have a weird looking angle
17:52 Asphyxia: for flow purposes to improve the map itself, you should place the note like this
17:52 Asphyxia: http://osu.ppy.sh/ss/1186594
17:52 Asphyxia: and then distance snap the next objects
17:52 Asphyxia: OR
17:52 Asphyxia: if you want to make that ''weird angle'', you should blanket it with 00:08:055 (1) - CORRECTLY
17:53 Asphyxia: same goes for all places when that is unnecessary
17:54 Asphyxia: 00:14:055 (5,1) - But for these, imo they play fine
17:54 Smoothie: i guess i'll go with your first suggestion
17:54 Asphyxia: 00:29:505 (2) -
17:54 Asphyxia: same goes for here, a weird angle
17:55 Asphyxia: 00:29:505 (2) - Stack this with 00:28:605 (6) -
17:55 Asphyxia: So (1) will flow much better to (2) and (2) will flow much better to (3)
17:56 Smoothie: alright
17:56 Asphyxia: 00:48:330 - I think adding a note here isn't the worst idea due to the lyrics
17:57 Asphyxia: 00:50:955 (3,6) - Also, you have incorrect blanket here
17:57 Asphyxia: things like this will improve the map a lot (imo=
17:58 Asphyxia: 00:55:755 (3,4) -
17:58 Asphyxia: The flow is kinda broken here imo, the way it should be is like
17:58 Asphyxia: (3)'s end could catch (4)'s start
17:58 Asphyxia: but now it kinda makes a hop to the top instead of going naturally?
17:59 Asphyxia: http://osu.ppy.sh/ss/1186618
17:59 Asphyxia: Like that way it flows much better (I curved the slider to other direction too)
18:01 Smoothie: alright... so far i applied everything except 00:48:330
18:01 Smoothie: i prefer keeping the tripplet there
18:01 Asphyxia: 01:01:455 (8) -
18:01 Asphyxia: Ok
18:01 Asphyxia: So, here the flow isn't that great also
18:01 Asphyxia: how about making it like this?
18:02 Asphyxia: http://osu.ppy.sh/ss/1186628
18:03 Asphyxia: That way it gets rid of the weird angle (imo it was rather weird) and now I have a neat blanket there also
18:03 Asphyxia: 01:01:155 (7,8) -
18:03 Asphyxia: I mean blanket with these
18:03 Asphyxia: Also, if you apply this, remember to make a correct blanket with 01:01:155 (7,8) - and 01:01:455 (8,9) -
18:04 Smoothie: alright, done
18:04 Smoothie: looks pretty nice
18:04 Asphyxia: 01:06:855 (2,3) - If you do this, remember to use do a correct blanket
18:04 Asphyxia: what I hate about most of the maps, they're too lazy to do correct blankets
18:05 Asphyxia: so what I'd like you to do, is to go over your map and fix the blankets into correct ones
18:05 Asphyxia: well, I'm not forcing you to do it but it looks much neater
18:06 Asphyxia: 01:07:755 (5) - Atm this isn't a perfect blanket, this would be perfect http://puu.sh/5SPES.jpg
18:06 Asphyxia: or atleast near to perfect
18:06 Smoothie: well, the map was made before the slider shape feature was implemented
18:06 Smoothie: thats why the blanked are a bit messy
18:06 Smoothie: blankets*
18:07 Asphyxia: Well that's true, but I still recommend you fix these things
18:07 Asphyxia: 01:07:755 (5,6) - And here again, this is pretty bad flowing imo
18:08 Asphyxia: http://osu.ppy.sh/ss/1186646
18:08 Asphyxia: That's a better way to do it, imo
18:08 Asphyxia: now it's blanketed and flows better to 01:08:355 (7) -
18:09 Asphyxia: Oh, forgot to mention
18:09 Asphyxia: 00:59:805 (1,2) - I think if you move (2) more down, it gets rid from the awkward angle
18:09 Asphyxia: http://puu.sh/5SPPT.jpg
18:09 Asphyxia: that would be muuuch better
18:10 Smoothie: alrighty
18:10 Asphyxia: Of course you would need to fix the blanket + distance with the next slider but that wont be a problem
18:11 Smoothie: yeah
18:11 Asphyxia: You want me to continiue or do you think you'll be able to make the mapset better with this already?
18:12 Smoothie: it should be fine now, i guess
18:12 Asphyxia: because there's (a lot) more to things to fixc
18:12 Asphyxia: that's quite similar what I've pointed out already
18:13 Asphyxia: But I gotta say, you did a good job with this map and I'd like to see it ranked some day!
18:13 Asphyxia: 00:15:555 (1) - nice hitsounds btw<3
18:14 Smoothie: aw, thank you!
18:14 Asphyxia: Well, if you think you can handle the rest of the changes by yourself, my job is then done here
18:15 Asphyxia: or?
18:15 Smoothie: yup
18:15 Smoothie: thanks again :3
18:16 Asphyxia: Also, did you do the SB by yourself?
18:16 Smoothie: these suggestions were pretty decent
18:16 Smoothie: yup
18:16 Asphyxia: LOL the SB is awesome
18:17 Asphyxia: it's pretty simple and great
18:17 Smoothie: heh, i'm glad you like it !

So basically what we did was I pointed out some examples where the flow could be improved and then showed an example when it's improved, pointed out blanket(s) and that stuff, I hope it helps the mapper :3

GL with the map~ Also have a star

nice mapset, want it ranked soon <3
8-)
That sure helped a lot!
Thanks a bunch!

I will update it tomorrow
Xytox
I love you CRN, plz have my babies. And rank plz. <3

(I don't know how we managed to play the diff with the old name, but whatevah)
Sakaue Nachi
GOGOGO~rank this plz
Frostmourne
This might be the first guest diff ranked by caren, who knows!
I will mod this soon and hopefully I can manage to do something here :)
Lanturn
Hurray! It's time :)
Topic Starter
Smoothie

Frostmourne wrote:

This might be the first guest diff ranked by caren, who knows!
I will mod this soon and hopefully I can manage to do something here :)
OMG, thank you! :)
caren_sk
thx !!!!!!!!
Chrazzer
I absolutely love this map <3 although im a noob and can only play hard :P this is my favorite map by far.

Hope this gets ranked soon :)
Sephibro
awesome map!

Offset seems 5~10 ms too early, 862 seems perfect
if you change it, select all other timing sections and shift them by 7 ms



good luck and well deserved star
Topic Starter
Smoothie

Sephibro wrote:

awesome map! Thank you :)

Offset seems 5~10 ms too early, 862 seems perfect Yeah, you're right.
if you change it, select all other timing sections and shift them by 7 ms



good luck and well deserved star
Thanks a bunch!
Midnaait
This is not ranked yet?

I want it now .w.
Period
This needs ranked so bad. Gogo Frostmourne
Frostmourne
I am so busy orz...
Topic Starter
Smoothie
It's okay.
Take your time :)
caren_sk
never mind~!
Midnaait
Still waiting -w-
Konge
almost 300 favヽ(≧Д≦)ノ
gogogo!ヽ(≧Д≦)ノ
Frostmourne
I am late about a month and yet you still didn't poke me. I'm really impressed.
General
SB so awesome!!!!

Lanturn's Easy
00:23:662 (3,4) - you may move these 2 notes a bit right to avoid some overlapping between 00:22:762 (2,3) -
00:34:762 (1) - finish head would be a great start to this part as well as 01:33:562 (1) -
01:26:362 (1,2) - why suddenly over 1.0? because if you are going to emphasize the music, something around 01:32:062 (3,4) - should be emphasized too
01:35:962 (1) - maybe you can move left a bit to make spacing look more consistent
03:11:362 (2) - maybe a tail of this slider can be soft hitsound? to make it distinct from the end here 03:12:262
03:35:185 (2) - can you make it slider instead? having circles on such points is a bit hard for this diff with the current timing change. (I think it's an opportunity to be more lenient for beginners)

Normal
00:34:762 (1) - to 00:39:562 (1) - I will explain with a code here. Here is new rhythms with correct spacings that I tried to make it follow music more than the current. The current actually follows finely but I think focusing more on vocal could be more precise!
SPOILER
444,192,34762,6,0,P|432:144|440:88,1,100,0|0,0:0|0:0,0:0:0:0:
469,62,35212,2,0,P|401:25|282:80,1,200
242,140,36112,2,0,L|142:124,1,100
165,348,37162,6,0,P|120:297|115:200,2,150
207,331,38212,2,0,P|210:279|244:237,2,100
296,329,39112,2,0,L|353:311,1,50
430,290,39562,6,0,P|400:240|348:231,1,100
Please let me know if you don't know how to copy code. I will explain one by one using screenshots :)
00:45:412 (1) - finish slider start? because it can fit along with a kiai start too :p
00:55:012 (1) - ^
01:33:562 (1) - similar to the suggestion I gave about rhythm wises above. Here is a code for it too.
SPOILER
276,152,93562,6,0,L|362:101,1,100
404,180,94162,2,0,L|489:128,1,100
504,216,94762,2,0,B|420:268|420:268|340:268|340:268|236:336,1,300
168,280,95962,6,0,L|260:220,1,100
180,172,96562,2,0,L|272:112,1,100
192,64,97162,2,0,L|104:120,2,100
272,24,98062,1,0,0:0:0:0:
01:44:212 (1) - ^
01:53:812 (1) - ^
02:41:962 (1) - to 02:46:762 (1) - please do rhythm like I suggested on 2 codes above. If you can't find good placements for them, I will try to help with coding again.
02:52:612 (2) - ^
03:02:212 (1) - ^
About finish sounds. It's ok! if you want to leave it as blank like this. You may feel it's too loud. Just my preference :)

Hard
01:13:162 (1,2,3,4) - you may move this couple notes a bit downward to avoid overlapping like this
03:37:465 (1) - unsnapped
You may add some finishes on the start of each kiai part as I suggested in Normal diff too if you are ok about it~~ (feel free to use or not)

Lunatic
suggestion about finish sounds as mentioned in Normal and Hard again. Hope you consider it.
03:21:412 (1) - This slower slider may be a bit hard to read. It's fine if you want to keep it. I am not sure if it's unrankable or not.
Nice Lunatic!

CRN's Extra
03:19:162 (1,2,3,4,1,2,3,4) - I feel this may be a bit too hard and combobreaker (lol) for the whole diff here.
This may make it easier. I don't know if you feel not agreed with it but I hope you could try it caren-san!
It's about looping triangle jumps and they increase their spacings from time to time to fit with the music.
SPOILER
224,152,199162,5,14,0:0:0:0:
392,184,199312,1,8,0:0:0:0:
244,296,199462,1,10,0:0:0:0:
320,112,199612,1,8,0:0:0:0:
364,308,199762,5,14,0:0:0:0:
156,244,199912,1,8,0:0:0:0:
300,80,200062,1,14,0:0:0:0:
260,328,200212,1,8,0:0:0:0:
156,88,200362,5,14,0:0:0:0:
448,160,200512,1,8,0:0:0:0:
250,366,200662,1,14,0:0:0:0:
59,177,200812,1,14,0:0:0:0:
46,130,200887,1,0,0:0:0:0:
62,88,200962,1,2,0:0:0:0:
97,53,201037,1,0,0:0:0:0:
144,42,201112,1,10,0:0:0:0:
392,12,201262,1,0,0:0:0:0:
352,163,201412,6,0,B|273:184|228:90,1,137.5,6|0,0:0|0:0,0:0:0:0:
Can't wait to play when it's ranked :D

Call me back~
Lanturn
Thank you Frostmourne

Frostmourne

Frostmourne wrote:

Lanturn's Easy
00:23:662 (3,4) - you may move these 2 notes a bit right to avoid some overlapping between 00:22:762 (2,3) - Found a way to make it look good.
00:34:762 (1) - finish head would be a great start to this part as well as 01:33:562 (1) - Added the finish at 34, but there was already one at 1:33.
01:26:362 (1,2) - why suddenly over 1.0? because if you are going to emphasize the music, something around 01:32:062 (3,4) - should be emphasized too Noob mapping skills. blame my laptop's touchpad (when I was doing my big fishing season)... Or just me :D
01:35:962 (1) - maybe you can move left a bit to make spacing look more consistent For sure. Changed.
03:11:362 (2) - maybe a tail of this slider can be soft hitsound? to make it distinct from the end here 03:12:262 That is a pretty sweet effect. Fixed.
03:35:185 (2) - can you make it slider instead? having circles on such points is a bit hard for this diff with the current timing change. (I think it's an opportunity to be more lenient for beginners) It is actually really Easy to play even for beginners, but I went ahead and did the sliders to help out the beginners even more.

I can't believe how blanket obsessive I was 6 months ago XD

Code
osu file format v12

[General]
AudioFilename: UNDEAD CORPORATION - The Dream Of A Rabbit.mp3
AudioLeadIn: 4000
PreviewTime: 103993
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 0

[Editor]
Bookmarks: 45418,64768,98968,104218,112318,123568,137968,172618,191668,211258
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Yoru Naku Usagi wa Yume wo Miru
TitleUnicode:夜啼く兎は夢を見る
Artist:UNDEAD CORPORATION
ArtistUnicode:UNDEAD CORPORATION
Creator:Smoothie
Version:Lanturn's Easy
Source:Touhou
Tags:Reisen Udongein Inaba Ranko Invisible Full Moon Lunatic Eyes caren_sk Midnaait Lanturn Taiko
BeatmapID:251503
BeatmapSetID:58951

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.799999999999999
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Bg.png",0,0
//Break Periods
2,64962,68122
2,138162,146122
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
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S,0,45418,64768,0.6288
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F,0,64768,65968,1,0
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S,0,104218,138118,0.6288
F,0,136468,,1
F,0,136468,137068,1,0
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Sprite,Foreground,Centre,"Black Fade.png",320,240
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S,0,191368,,0.6345711
F,0,191368,191668,0,1
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Sprite,Foreground,Centre,"Black Fade.png",320,240
M,0,122368,,320,240
S,0,122368,,0.6285805
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Sprite,Foreground,Centre,"Black Fade.png",320,240
M,0,62968,,321,241
S,0,62968,,0.6345709
F,0,62968,63268,0,0.7877691
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F,0,63568,63868,0.7877691,1
F,0,63868,64693,1,0.9980546
F,0,64693,64768,0.9980546,0
Sprite,Foreground,Centre,"Black Fade.png",320,240
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F,0,169168,169468,0,0.739844
M,0,169168,171118,320,240
F,0,169468,169768,0.739844
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M,0,171118,172018,320,240
F,0,172468,172618,0.9956641,0
Sprite,Foreground,Centre,"Black Fade.png",320,240
S,0,41968,,0.6285802
F,0,41968,42268,0,0.6799377
M,0,41968,44968,320,240
F,0,42268,42568,0.6799377
F,0,42568,42868,0.6799377,1
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Sprite,Foreground,Centre,"aaaah!.png",320,240
F,0,64005,64080,0,1
M,0,64005,64455,214,253,99,285
F,0,64080,64605,1
S,0,64168,,0.8921684
M,0,64455,64755,99,285,86,363
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Sprite,Foreground,Centre,"aaaah!.png",320,240
M,0,191818,191893,475,347,484,326
F,0,191818,192118,1
M,0,191893,191968,484,326,480,314
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M,0,192193,192268,484,262,473,241
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Sprite,Foreground,Centre,"aaaah!.png",320,240
M,0,102418,102568,477,179,477,184
F,0,102418,102718,1,0
Sprite,Foreground,Centre,"aaaah!.png",320,240
M,0,102868,,407,106
F,0,102868,103468,1,0
Sprite,Foreground,Centre,"aaaah!.png",320,240
M,0,171268,171343,177,136,177,143
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M,0,172393,172468,67,260,75,275
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M,0,172468,172543,75,275,82,295
M,0,172543,172618,82,295,97,305
Sprite,Foreground,Centre,"aaaah!.png",320,240
F,0,44368,44518,1
M,0,44368,44668,273,365,197,364
F,0,44518,44818,1,0
Sprite,Foreground,Centre,"aaaah!.png",320,240
M,0,170368,170443,252,98,268,101
F,0,170368,170593,1
M,0,170443,170518,268,101,283,102
M,0,170518,170593,283,102,304,96
M,0,170593,170668,304,96,314,96
F,0,170593,170893,1,0
M,0,170668,170743,314,96,340,98
Sprite,Foreground,Centre,"aaaah!.png",320,240
M,0,170818,170893,363,97,349,96
F,0,170818,171043,1
M,0,170893,170968,349,96,333,93
M,0,170968,171043,333,93,309,99
M,0,171043,171118,309,99,297,98
F,0,171043,171343,1,0
M,0,171118,171193,297,98,269,99
M,0,171193,171268,269,99,248,102
M,0,171268,171343,248,102,258,103
Sprite,Foreground,Centre,"aaaah!.png",320,240
F,0,44668,44818,0
F,0,44818,44968,0,1
M,0,44968,45043,125,328,133,308
F,0,44968,45118,1
M,0,45043,45118,133,308,147,303
M,0,45118,45193,147,303,166,291
F,0,45118,45193,1
M,0,45193,45268,166,291,180,288
F,0,45193,45343,1,0.8076625
M,0,45268,45343,180,288,196,284
M,0,45343,45418,196,284,224,284
F,0,45343,45418,0.8076625,0
Sprite,Foreground,Centre,"aaaah!.png",320,240
M,0,101968,102043,408,100,408,105
F,0,101968,102268,1,0
Sprite,Foreground,Centre,"Lyrics\I whistled....png",320,240
S,0,15493,,0.7247995
F,0,15493,16093,0,0.5936
M,0,15493,19918,110,396
F,0,16093,19918,0.5936
M,0,19918,20218,110,396,110,469
F,0,19918,20218,0.5936,0
Sprite,Foreground,Centre,"Lyrics\I still haven't....png",320,240
S,0,17893,,0.7120001
F,0,17893,18493,0,0.6144
M,0,17893,19918,114,426
F,0,18493,19918,0.6144
M,0,19918,20218,114,426,114,493
F,0,19918,20218,0.6144,0
Sprite,Foreground,Centre,"Lyrics\I've waited the....png",320,240
S,0,25093,,0.6864004
F,0,25093,25468,0,0.5760002
M,0,25093,29668,117,397
F,0,25468,29668,0.5760002,0.6879999
M,0,29668,29968,117,397,117,448
F,0,29668,29968,0.6879999,0.0128
Sprite,Foreground,Centre,"Lyrics\for a letter....png",320,240
S,0,27493,,0.7247998
F,0,27493,27868,0,0.5184
M,0,27493,29668,116,425
F,0,27868,29668,0.5184
M,0,29668,29968,116,425,116,481
F,0,29668,29968,0.5184,0
Sprite,Foreground,Centre,"Lyrics\Two lover's bedroom....png",320,240
S,0,29893,,0.6288
F,0,29893,30268,0,0.7263998
M,0,29893,34468,119,416
F,0,30268,34468,0.7263998
M,0,34468,34768,119,416,119,473
F,0,34468,34768,0.7263998,0
Sprite,Foreground,Centre,"Lyrics\I'm scared to....png",320,240
S,0,34768,,0.6608
F,0,34768,35068,0,0.6992002
M,0,34768,38968,108,391
F,0,35068,38968,0.6992002
M,0,38968,39268,108,391,108,462
F,0,38968,39268,0.6992002,0
Sprite,Foreground,Centre,"Lyrics\I have to....png",320,240
S,0,37093,,0.6352
F,0,37093,37468,0,0.6271999
M,0,37093,38968,117,421
F,0,37468,38968,0.6271999
M,0,38968,39268,117,421,117,486
F,0,38968,39268,0.6271999,0
Sprite,Foreground,Centre,"Lyrics\The moon is....png",320,240
M,0,39493,,114,411
S,0,39493,,0.6736001
F,0,39493,39868,0,0.728
F,0,39868,41368,0.728,0.7237799
F,0,41368,41668,0.7237799,0
Sprite,Foreground,Centre,"Lyrics\The rabbit jumps....png",320,240
M,0,41668,,113,411
F,0,41668,42268,0,0.6524001
S,0,41668,44368,0.6031998,0.7368407
F,0,42268,44068,0.6524001,0.6000001
F,0,44068,44368,0.6000001,0
Sprite,Foreground,Centre,"Lyrics\Look into my....png",320,240
M,0,45268,,106,394
F,0,45268,45418,0,0.7088001
S,0,45268,45418,0.9104001,0.6736002
F,0,45418,45943,0.7088001
S,0,45418,47518,0.6736002
F,0,45943,47518,0.7088001
F,0,47518,47668,0.7088001,0
S,0,47518,47668,0.6736002,0.8720008
Sprite,Foreground,Centre,"Lyrics\You will lose....png",320,240
M,0,47668,,112,387
F,0,47668,47818,0,0.5664
S,0,47668,47818,0.9103998,0.6735998
S,0,47818,48868,0.6735998,0.6799145
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S,0,48868,50068,0.6799145
F,0,50068,50218,0.5664,0
S,0,50068,50218,0.6799145,0.8143145
Sprite,Foreground,Centre,"Lyrics\Your spirit will....png",320,240
M,0,48868,,114,412
F,0,48868,49018,0,0.6416001
S,0,48868,49018,0.9040002,0.7056003
F,0,49018,50068,0.6416001
S,0,49018,50068,0.7056003,0.7108909
F,0,50068,50218,0.6416001,0
S,0,50068,50218,0.7108909,0.8644911
Sprite,Foreground,Centre,"Lyrics\Like if your....png",320,240
M,0,50218,,121,391
F,0,50218,50368,0,0.5936
S,0,50218,50368,0.8848001,0.6736002
F,0,50368,54868,0.5936,0.6544001
S,0,50368,54868,0.6736002
F,0,54868,55018,0.6544001,0
S,0,54868,55018,0.6736002,0.8144001
Sprite,Foreground,Centre,"Lyrics\You will go....png",320,240
M,0,52468,,121,415
F,0,52468,52618,0,0.4959999
S,0,52468,52618,0.9423999,0.7119998
F,0,52618,54868,0.4959999,0.4662399
S,0,52618,54868,0.7119998
F,0,54868,55018,0.4662399,0
S,0,54868,55018,0.7119998,0.8719999
Sprite,Foreground,Centre,"Lyrics\I'm still yearning....png",320,240
M,0,55018,,127,390
F,0,55018,55168,0,0.64
S,0,55018,55168,0.8656003,0.6864005
F,0,55168,59668,0.64
S,0,55168,59668,0.6864005
F,0,59668,59818,0.64,0
S,0,59668,59818,0.6864005,0.8528003
Sprite,Foreground,Centre,"Lyrics\still yearning will....png",320,240
M,0,57268,,134,416
F,0,57268,57418,0,0.6640001
S,0,57268,57418,0.9168001,0.6992
F,0,57418,59668,0.6640001
S,0,57418,59668,0.6992,0.7050027
F,0,59668,59818,0.6640001,0
S,0,59668,59818,0.7050027,0.8394027
Sprite,Foreground,Centre,"Lyrics\Like an ancient....png",320,240
M,0,59818,,124,391
F,0,59818,59968,0,0.6384
S,0,59818,59968,0.9743997,0.6672
F,0,59968,63418,0.6384
S,0,59968,63418,0.6672,0.6792321
F,0,63418,63568,0.6384,0
S,0,63418,63568,0.6792321,0.8136322
Sprite,Foreground,Centre,"Lyrics\I run inside....png",320,240
M,0,62068,,125,410
F,0,62068,62218,0,0.5792001
S,0,62068,62218,0.8976001,0.744
S,0,62218,,0.744
F,0,62218,63418,0.5792001,0.4768001
S,0,62218,63418,0.744
F,0,63418,63568,0.4768001,0
S,0,63418,63568,0.744,0.9040003
Sprite,Foreground,Centre,"Lyrics\now jump.png",320,240
M,0,63568,,120,400
F,0,63568,63868,0.0208002,0.6544001
S,0,63568,64768,0.6352005,0.9680002
F,0,63868,64768,0.6544001
F,0,64768,64918,0.6544001,0
S,0,64768,64918,0.9680002,0.4176004
Sprite,Foreground,Centre,"Lyrics\In another morning....png",320,240
S,0,83968,,0.6735995
F,0,83968,84268,0,0.7456
M,0,83968,88618,127,387
F,0,84268,88618,0.7456
M,0,88618,88768,127,387,127,456
F,0,88618,88768,0.7456,0
Sprite,Foreground,Centre,"Lyrics\without even knowing....png",320,240
S,0,86218,,0.6735998
F,0,86218,86593,0,0.6432001
M,0,86218,88618,129,408
F,0,86593,88618,0.6432001
M,0,88618,88768,129,408,128,475
F,0,88618,88768,0.6432001,0
Sprite,Foreground,Centre,"Lyrics\Murmuring near the....png",320,240
S,0,88768,,0.6416
F,0,88768,89068,0,0.6928
M,0,88768,93418,126,387
F,0,89068,93418,0.6928
M,0,93418,93568,126,387,125,469
F,0,93418,93568,0.6928,0
Sprite,Foreground,Centre,"Lyrics\Everything breaks.png",320,240
S,0,90868,,0.6479999
F,0,90868,91168,0,0.6144
M,0,90868,93418,127,412
F,0,91168,93418,0.6144
F,0,93418,93564,0.6144,0
M,0,93418,93568,127,412,127,488
F,0,93564,93568,0
Sprite,Foreground,Centre,"Lyrics\At the evening....png",320,240
S,0,93568,,0.6288
F,0,93568,93868,0,0.592
M,0,93568,98218,124,385
F,0,93868,98218,0.592,0.6592
M,0,98218,98368,124,385,125,450
F,0,98218,98368,0.6592,0
Sprite,Foreground,Centre,"Lyrics\my vengeful spirit....png",320,240
S,0,95968,,0.6223999
F,0,95968,96268,0,0.5216
M,0,95968,98218,128,414
F,0,96268,98218,0.5216,0.5435854
M,0,98218,98368,128,414,127,481
F,0,98218,98368,0.5435854,0
Sprite,Foreground,Centre,"Lyrics\The moon is....png",320,240
M,0,98368,,118,400
S,0,98368,,0.6223999
F,0,98368,98668,0,0.5718858
F,0,98668,100318,0.5718858,0.6047428
F,0,100318,100468,0.6047428,0
Sprite,Foreground,Centre,"Lyrics\I'm becoming a....png",320,240
M,0,100468,,115,399
F,0,100468,101068,0,0.7136001
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F,0,101068,102568,0.7136001
F,0,102568,103168,0.7136001,0.02560007
Sprite,Foreground,Centre,"Lyrics\Look into my....png",320,240
M,0,104068,,119,399
F,0,104068,104218,0,0.5536
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F,0,106468,106618,0.5397601,0
S,0,106468,106618,0.6480004,0.8144005
Sprite,Foreground,Centre,"Lyrics\crimson flames are....png",320,240
M,0,106618,,120,399
F,0,106618,106768,0,0.6624001
S,0,106618,106768,0.8207998,0.6607998
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S,0,106768,108868,0.6607998
F,0,108868,109018,0.6624001,0
S,0,108868,109018,0.6607998,0.8143997
Sprite,Foreground,Centre,"Lyrics\I'm burning in....png",320,240
M,0,109018,,121,400
F,0,109018,109168,0,0.6784
S,0,109018,109168,0.8208001,0.6224002
S,0,109168,,0.6224002
F,0,109168,113668,0.6784
S,0,109168,113668,0.6224002
F,0,113668,113818,0.6784,0
S,0,113668,113818,0.6224002,0.7696005
Sprite,Foreground,Centre,"Lyrics\But my heart....png",320,240
M,0,111418,,118,419
F,0,111418,111568,0,0.6975999
S,0,111418,111568,0.8464,0.6352001
F,0,111568,113668,0.6975999,0.6802375
S,0,111568,113668,0.6352001
F,0,113668,113818,0.6802375,0
S,0,113668,113818,0.6352001,0.8080004
Sprite,Foreground,Centre,"Lyrics\I'm still yearning....png",320,240
M,0,113818,,115,400
F,0,113818,113968,0,0.6335997
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F,0,113968,118468,0.6335997,0.7039998
S,0,113968,118468,0.6351999,0.6411457
F,0,118468,118618,0.7039998,0.02879987
S,0,118468,118618,0.6411457,0.8909441
Sprite,Foreground,Centre,"Lyrics\still yearning will i ever touch....png",320,240
M,0,116218,,124,422
F,0,116218,116368,0,0.6368001
S,0,116218,116368,0.8975998,0.6607996
F,0,116368,118468,0.6368001,0.6209508
S,0,116368,118468,0.6607996
F,0,118468,118618,0.6209508,0
S,0,118468,118618,0.6607996,0.8527997
Sprite,Foreground,Centre,"Lyrics\Like a chimera....png",320,240
M,0,118618,,123,401
F,0,118618,118768,0,0.5888001
S,0,118618,118768,0.9039999,0.5967996
F,0,118768,122218,0.5888001
S,0,118768,122218,0.5967996
F,0,122218,122368,0.5888001,0
S,0,122218,122368,0.5967996,0.7759997
Sprite,Foreground,Centre,"Lyrics\I'm hiding into....png",320,240
M,0,121018,,125,425
F,0,121018,121168,0,0.5631999
S,0,121018,121168,0.8848001,0.6351999
F,0,121168,122218,0.5631999,0.5336319
S,0,121168,122218,0.6351999
F,0,122218,122368,0.5336319,0
S,0,122218,122368,0.6351999,0.8207999
Sprite,Foreground,Centre,"Lyrics\Just go!.png",320,240
M,0,122368,,113,416
F,0,122368,122968,0,0.7903999
S,0,122368,123568,0.6416005,0.8848006
F,0,122968,123568,0.7903999,0
Sprite,Foreground,Centre,"Lyrics\Now i'm going....png",320,240
M,0,123568,,122,403
S,0,123568,,0.6672
F,0,123568,127468,0,1
F,0,127468,129868,1,0
Sprite,Foreground,Centre,"Lyrics\Now hidden i....png",320,240
M,0,130768,,124,405
S,0,130768,,0.6032001
F,0,130768,134068,0,1
F,0,134068,137068,1,0
Sprite,Foreground,Centre,"Lyrics\I'm scared to....png",320,240
S,0,161968,,0.6543997
F,0,161968,162268,0,0.5824001
M,0,161968,166618,126,385
F,0,162268,166618,0.5824001,0.5655105
M,0,166618,166768,126,385,124,442
F,0,166618,166768,0.5655105,0
Sprite,Foreground,Centre,"Lyrics\I have to....png",320,240
S,0,164368,,0.6608002
F,0,164368,164668,0,0.512
M,0,164368,166618,133,414
F,0,164668,166618,0.512
M,0,166618,166768,133,414,133,466
F,0,166618,166768,0.512,0
Sprite,Foreground,Centre,"Lyrics\The moon is....png",320,240
M,0,166768,,130,403
S,0,166768,,0.7375998
F,0,166768,167068,0,0.5408
F,0,167068,168568,0.5408
F,0,168568,168868,0.5408,0
Sprite,Foreground,Centre,"Lyrics\The rabbit jumps....png",320,240
M,0,168868,,126,403
F,0,168868,169468,0,0.5471998
S,0,168868,171268,0.6608002,0.8656
F,0,169468,170668,0.5471998
F,0,170668,171268,0.5471998,0
Sprite,Foreground,Centre,"Lyrics\Look into my....png",320,240
M,0,172468,,126,391
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Sprite,Foreground,Centre,"Lyrics\You will go....png",320,240
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Sprite,Foreground,Centre,"Lyrics\still yearning will....png",320,240
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Sprite,Foreground,Centre,"Lyrics\I run inside....png",320,240
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Sprite,Foreground,Centre,"Lyrics\now jump.png",320,240
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Sprite,Foreground,Centre,"Lyrics\Into my heart....png",320,240
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Sprite,Foreground,Centre,"Lyrics\Still yearning like an ancient....png",320,240
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Sprite,Foreground,Centre,"Lyrics\I whistled....png",320,240
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Sprite,Foreground,Centre,"Bullets.png",320,240
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//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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Combo1 : 166,40,9
Combo2 : 121,70,106
Combo3 : 151,0,0

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256,100,156862,5,8,0:0:0:0:
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280,168,192862,2,0,P|200:184|124:168,1,160,0|8,0:0|0:0,0:0:0:0:
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256,192,194062,12,4,196462,0:0:0:0:
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256,192,198862,12,4,201262,0:0:0:0:
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256,68,205162,1,8,0:0:0:0:
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HelloSCV
finally this can be ranked lol
Frostmourne
I hope so lol.
I will try asking some Taiko BATs to approve it orz
happy623
YEAAAAAAAAAAAAAAAAAAAA
Topic Starter
Smoothie

Frostmourne wrote:

I am late about a month and yet you still didn't poke me. I'm really impressed. I'm a really patient person.^^'
Changes
General
SB so awesome!!!! Thank you! I'm glad you like it. :3

Normal
00:34:762 (1) - to 00:39:562 (1) - I will explain with a code here. Here is new rhythms with correct spacings that I tried to make it follow music more than the current. The current actually follows finely but I think focusing more on vocal could be more precise! Sure, looks good.
SPOILER
444,192,34762,6,0,P|432:144|440:88,1,100,0|0,0:0|0:0,0:0:0:0:
469,62,35212,2,0,P|401:25|282:80,1,200
242,140,36112,2,0,L|142:124,1,100
165,348,37162,6,0,P|120:297|115:200,2,150
207,331,38212,2,0,P|210:279|244:237,2,100
296,329,39112,2,0,L|353:311,1,50
430,290,39562,6,0,P|400:240|348:231,1,100
Please let me know if you don't know how to copy code. I will explain one by one using screenshots :)
00:45:412 (1) - finish slider start? because it can fit along with a kiai start too :p Sure
00:55:012 (1) - ^ Alright
01:33:562 (1) - similar to the suggestion I gave about rhythm wises above. Here is a code for it too. It seems to be the code which is currently in use. However, I made the same rhythm as you suggested on your first one~
SPOILER
276,152,93562,6,0,L|362:101,1,100
404,180,94162,2,0,L|489:128,1,100
504,216,94762,2,0,B|420:268|420:268|340:268|340:268|236:336,1,300
168,280,95962,6,0,L|260:220,1,100
180,172,96562,2,0,L|272:112,1,100
192,64,97162,2,0,L|104:120,2,100
272,24,98062,1,0,0:0:0:0:
01:44:212 (1) - ^ Okay
01:53:812 (1) - ^ ^
02:41:962 (1) - to 02:46:762 (1) - please do rhythm like I suggested on 2 codes above. If you can't find good placements for them, I will try to help with coding again. Alrighty, done~
02:52:612 (2) - ^
03:02:212 (1) - ^
About finish sounds. It's ok! if you want to leave it as blank like this. You may feel it's too loud. Just my preference :) I added them... I probably just forgot to add them orz.

Hard
01:13:162 (1,2,3,4) - you may move this couple notes a bit downward to avoid overlapping like this Done
03:37:465 (1) - unsnapped Oops, fixed~
You may add some finishes on the start of each kiai part as I suggested in Normal diff too if you are ok about it~~ (feel free to use or not)

Lunatic
suggestion about finish sounds as mentioned in Normal and Hard again. Hope you consider it. Done~
03:21:412 (1) - This slower slider may be a bit hard to read. It's fine if you want to keep it. I am not sure if it's unrankable or not. It should be fine... I think.
Nice Lunatic! Thanks!

Can't wait to play when it's ranked :D >‿<

Call me back~ Will do!~

Thanks a bunch, Frostmourne!
caren_sk
modding thx !!
CRN's Extra
03:19:162 (1,2,3,4,1,2,3,4) - I feel this may be a bit too hard and combobreaker (lol) for the whole diff here.
This may make it easier. I don't know if you feel not agreed with it but I hope you could try it caren-san!
It's about looping triangle jumps and they increase their spacings from time to time to fit with the music.
SPOILER
224,152,199162,5,14,0:0:0:0:
392,184,199312,1,8,0:0:0:0:
244,296,199462,1,10,0:0:0:0:
320,112,199612,1,8,0:0:0:0:
364,308,199762,5,14,0:0:0:0:
156,244,199912,1,8,0:0:0:0:
300,80,200062,1,14,0:0:0:0:
260,328,200212,1,8,0:0:0:0:
156,88,200362,5,14,0:0:0:0:
448,160,200512,1,8,0:0:0:0:
250,366,200662,1,14,0:0:0:0:
59,177,200812,1,14,0:0:0:0:
46,130,200887,1,0,0:0:0:0:
62,88,200962,1,2,0:0:0:0:
97,53,201037,1,0,0:0:0:0:
144,42,201112,1,10,0:0:0:0:
392,12,201262,1,0,0:0:0:0:
352,163,201412,6,0,B|273:184|228:90,1,137.5,6|0,0:0|0:0,0:0:0:0:

fixed !!

http://puu.sh/6xBQJ.osu
Topic Starter
Smoothie
Updated~
Frostmourne
Recheck :)
- I think you should change AudioLeadIn from 4000 to 3000. The older version of osu! never had 4000ms in the option so I guess it may be unrankable?...
- btw, you can change LetterboxInBreak in Notepad from 1 to 0 because you have SB during the break so it could be weird when you can't see some lyric during the break (not full experience).

Those apply to every diff.
Midnaait

Frostmourne wrote:

I hope so lol.
I will try asking some Taiko BATs to approve it orz
Go or I'll poke you with a nail .w.
JUDYDANNY
Hello~  Mappers .:3
Via Random mod.
I’m a taiko modder, but I think it has problem about timings.
[General]
  1. Timings
    Saying ALL of diffs.
    PLEASE CHECK.
    Metronome start is offset =>1162
    So , Add Timings (Red line) (4/4) =>1162

    And,, 02:03:562 -~ 02:17:962 - is Waltz Rhythm.
    Add more timings.
    Offset 123562 (3/4)
    Offset 137962 (4/4)

Here’s a Taiko mod 
There’s a few Taiko modders, so I give you too many suggestion, sorry.
But I hope to get rank this map ><
Let’s go.
My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D , K is Big Notes .. d,k.
“+ ?” is I like pattern (※example→ add? , remove?
[General]
  1. BG position.
    [Events]
    //Background and Video events
    0,0,"Bg.png",0,110
    http://osu.ppy.sh/ss/1284458
    feels good :3:3
[Oni]
*HP 7=> 6or5
*00:45:412 (291) – K=>D
*00:55:012 (356) - D (same as00:45:412 (291) –)
*01:53:812 (765) – , 03:02:212 (320) –^
*03:21:412 (464) – ^
*03:23:812 (477) –^ (make the same as03:19:012 (447) -, 03:14:212 (408) -)
*03:26:212 (498) –
*03:28:612 (512) –^
00:06:862- ~ 01:04:762 -
*00:06:862 (44,45) – swap ddkdk-ddkdk-kdk… ._.
*00:07:162 (46) – move 00:09:262 (58) – is better fit as music.
(46)isn’t hit main part sound. But (58) is hit.
*00:07:612 (48) – d? reversible 00:06:262 (40,41,42) -.
*00:10:762 (68) – add finisher (make same as 00:01:162 (3) -)
*01:09:562 (454) - , 01:19:162 (520) - , 02:37:162 (147) – ^
*00:15:712 (106) – delete 00:15:562 (105) - ~ any back sounds was finished/
make more impress to intonation for phrase.
*01:24:112 (557) - ^
*00:18:112 (117) – delete, if you want to put 00:18:712 (121) -, (117) is unnecessary.
*00:19:312 (123) – move 00:20:062 (126) – and k.
*00:20:362 (127) – delete finisher. (make same as 01:23:962 (556) – no finisher)

*00:25:162 (159) - ~ 00:32:362 (201) -
Difficulty isn’t same . but backsounds is kept volume. make same like…
00:29:662 (185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201) –

Example….
*00:25:912 (164,166) – , 00:27:112 (173,175) - try to delete
*00:27:562 (176,177,178,179) – kkd d => k,kkd …I think more fit as vocal.
(And same as00:26:362 (167,168,169,170) – d ddk
*Either
00:28:312 (180,181,182) – all swap.. dkd
00:28:612 (182) – swap d
└――――――――――――――――――――
*00:29:212 (183) – add d.
*00:31:612 – add d. piano sounds 00:31:462 - , 00:31:612 -,(high,low) 00:31:762 -(high)
*00:32:812 (205) – d, sounds bass drums. and 00:32:662 (204,205,206) – vocal pitch (h,l,h)
*00:33:412 (209) – delete? if you like .._.
*00:34:912 (218) – delete, no hits drums (different from 00:34:612 (216) -)
*00:35:212 (219) – d , hits distortion guitar.
*00:41:662 (255,256,257,258,259) – I think all swap is the best
Make the same to follow reversible pattern00:40:762 (252,253,254) – DKD but, pitch is (h.l.h)
And 00:41:962 (259) – distortion guitar pitch is very low. d feels good.
*00:42:487 (263) – how about add d? plays better for me.
*00:46:312 (297) – k, sound bass drums but different from 00:46:462 (298) - snea. little follow 00:46:462 (298) – snea sounds,
*00:46:912 (300) – d
Comparing with 00:49:012 (317,318,319,320,321) - . kdkdk
Hearing about vocal .00:46:612 (299,300,301,302,303) – kdkkd is better .
and 00:46:912 (300,301) – different sounds, bass=>snea.
*00:53:362 (342) – k
No bass sounds, 00:53:212 (341,342,343,344,345) – d k dkd is better to follow vocal.
*00:56:512 (364) – k
Comparing with 01:01:012 (395,396,397,398,399) –kkkdk.
*01:04:612 (428) – k
01:04:162 (425,426,427,428) – same sounds?
01:06:412 - ~ 02:03:487 –
*01:09:337 (452) -, 01:09:412 (453) – add d
*01:18:937 (516) -, 01:19:012 (517) – ^
*how about delete? 01:16:612 (501) –
*01:26:062 (567) – k high pitch piano, (same01:24:862 (561) - , 01:27:262 (574) –
*01:29:512 (591) – d
01:29:212 (590,591,592,593) - kddk feels good to follow vocal.
*01:31:462 (608,609,610) – how about kkd?
*Either
01:33:562 (623) – k
01:33:862 (625,626,627,628,629,630) – all swap.
*01:34:912 (631) –k catch the vocal
*01:36:862 (645) – k hearing the vocal.
*01:37:762 (651) – delete, or k.
*01:41:812 (672) – add d. why no put? vocal ,base,drums, all sounds.
*01:40:912 (666) – delete? , 01:41:662 (670) - k? ifyou like.._.
*01:46:462 (715) – k , sounds snea.
*01:48:862 (732,733) – swap.
Hearing base sound.
01:44:212 (702) –d, 01:45:412 (709) –k, 01:46:612 (716) –d, 01:47:812 (726) –k, 01:48:412 (729) – d, 01:49:012 (733) -…k is the best.
*01:58:312 (798,799,800,801) – all swap. reason is same^.
*01:51:262 (745,746,747,748) –swap anything can follow .
*01:53:212 (761,762,763,764,765,766) – kdk ddk 01:53:512 (764,765) – can hear bass drums.
And Hearing base sound, 755=>761 pitch up.
01:51:412 (746) - , 01:52:012 (749) -,01:52:612 (755) -,01:53:212 (761) –
*02:02:362 (828) – k vocal pitch is very high.
02:03:562 - ~ 02:52:612-
*03:29:962 (526) –^
*02:02:962 (835,836) – kk? If you like._.
*02:04:387 (1) – spinner start is 02:04:462 (1) –
*02:11:662 (1) -^
*02:08:062 (12) – add finisher
*02:15:262 (12) –^
*02:08:362 (13) -~02:10:612 (33) -
how about these? I think better pattern to follow any sounds.
02:09:037 (19) – add k instead of add finisher 02:08:962 (18) –
02:10:087 (28) – move 02:09:787 (26) - ., 02:10:387 (31) – add d, 02:10:612 (33) – k
└――――――――――――――――――――――――――――――――――――――
*02:16:612 (20) – d
*02:20:212 (40) – add d sounds bass drums.
*02:20:137 (40) – add? if you like//
*02:18:262 (30) - , 02:20:662 (44) - , add note. plays better I think.
*02:22:612 (57,58,59,60,61,62) – how about? kddkdk
*02:17:962 (29) -, 02:20:362 (43) -, delete finisher
(Same as 02:22:762 (58) –etc..)
*02:21:862 (52) – add k , put not plays better. (same as 02:19:312 (35) –
*02:18:862 (32) – add d (nearly linked 02:21:262 (47,48,49,50,51) -.)
*02:24:712 (70) – k
02:24:862 (71) – is loud bass drums, but (70) isn’t.
*02:25:912 (78) – k sounds snea and change the variation 02:23:512 (64) -.)
*02:41:962 (188,189) – 188 finisher, 189 delete. (make same as00:34:762 (217,218) -)
*01:33:487 (622,623,624) – 622,624 delete, 623finisher.
*01:33:262 (619,620,621) – all k?
*02:43:462 (197) - add d and 02:43:612 (198) – k?
*02:45:862 (211) – add d (make the same 02:43:462 (197) -
*02:50:887 (240) – add note…k?, 02:50:812 (239) - delete finisher
*02:51:262 (245) – d? I cant hear the high pitch drums.
02:52:612 - ~ END
*02:54:412 (265) – k hearing the vocal.
*02:58:162 (291,292) – k reason is ^.
*03:01:087 (311) – add k plays better
*03:01:987 (318) – add d can hear easily .bass drums
*03:06:862 (355,356) – swap.
*03:11:962 (394) - please delete finisher not big sound.
*03:13:462 (404) – k hearing vocal.
*03:14:062 (407) – k can hear snea.
*03:18:562 (442,446) – k.
03:17:812 (438,439,440,441,442) – kkkdd => kkkdk is better.
446 sounds snea.
*03:20:962 (461) – delete? if you like.. ._.
*03:30:862 (536) – how about add finisher? If you like.. ._.
*03:35:661 (553) – d
[Muzukashii]

  • *HP 7 => 5
    *OD6=>5 Oni is 5.
notes
*00:13:162 (60) – delete finisher.
*00:04:612 (18) – delete , unnecessary.
* 01:13:012 (332) -^
*00:18:112 (83) – delete,
*00:26:212 (124) – delete,
*00:27:412 (129) – move 00:27:712 (130) - and if you like, change d.
*00:29:962 (140,141) – delete finisher. Delete141.
*00:34:762 (161,162) -^
* 01:33:562 (436,437) -^
*00:45:412 (205) – D
*00:46:012 (208) – d
*00:47:062 (213) –d
* 00:48:787 (224) – delete
* 00:58:387 (275) -^
* 00:50:662 (233) – k
* 00:54:562 (253) – add d
* 00:57:262 (267) – add k
* 00:59:662 (282) –^
* 01:00:712 (288,289) - swap
* 01:06:412 (1) – unnecessary
* 01:07:762 (308,309) – either d.
* 01:08:512 (312,313) – d
* 01:19:162 (362) – add finisher
* 01:21:712 (374,377) – delete
* 01:23:212 (383,384) – 383, delete? if youlike… 384 d
* 01:30:262 (422,423,424) – kkd is better I think.
* 01:34:762 (442) –delete
* 01:37:612 (457,458) – 457 d? if youlike.. 458 delete
* 01:45:862 (10,11,12,13) – swap
* 01:52:162 (43,44,45) - ^
* 01:53:812 (1) – finisher
* 01:56:062 (12) – add k
* 02:01:387 (43) – delete.
* 02:26:962 (34) – k mainpart follow.
* 02:35:512 (76) – d? kdkdkd-dkdkdk
* 02:37:162 (84) – add finisher
* 02:38:212 (89) – delete,
* 02:54:262 (9) – d
* 03:00:487 (45) – add note?
* 03:02:212 (50) – finisher
* 03:02:662 (52,53,54,55) – very weird howabout 03:02:962 (53) -d, 03:03:712 (57,58) –kd?
* 03:07:012 (78) – delete finisher
* 03:09:412 (90) – delete finisher
* 03:11:812 (1) – please delete finisher
* 03:13:462 (11) – k
* 03:14:062 (14) – k
*03:15:712 (24,25,26) – delete, d,d, is better I think.
* 03:25:312 (75,76,77) -^
* 03:18:562 (39,40) – k
* 03:20:662 (49) - – how about d?
* 03:29:587 (99) – add d?
* 03:35:661 (123,125) – d k
That’s all! I thank you for reading it through ;)
Good Luck! :D
==★
Topic Starter
Smoothie

Frostmourne wrote:

Recheck :)
- I think you should change AudioLeadIn from 4000 to 3000. The older version of osu! never had 4000ms in the option so I guess it may be unrankable?...
- btw, you can change LetterboxInBreak in Notepad from 1 to 0 because you have SB during the break so it could be weird when you can't see some lyric during the break (not full experience). I fixed both~

Those apply to every diff.
Thanks again! :)

JUDYDANNY wrote:

Hello~  Mappers .:3
Via Random mod.
I’m a taiko modder, but I think it has problem about timings.
[General]
  1. Timings
    Saying ALL of diffs.
    PLEASE CHECK.
    Metronome start is offset =>1162
    So , Add Timings (Red line) (4/4) =>1162 You're right. Fixed~

    And,, 02:03:562 -~ 02:17:962 - is Waltz Rhythm.
    Add more timings.
    Offset 123562 (3/4)
    Offset 137962 (4/4)
    The timing here is fine, actually.
Thank you!
Midnaait
I'm too lazy to put what I changed .w.

So I'll put the diffs -w-

Muzukashii: http://puu.sh/6B7WD.osu
Oni: http://puu.sh/6B7Za.osu

Btw, Try to take a look at the AImod, it is full of things lol (Excepting letterbox during breaks)
Topic Starter
Smoothie
Updated~
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