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Tatsh - HEAVENLY MOON [Taiko]

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OnosakiHito
Disqualified for several concerns in the difficulties.

Some concerns are brought up by MMzz, kanpakyin and myself. The additional Modding from me has several other points which should help to make certain parts easier and maybe more appealing.

[General]

  1. The offset is a bit off. kanpakyin and me think that you should use -9 offset.
  2. Spread in some parts is really uneven.
    - 01:09:810 - Sometimes the jump from Kantan to Futsuu is really high.
    - 00:46:459 - Or Muzukashii's pattern is nearly identical with Ping's Inner Oni, while the normal Onis have way harder patterns.
    - 00:11:108 - And it even happens that an Oni has 1/6 while higher diff don't have. How comes?
    - 00:58:459 - Tama's Oni has here really complex patterns while Ping's Inner is nly mapped on 1/2.
    - 00:01:045 - Isn't Haereticus' Inner Oni supposed to be the hardest one? Yet, Ping's Inner has harder patterns here.
  3. 00:12:729~00:23:756 - Having additional notes is fine, yet I recommend to reduce the note density in all higher diffs..
    Example: In Haereticus' Inner Oni from 00:16:621 to 00:19:702 it becomes too much. Previous part might be okay, since it is simple 1/4 patterns. But here having several 1/4 patterns which are odd is not what I recommend; hence should be removed.
  4. The diffs should work better together. Sometimes it happens that lower diffs have harder parts than higher ones. Or lower diffs have use of 1/6 while higher doesn't.
    Example: 00:11:108 - Tama's Oni has 1/6. Oni doesn't. Ping's Inner Oni suddenly provides dkdkdkd 1/6. The other Innier Oni has simple ddddk.
  5. In all difficulties the use of finisher should be reconsidered again. In most cases it is rather exeggerated and harm the impact on certain parts.
[ Kantan]
SPOILER
The Kantan is mapped in a consecutive way. Your standard snapping is 4/1 with some 2/1(Click here for explanation in the white box). A side effect of this is the lack of variety. Your intention was good; keeping Kantan as easy as possible. But we still have to take care of the map itself. - Right now the patterns are mostly made like this, which do not differ much to each other. It must be not seen as quality flaw, but it can be seen as such. Beside that, the Kiai carries suddenly a lot of 2/1 patterns which are mostly mapped the same. The amount should be lowered down. I will give you some examples what you could do here:

  1. 00:01:054~00:10:135 - About 10 seconds you map only d 4/1. As I said: A good itention of yours. But this doesn't mean we are not allowed to have some 1/1 patterns with bigger breaks! As you can see in the following example, I have used simple d d 1/1 with a big gap to the previous note. Same happens at 00:08:513 -. In this way you are able to have more variety in your Kantan, yet it is still easy to play due to the big gaps the example provides. Additional to this, you are now able to have finishers(1, 5) due to this break.
  2. 00:10:135~00:21:810 - This is one of the calm parts (beside 00:46:459) in the song. So, using 4/1 can be problematically for the whole map when considering that the other parts should have more impact than the calm one. That means you have either to continue with 4/1, which you did, but which has become to a consecutive mapping with not much emphasis or you map the other parts just harder with more 2/1 and 1/1. But's that not what we should do. The Kantan would be quick overmapped. - That's why I suggest you to have bigger breaks again with a possible finisher on note (10):
  3. 00:24:405~00:34:783 - This could be left as it is if you have applied what I said above(or something similar). Since we deleted in the previous sections more notes, the 4/1 mapping gets now a bigger impact here and isn't that much exeggerated anymore.
  4. 00:34:783~00:44:513 - Here you can do something similar as I suggested at 00:01:054 before.
    - 00:36:081 - Move to 00:37:053
    - 00:41:270 - Move to 00:42:243
  5. (...)
As I said before, the kiai is pretty dense with all these 1/2. By now, your Kantan should be a bit easier with all the deletions you have done which makes it possible to have in the kiai less notes as well but with still a big impact. I give you one example how you could make the parts from now on:
  1. 01:09:810~01:26:351 - Yes, sometimes I'm fine with such constellations in a kiai. The main point here is to prevent having too many 1/1 triplets next to each other. Also in this way, it has some variety.

  2. 01:29:270~01:38:351 - Pretty hard for a Kantan. Should be made somehow easier.
I hope I made my point here clear, what's up with the Kantan and what can be changed / improved. I don't want to interfer too much into your patterns, that's why I posted above examples for better understanding. Maybe you like them and want to apply it in this way. Maybe you have other ideas. But in general you have to try to avoid this consecutive mapping.

You will noticed quick that Kantan has the longest mod beside the other difficulties. The reason for this is that you can apply most points I mentioned in Kantan also on other difficulties. After all it's the same song. You just have to rethink a bit in terms of snapping. Of course, I will give you for the other diffs also some examples. lol


[ Futsuu]
SPOILER
Like in the Kantan, the Futsuu is mapped on many parts in a consecutive way. In your previous Kantan, you had 4/1 and 2/1 snapping. Suddenly, Futsuu rises up to 2/1 with a lot of 1/1. You should delete some notes in a similar way as I suggested in the Kantan, just with the difference that the spacing is smaller this time.

  1. 00:24:405~00:42:567 - 20 seconds long without bigger break/gap
  2. 00:24:405~00:29:594 - Here an example what you could use instead. It can be easier or something else, it's up to you. But 1/2 are not a must after all. I just wanted to show once again, that it is possible to use them once there was a big gap before. Remember: The harder the patterns become, the bigger the surrounding gaps should be.
  3. 01:09:810~01:38:351 - Same problem here. This section is 30 seconds long with its patterns.
  4. (...)

[ Muzukashii]

SPOILER
Same as before. Of course, here you don't need to have too many deletions, but something like this should be really prevented.

  1. 00:23:108 (51) - This note for example can be deleted. In higher diffs you map to the vocal(which I also recommend to remove), but here it's just a single note, so it is better to remove it. In this way, the longer break will make upcoming part be more emphasized.
  2. 00:24:405~00:34:783 - 10 seconds of consecutive patterns. You can delete for example these notes:
    - 00:26:513 (60,61) -
    - 00:29:108 (70,71,72) - or without (72). In this way you have a rise of notes compared to previous pattern.
    - 00:31:702 (81,82) -
    - (...)
  3. 00:24:405~00:34:783 - Beside the density of notes, you should have less finishers as well. I like your idea, yes I do. It shows me that you work with finishers, which is nowadays rather rare. But in this case it is rather an overuse if you ask me. You have many 1/2 patterns already. having now an addition of finishers makes everything loud for a part, which isn't the kiai. Better use finishers when there are significant soundings for it. In this way you can emphasize single notes, patterns or whole sections.
  4. 00:47:270 - Notes like this or 00:49:864 should be removed(or maybe even more). I understand the purpose of your mapping, but this part is calmer than the previous one. Hence, we should take care of how we map to it. Beside that, look at the difference from Kantan to Muzukashii:



    Looking at the difference on these three difficulties, that's pretty hardcore, right?
  5. 01:09:810~01:17:270 - I think it is possible to polish some patterns.

[ Oni]
SPOILER
  1. 00:37:378 (1,2) - Such patterns appear pretty often in an odd stanza constellation. Here for example they are placed on third one. 00:41:270 (1,2) - Are placed on second one.
  2. 01:27:648~01:30:567 - This should be changed. Oni is overall pretty calm and contains rather easy 1/4 constellation. So having out of the sudden such a stream is not recommended. That's what the job of higher diffs is.
Oni is actually so far okay. But here and there some patterns can be polished.

[ Tama's Oni]
SPOILER
Considering the patterns in this Oni, I would rather rename it to Inner. But in general you should reduce the note usage. The jump from the other Oni to this one is sometimes big.

  1. 00:01:054 - The finishers should be removed. Having so many at the beginning -which isn't even much emphasizes- is rather exeggerated.
  2. 00:11:108 (1,2,3,4,5,6,1) - 1/6 on second Oni is in my opinion really not needed. The higher diffs can carry it.
  3. Patterns like 01:10:540 (1,2,3,1) - and 01:11:837 (1,1,2,1) - are a nice idea, but only once placed and never appear again. So either mapper wants to remove it or add somewhere else similar patterns.
  4. 00:24:405 - Again, the use of finisher is too much.
There are two probles in this diff I'm really concerned about: The finisher usage and some odd pattern which appear sometimes, e.g. 00:31:540 or 01:02:513. Please check these all by yourself again and make sure it doesn't become to exeggerated. I will give a conclusion on the bottom of the mod.

*gasps*gasps*

[ Inner Oni]
SPOILER
Oh. Well, I guess this one is fine. You will probably just nee dto adjust it a bit to the other diffs. due to spread issues I have mentioned in GENERAL rubric before.

[ Ping's Inner Oni]
SPOILER
Slowly we are reaching a point where the diffs have more notes than they should actually carry. But please check out my conclusion down below this mod, so you know what I'm refering to.
In general the diff is okay. But you have to take care of odd streams you have. These should be changed and made more simple.
For for not guving more suggestions but I'm really exhausted.

[ Haereticus' Inner Oni]
SPOILER
  1. 00:24:405 - In this part there are too many finishers if you.
  2. 00:35:756 (108,109,110,111) - Such 1/6 aren't really needed. Due to this, impact at 00:39:972 - is totally lost.

As you can see, the mod becomes smaller and smaller. I'm pretty exhausted, so I think I will just stop here.


Conclusion


First I want to mention that the difficulties have improved a lot in the last months, especially the Haereticus' Inner Oni. I'm really glad to see that. There are also some good attempts with finish usage or having some patterns which might not be given in the song but still fit to it. That's good.

But as some of you can see, there were also many points I had to mention about the difficulties and that wasn't all of it.

Let's start with the lower difficulties:
Overall they are fine, but the consecutive mapping is a serious problem here. Futsuu and Muzukashii are harder as they normaly should be, which makes their spread to Kantan really high. But also Muzukashii has in some parts a significant big spread to Futsuu(which I have noted above). That's mostly based on the rare use of any gaps / breaks between the patterns in those difficulties.

Speaking of gaps / breaks between patterns, we have the same problem in the harder diffs. All of them have this tendency of being really dense with notes and then being extremely easy throughout the song. This should be rechecked once again. In some parts, especially in the Haereticus and Ping diff, there is a overuse of notes, e.g. the beginning in the Ping diff. To me, the Inners appear sometimes like beeing a diff to push the limits of this song; limits which are already reached in the lower diffs (with odd patterns for example).

That makes me come to the next point: odd patterns and streams
High diffs have sometimes some patterns which I'm not really sure about why they appear in such way. E.g. the dublets which appear out of the sudden in Tama's Oni or oxooo / oooxo on the Inners. Or even longer streams in the Oni, while Muzukashii is much easier. All these sudden rise and fall of patterns in the difficulties make the spread overall really unstabel.

As you can see in the general-rubric, I provided a lot of examples which interrupt the spread, such as the inconsistency of 1/6 through all difficulties or the use of similar patterns in Inner and Muzukashii, while the Oni's are suddenly much harder. The consecutive mapping has also a great effect on this.


To the people who participated in this set I can just say that you don't have to feel bad or anything like that. This mod appears to be really big, I know, but overall just the same issues happened. As I said above, there were some really good attempts on certain mapping techniques, but these have been either exeggerated a bit or need to be polished. So stay strong please. lol

Anyway... even so, before mentioned points in the conclusion and general-rubric hasn't been applied and fixed, the danger of getting unqualified will remain.
If you should have some questions, you may contact me, that's no problem.

For now I can just wish you good luck! Fight! =w=""
Topic Starter
mliencheng
Thanks for the suggestions ono mmzz kanpakyin !

To be simple I will just list down everything i changed.

[General]
  1. All offset -9 done
  2. Simplified Futsuu >> Lowered the gap between Kantan and Futsuu
  3. Well, for every diffs, they are mapped differently since mappers are different, so I can't ensure that the hardest diff is harder than every diffs at every timeline of the map . This can't be changed much :(
  4. Finishers are overall reduced
  5. Fixed major problems
  6. Ping has his own definition of "Inner Oni", hence he added that dkdkdkdkd. All I can say that everbody has his own style :oops:
  7. Since the BG was not mentioned , I guess the existing one could stay untouched. (Since I did it with PS and then erased the author and song name after the new BG rule was implemented. I prefer not to change it)



    [ Kantan]
    1. For the first part, 00:01:045 to 00:08:828 , I strongly recommend it remaining the same. If added some dons or kats, it would not be suitable for a Kantan. While moving notes destroys its consistent rhythm, it would be very weird. I will put variety on other places.
    2. 00:11:423 added Finisher
    3. 00:17:585 added kat
    4. 00:34:774 added Finisher
    5. 00:39:315 removed note and 00:39:963 added Finisher
    6. 00:34:774 to 00:42:558 , added and removed notes, more variation
    7. 00:51:315 added don
    8. 01:00:072 added kat
    9. 01:02:017 to 01:04:936 added some kats
    10. 01:08:504 added Finisher
    11. 01:09:801 to 01:21:639 changed style
    12. Anyway, for kantan, the most important thing is to have more variations / simple patterns / and without increasing it's difficulty. Done
    [ Futsuu]
    1. 00:11:099 removed
    2. 00:12:396 removed
    3. 00:14:990 removed
    4. 00:16:288 added kat
    5. 00:24:396 to 00:44:828 added and deleted notes, changed style
    6. 00:57:315 , 00:57:801 added kats thus prolonged gap after it ( move 00:59:747 to 01:01:044 )
    7. 01:08:342 added kat here since there is quite big gap following it
    8. Same as Kantan, added some variation and simplified some patterns
    [ Muzukashii]
    1. 00:23:099 removed
    2. 00:24:405~00:34:783 changed to less consecutive looking notes , and canceled some Finishers (yes, there were somehow too many finishers)
    3. 00:47:270 ~ simplified a lot. The difference of it with futsuu shouldn't be big now
    4. 01:09:810~01:17:270 changed some patterns, and moved tripletes to suitable places
    [ Oni]
    1. 00:37:378 yes, it was odd put like that, changed to the same pattern as previous notes
    2. 01:27:648~01:30:567 changed to very very simple patterns. I don't know if i misunderstood, the stream should not exist or the stream should be simplified. I believe its the latter so I just changed the stream 01:29:261 to a very simple one
    [ Tama's Oni]
    1. Well at first I didn't touch much this diff, since It's not good to change without her permission. But since I can't find her for a long time, and for this mapset to be ranked, I'll edit for large scale this time.
    2. At the beginning , Finishers are all removed
    3. 1/6 of this map is removed
    4. 01:10:540 (1,2,3,1), mapped with this style until 01:14:351
    5. deleted 01:14:513 and 01:17:108 , to add small break
    6. deleted finishers at calm time
    [ Ping's Inner Oni]
    1. Well, didn't change much. But made some very minor changes in some weird patterns
    [ Haereticus' Inner Oni]
    1. 00:24:405 - Deleted those Finishers, last 4 finishers not removed , I believe its suitable :)
    2. Alright, 00:35:756 (108,109,110,111) 1/6 removed ~
    3. Personally I think there's no need to simplify more, since lower diffs are made easier and odd patterns are eliminated
Again, thanks for the mod. It was very huge, also very exhausting editing the diffs :o
Spy
un後留名默哀
Stefan
mfw I see Ono's mod


no just kidding, let us see what we can do here (Note: This is NOT a real mod, so please do NOT give KD for this):

[Kantan]
The Kantan is really inconsistent in its difficulty level. You have section where you've did it quite simple with big breaks while on other sections like 01:03:963 (63,64,65) or 01:19:531 (86,87,88,89,90,91,92) it becomes quite complex and beginner-unfriendly. The amount of circles isn't the big issue (tho some could be removed but these are really just some. And some necessary beats are missing here, especially in the Kiai section.

Besides of these things I still want to mention some parts:
00:34:774 (31,32,33,34,35,36) - Seems easier if you have only 00:37:369 (34,35) for 1/2: http://puu.sh/c0cNM/9486e0e05d.jpg
01:02:017 (60,61,62,63,64,65) - by far too complex and hard to follow, my example: http://puu.sh/c0cCQ/d70ad005c9.jpg
01:11:423 (74) - 01:16:288 - http://puu.sh/c0ccD/0c5cebe966.jpg
01:48:720 (125,126,127) - hold the same rhythm like 01:46:126 (122,123)

In short: Less 1/2 in this Difficulty helps a lot.

[Futsuu]
This Difficulty is much more appropriate for some 1/2, they are still some unnecessary and not assisting 1/2 in which should be removed, aren't many but helpful to remove:
00:20:342 (29) -
01:02:017 (98,99,100,101,102,103,104,105,106) - It's quite exhausting to hold the constant metronom switch here and should be done easier: http://puu.sh/c0di6/5f755a9207.png
01:08:342 (111) - You might want to remove this to put at 01:07:523 k instead.
01:16:126 (128) -
01:23:585 (145) - It has more structure in the rhythm without this note.

What I can say more is some parts seems a bit unconnected mapped sometimes, that may be me who thinks like that but oh well.

[Muzukashii]
Muzukashii is good, some less circles here but there isn't much issues here.

[Oni]
A really heavy density/note increase compared to Muzukashii. Since there are three (!) Inner Oni Difficulties (where you also mapped one of them) in your set you should use this Difficulty instead. From now try to keep a note lenght of five-seven 1/4 notes in a row. things like 01:18:882 (1,1,2,1,1,2,1,1,2,1,1,2,1,2,1) are overkill for player who comes from Muzukashii Difficulties. And in general some more breaks will be necessary to make this anyhow rankable.

[Tama's Oni]
Except of some more complex pattern and density in the Kiai section this Difficulty is good, what I like is that oo oooo ooo is used which differs it better from the first Oni Difficulty. As said pattern and density in the Kiai section is very complex and shouldn't be here for the Oni Difficulty. Both Oni Difficulties can nearly work as Inner Oni Difficulties.

[Inner Oni]
Seems fine, didn't found much wrong here for now.

[Ping's Inner Oni]
It's fine, not my taste to be honest but in general good mapped. The only thing which is pretty weird mapped is 00:11:099 (82,83,84,85,86,87,88). dkdkdkd is kinda unfitting, if you really want to keep the 1/6 here, make this as dddkkkd.

[Haereticus' Inner Oni]
Good so far.


Okay, let us come to a result: This map isn't ready yet to be qualified. Ono made a great job here in helping here and it's definitely noticable but the map shouldn't be qualified for now. From my sight you should get some more modders to solve the current problems in Kantan, Oni and Tama's Oni. But do not think your Map is bad, it's quite decent but has too many issues to be bubbled at the moment. If you think it's really ready feel free to pm me.
Topic Starter
mliencheng
Oh sorry i accidently clicked on the kudosu button, I'm was really ill , surfing the net with my mind off :o

I will post the changes soon.
Hanjamon
If you need a mod feel free to send me a pm, i want to see this back \o/
Topic Starter
mliencheng

Hanjamon wrote:

If you need a mod feel free to send me a pm, i want to see this back \o/
Sure, thanks >_<

I will try reviving this map :(
Topic Starter
mliencheng

Stefan wrote:

mfw I see Ono's mod


no just kidding, let us see what we can do here (Note: This is NOT a real mod, so please do NOT give KD for this):

[Kantan]
The Kantan is really inconsistent in its difficulty level. You have section where you've did it quite simple with big breaks while on other sections like 01:03:963 (63,64,65) or 01:19:531 (86,87,88,89,90,91,92) it becomes quite complex and beginner-unfriendly. The amount of circles isn't the big issue (tho some could be removed but these are really just some. And some necessary beats are missing here, especially in the Kiai section.

To make it less dense , 01:01:369 is removed
Since the tone at 01:03:963 is similar to the one at 01:02:017, I would not probably remove them

01:19:855 removed


Besides of these things I still want to mention some parts:
00:34:774 (31,32,33,34,35,36) - Seems easier if you have only 00:37:369 (34,35) for 1/2: http://puu.sh/c0cNM/9486e0e05d.jpg
Patterns here are partially changed and some of them removed to a more simple way

01:02:017 (60,61,62,63,64,65) - by far too complex and hard to follow, my example: http://puu.sh/c0cCQ/d70ad005c9.jpg
Changed to only 1/1 notes

01:11:423 (74) - 01:16:288 - http://puu.sh/c0ccD/0c5cebe966.jpg
01:48:720 (125,126,127) - hold the same rhythm like 01:46:126 (122,123)
Fixed

In short: Less 1/2 in this Difficulty helps a lot.

[Futsuu]
This Difficulty is much more appropriate for some 1/2, they are still some unnecessary and not assisting 1/2 in which should be removed, aren't many but helpful to remove:
00:20:342 (29) - removed
01:02:017 (98,99,100,101,102,103,104,105,106) - It's quite exhausting to hold the constant metronom switch here and should be done easier: http://puu.sh/c0di6/5f755a9207.png Choosed to simplify it, and 01:08:342 removed
01:08:342 (111) - You might want to remove this to put at 01:07:523 k instead. Fixed
01:16:126 (128) - no change here, since they share similar tones. 01:19:693 removed btw
01:23:585 (145) - It has more structure in the rhythm without this note. Fixed

What I can say more is some parts seems a bit unconnected mapped sometimes, that may be me who thinks like that but oh well.

[Muzukashii]
Muzukashii is good, some less circles here but there isn't much issues here.

[Oni]
A really heavy density/note increase compared to Muzukashii. Since there are three (!) Inner Oni Difficulties (where you also mapped one of them) in your set you should use this Difficulty instead. From now try to keep a note lenght of five-seven 1/4 notes in a row. things like 01:18:882 (1,1,2,1,1,2,1,1,2,1,1,2,1,2,1) are overkill for player who comes from Muzukashii Difficulties. And in general some more breaks will be necessary to make this anyhow rankable.
Well, I prefer not changing this map since it can't be more simplified. It would be weird by removing more notes.
About ooxxooxooxx streams, players can practice on other maps , then turn to this map when good enough. It's impossible to have all oni difficulties the same level on osu :(


[Tama's Oni]
Except of some more complex pattern and density in the Kiai section this Difficulty is good, what I like is that oo oooo ooo is used which differs it better from the first Oni Difficulty. As said pattern and density in the Kiai section is very complex and shouldn't be here for the Oni Difficulty. Both Oni Difficulties can nearly work as Inner Oni Difficulties.

Simplified many parts of the map by removing unnecessary notes

[Inner Oni]
Seems fine, didn't found much wrong here for now.

[Ping's Inner Oni]
It's fine, not my taste to be honest but in general good mapped. The only thing which is pretty weird mapped is 00:11:099 (82,83,84,85,86,87,88). dkdkdkd is kinda unfitting, if you really want to keep the 1/6 here, make this as dddkkkd.
Indeed. Changed to kkkkkkd instead , dddkkkd is a bit too hard in 1/6

[Haereticus' Inner Oni]
Good so far.


Okay, let us come to a result: This map isn't ready yet to be qualified. Ono made a great job here in helping here and it's definitely noticable but the map shouldn't be qualified for now. From my sight you should get some more modders to solve the current problems in Kantan, Oni and Tama's Oni. But do not think your Map is bad, it's quite decent but has too many issues to be bubbled at the moment. If you think it's really ready feel free to pm me.

Thanks for the mod-like post ;)

I'll update it as soon as my other maps go to the graveyard.
Hanjamon
Hi mlien! i'm really sorry for the late but here the mod i promised ^^

  • d=Don
    D=Big Don
    k=Katsu
    K=Big Katsu
[General]

  • The offset of Tama's Oni is inconsistent, move the bpm offset of this diff to 00:01:045 - also, you will need to resnap the inherits points of the diff
[Kantan]

  • 00:44:828 (40) - move this note to 00:44:504 - ? sounds better imo and is less confusing
    00:56:504 - add a k here and change 00:56:828 - to d? make consistency
    01:21:639 (85) - a note in a 1/2 beat, i don't recommend that for a Kantan so.. how about move this note to 01:21:477 - for consistency with 01:23:747 (88,89,90,91) - ? if you applied change 01:24:720 (90) - to k? i think is easier to follow for the new players
    01:40:288 (110) - how about delete this note? with deleting this note you can empathize more the next patterns 01:40:936 -
    01:46:612 (117,121) - maybe delete these notes? as i said before, i don't recommend notes in 1/2 beat for a kantan and without these notes is less confusing for the players
[Futsuu]

  • 00:12:072 (18) - delete this note for empathize more 00:12:720 - ?
    00:33:801 (48,49) - delete these notes? a break would be good
    01:24:072 (139) - move this note to 01:23:909 - and add d in 01:24:234 - and 01:24:396 - ? kk dd k sounds better imo
    01:28:612 (150) - maybe delete this note for a little break?
    01:53:585 (197) - Kantan is using a K, use here too?
[Muzukashii]

  • 01:19:044 (237,238,239) - delete these notes? imo, this 1/2 is a bit long and if you delete these notes you will get a little break
    01:40:774 (318) - delete this note? a hard part is coming so the players can get more ready
[Oni]

  • 01:43:044 (14,16) - maybe delete these notes..? a little ''break'' would be good, K k K k K k K etc.. is hard imo >.<
    01:52:126 - add a d here? sounds good imo
[Tama's Oni]

  • 01:17:189 (3) - move this note to 01:17:513 - ? sounds lot better imo
    01:48:486 (1) - change this note to k? (kkkkd) i think sounds better keeping this pattern simple
[Inner Oni]

  • Is okay for me :3
[Ping's Inner Oni]

  • Here i can only suggest to remove some finishers like 00:05:585 (42) - , are not necessary
[Haereticus' Inner Oni]

  • I can't suggest nothing :3 maybe only change 01:49:531 (691) - to d? dkkkkkd sounds a bit weird imo
This is all, good luck mlien! ^^
Topic Starter
mliencheng

Hanjamon wrote:

Hi mlien! i'm really sorry for the late but here the mod i promised ^^

  • d=Don
    D=Big Don
    k=Katsu
    K=Big Katsu
[General]

  • The offset of Tama's Oni is inconsistent, move the bpm offset of this diff to 00:01:045 - also, you will need to resnap the inherits points of the diff
Done~

[Kantan]

  • 00:44:828 (40) - move this note to 00:44:504 - ? sounds better imo and is less confusing Fixed
    00:56:504 - add a k here and change 00:56:828 - to d? make consistency Added d instead
    01:21:639 (85) - a note in a 1/2 beat, i don't recommend that for a Kantan so.. how about move this note to 01:21:477 - for consistency with 01:23:747 (88,89,90,91) - ? if you applied change 01:24:720 (90) - to k? i think is easier to follow for the new players Since the actual sound is there, moving it forward seems to be wierd to :/ Thus removed the note. 01:22:450 added k
    01:40:288 (110) - how about delete this note? with deleting this note you can empathize more the next patterns 01:40:936 - Deleted
    01:46:612 (117,121) - maybe delete these notes? as i said before, i don't recommend notes in 1/2 beat for a kantan and without these notes is less confusing for the players
Deleted

[Futsuu]

  • 00:12:072 (18) - delete this note for empathize more 00:12:720 - ? Deleted
    00:33:801 (48,49) - delete these notes? a break would be good Deleted
    01:24:072 (139) - move this note to 01:23:909 - and add d in 01:24:234 - and 01:24:396 - ? kk dd k sounds better imo Applied, but 01:23:909 moved to 01:25:044 for less density
    01:28:612 (150) - maybe delete this note for a little break? Unchanged
    01:53:585 (197) - Kantan is using a K, use here too? Changed
[Muzukashii]

  • 01:19:044 (237,238,239) - delete these notes? imo, this 1/2 is a bit long and if you delete these notes you will get a little break Deleted a few notes
    01:40:774 (318) - delete this note? a hard part is coming so the players can get more ready Deleted
[Oni]

  • 01:43:044 (14,16) - maybe delete these notes..? a little ''break'' would be good, K k K k K k K etc.. is hard imo >.< Deleted one note ;w;
    01:52:126 - add a d here? sounds good imo Since there's no clear sound, I prefer it to remain the same ;w;
[Tama's Oni]

  • 01:17:189 (3) - move this note to 01:17:513 - ? sounds lot better imo Fixed
    01:48:486 (1) - change this note to k? (kkkkd) i think sounds better keeping this pattern simpleFixed~
[Inner Oni]

  • Is okay for me :3
[Ping's Inner Oni]

  • Here i can only suggest to remove some finishers like 00:05:585 (42) - , are not necessary Fixed
[Haereticus' Inner Oni]

  • I can't suggest nothing :3 maybe only change 01:49:531 (691) - to d? dkkkkkd sounds a bit weird imo Since 01:49:531 doesn't have similar sound with 01:49:693 I would rather leave it like this :P
This is all, good luck mlien! ^^
Thanks a lot for your mod :)
Yuzeyun
DQ'd for more than 6 months WAKE UP AMERICA
Overall a good mapset but will need further polishing on the spread for lower diffs.

[General]
all is k

[for all diffs that map the "Heavenly Moon"]

exact rhythm

[Kantan]
00:01:045 (1,2,3,4,5,6,7) - It doesn't feel really right to me, it's a bit continuous and because of that I don't really feel the sudden stop. Dunno if other think the same.
00:12:720 (11,12,13,14,15) - You could make that part less intense to differ with the previous one which was more powerful in the song.
00:14:017 (12) - apparently the other diffs don't have a note here
00:19:207 (18,19) - make it the same as 00:16:612 (15,16,17) - , would be a bit more consistent this way.
00:26:990 (23,24,25,26) - Make it 3-1 here or 1-3 on 00:32:180 (28,29,30,31) - , rhythm consistency.
01:11:747 (71,72,73) - Notes on beat 3 feel really awkward to play, because you are missing the strong beat.
01:23:747 (88,89) - 89 feels unnecessary
01:32:504 (101,102,104,105) - Same as 01:11:747 (71,72,73) -

[Futsuu]
00:28:288 (37,38,39) - You could make a 4/1 break here, but it's not totally necessary.
00:46:450 (65,66,67) - (and repetitions afterwards) better make it 3/2 d d instead ?
01:22:936 (136,139) - I recommend you to delete these, the patterns plays weird, and you'll get some more breaks.
01:27:315 (147,148,149) - This could be a nice break as well, since it follows a pretty weird pattern.

[Muzukashii]
00:06:234 (13) - You have d on every other diff, so this might as well be a d
00:08:828 (19) - 00:11:423 (32) - it's a huge jump from Futsuu you have here. Oni doesn't really rhythmically change though, so you might want to find the right way to make a nicer spread.
00:11:423 (32) - 00:12:720 (36) - it's about the same, but here we have an impact problem
00:24:396 (51,92) - While futsuu has barely 1/1 notes, you have a lot of 1/2 here, if you don't want to make deletions it would be better to pump up the difficulties retroactively
00:38:666 (101,102,103,104,105,106) - kdd kdd instead ? it would fit a bit better yerr synth+kick
00:51:153 (140) - You use a structure that goes x(-)xx *x each time but here you have x(x)xx xx. Delete this note so you have the same general structure
01:02:017 (167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182) - It felt odd to play but idk my solution would get rid of the breaks, but still worth trying: http://i.chiyozel.com/uBvV6smJ
01:20:504 (243,244,245,246,247,248,249,250,251) - The song doesn't exactly go that way, I suggest you to try something like this (not exactly the same but the general idea) http://i.chiyozel.com/lh2Cs0HK
01:28:288 (268) - you could move it to the next red tick, it fits a lot better imo (and it will create a small break)
01:30:882 (277,278,279) - 01:36:072 (300,301,302) - Both patterns don't have the same impact because you use them on a severe clash (the song calms down and goes intense right after that). using a D on both could work well, like you did in Oni.
01:51:639 (358,360,362) - a bit dumb to miss k on these, lol

[Oni]
prob rip 555
00:20:180 (6,7,1) - pmuch stuff that could be dkd because the song goes low-high-lower than high
00:25:207 (1) - 00:26:504 (1) - 00:27:801 (1) - 00:30:396 (1) - 00:31:693 (1) - these should be 1/4 later.
00:39:315 (1,2,1,2,1,2,1,2,1) - Muzu has 1/1 here, so maybe go 1/2 here instead
00:47:261 (2,3,1) - and others: use 1/2 here, 1/4 is not totally in the song and in the spread
01:02:017 (2) - 01:08:504 (12) - a bit continuous and will be subject to change if you apply my suggestion in muzukashii
01:14:666 (2) - 01:23:261 (1) - be cautious about this, because it's a pretty long part without any 1/1 breaks, while muzu hasn't that many 1/2 notes.
01:24:720 (1) - 01:30:558 (1) - ^
~ 01:35:099 (1) - ^

[Tama's Oni]
(feels like an inner.)
00:33:153 (1,1,2,1) - ddkkd as there are 5 kicks.
00:45:072 - You could add a note here since the melody stops here :V
01:02:017 (1) - 01:08:504 (1) - If oni gets deletions, that could need some too.
01:10:288 (1,1,1,2,3,1,2,3,1) - The rhythm is wrong, it should be 3-2-4 and not 2-4-3. This pattern really threw me off when playing.
01:15:153 (2,1,2,3,1,1,2,3,1) - ^
01:20:504 (1,1,2,3,1) - the first note of the 5 doesn't land on a powerful sound which makes the pattern a bit wonky, so maybe make it d k ddd k
01:23:099 (1) - should be 1/4 before


[Inner Oni]
00:20:423 (9) - this note is not really necessary and adds a bit of difficulty for nothing
00:38:666 (2,1,2,3,4,5,6,7,1,2,1,2,1,1,1,1,1) - Overmappy here imo, you put way more notes than the song can carry.
00:42:558 (5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,1) - is this stream really necessary
00:45:072 - same as tama's oni
01:18:882 (1,1,2,1,1,2,1,1,2,1,1,2,3,4,5,6,1) - I think that you're following the melody, so http://i.chiyozel.com/sYERZXLK appears to be more suitable.

[PING's Inner Oni]
00:05:828 (43) - Delete this note as it doesn't have any strong support in the song.
00:11:099 (82,83,84,85,86,87,88) - I think this pattern is better off with kk(kkkd), as it's how the roll goes in the song -> http://i.chiyozel.com/xV146pfA. If you think

[Haereticus' Inner Oni]
00:39:801 (139,140,141,142) - It doesn't support 1/6 here, change to 1/4
01:30:882 (538,539,540) - Maybe delete 539 and put 538 as big, it would work better this way
01:35:747 (584,585,586) - Delete 585, it's not necessary
01:38:342 (607) - ~ 01:40:774 (634) - iI find this part a bit weirdly mapped since there's no strong change, just long notes in the music. It's better if you rethink that pattern because it makes the map appear bad. I'd recommend following the background drumming and mix it with the long notes?
still a fun diff

There are things that I might have missed, but I strongly recommend to consider these ones first. There might be retroactive changes.
Good luck reranking this.
Topic Starter
mliencheng

_Gezo_ wrote:

DQ'd for more than 6 months WAKE UP AMERICA
Overall a good mapset but will need further polishing on the spread for lower diffs.

[General]
all is k

[for all diffs that map the "Heavenly Moon"]

exact rhythm
diffs lower than oni changed

[Kantan]
00:01:045 (1,2,3,4,5,6,7) - It doesn't feel really right to me, it's a bit continuous and because of that I don't really feel the sudden stop. Dunno if other think the same. Changed some colors for more variation
00:12:720 (11,12,13,14,15) - You could make that part less intense to differ with the previous one which was more powerful in the song. Removed some notes
00:14:017 (12) - apparently the other diffs don't have a note here Removed
00:19:207 (18,19) - make it the same as 00:16:612 (15,16,17) - , would be a bit more consistent this way. Done
00:26:990 (23,24,25,26) - Make it 3-1 here or 1-3 on 00:32:180 (28,29,30,31) - , rhythm consistency. 1-3 1-3
01:11:747 (71,72,73) - Notes on beat 3 feel really awkward to play, because you are missing the strong beat. Changed some patterns
01:23:747 (88,89) - 89 feels unnecessary removed
01:32:504 (101,102,104,105) - Same as 01:11:747 (71,72,73) - made them consistent

[Futsuu]
00:28:288 (37,38,39) - You could make a 4/1 break here, but it's not totally necessary. 00:28:612 removed
00:46:450 (65,66,67) - (and repetitions afterwards) better make it 3/2 d d instead ? unchanged
01:22:936 (136,139) - I recommend you to delete these, the patterns plays weird, and you'll get some more breaks. Deleted the weird part, added a k to connect the following notes
01:27:315 (147,148,149) - This could be a nice break as well, since it follows a pretty weird pattern. unchaged, i feel it's quite okay with this part

[Muzukashii]
00:06:234 (13) - You have d on every other diff, so this might as well be a d changed to d
00:08:828 (19) - 00:11:423 (32) - it's a huge jump from Futsuu you have here. Oni doesn't really rhythmically change though, so you might want to find the right way to make a nicer spread. deleted some notes to make it more playable for futsuu players
00:11:423 (32) - 00:12:720 (36) - it's about the same, but here we have an impact problem removed ddd, made the last one D
00:24:396 (51,92) - While futsuu has barely 1/1 notes, you have a lot of 1/2 here, if you don't want to make deletions it would be better to pump up the difficulties retroactively simplified a lot
00:38:666 (101,102,103,104,105,106) - kdd kdd instead ? it would fit a bit better yerr synth+kick applied
00:51:153 (140) - You use a structure that goes x(-)xx *x each time but here you have x(x)xx xx. Delete this note so you have the same general structure i'll preserve the present style, it sounds better for me
01:02:017 (167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182) - It felt odd to play but idk my solution would get rid of the breaks, but still worth trying: http://i.chiyozel.com/uBvV6smJ adopted a similar style to it
01:20:504 (243,244,245,246,247,248,249,250,251) - The song doesn't exactly go that way, I suggest you to try something like this (not exactly the same but the general idea) http://i.chiyozel.com/lh2Cs0HK changed
01:28:288 (268) - you could move it to the next red tick, it fits a lot better imo (and it will create a small break) removed it instead, it also sounds good
01:30:882 (277,278,279) - 01:36:072 (300,301,302) - Both patterns don't have the same impact because you use them on a severe clash (the song calms down and goes intense right after that). using a D on both could work well, like you did in Oni. both removed ddd and replaced by D
01:51:639 (358,360,362) - a bit dumb to miss k on these, lol d k d k d k adopted lol

[Oni]
prob rip 555
00:20:180 (6,7,1) - pmuch stuff that could be dkd because the song goes low-high-lower than high exactly
00:25:207 (1) - 00:26:504 (1) - 00:27:801 (1) - 00:30:396 (1) - 00:31:693 (1) - these should be 1/4 later. removed the 1/4 for ...
00:39:315 (1,2,1,2,1,2,1,2,1) - Muzu has 1/1 here, so maybe go 1/2 here instead remains 1/4. the previous removal of 1/4 is okay but this part i wish to have 1/4
00:47:261 (2,3,1) - and others: use 1/2 here, 1/4 is not totally in the song and in the spread Fixed
01:02:017 (2) - 01:08:504 (12) - a bit continuous and will be subject to change if you apply my suggestion in muzukashii changed a d to k for some variety
01:14:666 (2) - 01:23:261 (1) - be cautious about this, because it's a pretty long part without any 1/1 breaks, while muzu hasn't that many 1/2 notes. made a break with D replacing the original notes
01:24:720 (1) - 01:30:558 (1) - ^ simplified some, the ddkkddkkddkk or whatever remains
~ 01:35:099 (1) - ^ made a lot mooooore easy - extra simplified

[Tama's Oni]
(feels like an inner.)
00:33:153 (1,1,2,1) - ddkkd as there are 5 kicks. Applied
00:45:072 - You could add a note here since the melody stops here :V added a k
01:02:017 (1) - 01:08:504 (1) - If oni gets deletions, that could need some too. Deleted most 1/4
01:10:288 (1,1,1,2,3,1,2,3,1) - The rhythm is wrong, it should be 3-2-4 and not 2-4-3. This pattern really threw me off when playing. Applied
01:15:153 (2,1,2,3,1,1,2,3,1) - ^ changed to 3-4-2, sounds better
01:20:504 (1,1,2,3,1) - the first note of the 5 doesn't land on a powerful sound which makes the pattern a bit wonky, so maybe make it d k ddd k Applied
01:23:099 (1) - should be 1/4 before unchanged


[Inner Oni]
00:20:423 (9) - this note is not really necessary and adds a bit of difficulty for nothing removed
00:38:666 (2,1,2,3,4,5,6,7,1,2,1,2,1,1,1,1,1) - Overmappy here imo, you put way more notes than the song can carry. changed
00:42:558 (5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,1) - is this stream really necessary unchanged, i think its way better than putting sliders or stuff
00:45:072 - same as tama's oni added
01:18:882 (1,1,2,1,1,2,1,1,2,1,1,2,3,4,5,6,1) - I think that you're following the melody, so http://i.chiyozel.com/sYERZXLK appears to be more suitable. Applied pattern similar to it except the first two notes to k

[PING's Inner Oni]
00:05:828 (43) - Delete this note as it doesn't have any strong support in the song. deleted
00:11:099 (82,83,84,85,86,87,88) - I think this pattern is better off with kk(kkkd), as it's how the roll goes in the song -> http://i.chiyozel.com/xV146pfA. If you think applied since its more easy for those who want to dt (?)

[Haereticus' Inner Oni]
00:39:801 (139,140,141,142) - It doesn't support 1/6 here, change to 1/4 simplified
01:30:882 (538,539,540) - Maybe delete 539 and put 538 as big, it would work better this way applied
01:35:747 (584,585,586) - Delete 585, it's not necessary modified patterns before it to make this note necessary, since there is obvious sound here
01:38:342 (607) - ~ 01:40:774 (634) - iI find this part a bit weirdly mapped since there's no strong change, just long notes in the music. It's better if you rethink that pattern because it makes the map appear bad. I'd recommend following the background drumming and mix it with the long notes? changed it to a more normal pattern, since its quite monotone here, unable to change too much. 01:39:639 to 01:40:936 changed to kkkkkkkkddddddddK to follow more the sound
still a fun diff

There are things that I might have missed, but I strongly recommend to consider these ones first. There might be retroactive changes.
Good luck reranking this.
Thanks for the mod :D
qoot8123
Muzu:

00:59:423 (150,151,152,153) - 這裡還可以再放點notes,難度跟futsuu有點相近

01:40:936 - ~ 01:46:126 - 雖然沒有很難,但是這一段的難度跟oni有點相近,把1/4簡化成1/2會比較好

Haereticus' Inner Oni :

01:39:639 (619,620,621,622,623,624,625,626,627,628,629,630,631,632,633,634,635) - 這個串感覺可以改善一下,像是這樣,盡量避免串尾大圓

01:46:126 - 和01:46:450 - 建議把大圓拿掉,打起來比較順暢


沒啥問題了
Topic Starter
mliencheng

qoot8123 wrote:

Muzu:

00:59:423 (150,151,152,153) - 這裡還可以再放點notes,難度跟futsuu有點相近edited

01:40:936 - ~ 01:46:126 - 雖然沒有很難,但是這一段的難度跟oni有點相近,把1/4簡化成1/2會比較好 edited

Haereticus' Inner Oni :

01:39:639 (619,620,621,622,623,624,625,626,627,628,629,630,631,632,633,634,635) - 這個串感覺可以改善一下,像是這樣,盡量避免串尾大圓 01:40:855 移除, 串串改了

01:46:126 - 和01:46:450 - 建議把大圓拿掉,打起來比較順暢 edited


沒啥問題了
感謝mod !
qoot8123
spread maybe still a bit uneven, but the set are nicely mapped in overall, no need to do further modding imo.

Bubb1ed!
Yuzeyun
THE HYPE IS REAL
PatZar
:o

edit: i will just give some opinions so dont KD me
[heareticus's inner oni]
00:13:369 (83,84,85,86,87) - what are you following to?

Too many unnecessary streams >_>.

[ping's inner oni]
00:05:747 (43) - same reason with heareticus's, move 1/2 forward pls
00:21:153 (134,135,136,137,138,139,140,141,142) - yes i know what are you following to, but i recommend you to make a solid colors, because background sound isn't that strong

Pretty fine for me.

[Muzu]
00:02:666 (6,12,18) - i know a reason why you not follow the electronic snare, but i recommend you to move these 1/2 forward
01:02:342 (156) - move this one to 01:01:693 - , and keep blank some break here 01:02:342 - 01:03:315 -
01:07:693 (179) - delete , too long for muzukashii
01:46:126 (323,324,325,326,327,328) - lol'd too many dons here.

This muzu is good already, but your muzu is a bit hard in this part only 01:05:747 (169,170,171,172,173,174,175,176,177,178,179,180,181,182,183) - , so it will be a bit inconsistency with your muzu mapping.

[Futsuu]
00:02:666 (4,8,12) - same as muzu.
Well too many dons at starter and much solid colors so player will get boring easily, especially from here 00:41:747 (59) - and so on.
Nwolf
I see nominators are posting here


hi
Topic Starter
mliencheng

Genocide wrote:

:o

edit: i will just give some opinions so dont KD me ok :o
[heareticus's inner oni]
00:13:369 (83,84,85,86,87) - what are you following to? uh ... there are sounds here

Too many unnecessary streams >_>. well, unfortunately that's because of the music :/

[ping's inner oni]
00:05:747 (43) - same reason with heareticus's, move 1/2 forward pls Firstly I didn't understand :( Secondly I don't see any problems here
00:21:153 (134,135,136,137,138,139,140,141,142) - yes i know what are you following to, but i recommend you to make a solid colors, because background sound isn't that strong Remains the same, since this is an Inner Oni - which has to follow the background sound

Pretty fine for me.

[Muzu]
00:02:666 (6,12,18) - i know a reason why you not follow the electronic snare, but i recommend you to move these 1/2 forward This is my mapping style, I don't like to follow these sounds, so I'll keep it the same
01:02:342 (156) - move this one to 01:01:693 - , and keep blank some break here 01:02:342 - 01:03:315 -
01:07:693 (179) - delete , too long for muzukashii sorry no changes here
01:46:126 (323,324,325,326,327,328) - lol'd too many dons here. this is inevitable qq

This muzu is good already, but your muzu is a bit hard in this part only 01:05:747 (169,170,171,172,173,174,175,176,177,178,179,180,181,182,183) - , so it will be a bit inconsistency with your muzu mapping. I is surely not so consistent here, but this is the only unique part in the song, so having such notes is not so unacceptable I think.

[Futsuu]
00:02:666 (4,8,12) - same as muzu. remains the same
Well too many dons at starter and much solid colors so player will get boring easily, especially from here 00:41:747 (59) - and so on. These easy diffs are surely boring, for good players of course. I'm putting consistent color notes not for their pleasure of their eyes, but for their play. Too much color changing is too hard for novice players.
Anyways, thanks , but no change :o
Yuzeyun
1

preview point isn't properly snapped

[Kantan]
01:30:558 (97) - delete this note to have the same effect as 01:35:747 -

[Futsuu]
00:02:666 (4,8,12) - replace them to k ? you did that on muzu
00:10:126 (15,16,17) - 1/1 instead ? you'll have a smoother spread progression to muzu
00:27:639 (36) - could be a k so it doesn't get boring, and fits the melody change
00:28:936 (38,39) - 1/1 here is encouraged
00:50:342 (73,74,75) - tfw kantan more notes
(probably will need further spread checking, I'll leave you full freedom about your choices!)

[Muzukashii]
00:31:531 (68,69) - They should be separated by a 3/4 beat
01:33:477 (271,272,273,274) - doesn't really support 1/4
01:39:801 (294,295) - these notes are baka and not really supported by anything :C

[Oni]
00:24:396 (1) - to 00:32:504 (3) - this has a lot of baka rhythms, you have 3/4 on most of these notes
01:10:612 (1,2,1) - I'd see this as dkd and 01:11:099 (2) - as k for better music support
01:11:261 (3) - ^ if applied the second part incidentally it should be a d
01:13:369 (5) - could move that 1/4 earlier
01:14:504 - needs 2 notes
01:15:639 (1,1,2,3) - k dkd ?
01:17:099 - 2 lines above
(there are many other things alike that I won't mention like 01:22:936 (4,1,1) - 3/4 melody)

[Inner]
00:29:585 (3,4,5) - is different compared to 00:30:234 (7,8,9,10,1) - 00:30:882 (1,2,3,1,1) - 00:31:531 (2,3,4,1,1) - despite having the same melody structure. make them even.
00:35:585 (1,2,1,2) - invert rhythm here, it feels better to play
00:37:044 (1,1,2,1) - ^
00:37:693 (2,3) - use kkd or ddk here, so you have similar structure
00:40:288 (3,1,2,1) - invert rhythm for consistency with previous part
01:05:180 (1) - make it a d, as k doesn't make sense
01:12:558 (1,2,3) - make sure 2 has more emphasis since it's a clear sound in the song
01:23:747 (3) - make it a k since it's a distinct high-pitched sound
01:23:909 (1,1) - if you applied ^ it's better you invert both (you will have a better fallback)
01:24:801 (5,2) - don't feel necesarry to have these
01:25:288 (2,1) - invert for better emphasis
01:36:234 (6) - could be k for pitch empashis as well
01:38:342 (3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,1,2,1,2,1,2,1,2,1,1,1,1,1,1,1) - this is baka stream, maybe look at the suggestion I left in Haereticus inner and adapt it ?

[Haereticus]
something large, eh. I'm literally going to assure this diff gets ranked as a lot of people aren't happy with the happy mapping
00:28:288 (40,41,42,43) - These big notes bother me actually :C
00:30:234 (58 to 74) - The rhythm is better this way: http://i.chiyozel.com/8datIpaV (cursor @ 00:31:044 - )
00:32:342 (78,79,80,81,82) - ^ :CCC
00:32:990 (82,83) - should be better off as dk , 00:33:234 (84,85) - kd, 00:33:477 (87) - k.
00:34:207 (94) - could del this one, as well as 00:39:558 (135) - (they're a bit unnecessary and they still keep the empasis steady)
00:40:774 (145,146) - could invert this, giving a better flow towards the synths
01:09:477 (324) - baka note
01:18:882 (419,420,421,422,423,424,425,426,427,428,429,430,431,432,433,434,435) - http://i.chiyozel.com/ufGvYtQo It might look easier but it flows muuuuuuuch better.
01:20:909 (442,443) - invert and possibly delete 01:20:747 (440) - , move 01:21:234 (445) - to 01:21:396 -, better flow compared to before
01:23:342 (464) - move to 01:23:017 - so you get to map the melody here? if so invert 01:23:017 (461,463) - as well for flowing
01:24:720 (475,476,477,478) - and here 1/2 is more than enough for empasis
01:25:369 (483,484,485,486,487) - cut this somewhere at 484 or 486 to mark a separation (and better emphasis, again)
01:26:828 (498,499,500,501) - this current pattern feels weird. use xxx x instead
01:29:261 (519,520,521,522,523,524,525,526,527,528,529,530,531,532,533,534,535) - http://i.chiyozel.com/NbKyFlWn is better imo
01:35:828 (583,584) - delete these, you need to make a separation to create a much better flow. you made one at 01:30:558 - though.
01:33:639 (561,562) - k d and 01:33:963 (564) - d as the pitch stays relatively still
01:34:288 (567) - d? just a small suggestion
01:38:342 (605,606,607,608,609) - keep D on that point, it would be much better (and give a bigger break for the players) and for :
01:38:828 (610,611,612,613,614,615) - all kats here, 01:39:396 (617) - don here; you could make that flow to the background noise, it will be way better.
01:39:639 (619,620,621,622,623,624) - 2 lines above
01:40:126 (625,626,627,628,629,630) - all dons, 01:40:612 (631,632,633) - all kats for the same reason cited two lines above
01:50:342 - you could totally make a 2-beat long slider here.
01:51:477 (3,4,10) - could definitely be dons here, as kats would represent kicks.
Topic Starter
mliencheng

_Gezo_ wrote:

1

preview point isn't properly snapped snapped

[Kantan]
01:30:558 (97) - delete this note to have the same effect as 01:35:747 - done

[Futsuu]
00:02:666 (4,8,12) - replace them to k ? you did that on muzu well, this is futsuu >_>
00:10:126 (15,16,17) - 1/1 instead ? you'll have a smoother spread progression to muzu 1
00:27:639 (36) - could be a k so it doesn't get boring, and fits the melody change 1
00:28:936 (38,39) - 1/1 here is encouraged ry
00:50:342 (73,74,75) - tfw kantan more notes for 1/2 notes diff spread
(probably will need further spread checking, I'll leave you full freedom about your choices!)

[Muzukashii]
00:31:531 (68,69) - They should be separated by a 3/4 beat 00:31:855 added note instead
01:33:477 (271,272,273,274) - doesn't really support 1/4 1
01:39:801 (294,295) - these notes are baka and not really supported by anything :C there are sounds .-.

[Oni]
00:24:396 (1) - to 00:32:504 (3) - this has a lot of baka rhythms, you have 3/4 on most of these notes 1
01:10:612 (1,2,1) - I'd see this as dkd and 01:11:099 (2) - as k for better music support i prefer ddk changed k
01:11:261 (3) - ^ if applied the second part incidentally it should be a d
01:13:369 (5) - could move that 1/4 earlier 1
01:14:504 - needs 2 notes 1
01:15:639 (1,1,2,3) - k dkd ? 1
01:17:099 - 2 lines above for even spread
(there are many other things alike that I won't mention like 01:22:936 (4,1,1) - 3/4 melody)

[Inner]
00:29:585 (3,4,5) - is different compared to 00:30:234 (7,8,9,10,1) - 00:30:882 (1,2,3,1,1) - 00:31:531 (2,3,4,1,1) - despite having the same melody structure. make them even.
00:35:585 (1,2,1,2) - invert rhythm here, it feels better to play
00:37:044 (1,1,2,1) - ^
00:37:693 (2,3) - use kkd or ddk here, so you have similar structure
00:40:288 (3,1,2,1) - invert rhythm for consistency with previous part
01:05:180 (1) - make it a d, as k doesn't make sense
01:12:558 (1,2,3) - make sure 2 has more emphasis since it's a clear sound in the song
01:23:747 (3) - make it a k since it's a distinct high-pitched sound
01:23:909 (1,1) - if you applied ^ it's better you invert both (you will have a better fallback)
01:24:801 (5,2) - don't feel necesarry to have these
01:25:288 (2,1) - invert for better emphasis
01:36:234 (6) - could be k for pitch empashis as well
01:38:342 (3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,1,2,1,2,1,2,1,2,1,1,1,1,1,1,1) - this is baka stream, maybe look at the suggestion I left in Haereticus inner and adapt it ?

no change
[Haereticus]
1 i aint changing this diff either, the mapping style is already distorted. And don't worry, I don't care how others think about the map
something large, eh. I'm literally going to assure this diff gets ranked as a lot of people aren't happy with the happy mapping
00:28:288 (40,41,42,43) - These big notes bother me actually :C
00:30:234 (58 to 74) - The rhythm is better this way: http://i.chiyozel.com/8datIpaV (cursor @ 00:31:044 - )
00:32:342 (78,79,80,81,82) - ^ :CCC
00:32:990 (82,83) - should be better off as dk , 00:33:234 (84,85) - kd, 00:33:477 (87) - k.
00:34:207 (94) - could del this one, as well as 00:39:558 (135) - (they're a bit unnecessary and they still keep the empasis steady)
00:40:774 (145,146) - could invert this, giving a better flow towards the synths
01:09:477 (324) - baka note
01:18:882 (419,420,421,422,423,424,425,426,427,428,429,430,431,432,433,434,435) - http://i.chiyozel.com/ufGvYtQo It might look easier but it flows muuuuuuuch better.
01:20:909 (442,443) - invert and possibly delete 01:20:747 (440) - , move 01:21:234 (445) - to 01:21:396 -, better flow compared to before
01:23:342 (464) - move to 01:23:017 - so you get to map the melody here? if so invert 01:23:017 (461,463) - as well for flowing
01:24:720 (475,476,477,478) - and here 1/2 is more than enough for empasis
01:25:369 (483,484,485,486,487) - cut this somewhere at 484 or 486 to mark a separation (and better emphasis, again)
01:26:828 (498,499,500,501) - this current pattern feels weird. use xxx x instead
01:29:261 (519,520,521,522,523,524,525,526,527,528,529,530,531,532,533,534,535) - http://i.chiyozel.com/NbKyFlWn is better imo
01:35:828 (583,584) - delete these, you need to make a separation to create a much better flow. you made one at 01:30:558 - though.
01:33:639 (561,562) - k d and 01:33:963 (564) - d as the pitch stays relatively still
01:34:288 (567) - d? just a small suggestion
01:38:342 (605,606,607,608,609) - keep D on that point, it would be much better (and give a bigger break for the players) and for :
01:38:828 (610,611,612,613,614,615) - all kats here, 01:39:396 (617) - don here; you could make that flow to the background noise, it will be way better.
01:39:639 (619,620,621,622,623,624) - 2 lines above
01:40:126 (625,626,627,628,629,630) - all dons, 01:40:612 (631,632,633) - all kats for the same reason cited two lines above
01:50:342 - you could totally make a 2-beat long slider here.
01:51:477 (3,4,10) - could definitely be dons here, as kats would represent kicks.
OzzyOzrock
i'm just here to say hi!
Topic Starter
mliencheng

OzzyOzrock wrote:

i'm just here to say hi!
Hi!!
Nwolf
aka we're back to forever rip
Topic Starter
mliencheng
Not surprised,

this is obviously planned by somebody.
Nwolf

mliencheng wrote:

Not surprised,

this is obviously planned by somebody.
o.o
PatZar
fix the source please, jubeat copious
Topic Starter
mliencheng

PatZar wrote:

fix the source please, jubeat copious
no tnx
tasuke912
Hello there. M4M.
[ General]
  1. Sourse: jubeat copious
  2. In lower diffs HP should be 5.0 or higher. This is due to new rules.
  3. difficulty spread seems unequally. Please consider changing Oni to bit easier (or Muzu to bit harder. but it's not recommended much).
[ Kantan]
  1. no ddd triplet?
  2. 00:57:801 - Consider adding d note here, since so strong sound. it would be nicely imo.
  3. 01:40:936 (108,109,110) - change to ddd for avoiding continuous kkk pattern. (also add k note at 01:40:288 - ?)
  4. 01:41:261 - 01:43:855 -, Consider adding notes for making 1/1 triplet patterns.
[ Futsuu]
  1. 00:32:828 (46) - change to d for making reversed pattern of 00:26:990 (36,37,38) -.
  2. 01:07:207 (102,103,104,105) - Consider changing to d for avoiding continuous k patterns. also melody's pitch is lower.
  3. 01:13:369 (114,115,116) - I'd recommend changing to kkd since in kiai part 1/2 are biased to ddk.
  4. 01:32:504 (154,155,156,157) - doublet to doublet seems a little out of place. Consider to make once again or removing this pattern.
  5. 01:46:612 (186) - 01:49:207 (189) - etc. why not finisher?
[ Muzukashii]
  1. 01:07:207 (177,178,179,180,181,182,183,184) - Consider changing to kkkkkkkk, since this 1/2 stream is so long and bit hard. also you used kkkk in Oni.
  2. 01:10:450 (187,188,189,190) - This triplet is bit weird imo. I'm not sure why not follow 3/4 rhythm.
  3. 01:15:963 (211) - could be moved to 1/4 tick left, similar reason as ^.
  4. 01:46:612 (325) -etc. Same as above.
[ Oni]
  1. see above, I'd recommend change to bit easier for keeping equally spaced difficulty spread.
  2. 00:25:207 (1) - move to 1/4 tick right to follow the melody.
  3. 00:26:504 (1) -, 00:27:801 (1) -, etc. ^
  4. 01:16:288 (1,1) - Finishers are not needed here imo.
  5. 01:21:153 (3) - 01:33:153 (1,1) -, 01:35:099 (1) - , 01:45:639 (14) - ^
  6. 01:18:882 (1,1,2,1,1,2,1,1,2,1,1,2,1,2,1) -, 01:29:261 (1,2,1,2,1,1,2,3,1,1,2,3,1,1,2,3,1) - remove some notes please, see above.
  7. 01:49:207 (1,2) - DK, since (2) is higher pitch sound than (1).
Good luck!
Topic Starter
mliencheng

tasuke912 wrote:

Hello there. M4M.
[ General]
  1. Sourse: jubeat copious
  2. In lower diffs HP should be 5.0 or higher. This is due to new rules. changed
  3. difficulty spread seems unequally. Please consider changing Oni to bit easier (or Muzu to bit harder. but it's not recommended much).oni simplified , a bit
[ Kantan]
  1. no ddd triplet? added some ddd triplets
  2. 00:57:801 - Consider adding d note here, since so strong sound. it would be nicely imo. notes added
  3. 01:40:936 (108,109,110) - change to ddd for avoiding continuous kkk pattern. (also add k note at 01:40:288 - ?) adopted
  4. 01:41:261 - 01:43:855 -, Consider adding notes for making 1/1 triplet patterns. some 1/1 triplets made
[ Futsuu]
  1. 00:32:828 (46) - change to d for making reversed pattern of 00:26:990 (36,37,38) -. changed
  2. 01:07:207 (102,103,104,105) - Consider changing to d for avoiding continuous k patterns. also melody's pitch is lower.changed
  3. 01:13:369 (114,115,116) - I'd recommend changing to kkd since in kiai part 1/2 are biased to ddk.changed
  4. 01:32:504 (154,155,156,157) - doublet to doublet seems a little out of place. Consider to make once again or removing this pattern.changed
  5. 01:46:612 (186) - 01:49:207 (189) - etc. why not finisher? changed
[ Muzukashii]
  1. 01:07:207 (177,178,179,180,181,182,183,184) - Consider changing to kkkkkkkk, since this 1/2 stream is so long and bit hard. also you used kkkk in Oni. changed
  2. 01:10:450 (187,188,189,190) - This triplet is bit weird imo. I'm not sure why not follow 3/4 rhythm. changed patterns
  3. 01:15:963 (211) - could be moved to 1/4 tick left, similar reason as ^.changed patterns
  4. 01:46:612 (325) -etc. Same as above. I will keep this
[ Oni]
  1. see above, I'd recommend change to bit easier for keeping equally spaced difficulty spread.
  2. 00:25:207 (1) - move to 1/4 tick right to follow the melody. changed much patterns
  3. 00:26:504 (1) -, 00:27:801 (1) -, etc. ^ ^
  4. 01:16:288 (1,1) - Finishers are not needed here imo. changed
  5. 01:21:153 (3) - 01:33:153 (1,1) -, 01:35:099 (1) - , 01:45:639 (14) - ^
  6. 01:18:882 (1,1,2,1,1,2,1,1,2,1,1,2,1,2,1) -, 01:29:261 (1,2,1,2,1,1,2,3,1,1,2,3,1,1,2,3,1) - remove some notes please, see above. Tried, but this part is unable to simplify.
  7. 01:49:207 (1,2) - DK, since (2) is higher pitch sound than (1). changed
Good luck!
Thanks!!
BanchoBot
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