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Shimotsuki Haruka - Everywhere With You

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Topic Starter
Rare
This beatmap was submitted using in-game submission on 2012年10月4日 at 8:48:22

Artist: Barbarian On The Groove feat. Shimotsuki Haruka
Title: Everywhere With You
Source: W.L.O Sekai Renai Kikou
Tags: akabei soft2 xbox 360 Kusaka Aina bassy World Love Organization Takos
BPM: 174
Filesize: 2391kb
Play Time: 01:36
Difficulties Available:
  1. Easy (2.66 stars, 102 notes)
  2. Insane (5 stars, 312 notes)
  3. Normal (4.09 stars, 140 notes)
  4. Takos's Hard (4.92 stars, 275 notes)
Download: Barbarian On The Groove feat. Shimotsuki Haruka - Everywhere With You
Information: Scores/Beatmap Listing
---------------
#7
Takos's Hard by Takos

10/3 changed background. you can Re-download a beatmap.

special thanks
MiLu, KSHR, Quilt, yuugeki1234, PSPDS Eddie, swish, alacat, Cilvery, Ryafuka, -Gamu-, Mythol, Melophobia, Suzully, Byakugan249
MiLu
hi Rare ;3

[General]
sourceがW.L.O Sekai Ren Ai Kikouってなってるけどほかの譜面見る限りではRenaiですね

[easy]
00:43:742 (2,1) - easyにしては難しい気もする・・・ 1を消してみてもいいかもしれないけど音あるんですよね
00:57:362 (4) - 01:08:052 (1,2) - ここと同じように音ほしいかも

[takos]
この難易度だけStackLeniencyが0.4なんだけど問題ないんですか?(情弱)
00:41:673 (1,2,3,4) - こういうの好き 3の始点が少し寂しいからhitsound欲しい気も・・・
00:47:190 - finish....?
01:36:544 (1) - やらしい......(変えなくていいと思いますw)

[insane]
最後むずすぎwarota.
01:06:500 - whistle?
01:31:328 (1) - ^

少なくてsorry :?
Topic Starter
Rare
@MiLu
Almost fixed ~
thanks for modding ><

edit:

MiLu wrote:

hi Rare ;3
[General]
sourceがW.L.O Sekai Ren Ai Kikouってなってるけどほかの譜面見る限りではRenaiですね
どっちが正しいのかわかんないのでまた指摘されるようならRenaiにしようと思います。
KSHR
[General]
  1. soft-slidertick2.wavの音とデフォのsoft-calpの音が違うから違和感
  2. 気のせいかもしれないけど、soft-slidertick.wavの音量がsoft-hitclapよりちょっと小さい気がする
[Easy]
  1. 00:31:673 (2) - 君、ギリギリを攻めるね http://osu.ppy.sh/ss/425387
  2. 00:58:225 (1) - スペーシング(prev) nazi
[Normal]
  1. 00:46:845 (x) - add note
[Takos's Hard]
  1. 00:29:259 (3) - ここだけ前後の配置と音取りが違うように感じて違和感
  2. 00:38:914 (1,2) - 00:33:742 (2,3,4) & 00:36:156 (1,2,3,4) で取ってる音をここでは取れてないから、
    ここもその音を取って統一させたほうが綺麗な音取りになると思う
  3. 00:35:294 (3) - whistle削除
  4. 00:37:707 (1,2,3,4,5) - (1)の始点と返し、(2,3,5)の位置にwhistleがベストに感じる
  5. 00:40:466 (1) - 終点のwhistleを削除
  6. 00:52:190 (6) - whistle追加
  7. 00:54:948 (7) - ^
  8. 00:56:673 (10) - ^
  9. 01:07:018 (7,8) - (7)始点、(8)にwhistle追加
  10. 01:04:087 (2) - 始点、終点にwhistle追加
  11. 01:13:569 (1,2,3,4) - スライダーx3 +単発か、単発 +スライダーx3か読みにくいからあんまり良くないと思う
  12. 01:31:845 (2) - 終点にwhistle
[Insane]
  1. 00:03:052 (1) - (3)のスライダーをctrl+Hしたときの角度にすると綺麗 http://osu.ppy.sh/ss/425263
  2. 00:12:535 (5) - こいつ飛ばしてやりたかった感がある
  3. 00:18:052 (3,4,5) - ちょっと窮屈カモメ(自分もそうだけど、られもせせこましい配置多いなぁとか思うことがある)
  4. 00:21:673 (1,2,3,4) - ちょっとAIMの流れが悪い? (4)も飛ばしたほうがベターに思う
  5. 00:28:569 (3,4,5) - ジャンプさせるなら歌詞に合わせて(4)からの方が綺麗かも
  6. 00:35:811 (4) - 終点のwhistleが浮いてるように感じる
  7. 00:39:259 (2) - ここはwhistleあったほうがいいと思う
    (1,2,3)で3連続whistleが気になるなら、whistleで合わせてる音が(1)<(2)だから(1)終点のwhistle削除が多分ベスト
  8. 00:40:638 (1) - 曲に音はないけどここclapがあっても綺麗(完全に好み)
  9. 00:46:845 (7,8,9,10) - 25%で聞いたけどwhislteで合わせてる音が1/4の位置にないからなくてもいいような気も
  10. 00:58:052 (1) - ここwhistle必要?
  11. 01:03:052 (1,2,3,4) - 歌詞に合わせてwhistle付けてると思うんだけど、(4)の音が薄いから(3)追加 (4)削除の方が合うかも
  12. 01:19:087 (3) - びっみょーにバスドラム?の音があるからadd note?
  13. 01:34:431 (1,2,1,2,1,2,1,2,3,4) - neet timing check..?
Topic Starter
Rare
@KSHR
ほぼ全部直しました!
thanks for modding ~

KSHR wrote:

[Insane]
  1. 01:34:431 (1,2,1,2,1,2,1,2,3,4) - neet timing check..?
音取りが難しくて自分でさえ合ってるのかわからない…
offsetプロに声をかけてみることから始めます。
Takos
Quilt
どうも!!(土下座

Easy

00:31:673 (2) - ふぉろーさーくるが画面外に出てるから変えたほうがいいかも?


Insane

00:20:121 (4) - 少し窮屈な気がするからもうちょっとスペーシングを広めに?

んー 指摘するとこ見つかりませんorz 申し訳ないw
神曲!神譜面なんでRankedに期待! がんばってください ></
yuugeki1234
hi bro.
called by PM and some mod for you.

[Insane]

00:47:880- このスライダーは点一つでいいかもしれません。00:50:466-と合わせる形にすると、個人的には綺麗です。
00:57:018-
00:57:362-
上記二つの単発は、タイミングが取りにくく叩きにくく感じました。00:57:362-を00:57:535-の頭に置いてあげると、自然と出来ると思います。
わざとの場合はnvmで。

少なくて申し訳ない、綺麗な譜面です。 rank頑張ってください~
star~
Topic Starter
Rare
@Quilt, yuugeki
少し変更して自分で手を加えました!
thanks for modding xD

starもありがとう!
PSPDS Eddie
timinghelp受領
offsetは294+15で309がちょうどいいと感じました。
あくまで私の主観ですが参考になれば幸いです。
Good Luck!!
Topic Starter
Rare
@PSPDS Eddie
thanks for timing help ><
swish
mod toha...

[General]
lead-in 2secでもいいかも 簡単な難易度でdtつけたときとか早いきがする

[Easy]
00:44:621 (1) - easyでこれは難しいきがする sliderをここまで伸ばす?
00:57:379 (4) - ^


[Normal]
00:37:207 (2,3) - ここの間の音取りを00:39:965 (2,3) - ここと同じにする?
00:46:862 (x) - add note?

[Takos's Hard]
00:37:379 (4) - add finish?
00:40:138 (3) - ^
00:46:862 (1) - finishはずしてclap?
00:47:207 (1) - sliderの頭finish?
00:57:034 (1,2,3) - 2のclapはずして1,3 clap?

[Insane]
最後のとこのタイミング以外特にないとおもいます

役にたたないくそmodでごめんなさい :o
Takos
Topic Starter
Rare
@swish
some fixed~
thanks for modding!!

swish wrote:

[Insane]
最後のとこのタイミング以外特にないとおもいます
まじで音取りオワコンなのでもしかしたらBreak Timeにするかもです…
alacat
Hi:3 Rareさん

[General]
●Lead-in が少し早いと思うので1500~2000に


[Easy]
●SliderMultiplier:0.799999999999999 → 0.8に
●AR1は少し見づらいかも・・・2~3くらいにしてみては?
●00:08:586 (4) - 2回折り返しがあるのでNew comboを追加
●00:40:483 (3) - このようにしてみては?
前のパターンと同じリズムで置いた方が初心者は叩きやすいと思いました。
●00:43:758 (2) - 少し難しいのでこのようにしてみては?
00:44:448 - から音が変わっているのでsliderもここからに
●00:46:862 - note追加?
●01:01:345 (4) - New combo追加。00:50:310 (1) - ここと同じように
●00:57:034 (3,4) - 2つを1つのsliderにしてみてはどうでしょうか。ここでも使われていたので01:08:069 (1,2) -
●01:15:138 (3) - sry nazi x:216 y:232 に移動?
●01:17:552 (3) - 提案です
●01:20:310 (2) - ここだけまっすぐではないので揃えた方が綺麗かもしれません


[Normal]
●SliderMultiplier:0.999999999999999 → 1.0に
●00:17:896 (2) - 提案です
●01:01:000 (1) - 01:03:414 (3) - と重なっているのでまげてみては?


[Takos's Hard]
●00:38:931 (1) - 始点にfinishを追加
●00:51:000 - 提案です
●00:52:207 (2) - whistleを削除
●00:54:965 (2) - ^
●01:02:034 (3) - 00:51:000 - に同じです
●01:10:483 (6) - 始点にfinishを追加
●01:13:241 (6) - finishを追加
●01:16:000 (5) - 始点にfinishを追加
●01:33:845 - Easy , Normalと同じく、ここから先にBreak Timeを追加

[Insane]
●HP Drain RateがHardと一緒なので+1してもいいかも
●00:19:621 (2) - 始点にwhistleを追加
●00:19:965 (3) - whistleを追加
●00:20:310 (5) - 始点にwhistleを追加
●00:20:827 (6) - 始点にwhistleを追加
●00:26:862 (1,2,3,4) - 音量をだんだん上げてみる
●00:29:276 (5) - 00:29:621 (6) - が曲がっているのでここも同じように曲げてみる?
●00:32:207 (1) - prev: 0.01x なので0.00xに
●00:56:172 (3) - whistleを追加
●01:08:414 (1) - prev: 0.01x なので0.00xに
●01:30:138 (6,1) - New combo入れ替え?
●01:32:379 (4) - 提案です

whistleばっかりでごめんなさいorz

ふぁいとです!!!

(ノ・ˇ∀ˇ・)ノ ~ ☆(kudosuがない)
Takos
Topic Starter
Rare
@alacat
almost fixed!
thanks for modding ><
Cilvery
おはです(⌒▽⌒)ノ!

[Easy]
00:16:517 - こっちににゅーこんびょで00:16:862 - こっち解除?

[Normal]
ふぁいん!!

[Takos's Hard]
00:31:345 - Ctrl+Rするのはどうですか!?

01:02:379 - ここのNoteを01:02:552 - ここに移動したほうがいいかもw

01:04:276 - ここにほいっする追加!

01:11:517 - にゅーこんぼついかして01:12:034 - ここにゅーこんぼ解除?


[Insane]
00:21:345 - ほいっするてゅいか

00:22:034 - ^

00:30:138 - ^

00:30:310 - ^

00:34:621 - にゅーこんぼ00:35:138 - こっちのほうがいい・・・かな?

00:40:138 - ほいっするついか!

00:56:000 - ^

00:56:345 - ^

00:57:379 - くらっぽあったほうがいいかも!?

01:13:758 (1,2,3) - これ全部ちょっとだけずらして01:13:069 (4) - と01:14:448 (3) - のスライダーのうしろのまるが重なるようにすると綺麗~かもかも
01:17:552 - ここにニューこんぼつけて01:18:586 - こっち解除?

01:27:552 - を01:26:517 (1) - コレにすたっくのほうが綺麗!!

01:30:655 - できればでいいけど、このすらいだーのうしろのまるが01:31:517 - このすらいだーのさいしょのまると重ねたら見やすいかなー

おわりんこ

られさん、たこすさん、がんばって!!!!

あとこの曲好きです(´・‿・ `)
Topic Starter
Rare
@Cilvery
some fixed!!
thanks for modding ></
Takos
Thanks for mod Cilvery
[url]
http://puu.sh/13OQS[/url]
Ryafuka
yo~
as your request~


[General]
日本語で分けると『世界・恋愛・機構』だし『Renai』にするべきだと思う。
Insaneにだけ01:34:388 - に赤線追加されてるので、他のdiffにも追加?unrankableなのかわからないけど多分必要だと思う
Letterboxの項目がInsaneだけ1になってる。統一しなきゃいけないかどうかはわからないけどしたほうがいいかな。

[Easy]
AR-1?
00:05:138 (3) - ななめにしないで真っすぐにしたほうが00:07:896 (3) - と平行になっていいかも。
01:20:310 (2) - 始端にfinish追加。
01:24:793 (3) - 01:24:103 (2) - をctrl + Jしたものを使ってみたり?

[Normal]
00:29:965 (4,1) - ncチェンジ?
00:46:862 - 音あったほうがいいかも。note追加してclap?
01:17:034 (2) - x:440 y:184?

[Takos's Hard]
00:52:724 (5) - 始点にfinish追加してnc追加?
00:55:483 (5) - nc追加。
00:56:689 (10) - clap追加とか?
01:03:758 (1) - 始点にfinish追加かな・・?
01:06:517 (5) - nc追加。
01:18:758 (3) - 個人的にここはfinishじゃなくてclapのほうが合ってるような?
01:20:310 (1) - 始点にfinish追加。
01:33:758 (7) - finish削除。

[Insane]
00:08:069 (4) - スコアに完全に被ってるから位置変更したほうがいいかも。
00:10:138 - ここ音いるかなあ。こんなんどう?(ncは黄色の4のとこに入れてもいいかも) http://puu.sh/14Q2p
00:35:827 (4,5) - ここ削除して5連打にしてみたらどうだろう。
00:51:000 (4) - パターン的にnc追加かな。
00:56:172 (3,1) - なんか音取りに違和感・・こんなんどう? http://puu.sh/14Qda
01:06:000 (2) - 角度こっち? http://puu.sh/14Qf1
01:07:724 (7,1) - ncチェンジ?
01:32:034 (3,4,1,2) - アクセントがスライダーの後ろにきてるからなんか違和感。01:33:414 (3,4) - みたいにするためにこんなんどう?(変更するなら5にnc追加?) http://puu.sh/14Qmy
01:34:388 (1,2,3,4,5) - 多分だけどこう・・? http://puu.sh/14QsM



日本語で失礼
ganbatte~
Takos

Ryafuka wrote:

[Takos's Hard]
00:52:724 (5) - 始点にfinish追加してnc追加?Finishはno change
00:55:483 (5) - nc追加。
00:56:689 (10) - clap追加とか?
01:03:758 (1) - 始点にfinish追加かな・・?no change
01:06:517 (5) - nc追加。
01:18:758 (3) - 個人的にここはfinishじゃなくてclapのほうが合ってるような?
01:20:310 (1) - 始点にfinish追加。no change
01:33:758 (7) - finish削除。
りゃふしいもdありがとうございました!

http://puu.sh/14Vgb
Topic Starter
Rare
@Ryafuka
some fixed ~
thanks for modding!!

Ryafuka wrote:

01:32:034 (3,4,1,2) - アクセントがスライダーの後ろにきてるからなんか違和感。
他にも言われたんだけどしっくりくる配置がないのでまた考えてみます。
Gamu
゚*。(o'∀')b。*゚こんにちは♪

すごく遅くなってごめんなさい_○/|_ 土下座

Request from in-game (m4m)


[General]

●完璧

[Easy]

●00:34:448 - のclap(tick)の音が合ってない気がします。00:34:103 (2)の始点にclapを付けたほうが良い気がします。
●00:41:345 にclap(tick)の音入れたほうが良いと思いました
●00:56:345 のclap(tick)の音あってない気がします。流れ的にいい次につなぐため良いと思いましたが、別になくても良いと思いました
●01:08:069 (1) - new combo 削除?
●01:07:379 (2) - 始点clap不要? (00:56:345と同じ感じ)

<コメント>
●とくに変な所はありませんでした。 すべて提案です。ただ、clap(tick)の音付け(一部)に違和感持ちました

[Normal]

●AR+1してもいいかも
●00:34:965 のclap(tick)の音いらないとおもいます。なくしても、全然不自然じゃありませんので
●00:38:241 (3) - 終点clapいらないかな
●00:56:345 - Easyとおなじ
●01:15:483 (3) - 終点clapいらない?
●01:17:552 (3) - spacingが ガガガ 1.47x?になってます。
●01:18:069 (4) - 矢印のとこclapいらない?

<コメント>
●られさんとわたしでは音付けが違うので、clap(tick)の音付け(一部)に違和感持ちました。
音付けなんて、さまざまなので、無視してもかまいません。 配置・音取りは別に大丈夫でした。

[takos's Hard]

●00:01:517 (6) - new combo 追加。
●00:07:034 (6) - ^

●↓00:33:414 ~00:41:345 までの音付けの提案。
SPOILER
●00:34:103 (3) - スライダー終点のclapを削除。 そして、始点にclapを追加。
●00:34:621 (4) - スライダー始点にclapを追加。
●00:35:483 (4) - whistle → clapに変更。 または。clapを追加。
●00:36:172 (1) - スライダー終点のclapを削除。
●00:36:689 (2) - clapを追加。
●00:37:379 (4) - finishを追加。
●00:38:241 (2) - whistle → clapに変更。 または。clapを追加。
●00:38:931 (1) - スライダー終点のclapを削除。
●00:39:621 (2) - スライダー始点にclapを追加。
●00:40:138 (3) - finishを追加。
●00:41:000 (2) - whistle → clapに変更。 または。clapを追加。

●00:42:034 - clap(tick) の音を消す。そして、00:42:034 (1) - スライダー終点にclapを追加。
●00:42:724 (2) - clapを削除。
●00:43:414 (4) - clap(tick) の音を消す。そして、00:43:069 (3) - スライダー終点にclapを追加。
●00:44:103 (4) - clapを削除。

<コメント>
●00:33:414 ~00:41:345 までの音付けの提案を見て、試してください。 この音付けのほうがbetterだと思いました。

[Insane]

●00:08:069 (4) - ちょっとスコアとかぶってるんですが、別にこれって問題ありませんでしたっけ? わからないですw
●00:56:517 (1,2,3) - こんな右下でしかもテンポをずらすとは・・・ やるなw
●01:08:414 (2,3) - 2と3入れ替えちゃうとか?

<コメント>
良い譜面でした~♪ 全然指摘するとこないです



Rankedがんばってくださいー

「未来のために、いま恋をしよう。」
Topic Starter
Rare
@Gamu
almost fixed~
thanks for modding ><

-Gamu- wrote:

●00:08:069 (4) - ちょっとスコアとかぶってるんですが、別にこれって問題ありませんでしたっけ? わからないですw
僕もわからないのでBATMATの裁量に任せてみます!
Takos

-Gamu- wrote:

[takos's Hard]

●00:01:517 (6) - new combo 追加。fixed
●00:07:034 (6) - ^ fixed

●↓00:33:414 ~00:41:345 までの音付けの提案。
SPOILER
●00:34:103 (3) - スライダー終点のclapを削除。 そして、始点にclapを追加。
●00:34:621 (4) - スライダー始点にclapを追加。
●00:35:483 (4) - whistle → clapに変更。 または。clapを追加。
●00:36:172 (1) - スライダー終点のclapを削除。
●00:36:689 (2) - clapを追加。
●00:37:379 (4) - finishを追加。
●00:38:241 (2) - whistle → clapに変更。 または。clapを追加。
●00:38:931 (1) - スライダー終点のclapを削除。
●00:39:621 (2) - スライダー始点にclapを追加。
●00:40:138 (3) - finishを追加。
●00:41:000 (2) - whistle → clapに変更。 または。clapを追加。

●00:42:034 - clap(tick) の音を消す。そして、00:42:034 (1) - スライダー終点にclapを追加。
●00:42:724 (2) - clapを削除。
●00:43:414 (4) - clap(tick) の音を消す。そして、00:43:069 (3) - スライダー終点にclapを追加。
●00:44:103 (4) - clapを削除。

<コメント>
●00:33:414 ~00:41:345 までの音付けの提案を見て、試してください。 この音付けのほうがbetterだと思いました。
ううむ、clapには規則性を持たせているのでそれを変えてしまうと違和感を感じてしまったので音付けに関してはno changeで!
modありがとうございました!

http://puu.sh/15v7e
Mythol
HowLiNg!! m4m~

[Easy]
00:00:310 (1,2) - shorten by 1/1? feels better to me
00:40:483 (3) - Maybe 1/4 not necessary here.. just note on 00:40:655

[Normal]
01:06:517 (2) - NC here instead?
01:16:000 (1,2) -

[Hard]
00:41:689 (1,3) - ♥
00:53:758 (3) - Move to 00:53:414 and add note !
01:04:793 (3) - ^

[Insane]
00:04:103 (3) - Ctrl + R? Flow is much better~
00:21:862 (2,3) - ^ ?
01:35:034 (3) - This should be on 01:34:991 and 1/4 slider fits here.. but imo this drum section should not be mapped like other diffs ><

this poor mod.. orz ;_;
Takos

Mythol wrote:

[Hard]
00:41:689 (1,3) - ♥
00:53:758 (3) - Move to 00:53:414 and add note !
01:04:793 (3) - ^
This is a quite good suggestion, but I like the way it is now so I'll leave it as it is.
Thank you for modding!
Topic Starter
Rare
@Mythol
some fixed!!
thanks for modding ><

Mythol wrote:

01:35:034 (3) - This should be on 01:34:991 and 1/4 slider fits here.. but imo this drum section should not be mapped like other diffs ><
that's right :o
fixed it~
Melophobia
SFTD (Sorry for the delay)

[General]
http://puu.sh/19jLJ
hitsoundの鳴り方を基準で見たから実際叩いてみると誤差はあるかも
とりあえず現状だとdownbeatがズレててunrankableだから数値変更しないにしてもそっちは修正で

Barbarian On The Groove feat. Shimotsuki Haruka - Everywhere With You (Short Ver.) (R a r e).osb 削除

あといつも言ってるけどSlidertickのHitsoundの音量は下げるべき

[Insane]
01:20:310 - 00:00:310 - 音付け統一
00:13:414 (7,9) - 形ェ・・・ この曲げ方はあんまり美しくない このくらいの曲げ方がベストかな
http://osu.ppy.sh/ss/431561
00:32:724 (3,4) - なんかこのclap浮いてるかな 外すor音量下げる
00:46:862 (5,6,7,8) - 5,6間のSpacingのズレのせいで汚い
00:47:896 (3,4,1,2,3,4,1,2,3) - なんかチャリチャリ聞こえるから笛鳴らしとけばいいんでないかな(適当
http://puu.sh/19jTC
00:58:931 (1,2,3,4,5,6,1,2) - ^
01:06:517 (4) - 流れ的に始点笛かな
01:19:276 - clap合わない&うるさい
01:30:655 (2,2) - もうちょっとキレイにstackできるかな

[Takos's Hard]
Takos' Hardにリネーム?
00:12:034 (2,3) - もう少しお互い似た形にしたほうが自然かな
00:31:345 (3,4) - 流れ的にここもjumpにしたいです vocalにも合うと思います
00:33:414 ~ 00:47:207 - このパートでは一番長い白線のとこにスネアが来るのでclapのパターン付けは合わないと思います
00:34:621 (4) - Finish
00:37:379 (4) - ^
00:47:896 (3,4,5,6,1,2) - Insaneに同じ
00:58:931 (3,4,5,6,7,8,1,2) - ^
01:19:276 (1) - Finish

[Normal]
00:14:448 (3) - このNoteの位置がblanketの出来そこないみたいで好きじゃない 僕ならこうする
http://osu.ppy.sh/ss/445031
00:47:552 (2) - x:460 y:104?
01:16:000 (1) - 1/2短く?

[Easy]
00:46:862 - Note追加
01:08:414 - Clap?
Takos

Melophobia wrote:

[Takos's Hard]
Takos' Hardにリネーム?
00:12:034 (2,3) - もう少しお互い似た形にしたほうが自然かな
00:31:345 (3,4) - 流れ的にここもjumpにしたいです vocalにも合うと思います
00:33:414 ~ 00:47:207 - このパートでは一番長い白線のとこにスネアが来るのでclapのパターン付けは合わないと思います
00:34:621 (4) - Finish
00:37:379 (4) - ^
00:47:896 (3,4,5,6,1,2) - Insaneに同じ
00:58:931 (3,4,5,6,7,8,1,2) - ^
01:19:276 (1) - Finish
All fixed
Thanks for modding!

http://puu.sh/19poy
Topic Starter
Rare
@Melophobia
almost fixed!!
いつもありがとう ;)

Melophobia wrote:

とりあえず現状だとdownbeatがズレててunrankableだから数値変更しないにしてもそっちは修正で
直したつもりだけどもし指摘したことと違うことしてたらごめん…
Suzully
http://puu.sh/19qKo

謎ドラムのタイミングをより近づけてみたver
あの部分は一定BPMじゃないから100%完全に合わせるのは無理だと思うなぁ・・・。
あと最後のノートのタイミングちょっと早いと思ったので+4しときました。
downbeatも直ってないっぽかったから修正済み。

No kd
Topic Starter
Rare

Suzully wrote:

謎ドラムのタイミングをより近づけてみたver
あの部分は一定BPMじゃないから100%完全に合わせるのは無理だと思うなぁ・・・。
タイミング計るのほんとに下手くそなので助かりました!
ありがとうございます!
YTYuyu
well me and Elly modded this together. it turns out that i did this in a chatlog. here. we both think it's ready so catch me in game for a re-check. not her.

SPOILER
17:46 Byakugan249: we got a mod request~
17:47 Elly-chan: ahh alright
17:47 Elly-chan: :3
17:51 Elly-chan: downloading le map
17:54 Elly-chan: mm one sec gonna re-FC that map i played earlier then we can start modding it
17:54 Elly-chan: :3
17:54 *Elly-chan is listening to (Tristam - Follow Me)[http://osu.ppy.sh/s/48901]
17:54 Byakugan249: whenever you're ready--wait who's gonna post?
17:54 Byakugan249: sure go ahead :3
17:55 Elly-chan: mm i can this time, and then next time youc an :P
17:55 Byakugan249: alright then~
17:55 Byakugan249: but you give the bubble if we both think it's ready since the SP breaks mine
18:03 Elly-chan: I DID IT
18:03 Byakugan249: YAY~
18:03 Elly-chan: 995
18:03 Elly-chan: :D
18:03 *Byakugan249 hugs Elly-nyan with joy
18:04 Elly-chan: :3
18:04 *Elly-chan hugs in return
18:04 *Elly-chan is editing (Barbarian On The Groove feat. Shimotsuki Haruka - Everywhere With
18:04 Elly-chan: ok i got it o/
18:06 Elly-chan: tell me when you're ready to mod \o/
18:06 Byakugan249: alright
18:07 Byakugan249: ready~
18:07 Elly-chan: Aight, Easy first, Correct? o/
18:07 Byakugan249: right but 1st i'll check the folder
18:07 Elly-chan: ah ye
18:07 Elly-chan: gotta open aibat
18:10 Byakugan249: everything looks fine to me
18:11 Byakugan249: you're posting 1st right?
18:11 Elly-chan: yea
18:11 Elly-chan: i'm making this log ((everything we point out together)) into a modpost
18:11 Elly-chan: lol
18:11 Byakugan249: ahh goodie :3
18:12 Byakugan249: and~ easy's 1st :P
18:13 Elly-chan: general thing
18:13 Elly-chan: 1st BPM point should start at 310
18:13 Elly-chan: offset 310
18:13 Elly-chan: or else the measures will be all screwed up :P
18:13 Byakugan249: ahh i see D:
18:16 Byakugan249: 00:05:138 (3) - this is just a suggestion but...i'm thinking a curved slider here for emphasis in the
18:16 Byakugan249: instrumental and to keep the flow going
18:18 Byakugan249: 00:07:896 (3) - and~ here
18:18 Byakugan249: sorry i'm really picky in flow ><
18:18 Elly-chan: lol it's fine
18:19 Elly-chan: i'm testin em out as if i were the mapper trying to find the best way to fix so i can provide a screenshot
18:19 Elly-chan: xD
18:19 Byakugan249: ahh ok
18:19 Elly-chan: 00:00:310 -
18:19 Elly-chan: the real question is
18:19 Elly-chan: why aren't 1 and 2 symmetrical lol
18:20 Elly-chan: as in they could blanket something :PO
18:20 Elly-chan: :P *
18:20 Elly-chan: brb fixing //runs
18:20 Byakugan249: lol alright
18:21 Byakugan249: i'll just leave [http://puu.sh/15ODO this] and [http://puu.sh/15OFl this] for the curved sliders
18:23 Elly-chan: ff
18:23 Elly-chan: all of my puush accounts
18:23 Elly-chan: aren't working atm SOBS
18:23 Byakugan249: aww ;_;
18:24 Byakugan249: mine seems to work
18:24 Elly-chan: i keep getting stupid connection error
18:24 Elly-chan: :P
18:24 Byakugan249: orz...this is only yours right?
18:24 Elly-chan: ye
18:25 Byakugan249: how are you gonna post the screenies?
18:26 Byakugan249: my best bet is sending me the photo through skype and me uploading it to my puush
18:26 Elly-chan: nahh i'll re-register with another email and try that
18:26 Byakugan249: hmm...alright :3
18:27 Elly-chan: aw shit
18:27 Elly-chan: ;_________;
18:27 Elly-chan: i registered with an old email of mine
18:27 Byakugan249: what's wrong?
18:27 Elly-chan: i sent the puush verification
18:27 Elly-chan: found out the email was deactivated
18:27 Elly-chan: reactivated it
18:27 Elly-chan: got no notification
18:27 Byakugan249: ahh is that why?
18:27 Elly-chan: re-registered
18:27 Elly-chan: and then it said the email's already in use
18:27 Elly-chan: fml
18:28 Byakugan249: ooh that sucks ><
18:28 Elly-chan: i don't have any other email accounts i can think of
18:28 Elly-chan: ;____________________;
18:28 Elly-chan: already used 3
18:28 Byakugan249: how about using mine and see if that works?
18:28 Elly-chan: did you already register with it? D:
18:28 Byakugan249: wait do i have to go off?
18:28 Elly-chan: or do you mean your existing puush account
18:29 Elly-chan: nop you can stay on i think
18:29 Byakugan249: my existing it
18:29 Byakugan249: one*
18:29 Elly-chan: ahh
18:29 Elly-chan: i can try it but then i'd need your pass too lmao;;
18:29 Byakugan249: sure i trust you that you won't tell anyone :3
18:30 Byakugan249: uh oh...i forgot my pass >< brb changing
18:30 Elly-chan: lmao ok
18:30 Elly-chan: XD
18:32 Byakugan249: there~
18:33 Byakugan249: my emal is brian.ilano@hotmail.ca. the pass is "KakeruKero~" don't ask about the pass it's the 1st thing
18:33 Byakugan249: that came in my head ><
18:36 Byakugan249: email* ><
18:37 Elly-chan: okay :3
18:38 Elly-chan: aight.. i hope this works >w<
18:38 Byakugan249: lol i hope so too
18:38 Elly-chan: ahh yes!!
18:38 Elly-chan: http://puu.sh/15OWR
18:38 Elly-chan: it works ^w^
18:38 Byakugan249: yay~
18:38 Byakugan249: so that's your suggestion
18:38 Elly-chan: kinda lmao
18:38 Byakugan249: i have another
18:39 Elly-chan: gonna delete that one and then put the code to the slider instead ><
18:40 Byakugan249: 00:08:586 (1) - this kick slider makes the map boring :< i'm thinking something like [http://puu.sh/15OXU
18:40 Byakugan249: this] to make the map fun
18:42 Byakugan249: 00:16:862 (2) - 1 repeat and a circle should work since the repeat follows the vocals. the circle follows the
18:42 Byakugan249: drums
18:42 Elly-chan: sorry oh god i was zoning out
18:43 Elly-chan: x'D
18:43 Byakugan249: i mean the piano
18:43 Byakugan249: np :3
18:43 Byakugan249: i'm already used to it lol
18:43 Elly-chan: aa hold on 5 more mins i have to go a quick afk ><
18:44 Byakugan249: sure :3
18:58 Elly-chan: sobs ok
18:58 Elly-chan: back
18:58 Byakugan249: lol wb
18:58 Byakugan249: is your sis ok with this?
18:59 Byakugan249: either way, that sounded cute :3
19:01 Byakugan249: anyways~
19:02 Byakugan249: 00:22:379 (1) - a whistle at the beginning for emphasis in the instrumental
19:05 Elly-chan: osoz I DIDN'T SEE THIS PM EITHER LOL"
19:05 Elly-chan: was still perfecting that slider
19:05 Byakugan249: want me to say it again?
19:07 Elly-chan: http://puu.sh/15Pnw how does this look? ><
19:07 Elly-chan: nah i saw it all
19:07 Elly-chan: ima savelog this anyways to form the modpost
19:07 Byakugan249: ahh alright
19:07 Byakugan249: yea better :D
19:08 Byakugan249: 00:26:517 (1) - idk...i think this should be stacked on the orange (2) for a smoother transition
19:11 Byakugan249: 00:55:483 (1,2) - mm~ if the claps are following the vocals, add claps at the beginning of (1,2) for
19:11 Byakugan249: consistency. this pattern sounds odd as it stands IMO
19:13 Byakugan249: 00:59:965 (2) - if you can stack this on the previous (4), the transition will look smoother during gameplay
19:13 Byakugan249: IMO (no DS)
19:14 Byakugan249: 01:08:069 (3) - a clap at the end will give of a nice effect in this pattern since it follows the instrumental
19:16 Elly-chan: frekmgfyerijk ok screw this slider stuff //cries forever
19:16 Elly-chan: i've been on it for who knows how long now ;___________;
19:16 Elly-chan: gonna check the stuff you mentioned and actually get to hitsoudns like i said in the first place lmao
19:16 Byakugan249: are you checking the sliders?
19:16 Elly-chan: trying to get a good curve transition in the beginning
19:16 Elly-chan: XD
19:16 *Elly-chan update to latest version
19:17 Byakugan249: i'm almost done so yea...let me know when you reached normal
19:17 Elly-chan: okay
19:18 Byakugan249: 01:24:103 (2,3,1) - do [http://puu.sh/15Pwz this] instead. it shows the flow and transition in this pattern
19:18 Byakugan249: during gameplay
19:19 Byakugan249: i guess that's all from easy...other than that it's a good diff IMO
19:19 Elly-chan: it's a nice lil diffie yes~~
19:19 Byakugan249: lol diffie <3
19:20 Elly-chan: you can point out more stuff on normal hard and insane ((the stuff you'd point out)) and i'll make the easy diff
19:20 Elly-chan: into a mod post including the stuff i'd point out too
19:20 Elly-chan: lol
19:20 Byakugan249: ahh sure~
19:22 Byakugan249: for easy, the OD and AR should be insreased by 1...i feel that there's no flow shown with AR2 and it seems
19:22 Byakugan249: "too" easy for beginners during gameplay. it wouldn't hurt to challenge them a bit
19:23 Elly-chan: ahh yes i agree
19:23 Elly-chan: was mentioning that in the post
19:23 Elly-chan: :3
19:23 Byakugan249: lol we both agreed on that :P
19:24 Elly-chan: mhm
19:24 Elly-chan: also just quickly checked over the mods and i also strongly agree with the whistle hitsound one ^w^
19:25 Byakugan249: ahh yea i mentioned that because of a new pattern
19:25 Byakugan249: for normal...
19:25 Byakugan249: 00:04:793 (4) - remove the clap. yes it for consistency, but there's a mini clash in the cymbals here. the
19:25 Byakugan249: soft hitsound acts as that
19:27 Byakugan249: 00:09:621 (2) - i'm thinking that this should be aligned to the end of (1), and at (3) so that it'd be easier
19:27 Byakugan249: for players during gameplay
19:28 Byakugan249: 00:27:207 (3,1) - a repeat and a circle should work here. the repeat follows the vocals and the circle
19:28 Byakugan249: follows the piano. that circle should be a NC because of that
19:29 Byakugan249: 00:35:827 - i feeling a circle here to follow vocals and to keep the flow going
19:29 Byakugan249: i'm*
19:30 Byakugan249: 00:37:896 - here as well
19:37 Byakugan249: 00:38:241 (3,1,2) - the flow bothers me here because of the transition from (3,1). it points up a bit which
19:37 Byakugan249: makes me feel uncomfortable. do something like [http://puu.sh/15POs this] to show a smoother one
19:37 Byakugan249: during gameplay
19:37 Byakugan249: hai~
19:51 Byakugan249: 00:50:655 (3) - i'm thinking that this slider should be moved back by 1/2 and extended by 1/4 to follow
19:51 Byakugan249: the vocals accurately
19:52 Byakugan249: 00:57:379 (2) - clap at the beginning to follow the instrumental since the other notes in this combo have it
19:53 Byakugan249: 01:03:414 (3) - this overlap looksbad during gameplay, so i hightly suggest that you move it up to look
19:53 Byakugan249: neater during gameplay
19:53 Byakugan249: looks bad*
19:54 Byakugan249: 01:08:414 (2) - same as 00:57:379
19:54 Byakugan249: 01:14:793 (2) - i'm thinking a whistle at the beginning for emphasis in the instrumental
19:56 Byakugan249: 01:17:552 (3) - same as above but the vocals
19:58 Byakugan249: oh for the settings, increase every start by 1 but the CS for a somewhat balanced diff spread
19:58 Byakugan249: stat*
20:06 Byakugan249: Hard...
20:06 Byakugan249: 00:00:310 (1) - a whistle at the beginning for emphasis in the instrumental
20:07 Byakugan249: 00:06:689 (4,4) - try to stack these notes perfectly for a smoother transition
20:08 Byakugan249: 00:16:862 (1) - a curved slider here so that it gets blankted by (2)
20:09 Byakugan249: blanketed*
20:09 Byakugan249: 00:34:621 (4) - a finish at the beginning to go with the cymbals
20:10 Byakugan249: 00:37:379 (4) - here as well
20:10 Byakugan249: 00:40:138 (3) - and here
20:11 Elly-chan: oh god i am always so dark difrjnbh b distracted
20:11 Elly-chan: ;___;
20:11 Elly-chan: ok
20:11 Byakugan249: ahh np
20:11 Elly-chan: think you can finish insane so i can savelog?
20:11 Elly-chan: :3
20:11 Byakugan249: hmm yea i can
20:11 Elly-chan: aight
20:11 Elly-chan: i'll be on for a while still
20:11 Elly-chan: :P
20:11 Byakugan249: lol alright~
20:12 Elly-chan: say finished when you finish
20:12 Elly-chan: :3
20:12 Byakugan249: 00:52:724 (1) - and~ here
20:12 Byakugan249: hai~
20:12 Byakugan249: nvm scratch that ><
20:15 Byakugan249: 00:53:758 (3) - i don't like this repeat slider. it's following something different and it breaks the flow in the
20:15 Byakugan249: whole song. move the repeat slider back to the 1st downbeat and add a 1/1 slider at 00:53:931 to follow
20:15 Byakugan249: the instrumental nicely
20:16 Byakugan249: 01:04:793 (3) - i'm thinking a 1/1 slider starting at 01:04:965 to follow the hold in the instrumental
20:17 Byakugan249: 01:10:483 (6) - a finish at the beginning for emphasis in the vocals
20:17 Byakugan249: 01:16:000 (5) - and here
20:19 Byakugan249: Insane
20:21 Byakugan249: 00:13:414 (7,9) - these 2 sliders look weird because of the 2nd half. it plays nicely, but it looks weird. for
20:21 Byakugan249: this one, make the 2nd half of the slider look like the 1st half for a smoother arc during gameplay IMO
20:22 Byakugan249: 00:16:172 (6) - stack the ends together at (4). i think the transition will flow a lot smoother and it should
20:22 Byakugan249: look neater IMO
20:24 Byakugan249: 00:52:034 (1,2) - for consistency withe the other 2 combos, switch these around by doing Ctrl+R
20:26 Byakugan249: 00:55:138 (2) - perhaps you can stack this on the previous (3) so that the transition looks smoother?
20:26 Byakugan249: and somewhat neater during gameplay
20:28 Byakugan249: 01:04:793 (4,5) - switch these 2 around. (4) will represent an introduction to the jump in this part since it
20:28 Byakugan249: follows the instrumental
20:28 Byakugan249: 01:12:034 (1) - a whistle at the beginning for emphasis in the vocals?
20:30 Byakugan249: 01:31:517 (2) - *nazi* this can be stacked perfectly at the end. just move it up a bit because the transition
20:30 Byakugan249: looks odd during gameplay
20:30 Byakugan249: and i'm done :D
20:30 Elly-chan: Okay :D
Takos

Byakugan249 wrote:

Hard
00:00:310 (1) - a whistle at the beginning for emphasis in the instrumental I recognize the instrumental sounds but I don't think whistle or finish hitsounds fit, so no
00:06:689 (4,4) - try to stack these notes perfectly for a smoother transition fixed
00:16:862 (1) - a curved slider here so that it gets blanketed by (2) fixed
00:34:621 (4) - a finish at the beginning to go with the cymbals ok
00:37:379 (4) - here as well ok
00:40:138 (3) - and here ok
00:53:758 (3) - i don't like this repeat slider. it's following something different and it breaks the flow in the whole song. move the repeat slider back to the 1st downbeat and add a 1/1 slider at 00:53:931 to follow the instrumental nicely fixed
01:04:793 (3) - i'm thinking a 1/1 slider starting at 01:04:965 to follow the hold in the instrumental fixed as you said previously
01:10:483 (6) - a finish at the beginning for emphasis in the vocals No, I don't use any finishes in this map to emphasize vocals
01:16:000 (5) - and here ^
Thank you for modding Byakugan249!

http://puu.sh/1a54f
Topic Starter
Rare
@Byakugan249
almost fixed!!
thanks for modding 249 sensei ></
YTYuyu
R a r e you have to give me reasons on what you didn't fix. i wanna know why before i can continue.
Topic Starter
Rare
replying to places I didn't change.

Byakugan249 wrote:

Easy
00:05:138 (3) - this is just a suggestion but...i'm thinking a curved slider here for emphasis in the instrumental and to keep the flow going I prefer to straight slider.
00:07:896 (3) - ^ ^
00:00:310 - why aren't 1 and 2 symmetrical? http://puu.sh/15ODO http://puu.sh/15OFl since I used Ctrl+H&J, these are symmetry i think.
Suggestion (maybe you can blanket http://puu.sh/15OWR can you give me the specific time?
00:08:586 (1) - this kick slider makes the map boring :< i'm thinking something like this http://puu.sh/15OXU to make the map fun I focus on making the map more readable, rather than making it more fun.
00:22:379 (1) - a whistle at the beginning for emphasis in the instrumental instead of whistle, add finish to start slider.
00:55:483 (1,2) - mm~ if the claps are following the vocals, add claps at the beginning of (1,2) for consistency. this pattern sounds odd as it stands IMO I'm not following the vocals for these claps.
00:59:965 (2) - if you can stack this on the previous (4), the transition will look smoother during gameplay IMO (no DS) I think don't have to stack. sry no change.
01:08:069 (3) - a clap at the end will give of a nice effect in this pattern since it follows the instrumental already add clap

Normal
for the settings, increase every stat by 1 but the CS for a somewhat balanced diff spread
00:04:793 (4) - remove the clap. yes it for consistency, but there's a mini clash in the cymbals here. the soft hitsound acts as that keep clap pattern as possible. I don't want to change.
00:27:207 (3,1) - a repeat and a circle should work here. the repeat follows the vocals and the circle follows the piano. that circle should be a NC because of that changed pattern by myself
01:14:793 (2) - i'm thinking a whistle at the beginning for emphasis in the instrumental I won't use whistle in Normal.
01:17:552 (3) - same as above but the vocals ^

Insane
00:13:414 (7,9) - these 2 sliders look weird because of the 2nd half. it plays nicely, but it looks weird. for this one, make the 2nd half of the slider look like the 1st half for a smoother arc during gameplay IMO since I used Ctrl+H, J, these are symmetry i think.
00:16:172 (6) - stack the ends together at (4). i think the transition will flow a lot smoother and it should look neater IMO stack isn't my favorite.
00:52:034 (1,2) - for consistency withe the other 2 combos, switch these around by doing Ctrl+R i'll fix it if anybody else says so
00:55:138 (2) - perhaps you can stack this on the previous (3) so that the transition looks smoother? and somewhat neater during gameplay stack isn't my favorite.
01:04:793 (4,5) - switch these 2 around. (4) will represent an introduction to the jump in this part since it follows the instrumental No change because I want variety of jumps in my map.
01:12:034 (1) - a whistle at the beginning for emphasis in the vocals? (I don't prefer using whistles for emphasizing vocals, so no change
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