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ZUN - The Road of the Apotropaic God ~ Dark Road

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Topic Starter
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This beatmap was submitted using in-game submission on domenica 5 maggio 2013 at 17:58:51

Artist: ZUN
Title: The Road of the Apotropaic God ~ Dark Road
Source: Touhou
Tags: Hina Kagiyama Mountain of Faith Stage 2 Theme MoF th10 Chewin
BPM: 156
Filesize: 4540kb
Play Time: 01:56
Difficulties Available:
  1. Chewin's Normal (4,38 stars, 180 notes)
  2. Easy (2,72 stars, 127 notes)
  3. Hard (4,99 stars, 314 notes)
Download: ZUN - The Road of the Apotropaic God ~ Dark Road
Information: Scores/Beatmap Listing
---------------
厄神様の通り道 ~ Dark Road (Stage 2 Theme) from 東方風神録 ~ Mountain of Faith.

First map.
Chewin
sexy neko ♥
__Jonah
Bravo bravo, mappa le original ost di Touhou che ce sono poche in giro. Ti potessi dare una stella te la darei.
Revy
Little mod.

[Hard]

Hai dimenticato gli hitsounds all'inizio -w-

00:03:861 (1) - Clap
00:04:631 (5) - Clap
00:05:400 (8) - Clap
00:06:938 (1) - Whistle
00:07:708 (5) - Whistle solo all'inizio dello slider
00:08:477 (6) - Whistle ^
00:08:861 (7) - Whistle
00:10:015 (2) - Whistle
00:10:785 (6) - Whistle
00:11:554 (7) - Whistle
00:12:323 (8) - Whistle
00:13:092 (1) - Whistle
00:13:861 (3) - Whistle
00:14:631 (4) - Whistle
00:15:400 (7) - Whistle
00:16:169 (1) - Whistle
00:16:938 (3) - Whistle
00:17:708 (1) - Whistle
00:18:477 (5) - Whistle
00:43:765 (4) - Finish
01:15:785 (3) - Clap
01:17:323 (3) - Clap
01:20:400 (7) - Clap
01:58:092 (1) - Clap
01:58:381 (4) - Finish

[Easy]

00:05:400 - Lo spinner è troppo corto per un beginner ;____;
00:06:938 (1) - Whistle
00:10:015 (1) - ^
00:13:092 (1) - ^
00:16:169 (1) - ^
00:22:708 (1) - Clap
00:25:400 (2) - ^
00:31:554 (1) - ^
00:32:323 (3) - ^
00:34:015 (1) - ^
00:35:785 (1) - ^
00:37:323 (3) - ^
00:43:092 - Stessa cosa di 00:05:400 lo spinner è troppo corto per un beginner skdjkldjak
Topic Starter
Leader
Revy

Revy wrote:

Little mod.

[Hard]

Hai dimenticato gli hitsounds all'inizio -w-

00:03:861 (1) - Clap
00:04:631 (5) - Clap
00:05:400 (8) - Clap
00:06:938 (1) - Whistle
00:07:708 (5) - Whistle solo all'inizio dello slider
00:08:477 (6) - Whistle ^
00:08:861 (7) - Whistle
00:10:015 (2) - Whistle
00:10:785 (6) - Whistle
00:11:554 (7) - Whistle
00:12:323 (8) - Whistle
00:13:092 (1) - Whistle
00:13:861 (3) - Whistle
00:14:631 (4) - Whistle
00:15:400 (7) - Whistle
00:16:169 (1) - Whistle
00:16:938 (3) - Whistle
00:17:708 (1) - Whistle
00:18:477 (5) - Whistle
00:43:765 (4) - Finish
01:15:785 (3) - Clap
01:17:323 (3) - Clap
01:20:400 (7) - Clap
01:58:092 (1) - Clap
01:58:381 (4) - Finish

[Easy]

00:05:400 - Lo spinner è troppo corto per un beginner ;____;
00:06:938 (1) - Whistle
00:10:015 (1) - ^
00:13:092 (1) - ^
00:16:169 (1) - ^
00:22:708 (1) - Clap
00:25:400 (2) - ^
00:31:554 (1) - ^
00:32:323 (3) - ^
00:34:015 (1) - ^
00:35:785 (1) - ^
00:37:323 (3) - ^
00:43:092 - Stessa cosa di 00:05:400 lo spinner è troppo corto per un beginner skdjkldjak
Fixato tutto, grazie ><
Nemis
[Hard]

* ELEMENTI
• 00:07:708 (5) - Prova a rifarlo (questo slider è stato fatto prima dell'update degli sliders) rendendolo aderente al beat • 00:07:515 (4) -
• 00:18:092 (3) - Spostalo 1 quadrato verso sinistra ed uno verso l'alto nella griglia
• 00:34:631 (1,2,3,4,5) - Proverei con qualcos'altro, forse è carino da giocare ma esteticamente non lo è per nulla
• 00:51:169 (5,1) - Non trovo questo jump sensato in questo punto della map (soprattutto perchè la new combo è sbagliata). Fai una singletap con distanza omogenea (tutte queste note 00:50:785 (3,4,5,1,2,3,4,5,6) - ) oppure sposta il jump tra 00:51:361 (1,2) - e 00:51:554 (2) -
• 00:57:708 (1,2) - Non trovo il senso di questo jump
• 01:06:938 (1,2,3,4) - CTRL + J scorre molto di più
• 01:20:785 (1,2,3,4,5) - Potresti fare una stella
• 01:46:746 (2,3,4,5) - Fixa lo spacing
• 01:56:554 (5) - Cambierei questa forma

* RITMO
• 00:08:861 (7) - Quì andrebbe seguito lo stesso ritmo di che hai seguito 00:07:323 (3,4,5) - qua
• 00:11:554 (6) - Questo 1/4 non esiste!
• 00:12:323 (7) - Questo slider andrebbe sostituito con questo ritmo:
• 00:15:208 (7) - Quì andrebbe seguito lo stesso ritmo di che hai seguito 00:07:323 (3,4,5) - qua
• 00:18:477 (5) - Andrebbe allungato fino ad 1/4 prima del prossimo slider
• 00:31:458 (8) - Andrebbe aggiunto un beat per completare lo stream
• 00:40:881 (1) - Parte a 00:40:785 (1) - e finisce a 00:42:708 (1) - (stessa fine di prima praticamente, ma siccome hai spostato lo spinner di 1/4 indietro è necessario sistemare la fine)
• 00:43:765 (4) - Non esiste, togli il beat
• 00:56:554 (2,3,1) - Dovresti sostituire questo ritmo con
• 01:00:015 (6) - Dovresti sostituire questo ritmo con
oppure aggiungendo una nota su 01:00:592 (7) - . Due opzioni perchè hai usato sia il primo ritmo sia l'altro nei pattern prima
• 01:01:746 (5) - Sento una nota qui ed uno stream partire dalla fine di 01:01:554 (4) - fino all'inizio di 01:02:323 (1) - , quindi fai un ritmo come questo:
• 01:04:919 (7) - Toglierei questa nota ed aggiungerei uno slider 1/2 che parte 01:05:015 (8) - qui. Se non vuoi togliere la nota per tenere lo stream è comunque necessario modificare il pattern aggiungendo una nota su 01:05:015 (8) -
• 01:23:092 (9,1) - E' molto scomodo giocare una distanza che vale 3/4 nel tempo, soprattutto quando si parte da un tick blu (la fine dello slider (9))
• 01:23:861 (2,3) - Stessa cosa di prima
• 01:25:400 (7,8) - Stessa cosa di nuovo
• 01:29:823 (9) - Sento una nota
• 01:32:131 (6) - Sento una nota
• 01:33:669 (4) - Questa nota andrebbe sostituita con uno slider 1/8 che vada fino a 01:33:813 (5) - (se togli lo slider che c'è dopo fai finire lo slider 1/8 su 01:33:861 (1) - )
• 01:35:400 (6) - Metti una nota quì
• 01:37:708 (5,6) - Scomodo da giocare come ho già detto
• 01:40:977 (4) - Nota
• 01:58:381 (4) - Sposta questa nota 1/4 avanti e fixa spacing

* COMBO
• 00:05:400 (1) - New
• 00:06:169 (1) - Remove
• 00:17:708 (1) - Remove (fino ad ora non l'hai mai messa dopo 1 tick bianco grande)
• 00:28:092 (9) - Remove
• 00:28:477 (11) - New
• 00:30:785 (1) - Remove
• 00:37:323 (1) - Remove
• 00:37:708 (3) - New
Siccome fino ad ora come ho già detto hai messo una new combo ogni 2 tick grandi bianchi anzichè 1 ti faccio togliere tutte le new combo di troppo (la maggior parte sono anche sbagliate)
• 00:51:361 (1) - Remove
• 00:54:631 (1) - Remove
• 00:57:515 (1) - Remove
• 01:00:785 (1) - Remove
• 01:03:669 (1) - Remove
• 01:06:938 (1) - Non te la faccio togliere perchè ci sta bene, ma
• 01:07:708 (1) - questa dovresti rimuoverla perchè mi sembra di troppo
Da 01:15:015 (1) - potranno sembrarti strane le new combo che ti farò aggiungere/togliere perchè partono ad ogni metà dei due tick bianchi. Infatti dovresti aggiungere un tick rosso (Timing Point) quà 01:09:246 (3) - per far in modo che tu capisca meglio le new combo (ma a parte questo, credo sia proprio necessario mettere questo tick!)
• 01:19:631 (5) - New
• 01:20:785 (1) - Remove
• 01:21:554 (8) - New
• 01:23:669 (6) - Remove
• 01:24:631 (9) - New
• 01:33:092 (1) - Remove
• 01:39:630 (1) - Remove
• 01:40:015 (3) - New
• 01:42:708 (1) - Remove
• 01:43:092 (3) - New
• 01:44:054 (2) - Remove
• 01:49:054 (1) - Remove
• 01:49:246 (2) - New
• 01:51:938 (1) - Remove
• 01:52:323 (2) - New
• 01:55:015 (1) - Remove
• 01:55:400 (3) - New

* HITSOUNDS (moddo quel che riesco...)
• 00:00:785 (1,2,3,4) - In ogni slider togli il piatto che c'è al centro e mettilo alla fine
• 00:25:400 (1) - Clap
• 00:26:554 (4) - Clap
• 00:26:746 (5) - Rimuovi clap
• 00:29:631 (5) - Clap
• 00:31:169 (5) - Io aggiungerei anche quì il clap ma non so... io li metto sempre negli streams se ci devono essere, ma sta a te decidere
• Da 00:31:554 (1) - a 00:40:015 (8) - hai cambiato il modo di inserire i clap... a mio parere ci stavano parecchio bene nell'impostazione di prima. Quindi toglierei tutti i clap che ci son da qua in poi e partendo dal tick bianco grande metterei clap alternati (senza clap, clap, senza clap, clap...). Per facilitarti metti beat snap divisor su 1/1. Per capirci:
Dove ho messo i pallini rossi bisogna mettere clap
Stessa cosa nelle parti:
Da 00:56:169 (1) - a 01:08:477 (2) -
Da 01:44:054 (1) - a 01:58:381 (4) -
Prima di procedere ti consiglio di sistemare come ti ho detto, perchè questi pezzi non li ho moddati siccome i problemi degli hitsounds sono questi
• 00:43:765 (4) - Prima qui vi era un beat con finish, ora mettilo su 00:43:669 (3) -
• 00:55:785 (6) - Metterei un clap quà, ma come ho giò detto prima non so... io li metto sempre, sia se sono 1/2 o 1/4
• 01:33:477 (2) - Stessa cosa
• 01:40:015 (3) - Clap
• 01:41:745 (6) - Clap
• 01:43:092 (3) - Clap
Per ora mi fermo... tornerò a moddare le altre 2 diff e a ricontrollare questa diff più avanti
Topic Starter
Leader
Nemis

Nemis wrote:

[Hard]

* ELEMENTI
• 00:07:708 (5) - Prova a rifarlo (questo slider è stato fatto prima dell'update degli sliders) rendendolo aderente al beat • 00:07:515 (4) -
Sistemato
• 00:18:092 (3) - Spostalo 1 quadrato verso sinistra ed uno verso l'alto nella griglia Done
• 00:34:631 (1,2,3,4,5) - Proverei con qualcos'altro, forse è carino da giocare ma esteticamente non lo è per nulla A me piace così com'è ora, se qualcun altro chiede di fixare lo farò
• 00:51:169 (5,1) - Non trovo questo jump sensato in questo punto della map (soprattutto perchè la new combo è sbagliata). Fai una singletap con distanza omogenea (tutte queste note 00:50:785 (3,4,5,1,2,3,4,5,6) - ) oppure sposta il jump tra 00:51:361 (1,2) - e 00:51:554 (2) - Sistemato con una distanza omogenea ~
• 00:57:708 (1,2) - Non trovo il senso di questo jump Preferisco tenere così
• 01:06:938 (1,2,3,4) - CTRL + J scorre molto di più Fatto, anche se mi piaceva com'era prima ;_;
• 01:20:785 (1,2,3,4,5) - Potresti fare una stella Done
• 01:46:746 (2,3,4,5) - Fixa lo spacing Done
• 01:56:554 (5) - Cambierei questa forma In effetti.. ora dovrebbe andare meglio

* RITMO
• 00:08:861 (7) - Quì andrebbe seguito lo stesso ritmo di che hai seguito 00:07:323 (3,4,5) - qua Done

• 00:11:554 (6) - Questo 1/4 non esiste! Ooops, sistemato :x
• 00:12:323 (7) - Questo slider andrebbe sostituito con questo ritmo: Fixed
• 00:15:208 (7) - Quì andrebbe seguito lo stesso ritmo di che hai seguito 00:07:323 (3,4,5) - qua Preferisco tenere così
• 00:18:477 (5) - Andrebbe allungato fino ad 1/4 prima del prossimo slider Fixed
• 00:31:458 (8) - Andrebbe aggiunto un beat per completare lo stream ^
• 00:40:881 (1) - Parte a 00:40:785 (1) - e finisce a 00:42:708 (1) - (stessa fine di prima praticamente, ma siccome hai spostato lo spinner di 1/4 indietro è necessario sistemare la fine) ^
• 00:43:765 (4) - Non esiste, togli il beat ^
• 00:56:554 (2,3,1) - Dovresti sostituire questo ritmo con ^
• 01:00:015 (6) - Dovresti sostituire questo ritmo con Sistemato con la prima opzione che hai detto
oppure aggiungendo una nota su 01:00:592 (7) - . Due opzioni perchè hai usato sia il primo ritmo sia l'altro nei pattern prima
• 01:01:746 (5) - Sento una nota qui ed uno stream partire dalla fine di 01:01:554 (4) - fino all'inizio di 01:02:323 (1) - , quindi fai un ritmo come questo:
Fatto
• 01:04:919 (7) - Toglierei questa nota ed aggiungerei uno slider 1/2 che parte 01:05:015 (8) - qui. Se non vuoi togliere la nota per tenere lo stream è comunque necessario modificare il pattern aggiungendo una nota su 01:05:015 (8) - Aggiunto lo slider
• 01:23:092 (9,1) - E' molto scomodo giocare una distanza che vale 3/4 nel tempo, soprattutto quando si parte da un tick blu (la fine dello slider (9)) Fixed
• 01:23:861 (2,3) - Stessa cosa di prima ^
• 01:25:400 (7,8) - Stessa cosa di nuovo ^
• 01:29:823 (9) - Sento una nota No
• 01:32:131 (6) - Sento una nota ^
• 01:33:669 (4) - Questa nota andrebbe sostituita con uno slider 1/8 che vada fino a 01:33:813 (5) - (se togli lo slider che c'è dopo fai finire lo slider 1/8 su 01:33:861 (1) - ) Fixed
• 01:35:400 (6) - Metti una nota quì No
• 01:37:708 (5,6) - Scomodo da giocare come ho già detto Fixed
• 01:40:977 (4) - Nota No
• 01:58:381 (4) - Sposta questa nota 1/4 avanti e fixa spacing Done

* COMBO
• 00:05:400 (1) - New
• 00:06:169 (1) - Remove
• 00:17:708 (1) - Remove (fino ad ora non l'hai mai messa dopo 1 tick bianco grande)
• 00:28:092 (9) - Remove
• 00:28:477 (11) - New
• 00:30:785 (1) - Remove No
• 00:37:323 (1) - Remove
• 00:37:708 (3) - New
Siccome fino ad ora come ho già detto hai messo una new combo ogni 2 tick grandi bianchi anzichè 1 ti faccio togliere tutte le new combo di troppo (la maggior parte sono anche sbagliate)
• 00:51:361 (1) - Remove
• 00:54:631 (1) - Remove
• 00:57:515 (1) - Remove
• 01:00:785 (1) - Remove
• 01:03:669 (1) - Remove
• 01:06:938 (1) - Non te la faccio togliere perchè ci sta bene, ma lol
• 01:07:708 (1) - questa dovresti rimuoverla perchè mi sembra di troppo
Da 01:15:015 (1) - potranno sembrarti strane le new combo che ti farò aggiungere/togliere perchè partono ad ogni metà dei due tick bianchi. Infatti dovresti aggiungere un tick rosso (Timing Point) quà 01:09:246 (3) - per far in modo che tu capisca meglio le new combo (ma a parte questo, credo sia proprio necessario mettere questo tick!)
• 01:19:631 (5) - New
• 01:20:785 (1) - Remove
• 01:21:554 (8) - New
• 01:23:669 (6) - Remove
• 01:24:631 (9) - New
• 01:33:092 (1) - Remove
• 01:39:630 (1) - Remove
• 01:40:015 (3) - New
• 01:42:708 (1) - Remove
• 01:43:092 (3) - New
• 01:44:054 (2) - Remove
• 01:49:054 (1) - Remove
• 01:49:246 (2) - New
• 01:51:938 (1) - Remove
• 01:52:323 (2) - New
• 01:55:015 (1) - Remove
• 01:55:400 (3) - New

* HITSOUNDS (moddo quel che riesco...)
• 00:00:785 (1,2,3,4) - In ogni slider togli il piatto che c'è al centro e mettilo alla fine Fixed
• 00:25:400 (1) - Clap
• 00:26:554 (4) - Clap
• 00:26:746 (5) - Rimuovi clap
• 00:29:631 (5) - Clap
• 00:31:169 (5) - Io aggiungerei anche quì il clap ma non so... io li metto sempre negli streams se ci devono essere, ma sta a te decidere Penso possa andare
• Da 00:31:554 (1) - a 00:40:015 (8) - hai cambiato il modo di inserire i clap... a mio parere ci stavano parecchio bene nell'impostazione di prima. Quindi toglierei tutti i clap che ci son da qua in poi e partendo dal tick bianco grande metterei clap alternati (senza clap, clap, senza clap, clap...). Per facilitarti metti beat snap divisor su 1/1. Per capirci:
Dove ho messo i pallini rossi bisogna mettere clap Perfetto, grazie mille
Stessa cosa nelle parti:
Da 00:56:169 (1) - a 01:08:477 (2) -
Da 01:44:054 (1) - a 01:58:381 (4) -
Prima di procedere ti consiglio di sistemare come ti ho detto, perchè questi pezzi non li ho moddati siccome i problemi degli hitsounds sono questi
• 00:43:765 (4) - Prima qui vi era un beat con finish, ora mettilo su 00:43:669 (3) -
• 00:55:785 (6) - Metterei un clap quà, ma come ho giò detto prima non so... io li metto sempre, sia se sono 1/2 o 1/4 Non saprei, lascio così atm :\
• 01:33:477 (2) - Stessa cosa
• 01:40:015 (3) - Clap
• 01:41:745 (6) - Clap
• 01:43:092 (3) - Clap
Per ora mi fermo... tornerò a moddare le altre 2 diff e a ricontrollare questa diff più avanti
That was long. Grazie mille per la mod :3
Lucyii
M4m per quel nabbo di Lead

[Easy]
No ti prego, metti almeno ar3 D:
00:05:400 (3) - New combo?
00:20:015 (2) - Adda un clap anche sulla fine
00:21:169 (3) - Togli il clap
00:21:554 (4) - Adda un clap sull'inizio
Con i clap devi andare avanti seguendo sempre lo stesso ritmo, ovvero Clap-Niente-Clap-Niente, controlla che sono tutti sbagliati lol
00:30:785 (1) - Delete nc
00:35:400 (1) - ^
00:39:246 (6) - Io metterei la nc qui, togliendola a 00:40:400 (1) -
00:56:169 (1,2,1,2,1,2) - Non sarebbe meglio farli finire tutti un tick prima, sul tick bianco? (Anche 01:05:400 (1,2) - che ho saltato per sbaglio lol)
01:08:861 (1) - Qui è messo nel vuoto, non ha senso, mettilo a 01:09:246

[Chewin's Normal]
00:41:169 (2) - YEAHHOTROVATOQUALCOSADAMODDARE Non è perfettamente simmetrico, fixalo
01:09:246 - Io adderei un beat con finish e new combo

[Hard]
>Hard >Od7 Drain8. Mettili almeno a 6, sono buoni per un'insane così D:
00:15:208 (11) - Unredable con 2 reverse, leva un reverse e adda un beat
00:21:169 (5) - Stackalo con 00:20:400 (3) -
00:30:785 (1,2,3,4,5,6,7,8) - Attento allo spacing, hanno tutti uno spacing diverso, mettili tutti con lo stesso spacing (Ho detto 3 volte spacing omfg)
00:40:400 - Adda uno slider e sposta lo spinner sul tick blu, così: http://osu.ppy.sh/ss/643810
00:43:669 (3) - Togli il finish
00:43:861 - Adda un beat con nc+finish

Complimenti, la hard è fatta bene, la easy è un po' una merda però </3
Topic Starter
Leader
Kiyro

Kiyro wrote:

M4m per quel nabbo di Lead

[Easy]
No ti prego, metti almeno ar3 D: ok w
00:05:400 (3) - New combo? Non ha senso lol
00:20:015 (2) - Adda un clap anche sulla fine
00:21:169 (3) - Togli il clap
00:21:554 (4) - Adda un clap sull'inizio
Con i clap devi andare avanti seguendo sempre lo stesso ritmo, ovvero Clap-Niente-Clap-Niente, controlla che sono tutti sbagliati lol
00:30:785 (1) - Delete nc
00:35:400 (1) - ^
00:39:246 (6) - Io metterei la nc qui, togliendola a 00:40:400 (1) -
00:56:169 (1,2,1,2,1,2) - Non sarebbe meglio farli finire tutti un tick prima, sul tick bianco? (Anche 01:05:400 (1,2) - che ho saltato per sbaglio lol) Per ora preferisco tenerli così, aspetto altre mod :V
01:08:861 (1) - Qui è messo nel vuoto, non ha senso, mettilo a 01:09:246 Ops, fixato!

[Hard]
>Hard >Od7 Drain8. Mettili almeno a 6, sono buoni per un'insane così D: Messo OD6 e HP7
00:15:208 (11) - Unredable con 2 reverse, leva un reverse e adda un beat </3
00:21:169 (5) - Stackalo con 00:20:400 (3) - Fixed
00:30:785 (1,2,3,4,5,6,7,8) - Attento allo spacing, hanno tutti uno spacing diverso, mettili tutti con lo stesso spacing (Ho detto 3 volte spacing omfg) Dovrebbe andare meglio
00:40:400 - Adda uno slider e sposta lo spinner sul tick blu, così: http://osu.ppy.sh/ss/643810 Rende meglio, fatto
00:43:669 (3) - Togli il finish Pensavo di averlo sistemato prima, vabbé, fixed
00:43:861 - Adda un beat con nc+finish ^

Complimenti, la hard è fatta bene, la easy è un po' una merda però </3 ty ghei <3
Thank you \o\
Melan Blue
I'll mod this, okay? :3

[General]
• Add prewiev point to the map. I suggest you add it on this part 00:19:246 -
• "th10" in tags.

[Hard]
00:06:554 (5) - Add normal sampleset on this whole slider.
00:09:246 (8) - Add whistle on the beginning.
00:09:246 (8,1) - This jump is too sudden and out of place. Reduce it to at least 1.60x.
00:09:823 (1) - Also, remove nc.
00:10:015 (10) - Add nc.
00:10:785 (5) - Add whistle on the end.
00:11:554 (6,10) - Add whistle.
00:12:708 (1,2,3,4) - Add normal sampleset on these notes.
00:14:631 (8) - Move 1 grid to the right.
00:19:246 (1) - Add finish on the beginning.
00:25:400 (1) - Replace clap at the beginning with finish, add clap in the middle and remove clap at the end.
00:30:785 (1) - Add finish.
00:31:554 (1) - Add finish on the beginning.
00:32:900 (4,5) - This works better: http://puu.sh/2e4Sn
00:37:708 (1) - Add finish on the beginning.
00:40:400 (7) - Remove the repeat from this slider and move the spinner 1 tick to the left. And don't forget to place the end of the spinner back on the white tick.
00:50:015 (1) - Add finish on the beginning.
00:55:400 (5) - Add normal sampleset on this whole slider.
01:00:015 (6,7) - Whoa, this is too much and out of place 0_0 Don't jump here, or at least reduse the distance.
01:05:400 (1) - Add finish on the beginning.
01:06:938 (1) - Add finish.
01:08:477 (1) - Add nc and make the repeat end on the white tick. http://puu.sh/2e52E
01:15:015 (1) - Add clap.
01:15:400 (2) - Add finish.
01:16:554 (1,1) - Add clap.
01:18:861 (4) - Add clap on the beginning.
01:19:631 (1,3) - Add clap.
01:20:785 (4,5,6,7) - Add normal sampleset on these notes.
01:21:554 (1) - Add finish on the beginning.
01:33:861 (1) - ^
01:37:708 (5) - Add clap at the end.
01:40:015 (1) - Replace clap at the beginning with finish and add clap in the middle.
01:45:015 (4,5,6) - Add normal sampleset on these notes.
01:45:400 (1) - Replace clap at the beginning with finish.
01:46:169 (1) - ^
01:50:592 (7) - Move it 1 grid down.
01:52:323 (1) - Replace clap at the beginning with finish.

[Chewin's Normal]
What's up with the combo colors? @w@' It's just a simple normal diff, do you really need all those fancy kiai colors?
00:19:246 - The main melody of the song starts here, so there should be no break time. Map this part please.

[Easy]
00:05:785 - Add a slider here? http://puu.sh/2e5n6
00:19:246 (1) - Replace clap at the beginning with finish.
00:25:400 (2) - ^
00:28:092 (1,2) - This rhythm is too difficult for the beginners. Do this: http://puu.sh/2e5sW
00:30:785 (3) - Add finish on the beginning.
00:31:554 (1) - Replace clap with finish.
00:37:708 (5) - Add finish on the beginning.
00:41:746 (6) - Move it on the white tick. http://puu.sh/2e5uN
00:43:092 (7) - Add finish at the end.
00:50:015 (1) - Add finish on the beginning.
00:56:169 (1,2,1,2,1,2,1,2) - It bothers me that these slider end on the red ticks...
01:15:400 (2) - Add finish.
01:20:785 (1) - May confuse beginners. Remove it and add notes. http://puu.sh/2e5zf
01:21:554 (1) - Add finish on the beginning.
01:25:015 (5) - Add nc.
01:33:861 (1) - Replace clap with finish.
01:40:015 (2) - Add finish on the beginning.
01:45:400 (1) - ^
01:46:169 (1) - Replace clap at the beginning with finish.
01:49:246 (4) - Add nc.
01:52:323 (2) - Add finish on the beginning.
01:56:361 (2) - May confuse beginners. Do something like this: http://puu.sh/2e5CM
Topic Starter
Leader
Leyko

Leyko wrote:

I'll mod this, okay? :3 Thank you very much ><

[General]
• Add prewiev point to the map. I suggest you add it on this part 00:19:246 -
• "th10" in tags.

[Hard]
00:06:554 (5) - Add normal sampleset on this whole slider.
00:09:246 (8) - Add whistle on the beginning.
00:09:246 (8,1) - This jump is too sudden and out of place. Reduce it to at least 1.60x.
00:09:823 (1) - Also, remove nc.
00:10:015 (10) - Add nc.
00:10:785 (5) - Add whistle on the end.
00:11:554 (6,10) - Add whistle.
00:12:708 (1,2,3,4) - Add normal sampleset on these notes.
00:14:631 (8) - Move 1 grid to the right.
00:19:246 (1) - Add finish on the beginning.
00:25:400 (1) - Replace clap at the beginning with finish, add clap in the middle and remove clap at the end.
00:30:785 (1) - Add finish.
00:31:554 (1) - Add finish on the beginning.
00:32:900 (4,5) - This works better: http://puu.sh/2e4Sn
00:37:708 (1) - Add finish on the beginning.
00:40:400 (7) - Remove the repeat from this slider and move the spinner 1 tick to the left. And don't forget to place the end of the spinner back on the white tick. I prefer it in this way
00:50:015 (1) - Add finish on the beginning.
00:55:400 (5) - Add normal sampleset on this whole slider.
01:00:015 (6,7) - Whoa, this is too much and out of place 0_0 Don't jump here, or at least reduse the distance.
01:05:400 (1) - Add finish on the beginning.
01:06:938 (1) - Add finish.
01:08:477 (1) - Add nc and make the repeat end on the white tick. http://puu.sh/2e52E Done except nc.
01:15:015 (1) - Add clap.
01:15:400 (2) - Add finish.
01:16:554 (1,1) - Add clap.
01:18:861 (4) - Add clap on the beginning.
01:19:631 (1,3) - Add clap.
01:20:785 (4,5,6,7) - Add normal sampleset on these notes.
01:21:554 (1) - Add finish on the beginning.
01:33:861 (1) - ^
01:37:708 (5) - Add clap at the end.
01:40:015 (1) - Replace clap at the beginning with finish and add clap in the middle.
01:45:015 (4,5,6) - Add normal sampleset on these notes.
01:45:400 (1) - Replace clap at the beginning with finish.
01:46:169 (1) - ^
01:50:592 (7) - Move it 1 grid down.
01:52:323 (1) - Replace clap at the beginning with finish.

[Easy]
00:05:785 - Add a slider here? http://puu.sh/2e5n6
00:19:246 (1) - Replace clap at the beginning with finish.
00:25:400 (2) - ^
00:28:092 (1,2) - This rhythm is too difficult for the beginners. Do this: http://puu.sh/2e5sW
00:30:785 (3) - Add finish on the beginning.
00:31:554 (1) - Replace clap with finish.
00:37:708 (5) - Add finish on the beginning.
00:41:746 (6) - Move it on the white tick. http://puu.sh/2e5uN
00:43:092 (7) - Add finish at the end.
00:50:015 (1) - Add finish on the beginning.
00:56:169 (1,2,1,2,1,2,1,2) - It bothers me that these slider end on the red ticks...
01:15:400 (2) - Add finish.
01:20:785 (1) - May confuse beginners. Remove it and add notes. http://puu.sh/2e5zf
01:21:554 (1) - Add finish on the beginning.
01:25:015 (5) - Add nc.
01:33:861 (1) - Replace clap with finish.
01:40:015 (2) - Add finish on the beginning.
01:45:400 (1) - ^
01:46:169 (1) - Replace clap at the beginning with finish.
01:49:246 (4) - Add nc.
01:52:323 (2) - Add finish on the beginning.
01:56:361 (2) - May confuse beginners. Do something like this: http://puu.sh/2e5CM
Thank you for mod :3
BCI
good luck with the map <3
Topic Starter
Leader

BCI wrote:

good luck with the map <3
Link doesn't work :\
BCI
it's the original pic ;__; b-but it works good and quality don't get missed Q.Q /runs
Verlaren
From Aincrad's Modding queue.

General:
Use grid level 3


Easy:
00:24:246 - add note
00:40:040(5) - NC
01:25:015(5) - ^
01:37:323(6) - NC
01:38:861 - add note
01:48:092 - ^


Chewin's normal:
Oh Chewin, excellent work!


Hard:
00:14:631(8) - NC
00:15:977 - add note
00:28:477(1) - nove NC to 00:28:092(9)
00:37:708(1) - move NC to 00:37:323(7)
00:43:477(1) - remove NC
01:00:758(7) - NC
01:15:015 - remove red line. It is not needed. Select inherit previous timing settings in timing panel.
01:40:015(1) - move NC to 01:39:631(8)
01:43:092(1) - move NC to 01:42:708(9)
01:52:323(1) - move NC to previous pattern
01:55:400(1) - move NC to 01:55:015(10)
01:58:092(1) - remove NC


Nice map. Good luck.
Topic Starter
Leader
Verlaren

Verlaren wrote:

From Aincrad's Modding queue.

General:
Use grid level 3 uh, 'kay


Easy:
00:24:246 - add note Nah o.o
00:40:040(5) - NC k
01:25:015(5) - ^ nope
01:37:323(6) - NC ^
01:38:861 - add note ^
01:48:092 - ^ Added

Hard:
00:14:631(8) - NC
00:15:977 - add note
00:28:477(1) - nove NC to 00:28:092(9) better, fixed
00:37:708(1) - move NC to 00:37:323(7) ^
00:43:477(1) - remove NC I don't think it's needed
01:00:758(7) - NC ^
01:15:015 - remove red line. It is not needed. Select inherit previous timing settings in timing panel. Removed
01:40:015(1) - move NC to 01:39:631(8)
01:43:092(1) - move NC to 01:42:708(9)
01:52:323(1) - move NC to previous pattern
01:55:400(1) - move NC to 01:55:015(10)
01:58:092(1) - remove NC Same as before


Nice map. Good luck. Thank you ^^

Thank you very much :3
Saten
Hey~ I'm here

[Hard]
00:08:477 (6) - NC here
00:11:554 (6) - ^
00:17:708 (5) - ^
00:34:823 (2,4) - space it out more? It becomes much easier to read imo 00:35:977 (6) - odd 1/1 slider that skips an important beat in the middle. It should be an 1/2 instead of 1/1 because this slider starts on an offbeat which make it awkward. if you wanna keep the slider as it is, I suggest doing what you did here 01:38:285 (6,7) -
00:37:708 (3) - finish on start
00:43:092 (1,2,3,4,1,2,3,4) - this stream makes the last note very deceiving. I recommend moving the last note much further away
00:57:515 (4,5) - A NC on either of them, but I would say (4) imo
01:00:785 (7) - The combo seems a bit long here. A NC would be good here. I'm not sure if it's intended really. But if you did the previous ones, don't stop here.
01:06:938 (1,2,3,4) - scale this square jump a bit. The jump somewhat big for being in a Hard difficulty
01:07:708 (5,6) - Center this so the head of (5) is in the centre
01:08:477 (6) - NC this so it becomes easier to read
01:09:054 - move the break to 01:09:246 -
01:27:708 (3) - finish on start
01:28:285 (4,5) - this part looked like if there were gonna be 2 repeats
01:33:092 (6,7,8,9) - I'd chose to either put a 4-repeat slider or a regular stream until you reach the 1/8 slider
01:33:092 (6) - add a NC on this
01:35:208 (5) - same as 00:35:977 (6) -
01:50:592 (7) - ^same as above
01:52:322 (2) - is a finish really necessary here?
01:57:708 (1,2,3,4,1,2,3,4) - same as before about the last note. But I would prefer a full 1/4 stream instead (same goes for the previous part mentioned)

[Chewin' gum]
I see you love triangles too
It might sound unreasonable to you, but I do think AR +1 would be much better for the flow
00:19:246 - this break is rather long, don't you think? You should map this part as well imo. Even the Easy has this part mapped.
00:30:785 (1) - I would try something else than having this 2-repeat slider here. it's kinda confusing, especially right after a break. I think it's safe to remove this imo (unless you map the break)
01:45:400 (4,5) - make this either like 01:33:092 (1) - or make both like this 01:45:400 (4,5) - to stay consistent

[Easy]
00:29:631 (2,1) - this overlap looks kinda bad. Try to re-arrange a bit
00:37:708 (5) - finish on start
00:41:746 (2) - This is placed on the wrong beat. It should be moved to 00:41:938 - . Also do something about the spacing when you've moved it
01:20:785 (1) - change the direction of this so it doesn't touch the next object to make it less confusing 01:21:554 (1) - finish on start
01:27:708 (1) - ^
01:33:861 (1) - finsih
01:40:015 (2) - finish on start
01:42:708 (1,2) - don't try this at home The spacing is very misleading here. Do the same as you did here 01:31:169 (2,3) - . Have a look at the previous part and compare 00:29:631 (2) -
01:52:323 (2) - finish on start


That's all. I personally would like having 1,0x spacing rather than 0,8x (on Hard). But what's done is done :p
Hope you have any use of this mod

Good luck!
Topic Starter
Leader
Saten

Saten wrote:

Hey~ I'm here

[Hard]
00:08:477 (6) - NC here mhm ok
00:11:554 (6) - ^ ^
00:17:708 (5) - ^ ^
00:34:823 (2,4) - space it out more? It becomes much easier to read imo much better, fixed 00:35:977 (6) - odd 1/1 slider that skips an important beat in the middle. It should be an 1/2 instead of 1/1 because this slider starts on an offbeat which make it awkward. if you wanna keep the slider as it is, I suggest doing what you did here 01:38:285 (6,7) - done like 01:38:285 (6,7)
00:37:708 (3) - finish on start ok
00:43:092 (1,2,3,4,1,2,3,4) - this stream makes the last note very deceiving. I recommend moving the last note much further away moved 2 grid down, don't know if i should move more D:
00:57:515 (4,5) - A NC on either of them, but I would say (4) imo No, i'd rather keep like this
01:00:785 (7) - The combo seems a bit long here. A NC would be good here. I'm not sure if it's intended really. But if you did the previous ones, don't stop here. Like before ^
01:06:938 (1,2,3,4) - scale this square jump a bit. The jump somewhat big for being in a Hard difficulty Not now, waiting for more mods that will point that
01:07:708 (5,6) - Center this so the head of (5) is in the centre Ok
01:08:477 (6) - NC this so it becomes easier to read Done
01:09:054 - move the break to 01:09:246 - Moved
01:27:708 (3) - finish on start Ok
01:28:285 (4,5) - this part looked like if there were gonna be 2 repeats Should be better now
01:33:092 (6,7,8,9) - I'd chose to either put a 4-repeat slider or a regular stream until you reach the 1/8 slider There's a stream noe \o/
01:33:092 (6) - add a NC on this Ok
01:35:208 (5) - same as 00:35:977 (6) - Done
01:50:592 (7) - ^same as above ^
01:52:322 (2) - is a finish really necessary here? Mhm, sounds better now
01:57:708 (1,2,3,4,1,2,3,4) - same as before about the last note. But I would prefer a full 1/4 stream instead (same goes for the previous part mentioned) I prefer in this way, for now


[Easy]
00:29:631 (2,1) - this overlap looks kinda bad. Try to re-arrange a bit Ok
00:37:708 (5) - finish on start Ok
00:41:746 (2) - This is placed on the wrong beat. It should be moved to 00:41:938 - . Also do something about the spacing when you've moved it It should be better now
01:20:785 (1) - change the direction of this so it doesn't touch the next object to make it less confusing fixed like in screenshot01:21:554 (1) - finish on start Ok
01:27:708 (1) - ^ ^
01:33:861 (1) - finsih ^
01:40:015 (2) - finish on start ^
01:42:708 (1,2) - don't try this at home The spacing is very misleading here. Do the same as you did here 01:31:169 (2,3) - . Have a look at the previous part and compare 00:29:631 (2) - uh ;_; fixed
01:52:323 (2) - finish on start Ok


That's all. I personally would like having 1,0x spacing rather than 0,8x (on Hard). But what's done is done :p Yeah, when I took the map after months in graveyard I was thinking the same
Hope you have any use of this mod

Good luck!
Thank you >w<
Chewin
thank you, mapped the break

SPOILER
osu file format v12

[General]
AudioFilename: ZUN - The Road of the Apotropaic God ~ Dark Road.mp3
AudioLeadIn: 1956
PreviewTime: 19246
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 69246
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:The Road of the Apotropaic God ~ Dark Road
TitleUnicode:厄神様の通り道 ~ Dark Road
Artist:ZUN
ArtistUnicode:ZUN
Creator:Leader
Version:Chewin's Normal
Source:Touhou
Tags:Hina Kagiyama Mountain of Faith th10 Chewin
BeatmapID:223815
BeatmapSetID:58716

[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bghina.png",0,0
//Break Periods
2,44061,48815
2,69246,74200
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
785,384.615384615385,4,2,1,30,1,0
6938,-100,4,2,1,50,0,0
31554,-100,4,2,1,50,0,0
31650,-100,4,2,1,40,0,0
68477,-100,4,2,1,20,0,0
75400,-100,4,2,1,40,0,0
93861,-100,4,1,1,50,0,1
103092,-100,4,1,1,50,0,0
118477,-100,4,2,1,20,0,0


[Colours]
Combo1 : 255,128,0
Combo2 : 34,184,210
Combo3 : 255,43,149
Combo4 : 240,240,240
Combo5 : 255,0,0
Combo6 : 255,255,0

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Topic Starter
Leader

Chewin wrote:

thank you, mapped the break

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Title:The Road of the Apotropaic God ~ Dark Road
TitleUnicode:厄神様の通り道 ~ Dark Road
Artist:ZUN
ArtistUnicode:ZUN
Creator:Leader
Version:Chewin's Normal
Source:Touhou
Tags:Hina Kagiyama Mountain of Faith th10 Chewin
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Updated!
Chewin
Oh shiet.
Baka Scimo Neko, ho dimenticato qualcosa ieri perchè andavo di fretta, scusa.

SPOILER
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Title:The Road of the Apotropaic God ~ Dark Road
TitleUnicode:厄神様の通り道 ~ Dark Road
Artist:ZUN
ArtistUnicode:ZUN
Creator:Leader
Version:Chewin's Normal
Source:Touhou
Tags:Hina Kagiyama Mountain of Faith th10 Chewin
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256,84,99054,1,2,2:0:0:0:
309,36,99246,2,0,L|432:104,1,140
484,152,99823,1,2,2:0:0:0:
436,204,100015,6,0,P|420:276|460:348,1,140
304,332,100785,2,0,P|244:364|160:348,1,140
80,252,101554,53,0,0:0:0:0:
132,124,101938,1,0,0:0:0:0:
220,232,102323,1,0,0:0:0:0:
80,252,102708,1,0,0:0:0:0:
132,124,103092,37,0,0:0:0:0:
392,24,103861,1,0,0:0:0:0:
492,288,104631,1,0,0:0:0:0:
216,328,105400,2,0,L|152:360,2,70
284,340,105977,1,0,0:0:0:0:
324,284,106169,54,0,P|404:288|460:244,1,140,4|0,0:0|0:0,0:0:0:0:
476,188,106746,1,2,2:0:0:0:
436,128,106938,2,0,L|312:40,1,140
256,80,107515,1,2,2:0:0:0:
190,46,107708,6,0,L|76:128,1,140
36,188,108285,1,2,2:0:0:0:
72,248,108477,2,0,B|88:304|56:376|56:372,2,70,0|2|0,0:0|2:0|0:0,0:0:0:0:
208,216,109246,53,0,0:0:0:0:
292,328,109631,1,0,0:0:0:0:
348,200,110015,1,0,0:0:0:0:
208,216,110400,1,0,0:0:0:0:
292,328,110785,6,0,P|384:336|448:272,2,140
152,344,111938,2,0,L|108:280,1,70
76,224,112323,5,0,0:0:0:0:
112,88,112708,1,0,0:0:0:0:
212,188,113092,1,0,0:0:0:0:
76,224,113477,1,0,0:0:0:0:
112,88,113861,54,0,P|148:96|200:68,1,70
240,56,114246,2,0,P|271:46|307:54,1,70
356,104,114631,2,0,P|420:120|512:88,2,140
316,236,115785,5,0,0:0:0:0:
228,344,116169,1,0,0:0:0:0:
184,292,116361,2,0,L|172:208,2,70
256,192,116938,12,0,118477,0:0:0:0:
Leorda
Hi there

[General]
* Set the Audio-Lead In to 2000 for all diff. Because all diff is having an inconsistency in Audio Lead-In


[Easy]
* I feel this diff has a random clap. Consider to add clap at object when it snap at 3rd white tick

00:37:708 (5,1) - Swap new combo for following stanza and music part
00:51:554 (2,3) - Spacing are error here, also stacking for easiest diff are not recommended. It causes beginners are confusing during gameplay
00:55:400 (3,4) - Stacking for easiest diff are not recommended
01:20:785 (1) - Why NC?
01:57:323 (1) - This spinner is too short, it can be hard to complete it for beginners. Consider to replace it with slider


[Chew's Normal]
00:30:015 (3) - Add clap at tail slider
01:52:323 (1) - Add finish?


[Hard]
* Your starup position of background must be 0,0. Otherwise, your BG is at the wrong position. Fix this by copy this into your OSU file

0,0,"bghina.png",0,0

00:17:708 (5) - New combo?
00:34:054 (7) - Why clap at start slider? It supposed at repeating slider
01:19:631 (1) - Clap?
01:33:092 (1,2,3,4,5,6,7) - These stream pattern needs to be perfectly curve, BTW (nazi)
01:41:745 (6) - Why clap at start slider? It supposed at end slider
01:44:054 (4) - ^


Good luck~
Topic Starter
Leader
Leorda

Leorda wrote:

Hi there

[General]
* Set the Audio-Lead In to 2000 for all diff. Because all diff is having an inconsistency in Audio Lead-In Ok o3o


[Easy]
* I feel this diff has a random clap. Consider to add clap at object when it snap at 3rd white tick Mhm, I'm not sure, I will look better later.

00:37:708 (5,1) - Swap new combo for following stanza and music part Fixed
00:51:554 (2,3) - Spacing are error here, also stacking for easiest diff are not recommended. It causes beginners are confusing during gameplay Changed
00:55:400 (3,4) - Stacking for easiest diff are not recommended ^
01:20:785 (1) - Why NC? I thought I fixed this before.. Well, removed.
01:57:323 (1) - This spinner is too short, it can be hard to complete it for beginners. Consider to replace it with slider I kept the spinner, but now is 1/2 longer, it should be okay now.

[Hard]
* Your starup position of background must be 0,0. Otherwise, your BG is at the wrong position. Fix this by copy this into your OSU file

0,0,"bghina.png",0,0 Done :3

00:17:708 (5) - New combo? Right, fixed.
00:34:054 (7) - Why clap at start slider? It supposed at repeating slider Done
01:19:631 (1) - Clap? Done
01:33:092 (1,2,3,4,5,6,7) - These stream pattern needs to be perfectly curve, BTW (nazi) It should be better now
01:41:745 (6) - Why clap at start slider? It supposed at end slider Fixed
01:44:054 (4) - ^ ^


Good luck~
Thank you <3
pandaikon
hi

mostly suggestions down below

[Easy]
00:03:861 (1,3,4) - it's a really minor thing, but maybe you could move 00:05:400 (3,4) - a bit so it won't look too close to 00:03:861 (1) . i tried to fix it, see if you like it
code
292,276,4246,2,2,P|344:332|420:320,1,160,2|2,0:0|0:0,0:0:0:0:
456,248,5400,1,0,0:0:0:0:
416,180,5785,2,0,P|372:120|276:112,1,160
212,92,6938,6,0,P|149:192|198:300,1,240,2|0,0:0|0:0,0:0:0:0:
268,264,8477,2,0,P|336:228|424:248,1,160
00:28:092 (1) - try extending this slider so it will finish at 00:29:246 - it sounds better imo, since as it is now, you are missing that point, which makes a really strange gap in the rhythm.
00:40:400 (1) - same as above, though here is pretty ok as it is. it's up to you whether you want to change it or not.
01:31:746 (3) - this is a bit strange to play. why not move it at 01:31:938 - it'll sounds really ok there
01:50:785 (4,1) - move 01:51:938 (1) - a bit so it won't touch the slider

[Chewin's Normal]
01:07:708 (3) - just a silly thing. maybe you could end this slide at 01:08:861 ?
01:18:285 (1) - move this at 01:18:092 - and make it a reverse slider. it sounds better imo.

[Hard]
00:06:169 (4,5) - i'd suggest you to make these two sliders into a single one that covers 00:06:458.
00:09:823 (4) - this jump is kinda strange to read/feel. try moving this note at the end of 00:08:861 (2) - so the jump will be at the start of the NC.
00:23:861 (7) - NC?
00:28:477 (3) - extend this slider so the reverse will occur at 00:28:861
00:30:785 (1,2,3,4,5,6,7,8) - small thing, but maybe instead of a stream here you can insert jumps. remove the notes from the blue ticks and add jumps between the rest, since it will go better with the loud notes of this part.
00:40:881 (1) - maybe you could map this part, instead of leaving that slider there? it just looks a bit out of it's place imo.
01:00:785 (7) - NC?
01:04:919 - add a note here
01:30:785 (3) - extend the slider so the reverse will be on 01:31:169
01:43:861 - feels kinda empty. maybe add a note here? or you could make 01:43:092 (3) - a reverse slider.
01:51:746 - add a note here? if so, NC at 01:50:785 (8) - so the combo counter won't go past 10
01:55:400 (3) - same as 01:30:785 (3)

that's a really nice mapset, so good luck in ranking it :D
Topic Starter
Leader
pandaikon

pandaikon wrote:

hi

mostly suggestions down below

[Easy]
00:03:861 (1,3,4) - it's a really minor thing, but maybe you could move 00:05:400 (3,4) - a bit so it won't look too close to 00:03:861 (1) . i tried to fix it, see if you like it Much better
292,276,4246,2,2,P|344:332|420:320,1,160,2|2,0:0|0:0,0:0:0:0:
456,248,5400,1,0,0:0:0:0:
416,180,5785,2,0,P|372:120|276:112,1,160
212,92,6938,6,0,P|149:192|198:300,1,240,2|0,0:0|0:0,0:0:0:0:
268,264,8477,2,0,P|336:228|424:248,1,160
00:28:092 (1) - try extending this slider so it will finish at 00:29:246 - it sounds better imo, since as it is now, you are missing that point, which makes a really strange gap in the rhythm. Ok
00:40:400 (1) - same as above, though here is pretty ok as it is. it's up to you whether you want to change it or not. Mhm, I keep it in this way
01:31:746 (3) - this is a bit strange to play. why not move it at 01:31:938 - it'll sounds really ok there It was there! Fixed the mistake :v
01:50:785 (4,1) - move 01:51:938 (1) - a bit so it won't touch the slider Whoops, fixed

[Hard]
00:06:169 (4,5) - i'd suggest you to make these two sliders into a single one that covers 00:06:458. Nah, I like them as they are
00:09:823 (4) - this jump is kinda strange to read/feel. try moving this note at the end of 00:08:861 (2) - so the jump will be at the start of the NC. Better, fixed
00:23:861 (7) - NC? No
00:28:477 (3) - extend this slider so the reverse will occur at 00:28:861 Ok~
00:30:785 (1,2,3,4,5,6,7,8) - small thing, but maybe instead of a stream here you can insert jumps. remove the notes from the blue ticks and add jumps between the rest, since it will go better with the loud notes of this part.Mhm, nice idea, I'll see later o3o
00:40:881 (1) - maybe you could map this part, instead of leaving that slider there? it just looks a bit out of it's place imo. Nah, i'll leave the spinner
01:00:785 (7) - NC? No :v
01:04:919 - add a note here ^
01:30:785 (3) - extend the slider so the reverse will be on 01:31:169 Done
01:43:861 - feels kinda empty. maybe add a note here? or you could make 01:43:092 (3) - a reverse slider. It is worse, imo
01:51:746 - add a note here? if so, NC at 01:50:785 (8) - so the combo counter won't go past 10 ^
01:55:400 (3) - same as 01:30:785 (3) Done~

that's a really nice mapset, so good luck in ranking it :D wow, thanks >w<
Thank you very much ~
riffy
yo

[General]
  1. Your audioLedIn is inconsistent. (check it in .osu file). Not a big problem, but you'd better fix it. see? Audio Lead In 1500 will be enough for all diffs, I think.
  2. Since Cheiwn's diff has the same background, why can't it use the same combo colours?
  3. I'd recommend you to use slider tick rate 2 it feels much better here.
  4. Disable countdown, it is kinda weird to have it enabled here.
[Easy]
  1. Try to reduce OD by one tick, it feels like current one is too high an may stress beginners.
  2. 00:08:477 (2,1) - try to avoid patterns like this one. 00:10:015 (1)'s end is too close to 00:08:477 (2) - so beginners might mistakenly click it.
    flow in easy diffs
    Green is a correct flow which is hardly understandable for beginners.
    Red is wrong flow. it's easy for beginners, so they will follow wrong flow and miss the slider here.
  3. 00:13:092 (1) - nazi - since 00:14:631 (3) - is curved with two red slider-points, do the sae with (1) for onsistent pattern. something like this
  4. 00:22:323 - 00:23:092 (2) - 00:23:861 - there's no any claps in music, so placing claps here doesn't make any sense and sounds weird, to be honest. Try to follow music and remove these claps!
  5. 00:24:246 - I'd place a circle here to be more consistent. (btw, put a clap on a circle here) it will fit with backgound music
  6. 00:57:708 (2,2) - only these two sliders have claps which is off music. Reove capls here, to be consistent and replace them with whistls if you want to.
  7. 01:15:400 (2) - normmally, I'm not so picky with hitsounds. But that finish sounds too loud here, try to replace it with whistle? Or don't place any hitsound here at all.
  8. 01:21:554 (1,2,3,4,5,6,7) - this combo feels th way too long. I'm sure that you've missd an NC somewhere and it ruined your consistent comboing :<
  9. 01:31:938 (3) - You'd better and this slider at 01:32:708 - because strong beat and clap hitsound are here. It will make rhythm more consistent, too!
  10. 01:38:861 - how about a circle for that clap sound in music? It will fit here quite good.
  11. 01:44:054 (3) - during the whole diff you have cute 1/1 rhythm with some 2/1 patterns Don't ruin it, keep this diff easy-playable, start this slider at 01:44:246
  12. 01:44:054 (3,1,1) - this comoing here is too much inconsistent. It will confuse/stress beginners. they don't expect TOO SHORT combo, try to remove one of these NCs
  13. 01:56:169 (2) - try to replace this slider with circle and slider (remove repeat, start slider at 01:56:554 - and put a circle at 01:56:169 - picture it will fit with music better,
  14. 01:57:131 (1) - I'd say that this spinner is too short for [Easy] diff, try to discuss it with other modders. I'm not sure about this one.
[Chewin's Normal]
  1. Your current OD is the same as on [Easy] Try to increase OD by 1 tick. To keep diffs balanced.
  2. 01:33:092 (1) - Second reverse appears too fast and it's quite unexpected here. I'd recommend you to replace this pattern with something else. Those sliders are uncommon for E/N diffs and they may stress players

    Nice boat diff.
[Hard]
  1. 00:15:208 (4) - [b]Second reverse appears too fast and it's quite unexpected here. I'd recommend you to replace this pattern with something else. It's not that bad for [Hard] diff but it's quite hard to read it :<
  2. 00:30:785 (1,2,3,4,5,6,7,8,1) - I'm not really sure if it is okay for a [Hard] diff, I'd recommend you to replace it with 1/4 slider (reversed), so it'll be easier fr players
  3. 00:35:400 (5) - nazi - for sliders like this one, you can use new algorithm. It will make sliders much better-looking and easier to construct.
  4. 00:43:092 (1,2,3,4,1,2,3,4) - same as00:30:785 (1,2,3,4,5,6,7,8,1) ? Can't you just finish spinner at 00:43:861? It's a hard diff, so I don't recommend you to use a lot of streams here :<
  5. 01:00:785 (7) - nazi - have you missed a NEw Combo here? It feels like you should place New Combo here.
  6. 01:05:785 (2,3,4) - nazi - try to keep jump distance under x2.0, this is not [Insane] diff, remember! I'm not really sure if it's needed but I feel like it's better to keep [Hard] diff playable
  7. 01:33:092 (1,2,3,4,5,6,7,1) - same as 00:30:785 (1,2,3,4,5,6,7,8,1). I'm quite sure that 1/8 gap between 01:33:669 (7,1) - is too hard and stream doesn't makes it easier. Try to keep things easier!
  8. 01:45:400 (1,2) - this combo is the way too short. It feels quite inconsistent towards other combos, can't you fix it somehow?
  9. 01:57:708 (1,2,3,4,1,2,3,4) - if you have fixed previous suggestion about streams, replace this one with sliders, as well. So, you'll keep consistent patterns.
~~~~~~~~~~~~~

Good luck!
Topic Starter
Leader
-Bakari-

-Bakari- wrote:

yo
[General]
  1. Your audioLedIn is inconsistent. (check it in .osu file). Not a big problem, but you'd better fix it. see? Audio Lead In 1500 will be enough for all diffs, I think. Well, now is consistent but I chose 2000
  2. Since Cheiwn's diff has the same background, why can't it use the same combo colours? I'll let him decide :v
  3. I'd recommend you to use slider tick rate 2 it feels much better here. Ok
  4. Disable countdown, it is kinda weird to have it enabled here. Disabled
[Easy]
  1. Try to reduce OD by one tick, it feels like current one is too high an may stress beginners. Done
  2. 00:08:477 (2,1) - try to avoid patterns like this one. 00:10:015 (1)'s end is too close to 00:08:477 (2) - so beginners might mistakenly click it. Well, fixed, it should be easier to read now
    SPOILER
    Green is a correct flow which is hardly understandable for beginners.
    Red is wrong flow. it's easy for beginners, so they will follow wrong flow and miss the slider here.
  3. 00:13:092 (1) - nazi - since 00:14:631 (3) - is curved with two red slider-points, do the sae with (1) for onsistent pattern. something like this k
  4. 00:22:323 - 00:23:092 (2) - 00:23:861 - there's no any claps in music, so placing claps here doesn't make any sense and sounds weird, to be honest. Try to follow music and remove these claps! Fixed
  5. 00:24:246 - I'd place a circle here to be more consistent. (btw, put a clap on a circle here) it will fit with backgound music Nice idea
  6. 00:57:708 (2,2) - only these two sliders have claps which is off music. Reove capls here, to be consistent and replace them with whistls if you want to. Removed claps
  7. 01:15:400 (2) - normmally, I'm not so picky with hitsounds. But that finish sounds too loud here, try to replace it with whistle? Or don't place any hitsound here at all. No more finish now
  8. 01:21:554 (1,2,3,4,5,6,7) - this combo feels th way too long. I'm sure that you've missd an NC somewhere and it ruined your consistent comboing :< Add NC at 01:21:554 :3
  9. 01:31:938 (3) - You'd better and this slider at 01:32:708 - because strong beat and clap hitsound are here. It will make rhythm more consistent, too! My mistake, it was like that, I think xD fixed
  10. 01:38:861 - how about a circle for that clap sound in music? It will fit here quite good. Ok
  11. 01:44:054 (3) - during the whole diff you have cute 1/1 rhythm with some 2/1 patterns Don't ruin it, keep this diff easy-playable, start this slider at 01:44:246 Done
  12. 01:44:054 (3,1,1) - this comoing here is too much inconsistent. It will confuse/stress beginners. they don't expect TOO SHORT combo, try to remove one of these NCs Fixed
  13. 01:56:169 (2) - try to replace this slider with circle and slider (remove repeat, start slider at 01:56:554 - and put a circle at 01:56:169 - picture it will fit with music better, Much better, fixed
  14. 01:57:131 (1) - I'd say that this spinner is too short for [Easy] diff, try to discuss it with other modders. I'm not sure about this one. I asked two BATs and they said it's okay.
[Hard]
  1. 00:15:208 (4) - Second reverse appears too fast and it's quite unexpected here. I'd recommend you to replace this pattern with something else. It's not that bad for [Hard] diff but it's quite hard to read it :< Uh, it's readable
  2. 00:30:785 (1,2,3,4,5,6,7,8,1) - I'm not really sure if it is okay for a [Hard] diff, I'd recommend you to replace it with 1/4 slider (reversed), so it'll be easier fr players [b]Fixed with 1/2 jumps as pandaikon suggested me in the previous mod
  3. 00:35:400 (5) - nazi - for sliders like this one, you can use new algorithm. It will make sliders much better-looking and easier to construct. Done
  4. 00:43:092 (1,2,3,4,1,2,3,4) - same as 00:30:785 (1,2,3,4,5,6,7,8,1) ? Can't you just finish spinner at 00:43:861? It's a hard diff, so I don't recommend you to use a lot of streams here :< Nah, it's fine :v
  5. 01:00:785 (7) - nazi - have you missed a NEw Combo here? It feels like you should place New Combo here. Added NC
  6. 01:05:785 (2,3,4) - nazi - try to keep jump distance under x2.0, this is not [Insane] diff, remember! I'm not really sure if it's needed but I feel like it's better to keep [Hard] diff playable I'll think about them later
  7. 01:33:092 (1,2,3,4,5,6,7,1) - same as 00:30:785 (1,2,3,4,5,6,7,8,1). I'm quite sure that 1/8 gap between 01:33:669 (7,1) - is too hard and stream doesn't makes it easier. Try to keep things easier! ^
  8. 01:45:400 (1,2) - this combo is the way too short. It feels quite inconsistent towards other combos, can't you fix it somehow? Fixed
  9. 01:57:708 (1,2,3,4,1,2,3,4) - if you have fixed previous suggestion about streams, replace this one with sliders, as well. So, you'll keep consistent patterns. I'll keep them
~~~~~~~~~~~~~

Good luck!

Very helpful mod, thank you :3
MillhioreF
[Hard] testplay as requested in my queue~

Pretty alright map, seems fun enough.

Major complaints:
* There are a couple of places with no notes that feel hella awkward. The gap after 00:05:785 (3) might be all right since it somewhat fits the music, but there's no excuse for there not to be a 00:55:400 (5).

Minor complaints:
* 01:05:400 (1,2,3,4) - is probably all right since it's sliders and not very demanding for clicks, but 01:06:938 (1,2,3,4) - seems excessive for a Hard. I'd make the square smaller or remap it entirely.
* 01:20:785 (4,5,6,7,1) - This really ought to be a proper star, the distance is all wrong on it and it looks wonky (yes, I noticed this while playing)

Awesomeness:
* 01:19:631 (1,2,3,4,5,6,7,1) - Despite looking kinda bad, this plays really nice, so kudos! Fix it up and it'll be awesome.

Solid map! Just needs a bit of polish and it should be good to go.
Marcin
Let's see what can I do:
[Easy]
01:05:400 (1,2) - I can hear finishes on both slider starts, how about putting a finish hitsound on them?
00:43:092 (3) - I'd shorten it by 1/1, and put reverse arrow to show the 1/4 stream being in music.
^ And finish on slider end
00:17:708 (3) - There is ... a finish in music on slider start, and you used whistle 00:16:169 (1) - on this, so: Put whistle on this slider start too.
01:19:438 (3) - I'm not sure, why there is wrong spacing here.... I don't see a reason.
Well, nothing really wrong.
Next:
[Chewin's Normal]
Nothing seems to be wrong, except:
01:06:938 (1) - I'd ctrl+h it.
00:21:938 (5) - Why have you used normal finish here, while:
00:25:400 (1) - here is soft finish?
00:51:554 (3,4,1) - why it's not aligned perefectly... (nazi /me runs)
01:15:400 (1,1,1) - I would use a little bit bigger spacing (like, 0,1?). I thought that they're perfectly stacked, but after playing them in editor, I spotted that they have 0,01 spacing. Either stack them, Unstack them, and place all around the map, or make the spacing a little bit bigger.
01:56:169 (2,3) - Well, I don't know why, but I'd more like them stacked like that: http://db.tt/fSoesC7b
[Hard]
00:06:554 (6) - It feels so.... strange, because before that, you could put atleast 4 1/4 circles. And not mentioning anty jump on that... If you space it better, this pattern (ofc. not putted like that, it's just example) http://db.tt/4HNcK7lQ Would fit very good here.
00:16:169 (1) - Finish on slider start.
00:17:708 (1) - ^ (except, this is a circle :P)
00:30:785 (1,2,3,4) - ... hm... I find this http://db.tt/CHNWobCu pattern fitting much better.
00:55:400 - ... undermapping? http://db.tt/f7Siwijy adding this, won't break anything, and It'll complete the rhythm.
01:04:919 - I find this moment, not having a circle.... strangely playing. How about stacking this triplet before, with a slider, and adding one more circle in place where I linked? (If you don't understand: http://db.tt/lJ0kdtEA ofc. not the same pattern, you'll need to rearrange it)
01:20:785 (1) - Daddy, Daddy look! It really wants new combo here! (oh come on... :D )
00:17:708 (1,2,3,4) - http://db.tt/r7zpR8zM It will really fit to the music here, screw that it's used almost everywhere.

I think, everything ... Star ~ cause I like this music, and map, and both <3
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