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Annabel - STEP AHEAD (Short Ver.)

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Topic Starter
Sure
This beatmap was submitted using in-game submission on 2012년 10월 2일 화요일 at 오후 2:51:08

Artist: Annabel
Title: STEP AHEAD (Short Ver.)
Source: Koi to Senkyo to Chocolate Portable
Tags: Love Election PSP koichoco cRyo[iceeicee]
BPM: 140
Filesize: 15493kb
Play Time: 01:35
Difficulties Available:
  1. cRyo's Hard (4.88 stars, 222 notes)
  2. Easy (2.35 stars, 103 notes)
  3. Insane (5 stars, 303 notes)
  4. Normal (3.54 stars, 125 notes)
Download: Annabel - STEP AHEAD (Short Ver.)
Download: Annabel - STEP AHEAD (Short Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
My 48th Ranked Beatmap.
The opening theme of the PSP game 'Koi to Senkyo to Chocolate Portable'.

Thanks for your cooperation!
Darksonic
☆ >w<
cRyo[iceeicee]
http://puu.sh/14IzJ
i used some custom samples, as i checked they shouldnt interfere in your diffs, if missed something just let me know www ^^/
Topic Starter
Sure
Uploaded your diff, nice job cRyo <3
al2e10
Long time no mod :D
Im finding my mod from do you see it? D:

By AL2 modding queue
==General==
////////

==Insane==
-- Combo Problem --
-- Sound --
00:08:664 (3-1st) - Remove the whistle OR set a timing section to lower the sound
^^^^^^^All the 3-1st at the beginning... Coz I thought the whistle = to the piano. But that not fit to the sound after that...
So i Suggest lower down the wistle or remove it :D
00:14:236 (1-1st) - Missing Whistle >_<
00:25:379 (3-1st) - <<<About all of that patten
I thought it should be on the -2nd. I thought the music of-2nd is lager than the -1st. So, I suggest u to change it ^_^
00:35:022 (1) - Remove - Extra whistle
00:53:022 (2) - Missing clap? @_@
00:55:164 (2-2nd) - Add a timing section to make the finish sound more bigger ~ I thought that must be greater
01:20:879 (2-1st) - Clap, that's sound great :D
-- Spacing --
-- Other(S) --
Nice SOUND >_<
Nice map ~ No other Revenue :D

==cRyo's Hard==
-- Combo Problem --
01:00:736 (1) - REmove new combo - Useless
-- Sound --
00:30:093 (5-1st) - This clap so strange
00:55:379 (1-1st) - Do you think the normal default finish is better than a whistle?
01:12:307 (2) - This whistle slider quite strange also... 01:12:307 Timing section should be soft?
-- Spacing --
01:08:022 (3) - Pre. X1.2 Nex. X1.3 Just spacing
-- Other(S) --


==OVERALL==
LIKE :
LOLLLL Improved a lot from the first map I looking at you :D
Like Sound : Many extra sound effect added. Im great to see that :D
In mapping style : When I checked your previous map, I just thought that you are copying 111's Style LOL
But lastly I felt your own style now :D
UNLIKE :
Only I can check for is the sound D: That make me feel sad LOL

EDIT : GOOD LUCK >_< STARSTARSTARSTARSTARSTARSTARSTARSTARSTAR
Topic Starter
Sure

KingsAL2 wrote:

Long time no mod :D
Im finding my mod from do you see it? D:

By AL2 modding queue
==General==
////////

==Insane==
-- Combo Problem --
-- Sound --
00:08:664 (3-1st) - Remove the whistle OR set a timing section to lower the sound
^^^^^^^All the 3-1st at the beginning... Coz I thought the whistle = to the piano. But that not fit to the sound after that...
So i Suggest lower down the wistle or remove it :D // I see. Changed it from default to custom which is same with cRyo's. It would be better.
00:14:236 (1-1st) - Missing Whistle >_< // Nope
00:25:379 (3-1st) - <<<About all of that patten
I thought it should be on the -2nd. I thought the music of-2nd is lager than the -1st. So, I suggest u to change it ^_^ // No change. Just I followed the piano.
00:35:022 (1) - Remove - Extra whistle // Not really
00:53:022 (2) - Missing clap? @_@ // No
00:55:164 (2-2nd) - Add a timing section to make the finish sound more bigger ~ I thought that must be greater // There is already timing section.
01:20:879 (2-1st) - Clap, that's sound great :D // Nope
-- Spacing --
-- Other(S) --
Nice SOUND >_<
Nice map ~ No other Revenue :D


==OVERALL==
LIKE :
LOLLLL Improved a lot from the first map I looking at you :D
Like Sound : Many extra sound effect added. Im great to see that :D
In mapping style : When I checked your previous map, I just thought that you are copying 111's Style LOL // What was that map? @_@
But lastly I felt your own style now :D
UNLIKE :
Only I can check for is the sound D: That make me feel sad LOL // haha xD

EDIT : GOOD LUCK >_< STARSTARSTARSTARSTARSTARSTARSTARSTARSTAR
Thanks a lot! :D
cRyo[iceeicee]

KingsAL2 wrote:

==cRyo's Hard==
-- Combo Problem --
01:00:736 (1) - REmove new combo - Useless i like the way it looks o:
-- Sound --
00:30:093 (5-1st) - This clap so strange i call this sample *strange clap* www \^^/
00:55:379 (1-1st) - Do you think the normal default finish is better than a whistle? no, because whistle here is custom sound which is similar to soft finish xD
01:12:307 (2) - This whistle slider quite strange also... 01:12:307 Timing section should be soft? its funny !!!
-- Spacing --
01:08:022 (3) - Pre. X1.2 Nex. X1.3 Just spacing moved a bit !
Thank you mod ^^/
http://puu.sh/15lPz
Topic Starter
Sure
Updated every diff
Konei
Random mod~

[General]

* Disable Letterboxes during break in all diffs because you use a video~
* You don't use a SB, so delete the osb file and full submit~
* The Source should be "Koi to Senkyo to Chocolate Portable" http://puu.sh/15F7S
* add to tags: Love, Election, Chocolate, as it's the translation as you know :D

[Easy]

00:03:950 - This downbeat is too strong to ignore it imo
00:07:379 - ^
00:10:807 - ^
01:02:236 (1) - Finish on start? If you do I would make it a bit quieter
01:22:379 (7) - Move it to 01:22:593 to follow the vocals might be better :3~
01:34:379 (2) - Whistle on end because of the high tone would sound nice~


[Normal]

* AR 5 plays better in this diff I think~
01:08:879 (1) - Try shaping it the same way as 4? I think it's a nice idea, because you used the same slider types in your previous combos~
01:12:522 (1) - I think this single curved slider is a bit lonely. Change it into a straight one would perfectly fit to the followings
01:22:593 - Starting the Spinner here might be better because the long vocal starts here


[cRyo's Hard]

Moe diff~


[Insane]

* 0 Spinners is not a good Idea because the score can not vary like this!
01:22:164 (5) - I think of the repeat a bit sudden for this pattern. Maybe delete the repeat and add a note like this? http://puu.sh/15EXL
01:26:236 (1) - Not perfectly stacked on 8's end
* Funny diff~


That's all I've got :3
Go go Koichoco and Good luck ;)

~
Suimya
:3
Topic Starter
Sure

Konei wrote:

Random mod~

[General]

* Disable Letterboxes during break in all diffs because you use a video~ // It's fine, because the ratio of the video is 16:9. So, letterbox doesn't affect to the video.
* You don't use a SB, so delete the osb file and full submit~ // One osb is allowed which doesn't have SB code even. You can check it in ranking criteria.
* The Source should be "Koi to Senkyo to Chocolate Portable" http://puu.sh/15F7S // Fixed
* add to tags: Love, Election, Chocolate, as it's the translation as you know :D // Love and Election were already added. Chocolate isn't necessary because it's in the title. Adding comma is useless imo.

[Easy]

00:03:950 - This downbeat is too strong to ignore it imo
00:07:379 - ^
00:10:807 - ^
01:02:236 (1) - Finish on start? If you do I would make it a bit quieter
01:22:379 (7) - Move it to 01:22:593 to follow the vocals might be better :3~
01:34:379 (2) - Whistle on end because of the high tone would sound nice~


[Normal]

* AR 5 plays better in this diff I think~
01:08:879 (1) - Try shaping it the same way as 4? I think it's a nice idea, because you used the same slider types in your previous combos~ // Fixed
01:12:522 (1) - I think this single curved slider is a bit lonely. Change it into a straight one would perfectly fit to the followings // You're right. Fixed appropriately
01:22:593 - Starting the Spinner here might be better because the long vocal starts here


[cRyo's Hard]

Moe diff~


[Insane]

* 0 Spinners is not a good Idea because the score can not vary like this!
01:22:164 (5) - I think of the repeat a bit sudden for this pattern. Maybe delete the repeat and add a note like this? http://puu.sh/15EXL
01:26:236 (1) - Not perfectly stacked on 8's end
* Funny diff~


That's all I've got :3
Go go Koichoco and Good luck ;)

~
Thanks for mod :D
Konei
I know it's allright, but I think the osb file can be deleted anyway.

However you can delete it if you full submit another time~ :)
Mikkuri
I can't mod

star~
Topic Starter
Sure
Thanks for star, Mickey :D
Lami
안녕하세요 :3

[Easy]
fine to me

[Normal]
fine to me

[cRyo's Hard]
this diff have many unsnapped green lines. how about check them again? (whether miss green line's effect or not)

00:03:307 (3,4) - (small thing) not stack each other. just let you know.
00:49:379 (2,3,4,5) - ^
00:07:379 (4) - ^
01:08:450 (4,1) -

00:13:164 (3) - volume 35% is better for me > <
00:16:807 (3) -
00:47:450 (3) - (nazi) move to center :3 x256 y336
00:33:950 (2) - (nazi) x308 y196 ()
01:06:307 (6) - it can be more good shape :3
01:25:379 (1) - add NC

00:00:950 - useless green line

moe diff~

[Insane]

00:26:664 (2) - 여기만 기묘하게 distance snap이 다르네요.. 물론 플레이어는 모르겠지만...
00:28:379 (2,3) - 여기도 별 문제 없는건 이미 알고있지만은.... 3번째 포인트를 살짝 내리는게 어떨지요
+슬라도 2그리드만 내리고
기분탓인가 유독 여기만 슬라-슬라가 잘 이어지지 않는 느낌이...
00:36:307 (5) - x8 y94 (00:36:093 (4,6) - 의 y값 평균 좌표..ㄷㄷ)
이거 고치려면 그리드 밖으로 꺼내야 되는데 그리드 밖으로 꺼내는걸 꺼려하신다면 pass > <
중요하지도 않기도 하고...
00:44:986 (5) - delete note(?) just my opinion..
00:54:200 (6) - 노트 추가.. 그냥 있으면 좋을거같아요 ㄷㄷ
01:25:379 (7,1) - 스택이 덜됬는데 이건 고치면 좋을듯하고, 안고쳐도 플레이어는 모르고....

キラリ~ > <
Topic Starter
Sure

intoon wrote:

안녕하세요 :3

[Insane]

00:26:664 (2) - 여기만 기묘하게 distance snap이 다르네요.. 물론 플레이어는 모르겠지만...
00:28:379 (2,3) - 여기도 별 문제 없는건 이미 알고있지만은.... 3번째 포인트를 살짝 내리는게 어떨지요
+슬라도 2그리드만 내리고
기분탓인가 유독 여기만 슬라-슬라가 잘 이어지지 않는 느낌이... // EDIT : 이 콤보 그룹 전체를 수정했습니다.
00:36:307 (5) - x8 y94 (00:36:093 (4,6) - 의 y값 평균 좌표..ㄷㄷ)
이거 고치려면 그리드 밖으로 꺼내야 되는데 그리드 밖으로 꺼내는걸 꺼려하신다면 pass > <
중요하지도 않기도 하고...
00:44:986 (5) - delete note(?) just my opinion.. // 다시 잘 들어보니 박자가 없네요. 삭제했습니다.
00:54:200 (6) - 노트 추가.. 그냥 있으면 좋을거같아요 ㄷㄷ
01:25:379 (7,1) - 스택이 덜됬는데 이건 고치면 좋을듯하고, 안고쳐도 플레이어는 모르고....

キラリ~ > <
대칭이나 특정 무늬를 의도하지 않은 부분에서는 가급적이면 그리드 모딩은 지양해주세요. :3
아무튼 모딩 감사합니다. :D
cRyo[iceeicee]

intoon wrote:

[cRyo's Hard]
this diff have many unsnapped green lines. how about check them again? (whether miss green line's effect or not) yeah i checked :3

00:03:307 (3,4) - (small thing) not stack each other. just let you know.
00:49:379 (2,3,4,5) - ^
00:07:379 (4) - ^
01:08:450 (4,1) -
i stacked them manualy, its 0.1 but looks like 0.0 so i guess its fine ^^
00:13:164 (3) - volume 35% is better for me > < yeah 45% was a bit loud ww
00:16:807 (3) - i think it will break my rhytm o:
00:47:450 (3) - (nazi) move to center :3 x256 y336 yeah !
00:33:950 (2) - (nazi) x308 y196 () fixed
01:06:307 (6) - it can be more good shape :3 i think this shape is fine ^^
01:25:379 (1) - add NC yep!

00:00:950 - useless green line removed

moe diff~ thank youuuu ✿ www
Thanks !
http://puu.sh/16C3b
Topic Starter
Sure
Updated!
MiLu
hi~(⌒▽⌒)

[Easy]
01:20:664 (2,3,4,5,6,7) - I think that it is better to change to slider... =_=

[Normal]
01:06:736 (3,4,5,6) - http://puu.sh/173rc just a proposal

[cRyo's Hard]
cRyo moe
SliderTickRate to 2 ?
00:13:379 - change to soft custom2 ?
01:35:236 (1) - volume of this end to 45%? (same as other diffs)

[Insane]
add something hitsound to head slider.
SPOILER
00:14:236 (1) -
00:15:950 (1) -
00:17:664 (1) -
00:19:379 (1) -
00:21:093 (1) -
00:22:807 (1) -
00:24:522 (1) -

00:15:200 (4) - I prefer to change to slider. end this at 00:15:414 -
00:18:629 (4) - ^
00:54:522 (1,2,1) - how about jump? its just a proposal http://puu.sh/174q4
01:08:022 (7) - add new combo?
01:08:879 (2) - ^
01:14:236 (4) - ^
01:27:950 (1,2,3) - this pattern is confusing at first play , but don't need have to fix...
01:35:986 (4) - add new combo


sorry my poor English :(
cRyo[iceeicee]

MiLu wrote:

[cRyo's Hard]
cRyo moe MiLuuuuuuuuuu ♥♥♥
SliderTickRate to 2 ? i dont like ST-2 x.x
00:13:379 - change to soft custom2 ? i think SC1 sounds better :3
01:35:236 (1) - volume of this end to 45%? (same as other diffs) ok~
Thanks MiLu。..。.*
http://puu.sh/179FR
Topic Starter
Sure

MiLu wrote:

hi~(⌒▽⌒)

[Easy]
01:20:664 (2,3,4,5,6,7) - I think that it is better to change to slider... =_= // Sliders make awkward feeling for me.

[Normal]
01:06:736 (3,4,5,6) - http://puu.sh/173rc just a proposal // Hmm, no change.

[Insane]
add something hitsound to head slider. // I followed piano only in this section. Thus no.
SPOILER
00:14:236 (1) -
00:15:950 (1) -
00:17:664 (1) -
00:19:379 (1) -
00:21:093 (1) -
00:22:807 (1) -
00:24:522 (1) -

00:15:200 (4) - I prefer to change to slider. end this at 00:15:414 - // I wanna keep circles.
00:18:629 (4) - ^
00:54:522 (1,2,1) - how about jump? its just a proposal http://puu.sh/174q4 // I prefer stacking in this part. >_<
01:08:022 (7) - add new combo? // No, because I added NC for lyrics.
01:08:879 (2) - ^
01:14:236 (4) - ^
01:27:950 (1,2,3) - this pattern is confusing at first play , but don't need have to fix...
01:35:986 (4) - add new combo // It's not necessary.


sorry my poor English :(
Changed nothing but thanks for mod :)
terametis
hi :3
from PM req

These are all suggestion.

[Easy]
looks good for me :3

[Normal]
00:43:379 (4) - add whistle at the slider's reverse arrow and slider's end. I feel sound more intuitive.

[cRyo]
00:07:807 (1,2,3) - I feel more good try use same rhythm as 00:00:522 (1,2,3) - ,00:04:379 (1) -
00:24:522 (1,2) - This slider is a little uncomfortable for me when combined with the rhythm of the advance. Could you try to something like these :300:56:450 (3) - add clap at slider's end?
00:58:164 (1) - remove clap on the slider's rail and add clap at the slider's end?
00:58:593 (2) - add whistle at the slider's end? I don't know whether or not it is intentional.
01:03:307 (1) - add whistle?
01:11:879 (1) - add clap at the slider's end?
01:20:664 (1) - add clap?

[Insane]
00:43:807 (2) - add whistle
00:44:236 (6) - ^
00:47:022 (4) - add whistle at the slider's head.
00:47:450 (5) - ^

that's all.

awesome mappers :33
sorry, I couldn't find something~~
I hope your map get to Ranked, really <3
bye~ :)
cRyo[iceeicee]

terametis wrote:

[cRyo]
00:07:807 (1,2,3) - I feel more good try use same rhythm as 00:00:522 (1,2,3) - ,00:04:379 (1) - just wanted to make variety o:
00:24:522 (1,2) - This slider is a little uncomfortable for me when combined with the rhythm of the advance. Could you try to something like these :3 umm ok~
00:56:450 (3) - add clap at slider's end?
00:58:164 (1) - remove clap on the slider's rail and add clap at the slider's end?
00:58:593 (2) - add whistle at the slider's end? I don't know whether or not it is intentional. didnt want whistle here
01:03:307 (1) - add whistle? and here ^^
01:11:879 (1) - add clap at the slider's end?
01:20:664 (1) - add clap?
yeah i forgot claps, all added x___x
Thx tera~ !
http://puu.sh/18e2A
Topic Starter
Sure
Fixed something and updated
Thanks for mod and star, terametis :)
winber1
As you can tell, I am totally the fastest modder.

..but yea, sorry for taking so long ;_; Been busy/lazy lol

[Insane]
  1. 00:54:522 (1,2) - possible center it on the y-axis? Looks better that way imo
  2. 01:17:450 (3,4) - I'd rather have the same rhythm as 01:16:164 (2,3,4,5) - it would sound better imo, and it's more consistent that way. http://puu.sh/18YkP and http://puu.sh/18Ylw (Sorry, I'm missing the last picture >_< but combo 7 is just on the other side of 01:19:379 (1) - . But something like this would be a little better imo. )
  3. 01:26:664 (3,4,5,6) - instead, put that rhythm here http://puu.sh/18YmX I like the sound better and it matches 01:22:807 (1,2,3,4) -
  4. 01:33:093 (1,2) - ^ same as above
[cRyo]
  1. 00:13:807 (4) - I would rather have this note spaced just a little bit further just to emphasize that there is not jump here. Or maybe I'm being paranoid.
  2. 00:28:379 - man, i don't like the fact you don't follow vocals. it sounds weird to me :( but I can see what you are doing so it's fine
  3. 00:41:236 (6) - a new combo would be very fitting imo
  4. 00:54:736 (2,1) - if possible, it would be more epic imo if combo 2 was some how stacked onto the next note and there was a bigger jump at 00:54:522 (1,2) - . If not, you could at least do something like http://puu.sh/18Ywp
  5. 00:58:593 (2) - whistle sounds bad imo.
  6. 01:08:450 (4) - silence end of slider?
  7. 01:33:093 (1) - do the same thing as 01:31:379 (1) -
[Normal]
  1. 00:54:522 (4) - new combo?
  2. 01:21:950 (6) - uhhhhh...... http://puu.sh/18YC6 is better and makes the whole pattern symmetric and it more beginner freindly imo. I don't really the point of that repeat slider.
  3. 01:24:950 - why break? Fits better if mapped imo.
[Easy]
  1. 00:54:522 (4) - new combo?
  2. 01:24:950 - i would map the break

    • Well, I'd try to avoid the red lines. For example, 01:20:664 (2,3,4,5,6,7) - is going to be hard to read for beginners, especially with the current approach rate. That's just one example where using the red lines can be confusing. The other examples aren't as important as this one though.
goooood luck~~ :3
LQA20Ans
좋아하는 노래라 모딩해볼겸 받았습니다만

...스타쏘고 갑니다.

아직 맵핑초짜라 지적할점이 보이지가 않네요...

여하튼 랭크되기를 기원합니다.
Topic Starter
Sure

winber1 wrote:

As you can tell, I am totally the fastest modder. xD

..but yea, sorry for taking so long ;_; Been busy/lazy lol

[Insane]
  1. 00:54:522 (1,2) - possible center it on the y-axis? Looks better that way imo // No, flow won't be good
  2. 01:17:450 (3,4) - I'd rather have the same rhythm as 01:16:164 (2,3,4,5) - it would sound better imo, and it's more consistent that way. http://puu.sh/18YkP and http://puu.sh/18Ylw (Sorry, I'm missing the last picture >_< but combo 7 is just on the other side of 01:19:379 (1) - . But something like this would be a little better imo. ) // Fixed appropriately
  3. 01:26:664 (3,4,5,6) - instead, put that rhythm here http://puu.sh/18YmX I like the sound better and it matches 01:22:807 (1,2,3,4) - // No, I followed drums o.o
  4. 01:33:093 (1,2) - ^ same as above

[Normal]
  1. 00:54:522 (4) - new combo? // It's not necessary
  2. 01:21:950 (6) - uhhhhh...... http://puu.sh/18YC6 is better and makes the whole pattern symmetric and it more beginner freindly imo. I don't really the point of that repeat slider. // I wanna keep the slider for claps
  3. 01:24:950 - why break? Fits better if mapped imo. // I won't map break. I have put a break to where possible in Normal and Easy.
[Easy]
  1. 00:54:522 (4) - new combo?
  2. 01:24:950 - i would map the break

    • Well, I'd try to avoid the red lines. For example, 01:20:664 (2,3,4,5,6,7) - is going to be hard to read for beginners, especially with the current approach rate. That's just one example where using the red lines can be confusing. The other examples aren't as important as this one though. // Easy doesn't mean always white bars. o3o
goooood luck~~ :3
Thanks for mod! :)



LQA20Ans님 별 감사합니다. :D
bossandy
Here ~
  
[ General]
 
  1. 01:07:379 - If I were you , I will end the first kiai time here
  2. Lead-In is not enough for me , try 2000~2500?
  3. Selete out Letter box during breaks?
 
[ Easy]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:31:379 (3) - Hmm...Maybe you can add a New Combo here? this pattern is a bit long IMO , and other diffs' have New Combo too :O
    2. 00:38:236 (3) - Same as above
    3. 01:33:950 (1,2) - Move them a bit down? It is a bit ugly because the hit300 covered by HP bar >_<
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. Nothing to point out I think :3
 
[ Normal]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. I think this diff is good enough , because I can't find anything ! Good Job yk!
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. Same as Easy xDD
 
[ cRyo's Hard]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggetion , you can disagree if you want )
    1. Well done , your style always makes fun!
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. God hitsounds , I can't complain anything xD
 
[ Insane]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:49:164 (5) - This diff is according Lyrics to put New Combo , so I think you can put a New Combo here , and then remove New Combo 00:50:022 (1) -
    2. 00:54:093 (5,6) - Maybe change them into a slider? ok , this is not important xD
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 01:08:772 - Make this green timing section's volume down a bit? It sounds a bit loud now , try 40%?
 
  --------------------------------------------------------
Ya , That's all , good mappers!!! Sorry for late :(
I am try to fine some time to mod , now done my mod anyway! xD
Good Luck :3
Topic Starter
Sure

bossandy wrote:

Here ~
  
[ General]
 
  1. 01:07:379 - If I were you , I will end the first kiai time here // I tried this when I made this first. But I feel a bit weird.
  2. Lead-In is not enough for me , try 2000~2500? // The frist note(522ms) + Leadin(1500ms) = 2022ms. It's fine o3o
  3. Selete out Letter box during breaks? // No. Normal and Easy need it when play novid imo.
 
[ Easy]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:31:379 (3) - Hmm...Maybe you can add a New Combo here? this pattern is a bit long IMO , and other diffs' have New Combo too :O // I didn't add new combo for symmetry.
    2. 00:38:236 (3) - Same as above
    3. 01:33:950 (1,2) - Move them a bit down? It is a bit ugly because the hit300 covered by HP bar >_< // Fixed
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. Nothing to point out I think :3
 
[ Normal]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. I think this diff is good enough , because I can't find anything ! Good Job yk!
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. Same as Easy xDD
 
[ Insane]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:49:164 (5) - This diff is according Lyrics to put New Combo , so I think you can put a New Combo here , and then remove New Combo 00:50:022 (1) - // Yes, but there is something wrong at combo length in this section. I removed NC from 00:43:593 (1)
    2. 00:54:093 (5,6) - Maybe change them into a slider? ok , this is not important xD // Nope >w<
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 01:08:772 - Make this green timing section's volume down a bit? It sounds a bit loud now , try 40%? // Fixed to 50%
 
  --------------------------------------------------------
Ya , That's all , good mappers!!! Sorry for late :(
I am try to fine some time to mod , now done my mod anyway! xD
Good Luck :3
Thanks for mod! :)

EDIT : cRyo won't fix anything from winber's mod. Now every diff has been updated.
Kawayi Rika
Checked mapset and nothing issue ~

Really awesome and nice song ~ Here we go ~ :3


Darksonic
Go go!
lolcubes
Hi!

[Normal]
AR+1 please, 4 felt too slow.

[Easy]
*AR+1 as well, 2 is just meh.
*00:52:272 - Lower the volume by 10% for all tick sounds, they are slightly too loud. 70->60%, 80->70% please.
*01:20:664 (2,3,4,5,6,7) - I find this pattern really complicated for an easy. This is very low AR and suck stacking can be confusing. Can you somehow rearrange the pattern so it's not condensed this much? Also put a new combo on 01:20:664 (2) and remove it from the previous slider, because that separates the complicated pattern from the simple stuff, and also fits the music, killing 2 birds with one stone. :P

That's all, can rank once you fix your stuff.
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