Seperate Skins for osu!/Taiko/CtB/mania modes

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46
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +567
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Drafura
I support this
[suicide

Drafura wrote:

I support this
I second this.
Slih

Manchineel wrote:

Drafura wrote:

I support this
I second this.
+1
qlum
I would very much like them to be separately selectable as well, you have a general skin for osu! and common elements and you can separately select skins for the other gamemode. The big issue would be how about the older skins, how do you get them working in the new system?
JeMhUnTeR

qlum wrote:

I would very much like them to be separately selectable as well, you have a general skin for osu! and common elements and you can separately select skins for the other gamemode. The big issue would be how about the older skins, how do you get them working in the new system?
if osu! finds old files which are not supposed to be in the root folder of the skin (in short, the game mode specific elements), it would move these files to where it should be.
bwross
Actually, the OP has a simpler solution to that. Old skins would work because things in the root folder would be loaded as usual. Things in the subfolders would override. You could move things if you wanted to, but there would be no need to.
Topic Starter
Luna
bump for great justice
RBRat3
I like the idea of using different skins for modes but im more interested in just binding a skin to a mode in options rather than modifying the file/folder structure. Possibly easier and faster to implement in the short run and it gets you to the same place.
Topic Starter
Luna
Just as good, as long as you can use different skins I'm sold
MLGnom

RBRat3 wrote:

I like the idea of using different skins for modes but im more interested in just binding a skin to a mode in options rather than modifying the file/folder structure. Possibly easier and faster to implement in the short run and it gets you to the same place.
Idea is not bad, but there is few things.

1. Which skin would be used by song menu? (Probably standard, this would work when we had selection-screen instead of changing mode in song menu)
2. Loading 4 skins at once would force osu! to use a little more memory (I think?).
3. I wanted to make skinner work a little easier. We have a lot of parts that you can change, easily to get lost. Especially beginner skinners or even players, they don't remember/ know names of parts and need to search trough 300+ skin elements to find one one that they want to change. You have edited default skin, you should know how this can be painful.
RBRat3
1. Simple bind the UI to a skin also or just use standards. Can all be handled in the skin select screen using mode switches kinda like this http://puu.sh/2ZxB5.jpg with a toggle somewhere to enable/disable skin binding.

2. You're not loading 4 skins at once. This functions similarly to what beatmaps already do when they include skinned elements only difference being is that you bind a specific mode default skin to it rather than a global one.

3. Putting things in subdirectories doesn't necessarily make things easier there will always be the "wtf is this again?", also there is already a best effort to prefix elements. Skinning has never been a pain to me because I use search functions and large thumbnails with a preview panel, I get by just fine...

For the recored not to detract your idea im going off the basis of what would seem to be easier to implement with little to no damage to what is already known and used within the community it doesn't necessarily make it the right choice.
MLGnom

RBRat3 wrote:

1. Simple bind the UI to a skin also or just use standards. Can all be handled in the skin select screen using mode switches kinda like this http://puu.sh/2ZxB5.jpg with a toggle somewhere to enable/disable skin binding.
Hmm... this looks interesting and it might work pretty well. (with this we could also have a preview for other game modes)

RBRat3 wrote:

2. You're not loading 4 skins at once. This functions similarly to what beatmaps already do when they include skinned elements only difference being is that you bind a specific mode default skin to it rather than a global one.
Ah, I see. Forgot that it could work in same way as beatmap skin. Silly me. ^^;

RBRat3 wrote:

3. Putting things in subdirectories doesn't necessarily make things easier there will always be the "wtf is this again?", also there is already a best effort to prefix elements. Skinning has never been a pain to me because I use search functions and large thumbnails with a preview panel, I get by just fine...
Hmmm... If I think about this a little, it isn't that bad as it looks. My bad.
I'm always using shortcuts letters of file names since I remember names of skin parts.
As for beginners... I think I can explain in skinning tutorial how to navigate a little faster in skin folder. ^.^
Topic Starter
Luna
I'd like if the interface skin (song select, main menu bg etc.) actually changes depending on which mode is selected (would be nice for themed skins).
As long as that doesn't cause too much load or anything, that is. This request was made when the special mode select screen still existed, so osu! wouldn't have had to change skin elements during the song select screen, which I guess might cause some problems.
darkmiz
support because every time I play taiko I have to switch skins.
DJKero
I can't understand why this isn't done yet...
TakuMii
bump for support, but no stars
I really don't like how all of the modes aside from Taiko share the same sound effects, especially since the hitsounds I use for standard-mode don't sound very good in osu!mania-mode.
Kitsunemimi
Aaaaaagh yes, support this D:
My current hp bar looks so silly in mania ;_;
Topic Starter
Luna
glorious 9-month-bump
Topic Starter
Luna
blah (4 months should be long enough to warrant a bump, right?)
Skadra
Yah!
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