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Katakiri Rekka - Heating Soul (Short Ver.)

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Total Posts
3
Topic Starter
ShiraKai
This beatmap was submitted using in-game submission on 2014年3月28日 at 13:56:10

Artist: Katakiri Rekka
Title: Heating Soul (Short Ver.)
Tags: pomuta,DeathBlood
BPM: 182
Filesize: 2568kb
Play Time: 01:28
Difficulties Available:
  1. Death's Hard (4.92 stars, 226 notes)
  2. Insane (0 stars, 0 notes)
  3. Normal (0 stars, 0 notes)
  4. Pomuta's Easy (1.98 stars, 72 notes)
Download: Katakiri Rekka - Heating Soul (Short Ver.)
Information: Scores/Beatmap Listing
---------------
°˖✧HE∀ting Sφul✧˖°

Mapset-
Easy by P o M u T a ...done.
Normal by me ...remap.
Hard by DeathBlood ...done.
Insane by me ...remap.
(敬称略)
Kuro
I'm guessing you need a mod since I found this in mod reqs.?
If so...

General

Check Kiai in all difficulties
Either extend kiai in Easy and Normal to match Hard and Insane
or shorten kiai in Hard and Insane to match Easy and Normal.
*This is highly recommended but not required.

[Easy]

Didn't find anything wrong
I know AIMod can be a little crazy with spacing but it was fine to me.

[Normal]

00:21:180 - 01:28:515 - The usage of soft-hitclap sounds pretty sporadic maybe you can try
a nice steady clap on every other beat and use it otherwise for emphasis? It usually sounds more
natural for normal difficulties. *recommended

Again *Crazy AIMod and spacing.

[Hard]

01:22:581 (1) - Maybe lengthen spinner closer to 01:21:427 (6) to reduce the gap, it would make
more sense to have the spinner start closer to the suspended note from the guitar in the music.
* I can see what your intentions were however most players wouldn't understand why the spinner
is there.


[Insane]

Big Issue!! - Slider Speed
This beatmap uses 6 different unique slider speeds the maximum
is only 3! Until this is fixed THIS beatmap is unrankable!!

01:22:251,
01:24:229,
01:26:537 - These inherited sections are unnecessary, no hit sounds are played
DURING a spinner.

*If you've realized already, I didn't comment on combos because I didn't find anything noticeable however someone else may pick at it.

That's pretty much it!! :)

I wish you luck at getting it ranked!! 8-)
Topic Starter
ShiraKai

Kuro wrote:

I'm guessing you need a mod since I found this in mod reqs.?
If so...

General

Check Kiai in all difficulties
Either extend kiai in Easy and Normal to match Hard and Insane
or shorten kiai in Hard and Insane to match Easy and Normal.
*This is highly recommended but not required.

[Easy]

Didn't find anything wrong
I know AIMod can be a little crazy with spacing but it was fine to me.

[Normal]

00:21:180 - 01:28:515 - The usage of soft-hitclap sounds pretty sporadic maybe you can try
a nice steady clap on every other beat and use it otherwise for emphasis? It usually sounds more
natural for normal difficulties. *recommended

Again *Crazy AIMod and spacing.

[Hard]

01:22:581 (1) - Maybe lengthen spinner closer to 01:21:427 (6) to reduce the gap, it would make
more sense to have the spinner start closer to the suspended note from the guitar in the music.
* I can see what your intentions were however most players wouldn't understand why the spinner
is there.


[Insane]

Big Issue!! - Slider Speed
This beatmap uses 6 different unique slider speeds the maximum
is only 3! Until this is fixed THIS beatmap is unrankable!!

01:22:251,
01:24:229,
01:26:537 - These inherited sections are unnecessary, no hit sounds are played
DURING a spinner.

*If you've realized already, I didn't comment on combos because I didn't find anything noticeable however someone else may pick at it.

That's pretty much it!! :)

I wish you luck at getting it ranked!! 8-)
thanks for mod :)
I do my best!!
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