MiddleIsland - Piano Concerto No.1 ''Scream''

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Niva
Modding Insane diff by request (:

[General]

-> The metronome's reset actually occurs first on 00:59:247 (1), not on 01:02:156 (1)... So, yep, add a timing section (4/4) on 00:59:247, but would be best if the timing section on 01:02:156 is kept as well to let the metronome sound correctly on Nightcore mode xD

[Insane]

-> Not sure whether the 0% volume on 00:08:701 is allowed (the map still automatically produces a sound here though) - if you really need a quiet sound you can try using a quiet (but not silent) sound sample there though (:

  1. 00:01:429 (2) - Use Sampleset : Normal // Addition : Soft here to emphasize the song's big drum?
  2. 00:07:247 (3) - The song actually continues here, so perhaps add another circle (with finish, probably) here and move the spinner 1/4 backwards?
  3. 00:21:065 (3,4,5,6,7) - I'd recommend a gradual volume increase here (starting from ~15% perhaps) to accompany the transition between sections here (:
  4. 00:22:883 (1,2,3,4) - The music actually goes 1/3 here instead of 1/4 - if you decided to alter this I highly recommend the usage of a slider though (as 1/3 circles are counter-intuitive here), not sure about the pattern here personally but this might work :
  5. 00:29:065 (1) - Consider CTRL+G here for a circular movement
  6. 00:44:337 (1,2,3) - The song goes quite strong here - increase the volume on these three perhaps?
  7. 00:45:065 (4,5,6) - Personally I think a slider jump would do cool here (and comfortable to play as well) xD
  8. 00:46:519 (1,2,3,4,5,6,7) - As I said in-game earlier, currently you're using a circle-slider-circle-slider-slider-slider-slider combination, while to follow the instrument perfectly the order should be slider-circle-slider-circle-slider-slider-slider (should be very easy to alter in your current stack pattern, though :3)
  9. 00:50:156 (5) - CTRL+G? Would do good here imo because you've done the same thing previously on 00:48:883 (5)
  10. 00:50:792 (9) - Consider altering this into a 1/8 slider here (as the piano goes by it?
  11. 00:55:610 (3) - Convert this into a 1/2 slider? Umm... I can't deny that the 1/1 silence here feels awkward and a note within it would play good there (there's a piano sound there as well!) - about the patterning, perhaps this would do :
  12. 00:59:974 (2,3,4,5,6,7,8,9,10) - Again, a section where a gradual volume section would do beautifully here (if not overdone~)
  13. 01:05:792 (1,2) - A minor suggestion here - add a slight curve (leftward for (1), rightward for (2)) for aesthetics?
  14. 01:06:701 (5) - New combo this? Well, I know it seems weird placing a new combo on such place but (5,6,7,8) seems VERY similar to (1,2,3,4) although they are not (one is 1/4, one is 1/6) - yep, I didn't miss here when you spectated me because I already know the song beforehand, but this would be the ultimate trap to the people who are unwary of the song ._.
  15. 01:10:610 (6) - Tested this myself, this shape plays fabulously with your (1,2,3,4,...) rather your current shape which is quite rigid :
  16. 01:18:338 (5) - Same as 01:06:701
  17. 01:24:429 (1) - Again about the 0% volume section here :3
  18. 01:28:338 (4) - Is the whistle on the slider's repeat here intentional? It breaks your hitsound consistency ._.
  19. 01:39:610 (11,12) - Suggestion here, alter these into a 1/2 slider? Considering your next (1) is the beginning of the 2nd kiai part, this jump will greatly emphasize the feeling of that part :
  20. 01:45:792 (1) - Just a minor tweak here (or you can just copy-paste (5) and alter it, though - your (5) is noticeably more perfect rather than your (1))
    390,93,105792,6,0,B|458:119|479:205|428:265,1,200,8|0,0:0|0:0,0:0:0:0:
  21. 01:48:701 (1) - No whistle here? I can hear a bell sound coming from the song :3


Well, yep... That's it... Feels weird doing this again after months of modding inactivity o.o

I can only say that I'm hoping that this mod post is helpful though~

Good luck cmn_891127!
Topic Starter
cmn_891127

Niva wrote:

Modding Insane diff by request (:

[General]

-> The metronome's reset actually occurs first on 00:59:247 (1), not on 01:02:156 (1)... So, yep, add a timing section (4/4) on 00:59:247, but would be best if the timing section on 01:02:156 is kept as well to let the metronome sound correctly on Nightcore mode xD

[Insane]

-> Not sure whether the 0% volume on 00:08:701 is allowed (the map still automatically produces a sound here though) - if you really need a quiet sound you can try using a quiet (but not silent) sound sample there though (:

  1. 00:01:429 (2) - Use Sampleset : Normal // Addition : Soft here to emphasize the song's big drum? fixed
  2. 00:07:247 (3) - The song actually continues here, so perhaps add another circle (with finish, probably) here and move the spinner 1/4 backwards? fixed
  3. 00:21:065 (3,4,5,6,7) - I'd recommend a gradual volume increase here (starting from ~15% perhaps) to accompany the transition between sections here (: starting from 30%, and add 5% every note
  4. 00:22:883 (1,2,3,4) - The music actually goes 1/3 here instead of 1/4 - if you decided to alter this I highly recommend the usage of a slider though (as 1/3 circles are counter-intuitive here), not sure about the pattern here personally but this might work : 1/3 notes
  5. 00:29:065 (1) - Consider CTRL+G here for a circular movement fixed
  6. 00:44:337 (1,2,3) - The song goes quite strong here - increase the volume on these three perhaps? fixed
  7. 00:45:065 (4,5,6) - Personally I think a slider jump would do cool here (and comfortable to play as well) xD fixed
  8. 00:46:519 (1,2,3,4,5,6,7) - As I said in-game earlier, currently you're using a circle-slider-circle-slider-slider-slider-slider combination, while to follow the instrument perfectly the order should be slider-circle-slider-circle-slider-slider-slider (should be very easy to alter in your current stack pattern, though :3) fixed
  9. 00:50:156 (5) - CTRL+G? Would do good here imo because you've done the same thing previously on 00:48:883 (5) fixed
  10. 00:50:792 (9) - Consider altering this into a 1/8 slider here (as the piano goes by it? nope, 3 1/4 notes and a 1/8 slider is a little hard to set
  11. 00:55:610 (3) - Convert this into a 1/2 slider? Umm... I can't deny that the 1/1 silence here feels awkward and a note within it would play good there (there's a piano sound there as well!) - about the patterning, perhaps this would do : fixed
  12. 00:59:974 (2,3,4,5,6,7,8,9,10) - Again, a section where a gradual volume section would do beautifully here (if not overdone~) fixed
  13. 01:05:792 (1,2) - A minor suggestion here - add a slight curve (leftward for (1), rightward for (2)) for aesthetics? fixed
  14. 01:06:701 (5) - New combo this? Well, I know it seems weird placing a new combo on such place but (5,6,7,8) seems VERY similar to (1,2,3,4) although they are not (one is 1/4, one is 1/6) - yep, I didn't miss here when you spectated me because I already know the song beforehand, but this would be the ultimate trap to the people who are unwary of the song ._. fixed
  15. 01:10:610 (6) - Tested this myself, this shape plays fabulously with your (1,2,3,4,...) rather your current shape which is quite rigid : fixed
  16. 01:18:338 (5) - Same as 01:06:701 fixed
  17. 01:24:429 (1) - Again about the 0% volume section here :3 fixed
  18. 01:28:338 (4) - Is the whistle on the slider's repeat here intentional? It breaks your hitsound consistency ._. fixed
  19. 01:39:610 (11,12) - Suggestion here, alter these into a 1/2 slider? Considering your next (1) is the beginning of the 2nd kiai part, this jump will greatly emphasize the feeling of that part : nope, the slider is a litter ugly
  20. 01:45:792 (1) - Just a minor tweak here (or you can just copy-paste (5) and alter it, though - your (5) is noticeably more perfect rather than your (1))
    390,93,105792,6,0,B|458:119|479:205|428:265,1,200,8|0,0:0|0:0,0:0:0:0:
  21. 01:48:701 (1) - No whistle here? I can hear a bell sound coming from the song :3


Well, yep... That's it... Feels weird doing this again after months of modding inactivity o.o

I can only say that I'm hoping that this mod post is helpful though~

Good luck cmn_891127!
Thank you, Niva~
Everytime you modded my map, I always find I am so careless...
Scorpiour
irc modded with mapper , fixed some patterns and beat uses.

Bubbled~~!!


15:44 Scorpiour: 对了现在时间比较充裕的话
15:44 Scorpiour: irc mod搞定完事w
15:44 cmn_891127: 嗯
15:45 cmn_891127: 反正放假没事干
15:45 Scorpiour: Insane - 01:01:610 (2) - 这里有没有可能弄成折返呢?
15:46 cmn_891127: 1/2的么
15:46 Scorpiour: 恩
15:47 Scorpiour: http://puu.sh/aoDZm/afc72f7e7e.jpg
15:49 cmn_891127: 好~
15:49 Scorpiour: 01:35:247 (3) - 然后这里不要折返了,slider放到后面白线开始并且ctrl+g,前面2 后面放3个1/2的note什么的
15:50 Scorpiour: http://puu.sh/aoE8y/64210b88c6.jpg
15:54 cmn_891127: 好了~
15:54 Scorpiour: okay Insane就这两个点
15:55 Scorpiour: 还有一个问题就似乎
15:55 Scorpiour: 就是
15:55 Scorpiour: soft-slidertick和soft-sliderslide不能同时静音……
15:55 cmn_891127: 嗯嗯,我换一个sliderslide
15:55 Scorpiour: 我刚才删了slidertick
15:56 Scorpiour: 感觉不静音tick似乎影响也不大
15:56 Scorpiour: 你可以把TickRate降到1
15:56 Scorpiour: 试试看?
15:56 cmn_891127: 嗯嗯,话说直接删掉tick可以么,不用做全套的么
15:57 Scorpiour: 直接删掉tick我认为可以
15:57 Scorpiour: 几乎听不到
15:57 Scorpiour: 如果你觉得还是有影响的话,Slider Tick Rate放到1,我觉得影响就可以忽略了
15:58 Scorpiour: 然后Hard建议HP-1
15:58 cmn_891127: 好
16:00 Scorpiour: 然后看看Normal。。
16:01 Scorpiour: 00:56:701 (1,2) - Normal这里stack没对齐orz
16:02 Scorpiour: 01:53:792 (7) - 然后这里加个NC
16:02 Scorpiour: Normal就这些了
16:02 Scorpiour: 恩,都弄好了更新,然后叫我
Lieselotte
好圖,不過建議換張和歌曲有聯繫的BG
Aleks719
Insane
01:08:338 (6) - end of slider should be on white tick, idk why it's on blue. bug maybe
01:06:247 (1,2,3,4,1,2,3,4) - 1/4 and 1/6 looks same and goes in a row, are you sure it's pretty readable?
01:17:884 (1,2,3,4,1,2,3,4) - ^
HP8 and so many streams, poor players x)

Normal
Stats are too high. OD and HP 4 please, AR 5.

that's it.
Topic Starter
cmn_891127

Aleks719 wrote:

Insane
01:08:338 (6) - end of slider should be on white tick, idk why it's on blue. bug maybe ture, it's a bug, and I also fixed the other same sliders
01:06:247 (1,2,3,4,1,2,3,4) - 1/4 and 1/6 looks same and goes in a row, are you sure it's pretty readable?
01:17:884 (1,2,3,4,1,2,3,4) - ^
abouth these two 1/6 streams, it's OK for me, since I have already added NC here.
It is very clear to notice there are 4 notes, so it would be easy to be considered to 1/6 streams.


HP8 and so many streams, poor players x) HP7 now

Normal
Stats are too high. OD and HP 4 please, AR 5.
fixed

that's it.
I also do some changes for Aesthetics
[Hard]
00:01:065 (1) - fixed the curve smoother
00:47:429 (4,5) - reverse the slider(5) and put the note (4) before it
00:51:065 (1,2) - reverse the slider(1) and fixed the distance between (1,2)
[Insane]
00:31:065 (5) - reverse
01:13:429 (1,2,3,4,5) - make the curve upright
Topic Starter
cmn_891127
double submitted
Aleks719
(/ovo)/

sorry, i'm so douchebag, even didn't check qualified maps, cuz thought it's impossible to get same map there.

will come later to rank orz
xxdeathx

Aleks719 wrote:

(/ovo)/

sorry, i'm so douchebag, even didn't check qualified maps, cuz thought it's impossible to get same map there.

will come later to rank orz
where did that qualified maps same song rule come from? it also happened with my skyreach map.
Aleks719

xxdeathx wrote:

Aleks719 wrote:

(/ovo)/

sorry, i'm so douchebag, even didn't check qualified maps, cuz thought it's impossible to get same map there.

will come later to rank orz
where did that qualified maps same song rule come from? it also happened with my skyreach map.
because of anime op/ed speedrankers.



btw, reranked!
Zare
I'm sure this difficulty spread is completely fine and doesnt have any gaps :^)


yes, sarcasm

just judging from star rating, haven't looked at the diffs
apaffy
Congratulations cmn~!
Topic Starter
cmn_891127
Thank you for your ranking, even thought there are some "hehe" rules.

Zare wrote:

I'm sure this difficulty spread is completely fine and doesnt have any gaps :^)


yes, sarcasm

just judging from star rating, haven't looked at the diffs
I am sorry to say that I did not increase the Normal diff to 1.89.

apaffy wrote:

Congratulations cmn~!
You too~ Have a nice play!
P o M u T a
gratz
fartownik
01:51:156 (4,4,4,4,4,4,4,4) - Has no one noticed how broken these hitsounds are? Really, NO ONE? Adding the silly spaced streams and there you go, plays horribly.

Also the fact that the 1/6s are almost identically spaced as the 1/4s makes them really hard to read.
Gelbana
Gratz! It's been a while :P
Garven
Just wanted to say that the Normal is really well-made, even if it's pretty tough due to the high velocity. Nice work.
those

fartownik wrote:

01:51:156 (4,4,4,4,4,4,4,4) - Has no one noticed how broken these hitsounds are? Really, NO ONE? Adding the silly spaced streams and there you go, plays horribly.

Also the fact that the 1/6s are almost identically spaced as the 1/4s makes them really hard to read.
It's still before the 7 day threshold. Bug someone.
KSHR
Unrank due to the mixed artist and some concerns. (mainly by captin1, p3n, Shiro, Garven and me)

  • Metadata

  1. Artist unicode: MiddleIsland
  2. Romanized Artist: MiddleIsland

    中島岬 (Nakajima Misaki) is a composer, but not a circle name. Here is a source.
    http://puu.sh/b5tF8/50695db60e.png / http://www.middleisland.net/index.htm
    Also move the current artist unicode "中島岬" and its romanized one "Nakajima Misaki" into Tags.
    The rule about the translated title has not been stated into the RankingCriteria, so that can't be a reason to unrank. However at least its romanized words "kyousoukyoku dai ichiban himei" should be added into Tags as well.
  • Hard

  1. 00:44:338 (4) - This slider is snapped completely wrong.
  • Insane

  1. 01:06:247 (1,2,3,4,1,2,3,4) - This change from 1/4 to 1/6 is not visible.
  2. 01:08:338 (6,1,2,3,4,5,6,7,8,1,2,3,4) - ^
  3. 01:17:672 (2,1,2,3,4,1,2,3,4) - ^
  4. 01:50:883 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Why is a clap added to each (4)?
  5. 01:53:792 (1,2,3,4,5,6,7) - This very spaced 1/3 will catch players off-guard.
Autumn
RIP My first #1 :o
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