nice map~
谢谢阿爸~abalee wrote:
[sumisola]
AR9有点水土不服 Orz 因为整个图遮掩程度很大,不用AR9,很多地方读图会出错,所以orz
00:43:079 (4) - 考虑下将这个和(3)再拉开一点, spacing好辨认些。 fixed
01:18:079 (8) - 这个slider的reverse arrow会被01:17:079 (5) - 的hit300挡到,换一下方向吧。 fixed
03:55:746 (1,2,3,4,1,2,3,4) - 这一段的长白线上的音效可以试试加clap或者将whistle改成clap。 长白线是最强拍,因此我觉得在最强拍上加轻音效会比较好,而在3白线(次强拍)加重音效,听起来会更好,可能是个人习惯,不过这里还是不改了orz
04:09:746 (3) - 这个clap是不是忘了删... fixed
[sharlo]
话说不少奇怪的spacing啊...没看出排这些spacing的梗...
00:31:413 (1,2,3,4) - 推荐对称放置 fixed
[hard]
02:07:579 (5) - 这个不必拘泥于位置,和上一个垂直对称也好,反正要位置重叠的那个note也差不多看不见了 。 fixed
LKs wrote:
hi
[Sumisola]
我给你微调了好多 全是stack和blanket形状 你直接带入就好了 http://puu.sh/1cCHF 谢谢LKs这么耐心:) 还有其他一些没对齐的地方我也对齐了
00:18:913 (3) - 00:18:413 (2) - 感觉slider的弧度和stack都可以在做的更好
00:26:579 (5,6,7) -
00:30:913 (5) -
00:38:413 (1) - 00:39:246 (1) -
00:40:246 (5) -
00:41:079 (1) -
00:46:413 (1) - 00:47:913 (6) -
00:52:913 (4) -
01:16:246 (3) -
01:27:746 (5) -
02:14:413 (1) -
02:15:079 (3) -
02:16:746 (8) -
02:44:746 (3) -
02:54:746 (3,5) - 02:56:079 (7) -
04:25:579 (2) -
04:31:746 (1) -
[Normal]
00:46:413 (1) - 这个建议微调一下 把中间的node往右上一点 fixed
04:16:413 (3) - 这其实没必要做弧度?直接一个斜直线感觉够了 fixed
夏萝大哥下次唱tv size 累死了
LKs wrote:
hi
[general]
Sharlo: 今天osu更新乱七八糟我不知道我这是不是最新版本 但我这显示的是latest ver所以 aimod告诉我:
02:28:746 (4) - Unsnapped slider (repeat). fixed
02:28:746 (4) - Unsnapped slider (end). fixed
Spinner New Combo
01:57:746 (2) - Consider adding a NC here, since this note follows a spinner. fixed
04:05:246 (2) - Consider adding a NC here, since this note follows a spinner. fixed
[Sharlo]
00:20:079 (2) - 这个倾斜度感觉和右边不一样 往逆时针转一点 fixed
00:32:413 (5,6,7,8,1,2) - 这个比较不好 fixed
00:35:413 (8) - 不要clap 之后所有的这种都不要clap fixed
00:49:079 (2) - 这slider有点猎奇 做成这样http://puu.sh/1cCIx fixed
01:03:746 (1) - 这slider窝着有点难受 fixed
01:05:079 (1,4) - 这种意在对称的slider应该做的更对称一点 现在明显偏向尾部了 fixed
01:07:746 (3) - 01:12:413 (4) -01:28:246 (5) - 一样的问题 之后不赘述 fixed
01:13:913 (1) - 不要clap fixed
04:06:413 (1,2,1,2) - 这节奏感觉作为hard+没必要这么1/1 太死板了 fixed
04:19:747 (3,1) - 这个blanket fixed
hmm这两个难度都需要你和澄空多自我检查一下 澄空这slider也略不靠谱 把角度太尖锐的 不对称的blanket没弄好的都检查一下调整一下 尽量 /.\
夏萝大哥下次唱tv size 累死了
LKs wrote:
yo
[Sharlo]
01:34:413 (4,5) -
01:37:079 (4) -
01:38:413 (4) -
01:40:413 (1,2,3) -
01:42:413 (4,5) -
01:45:079 (3,4,5,6) -
02:10:412 (1) -
02:29:079 (1) -
02:30:412 (1) - 其实这么短的slider没必要用五点 四点足矣
02:31:246 (3,4) -
02:37:746 (9) -
02:58:412 (3,4) -
03:00:246 (5) -
03:10:412 (3,4) -
03:11:412 (5,6) -
03:24:746 (3) -
04:19:747 (3,1) -
04:26:246 (6) -
http://puu.sh/1h44i
微调时间点
老样子覆盖我给你的文件 no kd
[sumi]
03:34:246 (7) - 放到x183y72
谢谢LKsLKs wrote:
03:23:746 (1) - arrow is totally obstructed(hidden). please make it visible fixed
no kd
All fixed~ Thanks for reminding me here. ^ ^Scorpiour wrote:
Popped the bubble due to an unrankable stuff:
The slider end snapped to wrong place cause two object apart less than 10ms in Easy diff
please fix it and call me back
the original song is 180bpm when Sharlo remake it. And of course, I think those piano rhythm in this song here should be 180BPMthose wrote:
Bpm is still doubled ever since my post earlier.
However.......as what you said above......BPM is clearly doubled but it never worsen any flow of this mapthose wrote:
Here's why you should not base it on the piano, but the rhythm instead:
Melodies are made out tones. These tones have a set length defined by the bpm (you don't know whether they are eighth notes or sixteenth notes, for example). However, drums are not based on tones in the same way; generally, the bass>snare>bass>snare makes one 4/4 measure. With that in mind, the bpm is clearly doubled in your map.
Darksonic wrote:
lol wrong icon
no 这很科学[CSGA]Ar3sgice wrote:
Sharlo's voice
这不科学