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Sharlo - Fuwafuwa

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Topic Starter
Sumisola
This beatmap was submitted using in-game submission on 2012年10月29日 at 8:59:09

Artist: Sharlo
Title: Fuwafuwa
Tags: Nymph Okamiroy
BPM: 180
Filesize: 9628kb
Play Time: 04:38
Difficulties Available:
  1. Easy (1.78 stars, 229 notes)
  2. Hard (4.75 stars, 481 notes)
  3. Normal (3.5 stars, 335 notes)
  4. Sharlo (4.92 stars, 715 notes)
  5. Sumisola (5 stars, 731 notes)
Download: Sharlo - Fuwafuwa
Information: Scores/Beatmap Listing
---------------
The diff "Sharlo" is created by Sharlo~
Sharlo's voice.
Sumisola's creation.
For Sharlo.
Topic Starter
Sumisola
Long time no map.
Scorpiour
前排
Snowy Dream
中排
sherrie__fay
你等着
raririn
那来个后排吧
Scorpiour
Hi there~~ mod for request~~

[General]
  1. Audio Lead-in去掉
  2. Letterbox也统一一下
[Easy]
  1. OD-1吧,OD比AR高怎么都觉得有点奇葩……
  2. 00:33:079 (1) - 所有的像这种的做成微微带一点弧线会比较好吧(类似于日本流的那种感觉),前后间距都不用调但是感觉能让整个map变的不那么生硬,因为曲子本身其实是很柔和的
  3. 00:55:079 (2) - 这组nc挪到这里开始?
  4. 01:05:079 (1,2,3,4,5) - 这里也是,看看能不能加一点小弧度来柔化排列,后面类似的也一样
  5. 01:39:746 (5) - 加NC?
  6. 02:07:747 (5) - 头位置不变的情况下尾巴向下旋转60度或者90度来跟一下光标移动的方向?
  7. 03:05:080 (5) - 加NC?
  8. 03:45:079 (1) - 这里finish考虑用50%的音量?感觉更舒服一些
  9. 04:22:413 (1) - 头finish?
直来直去的太多了……这曲子有这么硬么…………

[Normal]
  1. 反正有custom的音效,那些因为slider缘故而丢掉的2/4clap什么的不考虑用slidertick或者sb音效补上么。。?
  2. 00:58:078 (2) - 252:280 ?
  3. 00:59:746 (1,2) - 这种互相压了个边缘还没有压均匀的说实话不太好看……
  4. 03:45:079 (1) - 用50%的音量?
[Sumisola]
  1. SliderTickRate 2建议
  2. Combo-colour2,在屏幕右侧的时候因为背景图颜色缘故看不清approachcircle
  3. 00:22:413 (1) - 考虑加个折返?后面空拍感觉有一点长了而且00:22:746 - 有个钢琴的高音
  4. 00:25:079 (1) - ^
  5. 00:27:746 (1) - ^
  6. 00:30:079 - 有没有可能加note?
  7. 00:43:413 (5) - 做成1/2slider或者00:43:579 - 加note?
  8. 01:34:079 (8,9) - 这两个有可能ctrl+r一下么?
  9. 03:23:746 (1) - 加个折返?
  10. 03:26:413 (1,2,1,2,3,1) - 这里的节奏我自己听的是这样的:
差不多就这些了~~绕啊绕啊绕啊绕~~~给星支持~~
Topic Starter
Sumisola

Scorpiour wrote:

Hi there~~ mod for request~~

[General]
  1. Audio Lead-in去掉 fixed
  2. Letterbox也统一一下 fixed
[Easy]
  1. OD-1吧,OD比AR高怎么都觉得有点奇葩…… fixed
  2. 00:33:079 (1) - 所有的像这种的做成微微带一点弧线会比较好吧(类似于日本流的那种感觉),前后间距都不用调但是感觉能让整个map变的不那么生硬,因为曲子本身其实是很柔和的 fixed
  3. 00:55:079 (2) - 这组nc挪到这里开始? fixed
  4. 01:05:079 (1,2,3,4,5) - 这里也是,看看能不能加一点小弧度来柔化排列,后面类似的也一样 fixed
  5. 01:39:746 (5) - 加NC? fixed
  6. 02:07:747 (5) - 头位置不变的情况下尾巴向下旋转60度或者90度来跟一下光标移动的方向?
  7. 03:05:080 (5) - 加NC? fixed
  8. 03:45:079 (1) - 这里finish考虑用50%的音量?感觉更舒服一些 fixed
  9. 04:22:413 (1) - 头finish?
直来直去的太多了……这曲子有这么硬么………… 耐力不足了

[Normal]
  1. 反正有custom的音效,那些因为slider缘故而丢掉的2/4clap什么的不考虑用slidertick或者sb音效补上么。。? 好难听啊,都没按下去
  2. 00:58:078 (2) - 252:280 ? fixed
  3. 00:59:746 (1,2) - 这种互相压了个边缘还没有压均匀的说实话不太好看……
  4. 03:45:079 (1) - 用50%的音量? fixed
[Sumisola]
  1. SliderTickRate 2建议 爆分
  2. Combo-colour2,在屏幕右侧的时候因为背景图颜色缘故看不清approachcircle 故意的
  3. 00:22:413 (1) - 考虑加个折返?后面空拍感觉有一点长了而且00:22:746 - 有个钢琴的高音 故意的
  4. 00:25:079 (1) - ^ 故意的
  5. 00:27:746 (1) - ^ 故意的
  6. 00:30:079 - 有没有可能加note? 不想加欸....
  7. 00:43:413 (5) - 做成1/2slider或者00:43:579 - 加note? 不想加欸....
  8. 01:34:079 (8,9) - 这两个有可能ctrl+r一下么? 9 1的小段开始正好放小跳欸....
  9. 03:23:746 (1) - 加个折返? 听一下嘛
  10. 03:26:413 (1,2,1,2,3,1) - 这里的节奏我自己听的是这样的: 故意跟前面一样的欸...不然排列就没了
差不多就这些了~~绕啊绕啊绕啊绕~~~给星支持~~
Steph De Chine
来自Steph's Queue
抱歉晚了点……好吧,其实也没Mod出啥东西……

Easy
03:45:079 (1) - 这个太孤独了点~删掉或者在03:46:413,03:47:746等等的位置加个note,每小节一个就好了
04:01:079 (1) - 考虑往后延长到04:06:079或者缩短到04:03:079
04:33:079 (1,2,3) - 考虑像04:27:746 (1,2,3)那样把它们分开

Normal
02:31:746 (3) - Vertical Flip一下或许会好看些
03:14:079 - 加个note吧,这里确实空了一拍,而且和前后接不上
03:45:079 (1) - 这个太孤独了点~删掉或者在03:46:413,03:47:746等等(每小节的开始重拍的位置)加个note
04:01:079 (1) - 考虑缩短到04:03:079,并在后面04:03:746加note
04:38:413 (4) - 考虑换成Spinner

不错,好听~~听这货睡着的~~

Sumisora
03:02:413 (1,2,3) - 摆得不是很好看啊,考虑换成像是01:43:079 (2,3,1)那样的
03:45:079 (1) - 这个太孤独了点~删掉或者在03:46:413,03:47:746等等(每小节的开始重拍的位置)加个note
04:38:413 (4) - 考虑换成Spinner
Rotte
sumisola早啊,今天天气真好
真的不知道能mod出来啥东东,sumisola的难度无力mod..,或者说已经做得很好了? :)



Easy

00:11:746 (1) - 加上finish
00:14:413 (1) - whistle
00:17:079 (1) - whistle
00:19:746 (1) - finish
00:23:079 (2) - nc
01:36:996 - 绿线是不是移动下?那个位置是在1/4的位置下吧
03:02:329 - ^
03:12:996 - ^
03:23:663 - ^
03:55:663 - 这根绿线调整下位置比较好吧
04:16:996 - 绿线= =b
04:27:663 - ^

Normal

00:11:746 (1) - 换成finish
00:59:746 (1) -
01:10:413 (1) -
01:21:079 (1) -

能力有限...... :o
射星星...
Topic Starter
Sumisola

Steph De Chine wrote:

来自Steph's Queue
抱歉晚了点……好吧,其实也没Mod出啥东西……

Easy
03:45:079 (1) - 这个太孤独了点~删掉或者在03:46:413,03:47:746等等的位置加个note,每小节一个就好了 不加比较好,本来那儿就一个重音,而且play time太长,顺便休息
04:01:079 (1) - 考虑往后延长到04:06:079或者缩短到04:03:079 Easy这样对player太难
04:33:079 (1,2,3) - 考虑像04:27:746 (1,2,3)那样把它们分开 跟后面节奏对应的

Normal
02:31:746 (3) - Vertical Flip一下或许会好看些
03:14:079 - 加个note吧,这里确实空了一拍,而且和前后接不上 跟后面节奏对应
03:45:079 (1) - 这个太孤独了点~删掉或者在03:46:413,03:47:746等等(每小节的开始重拍的位置)加个note 不加比较好,本来那儿就一个重音,而且play time太长,顺便休息
04:01:079 (1) - 考虑缩短到04:03:079,并在后面04:03:746加note
04:38:413 (4) - 考虑换成Spinner

不错,好听~~听这货睡着的~~

Sumisora
03:02:413 (1,2,3) - 摆得不是很好看啊,考虑换成像是01:43:079 (2,3,1)那样的 故意的
03:45:079 (1) - 这个太孤独了点~删掉或者在03:46:413,03:47:746等等(每小节的开始重拍的位置)加个note 不加比较好,本来那儿就一个重音,而且play time太长,顺便休息
04:38:413 (4) - 考虑换成Spinner
Thanks
Topic Starter
Sumisola

-[NYAN]- wrote:

sumisola早啊,今天天气真好
真的不知道能mod出来啥东东,sumisola的难度无力mod..,或者说已经做得很好了? :)



Easy

00:11:746 (1) - 加上finish
00:14:413 (1) - whistle
00:17:079 (1) - whistle
00:19:746 (1) - finish
00:23:079 (2) - nc
01:36:996 - 绿线是不是移动下?那个位置是在1/4的位置下吧
03:02:329 - ^
03:12:996 - ^
03:23:663 - ^
03:55:663 - 这根绿线调整下位置比较好吧
04:16:996 - 绿线= =b
04:27:663 - ^

音效如果加太多finish,会太吵了,绿线的话,其实是拿来喷泉用的

Normal

00:11:746 (1) - 换成finish
00:59:746 (1) -
01:10:413 (1) -
01:21:079 (1) -

按照你这么加,有点违和

能力有限...... :o
射星星...

辛苦了^ ^
Alltur
From the queue..~
Still newbie at modding, bear with me.

[General]
Clear :)

[Easy] Disable countdown~
04:14:413 (1,2) - Spacing here~
04:20:746 (6) - Put the circle at x156 y116? : I think rather than straight line of circles, having a curve shape in it would look prettier imo.
04:27:413 (7) - ^ at x420 y 116?
04:32:746 (5) - ^ same reason if you apply.

[Normal]
consider spacing 0.9x some blankets don't look good. ex) 00:45:079 (3,4) because they are slightly overlapping. Clear.

[Sumisola]
00:18:413 (2,3) - stack perfectly unless it's your style of mapping..
00:37:579 (7) - ^
00:37:579 (7) - ^ at x216 y272
03:45:079 (1) - ummmm....
04:21:746 (3,2) - stack better if possible.

Good luck mapping~ :)
Sharlo
(。ρω-。) 我是来晒签名的.
Topic Starter
Sumisola

Sharlo wrote:

(。ρω-。) 我是来晒签名的.
你才是基佬!
those
bpm is 90.
Suimya
OK as you requested in #modreq :3 i'll mod just 1 diff~

General:
  1. Inconsistency in Leadin, countdown and letterbox
  2. Inconsistency in Kiai Times in all diffs~ ><
Easy:
  1. 03:29:079 (2) - NC bug, plz re-add the NC in this note~

Sharlo:
  1. 00:19:246 (4) - remove this whistle it's don't really fit here ><
  2. 00:22:413 (1) - maybe move the 3rd slider point few grids up~
  3. 00:23:413 (5) - ^ but 2nd slider point~
  4. 00:26:413 (7) - this slider looks a bit bad, so maybe fix it like this?
  5. 00:35:413 (8) - remove this clap it's sounds bad to me ><
  6. 00:39:246 (4) - why you add this? i don't think it's follows anything. Maybe do something like this?
  7. 00:43:579 (1,2) - switch those nc~
  8. 00:46:079 (5) - remove clap and add a finish here it's sounds much better to me and to make consistency with the other whistles~
  9. 00:48:079 (2) - same as 00:35:413 (8) -
  10. 00:50:913 (4) - why clap in here? i don't think it's really fit this song >< remove it plz~
  11. 00:51:746 (2,3) - those slider's really looks a bit bad but maybe you can fix them like this? (don't forget to fix the spacing on the notes :3)
  12. 00:54:079 (6) - remove clap and add a whistle plz~
  13. 00:57:079 (4) - remove the whistle on slider start, and add it at then end of the slider >< sounds much better~
  14. 00:58:413 (1) - ^
  15. 00:59:079 (3) - remove the whistle here~
  16. 00:59:413 (4) - remove the clap here~
  17. 01:00:246 (2) - ^
  18. 01:01:413 (5) - remove the clap on slider's end it's really don't fit ></
  19. 01:06:913 (6) - remove all the hitsounds on this note~
  20. 01:07:746 (3) - i don't hear anything so why you added a clap here? i think you should remove it~
  21. 01:13:913 (5) - remove the NC here i think it'll follow the nc before~
  22. 01:16:246 (3) - I think you can make it like this 00:51:746 (2,3) -
  23. 01:18:413 (9) - add a nc here so it'll make the combo shorter ></ it's too long imo~
  24. 01:28:746 (6) - orz this slider sounds is annoying, if you remove the whistle at the end it'll maybe sound better~
  25. 01:34:913 (5) - remove the clap at slider's start~
  26. 01:40:413 (5,6,7) - WAAAAA those claps again QAQ don't add claps with whistles orz. maybe do it like this remove clap here 01:40:413 (5) - slider's start, then remove whistle here 01:40:746 (6) - slider's start, and then remove whistle 01:41:079 (7) - slider's end
  27. 01:41:913 (1) - remove this clap~ (okok maybe i'll stop with hitsiunds.....maybe you got the idea now QAQ)
  28. 02:08:746 (1,3) - switch the nc~
  29. 02:16:579 (1,4) - ^
  30. 02:18:079 (1) - remove nc
  31. 02:21:913 (1,4) - same as i said here 02:16:579 (1,4) -
  32. 02:24:579 (1,3) - same as i said here 02:08:746 (1,3) -
  33. 02:27:246 (1,2) - switch the nc~
  34. 02:29:079 (1) - remove the nc the vocal was still going~
  35. 02:32:746 (1,3) - switch nc~
  36. 02:43:246 (1,4) - ^
  37. 02:47:746 (10) - this combo is too long maybe add nc here?
  38. 02:48:579 (1) - remove the nc~
>< i think this diff needs more work on hitsounding plz try to work it out ~


SumiSola:
  1. Unsnapped inherited sections at: 00:22:405 - snap to 00:22:413


>w< nyan ~ good luck with ranking~
jogfi2002
[General]

.osb删掉?貌似没看到SB。


[Easy]
没发现什么问题~


[Normal]

初见打完的感觉就是NOTE基本上在四边,中间排得相对少。

00:54:413 (1,2,3) - 这里要不要把中间那个CIRCLE挪下点,跟00:57:079 (1,2,3)的对称?
01:34:413 (1) - 我想你是有意把slider做成3拍的,要不要在下一个重拍加个NOTE,叠在这个slider尾巴上?
04:35:746 (1) - 同上


[Hard]

看了下是AR8,打的时候觉得slider有点不舒服,有种AR很高的感觉。
要不考虑调成AR7,OD调高点?

01:29:079 (1,2,3,1,2,3) - 这个跳有点突然,排成这样如何? => image001
03:15:079 (6,1,2) - 这里超坑不解释233差点就断了


[Sharlo]

我猜这个难度是Sharlo做的www

先说下初见的感觉,节奏、排列和DS都有点乱,建议先用固定DS排一遍,再去拉出不同的间距来。(才不会说我被坑了四个X呜…)
然后跟歌词跟得太紧,连着的CIRCLE比较多,让人觉得无法放松,会有图很紧凑的错觉。
不过前几个难度都是澄空取的节奏,夏萝这个难度有个新节奏也挺不错的呢。

00:13:079 (1,2,3,4) - 这里用的DS应该是1.2?但00:14:413 (1)的prev是0.85,我觉得刚开始还是先按DS排好点,先让玩家进入下状态。
00:14:413 (1,1) - 这两个NOTE之间感觉有点空,如果是中间break的时候这么放倒是没问题
00:16:080 (1,2) - 这两个NOTE没叠好
00:16:746 (3,1) - 同第一条
00:18:079 (1) - 这个slider是在那几下连着的钢琴声之中的,从这一小段钢琴声开始排会比较好。比如说这样 => image002
00:19:246 (4,5) - 这里其实应该放三连,钢琴声有三下。
00:24:746 - 至少在这个地方加一个CIRCLE,不然中间会莫名空出一段,而且钢琴声很明显。
00:29:579 - 同上
00:31:913 (3,4) - 建议还是像前面那个二连那样排开,比较好看。另外实际上这里的钢琴声仍然是三连的……第一下从00:31:246开始。后面也有这样放二连的却不会有违和感,因为有其他的节奏和人声,这里就只有钢琴了。
00:32:413 (5,6,7,8) - 这一段咱试着排了下,仅供参考 => image003
00:39:079 - 这里最好还是不要空着,因为音乐很连续。
00:39:246 (4) - 这个slider设置得不好,跟歌词太紧,长音可以考虑用短slider来代替,一般这种三四次来回的短slider都用在颤音或者节奏特别强烈的地方。
00:39:746 (1) - 这里也可以放个短slider,配上"どーち"的歌词
00:40:413 (3) - 也显得有些突兀
00:51:746 (2) - 还是想吐槽一下这种slider不太好看ww让人想到魔杖什么的……
01:17:913 (8) - 加个New Combo
02:05:746 (2) - 同之前所说的
02:09:912 (6,7) - 6换成不回转的slider好点
02:28:746 (4) - 同上
02:29:746 (3) - 同上
02:46:079 (1,2,3,4) - 这个连打不太合适,还是换成两个slider+circle比较好
02:56:746 (1,2,3,4) - 同上
02:57:579 - 加一个circle
03:12:413 (1) - 换成几个小跳的CIRCLE会更好
03:25:579 (1,2,3,4,5) - 这里会坑到人w(虽然我没被坑)
03:30:413 (1) - 这个减速有点奇怪
03:31:579 (1,1,1) - 这三个没有跟上音乐的说。应该这么说吧,你前面的slider跟的是人声,紧接着突然变成跟背景音乐会让人反应不过来。
04:09:413 (1,2,3,4) - 同前面所说
04:19:579 (1,2,3,1,2,3,1,2,3) - 这几个我倒是觉得换成短的回转slider不错
04:21:579 (1,2,3) - 同上
04:29:746 - 加个NOTE


唔,重新把中间空掉的地方填一下,DS也统一起来,之前有个MAPPER和我说,可以考虑平时用1.0,KIAI用1.2这样,总之还是先保证玩家打得舒服比较好。
然后跟人声还是跟音乐最好有个主次,比例适当打起来就不会有违和感。大概就是在同一个阶段里,同样的节奏取同样的梗?
夏萝加油ww



[Sumisola]

妈呀果然是AR9 wwww

00:18:413 (2,3) - 没叠好
00:28:079 - 加个NOTE?
04:03:746 (1,1,2) - 这个DS是用来坑人的吗ww

开50%看了一遍,其他没发现什么问题,就是觉得有些1/4的回转短slider有点不顺手~




于是以上~
Kite
[Sumisola]
AR8 fits the song more imo
OD+1
00:43:079 (4) - New combo fits here imo, else it might be mistaken for a jump because of the previous pattern
01:18:079 (8) - partly hidden because of previous hitburst, imo triplet doesnt fit here, try 1/2 instead it sounds better to me
01:25:746 (1,2) - ctrl+r seems better
01:28:746 (8) - again triplet seems out of place, 1/2 fits better imo
02:19:079 (1) - remove new combo
02:40:246 (6) - might be better to remove this beat, whatever you like more
03:24:246 (1) - remove new combo
03:26:579 (2) - 1/2 later seems better to me
03:27:079 (2) - maybe remove this beat?
03:28:079 - add beat
03:33:746 (1,2,3,4,5,6,7,8,9) - might be asking for too much but removing 03:33:829 (2,3,4,6,7,8) - would fit the song so much more and you could continue mapping the break calmly following the melody until 03:45:079 (1) -
04:10:579 - add beat stacked on slider end
04:12:246 - add beat at x:44 y:285

[Sharlo]
Remove Audio Lead-in
00:32:913 (8,1) - looks a bit ugly having different spacing from 8 to 1
00:40:246 - add beat?
02:04:746 (5) - triplet sounds weird here, just place 1 circle on white tick?
02:05:579 - add beat?
02:46:162 (2) - imo it would be better to remove this and respace the combo (like this for example http://osu.ppy.sh/ss/440387)
02:49:079 (1) - remove new combo
02:54:079 (6) - triplet sounds weird here, try 1/2
02:56:829 (2) - same as before
03:12:413 (1) - not sure about this one it sounds a bit loud and out of place for me, try this? http://osu.ppy.sh/ss/440390
03:18:413 (1) - remove new combo imo
03:22:079 (1,1,1,1,1) - ^
03:25:413 - add a beat here and remove 03:25:579 (1) - imo
03:30:413 - this slowdown is really sudden, try to use less slow here, 0,75x maybe
03:31:579 (1,1,1,1,2,3) - i suggest to remove all this, it doesnt fit the song; a spinner fits better her start from 03:31:746 - end 03:34:079 -
03:34:496 - you can map this break just following the melody
04:07:746 (1) - remove new combo
04:09:413 (1) - ^
04:13:079 (1) - ^
04:18:412 (1) - ^
04:19:413 - add a beat here?
04:38:413 (5) - finish hitsound?

[Hard]
Remove Audio Lead-in
03:02:413 - Kiai time is missing till break, you have it in all other difficulties
03:15:079 (6,2) - this is not good, it's deceiving for the player; i suggest to place beats on white tick where 03:15:079 (6) - starts and ends

[Normal]
00:58:078 (2) - move to x:258 y:295 so it will be 0,8 from previous and 0,8 to next object

I like this mapset and song, Sharlo has a nice voice
If you have any questions feel free to pm me
al2e10
By AL2 modding queue
Sorry for late map
==General==
By only mapping Sharlo

==Sharlo==
-- Combo Problem --
01:40:413 (5) - New combo ?
02:59:246 (5) - New combo and remove 02:59:746 (1) -
03:13:079 (3) - New combo ? A Kaia time started?
03:26:413 (1) - remove new combo and start at 03:27:413 (2) -
04:10:579 (6) - Spacing changed New combo.
-- Sound --
00:19:246 (4) - Remove wistle
00:29:913 (1) - Clap?
00:41:579 (2-2nd) - The clap too odd...
00:47:746 (1-1st,2-1st) - Remove wistle
00:50:413 (1) - Missing clap
]00:50:913 (4) - Remove clap
01:01:079 (4-1st) - Clap?
01:03:746 (1-1st) - ^
01:06:413 (5-1st) - ^?
01:06:913 (6) - Remove clap
01:07:746 (3-1st) - Clap? (-2nd) remove clap
01:09:079 (3-1st) - Clap?
01:25:746 (5) - Clap?
01:27:746 (3-1st) - Clap? 5-1st remove clap
01:30:413 (1) - Missing clap
... Not gonna mod sound :3
-- Spacing --
02:05:079 (6) - Just think the spacing quite strange
-- Other(S) --

==OVERALL==
LIKE : Nice song X_X
UNLIKE :
1. Sound : You need to check that you do not have any extra notes that always wistle and clap in a wrong way...
2. New combo : Check that the new sentence should be a new combo and a new spacing also...
Topic Starter
Sumisola

Sekai-nyan wrote:

OK as you requested in #modreq :3 i'll mod just 1 diff~

General:
  1. Inconsistency in Leadin, countdown and letterbox
  2. Inconsistency in Kiai Times in all diffs~ ><
Easy:
  1. 03:29:079 (2) - NC bug, plz re-add the NC in this note~

Sharlo:
  1. 00:19:246 (4) - remove this whistle it's don't really fit here ><
  2. 00:22:413 (1) - maybe move the 3rd slider point few grids up~
  3. 00:23:413 (5) - ^ but 2nd slider point~
  4. 00:26:413 (7) - this slider looks a bit bad, so maybe fix it like this?
  5. 00:35:413 (8) - remove this clap it's sounds bad to me ><
  6. 00:39:246 (4) - why you add this? i don't think it's follows anything. Maybe do something like this?
  7. 00:43:579 (1,2) - switch those nc~
  8. 00:46:079 (5) - remove clap and add a finish here it's sounds much better to me and to make consistency with the other whistles~
  9. 00:48:079 (2) - same as 00:35:413 (8) -
  10. 00:50:913 (4) - why clap in here? i don't think it's really fit this song >< remove it plz~
  11. 00:51:746 (2,3) - those slider's really looks a bit bad but maybe you can fix them like this? (don't forget to fix the spacing on the notes :3)
  12. 00:54:079 (6) - remove clap and add a whistle plz~
  13. 00:57:079 (4) - remove the whistle on slider start, and add it at then end of the slider >< sounds much better~
  14. 00:58:413 (1) - ^
  15. 00:59:079 (3) - remove the whistle here~
  16. 00:59:413 (4) - remove the clap here~
  17. 01:00:246 (2) - ^
  18. 01:01:413 (5) - remove the clap on slider's end it's really don't fit ></
  19. 01:06:913 (6) - remove all the hitsounds on this note~
  20. 01:07:746 (3) - i don't hear anything so why you added a clap here? i think you should remove it~
  21. 01:13:913 (5) - remove the NC here i think it'll follow the nc before~
  22. 01:16:246 (3) - I think you can make it like this 00:51:746 (2,3) -
  23. 01:18:413 (9) - add a nc here so it'll make the combo shorter ></ it's too long imo~
  24. 01:28:746 (6) - orz this slider sounds is annoying, if you remove the whistle at the end it'll maybe sound better~
  25. 01:34:913 (5) - remove the clap at slider's start~
  26. 01:40:413 (5,6,7) - WAAAAA those claps again QAQ don't add claps with whistles orz. maybe do it like this remove clap here 01:40:413 (5) - slider's start, then remove whistle here 01:40:746 (6) - slider's start, and then remove whistle 01:41:079 (7) - slider's end
  27. 01:41:913 (1) - remove this clap~ (okok maybe i'll stop with hitsiunds.....maybe you got the idea now QAQ)
  28. 02:08:746 (1,3) - switch the nc~
  29. 02:16:579 (1,4) - ^
  30. 02:18:079 (1) - remove nc
  31. 02:21:913 (1,4) - same as i said here 02:16:579 (1,4) -
  32. 02:24:579 (1,3) - same as i said here 02:08:746 (1,3) -
  33. 02:27:246 (1,2) - switch the nc~
  34. 02:29:079 (1) - remove the nc the vocal was still going~
  35. 02:32:746 (1,3) - switch nc~
  36. 02:43:246 (1,4) - ^
  37. 02:47:746 (10) - this combo is too long maybe add nc here?
  38. 02:48:579 (1) - remove the nc~
>< i think this diff needs more work on hitsounding plz try to work it out ~


SumiSola:
  1. Unsnapped inherited sections at: 00:22:405 - snap to 00:22:413


>w< nyan ~ good luck with ranking~
Useful Thanks > <
Topic Starter
Sumisola
update all diff
Topic Starter
Sumisola

jogfi2002 wrote:

[General]

.osb删掉?貌似没看到SB。


[Easy]
没发现什么问题~


[Normal]

初见打完的感觉就是NOTE基本上在四边,中间排得相对少。

00:54:413 (1,2,3) - 这里要不要把中间那个CIRCLE挪下点,跟00:57:079 (1,2,3)的对称?
01:34:413 (1) - 我想你是有意把slider做成3拍的,要不要在下一个重拍加个NOTE,叠在这个slider尾巴上?
04:35:746 (1) - 同上


[Hard]

看了下是AR8,打的时候觉得slider有点不舒服,有种AR很高的感觉。
要不考虑调成AR7,OD调高点?

01:29:079 (1,2,3,1,2,3) - 这个跳有点突然,排成这样如何? => image001
03:15:079 (6,1,2) - 这里超坑不解释233差点就断了


[Sharlo]

我猜这个难度是Sharlo做的www

先说下初见的感觉,节奏、排列和DS都有点乱,建议先用固定DS排一遍,再去拉出不同的间距来。(才不会说我被坑了四个X呜…)
然后跟歌词跟得太紧,连着的CIRCLE比较多,让人觉得无法放松,会有图很紧凑的错觉。
不过前几个难度都是澄空取的节奏,夏萝这个难度有个新节奏也挺不错的呢。

00:13:079 (1,2,3,4) - 这里用的DS应该是1.2?但00:14:413 (1)的prev是0.85,我觉得刚开始还是先按DS排好点,先让玩家进入下状态。
00:14:413 (1,1) - 这两个NOTE之间感觉有点空,如果是中间break的时候这么放倒是没问题
00:16:080 (1,2) - 这两个NOTE没叠好
00:16:746 (3,1) - 同第一条
00:18:079 (1) - 这个slider是在那几下连着的钢琴声之中的,从这一小段钢琴声开始排会比较好。比如说这样 => image002
00:19:246 (4,5) - 这里其实应该放三连,钢琴声有三下。
00:24:746 - 至少在这个地方加一个CIRCLE,不然中间会莫名空出一段,而且钢琴声很明显。
00:29:579 - 同上
00:31:913 (3,4) - 建议还是像前面那个二连那样排开,比较好看。另外实际上这里的钢琴声仍然是三连的……第一下从00:31:246开始。后面也有这样放二连的却不会有违和感,因为有其他的节奏和人声,这里就只有钢琴了。
00:32:413 (5,6,7,8) - 这一段咱试着排了下,仅供参考 => image003
00:39:079 - 这里最好还是不要空着,因为音乐很连续。
00:39:246 (4) - 这个slider设置得不好,跟歌词太紧,长音可以考虑用短slider来代替,一般这种三四次来回的短slider都用在颤音或者节奏特别强烈的地方。
00:39:746 (1) - 这里也可以放个短slider,配上"どーち"的歌词
00:40:413 (3) - 也显得有些突兀
00:51:746 (2) - 还是想吐槽一下这种slider不太好看ww让人想到魔杖什么的……
01:17:913 (8) - 加个New Combo
02:05:746 (2) - 同之前所说的
02:09:912 (6,7) - 6换成不回转的slider好点
02:28:746 (4) - 同上
02:29:746 (3) - 同上
02:46:079 (1,2,3,4) - 这个连打不太合适,还是换成两个slider+circle比较好
02:56:746 (1,2,3,4) - 同上
02:57:579 - 加一个circle
03:12:413 (1) - 换成几个小跳的CIRCLE会更好
03:25:579 (1,2,3,4,5) - 这里会坑到人w(虽然我没被坑)
03:30:413 (1) - 这个减速有点奇怪
03:31:579 (1,1,1) - 这三个没有跟上音乐的说。应该这么说吧,你前面的slider跟的是人声,紧接着突然变成跟背景音乐会让人反应不过来。
04:09:413 (1,2,3,4) - 同前面所说
04:19:579 (1,2,3,1,2,3,1,2,3) - 这几个我倒是觉得换成短的回转slider不错
04:21:579 (1,2,3) - 同上
04:29:746 - 加个NOTE


唔,重新把中间空掉的地方填一下,DS也统一起来,之前有个MAPPER和我说,可以考虑平时用1.0,KIAI用1.2这样,总之还是先保证玩家打得舒服比较好。
然后跟人声还是跟音乐最好有个主次,比例适当打起来就不会有违和感。大概就是在同一个阶段里,同样的节奏取同样的梗?
夏萝加油ww



[Sumisola]

妈呀果然是AR9 wwww

00:18:413 (2,3) - 没叠好
00:28:079 - 加个NOTE?
04:03:746 (1,1,2) - 这个DS是用来坑人的吗ww

开50%看了一遍,其他没发现什么问题,就是觉得有些1/4的回转短slider有点不顺手~




于是以上~
Sharlo的mod跟我的mod差不多,基本都按照该了,Sumisola那些也改了,不过节奏没改,谢谢
Topic Starter
Sumisola

Kite wrote:

[Sumisola]
AR8 fits the song more imo
OD+1
00:43:079 (4) - New combo fits here imo, else it might be mistaken for a jump because of the previous pattern
01:18:079 (8) - partly hidden because of previous hitburst, imo triplet doesnt fit here, try 1/2 instead it sounds better to me
01:25:746 (1,2) - ctrl+r seems better
01:28:746 (8) - again triplet seems out of place, 1/2 fits better imo
02:19:079 (1) - remove new combo
02:40:246 (6) - might be better to remove this beat, whatever you like more
03:24:246 (1) - remove new combo
03:26:579 (2) - 1/2 later seems better to me
03:27:079 (2) - maybe remove this beat?
03:28:079 - add beat
03:33:746 (1,2,3,4,5,6,7,8,9) - might be asking for too much but removing 03:33:829 (2,3,4,6,7,8) - would fit the song so much more and you could continue mapping the break calmly following the melody until 03:45:079 (1) -
04:10:579 - add beat stacked on slider end
04:12:246 - add beat at x:44 y:285

[Sharlo]
Remove Audio Lead-in
00:32:913 (8,1) - looks a bit ugly having different spacing from 8 to 1
00:40:246 - add beat?
02:04:746 (5) - triplet sounds weird here, just place 1 circle on white tick?
02:05:579 - add beat?
02:46:162 (2) - imo it would be better to remove this and respace the combo (like this for example http://osu.ppy.sh/ss/440387)
02:49:079 (1) - remove new combo
02:54:079 (6) - triplet sounds weird here, try 1/2
02:56:829 (2) - same as before
03:12:413 (1) - not sure about this one it sounds a bit loud and out of place for me, try this? http://osu.ppy.sh/ss/440390
03:18:413 (1) - remove new combo imo
03:22:079 (1,1,1,1,1) - ^
03:25:413 - add a beat here and remove 03:25:579 (1) - imo
03:30:413 - this slowdown is really sudden, try to use less slow here, 0,75x maybe
03:31:579 (1,1,1,1,2,3) - i suggest to remove all this, it doesnt fit the song; a spinner fits better her start from 03:31:746 - end 03:34:079 -
03:34:496 - you can map this break just following the melody
04:07:746 (1) - remove new combo
04:09:413 (1) - ^
04:13:079 (1) - ^
04:18:412 (1) - ^
04:19:413 - add a beat here?
04:38:413 (5) - finish hitsound?

[Hard]
Remove Audio Lead-in
03:02:413 - Kiai time is missing till break, you have it in all other difficulties
03:15:079 (6,2) - this is not good, it's deceiving for the player; i suggest to place beats on white tick where 03:15:079 (6) - starts and ends

[Normal]
00:58:078 (2) - move to x:258 y:295 so it will be 0,8 from previous and 0,8 to next object

I like this mapset and song, Sharlo has a nice voice
If you have any questions feel free to pm me
Fix all~ Thanks
Topic Starter
Sumisola

KingsAL2 wrote:

By AL2 modding queue
Sorry for late map
==General==
By only mapping Sharlo

==Sharlo==
-- Combo Problem --
01:40:413 (5) - New combo ?
02:59:246 (5) - New combo and remove 02:59:746 (1) -
03:13:079 (3) - New combo ? A Kaia time started?
03:26:413 (1) - remove new combo and start at 03:27:413 (2) -
04:10:579 (6) - Spacing changed New combo.
-- Sound --
00:19:246 (4) - Remove wistle
00:29:913 (1) - Clap?
00:41:579 (2-2nd) - The clap too odd...
00:47:746 (1-1st,2-1st) - Remove wistle
00:50:413 (1) - Missing clap
]00:50:913 (4) - Remove clap
01:01:079 (4-1st) - Clap?
01:03:746 (1-1st) - ^
01:06:413 (5-1st) - ^?
01:06:913 (6) - Remove clap
01:07:746 (3-1st) - Clap? (-2nd) remove clap
01:09:079 (3-1st) - Clap?
01:25:746 (5) - Clap?
01:27:746 (3-1st) - Clap? 5-1st remove clap
01:30:413 (1) - Missing clap
... Not gonna mod sound :3
-- Spacing --
02:05:079 (6) - Just think the spacing quite strange
-- Other(S) --

==OVERALL==
LIKE : Nice song X_X
UNLIKE :
1. Sound : You need to check that you do not have any extra notes that always wistle and clap in a wrong way...
2. New combo : Check that the new sentence should be a new combo and a new spacing also...
Thanks > <
Faust
On request.

Sharlo:

Mm, mixed feelings about the mapping structure, buuuuuut taking into account that this is a first-off, I actually have a good opinion of where Sharlo stands as a mapper (terms of experience, mapping intuivity and with or without assistance)

Not so much of technical modding from me.

- 00:39:246 (5) - Not sure as to why this has to be in 1/4, 1/2 does pretty nicely, but I do notice the slider sticks out like a sore thumb if you do so, so I guess you could shape it to minimalize the effect.

- 00:41:079 (1) - Could remove the New Combo here. But as I've seen, you have a tendency to place NC's every half-way through a line of the lyrics. Consistent I suppose.

- 02:29:746 (3) - Shift this a little left so that small part isn't covered up.

- 03:12:413 (1) - Don't feel that this should be applied here.

- 03:24:579 (2) - Deserves a note. From here on, I would suggest you connect a majority of the notes to par since it gets a little more intensive on the vocals.

- 03:29:913 - ^

- 03:30:413 (1) - Kind of off-handed. The only indication (still pretty vague at best) is that it's of a different combo color, which doesn't help much.
So this can be replaced with hitcircles instead of having to suffice with a slowed slider.

- 03:31:579 (1,1,1) - These in particular are quite unsettling, I cannot quite perceive any one of them to positively accentuate the song/map/playing.
Especially when - 03:31:746 - is such a good spot for a nice down-beat hitcircle.
The constant 1/2 tempo of the song doesn't give these 1/4 sliders a chance to work.

- 04:06:913 - Add a note? Shouldn't be leaving so many gaps in-between vocals for the next few parts, even more so when it's the last stretch of the map.

- 04:19:413 (1) - Maybe you put this for some variety. Here's a suggestion for you:
- 04:24:413 - Why u no put note ????????????????

- 04:37:746 (3) - I considered having a slow running slider here instead. You could give it a try and see if you like it.

That's all I have. Nice singing. :oops:
Sharlo
Umm... As a beginner, thank you for taking so long time to mod the beatmap for me. I will read the modding seriously and consider your precious suggestions. Thank you so much^^

谢谢各位的mod~辛苦了,会好好改图的/w\
Sharlo

jogfi2002 wrote:

[Sharlo]

我猜这个难度是Sharlo做的www Sharlo都写着了当然是Sharlo做的了AHO> <

先说下初见的感觉,节奏、排列和DS都有点乱,建议先用固定DS排一遍,再去拉出不同的间距来。(才不会说我被坑了四个X呜…)
然后跟歌词跟得太紧,连着的CIRCLE比较多,让人觉得无法放松,会有图很紧凑的错觉。
不过前几个难度都是澄空取的节奏,夏萝这个难度有个新节奏也挺不错的呢。

00:13:079 (1,2,3,4) - 这里用的DS应该是1.2?但00:14:413 (1)的prev是0.85,我觉得刚开始还是先按DS排好点,先让玩家进入下状态。
00:14:413 (1,1) - 这两个NOTE之间感觉有点空,如果是中间break的时候这么放倒是没问题
00:16:080 (1,2) - 这两个NOTE没叠好 fixed
00:16:746 (3,1) - 同第一条 这里和第一条的DS都已经被澄空改过了
00:18:079 (1) - 这个slider是在那几下连着的钢琴声之中的,从这一小段钢琴声开始排会比较好。比如说这样 => image002 嗯这样节奏挺好的不过因为前两个小节的这个地方都是不下note的所以想这里也一样^^
00:19:246 (4,5) - 这里其实应该放三连,钢琴声有三下。
00:24:746 - 至少在这个地方加一个CIRCLE,不然中间会莫名空出一段,而且钢琴声很明显。 fixed,改成了折返
00:29:579 - 同上 /w\其实我不想从头到尾都踩钢琴声并且为了减少分数才这样放的
00:31:913 (3,4) - 建议还是像前面那个二连那样排开,比较好看。另外实际上这里的钢琴声仍然是三连的……第一下从00:31:246开始。后面也有这样放二连的却不会有违和感,因为有其他的节奏和人声,这里就只有钢琴了。 fixed
00:32:413 (5,6,7,8) - 这一段咱试着排了下,仅供参考 => image003
00:39:079 - 这里最好还是不要空着,因为音乐很连续。 这里我压的是歌词,歌词这里没有唱词,所以空一下觉得更好
00:39:246 (4) - 这个slider设置得不好,跟歌词太紧,长音可以考虑用短slider来代替,一般这种三四次来回的短slider都用在颤音或者节奏特别强烈的地方。 fixed,明白了w
00:39:746 (1) - 这里也可以放个短slider,配上"どーち"的歌词 这里1,2,3都是对称的1/1拍节奏,如果1变成1/2slider的话就不对称不好听了/.\
00:40:413 (3) - 也显得有些突兀
00:51:746 (2) - 还是想吐槽一下这种slider不太好看ww让人想到魔杖什么的…… 2333,不知道怎么拉又不想普通弯曲
01:17:913 (8) - 加个New Combo fixed
02:05:746 (2) - 同之前所说的
02:09:912 (6,7) - 6换成不回转的slider好点 这里跟Sumisola难度下一样的节奏了
02:28:746 (4) - 同上 同上
02:29:746 (3) - 同上 同上
02:46:079 (1,2,3,4) - 这个连打不太合适,还是换成两个slider+circle比较好 改成了circle+cirle了
02:56:746 (1,2,3,4) - 同上 同上
02:57:579 - 加一个circle 感觉再加note会太密啦
03:12:413 (1) - 换成几个小跳的CIRCLE会更好 这里是故意下的个人风格> <
03:25:579 (1,2,3,4,5) - 这里会坑到人w(虽然我没被坑) 这里就是故意坑人的=L=,不过已经把DS改过了w
03:30:413 (1) - 这个减速有点奇怪 这里其实是澄空的建议w
03:31:579 (1,1,1) - 这三个没有跟上音乐的说。应该这么说吧,你前面的slider跟的是人声,紧接着突然变成跟背景音乐会让人反应不过来。
04:09:413 (1,2,3,4) - 同前面所说
04:19:579 (1,2,3,1,2,3,1,2,3) - 这几个我倒是觉得换成短的回转slider不错 fixed,正想这么改(*゚∀゚)ノ
04:21:579 (1,2,3) - 同上 fixed
04:29:746 - 加个NOTE fixed


唔,重新把中间空掉的地方填一下,DS也统一起来,之前有个MAPPER和我说,可以考虑平时用1.0,KIAI用1.2这样,总之还是先保证玩家打得舒服比较好。
然后跟人声还是跟音乐最好有个主次,比例适当打起来就不会有违和感。大概就是在同一个阶段里,同样的节奏取同样的梗?
夏萝加油ww 谢谢镜子(*´˘`*)♥
Sharlo

Faust wrote:

On request.

Sharlo:

Mm, mixed feelings about the mapping structure, buuuuuut taking into account that this is a first-off, I actually have a good opinion of where Sharlo stands as a mapper (terms of experience, mapping intuivity and with or without assistance)

Not so much of technical modding from me.

Actually thank u for your support.^^

- 00:39:246 (5) - Not sure as to why this has to be in 1/4, 1/2 does pretty nicely, but I do notice the slider sticks out like a sore thumb if you do so, so I guess you could shape it to minimalize the effect.

Before I think that 1/4 makes the rhythm be more interesting, but there're other people hold the same opinion with you so I put it to a 1/1 slider.

- 00:41:079 (1) - Could remove the New Combo here. But as I've seen, you have a tendency to place NC's every half-way through a line of the lyrics. Consistent I suppose.

Just I think that place a NC at the begginning of the section will be better^^.

- 02:29:746 (3) - Shift this a little left so that small part isn't covered up.

OK~

- 03:12:413 (1) - Don't feel that this should be applied here.

I tried to place two 1/2 slider instead of the original note.

- 03:24:579 (2) - Deserves a note. From here on, I would suggest you connect a majority of the notes to par since it gets a little more intensive on the vocals.

OK.

- 03:29:913 - ^

^

- 03:30:413 (1) - Kind of off-handed. The only indication (still pretty vague at best) is that it's of a different combo color, which doesn't help much.
So this can be replaced with hitcircles instead of having to suffice with a slowed slider.

- 03:31:579 (1,1,1) - These in particular are quite unsettling, I cannot quite perceive any one of them to positively accentuate the song/map/playing.
Especially when - 03:31:746 - is such a good spot for a nice down-beat hitcircle.
The constant 1/2 tempo of the song doesn't give these 1/4 sliders a chance to work.

- 04:06:913 - Add a note? Shouldn't be leaving so many gaps in-between vocals for the next few parts, even more so when it's the last stretch of the map.

If I add notes in the same positions, this diff will be overmap./w\

- 04:19:413 (1) - Maybe you put this for some variety. Here's a suggestion for you:
Yours is pretty, and I replaced it by my way.

- 04:24:413 - Why u no put note ????????????????

/.\

- 04:37:746 (3) - I considered having a slow running slider here instead. You could give it a try and see if you like it.

That's all I have. Nice singing. :oops:

Thanks a lot.
我想说我的英文好烂_(:3 」∠)_
Faust
谢谢你 :oops:
abalee
[sumisola]
AR9有点水土不服 Orz
00:43:079 (4) - 考虑下将这个和(3)再拉开一点, spacing好辨认些。
01:18:079 (8) - 这个slider的reverse arrow会被01:17:079 (5) - 的hit300挡到,换一下方向吧。
03:55:746 (1,2,3,4,1,2,3,4) - 这一段的长白线上的音效可以试试加clap或者将whistle改成clap。
04:09:746 (3) - 这个clap是不是忘了删...

[sharlo]
话说不少奇怪的spacing啊...没看出排这些spacing的梗...
00:31:413 (1,2,3,4) - 推荐对称放置

[hard]
02:07:579 (5) - 这个不必拘泥于位置,和上一个垂直对称也好,反正要位置重叠的那个note也差不多看不见了。
Bolii_old
nice map~
Topic Starter
Sumisola

abalee wrote:

[sumisola]
AR9有点水土不服 Orz 因为整个图遮掩程度很大,不用AR9,很多地方读图会出错,所以orz
00:43:079 (4) - 考虑下将这个和(3)再拉开一点, spacing好辨认些。 fixed
01:18:079 (8) - 这个slider的reverse arrow会被01:17:079 (5) - 的hit300挡到,换一下方向吧。 fixed
03:55:746 (1,2,3,4,1,2,3,4) - 这一段的长白线上的音效可以试试加clap或者将whistle改成clap。 长白线是最强拍,因此我觉得在最强拍上加轻音效会比较好,而在3白线(次强拍)加重音效,听起来会更好,可能是个人习惯,不过这里还是不改了orz
04:09:746 (3) - 这个clap是不是忘了删... fixed

[sharlo]
话说不少奇怪的spacing啊...没看出排这些spacing的梗...
00:31:413 (1,2,3,4) - 推荐对称放置 fixed

[hard]
02:07:579 (5) - 这个不必拘泥于位置,和上一个垂直对称也好,反正要位置重叠的那个note也差不多看不见了 。 fixed
谢谢阿爸~
yjj920427
围观闪光组的map
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