sorry for the delay ><
[General]
i wouldnt approve this spread even if i were MAT. the Normal diff is kinda hard to be the easiest diff in this mapset. (and it should be harder for better difficulty spread)
it's highly recommended to add an Easy diff so that players of every level can enjoy this awesome song Q_Q
[Normal]
00:03:887 (1,2) - why you used 1.5 here? this song is based on 1/1 rhythm and in this section i couldnt find any reason for these rhythm. consider changing them to 1/1
00:13:369 (4) - clap sounds nice and fits music well i think x_x
00:19:553 (4,5,6) - doesnt fit music very well imo, try this instead?
http://puu.sh/ZZD800:26:150 (5,1) - this rhythm is a bit off too , as you can see percussion is not at 00:26:356 - but 00:26:768 - . Ctrl+R for better rhythm~
00:26:974 - volume is too noisy here, i'd suggest 50%. apply this to other diffs if you agree, please~
00:33:571 (1) - normal sampleset would be great here. maybe volume is 40% or so
00:41:816 (2,1,2) - why they are spaced randomly? in Normal diff, they shouldnt be like this since it may be confusing
00:50:062 (3) - why is whistle here? considering your previous pattern, there shouldnt be whistle here.
00:53:360 (1) - finish sounds nice here. also Hard and Insane have it~
01:03:255 (1,2,3) - considering (3)'s shape, this placement makes more sense imo.
http://osu.ppy.sh/ss/41724201:19:539 - add a note here for consistency with 01:17:890 (6) - ?
01:22:838 (3,4,5) - since notes on redticks are kinda harder than whitetick, change these 3 circles into a 1/1 slider and a circle to make this pattern a bit easier?
01:30:877 (1) - ^ for same reason, it's better to change this to 1/2 slider with a repeat
01:34:381 - ^ add a note here. and 01:33:763 (5) - change this to 1/1 slider if you want
01:37:267 (4) - what's the point of this note? i think it should be removed because there's no vocal/beat to be followed here
01:39:122 (7) - hmm map the middle of this slider or change to 1/2 slider with a repeat?
01:42:215 (4) - for same reason as 01:37:267 (4) - , remove this note?
01:42:833 - this finish is too soft, normal finish would be great here. reduce volume if you want
02:10:661 - add a note to follow percussion like 02:07:363 (6) - ? also i think this section is a bit boring due to lack of 1/2 beat
02:13:754 (5) - since there's not so many 1.5 rhythm in this diff, currently it's so challenging imo. so how about changing it into a slider?
02:34:780 (2) - curve this slider a bit and place it like this for more natural flow?
http://puu.sh/10cD402:36:635 (4) - remove this note and add it to 02:37:047 - instead? i'm not sure about this one because the current one sounds alright to me
02:52:095 (4) - shift sample set to normal one here? (and add finish if you want) this one would be more suitable for the last of song o.o
suggestions are mostly about rhythm. the last kiai time section is nicely done
[Hard]
*really dislike how kiai time starts
*00:26:974 ~ 00:40:167 - hitsounding pattern in this part isnt that good imo, try to add whistles on 1st/3rd whiteticks instead. this pattern works very well imo
00:05:536 - same as Insane diff
00:17:904 (3,4,5,6) - too hard for Hard diff, reduce spacing please
00:26:974 (1) - finish or whistle? feels empty here so i'd add some hitsound
00:33:571 - same as Normal, normal sample set is better here
01:05:316 (2,4) - whistles~
01:36:237 (7) - missing finish? Normal and Insane have it here
01:42:421 (4) - or 01:43:451 (5) - newcombo for your pattern
01:42:833 - same as Normal
02:52:095 (5) - same as Normal
[Insane]
what's the point of OD8? 7 would be most suitable for this difficulty imo
00:05:536 (1) - normal hitsounds are coming so suddenly and sounds a bit odd to me. so shift the sample set from here?
00:06:773 (5) - sounds better if you remove this note i think
00:13:369 (6) - maybe clap
00:18:110 (2,4) - a but nazi, but they are not stacked correctly
00:33:571 - same as Normal, normal sample set is better here
00:29:242 (2) - remove whistle for consistency with 00:32:540 (2) - and 00:39:136 (2) - (or add whistle to them instead?)
00:40:167 - remove finish here or reduce volume at least. alco note that the finish is inconsistent with other diffs
01:04:904 (4) - add newcombo here for your pattern
01:06:140 (8) - whistle o.o
01:11:706 (2) - this note can be stacked under the previous slider better
01:14:798 (3) - i guess you forgot to put a finish here. not pretty sure about this since you couldnt add it on other diffs, but sounds nice imo
01:17:890 (8) - not a problem (no need to fix this ofc) but this note should be placed at x:307 y:288
01:21:395 (3) - add a finish here for the same reason as 01:14:798 (3) -
01:27:991 (3) - ^
01:42:833 (8) - add normal finish here or at least add soft one for consistency with the other diffs
02:28:389 (2,3) - same as 00:18:110 (2,4) - , they can be stacked better
02:52:095 (8) - for same reason as Normal, normal sample set will be better
02:52:095 (8) - space this at 1.6x to keep spacing consistent
hmm that's all from me, but hitsounds are still able to be improved imo.
i think there's so many typo/mistakes in my mod, cuz i'm so sleepy right now ><
anyway good luck with ranking~