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Tamura Naomi - Yuragu Koto Nai Ai (On Air Ver.)

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Topic Starter
suzutsukikanade

pimpG wrote:

ola o/

gostei do video e da musica, o anime deve ser interessante
o map ta otimo tb :) Ah valeu! :)
só sugestoes

General

usa o nome dos personagens principais/personagens q gosta nas tags ^^ Ok então
tambem poderia usar "Unshaken Love" q seria o nome em ingles Ok
..........
a source deveria ser GetBackers ou Get Backers, nao sei exatamente como é oficialmente escrito Vou deixar como GetBackers
..........
o offset esta um pouco antes do tempo, offset+13, porem essa musica tem o tempo imperfeito, mesmo com esse novo offset varias notas continuarão meio fora Offest trabalha legal aquí, ok fix.
..........
esse video ta pesando muito no file size do download, e só pra um minuto e meio de jogo, considere substituir por um mais leve Já tava providenciando um
..........
tem um arquivo osb junto com o beatmap, teria q remover (e full submit) ja q vc nao esta usando sb Ok

insane

00:29:959 (4,5,6) - no meio do stream fica um overlap estranho na hora de jogar
mas ta normal no editor, esse overlap aconteceu porque o stream começou no final do slider (4).
stack só fuciona direito se o stream começa como circle e termina como slider,
da pra "enganar" esse overlap se vc mover (5,6) pra x436 y88 ... vai ficar assim no editor mas vai ficar igual um stack normal quando for jogar Ok

esse truque vai mexer com o spacing um pouco, mover (7) pra x336y88 pra manter o 1.1x ? Ok
..........
01:20:959 (1,2) - eu sempre erro o slider, é meio confuso depois de um spin e o combo burst da nota anterior cobre ele um pouco, passa despercebido por mim : D,
eu nao sou muito acostumado a jogar insane entao isso é apenas minha propria opiniao, melhor pedir pra alguem testar..Vou falar com a azu e vou ver se ela testa pra mim.
..........
00:52:868 (2) - Unsnapped slider (end). Ok
00:55:868 (5) - Unsnapped slider (end). Ok
..........
01:33:504 - a musica acaba exatamente nesse tick branco, faz o spinner terminar aki tb? Ok

hard

00:20:959 (1,2,3,4) - era pra ser simetrico? se sim, mova (1) um grid pra direita Ok
..........
00:37:050 (1) - na minha opiniao ficaria um alinhamento melhor com as notas anteriores se essa nota estivesse em x104 y192
mas teria q mexer um pouxo nas proximas notas...haha nem tanto, nice suggestion :)
..........
00:39:231 (3,4) - o espaço entre essas notas parece subtamente tao vazio, talvez seria melhor um slider ao invez de 2 circles? Na verdade acho q seria estranho se eu colocasse o slider. O rítimo não ficaria estranho, mas assim, no meu ponto de vista acho q o slider atrapalharia aquí. Desculpa se não expliquei direito, sou ruim nisso ><
..........
00:57:504 (1,2,3,4,5,6) - o combo inteiro esta com o spacing igual, menos (1) Ok
..........
01:33:504 - a musica acaba exatamente nesse tick branco, faz o spinner terminar aki tb? Ok

normal

00:21:777 (1,2,3) - o modo como o final do slider esta alinhado com as proximas notas pode confundir iniciantes Arrumei um pouquinho esse slider
talvez nao nessa AR mas... bom, new combo em (2) ou (3) resolveria isso
..........
00:29:686 (1,2,3,4,5,6,7) - combo muito longo IMO Ok
..........
00:37:050 (4,1,2) - eu pessoalmente nao gosto desse tipo de overlap, mas só lembrando que a hard nao tem esse nada do tipo, acho meio errado a normal ter
talvez colocar o slider (4) mais pra direita e pra baixo. e colocar (1,2) mais pra esquerda? Arrumei o spacing um pouco
00:38:413 (1,2,3,4,5,6,7) - btw..combo muito longo Ok
..........
00:43:595 (1,8) - combo longo Ok
00:53:140 - ^ Ok
..........
01:33:504 - a musica acaba exatamente nesse tick branco, faz o spinner terminar aki tb?

easy

00:22:595 (1,2,3,4,5) - na minha opiniao esse combo é longo considerando q contem longos sliders com repeat Ok
00:29:959 - ^ Ok
..........
00:34:322 - é uma pena voce pular esse tick, tava com o ritmo maneiro dos claps e subtamente pulou esse
considere mover o proximo slider pra esse tick com o clap, esse slider esta aparentemente seguindo o vocal, mas voce nao esta fazendo hitsounds pelo vocal...Ok
..........
00:39:231 (1,2,3,4) - esse ritmo é um pouco dificil de acertar em easy na minha opiniao, q tal isso? Ok
..........
00:47:413 - clap aki nesse slider tick, e no slider end em 00:47:686 ? Adicionei clap no final do slider só
..........
01:01:868 - na minha opiniao esse combo é longo considerando q contem longos sliders com repeat Ok
..........
01:09:231 - clap aki nesse slider tick, no tick branco em 01:09:504 e no tick vermelho em 01:09:777 ? Não acho q seja necessário adicionar um

boa sorte :) Vlw
Edit: Fixed somethings on hard, desculpa não notei o mod do hard ><
Konei
From my Queue~


[General]


I'm not an expert in timing, but I think your offset is off. I think on 00:52:608 should be a downbeat. You should ask for a timing check


[Easy]


Increase HD by 1. Even for beginners it's hard to fail now
00:12:244 (4) - Don't use short repeating sliders in an Easy. Beginners will be too much messed up
00:20:972 (3) - ^
01:27:517 (1) - You should remove the spinner here, map this part and add a Spinner on 01:30:244


[Normal]


HD + 1, esspecially if you followed my advice on Easy to increase
00:41:426 (5) - Stack it with the begin of the earlier 3
01:17:153 (1) - Remove NC please, it's not neccesarry
01:29:699 (1) - Here should be a circle with a finish
01:30:244 - Here should the Spinner start


[Hard]


01:04:608 (6,8) - Not perfectly stacked, which is noticed during gameplay
01:25:063 (8) - Just make it a straight line, it plays better
01:29:699 (1) - note
01:29:972 - note
01:30:244 - Spinner start here, because of the "yeah" starting here


[Insane]


00:30:653 (5,6) - Ui? What happened here? stack them or at least move them better visable
00:47:699 (5) - add C1 Clap?
01:01:063 (4) - finish for emphasizing vocals?
01:03:517 (6) - Straight line please, plays much~ better
01:29:426 - add note, it's odd and breaks the flow to have this break
01:30:244 - Spinner should start here


That's all I can do~

Good luck with ranking~ ;)

EDIT: And btw, what' the point of having Animax in tags? o.o I don't think anyone will search this.
Topic Starter
suzutsukikanade

Konei wrote:

From my Queue~


[General]


I'm not an expert in timing, but I think your offset is off. I think on 00:52:608 should be a downbeat. You should ask for a timing check Ok, will ask other opinion about offset.


[Easy]


Increase HD by 1. Even for beginners it's hard to fail now Ok
00:12:244 (4) - Don't use short repeating sliders in an Easy. Beginners will be too much messed up Want to make something more different for this easy, and this isn't a problem at all, at least for me. Will find more opinions about this pattern and if that bother more players, will change.
00:20:972 (3) - ^ ^
01:27:517 (1) - You should remove the spinner here, map this part and add a Spinner on 01:30:244 Ok, but i added a spinner in 01:29:699


[Normal]


HD + 1, esspecially if you followed my advice on Easy to increase Ok
00:41:426 (5) - Stack it with the begin of the earlier 3 Ok
01:17:153 (1) - Remove NC please, it's not neccesarry
01:29:699 (1) - Here should be a circle with a finish Tried to make this after but i don't think this is a good idea.
01:30:244 - Here should the Spinner start Same as above


[Hard]


01:04:608 (6,8) - Not perfectly stacked, which is noticed during gameplay Will find a way to stack this better
01:25:063 (8) - Just make it a straight line, it plays better Okay
01:29:699 (1) - note No
01:29:972 - note No
01:30:244 - Spinner start here, because of the "yeah" starting here No


[Insane]


00:30:653 (5,6) - Ui? What happened here? stack them or at least move them better visable Trying my best to stack this better ><
00:47:699 (5) - add C1 Clap? Doesn't fit here for me
01:01:063 (4) - finish for emphasizing vocals? Sounds weird for me><
01:03:517 (6) - Straight line please, plays much~ better Ok
01:29:426 - add note, it's odd and breaks the flow to have this break Looks good for me.
01:30:244 - Spinner should start here No


That's all I can do~

Good luck with ranking~ ;)

EDIT: And btw, what' the point of having Animax in tags? o.o I don't think anyone will search this. Just a tribute for Animax Brazil :D
Thanks for mod
pimp
agree with Konei

better use 00:04:608 as timeline

(no kudos)
Topic Starter
suzutsukikanade

pimpG wrote:

agree with Konei

better use 00:04:608 as timeline

(no kudos)
Edit: Fixed all
Sun Rainbow
Sorry I can't find any trouble D:
Good Map~GL~
Topic Starter
suzutsukikanade

Sun Rainbow wrote:

Sorry I can't find any trouble D:
Good Map~GL~
thanks ;D
NewRulerNA
hi

[General]
  1. add "opening" in tag
  2. this song source is "GetBackers-奪還屋-". since change to ""GetBackers -Dakkanya-"
  3. slider tick become loud in Easy and Normal. you should lower the volume of the tick.
[Easy]
  1. 00:04:068 (1,2,3,1,2,3) - these hitsound is loud. soft-hitclap cover the song.
    to change 60% (or 65%) is better.
  2. 00:26:977 (1,2,3) - this flow is bad.
    I suggest this.
  3. 00:32:704 (4,5,6) - appearance is not good.
    Adding a section in 00:32:977 (5) is better.
  4. 01:07:880 (1,2) - dont like this flow.
    try this
  5. 01:29:698 (1) - this volume pattern do not follow song.
    progressively reduce volume of this spinner.
[Normal]
  1. 00:04:068 - 00:11:704 - same as 00:04:068 (1,2,3,1,2,3) in Easy
  2. 00:53:153 (1) - move to x:256 y:300
    I seem to have a flow of 00:53:153 (1,2,3,4,1,2) is cramped.
    it suggestion improve flow.
  3. 01:29:698 (1) - same as Easy
[Hard]
  1. 00:03:795 (1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6) - same as 00:04:068 (1,2,3,1,2,3) in Easy
  2. 01:29:698 (1) - same as Easy
[Insane]
  1. 00:03:795 (1,2,3,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3) - same as 00:04:068 (1,2,3,1,2,3) in Easy
  2. 00:23:977 (7,8,9) - Distance. I thought this is mistake.
  3. 00:46:886 (3) - Position of the reverse is breaking the flow.
    try this
  4. 01:15:380 (4,5,6,7) - this double stack make confuse player.
    use DS without stack.
  5. 01:29:835 (1) - same as Easy

gl
Topic Starter
suzutsukikanade

NewRulerNA wrote:

hi

[General]
  1. add "opening" in tag
  2. this song source is "GetBackers-奪還屋-". since change to ""GetBackers -Dakkanya-"
  3. slider tick become loud in Easy and Normal. you should lower the volume of the tick.
    [Easy]
    1. 00:04:068 (1,2,3,1,2,3) - these hitsound is loud. soft-hitclap cover the song.
      to change 60% (or 65%) is better.
    2. 00:26:977 (1,2,3) - this flow is bad.
      I suggest this.
    3. 00:32:704 (4,5,6) - appearance is not good.
      Adding a section in 00:32:977 (5) is better.
    4. 01:07:880 (1,2) - dont like this flow.
      try this
    5. 01:29:698 (1) - this volume pattern do not follow song.
      progressively reduce volume of this spinner.
    [Normal]
    1. 00:04:068 - 00:11:704 - same as 00:04:068 (1,2,3,1,2,3) in Easy
    2. 00:53:153 (1) - move to x:256 y:300
      I seem to have a flow of 00:53:153 (1,2,3,4,1,2) is cramped.
      it suggestion improve flow.
    3. 01:29:698 (1) - same as Easy
    [Hard]
    1. 00:03:795 (1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6) - same as 00:04:068 (1,2,3,1,2,3) in Easy
    2. 01:29:698 (1) - same as Easy
    [Insane]
    1. 00:03:795 (1,2,3,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3) - same as 00:04:068 (1,2,3,1,2,3) in Easy
    2. 00:23:977 (7,8,9) - Distance. I thought this is mistake.
    3. 00:46:886 (3) - Position of the reverse is breaking the flow.
      try this
    4. 01:15:380 (4,5,6,7) - this double stack make confuse player.
      use DS without stack.
    5. 01:29:835 (1) - same as Easy

gl
all fixed thanks for mod
Kuroneko-sHerald
I love the anime, but not the song lol

[Easy]
00:49:886 (1) - Since it's easy I suggest to shorten to 00:51:249 - (remove finish) and add a beat at 00:52:608 (1) - (with finish). I find it more simple.
01:29:698 (1) - Instead of silencing this spinner from beginning, I think would be better to gradually silence it.
My try:
01:29:698 - 50%
01:30:517 - 30%
01:31:335 - 15%
01:31:880 - 5%

[Normal]
00:49:886 (1) - As easy (optional).
01:29:698 (1) - As easy.

[Sawa's Hard]
01:29:698 (1) - As easy.

[Insane]
I suggest HP Drain Rate or Overall Difficulty +1
00:05:295 (2) - Remove (no drums here. Probably it follows the vocal, but it doesn't fit).
01:29:835 (1) - Same as 01:29:698 (1) - (easy)

Only this :roll:
KuronumaSawako
Topic Starter
suzutsukikanade

Kuroneko-sHerald wrote:

I love the anime, but not the song lol lol why? but i think 2nd op is better than this, but i wanted to map this first :D

[Easy]
00:49:886 (1) - Since it's easy I suggest to shorten to 00:51:249 - (remove finish) and add a beat at 00:52:608 (1) - (with finish). I find it more simple.
01:29:698 (1) - Instead of silencing this spinner from beginning, I think would be better to gradually silence it.
My try:
01:29:698 - 50%
01:30:517 - 30%
01:31:335 - 15%
01:31:880 - 5%

[Normal]
00:49:886 (1) - As easy (optional).
01:29:698 (1) - As easy.

[Sawa's Hard]
01:29:698 (1) - As easy.

[Insane]
I suggest HP Drain Rate or Overall Difficulty +1
00:05:295 (2) - Remove (no drums here. Probably it follows the vocal, but it doesn't fit). No, because follows vocal here, and fits well with song.
01:29:835 (1) - Same as 01:29:698 (1) - (easy)

Only this :roll:
Thanks for mod
Kuroneko-sHerald

suzutsukikanade wrote:

Kuroneko-sHerald wrote:

I love the anime, but not the song lol lol why? but i think 2nd op is better than this, but i wanted to map this first :D
Well, I don't hate the song but for that kind of anime I prefer a different genre of music.
Topic Starter
suzutsukikanade

Kuroneko-sHerald wrote:

Well, I don't hate the song but for that kind of anime I prefer a different genre of music.
Oh i see...
Zekmer
[Modding time!]


I see no problems with this map, it's really good!

Good luck!
Topic Starter
suzutsukikanade

Zekmer wrote:

[Modding time!]


I see no problems with this map, it's really good!

Good luck!
Thanks! :D
Lily Bread
hi,m4m from your queue.

[MetaData]
source should be"GetBackers-奪還屋-".
"-Dakkanya-"should be moved to tag.
add tag:"プラスとマイナスのしくみ"(album).


(https://ja.wikipedia.org/wiki/%E6%8F%BA ... 4%E6%84%9B)

[Easy]
00:09:522 (1,2) - DS error.

[Normal]
00:10:340 - i think this seems better.
00:48:795 - what about this?

[Hard]
01:14:835 (2,3,4,5) -first, i think there has a flow issue.
second,2 and 3 are 1/4,distance between them is a bit high,though DS is correct.
i recommend this.
(there are other 1/4 distance issue in this diff)

[Insane]
OD8 is too high for this BPM's song.i think AROD6 or AROD6.5 is much better.at most AROD7 is acceptable.
oops,i made a mistake.it's od,not ar.
00:31:886 (8,1) - blanket to 8 seems better.
00:55:744 (4) - obvious DS issue. thouth insane diff can disobay DS,this single 1/4 is really hard to read and play. i recommend you make - 00:55:335 (3,4,5) - closer.
or do what you do at: - 00:56:289 (6,7) - .

01:13:608 (5,6) - i recommend you overlap 5 and 6 .



good luck!
Topic Starter
suzutsukikanade

Lily Bread wrote:

hi,m4m from your queue.

[MetaData]
source should be"GetBackers-奪還屋-". fixed
"-Dakkanya-"should be moved to tag. fixed
add tag:"プラスとマイナスのしくみ"(album). Actually this is the original title of the song, so I'll don't add.


(https://ja.wikipedia.org/wiki/%E6%8F%BA ... 4%E6%84%9B)

[Easy]
00:09:522 (1,2) - DS error. fixed

[Normal]
00:10:340 - i think this seems better. nice idea! fixed
00:48:795 - what about this? fixed

[Insane]
OD8 is too high for this BPM's song.i think AROD6 or AROD6.5 is much better.at most AROD7 is acceptable. OD7 since is a insane diff
oops,i made a mistake.it's od,not ar.
00:31:886 (8,1) - blanket to 8 seems better. I don't fixed this but i did some change here.
00:55:744 (4) - obvious DS issue. thouth insane diff can disobay DS,this single 1/4 is really hard to read and play. i recommend you make - 00:55:335 (3,4,5) - closer.
or do what you do at: - 00:56:289 (6,7) - . I don't think this is too hard to read, if other people start to complain about this, I'll try to remap this part or something

01:13:608 (5,6) - i recommend you overlap 5 and 6 . fixed



good luck!
MokouSmoke
Hi there, from your m4m queue

General
AiMod errors:

Easy
00:12:522 (1) - move slider start to 00:12:795 - to avoid 1/2 rhythms on EZ diff. All four of your difficulties are below three stars, so this diff should be as easy as possible
00:32:704 (1,2) - suggestion for simpler rhythm
00:37:886 (2,3,1,2,1,2,3) - rhythm suggestion to follow drums more closely
00:48:249 (2,3) - make into one slider to avoid 1/2 rhythm
01:08:971 (2) - drum sounds on tickmarks are unnecessary and confusing imo
01:20:971 - strong beat here needs something clickable. maybe move 01:20:426 (1) - to 01:20:971 and shorten 01:21:517 (2) to 1/1 ?
01:27:517 (1) - same comment as 01:08:971 (2)

Normal
00:21:795 (1) - rotate slider 180 degrees and ctrl+g for better flow
00:38:704 (2) - could blanket end of 00:37:068 (2) -
01:06:789 (1) - move NC to 01:05:698 (4) -
01:13:608 (1) - move NC to 01:12:789 (4) - and then NC at 01:14:971 (3) -
Your note density in the kiai section is almost twice as high as the other sections. You might want to balance the note density a little more

Sawa's Hard
00:13:068 (1) - blanket 00:12:522 (2) - better
00:23:977 (5) - NC
00:32:704 (1) - fix blanket
00:46:886 (2,3,4) - I think clap should be on 2 instead of 3,4
00:47:704 (6,1,2,3,4,5) - hitsounds are pretty random here. why not keep snare on white ticks and drums on red ticks?

Insane
00:13:067 (1,2,3) - why not DS like you do at 00:11:704 (2,3,4) - ?
00:21:795 (1,2,3) - ^ etc...
00:55:335 (3,4,5) - your 1/4 spacing here is the same as your 1/2 spacing right before x.x use a larger spacing for 00:52:608 (1,2,3,4,5,6) -
01:13:608 (5,6) - make this into a triplet instead
01:14:971 (3,4,5,6,1) - DS to make rhythm more clear
01:29:153 (5) - use normal hitsound instead of soft?
01:29:426 - can maybe add note here

Hope that helps and good luck!
Lily Bread
added:check AI mod.(about metadata).it seems that you forgot to change other diff's metadata.
no kds for this post.
Topic Starter
suzutsukikanade
I'll check your mod soon soon! @mokousmoke

I have to let my sister use the pc now.


MokouSmoke wrote:

Hi there, from your m4m queue

General
AiMod errors: Fixed

Easy
00:12:522 (1) - move slider start to 00:12:795 - to avoid 1/2 rhythms on EZ diff. All four of your difficulties are below three stars, so this diff should be as easy as possible This pattern is fun to play in a easy diff, so I think this rhythm here don't have to be changed, not now.
00:32:704 (1,2) - suggestion for simpler rhythm I like this idea, but I'll keep this for the same reasons as above.
00:37:886 (2,3,1,2,1,2,3) - rhythm suggestion to follow drums more closely Nice idea, I've considered this rhythm for the diff before, but I really like the way that pattern and rhythm plays here, so won't change. And the current one follows the drum also.
00:48:249 (2,3) - make into one slider to avoid 1/2 rhythm same reason as 12:522
01:08:971 (2) - drum sounds on tickmarks are unnecessary and confusing imo I used the drum ticksounds here to follow the instrumental here, don't know if this is really confusing, yes it's unnecessary but I feel something missing here without that ticksounds.
01:20:971 - strong beat here needs something clickable. maybe move 01:20:426 (1) - to 01:20:971 and shorten 01:21:517 (2) to 1/1 ? changed to something here
01:27:517 (1) - same comment as 01:08:971 (2) same reason

Normal
00:21:795 (1) - rotate slider 180 degrees and ctrl+g for better flow nope, seems a bit awkward for me so I'm keeping this way.
00:38:704 (2) - could blanket end of 00:37:068 (2) - fixed
01:06:789 (1) - move NC to 01:05:698 (4) - fixed
01:13:608 (1) - move NC to 01:12:789 (4) - and then NC at 01:14:971 (3) - kay
Your note density in the kiai section is almost twice as high as the other sections. You might want to balance the note density a little more keeping this in mind

Insane
00:13:067 (1,2,3) - why not DS like you do at 00:11:704 (2,3,4) - ? changed something here
00:21:795 (1,2,3) - ^ etc... This stacked 1/4 is fun to play here, so keeping.
00:55:335 (3,4,5) - your 1/4 spacing here is the same as your 1/2 spacing right before x.x use a larger spacing for 00:52:608 (1,2,3,4,5,6) - It's not confusing to play so don't need a change here, but changed something that lily bread was mentioning in this part.
01:13:608 (5,6) - make this into a triplet instead changed something here
01:14:971 (3,4,5,6,1) - DS to make rhythm more clear the rhythm is totally clear here
01:29:153 (5) - use normal hitsound instead of soft? this hitsound here fits better with the drums
01:29:426 - can maybe add note here following drums here so no changes

Hope that helps and good luck!
@mokousmoke thanks for help!
@lilybread already fixed this
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