I would separate reading from aim because they're 2 distinct categories. Aim is just your mechanical ability to move from point A to point B within a given time constraint factoring in error and reading is your ability to gather, process, interpret what you see on the screen and execute it. You can test your ability to aim something by placing 2 circles on the screen and hitting them consecutively within certain time constraints and with a certain circle size and repeating to test for consistency
exactly,
but why you're obscessed by the (wrong) fact that aim don't matter as long as you read correctly. You're contradicting yourself.
Why do you think everyones have a great aim and are limited by reading ? it's so hard to understand that for some people, raw aim (mechanical/physical moves) are hard to do ? (rhetorical questions, i don't need an answer)
The type of reading done in both 'snap aim' and 'flow aim' are exactly the same
i never said anything about types of reading, i agree of course, reading is just reading.
illusion that there's 2 different types of aims to master when there isn't
it's not an illusion, it's a choice, you can choose to make a flow-motion hovering circles, or choose to go from a circles to an other without caring about velocity.
When you read well, your aim will follow. It's as simple as that
i disagree, it's unfortunally not that simple.
on high BPM you'll see that the aim they use is 'flow aim'. They don't use the flow aim because they want to but because you just can't use 'snap aim'.
i agree and i already said the same thing in my previous post. "flow-aim work for jumps as well, but snapping on streams don't work well."
I'm sure if you just command yourself while not playing, you can move your cursor into any position on the screen you like. The reason you tend to have some awkward movements while playing is more to do with reading also because the circles you need to hit in the future skew where you're looking which also causes you to move in a more awkward manner. Velocities is just based on the sensitivity of your mouse or area of the tablet you're using.
Don't be so sure, or you'll say that i'm not reading correctly my Windows desktop ? yes, i missclic some icons or folders sometimes, same when i'm selecting text with mouse or want to hit the X to close a window.
No, when i move my cursor from A to B, the cursor is not always landing on B. the smaller B is the harder to land correctly, same for speed, the faster the move, the harder to land correcly. no matter if doing that on Windows desktop or in any games, because it's
AIM, not reading.
also for flow-aim and velocity, tracking correctly is not so easy, keeping the cursor on sliderball is hard for fast and curved sliders, no matter the reading, the move is
physically hard to do.
Same for "hard to aim" streams.
(English is not my native language, i hope my words are not leading to a a misunderstanding)