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Tristam - Shine

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Total Posts
44
Topic Starter
GamerX4life
This beatmap was submitted using in-game submission on Samstag, 1. Juni 2013 at 18:22:25

Artist: Tristam
Title: Shine
Tags: monstercat dubstep brostep drumstep
BPM: 175
Filesize: 4653kb
Play Time: 03:03
Difficulties Available:
  1. Easy (2,37 stars, 180 notes)
  2. Hard (4,6 stars, 285 notes)
  3. Insane (4,99 stars, 404 notes)
  4. Normal (3,49 stars, 198 notes)
Download: Tristam - Shine
Information: Scores/Beatmap Listing
---------------
Tristam: http://www.youtube.com/user/theofficialtristam
my other Tristam-Map: http://osu.ppy.sh/s/48901
Have Fun!
Deni

----------------------------------------------------------------------------------------------

General

Danke für deinen Mod, hier meiner:

Easy

00:31:687 (5) - New Combo
00:42:659 (4) - ^
01:33:401 (1) - Dieser Spinner hier ist etwas zu kurz für Easy ( AiMod Hinweis )
02:55:344 (5) - Beweg diesen Circle zu x : 380 dann stimmt er mit 02:55:001 (4) - überein
03:02:544 (6) - New Combo

Normal

Alles gut in meiner Sicht :)

Hard

01:58:087 (1) - Remove New Combo
01:59:459 (3) - New Combo
02:09:573 (6) - Der Slider passt irgendwie nicht
03:01:001 (7) - Mach den hier vielleicht zu x : 456

Das wars auch schon.. :?

Bei Fragen kannste mich natürlich ingame anschreiben oder per PM.

Hier haste einen kleinen ersten Stern ! :3
Topic Starter
GamerX4life
SPOILER

Deni wrote:


----------------------------------------------------------------------------------------------

General

Danke für deinen Mod, hier meiner:

Easy

00:31:687 (5) - New Combo Ok
00:42:659 (4) - ^ Ok
01:33:401 (1) - Dieser Spinner hier ist etwas zu kurz für Easy ( AiMod Hinweis ) Lass ich erstmal so und frag mal was andere dazu meinen
02:55:344 (5) - Beweg diesen Circle zu x : 380 dann stimmt er mit 02:55:001 (4) - überein Ok
03:02:544 (6) - New Combo Ich hab sie jetzt zu 03:01:173 gemacht

Normal

Alles gut in meiner Sicht :)

Hard

01:58:087 (1) - Remove New Combo Ok
01:59:459 (3) - New Combo Ok
02:09:573 (6) - Der Slider passt irgendwie nicht Ich hab die Form geändert oder meintest du etwas anderes?
03:01:001 (7) - Mach den hier vielleicht zu x : 456 Ok

Das wars auch schon.. :?

Bei Fragen kannste mich natürlich ingame anschreiben oder per PM.

Hier haste einen kleinen ersten Stern ! :3 Dankee!

thx for mod
Deni

Deni wrote:

02:09:573 (6) - Der Slider passt irgendwie nicht
Ich meinte vom Beat her passt er nicht dahin :) (Ist aber kein riesiges Problem)

(Keine Kudosu hierfür!)
wantuole
Hello GamerX4life
From my queue
[General]
OK~
[Easy]
it's fine
00:28:944~00:34:087 - it's like follow bass sound, but play this is so bad
02:01:344 (1) - early end at 02:01:516
[Nor]
00:41:287 (1,2) - strange than other places
01:08:716 (4,5) - Up and down is butter than left and right
last kiai is great~
[Hard]
all fine, nothing find
01:17:201 (4) - single at blue line is strange for play,but it's right :P ,maybe use silder is butter
[Insane]
;) good job , but so many jump, need some stop feel free or more 1/4 3hit feel exrta
01:17:630 (10) - nothing,and next 11 be new combo,no have 1/4 hit ,combo more than 15 is feel so bad.

that all

I like this song~ star~

good luck ;)
Topic Starter
GamerX4life
SPOILER

wantuole wrote:

Hello GamerX4life
From my queue
[General]
OK~
[Easy]
it's fine
00:28:944~00:34:087 - it's like follow bass sound, but play this is so bad i remapped this part
02:01:344 (1) - early end at 02:01:516 ok
[Nor]
00:41:287 (1,2) - strange than other places I like it
01:08:716 (4,5) - Up and down is butter than left and right also no
last kiai is great~
[Hard]
all fine, nothing find
01:17:201 (4) - single at blue line is strange for play,but it's right :P ,maybe use silder is butter ok
[Insane]
;) good job , but so many jump, need some stop feel free or more 1/4 3hit feel exrta
01:17:630 (10) - nothing,and next 11 be new combo,no have 1/4 hit ,combo more than 15 is feel so bad. I added a new combo at 01:16:944

that all

I like this song~ star~ yay

good luck ;)

thx for mod!
BeatofIke
Mod 4 Mod Request!

General
-> Your hitsonds are too quiet, it's hard to hear the hitsound sometimes.
-> 00:23:459 - 00:43:687: One thing I don't like on the beginning of this map is how you put 1/4 (blue tick) snaps on patterns that is predicted to be hit as 1/2 (red tick) snaps after. It's bad polarity and almosst unsightreadable! You did this on your Easy, Hard, and Insane difficuties. On Normal difficuty, you didn't did this, so I had no problems with that difficulty!

Easy
-> See General!

Normal
-> Reduce HP Drain rate?

Hard
-> See General!
-> Approach rate is too high! Reduce it!

Insane
-> See General!
00:46:773 (9) - New Combo.
01:56:544 (8,1) - Blanket?

Can't really find much orz. Good pattern usaga and creativity!
Topic Starter
GamerX4life
SPOILER

BeatofIke wrote:

Mod 4 Mod Request!

General
-> Your hitsonds are too quiet, it's hard to hear the hitsound sometimes. fixed in any diff
-> 00:23:459 - 00:43:687: One thing I don't like on the beginning of this map is how you put 1/4 (blue tick) snaps on patterns that is predicted to be hit as 1/2 (red tick) snaps after. It's bad polarity and almosst unsightreadable! You did this on your Easy, Hard, and Insane difficuties. On Normal difficuty, you didn't did this, so I had no problems with that difficulty! i remapped this part in easy and hard, but i think in insane it really fits the bass in the background of the song

Easy
-> See General! fixed

Normal
-> Reduce HP Drain rate? Ok -1

Hard
-> See General! fixed
-> Approach rate is too high! Reduce it! -1

Insane
-> See General! no
00:46:773 (9) - New Combo.Ok
01:56:544 (8,1) - Blanket? yeaa

Can't really find much orz. Good pattern usaga and creativity! thank you! :oops:

thank you for mod!
Starz0r
Starz0r's Modding Queue
---------------------------------
Insane
00:32:544 (1) - Add a whistle on the entire slider.
00:38:201 (4) - Add a whistle on the entire slider.
00:41:287 (3) - Add a clap on the entire slider.
00:48:487 (2) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.
00:48:830 (3) - Add a whistle on the entire slider.
00:49:173 (4) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.
00:50:887 (1) - Add a clap and a whistle on the entire slider.
00:55:001 (3) - Add a whistle on the start, add a whistle on repeat #1 (at 00:55:172), add a whistle on the end, add a whistle on the entire slider.
00:55:687 (5) - Add a whistle on the entire slider.
01:00:144 (7) - Add NC.
01:16:944 (1) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.
01:19:001 (8) - Add a whistle on the entire slider.
01:22:430 (2) - Add a whistle on the entire slider.
01:29:973 (8) - Add a finish on the entire slider.
02:13:173 (1) - Add a whistle on the entire slider.
02:39:230 (1) - Add a whistle.
02:39:574 (3) - Add a whistle.
02:40:087 (6) - Add a whistle.
02:40:430 (8) - Add a clap.
02:44:716 (1) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.[/notice]

Insane (Difficulty)
Change Overall Difficulty to 7
Change Approach Rate to 9
Topic Starter
GamerX4life
SPOILER

Starz0r wrote:

Starz0r's Modding Queue
---------------------------------
Insane
00:32:544 (1) - Add a whistle on the entire slider.
00:38:201 (4) - Add a whistle on the entire slider.
00:41:287 (3) - Add a clap on the entire slider.
00:48:487 (2) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.
00:48:830 (3) - Add a whistle on the entire slider.
00:49:173 (4) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.
00:50:887 (1) - Add a clap and a whistle on the entire slider.
00:55:001 (3) - Add a whistle on the start, add a whistle on repeat #1 (at 00:55:172), add a whistle on the end, add a whistle on the entire slider.
00:55:687 (5) - Add a whistle on the entire slider.
01:00:144 (7) - Add NC.
01:16:944 (1) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.
01:19:001 (8) - Add a whistle on the entire slider.
01:22:430 (2) - Add a whistle on the entire slider.
01:29:973 (8) - Add a finish on the entire slider.
02:13:173 (1) - Add a whistle on the entire slider.
02:39:230 (1) - Add a whistle.
02:39:574 (3) - Add a whistle.
02:40:087 (6) - Add a whistle.
02:40:430 (8) - Add a clap.
02:44:716 (1) - Add a whistle on the start, add a whistle on the end, add a whistle on the entire slider.[/notice]

Insane (Difficulty)
Change Overall Difficulty to 7
Change Approach Rate to 9

changed some things
thx for mod!
Nichiyouki


Hi, GamerX4life

My mod from your request

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. Fine

Easy

  1. 00:38:554 (1,2) - Change is a slider here be better and easier for Easy diff.
  2. 02:37:859 (1,3) - Try don't stack it, because it may too hard for Easy diff.
  3. 03:03:573 (3,4) - Change is a slider?

Normal

  1. 00:31:687 (3,4) - Spacing is too close. Please move (4) to x:408 y:320, in order to increase spacing of it to proper.
  2. 01:50:716 (5,1) - Same as 00:31:687 (3,4). Please increase spacing it.

Hard

  1. 00:42:144 (6,7) - Stack with 00:40:601 (2).

Insane

  1. 00:39:144 (5) - Slider start at 00:39:059. It would be more appropriate for rhythm of song.
  2. 02:15:059 (4,5) - Remove (5), then move (4) at 02:15:230 be better.
  3. 02:39:916 (5) - Add NC?

That's all that I can find them, and hope that my mod will be useful for you.
nice map, give a star ;)

Good luck~
Topic Starter
GamerX4life
SPOILER

nich95 wrote:



Hi, GamerX4life

My mod from your request

Red = Unrankable
Biue = You should modified
Black = My suggestion

General

  1. Fine

Easy

  1. 00:38:554 (1,2) - Change is a slider here be better and easier for Easy diff.
  2. 02:37:859 (1,3) - Try don't stack it, because it may too hard for Easy diff.
  3. 03:03:573 (3,4) - Change is a slider?

Normal

  1. 00:31:687 (3,4) - Spacing is too close. Please move (4) to x:408 y:320, in order to increase spacing of it to proper.
  2. 01:50:716 (5,1) - Same as 00:31:687 (3,4). Please increase spacing it.

Hard

  1. 00:42:144 (6,7) - Stack with 00:40:601 (2).

Insane

  1. 00:39:144 (5) - Slider start at 00:39:059. It would be more appropriate for rhythm of song.
  2. 02:15:059 (4,5) - Remove (5), then move (4) at 02:15:230 be better.
  3. 02:39:916 (5) - Add NC?

That's all that I can find them, and hope that my mod will be useful for you.
nice map, give a star ;)

Good luck~

thx for mod (it was very helpful and i fixed everything)
Lally
Hi from my Q :3

[Easy]

00:37:173 (3) - some useless white points
00:38:544

01:10:087 (1,2,3,4) - unstalk they (it's a easy :V)
01:16:944 (3) - useless white points
01:18:316 (1) - ^
01:19:687 (2) - ^
01:21:744 (4) - ^
01:23:116 (5) - ^

02:48:830 (3) - stalk it better with 02:46:087 (2)
02:48:144 (2) - stalk it better with 02:50:201 (1)

[Normal]

00:26:201 (3) - useless white points
00:28:944 (3) - useless white points
00:43:344 (3) - something like this :
00:50:887 (1) - stalk this end of slider with 00:48:144 (1)
01:52:601 (2) - stalk this with 01:50:716 (5)
01:56:716 (1) - some useless points

[Hard]

00:30:830 (2) - stalk this with 00:29:973 (7)
00:39:916 (1) - stalk this end of slider with 00:39:059 (2)
00:40:944 (3) - stalk this with 00:39:916 (1)
Topic Starter
GamerX4life
SPOILER

Lally wrote:

Hi from my Q :3

[Easy]

00:37:173 (3) - some useless white points fixed
00:38:544 No it should follow the vocals and not the drum

01:10:087 (1,2,3,4) - unstalk they (it's a easy :V) Ok
01:16:944 (3) - useless white points
01:18:316 (1) - ^
01:19:687 (2) - ^
01:21:744 (4) - ^
01:23:116 (5) - ^

02:48:830 (3) - stalk it better with 02:46:087 (2)
02:48:144 (2) - stalk it better with 02:50:201 (1) everything fixed^

[Normal]

00:26:201 (3) - useless white points No not useless
00:28:944 (3) - useless white points same^
00:43:344 (3) - something like this : Ok
00:50:887 (1) - stalk this end of slider with 00:48:144 (1) would destroy the pattern and i think ,that it isn't so important to change this
01:52:601 (2) - stalk this with 01:50:716 (5) same^
01:56:716 (1) - some useless points who cares? as long as the slider looks nice ^^

[Hard]

00:30:830 (2) - stalk this with 00:29:973 (7) Ok
00:39:916 (1) - stalk this end of slider with 00:39:059 (2) Ok
00:40:944 (3) - stalk this with 00:39:916 (1) Ok

thx for mod!
-kevincela-
Hey!

[General]

  1. The map's topic button actually redirects to an unexistent topic... Dunno how to solve that,try to see if reuploading it solves this problem,or try asking someone else... Oh well,it's probably a BSS problem. Well,if that's so you will have to wait a bit to solve this!
[Easy]

  1. 00:31:687 (5) - A New Combo here is highly suggested to prevent your combo chain there from being too long.
  2. 00:33:059 (7,8,1) - Oh well...This pattern is not really wrong but anyways it doesen't feel that good to play,as it is a bit crumped. What about using this pattern? I know you are trying to keep the symmetry there,anyways this pattern flows absolutely better than the current one:
    SPOILER

    276,192,34087,1,8,0:0:0
    260,124,34430,6,0,B|248:92|219:65,2,70,2|8|0,0:0|0:0|0:0,0:0:0
    396,160,35801,2,0,B|428:148|455:119,2,70,0|8|0,0:0|0:0|0:0,0:0:0
    336,284,37173,2,0,B|280:336|207:313,1,140,2|8,0:0|0:0,0:0:0
    92,232,38544,6,0,B|136:136,1,105,2|0,0:0|0:0,0:0:0
  3. 00:39:401 (2) - This is a rather subjective thing,so just fix this if you want: what about adding a whistle here? It fits really good according to the voice repeating itself and according to the bass too! The same applies for 00:44:887 (4) - .
  4. 00:39:916 (1) - Add a clap at the end,it is consistent with 00:37:173 (3) - and prevents the pattern from being empty of claps there. If you do this,remember to add a clap at 00:43:344 (2) - too!
  5. 01:29:287 (3,4,5) - Again,this returning back from 01:27:916 (2) - feels quite unappealing imho... You should instead follow up a bit more the flow using this kind of pattern:
    SPOILER

    216,340,89287,5,0,0:0:0
    148,360,89630,1,0,0:0:0
    84,328,89973,2,0,B|64:296|72:256,1,70,8|0,0:0|0:0,0:0:0
    112,204,90659,5,0,0:0:0
    176,172,91002,1,0,0:0:0
    244,180,91345,2,0,B|280:172|296:132,1,70,8|0,0:0|0:0,0:0:0
    356,120,92030,2,0,B|432:140|456:212,1,140,0|8,0:0|0:0,0:0:0
  6. 01:50:373 (2,3) - I'm not really against this type of patterns,but using 2 1/1 circles like this after a 3/2 space could be really confusing for beginners,as they will think this is instead another type of pattern. What about instead transforming them in just a 1/1 slider? That fits pretty good and thanks to its press-hold rhythm it won't be that difficult to catch this. The same applies for 01:55:859 (4,5) - !
  7. 02:06:316 (2) - I don't see why you here aren't following the voice by skipping over them with a 2/1 slider. I mean,you didn't do that for all the other patterns,and this 2/1 slider fits honestly talking quite bad with the rhythm itself. What about instead using a 3/2 slider/note combination like in this image?
[Normal]

  1. 00:37:173 (1) - Please,consider extending this by 1/1 as you did before. It fits really good within the vocals and the rhythm itself,so why are you changing this? You could extend this by 1/2 to follow the guitar,too!
  2. 00:41:287 (1) - As you are following the guitar here,a whistle at the end would be pretty good to emphatize the guitar getting its pitch higher there.
  3. 00:43:344 (3) - Why this antijump? It really does not make sense. As it's just a normal diff,MANY players will confuse this,as the song isn't even remotely asking for it. Please,make the spacing higher here :\
  4. 00:44:030 (4,5) - That's a really little and unneded thing,so just fix if you want: what about making the slider 4 encircle the note 5 in a better way? It's just an optional graphical thing however,so just fix if you want :)
    SPOILER

    152,192,44030,2,0,B|184:148|168:84|116:64,1,150
    92,140,44887,1,0,0:0:0
  5. 01:06:659 (6,1,2,3) - What's this transition? It is a bit strange and out of place imho... What about using this kind of pattern? I tried not to break your symmetry there so yeah :3
    SPOILER


    316,156,66659,2,0,B|272:184|272:184|256:232,1,100
    340,236,67344,5,4,0:0:0
    416,208,67687,1,0,0:0:0
    416,288,68030,2,0,B|379:327|325:328,1,100,8|0,0:0|0:0,0:0:0
    256,284,68716,1,0,0:0:0
    256,364,69059,1,0,0:0:0
    184,328,69401,2,0,B|132:327|96:288,1,100,8|0,0:0|0:0,0:0:0
    40,228,70087,6,0,B|-1:150|85:118|44:36,3,200,0|8|0|8,0:0|0:0|0:0|0:0,0:0:0
  6. 01:18:316 (4) - Please add a new combo here instead of having one at 01:19:687 (1) - . This makes much more sense rhythmically talking,as it follows really well the new synthesizer's phrase. The same applies for 01:29:287 (2) - !
  7. 02:00:830 (6) - I guess you forgot a clap at the end of this slider? You have used this in the Easy diff :x
[Hard]

  1. 00:23:459 (1) - It seems you forgot a whistle here,as the other patterns all have these whistles. Remember to add it! :3
  2. 00:30:316 (1,2,3) - I really don't like how you're using these antijumps there for the symmetry. Due to the slider's SV being quite high,that antijumps really breaks the flow. How about placing them like this example I'm doing for you?
    SPOILER

    376,40,30316,6,0,B|396:112,1,70,2|0,0:0|0:0,0:0:0
    256,108,30830,1,0,0:0:0
    117,107,31173,2,0,B|136:40,1,70,0|8,0:0|0:0,0:0:0
    117,205,31687,2,0,B|89:238|91:284|109:304|117:329|155:354|199:347,1,210,2|0,0:0|0:0,0:0:0
    312,348,32544,2,0,B|356:355|394:330|402:305|420:285|422:239|395:206,1,210
    256,60,33573,2,0,B|256:132,1,70
    I fixed the following spacing and added a clap missing at the end of 00:31:173 (3) - too!
  3. 00:31:687 (4) - A new combo here would fit perfectly with the piano being played there.
  4. 01:01:516 (4,1) - That's pretty much an optional thing,just fix if you want: What about adding a couple of claps at the note 4 and at the beginning of the slider 1 to follow the drums as you did in the Insane diff? They fit really good actually :3
  5. 01:03:059 (3) - Uhh,what is this note supposed to follow? You have clearly followed the synthesizer up to now,and this note sounds quite strange and unneded there. Delete it?
  6. 01:21:744 (1) - What about replacing this repeated slider with a 1/1 slider and 2 1/2 notes? Imho they fit better the synth,as by doing that 01:21:744 (1) - will follow the synth's held and the next next notes will continue the synthesizer's rhythm.
  7. 02:03:401 (x)- Why are you skipping over this drum if just a second later you follow it with 02:04:259 (5,6,1) - ? I suggest you to add a note there to complete the rhythm
  8. 02:10:259 (7) - I know you wanted to follow the guitar there,but because of the drums taking the part there this slider sounds really awkward to play and hear. I really suggest you to follow the drums this time by using a note with a 1/1 slider,so that you follow both the drums and the guitar:
  9. 02:43:001 (2,3,4) - Here I'd prefer to see instead an arch-based pattern following 02:43:344 (4) - ,as it feels pretty good to play. That's your choice,though!
    SPOILER

    150,156,161973,6,0,B|173:108|197:73|256:61|315:73|338:108|362:156,1,280,4|8,0:0|0:0,0:0:0
    356,300,163001,1,0,0:0:0
    308,332,163173,1,0,0:0:0
    256,336,163344,2,0,B|192:356|192:356|116:356,1,140
    32,284,164030,2,0,B|96:264|96:264|172:264,1,140,8|0,0:0|0:0,0:0:0
[Insane]

  1. 00:24:487 (4) - Little graphical suggestion there: what about instead making this slider just like the first one? By rotating it a bit we have a pretty cool-looking pattern :3
    SPOILER

    264,192,24059,1,0,0:0:0
    352,256,24316,1,0,0:0:0
    352,255,24487,2,0,B|328:308|251:329|199:278,2,180,8|2|0,0:0|0:0|0:0,0:0:0
    432,200,25430,1,0,0:0:0
    If you see I also moved a bit away 00:24:059 (2) - to make 00:23:459 (1,2,3) - an equidistant pattern (if you see,those are all 3/4 transitions so :P
  2. 00:36:487 (3) - Another minor thing: What do you think on putting this note exactly at 00:35:801 (1) - 's end? It creates a pretty good "ping-pong" flow that works really well here :P Here's an example on what you should do
  3. 00:36:830 (4) - I see you missed a clap here,you should add it instead,as it follows the drum in a really good way!
  4. 00:46:773 (1) - Add a whistle here? It sounds really good with the consistency given there! If you do this,remember to do the same to 00:49:516 (1) -
  5. 01:09:744 (4,5) - What an awkward transistion you have there! :U What about inverting the whole pattern 01:10:087 (5,6,7,8) - in this way? It is much nicer to play and it creates a nice little jump with 01:10:773 (1) - too!
    SPOILER

    256,200,69744,2,0,B|256:92,1,108.000002574921
    192,32,70087,1,0,0:0:0
    160,112,70259,1,0,0:0:0
    352,112,70430,1,0,0:0:0
    320,32,70602,1,0,0:0:0
    332,224,70773,6,0,B|352:276|408:296,1,108.000002574921,8|0,0:0|0:0,0:0:0
  6. 01:27:573 (6) - Well... I'm quite worried about this slider,as its repeat gets covered by 01:26:887 (2) - 's hitburst... Well,it's not really that difficult to recognize the repeat,but surely many MATs/BATs will point this out... What about modifying this into a curved slider encircling 01:26:887 (2) - ? That would solve definitely the problem:
    SPOILER

    208,96,87573,2,0,B|236:68|276:68|304:96,2,107.999996704102
    72,56,88173,5,0,0:0:0
    28,187,88430,1,0,0:0:0
  7. 02:14:201 (2) - What do you think on making this arc wider by putting this at x:296 y:256? It is much more comfortable to play from my point of view.
  8. 02:15:230 (4) - A clap is missing at the beginning of this slider. Remember to add it!
  9. 02:33:401 (7,1,2,3,4) - Oh well,I don't like that much this structure you used there. What about instead using a pattern based off a triangular pattern and a quadrangular one? Here's what I have done here:
    SPOILER

    256,160,153401,1,0,0:0:0
    173,280,153744,5,0,0:0:0
    336,280,154087,1,0,0:0:0
    368,140,154430,1,0,0:0:0
    144,140,154773,1,0,0:0:0
    24,192,155116,5,2,0:0:0
  10. 02:45:916 (3,4,5,6,7) - I really don't understand the jumps used there,as the song isn't really requesting for them,and they seem quite random even for a Insane diff... :< What about instead using a quadrangular returning pattern there? From my point of view it fits much better...
    SPOILER

    249,251,165916,1,0,0:0:0
    356,212,166087,1,0,0:0:0
    265,127,166259,1,0,0:0:0
    156,172,166430,1,0,0:0:0
    249,251,166602,1,0,0:0:0
    356,212,166773,2,0,B|416:212|416:212|456:240,1,108.000002574921,8|0,0:0|0:0,0:0:0
That's it. Pretty good map,even if there are a few flaws in various places. Good luck!
Topic Starter
GamerX4life
temporary answer:

answer

-kevincela- wrote:

Hey!

[General]

  1. The map's topic button actually redirects to an unexistent topic... Dunno how to solve that,try to see if reuploading it solves this problem,or try asking someone else...ehh I think I don't know exactly what you mean..
[Easy]

  1. 00:31:687 (5) - A New Combo here is highly suggested to prevent your combo chain there from being too long. Ok
  2. 00:33:059 (7,8,1) - Oh well...This pattern is not really wrong but anyways it doesen't feel that good to play,as it is a bit crumped. What about using this pattern? I know you are trying to keep the symmetry there,anyways this pattern flows absolutely better than the current one: Yea this really works better
    SPOILER

    276,192,34087,1,8,0:0:0
    260,124,34430,6,0,B|248:92|219:65,2,70,2|8|0,0:0|0:0|0:0,0:0:0
    396,160,35801,2,0,B|428:148|455:119,2,70,0|8|0,0:0|0:0|0:0,0:0:0
    336,284,37173,2,0,B|280:336|207:313,1,140,2|8,0:0|0:0,0:0:0
    92,232,38544,6,0,B|136:136,1,105,2|0,0:0|0:0,0:0:0
  3. 00:39:401 (2) - This is a rather subjective thing,so just fix this if you want: what about adding a whistle here? It fits really good according to the voice repeating itself and according to the bass too! The same applies for 00:44:887 (4) - . sounds great (I'm really bad at sounds, so I would never find things like this myself
  4. 00:39:916 (1) - Add a clap at the end,it is consistent with 00:37:173 (3) - and prevents the pattern from being empty of claps there. If you do this,remember to add a clap at 00:43:344 (2) - too! Ok
  5. 01:29:287 (3,4,5) - Again,this returning back from 01:27:916 (2) - feels quite unappealing imho... You should instead follow up a bit more the flow using this kind of pattern: looks good
    SPOILER

    216,340,89287,5,0,0:0:0
    148,360,89630,1,0,0:0:0
    84,328,89973,2,0,B|64:296|72:256,1,70,8|0,0:0|0:0,0:0:0
    112,204,90659,5,0,0:0:0
    176,172,91002,1,0,0:0:0
    244,180,91345,2,0,B|280:172|296:132,1,70,8|0,0:0|0:0,0:0:0
    356,120,92030,2,0,B|432:140|456:212,1,140,0|8,0:0|0:0,0:0:0
  6. 01:50:373 (2,3) - I'm not really against this type of patterns,but using 2 1/1 circles like this after a 3/2 space could be really confusing for beginners,as they will think this is instead another type of pattern. What about instead transforming them in just a 1/1 slider? That fits pretty good and thanks to its press-hold rhythm it won't be that difficult to catch this. The same applies for 01:55:859 (4,5) - ! Both fixed
  7. 02:06:316 (2) - I don't see why you here aren't following the voice by skipping over them with a 2/1 slider. I mean,you didn't do that for all the other patterns,and this 2/1 slider fits honestly talking quite bad with the rhythm itself. What about instead using a 3/2 slider/note combination like in this image? Yea
[Normal]

  1. 00:37:173 (1) - Please,consider extending this by 1/1 as you did before. It fits really good within the vocals and the rhythm itself,so why are you changing this? You could extend this by 1/2 to follow the guitar,too! I really like the idea of following the guitar too, so i also added one 1/2 circle
  2. 00:41:287 (1) - As you are following the guitar here,a whistle at the end would be pretty good to emphatize the guitar getting its pitch higher there. Ok
  3. 00:43:344 (3) - Why this antijump? It really does not make sense. As it's just a normal diff,MANY players will confuse this,as the song isn't even remotely asking for it. Please,make the spacing higher here :\ fixed (I also changed the pattern a little bit (I think when I mapped this I didn't know, how to slove this in an other way xD)
  4. 00:44:030 (4,5) - That's a really little and unneded thing,so just fix if you want: what about making the slider 4 encircle the note 5 in a better way? It's just an optional graphical thing however,so just fix if you want :) looks great
    SPOILER

    152,192,44030,2,0,B|184:148|168:84|116:64,1,150
    92,140,44887,1,0,0:0:0
  5. 01:06:659 (6,1,2,3) - What's this transition? It is a bit strange and out of place imho... What about using this kind of pattern? I tried not to break your symmetry there so yeah :3 genius! This pattern is awesome
    SPOILER


    316,156,66659,2,0,B|272:184|272:184|256:232,1,100
    340,236,67344,5,4,0:0:0
    416,208,67687,1,0,0:0:0
    416,288,68030,2,0,B|379:327|325:328,1,100,8|0,0:0|0:0,0:0:0
    256,284,68716,1,0,0:0:0
    256,364,69059,1,0,0:0:0
    184,328,69401,2,0,B|132:327|96:288,1,100,8|0,0:0|0:0,0:0:0
    40,228,70087,6,0,B|-1:150|85:118|44:36,3,200,0|8|0|8,0:0|0:0|0:0|0:0,0:0:0
  6. 01:18:316 (4) - Please add a new combo here instead of having one at 01:19:687 (1) - . This makes much more sense rhythmically talking,as it follows really well the new synthesizer's phrase. The same applies for 01:29:287 (2) - ! fixed
  7. 02:00:830 (6) - I guess you forgot a clap at the end of this slider? You have used this in the Easy diff :x oops
Sorry for directly posting this unfinished mod,I'm really in a hurry and I have to go >_< Tomorrow I will be finishing that for sure. In the meanwhile I hope I helped you! :D No Problem. You helped alot, even if the mod isn't finished.


EDIT:
second Part
[Hard]

  1. 00:23:459 (1) - It seems you forgot a whistle here,as the other patterns all have these whistles. Remember to add it! :3 fixed
  2. 00:30:316 (1,2,3) - I really don't like how you're using these antijumps there for the symmetry. Due to the slider's SV being quite high,that antijumps really breaks the flow. How about placing them like this example I'm doing for you? Looks good :)
    SPOILER

    376,40,30316,6,0,B|396:112,1,70,2|0,0:0|0:0,0:0:0
    256,108,30830,1,0,0:0:0
    117,107,31173,2,0,B|136:40,1,70,0|8,0:0|0:0,0:0:0
    117,205,31687,2,0,B|89:238|91:284|109:304|117:329|155:354|199:347,1,210,2|0,0:0|0:0,0:0:0
    312,348,32544,2,0,B|356:355|394:330|402:305|420:285|422:239|395:206,1,210
    256,60,33573,2,0,B|256:132,1,70
    I fixed the following spacing and added a clap missing at the end of 00:31:173 (3) - too!
  3. 00:31:687 (4) - A new combo here would fit perfectly with the piano being played there. Yea
  4. 01:01:516 (4,1) - That's pretty much an optional thing,just fix if you want: What about adding a couple of claps at the note 4 and at the beginning of the slider 1 to follow the drums as you did in the Insane diff? They fit really good actually :3 added a clap at (4)
  5. 01:03:059 (3) - Uhh,what is this note supposed to follow? You have clearly followed the synthesizer up to now,and this note sounds quite strange and unneded there. Delete it? Ok
  6. 01:21:744 (1) - What about replacing this repeated slider with a 1/1 slider and 2 1/2 notes? Imho they fit better the synth,as by doing that 01:21:744 (1) - will follow the synth's held and the next next notes will continue the synthesizer's rhythm. fixed
  7. 02:03:401 (x)- Why are you skipping over this drum if just a second later you follow it with 02:04:259 (5,6,1) - ? I suggest you to add a note there to complete the rhythm added
  8. 02:10:259 (7) - I know you wanted to follow the guitar there,but because of the drums taking the part there this slider sounds really awkward to play and hear. I really suggest you to follow the drums this time by using a note with a 1/1 slider,so that you follow both the drums and the guitar: sounds better
  9. 02:43:001 (2,3,4) - Here I'd prefer to see instead an arch-based pattern following 02:43:344 (4) - ,as it feels pretty good to play. That's your choice,though! I used your pattern
    SPOILER

    150,156,161973,6,0,B|173:108|197:73|256:61|315:73|338:108|362:156,1,280,4|8,0:0|0:0,0:0:0
    356,300,163001,1,0,0:0:0
    308,332,163173,1,0,0:0:0
    256,336,163344,2,0,B|192:356|192:356|116:356,1,140
    32,284,164030,2,0,B|96:264|96:264|172:264,1,140,8|0,0:0|0:0,0:0:0
[Insane]

  1. 00:24:487 (4) - Little graphical suggestion there: what about instead making this slider just like the first one? By rotating it a bit we have a pretty cool-looking pattern :3 Yea!
    SPOILER

    264,192,24059,1,0,0:0:0
    352,256,24316,1,0,0:0:0
    352,255,24487,2,0,B|328:308|251:329|199:278,2,180,8|2|0,0:0|0:0|0:0,0:0:0
    432,200,25430,1,0,0:0:0
    If you see I also moved a bit away 00:24:059 (2) - to make 00:23:459 (1,2,3) - an equidistant pattern (if you see,those are all 3/4 transitions so :P
  2. 00:36:487 (3) - Another minor thing: What do you think on putting this note exactly at 00:35:801 (1) - 's end? It creates a pretty good "ping-pong" flow that works really well here :P Here's an example on what you should do ping pong xD Its cool
  3. 00:36:830 (4) - I see you missed a clap here,you should add it instead,as it follows the drum in a really good way! There is already a clap...
  4. 00:46:773 (1) - Add a whistle here? It sounds really good with the consistency given there! If you do this,remember to do the same to 00:49:516 (1) - added at both
  5. 01:09:744 (4,5) - What an awkward transistion you have there! :U What about inverting the whole pattern 01:10:087 (5,6,7,8) - in this way? It is much nicer to play and it creates a nice little jump with 01:10:773 (1) - too! really looks better than before
    SPOILER

    256,200,69744,2,0,B|256:92,1,108.000002574921
    192,32,70087,1,0,0:0:0
    160,112,70259,1,0,0:0:0
    352,112,70430,1,0,0:0:0
    320,32,70602,1,0,0:0:0
    332,224,70773,6,0,B|352:276|408:296,1,108.000002574921,8|0,0:0|0:0,0:0:0
  6. 01:27:573 (6) - Well... I'm quite worried about this slider,as its repeat gets covered by 01:26:887 (2) - 's hitburst... Well,it's not really that difficult to recognize the repeat,but surely many MATs/BATs will point this out... What about modifying this into a curved slider encircling 01:26:887 (2) - ? That would solve definitely the problem: Oh ok I already had discussions with mats/bats about things like that in one of my earlier maps,so I used this pattern
    SPOILER

    208,96,87573,2,0,B|236:68|276:68|304:96,2,107.999996704102
    72,56,88173,5,0,0:0:0
    28,187,88430,1,0,0:0:0
  7. 02:14:201 (2) - What do you think on making this arc wider by putting this at x:296 y:256? It is much more comfortable to play from my point of view. yeah works better
  8. 02:15:230 (4) - A clap is missing at the beginning of this slider. Remember to add it! fixed
  9. 02:33:401 (7,1,2,3,4) - Oh well,I don't like that much this structure you used there. What about instead using a pattern based off a triangular pattern and a quadrangular one? Here's what I have done here: Ok
    SPOILER

    256,160,153401,1,0,0:0:0
    173,280,153744,5,0,0:0:0
    336,280,154087,1,0,0:0:0
    368,140,154430,1,0,0:0:0
    144,140,154773,1,0,0:0:0
    24,192,155116,5,2,0:0:0
  10. 02:45:916 (3,4,5,6,7) - I really don't understand the jumps used there,as the song isn't really requesting for them,and they seem quite random even for a Insane diff... :< What about instead using a quadrangular returning pattern there? From my point of view it fits much better... nice
    SPOILER

    249,251,165916,1,0,0:0:0
    356,212,166087,1,0,0:0:0
    265,127,166259,1,0,0:0:0
    156,172,166430,1,0,0:0:0
    249,251,166602,1,0,0:0:0
    356,212,166773,2,0,B|416:212|416:212|456:240,1,108.000002574921,8|0,0:0|0:0,0:0:0

Thx for the great mod! It helped me with many things!
-kevincela-
Mod finished,feel free to check :P

As I said you might need some mods before this becomes perfect for ranking... Sorry,I won't call Chewin for now ><
grumd
— Overall
  1. In Tristam's soundcloud.com page this song has "drumstep" badge (source), so add "drumstep" to tags.
Insane
  1. I hope you don't go against improving when this needs much work, because intro of the map needs a lot of this. It is quite confusing and unintuitive to play, compared to rest of the song. Few unexpected blue ticks at the beginning, then a jump at 00:28:087 (2) - which can be easily considered as another blue tick, then some 1/2 stuff, then blue tick (3/4) again... You don't really know what to play before you open the song in editor or play it 2-4 times. And you always put blue tick on a circle, not on a slider end/reverse, which could make it more enjoyable and less confusing.
    Except of that, you miss really much piano notes in intro, like 00:23:630 - , 00:25:001 - these two have a piano triple at that points. Lack of notes also makes intro to feel kinda empty, while it can be played much better. Yes, I know that you follow bass only there, but following bass only is a bad way there.
    So, I think you should redo much stuff here, add many notes for piano and adjust using of blue ticks which is hard to explain by just putting timelinks.
    I did a little sketch of the rhythm that I consider better for intro, you could probably like it more, at least I think that it's quite better.
    You can download it here and check how I did it: http://puu.sh/1vaef
  2. 00:50:887 (1) - This slider is too close to previous circle. There was a long jump line before it and this one is placed almost at the same distance, so it is better to move it farther. Ctrl+J it and move up:
  3. For some reason I'd like to Ctrl+H 01:06:487 (4,5) - these two, it would make a nice zig-zag pattern.
  4. 01:12:830 (1) - I'd suggest you to use circlular slider here since it was implemented recently (just use 3 points to form a slider)
  5. 01:16:944 (1,2) - Here, (1) and (2) still have similar sound under them, but different music pattern starts from 01:17:630 (3) - . So it is better to add an extra repeat to (1):
  6. 01:28:430 (2) - For same reason as above, try to move (2) away from that slowdown stream. (2) has different sound compared to (3)-(7)
  7. 01:52:430 (4) - I personally don't like this jump, it is too insane for this calm part of the song. Redo it?
  8. 02:12:316 (4) - Same here.
    — Hitsounds:
  9. Adding normal whistles at high-pitch dubstep sounds fits the song really nice! Add whistles at following points:
    SPOILER

    • 00:50:887
      00:51:573
      00:52:259
      00:52:944
      00:53:287
      00:53:459
      Also you might want to add whistles to the slider tracks, but on the other hand it sounds a bit too noisy.
      Same patterns later:
      00:56:373
      00:57:059
      00:57:744
      00:58:430
      00:58:773
      01:01:859
      01:02:544
      01:03:230
      01:03:916
      01:04:259
      01:04:430
      01:07:344
      01:08:030
      01:08:716
      01:09:401
      01:09:744
      01:13:516
      01:14:201
      01:14:544
      01:15:230
      01:15:573
      01:16:259
      01:16:944
      01:17:459
      01:19:001
      01:20:373
      01:21:744
      01:22:087
      01:22:259
      01:22:773
      01:23:459
      01:24:487
      01:25:173
      Ok I think that's enough for you to do it on your own for the rest of the map.
  10. And yes, add such whistles to all diffs.
Hard
  1. 01:17:201 (4) - This is too confusing and unexpected. If you want to use blue tick, cover it with slider end/repeat, especially if the diff is not [Insane]
  2. 01:33:230 (3) - Unstack this. It is hard to say if that's 1/1 or 1/2. Move 01:31:859 (7,1) - to give more place for (2,3)
Normal
  1. AR+1 imo.
  2. 01:06:659 - You forgot a clap here.
Easy
  1. 02:01:344 (1) - 02:03:401 (4) - 02:04:773 (6) - Such sldiers don't look fine for me. They're kinda tricky for beginners, try to redo the rhythm here.
  2. 02:37:859 (1,2,3) - I'm not sure about this. It is recommended for easier diffs to do everything clearly visible, so such overlaps are not fine generally.
Topic Starter
GamerX4life
answer

grumd wrote:

— Overall
  1. In Tristam's soundcloud.com page this song has "drumstep" badge (source), so add "drumstep" to tags. added
Insane
  1. I hope you don't go against improving when this needs much work, because intro of the map needs a lot of this. It is quite confusing and unintuitive to play, compared to rest of the song. Few unexpected blue ticks at the beginning, then a jump at 00:28:087 (2) - which can be easily considered as another blue tick, then some 1/2 stuff, then blue tick (3/4) again... You don't really know what to play before you open the song in editor or play it 2-4 times. And you always put blue tick on a circle, not on a slider end/reverse, which could make it more enjoyable and less confusing.
    Except of that, you miss really much piano notes in intro, like 00:23:630 - , 00:25:001 - these two have a piano triple at that points. Lack of notes also makes intro to feel kinda empty, while it can be played much better. Yes, I know that you follow bass only there, but following bass only is a bad way there.
    So, I think you should redo much stuff here, add many notes for piano and adjust using of blue ticks which is hard to explain by just putting timelinks.
    I did a little sketch of the rhythm that I consider better for intro, you could probably like it more, at least I think that it's quite better.
    You can download it here and check how I did it: http://puu.sh/1vaef I use all the rythms and changed some sliders/patterns
  2. 00:50:887 (1) - This slider is too close to previous circle. There was a long jump line before it and this one is placed almost at the same distance, so it is better to move it farther. Ctrl+J it and move up: fixed
  3. For some reason I'd like to Ctrl+H 01:06:487 (4,5) - these two, it would make a nice zig-zag pattern. looks nice
  4. 01:12:830 (1) - I'd suggest you to use circlular slider here since it was implemented recently (just use 3 points to form a slider) fixed (i mapped this some months ago and the slider algorythm was an other than today...)
  5. 01:16:944 (1,2) - Here, (1) and (2) still have similar sound under them, but different music pattern starts from 01:17:630 (3) - . So it is better to add an extra repeat to (1): yea
  6. 01:28:430 (2) - For same reason as above, try to move (2) away from that slowdown stream. (2) has different sound compared to (3)-(7) also fixed
  7. 01:52:430 (4) - I personally don't like this jump, it is too insane for this calm part of the song. Redo it? redone
  8. 02:12:316 (4) - Same here. redone
    — Hitsounds:
  9. Adding normal whistles at high-pitch dubstep sounds fits the song really nice! Add whistles at following points:
    SPOILER

    • 00:50:887
      00:51:573
      00:52:259
      00:52:944
      00:53:287
      00:53:459
      Also you might want to add whistles to the slider tracks, but on the other hand it sounds a bit too noisy.
      Same patterns later:
      00:56:373
      00:57:059
      00:57:744
      00:58:430
      00:58:773
      01:01:859
      01:02:544
      01:03:230
      01:03:916
      01:04:259
      01:04:430
      01:07:344
      01:08:030
      01:08:716
      01:09:401
      01:09:744
      01:13:516
      01:14:201
      01:14:544
      01:15:230
      01:15:573
      01:16:259
      01:16:944
      01:17:459
      01:19:001
      01:20:373
      01:21:744
      01:22:087
      01:22:259
      01:22:773
      01:23:459
      01:24:487
      01:25:173
      Ok I think that's enough for you to do it on your own for the rest of the map.
  10. And yes, add such whistles to all diffs.O.o fixed
Hard
  1. 01:17:201 (4) - This is too confusing and unexpected. If you want to use blue tick, cover it with slider end/repeat, especially if the diff is not [Insane] fixed
  2. 01:33:230 (3) - Unstack this. It is hard to say if that's 1/1 or 1/2. Move 01:31:859 (7,1) - to give more place for (2,3) Ok
Normal
  1. AR+1 imo. an other modder though other... I ask some other players
  2. 01:06:659 - You forgot a clap here. added
Easy
  1. 02:01:344 (1) - 02:03:401 (4) - 02:04:773 (6) - Such sldiers don't look fine for me. They're kinda tricky for beginners, try to redo the rhythm here. done
  2. 02:37:859 (1,2,3) - I'm not sure about this. It is recommended for easier diffs to do everything clearly visible, so such overlaps are not fine generally. fixed

thx for mod!
Birdy
[Easy]
00:53:630 (1) - Move 2 squares right (Grid level 4)

[Normal]
00:59:116 (4) - You could make it prettier (especially now since there's the new slider system)
01:09:401 (6) - Move on y:324

[Hard]
00:39:916 (1) - Slider start x:230 y:348, slider end x:310 y:233 (same as 00:39:059 (2) )
01:12:830 (1) - Rather weird slider shape (also noticed that 00:53:630 (1,2) are same, but not as distracting)
01:27:916 (1) - Make it more open
02:12:659 (2) - Make it repeat only once and add note at 02:13:173

[Insane]
00:25:687 (1) - Remove new combo
00:26:201 (2) - Add new combo
00:42:659 (8) - ^
01:17:630 (2,3,4,5) - Use 0,8x or 0,4x spacing

That's all, good luck!
Topic Starter
GamerX4life
SPOILER

Static Noise Bird wrote:

[Easy]
00:53:630 (1) - Move 2 squares right (Grid level 4)

[Normal]
00:59:116 (4) - You could make it prettier (especially now since there's the new slider system)
01:09:401 (6) - Move on y:324

[Hard]
00:39:916 (1) - Slider start x:230 y:348, slider end x:310 y:233 (same as 00:39:059 (2) )
01:12:830 (1) - Rather weird slider shape (also noticed that 00:53:630 (1,2) are same, but not as distracting)
01:27:916 (1) - Make it more open
02:12:659 (2) - Make it repeat only once and add note at 02:13:173

[Insane]
00:25:687 (1) - Remove new combo
00:26:201 (2) - Add new combo
00:42:659 (8) - ^
01:17:630 (2,3,4,5) - Use 0,8x or 0,4x spacing

That's all, good luck!

Thx for mod! Fixed almost everything :)
Nanika133
A little modder passing by~
Only suggestions

General:
Grid level 4? As you like
I like the song :D

Easy:
Nothing to say

Normal:
00:28:944 (3) - The slider is ugly, something like that can be prettier 00:34:087 (6) - 3 grids to the right no?
02:07:173 (7) - I feel that 3 repetitions are too much, a circle at 02:07:687 maybe?
02:12:659 (2) - Same here
02:18:144 (5) - Same here
02:39:230 (3) - 2 repetitions at 02:37:859 (1) but 3 here? Why? Either remove the 02:38:887 (2) and add a repetition to the previous slider or remove a repetition at 02:39:230 (3) and add a circle at 02:40:259

Hard:
02:09:573 (6) - Move it from under the circles
02:15:059 (8) - Why did you put it so close?
02:43:173 (3) - 2 grids to the top

Insane:
I don't play insane so I'm just telling the obvious
00:33:059 (7) - Ugly, like that maybe?00:55:687 (5) - 3 repetitions at 00:55:001 (3) and 4 here? Weird
01:31:859 (4) - In grid level 3, 1 grid level down, it will look nicer
01:49:859 (2) - ^2 to the right
02:57:744 (5) - I don't like the third repetition, a circle can replace it

I like this song :D
And good luck
Topic Starter
GamerX4life

Nanika133 wrote:

A little modder passing by~
Only suggestions

General:
Grid level 4? As you like >:D
I like the song :D me too

Easy:
Nothing to say

Normal:
00:28:944 (3) - The slider is ugly, something like that can be prettier i like it how it is00:34:087 (6) - 3 grids to the right no? Ok
02:07:173 (7) - I feel that 3 repetitions are too much, a circle at 02:07:687 maybe? Would be too hard in a normal diff
02:12:659 (2) - Same here Same here
02:18:144 (5) - Same here Same here
02:39:230 (3) - 2 repetitions at 02:37:859 (1) but 3 here? Why? Either remove the 02:38:887 (2) and add a repetition to the previous slider or remove a repetition at 02:39:230 (3) and add a circle at 02:40:259 yea

Hard:
02:09:573 (6) - Move it from under the circles No
02:15:059 (8) - Why did you put it so close? fixed
02:43:173 (3) - 2 grids to the top i moved it 1 grid up

Insane:
I don't play insane so I'm just telling the obvious
00:33:059 (7) - Ugly, like that maybe? fixed00:55:687 (5) - 3 repetitions at 00:55:001 (3) and 4 here? Weird i like it
01:31:859 (4) - In grid level 3, 1 grid level down, it will look nicer ok
01:49:859 (2) - ^2 to the right no
02:57:744 (5) - I don't like the third repetition, a circle can replace it no

I like this song :D
And good luck
thx for mod
NewRulerNA
hi
I found a issue. you must fix it.
[General]
  1. tag is not same between diffs. you must add "drumstep" in Insane.
Deni
General

normal : should fix
italic : suggestion
red: unrankable, have to fix

Hi, Gamerleinchen ! (^∇^)

Folder seems to be all right!

You can polish some sliders up and make them more symmetrical in General...

Easy

00:29:973 (2,3) - I would try to avoid using stacks in Easy since they can be very confusing for beginners!
00:38:544 (1,2) - This is definitely not readable for beginners, I highly suggest you to unstack this.
00:48:144 (1) - Remove whistle on the slider head, or add it to 00:49:516 (3) - slider head to keep the consistency.

Normal

00:26:201 (5) - I would extend this slider to the white tick (00:26:887) so that it follows the rhythm better.
00:28:944 (3) - Same here!
00:33:059 (5) - Curve this slider a bit more with the new slider system, will look better imo.
00:38:544 (4,5,6) - This breaks the rhythm you used before, I suggest you to remove that and for example only use 1 long slider from 00:38:544 - to 00:39:230- since this is a normal, not a hard!
00:39:916 (6) - Curve this a bit more with the new system, It will look a lot better.. (Example in box)
00:41:287 (1) - Delete whistle from the slider bottom, add it to the slider head and to keep the whistle consistency add a whistle on 00:43:344 (3) - and 00:44:030 (4) - Slider Head.
00:50:887 (1) - I would curve this slider more with the new system, will look better!
00:52:259 (2) - Same as above!
01:27:916 (7) - Make this more symmetrical and curve it more for a better looking slider!
01:29:287 (1) - Same as above!
02:09:059 (4,5,6) - This pattern really doesn't look that nice, I suggest you something like that:
02:17:287 (4) - This slider could be a bit more curved too..
02:37:859 (1,2) - If you curve 1 a bit more you could create a blanket with (1) and (2)

Hard

00:24:487 (3) - You get a better symmetrical slider shape with the new system..
00:34:430 (1,2) - Same for these two!
01:24:487 (2) - Add a curve to this slider, fit's better imo.
02:03:573 (4) - I would move this circle a bit up so that it flows better with the next circle.
02:33:744 (1,2) - I suggest you to use a pattern with more curved sliders, it will fit better..

Insane

I think the beginning of Insane is mapped a bit too heavy for that calm part, maybe try to make it a bit more Easy but that's up to you..

00:31:859 - Don't make these gaps, it just breaks the rhythm you used before..
00:32:544 (6) - If you keep this ^ move (6) to 00:32:716 -
01:14:544 (5) - Curve this slider a bit more? Will look better imo.
01:47:116 (4) - This slider doesn't fit so well with 5, I made a better one for you (Example and Code in Box)
Example + Code


188,320,107116,6,0,P|68:192|192:88,1,360
02:00:144 (1,2,3) - Could be more curved in general...

That's it! If you have any question ask me via PM or ingame!
BounceBabe
Hi from the Queue!

General

Right timing:
1. Offset: 23.456ms BPM: 175,00 is more correct
Resnapp after and move the timing points


Easy

00:39:398 (2) - For a player its a little confusing when playing this map, unstack it and move the other next elements away too

00:53:284 (5) - Move this one grid right for symmetry
01:14:198 (3) - Two repeats are unexpected for new players, reduce it to one or make two sliders instead
01:19:684 (2,4) - I think when they overlapp it looks a bit forced. Move them so that they are not overlapping like this maybe

01:19:684 (2) - I dont suggest making the slider start on a red tick, it is too sudden and also might cause a miss or combo break. Maybe just add a circle at 01:19:684 (2) -
02:03:398 (4,6) - These two break the flow here fully, they dont fit with anything of the song anyway. Try to just add a circle at 02:03:570 - then a slider starting at 02:04:256 - till 02:04:598 - and then another circle at the next whitetick

02:40:598 (1) - NC not needed

Normal

General
This diff should be a Normal not a Normal + or Hard. Players are now able to play more element but that doesnt mean they are just as experienced as Insane players. Make it easier.

Overall
00:39:916 (8) - NC here remove next since of a new vocal start
00:42:144 (2) - This doesnt fit with the song and has no rythm to it. Maybe delete it and make a reserve at the preview slider and then add a circle at 00:42:659 -
00:48:144 (1,2,3,4,5,6,7,8) - Way too many circles after another, add 2 sliders to them to make the players give more time and not rush with playing

00:53:630 (4) - NC here for consistance and then remove next NC
00:59:116 (4) - NC
01:04:601 (4) - ^
01:56:201 (3) - I wouldnt stack them since the players would play it as a 1/2 not 1/1, as in the 2nd circle will be played as it was here 01:56:030 -
02:40:601 (1) - NC not needed

Hard

00:28:944 (5) - NC here for new vocal and remove next NC
00:38:544 (1) - NC not needed
00:55:001 (3) - I played this as a one repeat slider, it is odd to play imo, delete one repeat, the other slider is fine
01:06:487 (6) - I would delete this circle it doesnt fit here and without it sounds and plays better

01:27:916 (1) - Remove NC since its still part of the preview songpart and add NC at 01:29:287 (3) - for new part
01:29:973 (4,5) - The spacing is broken here, you had it consistant and now broke it, move them closer by making them slider start and end points get closer to the middle
01:59:459 (1) - Remove NC, its still part of the preview songpart and pattern
02:00:659 (2) - NC here then for new part
02:09:573 (6) - Wouldnt stack this, it seems so forced and without flow when playing
02:10:430 (8) - NC for new part
02:11:801 (1) - Remove NC here
02:13:173 (3) - NC here then again
02:39:230 (1,1) - This spinner usage is more welcome in Insane than Hard, make it one spinner
02:44:716 (7) - NC for consistance because you also did on the preview patterns
03:01:173 (1,2,3) - Broken spacing again, way too much spacing, make them closer


Insane

00:23:801 (3,4) - , 00:25:173 (8,9) - This circle after the slider doesnt even fit to the song, why did you place it, i wouldnt make this when not fitting
00:25:001 (7) - NC it is welcome because its a long pattern
00:29:459 (5,6) - This doesnt fit at all and breaks the flow of the rythm, replace this with another pattern, like circles

01:01:344 (1) - Remove NC and add here 01:01:859 (6) - for consistance
01:06:487 (4) - Even though for pattern, but this circle doesnt fit and there is not beat in the song which could fit it, its just a placeholder for symmetry
01:18:316 (6) - NC here since its a new part remove next NC
01:21:059 (6) - NC here then
01:27:573 (6) - Broken spacing, move it a little lower so also the transition is better when playing
02:02:201 (8) - NC for constistance and remove next NC
02:04:944 (4) - NC here then
02:09:230 (3) - I would make NC here for a new kind of pattern which would be more readable to the player
02:48:144 (3,4) - The are just a placeholder right? Imo they are so random and not fitting that it couldnt be otherwise o.o
02:54:316 (7,8,9) - ^ These too ;w;, what i wanna say is, change this to the rythmn of the song, not for random
03:03:573 (5,6,7,8,9) - Place them a little closer to the preview object since it would cause a miss for such a sudden jump and then streaming


Thats it
Topic Starter
GamerX4life
SPOILER

Deni wrote:

General

normal : should fix
italic : suggestion
red: unrankable, have to fix

Hi, Gamerleinchen ! (^∇^)

Folder seems to be all right!

You can polish some sliders up and make them more symmetrical in General...

Easy

00:29:973 (2,3) - I would try to avoid using stacks in Easy since they can be very confusing for beginners! fixed
00:38:544 (1,2) - This is definitely not readable for beginners, I highly suggest you to unstack this. fixed
00:48:144 (1) - Remove whistle on the slider head, or add it to 00:49:516 (3) - slider head to keep the consistency. fixed (added a whistle

Normal

00:26:201 (5) - I would extend this slider to the white tick (00:26:887) so that it follows the rhythm better. yea
00:28:944 (3) - Same here! yea
00:33:059 (5) - Curve this slider a bit more with the new slider system, will look better imo. yea
00:38:544 (4,5,6) - This breaks the rhythm you used before, I suggest you to remove that and for example only use 1 long slider from 00:38:544 - to 00:39:230- since this is a normal, not a hard! yea
00:39:916 (6) - Curve this a bit more with the new system, It will look a lot better.. (Example in box) Ok
00:41:287 (1) - Delete whistle from the slider bottom, add it to the slider head and to keep the whistle consistency add a whistle on 00:43:344 (3) - and 00:44:030 (4) - Slider Head. fixed
00:50:887 (1) - I would curve this slider more with the new system, will look better! Ok
00:52:259 (2) - Same as above! Ok
01:27:916 (7) - Make this more symmetrical and curve it more for a better looking slider! Ok
01:29:287 (1) - Same as above! Ok
02:09:059 (4,5,6) - This pattern really doesn't look that nice, I suggest you something like that: yea that's a nice pattern
02:17:287 (4) - This slider could be a bit more curved too.. Ok
02:37:859 (1,2) - If you curve 1 a bit more you could create a blanket with (1) and (2) yea

Hard

00:24:487 (3) - You get a better symmetrical slider shape with the new system.. fixed
00:34:430 (1,2) - Same for these two! Ok
01:24:487 (2) - Add a curve to this slider, fit's better imo. no
02:03:573 (4) - I would move this circle a bit up so that it flows better with the next circle. Ok
02:33:744 (1,2) - I suggest you to use a pattern with more curved sliders, it will fit better.. Ok

Insane

I think the beginning of Insane is mapped a bit too heavy for that calm part, maybe try to make it a bit more Easy but that's up to you.. i made some of the 1/4 parts easier

00:31:859 - Don't make these gaps, it just breaks the rhythm you used before.. no , because it fits great to the guitar
00:32:544 (6) - If you keep this ^ move (6) to 00:32:716 - ^
01:14:544 (5) - Curve this slider a bit more? Will look better imo. Ok
01:47:116 (4) - This slider doesn't fit so well with 5, I made a better one for you (Example and Code in Box) yea. thx
Example + Code


188,320,107116,6,0,P|68:192|192:88,1,360
02:00:144 (1,2,3) - Could be more curved in general... ok

That's it! If you have any question ask me via PM or ingame!

thx for your mod, Deni!

SPOILER

BounceBabe wrote:

Hi from the Queue!

General

Right timing:
1. Offset: 23.456ms BPM: 175,00 is more correct
Resnapp after and move the timing points[/color]

Easy

00:39:398 (2) - For a player its a little confusing when playing this map, unstack it and move the other next elements away too
ok
00:53:284 (5) - Move this one grid right for symmetry ok
01:14:198 (3) - Two repeats are unexpected for new players, reduce it to one or make two sliders instead
01:19:684 (2,4) - I think when they overlapp it looks a bit forced. Move them so that they are not overlapping like this maybe[/color] fixed
01:19:684 (2) - I dont suggest making the slider start on a red tick, it is too sudden and also might cause a miss or combo break. Maybe just add a circle at 01:19:684 (2) -
02:03:398 (4,6) - These two break the flow here fully, they dont fit with anything of the song anyway. Try to just add a circle at 02:03:570 - then a slider starting at 02:04:256 - till 02:04:598 - and then another circle at the next whitetick[/color] yea, i used your rhytm
02:40:598 (1) - NC not needed i like it how it is

Normal

General
This diff should be a Normal not a Normal + or Hard. Players are now able to play more element but that doesnt mean they are just as experienced as Insane players. Make it easier. Insane?! I don't understand, why you think that this is so hard... Nevertheless i will try to make it easier

Overall
00:39:916 (8) - NC here remove next since of a new vocal start ok
00:42:144 (2) - This doesnt fit with the song and has no rythm to it. Maybe delete it and make a reserve at the preview slider and then add a circle at 00:42:659 -
00:48:144 (1,2,3,4,5,6,7,8) - Way too many circles after another, add 2 sliders to them to make the players give more time and not rush with playing[/color] fixed
00:53:630 (4) - NC here for consistance and then remove next NC Ok
00:59:116 (4) - NC Ok
01:04:601 (4) - ^ Ok
01:56:201 (3) - I wouldnt stack them since the players would play it as a 1/2 not 1/1, as in the 2nd circle will be played as it was here 01:56:030 - fixed
02:40:601 (1) - NC not needed i like it how it is

Hard

00:28:944 (5) - NC here for new vocal and remove next NC Ok
00:38:544 (1) - NC not needed Ok
00:55:001 (3) - I played this as a one repeat slider, it is odd to play imo, delete one repeat, the other slider is fine
01:06:487 (6) - I would delete this circle it doesnt fit here and without it sounds and plays better[/color] same^
01:27:916 (1) - Remove NC since its still part of the preview songpart and add NC at 01:29:287 (3) - for new part ok
01:29:973 (4,5) - The spacing is broken here, you had it consistant and now broke it, move them closer by making them slider start and end points get closer to the middle fixed
01:59:459 (1) - Remove NC, its still part of the preview songpart and pattern yea
02:00:659 (2) - NC here then for new part ok
02:09:573 (6) - Wouldnt stack this, it seems so forced and without flow when playing fixed
02:10:430 (8) - NC for new part Ok
02:11:801 (1) - Remove NC here Ok
02:13:173 (3) - NC here then again Ok
02:39:230 (1,1) - This spinner usage is more welcome in Insane than Hard, make it one spinner
02:44:716 (7) - NC for consistance because you also did on the preview patterns yea
03:01:173 (1,2,3) - Broken spacing again, way too much spacing, make them closer[/color] fixed

Insane

00:23:801 (3,4) - , 00:25:173 (8,9) - This circle after the slider doesnt even fit to the song, why did you place it, i wouldnt make this when not fitting
00:25:001 (7) - NC it is welcome because its a long pattern ok
00:29:459 (5,6) - This doesnt fit at all and breaks the flow of the rythm, replace this with another pattern, like circles[/color] fixed
01:01:344 (1) - Remove NC and add here 01:01:859 (6) - for consistance ok
01:06:487 (4) - Even though for pattern, but this circle doesnt fit and there is not beat in the song which could fit it, its just a placeholder for symmetry nope. i can hear a sound at this point
01:18:316 (6) - NC here since its a new part remove next NC ok
01:21:059 (6) - NC here then ok
01:27:573 (6) - Broken spacing, move it a little lower so also the transition is better when playing its still a jump, but now a smaller one
02:02:201 (8) - NC for constistance and remove next NC ok
02:04:944 (4) - NC here then ok
02:09:230 (3) - I would make NC here for a new kind of pattern which would be more readable to the player yea
02:48:144 (3,4) - The are just a placeholder right? Imo they are so random and not fitting that it couldnt be otherwise o.o
02:54:316 (7,8,9) - ^ These too ;w;, what i wanna say is, change this to the rythmn of the song, not for random
03:03:573 (5,6,7,8,9) - Place them a little closer to the preview object since it would cause a miss for such a sudden jump and then streaming[/color]

Thats it


thx for your mod, BounceBabe!
Raging Bull
Hello hello! Took me long enough to finally get to my mod, but better late than never! Mods are suggestions, if you don't agree with them please explain why instead of just "No"

General:
Preview points are inconsistent, please set them the same! Changing them to 49513 would be good since that's where the downbeat is and not 39516.

Easy 49516
Normal 49516
Hard 49513
Insane 49513

Easy:
01:21:056 (3,4,5) - I know you're going for symmetry, but perhaps doing slider slider note instead of note slider slider? Your current pattern leaves the downbeat unstressed because of the slider ending there. If you change it to slider slider note, it enhances downbeat by being able to "click" it. Lol I hate explaining these cause i can't word it.
01:53:970 (3) - Perhaps remove one repeat and place one hit circle with NC instead? Keeps combo consistent with 01:49:856 (1).
02:01:341 (1) - Perhaps like screenie? http://puu.sh/1VwzP You've been following a consistent pattern throughout this part of the music and in easy I think it's nice to keep a consistent pattern/rhythm.
02:04:856 (6) - I assume this one is an accident? Move it one tick later! :D
02:13:170 (4) - Remove NC and 02:14:541 (1) - Add NC here instead for consistent NCing pattern
02:17:284 (6) - Add NC for consistent pattern here.
02:57:741 (4) - Minus one repeat and add a note with NC on downbeat instead? Keeps NCing pattern consistent and clicking beats on downbeat sounds way better.

Normal:
00:42:656 (4) - Unsnapped circle.
02:05:627 (5) - Perhaps something like screenshot instead? I think it sounds weird that it has nothing mapped besides slider end when a slider plays well here. http://puu.sh/1VwMc
02:07:170 (8) - remove one repeat and add note with NC on downbeat instead? It gets rid of two things for me, sliders with more than one repeat that may be confusing for beginners who can't read AR too well just yet and the downbeat thing I mention! :D
02:12:656 (2) - Same thing as ^?
02:15:570 (7) - http://puu.sh/1VwQb The whole downbeat thing still. Sorry lol. It just irritates me for some odd reason. Plus slider sounds better since it follows the lyrics (which I can't tell what he's saying lol) by clicking and holding instead of only a click.
02:18:141 (5) - One last time haha. Same suggestion as earlier?

Hard:
01:23:456 (8) - Remove one repeat and add note with NC? Downbeat thing for me.
01:59:456 (5) - Perhaps Ctrl+G? I think it would be played better since the movement from the pattern is diagonal and will curve upward to the next note at 02:00:656 (1)
02:09:570 (6) - Perhaps move this to 02:09:741 instead? I think at 02:09:741, vocal is way more prominent than music at 02:09:570.
02:52:256 (4) - Minus one repeat and add one note with NC instead? Downbeat thing and that the previous sliders had only 2 repeat, this one has 3 so it feels rather weird.

Insane:
00:23:798 (3,2) - Nothing wrong here, but it just feels weird on blue ticks, is it intentional?
00:59:113 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10) - Lol I'm gonna have a hard time hitting these. orz
02:53:284 (2,3,4) - This part seems rather awkward to me. People will jump to 2 and then jump back to 3 (and it's a pretty big jump no problem with that) then move to 4 and then continue the movement and normal distance snap , it just has a weird movement for me, perhaps you could try to change the pattern a bit so it has a more natural feel and jump? Just an example how it could be better, but I'm horrible at making jumps! :D http://osu.ppy.sh/ss/592478
02:58:427 (6) - NC here? Kinda the start of a new bass(?) here.

Good luck!
Topic Starter
GamerX4life
SPOILER

Raging Bull wrote:

Hello hello! Took me long enough to finally get to my mod, but better late than never! Mods are suggestions, if you don't agree with them please explain why instead of just "No"

General:
Preview points are inconsistent, please set them the same! Changing them to 49513 would be good since that's where the downbeat is and not 39516.

Easy 49516
Normal 49516
Hard 49513
Insane 49513 Whooops. forgot to fix them since I changed the Offset.

Easy:
01:21:056 (3,4,5) - I know you're going for symmetry, but perhaps doing slider slider note instead of note slider slider? Your current pattern leaves the downbeat unstressed because of the slider ending there. If you change it to slider slider note, it enhances downbeat by being able to "click" it. Lol I hate explaining these cause i can't word it. fixed. I found a new pattern, which also includes symmetry
01:53:970 (3) - Perhaps remove one repeat and place one hit circle with NC instead? Keeps combo consistent with 01:49:856 (1). yea
02:01:341 (1) - Perhaps like screenie? http://puu.sh/1VwzP You've been following a consistent pattern throughout this part of the music and in easy I think it's nice to keep a consistent pattern/rhythm. Ok
02:04:856 (6) - I assume this one is an accident? Move it one tick later! :D Oh yea you're right. fixed.
02:13:170 (4) - Remove NC and 02:14:541 (1) - Add NC here instead for consistent NCing pattern Ok
02:17:284 (6) - Add NC for consistent pattern here. Ok
02:57:741 (4) - Minus one repeat and add a note with NC on downbeat instead? Keeps NCing pattern consistent and clicking beats on downbeat sounds way better. ywa

Normal:
00:42:656 (4) - Unsnapped circle. fixed
02:05:627 (5) - Perhaps something like screenshot instead? I think it sounds weird that it has nothing mapped besides slider end when a slider plays well here. http://puu.sh/1VwMc works great
02:07:170 (8) - remove one repeat and add note with NC on downbeat instead? It gets rid of two things for me, sliders with more than one repeat that may be confusing for beginners who can't read AR too well just yet and the downbeat thing I mention! :D fixed :D
02:12:656 (2) - Same thing as ^? fixed
02:15:570 (7) - http://puu.sh/1VwQb The whole downbeat thing still. Sorry lol. It just irritates me for some odd reason. Plus slider sounds better since it follows the lyrics (which I can't tell what he's saying lol) by clicking and holding instead of only a click. fixed
02:18:141 (5) - One last time haha. Same suggestion as earlier? fixed, i just wonder, if this Diffs insn't too hard for a normal?

Hard:
01:23:456 (8) - Remove one repeat and add note with NC? Downbeat thing for me. fixed
01:59:456 (5) - Perhaps Ctrl+G? I think it would be played better since the movement from the pattern is diagonal and will curve upward to the next note at 02:00:656 (1) No because the spacing wouldn't fit anymore with this pattern
02:09:570 (6) - Perhaps move this to 02:09:741 instead? I think at 02:09:741, vocal is way more prominent than music at 02:09:570. yea. also added a note, where the started before i changed it.
02:52:256 (4) - Minus one repeat and add one note with NC instead? Downbeat thing and that the previous sliders had only 2 repeat, this one has 3 so it feels rather weird. fixed

Insane:
00:23:798 (3,2) - Nothing wrong here, but it just feels weird on blue ticks, is it intentional? yea, it fits perfectly to the drums in the background. Some modders don't hear them, because they don't have subwoofer/ headset with bass - maybe you too?
00:59:113 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10) - Lol I'm gonna have a hard time hitting these. orz I like how it is. Also it fits to the music...
02:53:284 (2,3,4) - This part seems rather awkward to me. People will jump to 2 and then jump back to 3 (and it's a pretty big jump no problem with that) then move to 4 and then continue the movement and normal distance snap , it just has a weird movement for me, perhaps you could try to change the pattern a bit so it has a more natural feel and jump? Just an example how it could be better, but I'm horrible at making jumps! :D http://osu.ppy.sh/ss/592478 looool. this is an accident. There shouldn't be a jump: fixed xD
02:58:427 (6) - NC here? Kinda the start of a new bass(?) here.yea

Good luck!

Thx for your mod! (Nearly changed everything)
DX5536
This song remind me of Sift Head. Good map.
Raging Bull
Not on my computer right now. But ill check later


Personally I think it's fine, but if you really think it may be hard, you could probably make some changes starting at 01:45:741 to 02:18:656. Maybe make the circles that are on red ticks a slider instead. Music is pretty much the same at that part in time so it should be easy to follow since you've been mapping to vocals.

Also, 02:07:684 (9,1) - Swap NC on normal. 02:11:798 (1) - Remove NC 02:13:170 (3) - NC here. Ncing seems rather inconsistent at that part. Perhaps redoing the NCing for that section?

No need for kudosu.
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