no change , but Thanks for modding
fixed !ToGlette wrote:
[D.N.Angel]
01:22:792(2) - nazi: how about placing this note at coordinate x:257 y:106?
http://puu.sh/1xP4mArnold0 wrote:
[Mickey's Normal]
00:22:538 (3) - No reverse arrow using same end as now. what do you mean? lol
00:27:075 - There is a thing in the music here, add note ? no~ I keep a space when spin is finish
00:27:832 (2,3) - The finish sound loud, maybe reduce volume? It's ok
01:16:991 (3) - Replace with a slider which ends at next red tick, it folow the vocal better I think I don't know, This follow is good but I think it's too hard
01:17:496 (4) - ^
01:18:000 (5) - ^
01:45:731 - There is a thing in the music here, add note ? same as above
02:20:017 (1) - New Combo since it's after a spinnermy mistake xD Fixed~
02:35:647 (3) - Replace with a slider which ends at next red tick, it folow the vocal better I think same as above
02:36:151 (4) - ^
02:36:655 (5) - ^
02:47:496 (3) - Remove this note (Sliders folow better vocals without it IMO) yeah, okay~
04:20:521 (3) - Replace with a slider which ends at next red tick, it folow the vocal better I think same as above
04:21:025 (4) - ^
04:21:529 (5) - ^
all fixed,you deserve a kd xDykcarrot wrote:
By the way, you can write the title in Japanese now, can't you?
楓の道、ギターの奏でる丘で
EDIT : And "UZU-MAKI" is the album title, it should go into tags, not into source.
thanks for mod and star,frost ~ ></Frostmourne wrote:
Hi D.N ! , sorry for taking this so long orz..
General
seems fine !
D.N.Angel
this seems perfect to me , good job DN (enjoyed with DT well)
star here, good luck
HelloSCV wrote:
From my queue
D.N.Angel
03:12:201 (2) - remove slider's whistle , instead add on start? //ohhhh fixed lol
04:01:865 (3) - add whistle? //added it at other place.
04:06:151 (3) - add finish? //it doesn't make sense.
just some suggestion hope you like it~
thanks for mod ~Arnold0 wrote:
[D.N.Angel]
The grid is size 1 ? o_O (Looks like you used smaller while mapping, so idk why I've go grid level 1 in my editor for this diff)
//it means mappers map without grid snap xD.
00:32:369 (1) - NC
00:33:126 (3) - Remove NC //it is wired lol
00:48:756 (2) - This slider don't looks great (Maybe try to make the 2nd point higher in the grid ?) //k.
Good luck with you map
什麼難度都能Collab不稀奇了啊LOL !!Pokie wrote:
看見Easy collab以為眼花了 XD
ไม่มีได้ไง -_-"Frostmourne wrote:
Mickey's Normal
... ไม่มีว่ะ -_-"
抱歉那麼晚回><Curisu wrote:
液 \K姐/ //>///<
[D.N.Angel]
Master of grid 1没开grid啊lolMaster of grid ∞ // lol
AR+1
00:22:790 (1,3) - 末尾hitsounds有点空 //也沒東西可加了..lol
02:58:588 (3) - 还是grid2拉上去好一点这里太低 //這note剛好擺在滑條中間沒必要動呢:O
03:20:773 (8) - ctrl+G //...真的嗎 ? =.=你試試
thanks for mod and star ! ><B2IN wrote:
Hi~ DarknessAngel :3
nice mapset !
i will just give you some suggestion.
[General]
fine
[D.N.Angel]
01:57:327 - you should add note with whistle. that sounds better. //I follow vocals here,so I don't want to add a note for voice through. o:
02:28:084 (5) - If you use 1/2 beat instead of this, have more fun. also add note here 02:27:832 //I don't want to break the symmetrical pattern,but I'll consider this suggestion.
Gl ~ starKOTOKO!
3Q的說 ~ >3<EmPao wrote:
路過射星 ~ xDD
Sonnyc wrote:
Mickey's Normal:
-- Why did you pulled the Break time at 03:52:916? I don't know ;_; it pulled itself lol
00:53:546 (2) - (260,64)? To make 0.52x... no, It's already ok :3
00:55:563 (5) - 1 Grid down? Similar reason ^
02:57:832 (1,2,3) - Making them more a line? sure
03:21:277 (5) - I see reasons for using Finish at (4) and (1), but not here.. Consider deleting it oh, fixed
04:19:260 (2,3) - 1 Grid Right and down : This will make a consistent distance and more smoother patternno, It's already ok :3
here~ http://puu.sh/1CFWzWiinter wrote:
[Mickey's Normal]
03:01:865 (1) - this is just a suggestion but this spinner is soo long x_x I'd make it shorter by adding a 1/2 slider at this point and moving the spinner to 03:02:622 (1) - , but if you wanna keep it it's understandable no, but fixed to other pattern with shorter spinner
04:34:638 (1) - boooring ok fixed ._.
thank you for mod and stars !! <3p3n wrote:
From my queue~
[Easy Collab]
You should add a small SB for the names. Doesn't have to be anything fancy...but I spoke with Kevin ingame about this already
//I think it's okay since I wrote some imformation about Easy Collab on Creator's Words,but if the SB is really needed,I can make it. :O
[D.N.Angel]
This is a perfect example of a well crafted CS5 map with interesting patterns and no-grid spacings. I am impressed.
//thank you for your compliment. ><
00:42:201 (7) - in the flow of the pattern I expected this note to have a higher spacing to the previous and then the exact same spacing to the following slider in the new combo. I recommend moving this note either to the same spot as 00:40:941 (2) - or only a slight change like this to carry the flow of the movement into the next combo: http://osu.ppy.sh/ss/532897
//yes,you're right,but it would be empty if I moved this note to the same spot as 00:40:941 (2).
and it would look not very good if I move the note down a bit because of incomplete overlapping.
I feel the flow for now is not that awkward imo,so I don't want to move the note in order to keep the part pretty.
Nice mapset. Great work so far! have some stars...and expect to see me again here....soon
p3n wrote:
00:24:554 (1) - why is there a break after this note? The only thing this break does is flash the BG and the arrows are showing even BEFORE the break starts. Please remove this break.
02:16:235 (2) - the beatplacement is very misleading especially for the target group of this difficulty. I recommend adding a circle @02:15:983 to match the vocals. You use 1/2 notes later anyway (like 02:29:092 (4,5,1)) so it should be fine. I would even accept the slightly higher spacing to the previous note as the missing note weighs much more than a slightly increased spacing http://osu.ppy.sh/ss/532845
//I changed the slider to larger one to follow vocals and drums instead :p
Some parts seemed a bit "overtuned" for an easy diff but I had my beginner-guinea-pig play this map and he did FC it first try...so no concerns here
[Mickey's Normal]
01:41:193 - the break should either be with a standard timing or you could end it on this timing. The strange custom ending now makes no sense at all.
Thank you for moddingp3n wrote:
[alacat]
I'd like to see the difficulty in the name of this map aswell -> alacat's Hard? ok :3
00:55:563 (8,9) - the beat placement seems a bit odd here. I was expecting a vocal follow for the whole combo but you leave out the vocal on 00:56:571. If you want to follow the vocals in a more intuitive way you could try something like this (will also prevent boring 1/2 spam): http://osu.ppy.sh/ss/532935
fixed.
04:13:714 (8) - not a real problem but this could be alligned better to 04:13:462 (7,9) (move it to ~222/43)
mm , no problem imo >.<
never mind ~alacat wrote:
@baka angel
Sorry for the delay T.T
謝謝mod ~ !Breeze wrote:
[Easy Collab][Mickey's Normal]
- 01:45:731 (1) - Shouldn't here use c3 slidertick sound? yes,added normal sampleset and soft addition.
Call me back when you are ready
- 02:02:874 (7) - Slider end, add finish? //k,我的diff沒加到lol,也加上了
- 03:54:302 (1) - ^, default finish //k.
- 03:24:554 (1,2,3) - (nazi) They are not in a good curve //I guess it was intentional cuz mickey made 03:23:042 (2,3,4) straight,so he wanted to keep doing straight for this part.
btwBreeze wrote:
[Easy]
- 01:45:227 (1) - You are still use c4 slidertick sound here :/ I mean 01:45:605 this green line // ... lol,fixed